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01-01-89/ANMOUSE

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » CEEFAX disks » telesoftware11.adl
Filename: 01-01-89/ANMOUSE
Read OK:
File size: 1C12 bytes
Load address: FFFF0E00
Exec address: FFFF802B
File contents
   10REM> ANMOUSE
   20DIM mcode &200 :REM: machine code at mcode
   30savereg=&FC :REM: interrupt accumulator save register
   40irq1v=&204 :REM: primary interrupt vector
   50bytev=&20A :REM: Osbyte indirection vector
   60drb=&FE60 :REM: data register B
   70ddrb=&FE62 :REM: data direction register B
   80pcr=&FE6C :REM: peripheral control register
   90ifr=&FE6D :REM: interrupt flag register
  100ier=&FE6E :REM: interrupt enable register
  110osbyte=&FFF4
  120FOR pass=0 TO 2 STEP 2
  130P%=mcode
  140[OPT pass
  150LDX irq1v \ current primary interrupt vector, low byte
  160LDY irq1v+1 \ current primary interrupt vector, high byte
  170CPY #interrupt DIV 256 \ compare high byte
  180BEQ disable \ restore old vector if altered
  190STX oldirq1v \ save original irq1 vector, low byte
  200STY oldirq1v+1 \ save original irq1 vector, high byte
  210LDX bytev \ Osbyte indirection vector, low byte
  220LDY bytev+1 \ Osbyte indirection vector, high byte
  230STX oldbytev \ save Osbyte indirection vector, low byte
  240STY oldbytev+1 \ save Osbyte indirection vector, high byte
  250LDX #interrupt MOD 256 \ new irq1 vector, low byte
  260LDY #interrupt DIV 256 \ new irq1 vector, high byte
  270SEI \ set interrupt disable flag
  280STX irq1v \ alter irq1 vector, low byte
  290STY irq1v+1 \ alter irq1 vector, high byte
  300CLI \ clear interrupt disable flag
  310LDX #analogue MOD 256 \ new Osbyte indirection vector, low byte
  320LDY #analogue DIV 256 \ new Osbyte indirection vector, high byte
  330STX bytev \ alter Osbyte indirection vector, low byte
  340STY bytev+1 \ alter Osbyte indirection vector, high byte
  350LDA #&98 \ %10011000, ie. enable CB1/2
  360STA ier \ interrupt enable register
  370LDA pcr \ peripheral control register
  380AND #&0F \ AND with %00001111, ie clear bits 4-7
  390ORA #&50 \ OR with %01010000, ie. set bits 4 and 6
  400STA pcr \ interrupt on +ve transition, CB2 input, DRB to clear
  410LDA #&00 \ user port input
  420STA ddrb \ data direction register B
  430LDA #&10 \ ADC channel select
  440LDX #&00 \ sampling disabled
  450JMP osbyte \ Osbyte and return to BASIC
  460.disable
  470LDA #&18 \ %00011000, to clear bits 3 and 4 of ier
  480LDX oldirq1v \ original 1rq1 vector, low byte
  490LDY oldirq1v+1 \ original irq1 vector, high byte
  500SEI \ set interrupt disable flag
  510STA ier \ interrupt enable register
  520LDA pcr \ peripheral control register
  530AND #&0F \ AND with %00001111, ie. clear bits 4-7
  540STA pcr \ peripheral control register
  550STX irq1v \ restore the original irq1 vector, low byte
  560STY irq1v+1 \ restore the original irq1 vector, high byte
  570CLI \ clear interrupt disable flag
  580LDX oldbytev \ original Osbyte indirection vector, low byte
  590LDY oldbytev+1 \ original Osbyte indirection vector, high byte
  600STX bytev \ restore the Osbyte vector, low byte
  610STY bytev+1 \ restore the Osbyte vector, high byte
  620LDA #&10 \ select ADC channel
  630LDX #&04 \ 4 channels to be sampled
  640JMP osbyte \ Osbyte and return to BASIC
  650.interrupt
  660LDA savereg \ interrupt accumulator save register
  670PHA \ and push it on the stack
  680LDA ifr \ interrupt flag register
  690BPL notuser \ bit 7 is set if VIA-B interrupt
  700AND #&18 \ AND with %00011000, ie. test bits 3 and 4
  710BEQ notuser \ exit if not CB1 or CB2
  720AND #&10 \ AND with %00010000, ie. test CB1
  730BNE xpulse \ bit 4 set for an X direction movement
  740LDA drb \ data register B
  750AND #&04 \ AND with %00000100, ie. test bit 2
  760BNE ydown \ if bit 2 is set then Y is going down
  770INC ycoord \ Y is going up so increment Y coordinate
  780BNE exit \ branch if in the range 1 to 255
  790BEQ decy \ if zero then alter to 255
  800.ydown
  810LDA ycoord \ load Y coordinate
  820BEQ exit \ branch if zero because it can't go any lower
  830.decy
  840DEC ycoord \ reduce Y coordinate by 1
  850JMP exit \ restore interrupt accumulator save register and RTI
  860.xpulse
  870LDA drb \ data register B
  880ROR A \ bit 0 into carry
  890BCC xdown \ X is going down if bit 0 is set - but fudge for joystick simulation
  900INC xcoord \ X is going up if bit 0 is clear - but fudge for joystick simulation
  910BNE exit \ exit if X coordinate is in the range from 1 to 255
  920BEQ decx \ if X coordinate = 0 then make it 255
  930.xdown
  940LDA xcoord \ load X coordinate
  950BEQ exit \ if it is zero it can't go any lower
  960.decx
  970DEC xcoord \ decrease X coordinate by 1
  980.exit
  990PLA \ pull interrupt accumulator save register off the stack
 1000STA savereg \ and restore zero page
 1010RTI \ return from interrupt
 1020.notuser
 1030PLA \ pull the interrupt accumulator save register off the stack
 1040STA savereg \ restore the zero page address
 1050JMP (oldirq1v) \ exit via the original vector
 1060.analogue
 1070PHP \ push the status register
 1080CMP #&80 \ Osbyte &80 is read ADC channel or get buffer status
 1090BNE oldadval \ branch if not Osbyte &80
 1100CPX #&00 \ is this ADVAL(0) ie. read fire buttons?
 1110BEQ firebuttons \ branch to simulate read fire buttons
 1120BPL newadval \ if X = 1 to 4 then simulate ADC conversion
 1130.oldadval
 1140PLP \ pull status register
 1150.original
 1160JMP (oldbytev) \ exit via original Osbyte vector
 1170.newadval
 1180TXA \ X contains channel number (1 to 4)
 1190ROR A \ bit 0 into carry
 1200LDA ycoord \ load Y coordinate
 1210BCC skipxcoord \ branch if ADVAL(1) or ADVAL(3)
 1220LDA xcoord \ load X coordinate
 1230.skipxcoord
 1240TAY \ Y = high byte of 16 bit simulated ADC
 1250AND #&F0 \ AND with %11110000, ie. clear bits 0-3
 1260TAX \ X = low byte of 16 bit simulated ADC
 1270LDA #&80 \ Osbyte &80
 1280PLP \ restore status register
 1290RTS \ return to BASIC
 1300.firebuttons
 1310JSR original \ perform the original ADVAL(0)
 1320TXA \ result of reading fire buttons is in X
 1330PHA \ push X
 1340LDA drb \ data register B
 1350ROL A \ bit 7 into carry
 1360BCC right \ bit 7 clear = right button pressed
 1370ROL A \ bit 6 into carry
 1380BCC centre \ bit 6 clear = centre button pressed
 1390ROL A \ bit 5 into carry
 1400BCS nopress \ bit 5 set = no buttons pressed, clear = left button pressed
 1410PLA \ pull the result of ADVAL(0)
 1420ORA #&01 \ set bit 0
 1430BNE getout \ and return to BASIC
 1440.right
 1450PLA \ pull the result of ADVAL(0)
 1460ORA #&02 \ set bit 1
 1470BNE getout \ and return to BASIC
 1480.centre
 1490PLA \ pull the result of ADVAL(0)
 1500ORA #&03 \ set bits 0 and 1
 1510BNE getout \ and return to BASIC
 1520.nopress
 1530PLA \ pull the result of ADVAL(0)
 1540.getout
 1550TAX \ result bye into X register
 1560LDA #&80 \ Osbyte &80
 1570PLP \ restore status register
 1580RTS \ return to BASIC
 1590.oldirq1v
 1600EQUW &00 \ original irq1 vector
 1610.oldbytev
 1620EQUW &00 \ original Osbyte vector
 1630.xcoord
 1640EQUB &80 \ X coordinate, range 0 to 255
 1650.ycoord
 1660EQUB &80 \ Y coordinate, range 0 to 255
 1670.lastbyte
 1680]
 1690NEXT
 1700CALL mcode
 1710MODE7
 1720mouse$=CHR$141+CHR$132+CHR$157+CHR$131+"Mouse coordinates via ADVAL(0-4)  "+CHR$156
 1730PRINTTAB(0,1)mouse$
 1740PRINTTAB(0,2)mouse$
 1750PRINTTAB(10,6)"Bytes used = &";~(lastbyte-mcode)
 1760ONERROR GOTO 1890
 1770VDU23,1,0;0;0;0;
 1780REPEAT
 1790PRINTTAB(10,10)"X = &";~?xcoord;" "
 1800PRINTTAB(20,10)"Y = &";~?ycoord;" "
 1810adval=ADVAL(0)AND3
 1820PRINTTAB(10,14)"ADVAL(0)AND3 = ";adval
 1830IF adval=2 PRINTTAB(22,17)"Right" ELSE PRINTTAB(22,17)"     "
 1840IF adval=3  PRINTTAB(16,17)"Both" ELSE PRINTTAB(16,17)"    "
 1850IF adval=1 PRINTTAB(10,17)"Left" ELSE PRINTTAB(10,17)"    "
 1860PRINTTAB(2,20)"ADVAL(1) = ";ADVAL(1);"    "TAB(22,20)"ADVAL(2) = ";ADVAL(2);"    "
 1870PRINTTAB(2,22)"ADVAL(3) = ";ADVAL(1);"    "TAB(22,22)"ADVAL(4) = ";ADVAL(4);"    "
 1880UNTIL FALSE
 1890CALL mcode
 1900VDU23,1,1;0;0;0;31,0,23
 1910END

�> ANMOUSE
*� mcode &200 :�: machine code at mcode
7savereg=&FC :�: interrupt accumulator save register
(+irq1v=&204 :�: primary interrupt vector
2,bytev=&20A :�: Osbyte indirection vector
<!drb=&FE60 :�: data register B
F,ddrb=&FE62 :�: data direction register B
P-pcr=&FE6C :�: peripheral control register
Z)ifr=&FE6D :�: interrupt flag register
d+ier=&FE6E :�: interrupt enable register
nosbyte=&FFF4
x� pass=0 � 2 � 2
�P%=mcode
�
[OPT pass
�:LDX irq1v \ current primary interrupt vector, low byte
�=LDY irq1v+1 \ current primary interrupt vector, high byte
�,CPY #interrupt � 256 \ compare high byte
�/BEQ disable \ restore old vector if altered
�6STX oldirq1v \ save original irq1 vector, low byte
�9STY oldirq1v+1 \ save original irq1 vector, high byte
�3LDX bytev \ Osbyte indirection vector, low byte
�6LDY bytev+1 \ Osbyte indirection vector, high byte
�;STX oldbytev \ save Osbyte indirection vector, low byte
�>STY oldbytev+1 \ save Osbyte indirection vector, high byte
�4LDX #interrupt � 256 \ new irq1 vector, low byte
5LDY #interrupt � 256 \ new irq1 vector, high byte
$SEI \ set interrupt disable flag
+STX irq1v \ alter irq1 vector, low byte
".STY irq1v+1 \ alter irq1 vector, high byte
,&CLI \ clear interrupt disable flag
6ALDX #analogue � 256 \ new Osbyte indirection vector, low byte
@BLDY #analogue � 256 \ new Osbyte indirection vector, high byte
J9STX bytev \ alter Osbyte indirection vector, low byte
T<STY bytev+1 \ alter Osbyte indirection vector, high byte
^*LDA #&98 \ %10011000, ie. enable CB1/2
h'STA ier \ interrupt enable register
r)LDA pcr \ peripheral control register
|0� #&0F \ � with %00001111, ie clear bits 4-7
�4�A #&50 \ � with %01010000, ie. set bits 4 and 6
�BSTA pcr \ interrupt on +ve transition, CB2 input, DRB to clear
�LDA #&00 \ user port input
�(STA ddrb \ data direction register B
�!LDA #&10 \ ADC channel select
� LDX #&00 \ sampling disabled
�+JMP osbyte \ Osbyte and return to BASIC
�.disable
�6LDA #&18 \ %00011000, to clear bits 3 and 4 of ier
�1LDX oldirq1v \ original 1rq1 vector, low byte
�4LDY oldirq1v+1 \ original irq1 vector, high byte
�$SEI \ set interrupt disable flag
�'STA ier \ interrupt enable register
)LDA pcr \ peripheral control register
1� #&0F \ � with %00001111, ie. clear bits 4-7
)STA pcr \ peripheral control register
&:STX irq1v \ restore the original irq1 vector, low byte
0=STY irq1v+1 \ restore the original irq1 vector, high byte
:&CLI \ clear interrupt disable flag
D?LDX oldbytev \ original Osbyte indirection vector, low byte
NBLDY oldbytev+1 \ original Osbyte indirection vector, high byte
X3STX bytev \ restore the Osbyte vector, low byte
b6STY bytev+1 \ restore the Osbyte vector, high byte
l!LDA #&10 \ select ADC channel
v'LDX #&04 \ 4 channels to be sampled
�+JMP osbyte \ Osbyte and return to BASIC
�.interrupt
�5LDA savereg \ interrupt accumulator save register
�"PHA \ and push it on the stack
�%LDA ifr \ interrupt flag register
�1BPL notuser \ bit 7 is set if VIA-B interrupt
�4� #&18 \ � with %00011000, ie. test bits 3 and 4
�(BEQ notuser \ exit if not CB1 or CB2
�+� #&10 \ � with %00010000, ie. test CB1
�6BNE xpulse \ bit 4 set for an X direction movement
�LDA drb \ data register B
�-� #&04 \ � with %00000100, ie. test bit 2
�4BNE ydown \ if bit 2 is set then Y is going down
8INC ycoord \ Y is going up so increment Y coordinate
.BNE exit \ branch if in the range 1 to 255
(BEQ decy \ if zero then alter to 255
 
.ydown
*"LDA ycoord \ load Y coordinate
4;BEQ exit \ branch if zero because it can't go any lower
>	.decy
H)DEC ycoord \ reduce Y coordinate by 1
RBJMP exit \ restore interrupt accumulator save register and RTI
\.xpulse
fLDA drb \ data register B
pROR A \ bit 0 into carry
zSBCC xdown \ X is going down if bit 0 is set - but fudge for joystick simulation
�TINC xcoord \ X is going up if bit 0 is clear - but fudge for joystick simulation
�ABNE exit \ exit if X coordinate is in the range from 1 to 255
�3BEQ decx \ if X coordinate = 0 then make it 255
�
.xdown
�"LDA xcoord \ load X coordinate
�2BEQ exit \ if it is zero it can't go any lower
�	.decx
�+DEC xcoord \ decrease X coordinate by 1
�	.exit
�@PLA \ pull interrupt accumulator save register off the stack
�'STA savereg \ and restore zero page
�RTI \ return from interrupt
�.notuser
DPLA \ pull the interrupt accumulator save register off the stack
/STA savereg \ restore the zero page address
1JMP (oldirq1v) \ exit via the original vector
$
.analogue
."PHP \ push the status register
8BCMP #&80 \ Osbyte &80 is read ADC channel or get buffer status
B+BNE oldadval \ branch if not Osbyte &80
L2CPX #&00 \ is this �(0) ie. read fire buttons?
V:BEQ firebuttons \ branch to simulate read fire buttons
`=BPL newadval \ if X = 1 to 4 then simulate ADC conversion
j
.oldadval
tPLP \ pull status register
~
.original
�4JMP (oldbytev) \ exit via original Osbyte vector
�
.newadval
�,TXA \ X contains channel number (1 to 4)
�ROR A \ bit 0 into carry
�"LDA ycoord \ load Y coordinate
�+BCC skipxcoord \ branch if �(1) or �(3)
�"LDA xcoord \ load X coordinate
�.skipxcoord
�/TAY \ Y = high byte of 16 bit simulated ADC
�1� #&F0 \ � with %11110000, ie. clear bits 0-3
�.TAX \ X = low byte of 16 bit simulated ADC
�LDA #&80 \ Osbyte &80
!PLP \ restore status register

RTS \ return to BASIC
.firebuttons
,JSR original \ perform the original �(0)
(0TXA \ result of reading fire buttons is in X
2PHA \ push X
<LDA drb \ data register B
FROL A \ bit 7 into carry
P2BCC right \ bit 7 clear = right button pressed
ZROL A \ bit 6 into carry
d4BCC centre \ bit 6 clear = centre button pressed
nROL A \ bit 5 into carry
xMBCS nopress \ bit 5 set = no buttons pressed, clear = left button pressed
�!PLA \ pull the result of �(0)
��A #&01 \ set bit 0
�$BNE getout \ and return to BASIC
�
.right
�!PLA \ pull the result of �(0)
��A #&02 \ set bit 1
�$BNE getout \ and return to BASIC
�.centre
�!PLA \ pull the result of �(0)
��A #&03 \ set bits 0 and 1
�$BNE getout \ and return to BASIC
�.nopress
�!PLA \ pull the result of �(0)
.getout
$TAX \ result bye into X register
LDA #&80 \ Osbyte &80
"!PLP \ restore status register
,RTS \ return to BASIC
6
.oldirq1v
@#EQUW &00 \ original irq1 vector
J
.oldbytev
T%EQUW &00 \ original Osbyte vector
^.xcoord
h+EQUB &80 \ X coordinate, range 0 to 255
r.ycoord
|+EQUB &80 \ Y coordinate, range 0 to 255
�
.lastbyte
�]
��
�� mcode
��7
�Hmouse$=�141+�132+�157+�131+"Mouse coordinates via ADVAL(0-4)  "+�156
��0,1)mouse$
��0,2)mouse$
�-�10,6)"Bytes used = &";~(lastbyte-mcode)
�
� � �DbG
��23,1,0;0;0;0;
��
� �10,10)"X = &";~?xcoord;" "
 �20,10)"Y = &";~?ycoord;" "
adval=�(0)�3
#�10,14)"ADVAL(0)AND3 = ";adval
&/� adval=2 �22,17)"Right" � �22,17)"     "
0.� adval=3  �16,17)"Both" � �16,17)"    "
:-� adval=1 �10,17)"Left" � �10,17)"    "
DD�2,20)"ADVAL(1) = ";�(1);"    "�22,20)"ADVAL(2) = ";�(2);"    "
ND�2,22)"ADVAL(3) = ";�(1);"    "�22,22)"ADVAL(4) = ";�(4);"    "
X� �
b� mcode
l�23,1,1;0;0;0;31,0,23
v�
�
00000000  0d 00 0a 0e f4 3e 20 41  4e 4d 4f 55 53 45 0d 00  |.....> ANMOUSE..|
00000010  14 2a de 20 6d 63 6f 64  65 20 26 32 30 30 20 3a  |.*. mcode &200 :|
00000020  f4 3a 20 6d 61 63 68 69  6e 65 20 63 6f 64 65 20  |.: machine code |
00000030  61 74 20 6d 63 6f 64 65  0d 00 1e 37 73 61 76 65  |at mcode...7save|
00000040  72 65 67 3d 26 46 43 20  3a f4 3a 20 69 6e 74 65  |reg=&FC :.: inte|
00000050  72 72 75 70 74 20 61 63  63 75 6d 75 6c 61 74 6f  |rrupt accumulato|
00000060  72 20 73 61 76 65 20 72  65 67 69 73 74 65 72 0d  |r save register.|
00000070  00 28 2b 69 72 71 31 76  3d 26 32 30 34 20 3a f4  |.(+irq1v=&204 :.|
00000080  3a 20 70 72 69 6d 61 72  79 20 69 6e 74 65 72 72  |: primary interr|
00000090  75 70 74 20 76 65 63 74  6f 72 0d 00 32 2c 62 79  |upt vector..2,by|
000000a0  74 65 76 3d 26 32 30 41  20 3a f4 3a 20 4f 73 62  |tev=&20A :.: Osb|
000000b0  79 74 65 20 69 6e 64 69  72 65 63 74 69 6f 6e 20  |yte indirection |
000000c0  76 65 63 74 6f 72 0d 00  3c 21 64 72 62 3d 26 46  |vector..<!drb=&F|
000000d0  45 36 30 20 3a f4 3a 20  64 61 74 61 20 72 65 67  |E60 :.: data reg|
000000e0  69 73 74 65 72 20 42 0d  00 46 2c 64 64 72 62 3d  |ister B..F,ddrb=|
000000f0  26 46 45 36 32 20 3a f4  3a 20 64 61 74 61 20 64  |&FE62 :.: data d|
00000100  69 72 65 63 74 69 6f 6e  20 72 65 67 69 73 74 65  |irection registe|
00000110  72 20 42 0d 00 50 2d 70  63 72 3d 26 46 45 36 43  |r B..P-pcr=&FE6C|
00000120  20 3a f4 3a 20 70 65 72  69 70 68 65 72 61 6c 20  | :.: peripheral |
00000130  63 6f 6e 74 72 6f 6c 20  72 65 67 69 73 74 65 72  |control register|
00000140  0d 00 5a 29 69 66 72 3d  26 46 45 36 44 20 3a f4  |..Z)ifr=&FE6D :.|
00000150  3a 20 69 6e 74 65 72 72  75 70 74 20 66 6c 61 67  |: interrupt flag|
00000160  20 72 65 67 69 73 74 65  72 0d 00 64 2b 69 65 72  | register..d+ier|
00000170  3d 26 46 45 36 45 20 3a  f4 3a 20 69 6e 74 65 72  |=&FE6E :.: inter|
00000180  72 75 70 74 20 65 6e 61  62 6c 65 20 72 65 67 69  |rupt enable regi|
00000190  73 74 65 72 0d 00 6e 10  6f 73 62 79 74 65 3d 26  |ster..n.osbyte=&|
000001a0  46 46 46 34 0d 00 78 14  e3 20 70 61 73 73 3d 30  |FFF4..x.. pass=0|
000001b0  20 b8 20 32 20 88 20 32  0d 00 82 0c 50 25 3d 6d  | . 2 . 2....P%=m|
000001c0  63 6f 64 65 0d 00 8c 0d  5b 4f 50 54 20 70 61 73  |code....[OPT pas|
000001d0  73 0d 00 96 3a 4c 44 58  20 69 72 71 31 76 20 5c  |s...:LDX irq1v \|
000001e0  20 63 75 72 72 65 6e 74  20 70 72 69 6d 61 72 79  | current primary|
000001f0  20 69 6e 74 65 72 72 75  70 74 20 76 65 63 74 6f  | interrupt vecto|
00000200  72 2c 20 6c 6f 77 20 62  79 74 65 0d 00 a0 3d 4c  |r, low byte...=L|
00000210  44 59 20 69 72 71 31 76  2b 31 20 5c 20 63 75 72  |DY irq1v+1 \ cur|
00000220  72 65 6e 74 20 70 72 69  6d 61 72 79 20 69 6e 74  |rent primary int|
00000230  65 72 72 75 70 74 20 76  65 63 74 6f 72 2c 20 68  |errupt vector, h|
00000240  69 67 68 20 62 79 74 65  0d 00 aa 2c 43 50 59 20  |igh byte...,CPY |
00000250  23 69 6e 74 65 72 72 75  70 74 20 81 20 32 35 36  |#interrupt . 256|
00000260  20 5c 20 63 6f 6d 70 61  72 65 20 68 69 67 68 20  | \ compare high |
00000270  62 79 74 65 0d 00 b4 2f  42 45 51 20 64 69 73 61  |byte.../BEQ disa|
00000280  62 6c 65 20 5c 20 72 65  73 74 6f 72 65 20 6f 6c  |ble \ restore ol|
00000290  64 20 76 65 63 74 6f 72  20 69 66 20 61 6c 74 65  |d vector if alte|
000002a0  72 65 64 0d 00 be 36 53  54 58 20 6f 6c 64 69 72  |red...6STX oldir|
000002b0  71 31 76 20 5c 20 73 61  76 65 20 6f 72 69 67 69  |q1v \ save origi|
000002c0  6e 61 6c 20 69 72 71 31  20 76 65 63 74 6f 72 2c  |nal irq1 vector,|
000002d0  20 6c 6f 77 20 62 79 74  65 0d 00 c8 39 53 54 59  | low byte...9STY|
000002e0  20 6f 6c 64 69 72 71 31  76 2b 31 20 5c 20 73 61  | oldirq1v+1 \ sa|
000002f0  76 65 20 6f 72 69 67 69  6e 61 6c 20 69 72 71 31  |ve original irq1|
00000300  20 76 65 63 74 6f 72 2c  20 68 69 67 68 20 62 79  | vector, high by|
00000310  74 65 0d 00 d2 33 4c 44  58 20 62 79 74 65 76 20  |te...3LDX bytev |
00000320  5c 20 4f 73 62 79 74 65  20 69 6e 64 69 72 65 63  |\ Osbyte indirec|
00000330  74 69 6f 6e 20 76 65 63  74 6f 72 2c 20 6c 6f 77  |tion vector, low|
00000340  20 62 79 74 65 0d 00 dc  36 4c 44 59 20 62 79 74  | byte...6LDY byt|
00000350  65 76 2b 31 20 5c 20 4f  73 62 79 74 65 20 69 6e  |ev+1 \ Osbyte in|
00000360  64 69 72 65 63 74 69 6f  6e 20 76 65 63 74 6f 72  |direction vector|
00000370  2c 20 68 69 67 68 20 62  79 74 65 0d 00 e6 3b 53  |, high byte...;S|
00000380  54 58 20 6f 6c 64 62 79  74 65 76 20 5c 20 73 61  |TX oldbytev \ sa|
00000390  76 65 20 4f 73 62 79 74  65 20 69 6e 64 69 72 65  |ve Osbyte indire|
000003a0  63 74 69 6f 6e 20 76 65  63 74 6f 72 2c 20 6c 6f  |ction vector, lo|
000003b0  77 20 62 79 74 65 0d 00  f0 3e 53 54 59 20 6f 6c  |w byte...>STY ol|
000003c0  64 62 79 74 65 76 2b 31  20 5c 20 73 61 76 65 20  |dbytev+1 \ save |
000003d0  4f 73 62 79 74 65 20 69  6e 64 69 72 65 63 74 69  |Osbyte indirecti|
000003e0  6f 6e 20 76 65 63 74 6f  72 2c 20 68 69 67 68 20  |on vector, high |
000003f0  62 79 74 65 0d 00 fa 34  4c 44 58 20 23 69 6e 74  |byte...4LDX #int|
00000400  65 72 72 75 70 74 20 83  20 32 35 36 20 5c 20 6e  |errupt . 256 \ n|
00000410  65 77 20 69 72 71 31 20  76 65 63 74 6f 72 2c 20  |ew irq1 vector, |
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00001c10  0d ff                                             |..|
00001c12
01-01-89/ANMOUSE.m0
01-01-89/ANMOUSE.m1
01-01-89/ANMOUSE.m2
01-01-89/ANMOUSE.m4
01-01-89/ANMOUSE.m5