Home » Personal collection » Acorn tapes » Electron_User » Electron_User_tape01a_acorn_eu_1989_july.wav » LADDER
LADDER
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn tapes » Electron_User » Electron_User_tape01a_acorn_eu_1989_july.wav |
Filename: | LADDER |
Read OK: | ✔ |
File size: | 14CD bytes |
Load address: | 2000 |
Exec address: | 1900 |
Duplicates
There are 2 duplicate copies of this file in the archive:
- AEW website » database » database_5_25_discs_Electron-User-6-10_D-E610.ssd » LADDER
- AEW website » database » database_tapes_Electron-User-6-10_EU6-10_E.uef » LADDER
- Personal collection » Acorn tapes » Electron_User » Electron_User_tape01a_acorn_eu_1989_july.wav » LADDER
File contents
10REM Ladder Adder 20REM By Steve Bissell 30REM (c) Electron User 40IF PAGE>&1100 GOTO 1660 50*FX213,50 60*FX214,1 70*FX211,0 80MODE 1:*FX 9,5 90PROCinst:*FX 10,5 100MODE 2:*FX16 110PROCinit 120REPEAT 130REPEAT 140PROCscreen 150REPEAT 160PROCplace_crowns 170REPEAT 180PROCmove_head 190UNTIL HX%=CX% AND HY%=CY% 200PROCtake_crown 210PROCset_question 220PROCcheck_score 230UNTIL crowns>4 OR lives<1 240IF crowns>4 AND lives>0 PROCexit 250UNTIL level>4 OR lives<1 260PROCgame_over 270UNTIL INKEY-86 280MODE 6:COLOUR 3:END 290DEFPROCinst 300VDU 23,1,0;0;0;0:CLS 310COLOUR 129:COLOUR 2:PRINTTAB(13,0)STRING$(14," ")TAB(13,1)" LADDER ADDER "TAB(13,2)STRING$(14," ") 320COLOUR 128:COLOUR 3:PRINTTAB(0,5)"The object of the game, is to collect all the crowns, and answer each of the sums, before the fuse burns down and explodes the bomb." 330COLOUR 1:PRINTTAB(0,10)"You start with 3 lives and have 5 stagesto complete." 340COLOUR 2:PRINTTAB(0,13)"The game becomes progressively harder after each stage, with the fuse burning faster, and the numeric range of the sums increasing." 350COLOUR 3:PRINTTAB(0,18)"There are 3 initial difficulty levels for you to choose from, making the game suitable for children of all ages." 360COLOUR 130:COLOUR 1:PRINTTAB(15,22)" CONTROLS "TAB(5,24)" Z = Left * = Up "TAB(5,25)STRING$(30," ")TAB(5,26)" X = Right ? = Down " 370COLOUR 128:COLOUR 2:PRINTTAB(2,28)"(1) Hard (2) Moderate (3) Easy" 380COLOUR 1:PRINTTAB(2,30)" Select difficulty level? ( 1/2/3 ) ":*FX21 390REPEAT key$=GET$:key=INSTR("123",key$):UNTIL key>0 AND key<4 400DL%=(key*3)+4 410ENDPROC 420DEFPROCinit 430VDU 23,1,0;0;0;0:CLS 440ENVELOPE 1,1,15,-10,10,10,-10,15,126,0,0,-126,126,126 450DIM S$(24):level=0:lives=3:SC%=0:Q%=0:DW%=248 460VDU 23,240,60,126,255,219,126,126,36,60,23,241,0,165,165,165,255,255,255,126 470VDU 23,242,238,238,0,119,119,0,238,238,23,243,129,255,129,129,129,255,129,129 480VDU 23,244,8,64,2,40,0,36,0,146,23,245,24,60,126,126,126,122,126,126 490VDU 23,246,24,60,60,127,127,60,60,24,23,247,0,0,0,0,255,0,0,0 500VDU 23,248;0;0;0;0 510walkway$=STRING$(18,CHR$242):fuse$=STRING$(10,CHR$247) 520lives$=STRING$(3," "+CHR$240):crowns$=STRING$(5,CHR$241+" ") 530path$=STRING$(18,CHR$248):space$=STRING$(18," ") 540ENDPROC 550DEFPROCscreen 560crowns=0:level=level+1:HX%=0:HY%=23 570IF level=1 PROCsetup 580VDU 28,0,24,17,1:CLS:VDU 28,0,31,19,0 590COLOUR 2:PRINTTAB(5,13)"STAGE ";level 600PROCsound(2,100,200,10,2,1):PROCdelay(75) 610PRINTTAB(5,13)STRING$(8," ") 620COLOUR 3:PRINTTAB(9,0)crowns$ 630FOR I%=2 TO 24 640S$(I%)=space$ 650NEXT 660FOR I%=3 TO 24 STEP 7 670COLOUR 131:COLOUR 1:PRINTTAB(0,I%)walkway$:COLOUR 128 680S$(I%)=walkway$:S$(I%-1)=path$ 690NEXT 700COLOUR 2:FOR LY%=2 TO 16 STEP 7 710REPEAT:A%=RND(8)*2:B%=RND(8)*2:UNTIL A%<>B% 720PROCladder(A%,LY%):PROCladder(B%,LY%) 730NEXT 740COLOUR 6:PRINTTAB(17,2)CHR$(245):S$(2)=LEFT$(S$(2),17)+CHR$(245) 750COLOUR 7:PRINTTAB(HX%,HY%)CHR$240 760ENDPROC 770DEFPROCplace_crowns 780REPEAT RI%=RND(4):CX%=RND(17) 790IF RI%=1 CY%=2 800IF RI%=2 CY%=9 810IF RI%=3 CY%=16 820IF RI%=4 CY%=23 830UNTIL ASC(MID$(S$(CY%),CX%+1,1))=248 AND CY%<>HY% AND CX%<>HX% 840COLOUR 5:PRINTTAB(CX%,CY%)CHR$241 850S$(CY%)=LEFT$(S$(CY%),CX%)+CHR$241+RIGHT$(S$(CY%),18-(CX%+1)) 860COLOUR 7:PRINTTAB(1,27)"Collect the Crown" 870ENDPROC 880DEFPROCmove_head:*FX21 890H%=HX%+(INKEY-98 AND H%>0)-(INKEY-67 AND H%<17) 900V%=HY%+(INKEY-73 AND V%>2)-(INKEY-105 AND V%<24) 910IF H%<>HX% OR V%<>HY% ELSE ENDPROC 920W%=ASC(MID$(S$(V%),H%+1,1)) 930IF W%=248 OR W%=243 OR W%=241 OR (W%=245 AND crowns>4) ELSE ENDPROC 940COLOUR 2:PRINTTAB(HX%,HY%)CHR$DW%:COLOUR 7:PRINTTAB(H%,V%)CHR$240;CHR$7 950HX%=H%:HY%=V%:DW%=W% 960ENDPROC 970DEFPROCtake_crown 980crowns=crowns+1:Q%=Q%+1:PROCerase_crowns 990PRINTTAB(CX%,CY%)CHR$240 1000S$(CY%)=LEFT$(S$(CY%),CX%)+CHR$248+RIGHT$(S$(CY%),18-(CX%+1)):DW%=248 1010PROCsound(1,20,10,1,1,5):PROCdelay(50) 1020ENDPROC 1030DEFPROCset_question 1040REPEAT Q$=STR$(RND(level*10))+MID$("+-*/",RND(4),1)+STR$(RND(level*10)):UNTIL EVAL(Q$)=INT(EVAL(Q$)) AND EVAL(Q$)>-1 AND EVAL(Q$)<level*20:*FX21 1050COLOUR 1:PRINTTAB(1,27)space$TAB(1,27)"What's ";Q$" = ":A$="":FX%=0:OOT%=0:TIME=0 1060COLOUR 5:PRINTTAB(4,29)CHR$246:COLOUR 7:PRINTTAB(5,29)fuse$:COLOUR 8:PRINTTAB(15,29)CHR$244 1070REPEAT:T%=TIME DIV ((DL%-level)*10) 1080COLOUR 8:PRINTTAB(15-T%,29)CHR$244+" " 1090K$=INKEY$0:IF K$>"" AND ASCK$>47 AND ASCK$<58 A$=A$+K$ 1100IF ASCK$=127 A$="":PRINTTAB(16,27)" " 1110COLOUR 6:PRINTTAB(16,27);A$ 1120UNTIL T%>9 OR (K$=CHR$(13) AND LEN(A$)>0) OR LEN(A$)>2:IF T%>9 OOT%=1 1130answer=VAL(A$):question=EVAL(Q$) 1140ENDPROC 1150DEFPROCcheck_score 1160PROCdelete(27) 1170IF OOT%=0 AND answer=question M$=" That is Correct ":col=3:PROCmessage:PROCsound(1,150,250,10,1,2):SC%=SC%+1:PROCupdate_score:PROCdelay(50) 1180IF OOT%=0 AND answer<>question M$="That is Incorrect ":col=5:PROCmessage:PROCsound(3,60,50,-1,1,1):lives=lives-1:PROCerase_lives:PROCdelay(50) 1190IF OOT%=1 M$="Bomb has Exploded ":col=1:PROCmessage:FOR L%=1 TO 4:VDU 19,0,11;0;:PROCsound(3,100,50,2,0,2):NEXT:VDU 19,0,0;0;:lives=lives-1:PROCerase_lives:PROCdelay(50) 1200PROCdelete(27):PROCdelete(29) 1210ENDPROC 1220DEFPROCmessage 1230COLOUR col:PRINTTAB(1,27);M$ 1240ENDPROC 1250DEFPROCupdate_score 1260COLOUR 3:PRINTTAB(19,25-SC%);CHR$241 1270ENDPROC 1280DEFPROCsound(l,f,s,st,c,d) 1290FOR I%=1 TO l:FOR J%=f TO s STEP st:SOUND c,1,J%,d:NEXT:NEXT 1300ENDPROC 1310DEFPROCgame_over 1320CLS:COLOUR 130:COLOUR 0:PRINTTAB(0,0)STRING$(20," ");TAB(0,1)" DIFFICULTY LEVEL ";(DL%-4) DIV 3;" ";TAB(0,2)STRING$(20," ");:COLOUR 128:COLOUR 1:PRINTTAB(4,7)"You reached";:COLOUR 7:PRINTTAB(6,12)"Stage ";level 1330COLOUR 1:PRINTTAB(1,17)"and your score was":COLOUR 3:PRINTTAB(4,22);SC%" out of ";Q%:COLOUR 5:PRINTTAB(1,28)"Another Go? (Y/N)" 1340PROCsound(5,200,100,5,1,10):*FX21 1350key=GET 1360CLS:lives=3:level=0:SC%=0:Q%=0:DW%=248 1370ENDPROC 1380DEFPROCladder(x%,y%) 1390FOR I%=0 TO 7 1400PRINTTAB(x%,y%+I%)CHR$(243) 1410S$(y%+I%)=LEFT$(S$(y%+I%),x%)+CHR$243+RIGHT$(S$(y%+I%),18-(x%+1)) 1420NEXT 1430ENDPROC 1440DEFPROCerase_crowns 1450PRINTTAB(9,0)STRING$(crowns," ") 1460ENDPROC 1470DEFPROCerase_lives 1480PRINTTAB(lives*2,0)" " 1490ENDPROC 1500DEFPROCexit 1510PROCdelay(50) 1520COLOUR 7:PRINTTAB(1,27)"Exit through door ":PROCsound(1,100,250,10,1,3):REPEAT:PROCmove_head:UNTIL HX%=17 AND HY%=2:DW%=248:PROCdelete(27) 1530ENDPROC 1540DEFPROCdelay(D%) 1550TIME=0:REPEAT:UNTIL TIME=D% 1560ENDPROC 1570DEFPROCsetup 1580COLOUR 1:PRINTTAB(0,0)lives$ 1590COLOUR 135:PRINTTAB(19,25)CHR$32:COLOUR 128 1600GCOL 0,4:MOVE 32,44:DRAW 1247,44:DRAW 1247,176:DRAW 32,176:DRAW 32,44 1610GCOL 0,7:MOVE 1246,224:DRAW 1246,1023:DRAW 1248,1023:DRAW 1248,224:DRAW 1246,224 1620ENDPROC 1630DEFPROCdelete(y) 1640PRINTTAB(1,y)space$ 1650ENDPROC 1660*TAPE 1670*KEY0 D%=PAGE-&E00:FOR I%=PAGE TO TOP STEP 4:!(I%-D%)=!I%:NEXT:PAGE=&E00|MOLD|MRUN|M 1680*FX138,0,128
� Ladder Adder � By Steve Bissell � (c) Electron User (� �>&1100 � �D|F 2 *FX213,50 <*FX214,1 F*FX211,0 P� 1:*FX 9,5 Z�inst:*FX 10,5 d � 2:*FX16 n �init x� �� ��screen �� ��place_crowns �� ��move_head �� HX%=CX% � HY%=CY% ��take_crown ��set_question ��check_score �� crowns>4 � lives<1 �� crowns>4 � lives>0 �exit �� level>4 � lives<1 �game_over � �-86 � 6:� 3:� " ��inst ,� 23,1,0;0;0;0:� 6A� 129:� 2:�13,0)�14," ")�13,1)" LADDER ADDER "�13,2)�14," ") @�� 128:� 3:�0,5)"The object of the game, is to collect all the crowns, and answer each of the sums, before the fuse burns down and explodes the bomb." JE� 1:�0,10)"You start with 3 lives and have 5 stagesto complete." T�� 2:�0,13)"The game becomes progressively harder after each stage, with the fuse burning faster, and the numeric range of the sums increasing." ^�� 3:�0,18)"There are 3 initial difficulty levels for you to choose from, making the game suitable for children of all ages." h|� 130:� 1:�15,22)" CONTROLS "�5,24)" Z = Left * = Up "�5,25)�30," ")�5,26)" X = Right ? = Down " r;� 128:� 2:�2,28)"(1) Hard (2) Moderate (3) Easy" |;� 1:�2,30)" Select difficulty level? ( 1/2/3 ) ":*FX21 �-� key$=�:key=�"123",key$):� key>0 � key<4 �DL%=(key*3)+4 �� � ��init �� 23,1,0;0;0;0:� �2� 1,1,15,-10,10,10,-10,15,126,0,0,-126,126,126 �/� S$(24):level=0:lives=3:SC%=0:Q%=0:DW%=248 �N� 23,240,60,126,255,219,126,126,36,60,23,241,0,165,165,165,255,255,255,126 �O� 23,242,238,238,0,119,119,0,238,238,23,243,129,255,129,129,129,255,129,129 �F� 23,244,8,64,2,40,0,36,0,146,23,245,24,60,126,126,126,122,126,126 �?� 23,246,24,60,60,127,127,60,60,24,23,247,0,0,0,0,255,0,0,0 �� 23,248;0;0;0;0 �&walkway$=�18,�242):fuse$=�10,�247) ,lives$=�3," "+�240):crowns$=�5,�241+" ") #path$=�18,�248):space$=�18," ") � &��screen 0'crowns=0:level=level+1:HX%=0:HY%=23 :� level=1 �setup D#� 28,0,24,17,1:�:� 28,0,31,19,0 N� 2:�5,13)"STAGE ";level X'�sound(2,100,200,10,2,1):�delay(75) b�5,13)�8," ") l� 3:�9,0)crowns$ v� I%=2 � 24 �S$(I%)=space$ �� �� I%=3 � 24 � 7 �#� 131:� 1:�0,I%)walkway$:� 128 �"S$(I%)=walkway$:S$(I%-1)=path$ �� �� 2:� LY%=2 � 16 � 7 �"�:A%=�(8)*2:B%=�(8)*2:� A%<>B% �#�ladder(A%,LY%):�ladder(B%,LY%) �� �-� 6:�17,2)�(245):S$(2)=�S$(2),17)+�(245) �� 7:�HX%,HY%)�240 �� ��place_crowns � RI%=�(4):CX%=�(17) � RI%=1 CY%=2 � RI%=2 CY%=9 *� RI%=3 CY%=16 4� RI%=4 CY%=23 >4� �(�S$(CY%),CX%+1,1))=248 � CY%<>HY% � CX%<>HX% H� 5:�CX%,CY%)�241 R3S$(CY%)=�S$(CY%),CX%)+�241+�S$(CY%),18-(CX%+1)) \"� 7:�1,27)"Collect the Crown" f� p��move_head:*FX21 z'H%=HX%+(�-98 � H%>0)-(�-67 � H%<17) �(V%=HY%+(�-73 � V%>2)-(�-105 � V%<24) �� H%<>HX% � V%<>HY% � � �W%=�(�S$(V%),H%+1,1)) �8� W%=248 � W%=243 � W%=241 � (W%=245 � crowns>4) � � �*� 2:�HX%,HY%)�DW%:� 7:�H%,V%)�240;�7 �HX%=H%:HY%=V%:DW%=W% �� ���take_crown �)crowns=crowns+1:Q%=Q%+1:�erase_crowns ��CX%,CY%)�240 �;S$(CY%)=�S$(CY%),CX%)+�248+�S$(CY%),18-(CX%+1)):DW%=248 �$�sound(1,20,10,1,1,5):�delay(50) �� ��set_question i� Q$=�(�(level*10))+�"+-*/",�(4),1)+�(�(level*10)):� �(Q$)=�(�(Q$)) � �(Q$)>-1 � �(Q$)<level*20:*FX21 C� 1:�1,27)space$�1,27)"What's ";Q$" = ":A$="":FX%=0:OOT%=0:�=0 $5� 5:�4,29)�246:� 7:�5,29)fuse$:� 8:�15,29)�244 .�:T%=� � ((DL%-level)*10) 8� 8:�15-T%,29)�244+" " B,K$=�0:� K$>"" � �K$>47 � �K$<58 A$=A$+K$ L!� �K$=127 A$="":�16,27)" " V� 6:�16,27);A$ `9� T%>9 � (K$=�(13) � �(A$)>0) � �(A$)>2:� T%>9 OOT%=1 janswer=�(A$):question=�(Q$) t� ~��check_score ��delete(27) ��� OOT%=0 � answer=question M$=" That is Correct ":col=3:�message:�sound(1,150,250,10,1,2):SC%=SC%+1:�update_score:�delay(50) ��� OOT%=0 � answer<>question M$="That is Incorrect ":col=5:�message:�sound(3,60,50,-1,1,1):lives=lives-1:�erase_lives:�delay(50) ��� OOT%=1 M$="Bomb has Exploded ":col=1:�message:� L%=1 � 4:� 19,0,11;0;:�sound(3,100,50,2,0,2):�:� 19,0,0;0;:lives=lives-1:�erase_lives:�delay(50) ��delete(27):�delete(29) �� � ��message �� col:�1,27);M$ �� ���update_score �� 3:�19,25-SC%);�241 �� ��sound(l,f,s,st,c,d) -� I%=1 � l:� J%=f � s � st:� c,1,J%,d:�:� � ��game_over (��:� 130:� 0:�0,0)�20," ");�0,1)" DIFFICULTY LEVEL ";(DL%-4) � 3;" ";�0,2)�20," ");:� 128:� 1:�4,7)"You reached";:� 7:�6,12)"Stage ";level 2`� 1:�1,17)"and your score was":� 3:�4,22);SC%" out of ";Q%:� 5:�1,28)"Another Go? (Y/N)" <"�sound(5,200,100,5,1,10):*FX21 F key=� P(�:lives=3:level=0:SC%=0:Q%=0:DW%=248 Z� d��ladder(x%,y%) n� I%=0 � 7 x�x%,y%+I%)�(243) �7S$(y%+I%)=�S$(y%+I%),x%)+�243+�S$(y%+I%),18-(x%+1)) �� �� ���erase_crowns ��9,0)�crowns," ") �� ���erase_lives ��lives*2,0)" " �� � ��exit ��delay(50) �n� 7:�1,27)"Exit through door ":�sound(1,100,250,10,1,3):�:�move_head:� HX%=17 � HY%=2:DW%=248:�delete(27) �� ��delay(D%) �=0:�:� �=D% � "��setup ,� 1:�0,0)lives$ 6� 135:�19,25)�32:� 128 @7� 0,4:� 32,44:� 1247,44:� 1247,176:� 32,176:� 32,44 JB� 0,7:� 1246,224:� 1246,1023:� 1248,1023:� 1248,224:� 1246,224 T� ^��delete(y) h�1,y)space$ r� | *TAPE �X*KEY0 D%=PAGE-&E00:FOR I%=PAGE TO TOP STEP 4:!(I%-D%)=!I%:NEXT:PAGE=&E00|MOLD|MRUN|M �*FX138,0,128 �
00000000 0d 00 0a 12 f4 20 4c 61 64 64 65 72 20 41 64 64 |..... Ladder Add| 00000010 65 72 0d 00 14 16 f4 20 42 79 20 53 74 65 76 65 |er..... By Steve| 00000020 20 42 69 73 73 65 6c 6c 0d 00 1e 17 f4 20 28 63 | Bissell..... (c| 00000030 29 20 45 6c 65 63 74 72 6f 6e 20 55 73 65 72 0d |) Electron User.| 00000040 00 28 14 e7 20 90 3e 26 31 31 30 30 20 e5 20 8d |.(.. .>&1100 . .| 00000050 44 7c 46 0d 00 32 0d 2a 46 58 32 31 33 2c 35 30 |D|F..2.*FX213,50| 00000060 0d 00 3c 0c 2a 46 58 32 31 34 2c 31 0d 00 46 0c |..<.*FX214,1..F.| 00000070 2a 46 58 32 31 31 2c 30 0d 00 50 0f eb 20 31 3a |*FX211,0..P.. 1:| 00000080 2a 46 58 20 39 2c 35 0d 00 5a 12 f2 69 6e 73 74 |*FX 9,5..Z..inst| 00000090 3a 2a 46 58 20 31 30 2c 35 0d 00 64 0d eb 20 32 |:*FX 10,5..d.. 2| 000000a0 3a 2a 46 58 31 36 0d 00 6e 09 f2 69 6e 69 74 0d |:*FX16..n..init.| 000000b0 00 78 05 f5 0d 00 82 05 f5 0d 00 8c 0b f2 73 63 |.x............sc| 000000c0 72 65 65 6e 0d 00 96 05 f5 0d 00 a0 11 f2 70 6c |reen..........pl| 000000d0 61 63 65 5f 63 72 6f 77 6e 73 0d 00 aa 05 f5 0d |ace_crowns......| 000000e0 00 b4 0e f2 6d 6f 76 65 5f 68 65 61 64 0d 00 be |....move_head...| 000000f0 17 fd 20 48 58 25 3d 43 58 25 20 80 20 48 59 25 |.. HX%=CX% . HY%| 00000100 3d 43 59 25 0d 00 c8 0f f2 74 61 6b 65 5f 63 72 |=CY%.....take_cr| 00000110 6f 77 6e 0d 00 d2 11 f2 73 65 74 5f 71 75 65 73 |own.....set_ques| 00000120 74 69 6f 6e 0d 00 dc 10 f2 63 68 65 63 6b 5f 73 |tion.....check_s| 00000130 63 6f 72 65 0d 00 e6 18 fd 20 63 72 6f 77 6e 73 |core..... crowns| 00000140 3e 34 20 84 20 6c 69 76 65 73 3c 31 0d 00 f0 1e |>4 . lives<1....| 00000150 e7 20 63 72 6f 77 6e 73 3e 34 20 80 20 6c 69 76 |. crowns>4 . liv| 00000160 65 73 3e 30 20 f2 65 78 69 74 0d 00 fa 17 fd 20 |es>0 .exit..... | 00000170 6c 65 76 65 6c 3e 34 20 84 20 6c 69 76 65 73 3c |level>4 . lives<| 00000180 31 0d 01 04 0e f2 67 61 6d 65 5f 6f 76 65 72 0d |1.....game_over.| 00000190 01 0e 0a fd 20 a6 2d 38 36 0d 01 18 0d eb 20 36 |.... .-86..... 6| 000001a0 3a fb 20 33 3a e0 0d 01 22 0a dd f2 69 6e 73 74 |:. 3:..."...inst| 000001b0 0d 01 2c 14 ef 20 32 33 2c 31 2c 30 3b 30 3b 30 |..,.. 23,1,0;0;0| 000001c0 3b 30 3a db 0d 01 36 41 fb 20 31 32 39 3a fb 20 |;0:...6A. 129:. | 000001d0 32 3a f1 8a 31 33 2c 30 29 c4 31 34 2c 22 20 22 |2:..13,0).14," "| 000001e0 29 8a 31 33 2c 31 29 22 20 4c 41 44 44 45 52 20 |).13,1)" LADDER | 000001f0 41 44 44 45 52 20 22 8a 31 33 2c 32 29 c4 31 34 |ADDER ".13,2).14| 00000200 2c 22 20 22 29 0d 01 40 a0 fb 20 31 32 38 3a fb |," ")..@.. 128:.| 00000210 20 33 3a f1 8a 30 2c 35 29 22 54 68 65 20 6f 62 | 3:..0,5)"The ob| 00000220 6a 65 63 74 20 6f 66 20 74 68 65 20 67 61 6d 65 |ject of the game| 00000230 2c 20 69 73 20 74 6f 20 63 6f 6c 6c 65 63 74 20 |, is to collect | 00000240 20 20 61 6c 6c 20 74 68 65 20 63 72 6f 77 6e 73 | all the crowns| 00000250 2c 20 61 6e 64 20 61 6e 73 77 65 72 20 65 61 63 |, and answer eac| 00000260 68 20 6f 66 20 74 68 65 20 20 73 75 6d 73 2c 20 |h of the sums, | 00000270 62 65 66 6f 72 65 20 74 68 65 20 66 75 73 65 20 |before the fuse | 00000280 62 75 72 6e 73 20 64 6f 77 6e 20 61 6e 64 20 20 |burns down and | 00000290 20 20 65 78 70 6c 6f 64 65 73 20 74 68 65 20 62 | explodes the b| 000002a0 6f 6d 62 2e 22 0d 01 4a 45 fb 20 31 3a f1 8a 30 |omb."..JE. 1:..0| 000002b0 2c 31 30 29 22 59 6f 75 20 73 74 61 72 74 20 77 |,10)"You start w| 000002c0 69 74 68 20 33 20 6c 69 76 65 73 20 61 6e 64 20 |ith 3 lives and | 000002d0 68 61 76 65 20 35 20 73 74 61 67 65 73 74 6f 20 |have 5 stagesto | 000002e0 63 6f 6d 70 6c 65 74 65 2e 22 0d 01 54 99 fb 20 |complete."..T.. | 000002f0 32 3a f1 8a 30 2c 31 33 29 22 54 68 65 20 67 61 |2:..0,13)"The ga| 00000300 6d 65 20 62 65 63 6f 6d 65 73 20 70 72 6f 67 72 |me becomes progr| 00000310 65 73 73 69 76 65 6c 79 20 68 61 72 64 65 72 20 |essively harder | 00000320 20 20 61 66 74 65 72 20 65 61 63 68 20 73 74 61 | after each sta| 00000330 67 65 2c 20 77 69 74 68 20 74 68 65 20 66 75 73 |ge, with the fus| 00000340 65 20 62 75 72 6e 69 6e 67 20 66 61 73 74 65 72 |e burning faster| 00000350 2c 20 61 6e 64 20 74 68 65 20 6e 75 6d 65 72 69 |, and the numeri| 00000360 63 20 72 61 6e 67 65 20 6f 66 20 74 68 65 20 20 |c range of the | 00000370 20 20 73 75 6d 73 20 69 6e 63 72 65 61 73 69 6e | sums increasin| 00000380 67 2e 22 0d 01 5e 83 fb 20 33 3a f1 8a 30 2c 31 |g."..^.. 3:..0,1| 00000390 38 29 22 54 68 65 72 65 20 61 72 65 20 33 20 69 |8)"There are 3 i| 000003a0 6e 69 74 69 61 6c 20 64 69 66 66 69 63 75 6c 74 |nitial difficult| 000003b0 79 20 6c 65 76 65 6c 73 20 20 20 66 6f 72 20 79 |y levels for y| 000003c0 6f 75 20 74 6f 20 63 68 6f 6f 73 65 20 66 72 6f |ou to choose fro| 000003d0 6d 2c 20 6d 61 6b 69 6e 67 20 74 68 65 20 67 61 |m, making the ga| 000003e0 6d 65 20 73 75 69 74 61 62 6c 65 20 66 6f 72 20 |me suitable for | 000003f0 63 68 69 6c 64 72 65 6e 20 6f 66 20 61 6c 6c 20 |children of all | 00000400 61 67 65 73 2e 22 0d 01 68 7c fb 20 31 33 30 3a |ages."..h|. 130:| 00000410 fb 20 31 3a f1 8a 31 35 2c 32 32 29 22 20 43 4f |. 1:..15,22)" CO| 00000420 4e 54 52 4f 4c 53 20 22 8a 35 2c 32 34 29 22 20 |NTROLS ".5,24)" | 00000430 5a 20 3d 20 4c 65 66 74 20 20 20 20 20 20 20 20 |Z = Left | 00000440 20 20 20 20 2a 20 3d 20 55 70 20 20 20 22 8a 35 | * = Up ".5| 00000450 2c 32 35 29 c4 33 30 2c 22 20 22 29 8a 35 2c 32 |,25).30," ").5,2| 00000460 36 29 22 20 58 20 3d 20 52 69 67 68 74 20 20 20 |6)" X = Right | 00000470 20 20 20 20 20 20 20 20 3f 20 3d 20 44 6f 77 6e | ? = Down| 00000480 20 22 0d 01 72 3b fb 20 31 32 38 3a fb 20 32 3a | "..r;. 128:. 2:| 00000490 f1 8a 32 2c 32 38 29 22 28 31 29 20 48 61 72 64 |..2,28)"(1) Hard| 000004a0 20 20 20 20 28 32 29 20 4d 6f 64 65 72 61 74 65 | (2) Moderate| 000004b0 20 20 20 20 28 33 29 20 45 61 73 79 22 0d 01 7c | (3) Easy"..|| 000004c0 3b fb 20 31 3a f1 8a 32 2c 33 30 29 22 20 53 65 |;. 1:..2,30)" Se| 000004d0 6c 65 63 74 20 64 69 66 66 69 63 75 6c 74 79 20 |lect difficulty | 000004e0 6c 65 76 65 6c 3f 20 28 20 31 2f 32 2f 33 20 29 |level? 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I%=2 . 24.| 00000850 02 80 11 53 24 28 49 25 29 3d 73 70 61 63 65 24 |...S$(I%)=space$| 00000860 0d 02 8a 05 ed 0d 02 94 13 e3 20 49 25 3d 33 20 |.......... I%=3 | 00000870 b8 20 32 34 20 88 20 37 0d 02 9e 23 fb 20 31 33 |. 24 . 7...#. 13| 00000880 31 3a fb 20 31 3a f1 8a 30 2c 49 25 29 77 61 6c |1:. 1:..0,I%)wal| 00000890 6b 77 61 79 24 3a fb 20 31 32 38 0d 02 a8 22 53 |kway$:. 128..."S| 000008a0 24 28 49 25 29 3d 77 61 6c 6b 77 61 79 24 3a 53 |$(I%)=walkway$:S| 000008b0 24 28 49 25 2d 31 29 3d 70 61 74 68 24 0d 02 b2 |$(I%-1)=path$...| 000008c0 05 ed 0d 02 bc 18 fb 20 32 3a e3 20 4c 59 25 3d |....... 2:. LY%=| 000008d0 32 20 b8 20 31 36 20 88 20 37 0d 02 c6 22 f5 3a |2 . 16 . 7...".:| 000008e0 41 25 3d b3 28 38 29 2a 32 3a 42 25 3d b3 28 38 |A%=.(8)*2:B%=.(8| 000008f0 29 2a 32 3a fd 20 41 25 3c 3e 42 25 0d 02 d0 23 |)*2:. A%<>B%...#| 00000900 f2 6c 61 64 64 65 72 28 41 25 2c 4c 59 25 29 3a |.ladder(A%,LY%):| 00000910 f2 6c 61 64 64 65 72 28 42 25 2c 4c 59 25 29 0d |.ladder(B%,LY%).| 00000920 02 da 05 ed 0d 02 e4 2d fb 20 36 3a f1 8a 31 37 |.......-. 6:..17| 00000930 2c 32 29 bd 28 32 34 35 29 3a 53 24 28 32 29 3d |,2).(245):S$(2)=| 00000940 c0 53 24 28 32 29 2c 31 37 29 2b bd 28 32 34 35 |.S$(2),17)+.(245| 00000950 29 0d 02 ee 16 fb 20 37 3a f1 8a 48 58 25 2c 48 |)..... 7:..HX%,H| 00000960 59 25 29 bd 32 34 30 0d 02 f8 05 e1 0d 03 02 12 |Y%).240.........| 00000970 dd f2 70 6c 61 63 65 5f 63 72 6f 77 6e 73 0d 03 |..place_crowns..| 00000980 0c 18 f5 20 52 49 25 3d b3 28 34 29 3a 43 58 25 |... RI%=.(4):CX%| 00000990 3d b3 28 31 37 29 0d 03 16 11 e7 20 52 49 25 3d |=.(17)..... RI%=| 000009a0 31 20 43 59 25 3d 32 0d 03 20 11 e7 20 52 49 25 |1 CY%=2.. .. RI%| 000009b0 3d 32 20 43 59 25 3d 39 0d 03 2a 12 e7 20 52 49 |=2 CY%=9..*.. RI| 000009c0 25 3d 33 20 43 59 25 3d 31 36 0d 03 34 12 e7 20 |%=3 CY%=16..4.. | 000009d0 52 49 25 3d 34 20 43 59 25 3d 32 33 0d 03 3e 34 |RI%=4 CY%=23..>4| 000009e0 fd 20 97 28 c1 53 24 28 43 59 25 29 2c 43 58 25 |. .(.S$(CY%),CX%| 000009f0 2b 31 2c 31 29 29 3d 32 34 38 20 80 20 43 59 25 |+1,1))=248 . CY%| 00000a00 3c 3e 48 59 25 20 80 20 43 58 25 3c 3e 48 58 25 |<>HY% . CX%<>HX%| 00000a10 0d 03 48 16 fb 20 35 3a f1 8a 43 58 25 2c 43 59 |..H.. 5:..CX%,CY| 00000a20 25 29 bd 32 34 31 0d 03 52 33 53 24 28 43 59 25 |%).241..R3S$(CY%| 00000a30 29 3d c0 53 24 28 43 59 25 29 2c 43 58 25 29 2b |)=.S$(CY%),CX%)+| 00000a40 bd 32 34 31 2b c2 53 24 28 43 59 25 29 2c 31 38 |.241+.S$(CY%),18| 00000a50 2d 28 43 58 25 2b 31 29 29 0d 03 5c 22 fb 20 37 |-(CX%+1))..\". 7| 00000a60 3a f1 8a 31 2c 32 37 29 22 43 6f 6c 6c 65 63 74 |:..1,27)"Collect| 00000a70 20 74 68 65 20 43 72 6f 77 6e 22 0d 03 66 05 e1 | the Crown"..f..| 00000a80 0d 03 70 15 dd f2 6d 6f 76 65 5f 68 65 61 64 3a |..p...move_head:| 00000a90 2a 46 58 32 31 0d 03 7a 27 48 25 3d 48 58 25 2b |*FX21..z'H%=HX%+| 00000aa0 28 a6 2d 39 38 20 80 20 48 25 3e 30 29 2d 28 a6 |(.-98 . H%>0)-(.| 00000ab0 2d 36 37 20 80 20 48 25 3c 31 37 29 0d 03 84 28 |-67 . H%<17)...(| 00000ac0 56 25 3d 48 59 25 2b 28 a6 2d 37 33 20 80 20 56 |V%=HY%+(.-73 . V| 00000ad0 25 3e 32 29 2d 28 a6 2d 31 30 35 20 80 20 56 25 |%>2)-(.-105 . V%| 00000ae0 3c 32 34 29 0d 03 8e 1b e7 20 48 25 3c 3e 48 58 |<24)..... H%<>HX| 00000af0 25 20 84 20 56 25 3c 3e 48 59 25 20 8b 20 e1 0d |% . V%<>HY% . ..| 00000b00 03 98 19 57 25 3d 97 28 c1 53 24 28 56 25 29 2c |...W%=.(.S$(V%),| 00000b10 48 25 2b 31 2c 31 29 29 0d 03 a2 38 e7 20 57 25 |H%+1,1))...8. W%| 00000b20 3d 32 34 38 20 84 20 57 25 3d 32 34 33 20 84 20 |=248 . W%=243 . | 00000b30 57 25 3d 32 34 31 20 84 20 28 57 25 3d 32 34 35 |W%=241 . (W%=245| 00000b40 20 80 20 63 72 6f 77 6e 73 3e 34 29 20 8b 20 e1 | . crowns>4) . .| 00000b50 0d 03 ac 2a fb 20 32 3a f1 8a 48 58 25 2c 48 59 |...*. 2:..HX%,HY| 00000b60 25 29 bd 44 57 25 3a fb 20 37 3a f1 8a 48 25 2c |%).DW%:. 7:..H%,| 00000b70 56 25 29 bd 32 34 30 3b bd 37 0d 03 b6 18 48 58 |V%).240;.7....HX| 00000b80 25 3d 48 25 3a 48 59 25 3d 56 25 3a 44 57 25 3d |%=H%:HY%=V%:DW%=| 00000b90 57 25 0d 03 c0 05 e1 0d 03 ca 10 dd f2 74 61 6b |W%...........tak| 00000ba0 65 5f 63 72 6f 77 6e 0d 03 d4 29 63 72 6f 77 6e |e_crown...)crown| 00000bb0 73 3d 63 72 6f 77 6e 73 2b 31 3a 51 25 3d 51 25 |s=crowns+1:Q%=Q%| 00000bc0 2b 31 3a f2 65 72 61 73 65 5f 63 72 6f 77 6e 73 |+1:.erase_crowns| 00000bd0 0d 03 de 12 f1 8a 43 58 25 2c 43 59 25 29 bd 32 |......CX%,CY%).2| 00000be0 34 30 0d 03 e8 3b 53 24 28 43 59 25 29 3d c0 53 |40...;S$(CY%)=.S| 00000bf0 24 28 43 59 25 29 2c 43 58 25 29 2b bd 32 34 38 |$(CY%),CX%)+.248| 00000c00 2b c2 53 24 28 43 59 25 29 2c 31 38 2d 28 43 58 |+.S$(CY%),18-(CX| 00000c10 25 2b 31 29 29 3a 44 57 25 3d 32 34 38 0d 03 f2 |%+1)):DW%=248...| 00000c20 24 f2 73 6f 75 6e 64 28 31 2c 32 30 2c 31 30 2c |$.sound(1,20,10,| 00000c30 31 2c 31 2c 35 29 3a f2 64 65 6c 61 79 28 35 30 |1,1,5):.delay(50| 00000c40 29 0d 03 fc 05 e1 0d 04 06 12 dd f2 73 65 74 5f |)...........set_| 00000c50 71 75 65 73 74 69 6f 6e 0d 04 10 69 f5 20 51 24 |question...i. Q$| 00000c60 3d c3 28 b3 28 6c 65 76 65 6c 2a 31 30 29 29 2b |=.(.(level*10))+| 00000c70 c1 22 2b 2d 2a 2f 22 2c b3 28 34 29 2c 31 29 2b |."+-*/",.(4),1)+| 00000c80 c3 28 b3 28 6c 65 76 65 6c 2a 31 30 29 29 3a fd |.(.(level*10)):.| 00000c90 20 a0 28 51 24 29 3d a8 28 a0 28 51 24 29 29 20 | .(Q$)=.(.(Q$)) | 00000ca0 80 20 a0 28 51 24 29 3e 2d 31 20 80 20 a0 28 51 |. .(Q$)>-1 . .(Q| 00000cb0 24 29 3c 6c 65 76 65 6c 2a 32 30 3a 2a 46 58 32 |$)<level*20:*FX2| 00000cc0 31 0d 04 1a 43 fb 20 31 3a f1 8a 31 2c 32 37 29 |1...C. 1:..1,27)| 00000cd0 73 70 61 63 65 24 8a 31 2c 32 37 29 22 57 68 61 |space$.1,27)"Wha| 00000ce0 74 27 73 20 22 3b 51 24 22 20 3d 20 22 3a 41 24 |t's ";Q$" = ":A$| 00000cf0 3d 22 22 3a 46 58 25 3d 30 3a 4f 4f 54 25 3d 30 |="":FX%=0:OOT%=0| 00000d00 3a d1 3d 30 0d 04 24 35 fb 20 35 3a f1 8a 34 2c |:.=0..$5. 5:..4,| 00000d10 32 39 29 bd 32 34 36 3a fb 20 37 3a f1 8a 35 2c |29).246:. 7:..5,| 00000d20 32 39 29 66 75 73 65 24 3a fb 20 38 3a f1 8a 31 |29)fuse$:. 8:..1| 00000d30 35 2c 32 39 29 bd 32 34 34 0d 04 2e 1d f5 3a 54 |5,29).244.....:T| 00000d40 25 3d 91 20 81 20 28 28 44 4c 25 2d 6c 65 76 65 |%=. . ((DL%-leve| 00000d50 6c 29 2a 31 30 29 0d 04 38 1b fb 20 38 3a f1 8a |l)*10)..8.. 8:..| 00000d60 31 35 2d 54 25 2c 32 39 29 bd 32 34 34 2b 22 20 |15-T%,29).244+" | 00000d70 22 0d 04 42 2c 4b 24 3d bf 30 3a e7 20 4b 24 3e |"..B,K$=.0:. K$>| 00000d80 22 22 20 80 20 97 4b 24 3e 34 37 20 80 20 97 4b |"" . .K$>47 . .K| 00000d90 24 3c 35 38 20 41 24 3d 41 24 2b 4b 24 0d 04 4c |$<58 A$=A$+K$..L| 00000da0 21 e7 20 97 4b 24 3d 31 32 37 20 41 24 3d 22 22 |!. .K$=127 A$=""| 00000db0 3a f1 8a 31 36 2c 32 37 29 22 20 20 20 22 0d 04 |:..16,27)" "..| 00000dc0 56 13 fb 20 36 3a f1 8a 31 36 2c 32 37 29 3b 41 |V.. 6:..16,27);A| 00000dd0 24 0d 04 60 39 fd 20 54 25 3e 39 20 84 20 28 4b |$..`9. T%>9 . (K| 00000de0 24 3d bd 28 31 33 29 20 80 20 a9 28 41 24 29 3e |$=.(13) . .(A$)>| 00000df0 30 29 20 84 20 a9 28 41 24 29 3e 32 3a e7 20 54 |0) . .(A$)>2:. T| 00000e00 25 3e 39 20 4f 4f 54 25 3d 31 0d 04 6a 1f 61 6e |%>9 OOT%=1..j.an| 00000e10 73 77 65 72 3d bb 28 41 24 29 3a 71 75 65 73 74 |swer=.(A$):quest| 00000e20 69 6f 6e 3d a0 28 51 24 29 0d 04 74 05 e1 0d 04 |ion=.(Q$)..t....| 00000e30 7e 11 dd f2 63 68 65 63 6b 5f 73 63 6f 72 65 0d |~...check_score.| 00000e40 04 88 0f f2 64 65 6c 65 74 65 28 32 37 29 0d 04 |....delete(27)..| 00000e50 92 81 e7 20 4f 4f 54 25 3d 30 20 80 20 61 6e 73 |... OOT%=0 . ans| 00000e60 77 65 72 3d 71 75 65 73 74 69 6f 6e 20 4d 24 3d |wer=question M$=| 00000e70 22 20 54 68 61 74 20 69 73 20 43 6f 72 72 65 63 |" That is Correc| 00000e80 74 20 20 22 3a 63 6f 6c 3d 33 3a f2 6d 65 73 73 |t ":col=3:.mess| 00000e90 61 67 65 3a f2 73 6f 75 6e 64 28 31 2c 31 35 30 |age:.sound(1,150| 00000ea0 2c 32 35 30 2c 31 30 2c 31 2c 32 29 3a 53 43 25 |,250,10,1,2):SC%| 00000eb0 3d 53 43 25 2b 31 3a f2 75 70 64 61 74 65 5f 73 |=SC%+1:.update_s| 00000ec0 63 6f 72 65 3a f2 64 65 6c 61 79 28 35 30 29 0d |core:.delay(50).| 00000ed0 04 9c 83 e7 20 4f 4f 54 25 3d 30 20 80 20 61 6e |.... 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