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PD/Fixtures/Tmanual
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » AU 1998-08.adf » Freeware |
Filename: | PD/Fixtures/Tmanual |
Read OK: | ✔ |
File size: | 4408 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Fixture Secretary OVERVIEW: This program was written to help me with keeping check on the several football competitions I am responsible for. I have tried to make it as universal as possible - but further additions are needed (see my wish list at the end of the manual). As an extra it can be used as a simple label/address database or a universal calendar but this is rather underkill! The basic format is to input data about teams, dates and competitions, then get the program to form and display the fixtures, finally allow results to be input and tables/ next round of cup formed and displayed. In case of error (mine or the users!) there is a toolbox to manually alter the formed data. Naturally the data can be loaded and saved but also different forms of the data (fixtures/results/tables/labels) can be saved as text or CSV files or printed out. Limitations: WARNING this program has been extensively used by me and has not caused errors but I have never taken the parts to their theoretical limits ( my use includes cups up to 31 teams, leagues up to 8 teams and 4 divisions of 6 teams) Teams maximum 200 Competitions maximum 15 each with Divisions maximum 15 Number of teams in a league maximum 16 (though larger numbers only requires the production of a base matrix which I could probably produce if asked) Teams to pay each other once or twice only. Length of season maximum 100 dates (nearly 1 year if played on Saturdays and Sundays, 8 months if played on Saturdays, Sundays and Midweek) Requirements: Wimp Basic Module, 2.5 MB Ram min (app 3MB max), 800x600 display Getting Started In the following clicking means Left Hand Button of the Mouse (select) Note the program uses many different windows these can either be closed in the normal Acorn WIMP manner (i.e. click X in the top Left Corner of window heading) or by clicking the OK or CANCEL box. If closing the window causes the program a problem it should let you know by an error box. Starting for the First Time Double Click on the !FixtureS Icon to get an icon on the icon bar. Click on this new icon to produce the main banner header at the top of the screen. This should remain all the time you are using the program. (Later when you have data saved this should be dragged and dropped onto this banner) You cannot use the program until the start date has been entered. To do this click on the green box below the words season start. A new window will appear. You need to enter the start date in the form day/month/year eg. 1/1/98 or 12/11/2000 (it will try to understand other date forms). You can now close the window by clicking on OK the program will look up the date you have given and then amend it to the nearest Saturday date. If you wish to name the data enter a title in Season Title before clicking You must now enter at least four teams. To do this click on Teams. A menu will appear and you should choose Full Database and this will give you a new window. For each team you must enter the team and symbol boxes. (the symbol is a maximum of 5 characters to identify the team and will be used frequently throughout the program) e.g Team name "Slade Second Team" symbol "SLA2". The remaining boxes can be entered with information if you wish. To move to the next record use the Right arrow. To edit previous records use the left arrow To jump to the last record use Left double arrow. To return to the first record use Right double arrow When you have finished entering the teams close the window. It is now time to consider the dates. At the far right of the banner heading you will see a box repeating the season start date. Under this there should be a blank box next to the words 'end display date'. Although the program will try to fill this box later it makes more sense to enter the date when you think the last game will have been played by. Don't worry about this - it can be changed at any time. The last main written data is that of competitions and must be entered before going any further. Click on COMP This brings up another window in which competition data can be entered. Similarly to the team symbol the Competition Code is a 3 character code to identify the competition in other parts of the program. The competition name is obvious. The Competition type brings up a menu to offer cup or league, click on the correct one. The final column - divisions - becomes important when forming the leagues or cup. Entering 1 is sufficient for now, but when you are ready to form a competition it is important to know exactly how many divisions you want (for cup competitions it should read rounds eg for 8 teams you need 3 rounds including the final) By this stage the hard work has been down and it would be sensible to save the data. Click on the disc icon and a menu appears. Choose Save Data and a normal Save Box appears in the middle of the screen. For the first time this needs to be dragged and dropped into a directory (by default it will appear in $. directory). Check all is well by reloading - drag the saved icon back to the header bar. This will also tell the program were to save the data to in future. Forming Fixtures Before the fixtures can be formed the program needs to know which teams are playing in which competition and which dates the competitions are to be played on. The process is similar for both. First the dates: Click on the calendar icon. If the end date had not been set a box will inform you that a computer guess will be made, and then you will need to click on the calendar again. If all is well a large grid screen will appear. On the left are dates on the top are the Competition codes. To choose a date click on the grid box containing the date and competition : Clicking again in a ticked box will cancel the choice (toggles between match/no match) Be sure to allow sufficient dates for all the matches to be played - see table at the end. To enter teams is very similar. Click on the teams icon again but choose Competitions from the menu. A similar grid to the last one will appear and a tick shows the team as entered. BEWARE This operation seems to eat computer memory if you have limited memory available (less than 4 meg free memory) Save the data after each operation and if necessary quit the program from the icon bar and restart. THE FIXTURE MAKER To automatically create fixtures click on the Fixture Forming Icon A window opens and a smiley face on the left guides you through the choices. Click on the menu icon next to Choose the competition and then choose the competition from the menu. The next box will change from Type to either League or Cup. The smiley face will be by Divisions if its a league competition or Number of Winners if its a cup competition. Clicking next to the Divisions Icon brings up a window in which you can name each division and tell the computer how many teams there are in each division. This number must add up to the number of teams entered (Shown by the heading Names of Divisions) When you are satisfied click on OK If your maths are wrong nothing happens otherwise the smiley face moves down to Play each other. Again click on the menu icon and you have a choice of once or twice choose the one you want and again the smiley face moves down to Selection Method. If it was a cup competition instead of Play each other you have a choice of playing to one winner (normal) or 3 winners (used when 3 go on to other competitions) Selection Method Clicking on the menu icon brings up a choice of a) Computer Random draw- you leave it all to the computer and the draw will be made. b) Size. If you have entered a number in the teams database next to Size the teams will be sorted in order of size and entered into the competition by the computer c) Manual. The hard working bit is now yours!. Click on OK again. If you selected a) or b) nothing seems to happen but if you chose Manual then:- A window will appear with the teams on the left and the competition on the right Clicking on a team will enter it into the next position in the competition. It fills the divisions in order i.e. Div 1 entries are entered first then Div 2 etc. Similarly with Cups. You need to try it to understand what happens. Note: once you have chosen a team it will be removed from the left choice. Unfortunately you cannot correct a mistake here but closing the window aborts the forming operation or you can alter things later in the toolbox. Displaying Fixtures Now the easy bit!. Click on the Fixture Display Icon The fixture will now be displayed. BUT!! You will need to move through the dates using the arrows either side of the Week Number display top left of the window. You probably will not like the way the fixtures are displayed - this can soon be altered. You will notice at the top an option to add the score. To use this you have to click on the option Add Scores and then on the match you want to input the score to. A simple window opens type in the score and click on (Note if you slip the pointer off the scores window it automatically closes and you need to restart. You may also wish to change the pitch chosen for a match (this is done by the computer by referring to pitch numbers that you may have entered in the Teams Database) To do this click on Swap Pitches Icon and choose the pitch or match you want to move, then click on the place were you want it moved to. If this involves using a scroll an extra box will appear to confirm the move. The display is not what you want! Our first use of the toolbox. Click on the toolbox icon and chose Pitch display from the menu. You can now choose how many columns and rows you want (remember it is important there are enough pitches - columns x rows = number of pitches) Clicking on OK brings up another window in which you can enter the names or codes of pitches. Clicking on OK should now provide you with a display you like but you will have to click on the Fixtures icon again to see the effect. Team Score There are two ways of entering scores - in the fixture display previously described or by clicking on the Team Score Icon. This bring up a list of teams on the left and a blank window on the right. Click on the team you want to look at. All their matches will be displayed with the results if known. To enter or change a score click on the match shown (on the teams NOT the date) the enter score box will appear. When the score is correct click on OK and the new score will be shown. An additional feature of this screen is that you can alter the date of a match (put in here as I found it useful when matches were postponed). To change the date click on the date part of the match and a box will appear similar to the scores box, but allowing you to make the date earlier or later. The chosen date will appear at the top of the box. Tables As the season progresses hopefully you will have been able to enter the results of matches. Clicking on the Tables Icon Brings up a list of competitions on the left and a blank screen on the right. Click on the competition you want to see and the table should be displayed (or cup draw) Note: entering scores in cup matches the computer will automatically enter the winning team into the next round. Team Database It is time for a few notes about the team database: The top line is used by the program then follows 6 lines for the address (used in Labels). Line 8 is for their Telephone (not shown on labels). Line 9 is essential team Symbol mentioned previously. Line 10 is for putting in a code (I use "y") for use in label production - see later. Line 11 is an optional Pitch number. If you enter a number it will try to put that teams home matches on that pitch (if not already in use) Line 12 is useful for any data/notes you want to keep. Saving Clicking on the Disc Icon will give a menu of things to Save. Save Data is essential at the end of each session. Labels, fixtures, results and tables all have a second menu either CSV or Text. CSV should be used if you have a spreadsheet or table program otherwise Text will save in the normal !Edit Form. Hint if you want only the displayed table/results to be saved leave it displayed when clicking the disc icon. if you want them all saved be sure to close the display window. For fixtures the saving will depend on the start display date and end display date set up at the top right hand side of the banner screen. The save icon will appear and clicking OK will save it to the directory in which the program resides. If you want it elsewhere drag and drop the save icon in the normal Acorn manner. Printing Clicking on the printer icon will bring up a similar menu to the Save Icon. Fixtures will be printed depending on the start display date and end display date and in a similar style to that shown on the screen. As with saving leaving the result/ table window open on the screen will only print that screen - closing the windows will print all the teams etc. Labels Although part of Saving and printing this deserves a section of its own. You can print all the database labels by leaving A in the choice box. If you only want some, type a simple code in the TEAM DATABASE Print Code box for each team you want to save/print and also type it into the box containing 'A' - First delete the A. 6 lines from the database are printed/saved (lines 2-7) To position the label correctly alter the number of lines in the save mode or the size settings in the print mode. I have set it for 7x2 label size and it works on my printer but you may have to fine tune the figures. Your choices will be remembered provided you save the data after you have printed. The TOOLBOX Clicking on the toolbox icon brings up a menu. The first two - match days and pitch display we have already seen and used. Examine Matrix is the dangerous one - leave alone if possible and I will describe it later. Total teams allows you to change the number of teams - of limited use but if you have a lot of blank entries at the end of the teams data it could be used. Fix save edits the fixture saving/printing by ignoring blank rows if you wish to. Points gives you the choice of the number of points to award for a win etc. Examine Matrix BEWARE WHAT YOU DO HERE MAY BE FATAL! Clicking on this item in the toolbox menu brings up a complicated screen. At the top of the screen is a choice window. Competition and Division allows you to bring up the relevant data by using the arrows. In the lower window there is a display of the data for the chosen competition and division. Top line of this data is a list of the teams in that competition/division. Below that is a matrix of numbers that is the data. At the start the data refers to dates of matches and shows the week numbers or 254/255 (No match) By using the arrow next to 'dates' on the choice window the data can be changed to pitches/ score for/ score against. Finally on the choice window is the icon EDIT with a menu. Clicking on the menu gives 3 options Edit header: This can be useful if a team has been put in inaccurately: Follow the instructions on the screen. Fist click CONTINUE then click on a team in the top line. This is now displayed in the change box. Chose the replacement by clicking on a team displayed from the menu. Clicking on OK will swap the two teams. Edit Matrix Do not use - but if you do follow the instructions given. Note: if nothing seems to be happening try clicking on CONTINUE . It may be necessary to change dates shown as 255 if you want that match actually to be played- if so enter the number of the week you want it played on. If a pitch number is too high replace it with a lower number. There should never be any need to alter the scores data. Extend Matrix. If you are unlucky enough to have a late entry this is the only way to cope. You will also have to edit the pitch and dates matrices. Follow the on screen instructions. As is often said be safe - SAVE your data under a different name before you attempt any major alteration in Examine Matrix. At least then if it goes wrong you still have your original data. MEMORY To run a minimum of 2500K memory is needed. I calculate that 3000K would be needed if every competition was full to maximum. Unfortunately when using the dates database and the teams competitions more memory is required app 4000K although frequent saving and restarting might reduce this. As I have not been able to test the program on a small memory machine I cannot accurately predict what will happen. For the Technical If interested dropping a data file into !Edit will give an insight to the storage method used:- Reading form the top you get. Start date$, End Date$, Competition details$, Team Database$, Title$ <dates information in binary> label size information$, Division Names$ <teams competitions information in binary> competitions$ - Number of teams in division, Type, Number of divisions, play 1 or 2, teams entered in number form <Pitch matrix info binary> Pitch headings$ <Data Matrices in binary> FUTURE A wish list includes producing one day competitions (mini-leagues) and changing the results to cope with winning draws, losing draws, and bonus points (and cricket scores!). The means to print more information from the Team Database might also be useful. Also a basic Matrix designer could be useful. If you have any comments or need help you can contact me by E-Mail at Bob@Wal-12.demon.co.uk
00000000 46 69 78 74 75 72 65 20 53 65 63 72 65 74 61 72 |Fixture Secretar| 00000010 79 0a 0a 4f 56 45 52 56 49 45 57 3a 0a 54 68 69 |y..OVERVIEW:.Thi| 00000020 73 20 70 72 6f 67 72 61 6d 20 77 61 73 20 77 72 |s program was wr| 00000030 69 74 74 65 6e 20 74 6f 20 68 65 6c 70 20 6d 65 |itten to help me| 00000040 20 77 69 74 68 20 6b 65 65 70 69 6e 67 20 63 68 | with keeping ch| 00000050 65 63 6b 20 6f 6e 20 74 68 65 20 73 65 76 65 72 |eck on the sever| 00000060 61 6c 20 66 6f 6f 74 62 61 6c 6c 20 63 6f 6d 70 |al football comp| 00000070 65 74 69 74 69 6f 6e 73 20 49 20 61 6d 20 72 65 |etitions I am re| 00000080 73 70 6f 6e 73 69 62 6c 65 20 66 6f 72 2e 20 49 |sponsible for. I| 00000090 20 68 61 76 65 20 74 72 69 65 64 20 74 6f 20 6d | have tried to m| 000000a0 61 6b 65 20 69 74 20 61 73 20 75 6e 69 76 65 72 |ake it as univer| 000000b0 73 61 6c 20 61 73 20 70 6f 73 73 69 62 6c 65 20 |sal as possible | 000000c0 2d 20 62 75 74 20 66 75 72 74 68 65 72 20 61 64 |- but further ad| 000000d0 64 69 74 69 6f 6e 73 20 61 72 65 20 6e 65 65 64 |ditions are need| 000000e0 65 64 20 28 73 65 65 20 6d 79 20 77 69 73 68 20 |ed (see my wish | 000000f0 6c 69 73 74 20 61 74 20 74 68 65 20 65 6e 64 20 |list at the end | 00000100 6f 66 20 74 68 65 20 6d 61 6e 75 61 6c 29 2e 20 |of the manual). | 00000110 41 73 20 61 6e 20 65 78 74 72 61 20 69 74 20 63 |As an extra it c| 00000120 61 6e 20 62 65 20 75 73 65 64 20 61 73 20 61 20 |an be used as a | 00000130 73 69 6d 70 6c 65 20 6c 61 62 65 6c 2f 61 64 64 |simple label/add| 00000140 72 65 73 73 20 64 61 74 61 62 61 73 65 20 6f 72 |ress database or| 00000150 20 61 20 75 6e 69 76 65 72 73 61 6c 20 63 61 6c | a universal cal| 00000160 65 6e 64 61 72 20 62 75 74 20 74 68 69 73 20 69 |endar but this i| 00000170 73 20 72 61 74 68 65 72 20 75 6e 64 65 72 6b 69 |s rather underki| 00000180 6c 6c 21 20 54 68 65 20 62 61 73 69 63 20 66 6f |ll! The basic fo| 00000190 72 6d 61 74 20 69 73 20 74 6f 20 69 6e 70 75 74 |rmat is to input| 000001a0 20 64 61 74 61 20 61 62 6f 75 74 20 74 65 61 6d | data about team| 000001b0 73 2c 20 64 61 74 65 73 20 61 6e 64 20 63 6f 6d |s, dates and com| 000001c0 70 65 74 69 74 69 6f 6e 73 2c 20 74 68 65 6e 20 |petitions, then | 000001d0 67 65 74 20 74 68 65 20 70 72 6f 67 72 61 6d 20 |get the program | 000001e0 74 6f 20 66 6f 72 6d 20 61 6e 64 20 64 69 73 70 |to form and disp| 000001f0 6c 61 79 20 74 68 65 20 66 69 78 74 75 72 65 73 |lay the fixtures| 00000200 2c 20 66 69 6e 61 6c 6c 79 20 61 6c 6c 6f 77 20 |, finally allow | 00000210 72 65 73 75 6c 74 73 20 74 6f 20 62 65 20 69 6e |results to be in| 00000220 70 75 74 20 61 6e 64 20 74 61 62 6c 65 73 2f 20 |put and tables/ | 00000230 6e 65 78 74 20 72 6f 75 6e 64 20 6f 66 20 63 75 |next round of cu| 00000240 70 20 66 6f 72 6d 65 64 20 61 6e 64 20 64 69 73 |p formed and dis| 00000250 70 6c 61 79 65 64 2e 20 49 6e 20 63 61 73 65 20 |played. In case | 00000260 6f 66 20 65 72 72 6f 72 20 28 6d 69 6e 65 20 6f |of error (mine o| 00000270 72 20 74 68 65 20 75 73 65 72 73 21 29 20 74 68 |r the users!) th| 00000280 65 72 65 20 69 73 20 61 20 74 6f 6f 6c 62 6f 78 |ere is a toolbox| 00000290 20 74 6f 20 6d 61 6e 75 61 6c 6c 79 20 61 6c 74 | to manually alt| 000002a0 65 72 20 74 68 65 20 66 6f 72 6d 65 64 20 64 61 |er the formed da| 000002b0 74 61 2e 20 4e 61 74 75 72 61 6c 6c 79 20 74 68 |ta. Naturally th| 000002c0 65 20 64 61 74 61 20 63 61 6e 20 62 65 20 6c 6f |e data can be lo| 000002d0 61 64 65 64 20 61 6e 64 20 73 61 76 65 64 20 62 |aded and saved b| 000002e0 75 74 20 61 6c 73 6f 20 64 69 66 66 65 72 65 6e |ut also differen| 000002f0 74 20 66 6f 72 6d 73 20 6f 66 20 74 68 65 20 64 |t forms of the d| 00000300 61 74 61 20 28 66 69 78 74 75 72 65 73 2f 72 65 |ata (fixtures/re| 00000310 73 75 6c 74 73 2f 74 61 62 6c 65 73 2f 6c 61 62 |sults/tables/lab| 00000320 65 6c 73 29 20 63 61 6e 20 62 65 20 73 61 76 65 |els) can be save| 00000330 64 20 61 73 20 74 65 78 74 20 6f 72 20 43 53 56 |d as text or CSV| 00000340 20 66 69 6c 65 73 20 6f 72 20 70 72 69 6e 74 65 | files or printe| 00000350 64 20 6f 75 74 2e 0a 4c 69 6d 69 74 61 74 69 6f |d out..Limitatio| 00000360 6e 73 3a 0a 57 41 52 4e 49 4e 47 20 74 68 69 73 |ns:.WARNING this| 00000370 20 70 72 6f 67 72 61 6d 20 68 61 73 20 62 65 65 | program has bee| 00000380 6e 20 65 78 74 65 6e 73 69 76 65 6c 79 20 75 73 |n extensively us| 00000390 65 64 20 62 79 20 6d 65 20 61 6e 64 20 68 61 73 |ed by me and has| 000003a0 20 6e 6f 74 20 63 61 75 73 65 64 20 65 72 72 6f | not caused erro| 000003b0 72 73 20 62 75 74 20 49 20 68 61 76 65 20 6e 65 |rs but I have ne| 000003c0 76 65 72 20 74 61 6b 65 6e 20 74 68 65 20 70 61 |ver taken the pa| 000003d0 72 74 73 20 74 6f 20 74 68 65 69 72 20 74 68 65 |rts to their the| 000003e0 6f 72 65 74 69 63 61 6c 20 6c 69 6d 69 74 73 20 |oretical limits | 000003f0 28 20 6d 79 20 75 73 65 20 69 6e 63 6c 75 64 65 |( my use include| 00000400 73 20 63 75 70 73 20 75 70 20 74 6f 20 33 31 20 |s cups up to 31 | 00000410 74 65 61 6d 73 2c 20 6c 65 61 67 75 65 73 20 75 |teams, leagues u| 00000420 70 20 74 6f 20 38 20 74 65 61 6d 73 20 61 6e 64 |p to 8 teams and| 00000430 20 34 20 64 69 76 69 73 69 6f 6e 73 20 6f 66 20 | 4 divisions of | 00000440 36 20 74 65 61 6d 73 29 0a 54 65 61 6d 73 20 6d |6 teams).Teams m| 00000450 61 78 69 6d 75 6d 20 32 30 30 0a 43 6f 6d 70 65 |aximum 200.Compe| 00000460 74 69 74 69 6f 6e 73 20 6d 61 78 69 6d 75 6d 20 |titions maximum | 00000470 31 35 20 65 61 63 68 20 77 69 74 68 20 44 69 76 |15 each with Div| 00000480 69 73 69 6f 6e 73 20 6d 61 78 69 6d 75 6d 20 31 |isions maximum 1| 00000490 35 0a 4e 75 6d 62 65 72 20 6f 66 20 74 65 61 6d |5.Number of team| 000004a0 73 20 69 6e 20 61 20 6c 65 61 67 75 65 20 6d 61 |s in a league ma| 000004b0 78 69 6d 75 6d 20 31 36 20 28 74 68 6f 75 67 68 |ximum 16 (though| 000004c0 20 6c 61 72 67 65 72 20 6e 75 6d 62 65 72 73 20 | larger numbers | 000004d0 6f 6e 6c 79 20 72 65 71 75 69 72 65 73 20 74 68 |only requires th| 000004e0 65 20 70 72 6f 64 75 63 74 69 6f 6e 20 6f 66 20 |e production of | 000004f0 61 20 62 61 73 65 20 6d 61 74 72 69 78 20 77 68 |a base matrix wh| 00000500 69 63 68 20 49 20 63 6f 75 6c 64 20 70 72 6f 62 |ich I could prob| 00000510 61 62 6c 79 20 70 72 6f 64 75 63 65 20 69 66 20 |ably produce if | 00000520 61 73 6b 65 64 29 0a 54 65 61 6d 73 20 74 6f 20 |asked).Teams to | 00000530 70 61 79 20 65 61 63 68 20 6f 74 68 65 72 20 6f |pay each other o| 00000540 6e 63 65 20 6f 72 20 74 77 69 63 65 20 6f 6e 6c |nce or twice onl| 00000550 79 2e 0a 4c 65 6e 67 74 68 20 6f 66 20 73 65 61 |y..Length of sea| 00000560 73 6f 6e 20 6d 61 78 69 6d 75 6d 20 31 30 30 20 |son maximum 100 | 00000570 64 61 74 65 73 20 28 6e 65 61 72 6c 79 20 31 20 |dates (nearly 1 | 00000580 79 65 61 72 20 69 66 20 70 6c 61 79 65 64 20 6f |year if played o| 00000590 6e 20 53 61 74 75 72 64 61 79 73 20 61 6e 64 20 |n Saturdays and | 000005a0 53 75 6e 64 61 79 73 2c 20 38 20 6d 6f 6e 74 68 |Sundays, 8 month| 000005b0 73 20 69 66 20 70 6c 61 79 65 64 20 6f 6e 20 53 |s if played on S| 000005c0 61 74 75 72 64 61 79 73 2c 20 53 75 6e 64 61 79 |aturdays, Sunday| 000005d0 73 20 61 6e 64 20 4d 69 64 77 65 65 6b 29 20 0a |s and Midweek) .| 000005e0 52 65 71 75 69 72 65 6d 65 6e 74 73 3a 0a 57 69 |Requirements:.Wi| 000005f0 6d 70 20 42 61 73 69 63 20 4d 6f 64 75 6c 65 2c |mp Basic Module,| 00000600 20 32 2e 35 20 4d 42 20 52 61 6d 20 6d 69 6e 20 | 2.5 MB Ram min | 00000610 28 61 70 70 20 33 4d 42 20 6d 61 78 29 2c 20 38 |(app 3MB max), 8| 00000620 30 30 78 36 30 30 20 64 69 73 70 6c 61 79 0a 0a |00x600 display..| 00000630 47 65 74 74 69 6e 67 20 53 74 61 72 74 65 64 0a |Getting Started.| 00000640 49 6e 20 74 68 65 20 66 6f 6c 6c 6f 77 69 6e 67 |In the following| 00000650 20 63 6c 69 63 6b 69 6e 67 20 6d 65 61 6e 73 20 | clicking means | 00000660 4c 65 66 74 20 48 61 6e 64 20 42 75 74 74 6f 6e |Left Hand Button| 00000670 20 6f 66 20 74 68 65 20 4d 6f 75 73 65 20 28 73 | of the Mouse (s| 00000680 65 6c 65 63 74 29 0a 4e 6f 74 65 20 74 68 65 20 |elect).Note the | 00000690 70 72 6f 67 72 61 6d 20 75 73 65 73 20 6d 61 6e |program uses man| 000006a0 79 20 64 69 66 66 65 72 65 6e 74 20 77 69 6e 64 |y different wind| 000006b0 6f 77 73 20 74 68 65 73 65 20 63 61 6e 20 65 69 |ows these can ei| 000006c0 74 68 65 72 20 62 65 20 63 6c 6f 73 65 64 20 69 |ther be closed i| 000006d0 6e 20 74 68 65 20 6e 6f 72 6d 61 6c 20 41 63 6f |n the normal Aco| 000006e0 72 6e 20 57 49 4d 50 20 6d 61 6e 6e 65 72 20 28 |rn WIMP manner (| 000006f0 69 2e 65 2e 20 63 6c 69 63 6b 20 58 20 69 6e 20 |i.e. click X in | 00000700 74 68 65 20 74 6f 70 20 4c 65 66 74 20 43 6f 72 |the top Left Cor| 00000710 6e 65 72 20 6f 66 20 77 69 6e 64 6f 77 20 68 65 |ner of window he| 00000720 61 64 69 6e 67 29 20 6f 72 20 62 79 20 63 6c 69 |ading) or by cli| 00000730 63 6b 69 6e 67 20 74 68 65 20 4f 4b 20 6f 72 20 |cking the OK or | 00000740 43 41 4e 43 45 4c 20 62 6f 78 2e 20 49 66 20 63 |CANCEL box. If c| 00000750 6c 6f 73 69 6e 67 20 74 68 65 20 77 69 6e 64 6f |losing the windo| 00000760 77 20 63 61 75 73 65 73 20 74 68 65 20 70 72 6f |w causes the pro| 00000770 67 72 61 6d 20 61 20 70 72 6f 62 6c 65 6d 20 69 |gram a problem i| 00000780 74 20 73 68 6f 75 6c 64 20 6c 65 74 20 79 6f 75 |t should let you| 00000790 20 6b 6e 6f 77 20 62 79 20 61 6e 20 65 72 72 6f | know by an erro| 000007a0 72 20 62 6f 78 2e 0a 53 74 61 72 74 69 6e 67 20 |r box..Starting | 000007b0 66 6f 72 20 74 68 65 20 46 69 72 73 74 20 54 69 |for the First Ti| 000007c0 6d 65 0a 44 6f 75 62 6c 65 20 43 6c 69 63 6b 20 |me.Double Click | 000007d0 6f 6e 20 74 68 65 20 21 46 69 78 74 75 72 65 53 |on the !FixtureS| 000007e0 20 49 63 6f 6e 20 74 6f 20 67 65 74 20 61 6e 20 | Icon to get an | 000007f0 69 63 6f 6e 20 6f 6e 20 74 68 65 20 69 63 6f 6e |icon on the icon| 00000800 20 62 61 72 2e 20 20 43 6c 69 63 6b 20 6f 6e 20 | bar. Click on | 00000810 74 68 69 73 20 6e 65 77 20 69 63 6f 6e 20 74 6f |this new icon to| 00000820 20 70 72 6f 64 75 63 65 20 74 68 65 20 6d 61 69 | produce the mai| 00000830 6e 20 62 61 6e 6e 65 72 20 68 65 61 64 65 72 20 |n banner header | 00000840 61 74 20 74 68 65 20 74 6f 70 20 6f 66 20 74 68 |at the top of th| 00000850 65 20 73 63 72 65 65 6e 2e 20 54 68 69 73 20 73 |e screen. This s| 00000860 68 6f 75 6c 64 20 72 65 6d 61 69 6e 20 61 6c 6c |hould remain all| 00000870 20 74 68 65 20 74 69 6d 65 20 79 6f 75 20 61 72 | the time you ar| 00000880 65 20 75 73 69 6e 67 20 74 68 65 20 70 72 6f 67 |e using the prog| 00000890 72 61 6d 2e 20 28 4c 61 74 65 72 20 77 68 65 6e |ram. (Later when| 000008a0 20 79 6f 75 20 68 61 76 65 20 64 61 74 61 20 73 | you have data s| 000008b0 61 76 65 64 20 74 68 69 73 20 73 68 6f 75 6c 64 |aved this should| 000008c0 20 62 65 20 64 72 61 67 67 65 64 20 61 6e 64 20 | be dragged and | 000008d0 64 72 6f 70 70 65 64 20 6f 6e 74 6f 20 74 68 69 |dropped onto thi| 000008e0 73 20 62 61 6e 6e 65 72 29 0a 59 6f 75 20 63 61 |s banner).You ca| 000008f0 6e 6e 6f 74 20 75 73 65 20 74 68 65 20 70 72 6f |nnot use the pro| 00000900 67 72 61 6d 20 75 6e 74 69 6c 20 74 68 65 20 73 |gram until the s| 00000910 74 61 72 74 20 64 61 74 65 20 68 61 73 20 62 65 |tart date has be| 00000920 65 6e 20 65 6e 74 65 72 65 64 2e 20 54 6f 20 64 |en entered. To d| 00000930 6f 20 74 68 69 73 20 63 6c 69 63 6b 20 6f 6e 20 |o this click on | 00000940 74 68 65 20 67 72 65 65 6e 20 62 6f 78 20 62 65 |the green box be| 00000950 6c 6f 77 20 74 68 65 20 77 6f 72 64 73 20 73 65 |low the words se| 00000960 61 73 6f 6e 20 73 74 61 72 74 2e 20 41 20 6e 65 |ason start. A ne| 00000970 77 20 77 69 6e 64 6f 77 20 77 69 6c 6c 20 61 70 |w window will ap| 00000980 70 65 61 72 2e 20 59 6f 75 20 6e 65 65 64 20 74 |pear. You need t| 00000990 6f 20 65 6e 74 65 72 20 74 68 65 20 73 74 61 72 |o enter the star| 000009a0 74 20 64 61 74 65 20 69 6e 20 74 68 65 20 66 6f |t date in the fo| 000009b0 72 6d 20 64 61 79 2f 6d 6f 6e 74 68 2f 79 65 61 |rm day/month/yea| 000009c0 72 20 65 67 2e 20 31 2f 31 2f 39 38 20 6f 72 20 |r eg. 1/1/98 or | 000009d0 31 32 2f 31 31 2f 32 30 30 30 20 28 69 74 20 77 |12/11/2000 (it w| 000009e0 69 6c 6c 20 74 72 79 20 74 6f 20 75 6e 64 65 72 |ill try to under| 000009f0 73 74 61 6e 64 20 6f 74 68 65 72 20 64 61 74 65 |stand other date| 00000a00 20 66 6f 72 6d 73 29 2e 20 59 6f 75 20 63 61 6e | forms). You can| 00000a10 20 6e 6f 77 20 63 6c 6f 73 65 20 74 68 65 20 77 | now close the w| 00000a20 69 6e 64 6f 77 20 62 79 20 63 6c 69 63 6b 69 6e |indow by clickin| 00000a30 67 20 6f 6e 20 4f 4b 20 74 68 65 20 70 72 6f 67 |g on OK the prog| 00000a40 72 61 6d 20 77 69 6c 6c 20 6c 6f 6f 6b 20 75 70 |ram will look up| 00000a50 20 74 68 65 20 64 61 74 65 20 79 6f 75 20 68 61 | the date you ha| 00000a60 76 65 20 67 69 76 65 6e 20 61 6e 64 20 74 68 65 |ve given and the| 00000a70 6e 20 61 6d 65 6e 64 20 69 74 20 74 6f 20 74 68 |n amend it to th| 00000a80 65 20 6e 65 61 72 65 73 74 20 53 61 74 75 72 64 |e nearest Saturd| 00000a90 61 79 20 64 61 74 65 2e 20 49 66 20 79 6f 75 20 |ay date. If you | 00000aa0 77 69 73 68 20 74 6f 20 6e 61 6d 65 20 74 68 65 |wish to name the| 00000ab0 20 64 61 74 61 20 65 6e 74 65 72 20 61 20 74 69 | data enter a ti| 00000ac0 74 6c 65 20 69 6e 20 53 65 61 73 6f 6e 20 54 69 |tle in Season Ti| 00000ad0 74 6c 65 20 62 65 66 6f 72 65 20 63 6c 69 63 6b |tle before click| 00000ae0 69 6e 67 20 20 20 0a 0a 59 6f 75 20 6d 75 73 74 |ing ..You must| 00000af0 20 6e 6f 77 20 65 6e 74 65 72 20 61 74 20 6c 65 | now enter at le| 00000b00 61 73 74 20 66 6f 75 72 20 74 65 61 6d 73 2e 20 |ast four teams. | 00000b10 54 6f 20 64 6f 20 74 68 69 73 20 63 6c 69 63 6b |To do this click| 00000b20 20 6f 6e 20 54 65 61 6d 73 2e 20 41 20 6d 65 6e | on Teams. A men| 00000b30 75 20 77 69 6c 6c 20 61 70 70 65 61 72 20 61 6e |u will appear an| 00000b40 64 20 79 6f 75 20 73 68 6f 75 6c 64 20 63 68 6f |d you should cho| 00000b50 6f 73 65 20 46 75 6c 6c 20 44 61 74 61 62 61 73 |ose Full Databas| 00000b60 65 20 61 6e 64 20 74 68 69 73 20 77 69 6c 6c 20 |e and this will | 00000b70 67 69 76 65 20 79 6f 75 20 61 20 6e 65 77 20 77 |give you a new w| 00000b80 69 6e 64 6f 77 2e 0a 46 6f 72 20 65 61 63 68 20 |indow..For each | 00000b90 74 65 61 6d 20 79 6f 75 20 6d 75 73 74 20 65 6e |team you must en| 00000ba0 74 65 72 20 74 68 65 20 74 65 61 6d 20 61 6e 64 |ter the team and| 00000bb0 20 73 79 6d 62 6f 6c 20 62 6f 78 65 73 2e 20 28 | symbol boxes. (| 00000bc0 74 68 65 20 73 79 6d 62 6f 6c 20 69 73 20 61 20 |the symbol is a | 00000bd0 6d 61 78 69 6d 75 6d 20 6f 66 20 35 20 63 68 61 |maximum of 5 cha| 00000be0 72 61 63 74 65 72 73 20 74 6f 20 69 64 65 6e 74 |racters to ident| 00000bf0 69 66 79 20 74 68 65 20 74 65 61 6d 20 61 6e 64 |ify the team and| 00000c00 20 77 69 6c 6c 20 62 65 20 75 73 65 64 20 66 72 | will be used fr| 00000c10 65 71 75 65 6e 74 6c 79 20 74 68 72 6f 75 67 68 |equently through| 00000c20 6f 75 74 20 74 68 65 20 70 72 6f 67 72 61 6d 29 |out the program)| 00000c30 20 65 2e 67 20 54 65 61 6d 20 6e 61 6d 65 20 22 | e.g Team name "| 00000c40 53 6c 61 64 65 20 53 65 63 6f 6e 64 20 20 54 65 |Slade Second Te| 00000c50 61 6d 22 20 73 79 6d 62 6f 6c 20 22 53 4c 41 32 |am" symbol "SLA2| 00000c60 22 2e 20 54 68 65 20 72 65 6d 61 69 6e 69 6e 67 |". The remaining| 00000c70 20 62 6f 78 65 73 20 63 61 6e 20 62 65 20 65 6e | boxes can be en| 00000c80 74 65 72 65 64 20 77 69 74 68 20 69 6e 66 6f 72 |tered with infor| 00000c90 6d 61 74 69 6f 6e 20 69 66 20 79 6f 75 20 77 69 |mation if you wi| 00000ca0 73 68 2e 20 0a 54 6f 20 6d 6f 76 65 20 74 6f 20 |sh. .To move to | 00000cb0 74 68 65 20 6e 65 78 74 20 72 65 63 6f 72 64 20 |the next record | 00000cc0 75 73 65 20 74 68 65 20 52 69 67 68 74 20 61 72 |use the Right ar| 00000cd0 72 6f 77 2e 20 54 6f 20 65 64 69 74 20 70 72 65 |row. To edit pre| 00000ce0 76 69 6f 75 73 20 72 65 63 6f 72 64 73 20 75 73 |vious records us| 00000cf0 65 20 74 68 65 20 6c 65 66 74 20 61 72 72 6f 77 |e the left arrow| 00000d00 20 20 20 20 0a 54 6f 20 6a 75 6d 70 20 74 6f 20 | .To jump to | 00000d10 74 68 65 20 6c 61 73 74 20 72 65 63 6f 72 64 20 |the last record | 00000d20 75 73 65 20 4c 65 66 74 20 64 6f 75 62 6c 65 20 |use Left double | 00000d30 61 72 72 6f 77 2e 20 54 6f 20 72 65 74 75 72 6e |arrow. To return| 00000d40 20 74 6f 20 74 68 65 20 66 69 72 73 74 20 72 65 | to the first re| 00000d50 63 6f 72 64 20 75 73 65 20 52 69 67 68 74 20 64 |cord use Right d| 00000d60 6f 75 62 6c 65 20 61 72 72 6f 77 0a 0a 57 68 65 |ouble arrow..Whe| 00000d70 6e 20 79 6f 75 20 68 61 76 65 20 66 69 6e 69 73 |n you have finis| 00000d80 68 65 64 20 65 6e 74 65 72 69 6e 67 20 74 68 65 |hed entering the| 00000d90 20 74 65 61 6d 73 20 63 6c 6f 73 65 20 74 68 65 | teams close the| 00000da0 20 77 69 6e 64 6f 77 2e 0a 0a 49 74 20 69 73 20 | window...It is | 00000db0 6e 6f 77 20 74 69 6d 65 20 74 6f 20 63 6f 6e 73 |now time to cons| 00000dc0 69 64 65 72 20 74 68 65 20 64 61 74 65 73 2e 20 |ider the dates. | 00000dd0 20 41 74 20 74 68 65 20 66 61 72 20 72 69 67 68 | At the far righ| 00000de0 74 20 6f 66 20 74 68 65 20 62 61 6e 6e 65 72 20 |t of the banner | 00000df0 68 65 61 64 69 6e 67 20 79 6f 75 20 77 69 6c 6c |heading you will| 00000e00 20 73 65 65 20 61 20 62 6f 78 20 72 65 70 65 61 | see a box repea| 00000e10 74 69 6e 67 20 74 68 65 20 73 65 61 73 6f 6e 20 |ting the season | 00000e20 73 74 61 72 74 20 64 61 74 65 2e 20 55 6e 64 65 |start date. Unde| 00000e30 72 20 74 68 69 73 20 74 68 65 72 65 20 73 68 6f |r this there sho| 00000e40 75 6c 64 20 62 65 20 61 20 62 6c 61 6e 6b 20 62 |uld be a blank b| 00000e50 6f 78 20 6e 65 78 74 20 74 6f 20 74 68 65 20 77 |ox next to the w| 00000e60 6f 72 64 73 20 27 65 6e 64 20 64 69 73 70 6c 61 |ords 'end displa| 00000e70 79 20 64 61 74 65 27 2e 20 41 6c 74 68 6f 75 67 |y date'. Althoug| 00000e80 68 20 74 68 65 20 70 72 6f 67 72 61 6d 20 77 69 |h the program wi| 00000e90 6c 6c 20 74 72 79 20 74 6f 20 66 69 6c 6c 20 74 |ll try to fill t| 00000ea0 68 69 73 20 62 6f 78 20 6c 61 74 65 72 20 69 74 |his box later it| 00000eb0 20 6d 61 6b 65 73 20 6d 6f 72 65 20 73 65 6e 73 | makes more sens| 00000ec0 65 20 74 6f 20 65 6e 74 65 72 20 74 68 65 20 64 |e to enter the d| 00000ed0 61 74 65 20 77 68 65 6e 20 79 6f 75 20 74 68 69 |ate when you thi| 00000ee0 6e 6b 20 74 68 65 20 6c 61 73 74 20 67 61 6d 65 |nk the last game| 00000ef0 20 77 69 6c 6c 20 68 61 76 65 20 62 65 65 6e 20 | will have been | 00000f00 70 6c 61 79 65 64 20 62 79 2e 20 44 6f 6e 27 74 |played by. Don't| 00000f10 20 77 6f 72 72 79 20 61 62 6f 75 74 20 74 68 69 | worry about thi| 00000f20 73 20 2d 20 69 74 20 63 61 6e 20 62 65 20 63 68 |s - it can be ch| 00000f30 61 6e 67 65 64 20 61 74 20 61 6e 79 20 74 69 6d |anged at any tim| 00000f40 65 2e 0a 54 68 65 20 6c 61 73 74 20 6d 61 69 6e |e..The last main| 00000f50 20 77 72 69 74 74 65 6e 20 64 61 74 61 20 69 73 | written data is| 00000f60 20 74 68 61 74 20 6f 66 20 63 6f 6d 70 65 74 69 | that of competi| 00000f70 74 69 6f 6e 73 20 61 6e 64 20 6d 75 73 74 20 62 |tions and must b| 00000f80 65 20 65 6e 74 65 72 65 64 20 62 65 66 6f 72 65 |e entered before| 00000f90 20 67 6f 69 6e 67 20 61 6e 79 20 66 75 72 74 68 | going any furth| 00000fa0 65 72 2e 20 43 6c 69 63 6b 20 6f 6e 20 43 4f 4d |er. Click on COM| 00000fb0 50 20 54 68 69 73 20 62 72 69 6e 67 73 20 75 70 |P This brings up| 00000fc0 20 61 6e 6f 74 68 65 72 20 77 69 6e 64 6f 77 20 | another window | 00000fd0 69 6e 20 77 68 69 63 68 20 63 6f 6d 70 65 74 69 |in which competi| 00000fe0 74 69 6f 6e 20 64 61 74 61 20 63 61 6e 20 62 65 |tion data can be| 00000ff0 20 65 6e 74 65 72 65 64 2e 0a 0a 53 69 6d 69 6c | entered...Simil| 00001000 61 72 6c 79 20 74 6f 20 74 68 65 20 74 65 61 6d |arly to the team| 00001010 20 73 79 6d 62 6f 6c 20 74 68 65 20 43 6f 6d 70 | symbol the Comp| 00001020 65 74 69 74 69 6f 6e 20 43 6f 64 65 20 69 73 20 |etition Code is | 00001030 61 20 33 20 63 68 61 72 61 63 74 65 72 20 63 6f |a 3 character co| 00001040 64 65 20 74 6f 20 69 64 65 6e 74 69 66 79 20 74 |de to identify t| 00001050 68 65 20 63 6f 6d 70 65 74 69 74 69 6f 6e 20 69 |he competition i| 00001060 6e 20 6f 74 68 65 72 20 70 61 72 74 73 20 6f 66 |n other parts of| 00001070 20 74 68 65 20 70 72 6f 67 72 61 6d 2e 20 54 68 | the program. Th| 00001080 65 20 63 6f 6d 70 65 74 69 74 69 6f 6e 20 6e 61 |e competition na| 00001090 6d 65 20 69 73 20 6f 62 76 69 6f 75 73 2e 20 54 |me is obvious. T| 000010a0 68 65 20 43 6f 6d 70 65 74 69 74 69 6f 6e 20 74 |he Competition t| 000010b0 79 70 65 20 62 72 69 6e 67 73 20 75 70 20 61 20 |ype brings up a | 000010c0 6d 65 6e 75 20 74 6f 20 6f 66 66 65 72 20 63 75 |menu to offer cu| 000010d0 70 20 6f 72 20 6c 65 61 67 75 65 2c 20 63 6c 69 |p or league, cli| 000010e0 63 6b 20 6f 6e 20 74 68 65 20 63 6f 72 72 65 63 |ck on the correc| 000010f0 74 20 6f 6e 65 2e 20 54 68 65 20 66 69 6e 61 6c |t one. The final| 00001100 20 63 6f 6c 75 6d 6e 20 2d 20 64 69 76 69 73 69 | column - divisi| 00001110 6f 6e 73 20 2d 20 62 65 63 6f 6d 65 73 20 69 6d |ons - becomes im| 00001120 70 6f 72 74 61 6e 74 20 77 68 65 6e 20 66 6f 72 |portant when for| 00001130 6d 69 6e 67 20 74 68 65 20 6c 65 61 67 75 65 73 |ming the leagues| 00001140 20 6f 72 20 63 75 70 2e 20 45 6e 74 65 72 69 6e | or cup. 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Click| 00001290 20 6f 6e 20 74 68 65 20 64 69 73 63 20 69 63 6f | on the disc ico| 000012a0 6e 20 61 6e 64 20 61 20 6d 65 6e 75 20 61 70 70 |n and a menu app| 000012b0 65 61 72 73 2e 20 43 68 6f 6f 73 65 20 20 53 61 |ears. Choose Sa| 000012c0 76 65 20 44 61 74 61 20 61 6e 64 20 61 20 6e 6f |ve Data and a no| 000012d0 72 6d 61 6c 20 53 61 76 65 20 42 6f 78 20 61 70 |rmal Save Box ap| 000012e0 70 65 61 72 73 20 69 6e 20 74 68 65 20 6d 69 64 |pears in the mid| 000012f0 64 6c 65 20 6f 66 20 74 68 65 20 73 63 72 65 65 |dle of the scree| 00001300 6e 2e 20 46 6f 72 20 74 68 65 20 66 69 72 73 74 |n. 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The | 000014c0 70 72 6f 63 65 73 73 20 69 73 20 73 69 6d 69 6c |process is simil| 000014d0 61 72 20 66 6f 72 20 62 6f 74 68 2e 0a 46 69 72 |ar for both..Fir| 000014e0 73 74 20 74 68 65 20 64 61 74 65 73 3a 20 43 6c |st the dates: Cl| 000014f0 69 63 6b 20 6f 6e 20 74 68 65 20 63 61 6c 65 6e |ick on the calen| 00001500 64 61 72 20 69 63 6f 6e 2e 20 49 66 20 74 68 65 |dar icon. If the| 00001510 20 65 6e 64 20 64 61 74 65 20 68 61 64 20 6e 6f | end date had no| 00001520 74 20 62 65 65 6e 20 73 65 74 20 61 20 62 6f 78 |t been set a box| 00001530 20 77 69 6c 6c 20 69 6e 66 6f 72 6d 20 79 6f 75 | will inform you| 00001540 20 74 68 61 74 20 61 20 63 6f 6d 70 75 74 65 72 | that a computer| 00001550 20 67 75 65 73 73 20 77 69 6c 6c 20 62 65 20 6d | guess will be m| 00001560 61 64 65 2c 20 61 6e 64 20 74 68 65 6e 20 20 79 |ade, and then y| 00001570 6f 75 20 77 69 6c 6c 20 6e 65 65 64 20 74 6f 20 |ou will need to | 00001580 63 6c 69 63 6b 20 6f 6e 20 74 68 65 20 63 61 6c |click on the cal| 00001590 65 6e 64 61 72 20 61 67 61 69 6e 2e 0a 49 66 20 |endar again..If | 000015a0 61 6c 6c 20 69 73 20 77 65 6c 6c 20 61 20 6c 61 |all is well a la| 000015b0 72 67 65 20 67 72 69 64 20 73 63 72 65 65 6e 20 |rge grid screen | 000015c0 77 69 6c 6c 20 61 70 70 65 61 72 2e 20 4f 6e 20 |will appear. On | 000015d0 74 68 65 20 6c 65 66 74 20 61 72 65 20 64 61 74 |the left are dat| 000015e0 65 73 20 6f 6e 20 74 68 65 20 74 6f 70 20 61 72 |es on the top ar| 000015f0 65 20 74 68 65 20 43 6f 6d 70 65 74 69 74 69 6f |e the Competitio| 00001600 6e 20 63 6f 64 65 73 2e 20 54 6f 20 63 68 6f 6f |n codes. 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The mea| 00004330 6e 73 20 74 6f 20 70 72 69 6e 74 20 6d 6f 72 65 |ns to print more| 00004340 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 66 72 6f | information fro| 00004350 6d 20 74 68 65 20 54 65 61 6d 20 44 61 74 61 62 |m the Team Datab| 00004360 61 73 65 20 6d 69 67 68 74 20 61 6c 73 6f 20 62 |ase might also b| 00004370 65 20 75 73 65 66 75 6c 2e 20 41 6c 73 6f 20 61 |e useful. Also a| 00004380 20 62 61 73 69 63 20 4d 61 74 72 69 78 20 64 65 | basic Matrix de| 00004390 73 69 67 6e 65 72 20 63 6f 75 6c 64 20 62 65 20 |signer could be | 000043a0 75 73 65 66 75 6c 2e 20 0a 0a 49 66 20 79 6f 75 |useful. ..If you| 000043b0 20 68 61 76 65 20 61 6e 79 20 63 6f 6d 6d 65 6e | have any commen| 000043c0 74 73 20 6f 72 20 6e 65 65 64 20 68 65 6c 70 20 |ts or need help | 000043d0 79 6f 75 20 63 61 6e 20 63 6f 6e 74 61 63 74 20 |you can contact | 000043e0 6d 65 20 62 79 20 45 2d 4d 61 69 6c 20 61 74 20 |me by E-Mail at | 000043f0 42 6f 62 40 57 61 6c 2d 31 32 2e 64 65 6d 6f 6e |Bob@Wal-12.demon| 00004400 2e 63 6f 2e 75 6b 20 0a |.co.uk .| 00004408