Home » Personal collection » Acorn DFS disks » dfs_box03_disk11_games_1_backup.scp » MONSTA
MONSTA
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn DFS disks » dfs_box03_disk11_games_1_backup.scp |
Filename: | MONSTA |
Read OK: | ✔ |
File size: | 01E6 bytes |
Load address: | FF1900 |
Exec address: | FF801F |
File contents
� /// Monsters /// V2 "� Copyright (C) Acornsoft 1982 �28,11,22,30,20 ( �BL%8 2��1,10,-1,-1,0,2,2,1,120,0,0,-120,120,120:�2,2,0,0,0,1,1,1,120,-120,-120,-120,120,0:�3,2,-1,-1,-1,255,255,255,120,0,0,-120,120,120:�4,3,0,0,0,1,1,1,120,-5,-5,-10,120,90 < CHAR%=224 F�DEFINE("GameOvr") P*RUN "MONST2" Z� d2��DEFINE(A$) �I%=1��A$:�CHAR(�(�A$,I%,1))):�:� n5��CHAR(C%) ?BL%=C%:X%=BL%:Y%=BL%�256:A%=10:�&FFF1 xB�K%=1�5�4:�23,CHAR%:�J%=0�7:�BL%?(K%+J%�2):�:CHAR%=CHAR%+1:�:� �
00000000 0d 00 00 19 f4 20 2f 2f 2f 20 4d 6f 6e 73 74 65 |..... /// Monste| 00000010 72 73 20 2f 2f 2f 20 56 32 0d 00 0a 22 f4 20 43 |rs /// V2...". C| 00000020 6f 70 79 72 69 67 68 74 20 28 43 29 20 41 63 6f |opyright (C) Aco| 00000030 72 6e 73 6f 66 74 20 31 39 38 32 0d 00 1e 13 ef |rnsoft 1982.....| 00000040 32 38 2c 31 31 2c 32 32 2c 33 30 2c 32 30 0d 00 |28,11,22,30,20..| 00000050 28 09 de 42 4c 25 38 0d 00 32 ab e2 31 2c 31 30 |(..BL%8..2..1,10| 00000060 2c 2d 31 2c 2d 31 2c 30 2c 32 2c 32 2c 31 2c 31 |,-1,-1,0,2,2,1,1| 00000070 32 30 2c 30 2c 30 2c 2d 31 32 30 2c 31 32 30 2c |20,0,0,-120,120,| 00000080 31 32 30 3a e2 32 2c 32 2c 30 2c 30 2c 30 2c 31 |120:.2,2,0,0,0,1| 00000090 2c 31 2c 31 2c 31 32 30 2c 2d 31 32 30 2c 2d 31 |,1,1,120,-120,-1| 000000a0 32 30 2c 2d 31 32 30 2c 31 32 30 2c 30 3a e2 33 |20,-120,120,0:.3| 000000b0 2c 32 2c 2d 31 2c 2d 31 2c 2d 31 2c 32 35 35 2c |,2,-1,-1,-1,255,| 000000c0 32 35 35 2c 32 35 35 2c 31 32 30 2c 30 2c 30 2c |255,255,120,0,0,| 000000d0 2d 31 32 30 2c 31 32 30 2c 31 32 30 3a e2 34 2c |-120,120,120:.4,| 000000e0 33 2c 30 2c 30 2c 30 2c 31 2c 31 2c 31 2c 31 32 |3,0,0,0,1,1,1,12| 000000f0 30 2c 2d 35 2c 2d 35 2c 2d 31 30 2c 31 32 30 2c |0,-5,-5,-10,120,| 00000100 39 30 0d 00 3c 0d 43 48 41 52 25 3d 32 32 34 0d |90..<.CHAR%=224.| 00000110 00 46 16 f2 44 45 46 49 4e 45 28 22 47 61 6d 65 |.F..DEFINE("Game| 00000120 4f 76 72 22 29 0d 00 50 11 2a 52 55 4e 20 22 4d |Ovr")..P.*RUN "M| 00000130 4f 4e 53 54 32 22 0d 00 5a 05 e0 0d 00 64 32 dd |ONST2"..Z....d2.| 00000140 f2 44 45 46 49 4e 45 28 41 24 29 20 e3 49 25 3d |.DEFINE(A$) .I%=| 00000150 31 b8 a9 41 24 3a f2 43 48 41 52 28 97 28 c1 41 |1..A$:.CHAR(.(.A| 00000160 24 2c 49 25 2c 31 29 29 29 3a ed 3a e1 0d 00 6e |$,I%,1))):.:...n| 00000170 35 dd f2 43 48 41 52 28 43 25 29 20 3f 42 4c 25 |5..CHAR(C%) ?BL%| 00000180 3d 43 25 3a 58 25 3d 42 4c 25 3a 59 25 3d 42 4c |=C%:X%=BL%:Y%=BL| 00000190 25 81 32 35 36 3a 41 25 3d 31 30 3a d6 26 46 46 |%.256:A%=10:.&FF| 000001a0 46 31 0d 00 78 42 e3 4b 25 3d 31 b8 35 88 34 3a |F1..xB.K%=1.5.4:| 000001b0 ef 32 33 2c 43 48 41 52 25 3a e3 4a 25 3d 30 b8 |.23,CHAR%:.J%=0.| 000001c0 37 3a ef 42 4c 25 3f 28 4b 25 2b 4a 25 81 32 29 |7:.BL%?(K%+J%.2)| 000001d0 3a ed 3a 43 48 41 52 25 3d 43 48 41 52 25 2b 31 |:.:CHAR%=CHAR%+1| 000001e0 3a ed 3a e1 0d ed |:.:...| 000001e6