Home » CEEFAX disks » telesoftware14.adl » 05-03-89/Skulls

05-03-89/Skulls

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » CEEFAX disks » telesoftware14.adl
Filename: 05-03-89/Skulls
Read OK:
File size: 05B3 bytes
Load address: FFFF0E00
Exec address: FFFF802B
File contents
   10REM Skulls (part 1)
   20REM by Mike Goldberg
   30REM (c) The Micro User
   40MODE7:VDU23,1,0;0;0;0;
   50VDU10,131,157,10,13
   60FOR I%=0 TO 1:VDU141,134
   70PRINTTAB(11)"== SKULLS ==":NEXT
   80VDU131,157:PRINT
   90FOR L%=1 TO 4:READ C%,n$:PRINT
  100PROCprint(C%,n$):PRINT:NEXT:PRINT
  110DATA 130,Stack the shapes falling from the top of the screen into the box.
  120DATA 131,When no more shapes fit the box then the game is over. However the shapes can be rotated on their descent!
  130DATA 129,The whole stack of shapes will drop down a line if you can make a complete line across the box.
  140DATA 134,Extra points for a complete line all the same colour.
  150VDU129,157,13,10,134:Y%=VPOS
  160PRINTSPC3"Press SPACE for key instructions"
  170VDU129,157:REPEATUNTILGET=32
  180VDU28,0,19,39,5,12,28,6,19,39,8
  190PRINTSPC8CHR$130"Keys":PRINT'
  200FOR L%=1 TO 6:READ a$,b$,c$
  210PROCkey(a$,b$,c$):NEXT
  220DATA Z,=,Move left
  230DATA X,=,Move right
  240DATA Space,=,Rotate
  250DATA ,,
  260DATA Delete,=,Pause
  270DATA Copy,=,Restart
  280VDU26
  290PRINTTAB(4,Y%)CHR$134"== Press SPACE to load game =="SPC1
  300ENVELOPE1,1,30,-20,30,40,20,20,126,-1,-1,-5,120,90
  310ENVELOPE2,1,4,-4,2,20,20,20,126,-1,-1,-1,126,126
  320ENVELOPE3,1,1,-1,0,2,2,0,126,-1,-1,-1,80,70
  330ENVELOPE4,1,20,-2,-1,90,30,50,126,-1,-1,-1,120,120
  340ENVELOPE5,2,40,50,30,5,5,5,126,-1,-1,-1,126,120
  350REPEATUNTILGET=32:CHAIN"SKULLS2"
  360DEF PROCprint(C%,n$)
  370REPEAT w$=FNword
  380IF LENw$+POS>38 PRINT
  390PRINTCHR$C%w$;:UNTIL n$=""
  400ENDPROC
  410DEF FNword
  420LOCAL P%:P%=INSTR(n$," ")
  430IF P%=0 w$=n$:n$="" ELSE w$=LEFT$(n$,P%-1):n$=MID$(n$,P%+1)
  440=w$
  450DEF PROCkey(a$,b$,c$)
  460LOCAL A%,B%,C%
  470A%=129:B%=131:C%=134
  480a$=RIGHT$(STRING$(6," ")+a$,6)
  490b$=RIGHT$(STRING$(4," ")+b$,4)
  500PRINTCHR$A%a$CHR$B%b$SPC3CHR$C%c$
  510ENDPROC

� Skulls (part 1)
� by Mike Goldberg
� (c) The Micro User
(�7:�23,1,0;0;0;0;
2�10,131,157,10,13
<� I%=0 � 1:�141,134
F�11)"== SKULLS ==":�
P�131,157:�
Z� L%=1 � 4:� C%,n$:�
d�print(C%,n$):�:�:�
nK� 130,Stack the shapes falling from the top of the screen into the box.
xt� 131,When no more shapes fit the box then the game is over. However the shapes can be rotated on their descent!
�i� 129,The whole stack of shapes will drop down a line if you can make a complete line across the box.
�?� 134,Extra points for a complete line all the same colour.
��129,157,13,10,134:Y%=�
�)�3"Press SPACE for key instructions"
��129,157:���=32
�!�28,0,19,39,5,12,28,6,19,39,8
��8�130"Keys":�'
�� L%=1 � 6:� a$,b$,c$
��key(a$,b$,c$):�
�� Z,=,Move left
�� X,=,Move right
�� Space,=,Rotate
�� ,,
� Delete,=,Pause
� Copy,=,Restart
�26
"1�4,Y%)�134"== Press SPACE to load game =="�1
,/�1,1,30,-20,30,40,20,20,126,-1,-1,-5,120,90
6-�2,1,4,-4,2,20,20,20,126,-1,-1,-1,126,126
@(�3,1,1,-1,0,2,2,0,126,-1,-1,-1,80,70
J/�4,1,20,-2,-1,90,30,50,126,-1,-1,-1,120,120
T,�5,2,40,50,30,5,5,5,126,-1,-1,-1,126,120
^���=32:�"SKULLS2"
h� �print(C%,n$)
r� w$=�word
|� �w$+�>38 �
��C%w$;:� n$=""
��
�� �word
�� P%:P%=�n$," ")
�2� P%=0 w$=n$:n$="" � w$=�n$,P%-1):n$=�n$,P%+1)
�=w$
�� �key(a$,b$,c$)
�� A%,B%,C%
�A%=129:B%=131:C%=134
�a$=��6," ")+a$,6)
�b$=��4," ")+b$,4)
��A%a$�B%b$�3�C%c$
��
�
00000000  0d 00 0a 15 f4 20 53 6b  75 6c 6c 73 20 28 70 61  |..... Skulls (pa|
00000010  72 74 20 31 29 0d 00 14  16 f4 20 62 79 20 4d 69  |rt 1)..... by Mi|
00000020  6b 65 20 47 6f 6c 64 62  65 72 67 0d 00 1e 18 f4  |ke Goldberg.....|
00000030  20 28 63 29 20 54 68 65  20 4d 69 63 72 6f 20 55  | (c) The Micro U|
00000040  73 65 72 0d 00 28 15 eb  37 3a ef 32 33 2c 31 2c  |ser..(..7:.23,1,|
00000050  30 3b 30 3b 30 3b 30 3b  0d 00 32 15 ef 31 30 2c  |0;0;0;0;..2..10,|
00000060  31 33 31 2c 31 35 37 2c  31 30 2c 31 33 0d 00 3c  |131,157,10,13..<|
00000070  17 e3 20 49 25 3d 30 20  b8 20 31 3a ef 31 34 31  |.. I%=0 . 1:.141|
00000080  2c 31 33 34 0d 00 46 19  f1 8a 31 31 29 22 3d 3d  |,134..F...11)"==|
00000090  20 53 4b 55 4c 4c 53 20  3d 3d 22 3a ed 0d 00 50  | SKULLS ==":...P|
000000a0  0e ef 31 33 31 2c 31 35  37 3a f1 0d 00 5a 18 e3  |..131,157:...Z..|
000000b0  20 4c 25 3d 31 20 b8 20  34 3a f3 20 43 25 2c 6e  | L%=1 . 4:. C%,n|
000000c0  24 3a f1 0d 00 64 17 f2  70 72 69 6e 74 28 43 25  |$:...d..print(C%|
000000d0  2c 6e 24 29 3a f1 3a ed  3a f1 0d 00 6e 4b dc 20  |,n$):.:.:...nK. |
000000e0  31 33 30 2c 53 74 61 63  6b 20 74 68 65 20 73 68  |130,Stack the sh|
000000f0  61 70 65 73 20 66 61 6c  6c 69 6e 67 20 66 72 6f  |apes falling fro|
00000100  6d 20 74 68 65 20 74 6f  70 20 6f 66 20 74 68 65  |m the top of the|
00000110  20 73 63 72 65 65 6e 20  69 6e 74 6f 20 74 68 65  | screen into the|
00000120  20 62 6f 78 2e 0d 00 78  74 dc 20 31 33 31 2c 57  | box...xt. 131,W|
00000130  68 65 6e 20 6e 6f 20 6d  6f 72 65 20 73 68 61 70  |hen no more shap|
00000140  65 73 20 66 69 74 20 74  68 65 20 62 6f 78 20 74  |es fit the box t|
00000150  68 65 6e 20 74 68 65 20  67 61 6d 65 20 69 73 20  |hen the game is |
00000160  6f 76 65 72 2e 20 48 6f  77 65 76 65 72 20 74 68  |over. However th|
00000170  65 20 73 68 61 70 65 73  20 63 61 6e 20 62 65 20  |e shapes can be |
00000180  72 6f 74 61 74 65 64 20  6f 6e 20 74 68 65 69 72  |rotated on their|
00000190  20 64 65 73 63 65 6e 74  21 0d 00 82 69 dc 20 31  | descent!...i. 1|
000001a0  32 39 2c 54 68 65 20 77  68 6f 6c 65 20 73 74 61  |29,The whole sta|
000001b0  63 6b 20 6f 66 20 73 68  61 70 65 73 20 77 69 6c  |ck of shapes wil|
000001c0  6c 20 64 72 6f 70 20 64  6f 77 6e 20 61 20 6c 69  |l drop down a li|
000001d0  6e 65 20 69 66 20 79 6f  75 20 63 61 6e 20 6d 61  |ne if you can ma|
000001e0  6b 65 20 61 20 63 6f 6d  70 6c 65 74 65 20 6c 69  |ke a complete li|
000001f0  6e 65 20 61 63 72 6f 73  73 20 74 68 65 20 62 6f  |ne across the bo|
00000200  78 2e 0d 00 8c 3f dc 20  31 33 34 2c 45 78 74 72  |x....?. 134,Extr|
00000210  61 20 70 6f 69 6e 74 73  20 66 6f 72 20 61 20 63  |a points for a c|
00000220  6f 6d 70 6c 65 74 65 20  6c 69 6e 65 20 61 6c 6c  |omplete line all|
00000230  20 74 68 65 20 73 61 6d  65 20 63 6f 6c 6f 75 72  | the same colour|
00000240  2e 0d 00 96 1b ef 31 32  39 2c 31 35 37 2c 31 33  |......129,157,13|
00000250  2c 31 30 2c 31 33 34 3a  59 25 3d bc 0d 00 a0 29  |,10,134:Y%=....)|
00000260  f1 89 33 22 50 72 65 73  73 20 53 50 41 43 45 20  |..3"Press SPACE |
00000270  66 6f 72 20 6b 65 79 20  69 6e 73 74 72 75 63 74  |for key instruct|
00000280  69 6f 6e 73 22 0d 00 aa  13 ef 31 32 39 2c 31 35  |ions".....129,15|
00000290  37 3a f5 fd a5 3d 33 32  0d 00 b4 21 ef 32 38 2c  |7:...=32...!.28,|
000002a0  30 2c 31 39 2c 33 39 2c  35 2c 31 32 2c 32 38 2c  |0,19,39,5,12,28,|
000002b0  36 2c 31 39 2c 33 39 2c  38 0d 00 be 14 f1 89 38  |6,19,39,8......8|
000002c0  bd 31 33 30 22 4b 65 79  73 22 3a f1 27 0d 00 c8  |.130"Keys":.'...|
000002d0  19 e3 20 4c 25 3d 31 20  b8 20 36 3a f3 20 61 24  |.. L%=1 . 6:. a$|
000002e0  2c 62 24 2c 63 24 0d 00  d2 14 f2 6b 65 79 28 61  |,b$,c$.....key(a|
000002f0  24 2c 62 24 2c 63 24 29  3a ed 0d 00 dc 13 dc 20  |$,b$,c$):...... |
00000300  5a 2c 3d 2c 4d 6f 76 65  20 6c 65 66 74 0d 00 e6  |Z,=,Move left...|
00000310  14 dc 20 58 2c 3d 2c 4d  6f 76 65 20 72 69 67 68  |.. X,=,Move righ|
00000320  74 0d 00 f0 14 dc 20 53  70 61 63 65 2c 3d 2c 52  |t..... Space,=,R|
00000330  6f 74 61 74 65 0d 00 fa  08 dc 20 2c 2c 0d 01 04  |otate..... ,,...|
00000340  14 dc 20 44 65 6c 65 74  65 2c 3d 2c 50 61 75 73  |.. Delete,=,Paus|
00000350  65 0d 01 0e 14 dc 20 43  6f 70 79 2c 3d 2c 52 65  |e..... Copy,=,Re|
00000360  73 74 61 72 74 0d 01 18  07 ef 32 36 0d 01 22 31  |start.....26.."1|
00000370  f1 8a 34 2c 59 25 29 bd  31 33 34 22 3d 3d 20 50  |..4,Y%).134"== P|
00000380  72 65 73 73 20 53 50 41  43 45 20 74 6f 20 6c 6f  |ress SPACE to lo|
00000390  61 64 20 67 61 6d 65 20  3d 3d 22 89 31 0d 01 2c  |ad game ==".1..,|
000003a0  2f e2 31 2c 31 2c 33 30  2c 2d 32 30 2c 33 30 2c  |/.1,1,30,-20,30,|
000003b0  34 30 2c 32 30 2c 32 30  2c 31 32 36 2c 2d 31 2c  |40,20,20,126,-1,|
000003c0  2d 31 2c 2d 35 2c 31 32  30 2c 39 30 0d 01 36 2d  |-1,-5,120,90..6-|
000003d0  e2 32 2c 31 2c 34 2c 2d  34 2c 32 2c 32 30 2c 32  |.2,1,4,-4,2,20,2|
000003e0  30 2c 32 30 2c 31 32 36  2c 2d 31 2c 2d 31 2c 2d  |0,20,126,-1,-1,-|
000003f0  31 2c 31 32 36 2c 31 32  36 0d 01 40 28 e2 33 2c  |1,126,126..@(.3,|
00000400  31 2c 31 2c 2d 31 2c 30  2c 32 2c 32 2c 30 2c 31  |1,1,-1,0,2,2,0,1|
00000410  32 36 2c 2d 31 2c 2d 31  2c 2d 31 2c 38 30 2c 37  |26,-1,-1,-1,80,7|
00000420  30 0d 01 4a 2f e2 34 2c  31 2c 32 30 2c 2d 32 2c  |0..J/.4,1,20,-2,|
00000430  2d 31 2c 39 30 2c 33 30  2c 35 30 2c 31 32 36 2c  |-1,90,30,50,126,|
00000440  2d 31 2c 2d 31 2c 2d 31  2c 31 32 30 2c 31 32 30  |-1,-1,-1,120,120|
00000450  0d 01 54 2c e2 35 2c 32  2c 34 30 2c 35 30 2c 33  |..T,.5,2,40,50,3|
00000460  30 2c 35 2c 35 2c 35 2c  31 32 36 2c 2d 31 2c 2d  |0,5,5,5,126,-1,-|
00000470  31 2c 2d 31 2c 31 32 36  2c 31 32 30 0d 01 5e 15  |1,-1,126,120..^.|
00000480  f5 fd a5 3d 33 32 3a d7  22 53 4b 55 4c 4c 53 32  |...=32:."SKULLS2|
00000490  22 0d 01 68 13 dd 20 f2  70 72 69 6e 74 28 43 25  |"..h.. .print(C%|
000004a0  2c 6e 24 29 0d 01 72 0e  f5 20 77 24 3d a4 77 6f  |,n$)..r.. w$=.wo|
000004b0  72 64 0d 01 7c 10 e7 20  a9 77 24 2b b1 3e 33 38  |rd..|.. .w$+.>38|
000004c0  20 f1 0d 01 86 13 f1 bd  43 25 77 24 3b 3a fd 20  | .......C%w$;:. |
000004d0  6e 24 3d 22 22 0d 01 90  05 e1 0d 01 9a 0b dd 20  |n$="".......... |
000004e0  a4 77 6f 72 64 0d 01 a4  14 ea 20 50 25 3a 50 25  |.word..... P%:P%|
000004f0  3d a7 6e 24 2c 22 20 22  29 0d 01 ae 32 e7 20 50  |=.n$," ")...2. P|
00000500  25 3d 30 20 77 24 3d 6e  24 3a 6e 24 3d 22 22 20  |%=0 w$=n$:n$="" |
00000510  8b 20 77 24 3d c0 6e 24  2c 50 25 2d 31 29 3a 6e  |. w$=.n$,P%-1):n|
00000520  24 3d c1 6e 24 2c 50 25  2b 31 29 0d 01 b8 07 3d  |$=.n$,P%+1)....=|
00000530  77 24 0d 01 c2 14 dd 20  f2 6b 65 79 28 61 24 2c  |w$..... .key(a$,|
00000540  62 24 2c 63 24 29 0d 01  cc 0e ea 20 41 25 2c 42  |b$,c$)..... A%,B|
00000550  25 2c 43 25 0d 01 d6 18  41 25 3d 31 32 39 3a 42  |%,C%....A%=129:B|
00000560  25 3d 31 33 31 3a 43 25  3d 31 33 34 0d 01 e0 15  |%=131:C%=134....|
00000570  61 24 3d c2 c4 36 2c 22  20 22 29 2b 61 24 2c 36  |a$=..6," ")+a$,6|
00000580  29 0d 01 ea 15 62 24 3d  c2 c4 34 2c 22 20 22 29  |)....b$=..4," ")|
00000590  2b 62 24 2c 34 29 0d 01  f4 16 f1 bd 41 25 61 24  |+b$,4)......A%a$|
000005a0  bd 42 25 62 24 89 33 bd  43 25 63 24 0d 01 fe 05  |.B%b$.3.C%c$....|
000005b0  e1 0d ff                                          |...|
000005b3
05-03-89/Skulls.m0
05-03-89/Skulls.m1
05-03-89/Skulls.m2
05-03-89/Skulls.m4
05-03-89/Skulls.m5