Home » Archimedes archive » Acorn Computing » 1994 11.adf » 9411 » StarFightr/QuickGuide
StarFightr/QuickGuide
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn Computing » 1994 11.adf » 9411 |
Filename: | StarFightr/QuickGuide |
Read OK: | ✔ |
File size: | 1694 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
A QUICK GUIDE TO GAME CONTROL : ------------------------------- Ship Control : 'Z' - Roll Left ------------ 'X' - Roll Right '"' - Climb '/' - Dive 'Return' - Fire Selected Weapon 'Space' - Thrust Game Control 'S' - Go shopping ------------ 'M' - View map 'P' - Pause game 'R' - Regroup your formation 'A' - Break formation for attack 'Q' - Quit game Weapon Select : f1 - Lasers ------------- f2 - Air to Ground Missiles f3 - Air to Air Missiles f4 - Cycle Super Weapons Camera Select : f5 - Reset normal view ------------- f6 - Tracking Camera Aircraft view : f9 - Reset view to player ------------- f10 - Cycle through view types : a) Player b) Friendly Spacecraft c) Enemy Spacecraft d) Player Weapons f11 - View next spacecraft / missile of selected type Camera Control : Up Arrow - Forwards view (+ Right Ctrl for Camera Up) -------------- Down Arrow - Rear view (+ Right Ctrl for Camera Down) Left Arrow - Camera left Right Arrow - Camera right Page Up - Zoom in Page Down - Zoom out A SHORT GUIDE TO THE MAP : -------------------------- Fighter Spacecraft : These flash between their identification code, and ------------------ their current direction. The 1st letter of the ID Code indicates > [E] - Enemy, or [F] - Friendly The 2nd letter indicates current status > [A] - Attacking [P] - Patrolling Flightpath [F] - Flying in formation The directions are : GREEN for friendly ships, RED for enemy ships, WHITE for the players ship. (Has no ID Code) Large Spacecraft : These flash a large 'S' symbol, and their current ---------------- direction. Ground Targets : Indicated by a small flashing 'x' -------------- Airborne Targets : Aircraft with a special mission significance show their ---------------- status instead of a direction. A Cross indicates that the ship has to be destroyed (or destroyed prior to it reaching its destination.) A Heart indicates that the ship must survive (or be safely escorted to its destination) Information points : Indicated by a flashing 'I', clicking on these will ------------------ give a detailed briefing on a particular location or target. Map control icons : RADAR ICON - Toggles drawing of ground objects on the map. BRIEF ICON - Outlines the general details of the mission and combat statistics. VIEW ICON - Allows a detailed ground view of any ground targets from a local position. SHOP ICON - Enters the shop. Also displays current weapon status. ZOOM ICONS - Scales the current map view SMALL MAP - Shows spacecraft and ground targets. Also moves the main map view. SHIP DISPLAY INFORMATION ------------------------ During gameplay, the following information is shown on screen Shields : Green - Shows shields power out of total (Red) Orange - Ship is under attack from an enemy vessel Flashing - Ship is damaged and repairing Speed : Sliding speed indicator shown over shields Current Weapon : Icon shown on top right + remaining quantity Direction + Grid Ref : Shown on top right Escape Pod Formation Grid : Only displayed when friendly troops have joined your formation (Displays all ships and what position they currently occupy in the formation) Distant ships : Red Cross -> Enemy ship Green Cross -> Friendly ship White Cross -> Missile Orange Cross -> Credit A VERY BRIEF GUIDE TO TACTICS : ------------------------------- 1. Getting the formation. At the start of the mission, 3 friendly craft are patrolling the area over the port (N/W) At very high altitude in crocodile formation. A close flyby the leader will signal a request to join the attackforce, and the formation will join. It is good defensive practice to allow the formation to settle before moving into dangerous areas. 2. When in difficulty - send in the troops. Pressing 'A' will send your formation (Providing you have one) in to battle with the nearest airborne targets. They attack on a one to one basis (ie. 2 enemy craft nearby, 2 will break formation), the rest stay with you as defence. Pressing 'A' again, will send in more. 3. Knowing when to retreat - If things get too rough, 'R' will regroup your formation. However, be careful not to force your wingmen into retreat if it puts them in a vunerable position as they leave the battle scene. If fired upon, they will return. 4. If the attack is a success - When an enemy target is destroyed, friendly craft will either select new targets, or rejoin a defensive formation.
00000000 41 20 51 55 49 43 4b 20 47 55 49 44 45 20 54 4f |A QUICK GUIDE TO| 00000010 20 47 41 4d 45 20 43 4f 4e 54 52 4f 4c 20 3a 0a | GAME CONTROL :.| 00000020 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000030 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a |---------------.| 00000040 0a 53 68 69 70 20 43 6f 6e 74 72 6f 6c 20 20 20 |.Ship Control | 00000050 3a 20 27 5a 27 20 2d 20 52 6f 6c 6c 20 4c 65 66 |: 'Z' - Roll Lef| 00000060 74 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 20 20 |t.------------ | 00000070 20 20 20 27 58 27 20 2d 20 52 6f 6c 6c 20 52 69 | 'X' - Roll Ri| 00000080 67 68 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ght. | 00000090 20 20 20 20 20 27 22 27 20 2d 20 43 6c 69 6d 62 | '"' - Climb| 000000a0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000000b0 20 20 27 2f 27 20 2d 20 44 69 76 65 0a 20 20 20 | '/' - Dive. | 000000c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 27 52 | 'R| 000000d0 65 74 75 72 6e 27 20 2d 20 46 69 72 65 20 53 65 |eturn' - Fire Se| 000000e0 6c 65 63 74 65 64 20 57 65 61 70 6f 6e 0a 20 20 |lected Weapon. | 000000f0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 27 | '| 00000100 53 70 61 63 65 27 20 20 2d 20 54 68 72 75 73 74 |Space' - Thrust| 00000110 0a 0a 47 61 6d 65 20 43 6f 6e 74 72 6f 6c 20 20 |..Game Control | 00000120 20 20 20 27 53 27 20 2d 20 47 6f 20 73 68 6f 70 | 'S' - Go shop| 00000130 70 69 6e 67 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |ping.-----------| 00000140 2d 20 20 20 20 20 27 4d 27 20 2d 20 56 69 65 77 |- 'M' - View| 00000150 20 6d 61 70 0a 20 20 20 20 20 20 20 20 20 20 20 | map. | 00000160 20 20 20 20 20 20 27 50 27 20 2d 20 50 61 75 73 | 'P' - Paus| 00000170 65 20 67 61 6d 65 0a 20 20 20 20 20 20 20 20 20 |e game. | 00000180 20 20 20 20 20 20 20 20 27 52 27 20 2d 20 52 65 | 'R' - Re| 00000190 67 72 6f 75 70 20 79 6f 75 72 20 66 6f 72 6d 61 |group your forma| 000001a0 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 |tion. | 000001b0 20 20 20 20 20 20 27 41 27 20 2d 20 42 72 65 61 | 'A' - Brea| 000001c0 6b 20 66 6f 72 6d 61 74 69 6f 6e 20 66 6f 72 20 |k formation for | 000001d0 61 74 74 61 63 6b 0a 20 20 20 20 20 20 20 20 20 |attack. | 000001e0 20 20 20 20 20 20 20 20 27 51 27 20 2d 20 51 75 | 'Q' - Qu| 000001f0 69 74 20 67 61 6d 65 0a 0a 57 65 61 70 6f 6e 20 |it game..Weapon | 00000200 53 65 6c 65 63 74 20 20 3a 20 66 31 20 20 2d 20 |Select : f1 - | 00000210 4c 61 73 65 72 73 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d |Lasers.---------| 00000220 2d 2d 2d 2d 20 20 20 20 66 32 20 20 2d 20 41 69 |---- f2 - Ai| 00000230 72 20 74 6f 20 47 72 6f 75 6e 64 20 4d 69 73 73 |r to Ground Miss| 00000240 69 6c 65 73 0a 20 20 20 20 20 20 20 20 20 20 20 |iles. | 00000250 20 20 20 20 20 20 66 33 20 20 2d 20 41 69 72 20 | f3 - Air | 00000260 74 6f 20 41 69 72 20 4d 69 73 73 69 6c 65 73 0a |to Air Missiles.| 00000270 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000280 20 66 34 20 20 2d 20 43 79 63 6c 65 20 53 75 70 | f4 - Cycle Sup| 00000290 65 72 20 57 65 61 70 6f 6e 73 0a 0a 43 61 6d 65 |er Weapons..Came| 000002a0 72 61 20 53 65 6c 65 63 74 20 20 3a 20 66 35 20 |ra Select : f5 | 000002b0 20 2d 20 52 65 73 65 74 20 6e 6f 72 6d 61 6c 20 | - Reset normal | 000002c0 76 69 65 77 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |view.-----------| 000002d0 2d 2d 20 20 20 20 66 36 20 20 2d 20 54 72 61 63 |-- f6 - Trac| 000002e0 6b 69 6e 67 20 43 61 6d 65 72 61 0a 0a 41 69 72 |king Camera..Air| 000002f0 63 72 61 66 74 20 76 69 65 77 20 20 3a 20 66 39 |craft view : f9| 00000300 20 20 2d 20 52 65 73 65 74 20 76 69 65 77 20 74 | - Reset view t| 00000310 6f 20 70 6c 61 79 65 72 0a 2d 2d 2d 2d 2d 2d 2d |o player.-------| 00000320 2d 2d 2d 2d 2d 2d 20 20 20 20 66 31 30 20 2d 20 |------ f10 - | 00000330 43 79 63 6c 65 20 74 68 72 6f 75 67 68 20 76 69 |Cycle through vi| 00000340 65 77 20 74 79 70 65 73 20 3a 20 61 29 20 50 6c |ew types : a) Pl| 00000350 61 79 65 72 0a 20 20 20 20 20 20 20 20 20 20 20 |ayer. | 00000360 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00000380 20 20 20 20 20 20 20 62 29 20 46 72 69 65 6e 64 | b) Friend| 00000390 6c 79 20 53 70 61 63 65 63 72 61 66 74 0a 20 20 |ly Spacecraft. | 000003a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 000003d0 63 29 20 45 6e 65 6d 79 20 53 70 61 63 65 63 72 |c) Enemy Spacecr| 000003e0 61 66 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 |aft. | 000003f0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00000410 20 20 20 20 20 20 64 29 20 50 6c 61 79 65 72 20 | d) Player | 00000420 57 65 61 70 6f 6e 73 0a 0a 20 20 20 20 20 20 20 |Weapons.. | 00000430 20 20 20 20 20 20 20 20 20 20 66 31 31 20 2d 20 | f11 - | 00000440 56 69 65 77 20 6e 65 78 74 20 73 70 61 63 65 63 |View next spacec| 00000450 72 61 66 74 20 2f 20 6d 69 73 73 69 6c 65 20 6f |raft / missile o| 00000460 66 20 73 65 6c 65 63 74 65 64 20 74 79 70 65 0a |f selected type.| 00000470 20 20 20 0a 43 61 6d 65 72 61 20 43 6f 6e 74 72 | .Camera Contr| 00000480 6f 6c 20 3a 20 55 70 20 41 72 72 6f 77 20 20 20 |ol : Up Arrow | 00000490 20 2d 20 46 6f 72 77 61 72 64 73 20 76 69 65 77 | - Forwards view| 000004a0 20 20 28 2b 20 52 69 67 68 74 20 43 74 72 6c 20 | (+ Right Ctrl | 000004b0 66 6f 72 20 43 61 6d 65 72 61 20 55 70 29 0a 2d |for Camera Up).-| 000004c0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 20 20 20 |------------- | 000004d0 44 6f 77 6e 20 41 72 72 6f 77 20 20 2d 20 52 65 |Down Arrow - Re| 000004e0 61 72 20 76 69 65 77 20 20 20 20 20 20 28 2b 20 |ar view (+ | 000004f0 52 69 67 68 74 20 43 74 72 6c 20 66 6f 72 20 43 |Right Ctrl for C| 00000500 61 6d 65 72 61 20 44 6f 77 6e 29 0a 20 20 20 20 |amera Down). | 00000510 20 20 20 20 20 20 20 20 20 20 20 20 20 4c 65 66 | Lef| 00000520 74 20 41 72 72 6f 77 20 20 2d 20 43 61 6d 65 72 |t Arrow - Camer| 00000530 61 20 6c 65 66 74 0a 20 20 20 20 20 20 20 20 20 |a left. | 00000540 20 20 20 20 20 20 20 20 52 69 67 68 74 20 41 72 | Right Ar| 00000550 72 6f 77 20 2d 20 43 61 6d 65 72 61 20 72 69 67 |row - Camera rig| 00000560 68 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |ht. | 00000570 20 20 20 20 50 61 67 65 20 55 70 20 20 20 20 20 | Page Up | 00000580 2d 20 5a 6f 6f 6d 20 69 6e 0a 20 20 20 20 20 20 |- Zoom in. | 00000590 20 20 20 20 20 20 20 20 20 20 20 50 61 67 65 20 | Page | 000005a0 44 6f 77 6e 20 20 20 2d 20 5a 6f 6f 6d 20 6f 75 |Down - Zoom ou| 000005b0 74 0a 0a 41 20 53 48 4f 52 54 20 47 55 49 44 45 |t..A SHORT GUIDE| 000005c0 20 54 4f 20 54 48 45 20 4d 41 50 20 3a 20 0a 2d | TO THE MAP : .-| 000005d0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 000005e0 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 46 69 67 68 74 |---------..Fight| 000005f0 65 72 20 53 70 61 63 65 63 72 61 66 74 20 3a 20 |er Spacecraft : | 00000600 54 68 65 73 65 20 66 6c 61 73 68 20 62 65 74 77 |These flash betw| 00000610 65 65 6e 20 74 68 65 69 72 20 69 64 65 6e 74 69 |een their identi| 00000620 66 69 63 61 74 69 6f 6e 20 63 6f 64 65 2c 20 61 |fication code, a| 00000630 6e 64 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |nd.-------------| 00000640 2d 2d 2d 2d 2d 20 20 20 74 68 65 69 72 20 63 75 |----- their cu| 00000650 72 72 65 6e 74 20 64 69 72 65 63 74 69 6f 6e 2e |rrent direction.| 00000660 0a 0a 54 68 65 20 31 73 74 20 6c 65 74 74 65 72 |..The 1st letter| 00000670 20 6f 66 20 74 68 65 20 49 44 20 43 6f 64 65 20 | of the ID Code | 00000680 69 6e 64 69 63 61 74 65 73 20 3e 20 5b 45 5d 20 |indicates > [E] | 00000690 2d 20 45 6e 65 6d 79 2c 20 6f 72 0a 20 20 20 20 |- Enemy, or. | 000006a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 000006c0 20 20 20 20 20 20 5b 46 5d 20 2d 20 46 72 69 65 | [F] - Frie| 000006d0 6e 64 6c 79 0a 0a 54 68 65 20 32 6e 64 20 6c 65 |ndly..The 2nd le| 000006e0 74 74 65 72 20 69 6e 64 69 63 61 74 65 73 20 63 |tter indicates c| 000006f0 75 72 72 65 6e 74 20 73 74 61 74 75 73 20 3e 20 |urrent status > | 00000700 5b 41 5d 20 2d 20 41 74 74 61 63 6b 69 6e 67 0a |[A] - Attacking.| 00000710 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00000730 20 20 20 20 20 20 20 20 20 20 5b 50 5d 20 2d 20 | [P] - | 00000740 50 61 74 72 6f 6c 6c 69 6e 67 20 46 6c 69 67 68 |Patrolling Fligh| 00000750 74 70 61 74 68 0a 20 20 20 20 20 20 20 20 20 20 |tpath. | 00000760 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00000780 5b 46 5d 20 2d 20 46 6c 79 69 6e 67 20 69 6e 20 |[F] - Flying in | 00000790 66 6f 72 6d 61 74 69 6f 6e 0a 0a 54 68 65 20 64 |formation..The d| 000007a0 69 72 65 63 74 69 6f 6e 73 20 61 72 65 20 3a 20 |irections are : | 000007b0 47 52 45 45 4e 20 66 6f 72 20 66 72 69 65 6e 64 |GREEN for friend| 000007c0 6c 79 20 73 68 69 70 73 2c 0a 20 20 20 20 20 20 |ly ships,. | 000007d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 52 | R| 000007e0 45 44 20 20 20 66 6f 72 20 65 6e 65 6d 79 20 73 |ED for enemy s| 000007f0 68 69 70 73 2c 0a 20 20 20 20 20 20 20 20 20 20 |hips,. | 00000800 20 20 20 20 20 20 20 20 20 20 20 57 48 49 54 45 | WHITE| 00000810 20 66 6f 72 20 74 68 65 20 70 6c 61 79 65 72 73 | for the players| 00000820 20 73 68 69 70 2e 20 28 48 61 73 20 6e 6f 20 49 | ship. (Has no I| 00000830 44 20 43 6f 64 65 29 0a 0a 4c 61 72 67 65 20 53 |D Code)..Large S| 00000840 70 61 63 65 63 72 61 66 74 20 20 20 3a 20 54 68 |pacecraft : Th| 00000850 65 73 65 20 66 6c 61 73 68 20 61 20 6c 61 72 67 |ese flash a larg| 00000860 65 20 27 53 27 20 73 79 6d 62 6f 6c 2c 20 61 6e |e 'S' symbol, an| 00000870 64 20 74 68 65 69 72 20 63 75 72 72 65 6e 74 0a |d their current.| 00000880 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000890 20 20 20 20 20 64 69 72 65 63 74 69 6f 6e 2e 0a | direction..| 000008a0 0a 47 72 6f 75 6e 64 20 54 61 72 67 65 74 73 20 |.Ground Targets | 000008b0 20 20 20 20 3a 20 49 6e 64 69 63 61 74 65 64 20 | : Indicated | 000008c0 62 79 20 61 20 73 6d 61 6c 6c 20 66 6c 61 73 68 |by a small flash| 000008d0 69 6e 67 20 27 78 27 0a 2d 2d 2d 2d 2d 2d 2d 2d |ing 'x'.--------| 000008e0 2d 2d 2d 2d 2d 2d 0a 20 20 20 20 20 20 20 20 20 |------. | 000008f0 20 20 0a 41 69 72 62 6f 72 6e 65 20 54 61 72 67 | .Airborne Targ| 00000900 65 74 73 20 20 20 3a 20 41 69 72 63 72 61 66 74 |ets : Aircraft| 00000910 20 77 69 74 68 20 61 20 73 70 65 63 69 61 6c 20 | with a special | 00000920 6d 69 73 73 69 6f 6e 20 73 69 67 6e 69 66 69 63 |mission signific| 00000930 61 6e 63 65 20 73 68 6f 77 20 74 68 65 69 72 0a |ance show their.| 00000940 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000950 20 20 20 20 20 73 74 61 74 75 73 20 69 6e 73 74 | status inst| 00000960 65 61 64 20 6f 66 20 61 20 64 69 72 65 63 74 69 |ead of a directi| 00000970 6f 6e 2e 0a 0a 20 20 20 20 20 20 20 20 20 20 20 |on... | 00000980 20 20 20 20 20 20 20 20 20 20 41 20 43 72 6f 73 | A Cros| 00000990 73 20 69 6e 64 69 63 61 74 65 73 20 74 68 61 74 |s indicates that| 000009a0 20 74 68 65 20 73 68 69 70 20 68 61 73 20 74 6f | the ship has to| 000009b0 20 62 65 20 64 65 73 74 72 6f 79 65 64 0a 20 20 | be destroyed. | 000009c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000009d0 20 20 20 28 6f 72 20 64 65 73 74 72 6f 79 65 64 | (or destroyed| 000009e0 20 70 72 69 6f 72 20 74 6f 20 69 74 20 72 65 61 | prior to it rea| 000009f0 63 68 69 6e 67 20 69 74 73 20 64 65 73 74 69 6e |ching its destin| 00000a00 61 74 69 6f 6e 2e 29 0a 0a 20 20 20 20 20 20 20 |ation.).. | 00000a10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 41 20 | A | 00000a20 48 65 61 72 74 20 69 6e 64 69 63 61 74 65 73 20 |Heart indicates | 00000a30 74 68 61 74 20 74 68 65 20 73 68 69 70 20 6d 75 |that the ship mu| 00000a40 73 74 20 73 75 72 76 69 76 65 20 28 6f 72 0a 20 |st survive (or. | 00000a50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000a60 20 20 20 20 62 65 20 73 61 66 65 6c 79 20 65 73 | be safely es| 00000a70 63 6f 72 74 65 64 20 74 6f 20 69 74 73 20 64 65 |corted to its de| 00000a80 73 74 69 6e 61 74 69 6f 6e 29 0a 20 20 20 20 20 |stination). | 00000a90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000aa0 0a 49 6e 66 6f 72 6d 61 74 69 6f 6e 20 70 6f 69 |.Information poi| 00000ab0 6e 74 73 20 3a 20 49 6e 64 69 63 61 74 65 64 20 |nts : Indicated | 00000ac0 62 79 20 61 20 66 6c 61 73 68 69 6e 67 20 27 49 |by a flashing 'I| 00000ad0 27 2c 20 63 6c 69 63 6b 69 6e 67 20 6f 6e 20 74 |', clicking on t| 00000ae0 68 65 73 65 20 77 69 6c 6c 0a 2d 2d 2d 2d 2d 2d |hese will.------| 00000af0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 20 20 20 67 |------------ g| 00000b00 69 76 65 20 61 20 64 65 74 61 69 6c 65 64 20 62 |ive a detailed b| 00000b10 72 69 65 66 69 6e 67 20 6f 6e 20 61 20 70 61 72 |riefing on a par| 00000b20 74 69 63 75 6c 61 72 20 6c 6f 63 61 74 69 6f 6e |ticular location| 00000b30 20 6f 72 0a 20 20 20 20 20 20 20 20 20 20 20 20 | or. | 00000b40 20 20 20 20 20 20 20 20 20 74 61 72 67 65 74 2e | target.| 00000b50 0a 0a 4d 61 70 20 63 6f 6e 74 72 6f 6c 20 69 63 |..Map control ic| 00000b60 6f 6e 73 20 20 3a 20 52 41 44 41 52 20 49 43 4f |ons : RADAR ICO| 00000b70 4e 20 2d 20 54 6f 67 67 6c 65 73 20 64 72 61 77 |N - Toggles draw| 00000b80 69 6e 67 20 6f 66 20 67 72 6f 75 6e 64 20 6f 62 |ing of ground ob| 00000b90 6a 65 63 74 73 20 6f 6e 20 74 68 65 0a 20 20 20 |jects on the. | 00000ba0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000bb0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d | m| 00000bc0 61 70 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ap.. | 00000bd0 20 20 20 20 20 20 20 20 20 42 52 49 45 46 20 49 | BRIEF I| 00000be0 43 4f 4e 20 2d 20 4f 75 74 6c 69 6e 65 73 20 74 |CON - Outlines t| 00000bf0 68 65 20 67 65 6e 65 72 61 6c 20 64 65 74 61 69 |he general detai| 00000c00 6c 73 20 6f 66 20 74 68 65 0a 20 20 20 20 20 20 |ls of the. | 00000c10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000c20 20 20 20 20 20 20 20 20 20 20 20 20 6d 69 73 73 | miss| 00000c30 69 6f 6e 20 61 6e 64 20 63 6f 6d 62 61 74 20 73 |ion and combat s| 00000c40 74 61 74 69 73 74 69 63 73 2e 0a 20 20 20 20 20 |tatistics.. | 00000c50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000c60 56 49 45 57 20 49 43 4f 4e 20 20 2d 20 41 6c 6c |VIEW ICON - All| 00000c70 6f 77 73 20 61 20 64 65 74 61 69 6c 65 64 20 67 |ows a detailed g| 00000c80 72 6f 75 6e 64 20 76 69 65 77 20 6f 66 20 61 6e |round view of an| 00000c90 79 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |y. | 00000ca0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000cb0 20 20 20 20 67 72 6f 75 6e 64 20 74 61 72 67 65 | ground targe| 00000cc0 74 73 20 66 72 6f 6d 20 61 20 6c 6f 63 61 6c 20 |ts from a local | 00000cd0 70 6f 73 69 74 69 6f 6e 2e 0a 20 20 20 20 20 20 |position.. | 00000ce0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 53 | S| 00000cf0 48 4f 50 20 49 43 4f 4e 20 20 2d 20 45 6e 74 65 |HOP ICON - Ente| 00000d00 72 73 20 74 68 65 20 73 68 6f 70 2e 20 41 6c 73 |rs the shop. Als| 00000d10 6f 20 64 69 73 70 6c 61 79 73 20 63 75 72 72 65 |o displays curre| 00000d20 6e 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |nt. | 00000d30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000d40 20 20 20 20 20 77 65 61 70 6f 6e 20 73 74 61 74 | weapon stat| 00000d50 75 73 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 |us.. | 00000d60 20 20 20 20 20 20 20 20 20 5a 4f 4f 4d 20 49 43 | ZOOM IC| 00000d70 4f 4e 53 20 2d 20 53 63 61 6c 65 73 20 74 68 65 |ONS - Scales the| 00000d80 20 63 75 72 72 65 6e 74 20 6d 61 70 20 76 69 65 | current map vie| 00000d90 77 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |w.. | 00000da0 20 20 20 20 20 20 20 20 53 4d 41 4c 4c 20 4d 41 | SMALL MA| 00000db0 50 20 20 2d 20 53 68 6f 77 73 20 73 70 61 63 65 |P - Shows space| 00000dc0 63 72 61 66 74 20 61 6e 64 20 67 72 6f 75 6e 64 |craft and ground| 00000dd0 20 74 61 72 67 65 74 73 2e 0a 20 20 20 20 20 20 | targets.. | 00000de0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000df0 20 20 20 20 20 20 20 20 20 20 20 20 41 6c 73 6f | Also| 00000e00 20 6d 6f 76 65 73 20 74 68 65 20 6d 61 69 6e 20 | moves the main | 00000e10 6d 61 70 20 76 69 65 77 2e 0a 0a 53 48 49 50 20 |map view...SHIP | 00000e20 44 49 53 50 4c 41 59 20 49 4e 46 4f 52 4d 41 54 |DISPLAY INFORMAT| 00000e30 49 4f 4e 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |ION.------------| 00000e40 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 44 75 |------------..Du| 00000e50 72 69 6e 67 20 67 61 6d 65 70 6c 61 79 2c 20 74 |ring gameplay, t| 00000e60 68 65 20 66 6f 6c 6c 6f 77 69 6e 67 20 69 6e 66 |he following inf| 00000e70 6f 72 6d 61 74 69 6f 6e 20 69 73 20 73 68 6f 77 |ormation is show| 00000e80 6e 20 6f 6e 20 73 63 72 65 65 6e 0a 0a 53 68 69 |n on screen..Shi| 00000e90 65 6c 64 73 20 20 20 20 20 20 20 20 20 20 20 20 |elds | 00000ea0 20 20 3a 20 47 72 65 65 6e 20 20 20 20 2d 20 53 | : Green - 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Get| 00001230 74 69 6e 67 20 74 68 65 20 66 6f 72 6d 61 74 69 |ting the formati| 00001240 6f 6e 2e 0a 0a 20 20 20 41 74 20 74 68 65 20 73 |on... At the s| 00001250 74 61 72 74 20 6f 66 20 74 68 65 20 6d 69 73 73 |tart of the miss| 00001260 69 6f 6e 2c 20 33 20 66 72 69 65 6e 64 6c 79 20 |ion, 3 friendly | 00001270 63 72 61 66 74 20 61 72 65 20 70 61 74 72 6f 6c |craft are patrol| 00001280 6c 69 6e 67 20 74 68 65 0a 20 20 20 61 72 65 61 |ling the. area| 00001290 20 6f 76 65 72 20 74 68 65 20 70 6f 72 74 20 28 | over the port (| 000012a0 4e 2f 57 29 20 41 74 20 76 65 72 79 20 68 69 67 |N/W) At very hig| 000012b0 68 20 61 6c 74 69 74 75 64 65 20 69 6e 20 63 72 |h altitude in cr| 000012c0 6f 63 6f 64 69 6c 65 20 66 6f 72 6d 61 74 69 6f |ocodile formatio| 000012d0 6e 2e 0a 0a 20 20 20 41 20 63 6c 6f 73 65 20 66 |n... A close f| 000012e0 6c 79 62 79 20 74 68 65 20 6c 65 61 64 65 72 20 |lyby the leader | 000012f0 77 69 6c 6c 20 73 69 67 6e 61 6c 20 61 20 72 65 |will signal a re| 00001300 71 75 65 73 74 20 74 6f 20 6a 6f 69 6e 20 74 68 |quest to join th| 00001310 65 20 61 74 74 61 63 6b 66 6f 72 63 65 2c 0a 20 |e attackforce,. | 00001320 20 20 61 6e 64 20 74 68 65 20 66 6f 72 6d 61 74 | and the format| 00001330 69 6f 6e 20 77 69 6c 6c 20 6a 6f 69 6e 2e 20 49 |ion will join. I| 00001340 74 20 69 73 20 67 6f 6f 64 20 64 65 66 65 6e 73 |t is good defens| 00001350 69 76 65 20 70 72 61 63 74 69 63 65 20 74 6f 20 |ive practice to | 00001360 61 6c 6c 6f 77 20 74 68 65 0a 20 20 20 66 6f 72 |allow the. for| 00001370 6d 61 74 69 6f 6e 20 74 6f 20 73 65 74 74 6c 65 |mation to settle| 00001380 20 62 65 66 6f 72 65 20 6d 6f 76 69 6e 67 20 69 | before moving i| 00001390 6e 74 6f 20 64 61 6e 67 65 72 6f 75 73 20 61 72 |nto dangerous ar| 000013a0 65 61 73 2e 0a 0a 32 2e 20 57 68 65 6e 20 69 6e |eas...2. When in| 000013b0 20 64 69 66 66 69 63 75 6c 74 79 20 2d 20 73 65 | difficulty - se| 000013c0 6e 64 20 69 6e 20 74 68 65 20 74 72 6f 6f 70 73 |nd in the troops| 000013d0 2e 20 0a 0a 20 20 20 50 72 65 73 73 69 6e 67 20 |. .. Pressing | 000013e0 27 41 27 20 77 69 6c 6c 20 73 65 6e 64 20 79 6f |'A' will send yo| 000013f0 75 72 20 66 6f 72 6d 61 74 69 6f 6e 20 28 50 72 |ur formation (Pr| 00001400 6f 76 69 64 69 6e 67 20 79 6f 75 20 68 61 76 65 |oviding you have| 00001410 20 6f 6e 65 29 20 69 6e 20 74 6f 0a 20 20 20 62 | one) in to. b| 00001420 61 74 74 6c 65 20 77 69 74 68 20 74 68 65 20 6e |attle with the n| 00001430 65 61 72 65 73 74 20 61 69 72 62 6f 72 6e 65 20 |earest airborne | 00001440 74 61 72 67 65 74 73 2e 20 54 68 65 79 20 61 74 |targets. 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Knowing when | 00001500 74 6f 20 72 65 74 72 65 61 74 20 2d 0a 0a 20 20 |to retreat -.. | 00001510 20 49 66 20 74 68 69 6e 67 73 20 67 65 74 20 74 | If things get t| 00001520 6f 6f 20 72 6f 75 67 68 2c 20 27 52 27 20 77 69 |oo rough, 'R' wi| 00001530 6c 6c 20 72 65 67 72 6f 75 70 20 79 6f 75 72 20 |ll regroup your | 00001540 66 6f 72 6d 61 74 69 6f 6e 2e 20 48 6f 77 65 76 |formation. 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Whe| 00001620 6e 20 61 6e 20 65 6e 65 6d 79 20 74 61 72 67 65 |n an enemy targe| 00001630 74 20 69 73 20 64 65 73 74 72 6f 79 65 64 2c 20 |t is destroyed, | 00001640 66 72 69 65 6e 64 6c 79 20 63 72 61 66 74 20 77 |friendly craft w| 00001650 69 6c 6c 20 65 69 74 68 65 72 20 73 65 6c 65 63 |ill either selec| 00001660 74 20 6e 65 77 0a 20 20 20 74 61 72 67 65 74 73 |t new. targets| 00001670 2c 20 6f 72 20 72 65 6a 6f 69 6e 20 61 20 64 65 |, or rejoin a de| 00001680 66 65 6e 73 69 76 65 20 66 6f 72 6d 61 74 69 6f |fensive formatio| 00001690 6e 2e 20 0a |n. .| 00001694