Home » Personal collection » Acorn tapes » Commercial_Releases » box06_tape15a_acorn_joe_blade_bbc.wav » START2
START2
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn tapes » Commercial_Releases » box06_tape15a_acorn_joe_blade_bbc.wav |
Filename: | START2 |
Read OK: | ✔ |
File size: | 00DA bytes |
Load address: | FFFF0E00 |
Exec address: | FFFF8023 |
Duplicates
There are 2 duplicate copies of this file in the archive:
- AEW website » players » players_5_25_discs_Joe-Blade-1_HD-JOE1.ssd » START2
- AEW website » players » players_tapes_Joe-Blade-1_JoeBlade_E.uef » START2
- Personal collection » Acorn tapes » Commercial_Releases » box06_tape15a_acorn_joe_blade_bbc.wav » START2
File contents
10*LOAD PANEL 7880 20*LOAD OBJ2 7600 30*LOAD RODAT 6000 40*LOAD DATA 7100 50*LOAD TOPMAPS 7200 60*LOAD GUARDT2 6B00 70*LOAD LOADER 6E00 80*LOAD OBJDAT 6C00 90*LOAD OBJ1 6100 100*LOAD NUMBERS 5840 110CHAIN"GAME"
*LOAD PANEL 7880 *LOAD OBJ2 7600 *LOAD RODAT 6000 (*LOAD DATA 7100 2*LOAD TOPMAPS 7200 <*LOAD GUARDT2 6B00 F*LOAD LOADER 6E00 P*LOAD OBJDAT 6C00 Z*LOAD OBJ1 6100 d*LOAD NUMBERS 5840 n�"GAME" �
00000000 0d 00 0a 14 2a 4c 4f 41 44 20 50 41 4e 45 4c 20 |....*LOAD PANEL | 00000010 37 38 38 30 0d 00 14 13 2a 4c 4f 41 44 20 4f 42 |7880....*LOAD OB| 00000020 4a 32 20 37 36 30 30 0d 00 1e 14 2a 4c 4f 41 44 |J2 7600....*LOAD| 00000030 20 52 4f 44 41 54 20 36 30 30 30 0d 00 28 13 2a | RODAT 6000..(.*| 00000040 4c 4f 41 44 20 44 41 54 41 20 37 31 30 30 0d 00 |LOAD DATA 7100..| 00000050 32 16 2a 4c 4f 41 44 20 54 4f 50 4d 41 50 53 20 |2.*LOAD TOPMAPS | 00000060 37 32 30 30 0d 00 3c 16 2a 4c 4f 41 44 20 47 55 |7200..<.*LOAD GU| 00000070 41 52 44 54 32 20 36 42 30 30 0d 00 46 15 2a 4c |ARDT2 6B00..F.*L| 00000080 4f 41 44 20 4c 4f 41 44 45 52 20 36 45 30 30 0d |OAD LOADER 6E00.| 00000090 00 50 15 2a 4c 4f 41 44 20 4f 42 4a 44 41 54 20 |.P.*LOAD OBJDAT | 000000a0 36 43 30 30 0d 00 5a 13 2a 4c 4f 41 44 20 4f 42 |6C00..Z.*LOAD OB| 000000b0 4a 31 20 36 31 30 30 0d 00 64 16 2a 4c 4f 41 44 |J1 6100..d.*LOAD| 000000c0 20 4e 55 4d 42 45 52 53 20 35 38 34 30 0d 00 6e | NUMBERS 5840..n| 000000d0 0b d7 22 47 41 4d 45 22 0d ff |.."GAME"..| 000000da