Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_199201.adf » January92 » !AWJan92/Goodies/JamesPond/!Read_Me/!run

!AWJan92/Goodies/JamesPond/!Read_Me/!run

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_199201.adf » January92
Filename: !AWJan92/Goodies/JamesPond/!Read_Me/!run
Read OK:
File size: 058E bytes
Load address: 0000
Exec address: 0000
File contents
Echo <22> <0>
Echo       James Pond (Demo). Archimedes Version By Krisalis Software Ltd.
Echo 
Echo   A millpond is being polluted by radioactive waste canisters which
Echo have been dumped in it. Trapped in the pond are seven innocent little
Echo pink fishies who are gradually becoming mutated into nasty little
Echo fanged psycho-fish. Find each fish and lead him to the level's entrance
Echo pipe so that he can escape. When a fish is touched he will follow Pond
Echo closely, however these fish aren't as intelligent as our hero and he 
Echo must wait for them before he can change sections otherwise they will
Echo become lost! At least five fish must be saved.
Echo
Echo   Pond can be controlled via the keyboard or with a joystick. Serial
Echo port joystick owners should install the module which was supplied with
Echo their joystick. RTFM joystick owners should click on the joystick icon
Echo in the main directory. Now double click the !JamesPond icon to load
Echo the game. Keyboard controls are as follows :-
Echo
Echo   Z = Left,  X = Right,  P = Up,  L = Down, Space = Bubble/Fire Weapon
Echo
Echo   F1 = Volume Up, F2 = Volume Down, F3 = Max. Volume, F4 = Min. Volume
Echo       Tab = Pause, Escape (During Game) = Return to title screen.
Echo                Escape (During Titles) = Exit from demo.        
Echo
Echo   This demo represents 6% of the total game, and has the secret chambers
Echo disabled.
00000000  45 63 68 6f 20 3c 32 32  3e 20 3c 30 3e 0a 45 63  |Echo <22> <0>.Ec|
00000010  68 6f 20 20 20 20 20 20  20 4a 61 6d 65 73 20 50  |ho       James P|
00000020  6f 6e 64 20 28 44 65 6d  6f 29 2e 20 41 72 63 68  |ond (Demo). Arch|
00000030  69 6d 65 64 65 73 20 56  65 72 73 69 6f 6e 20 42  |imedes Version B|
00000040  79 20 4b 72 69 73 61 6c  69 73 20 53 6f 66 74 77  |y Krisalis Softw|
00000050  61 72 65 20 4c 74 64 2e  0a 45 63 68 6f 20 0a 45  |are Ltd..Echo .E|
00000060  63 68 6f 20 20 20 41 20  6d 69 6c 6c 70 6f 6e 64  |cho   A millpond|
00000070  20 69 73 20 62 65 69 6e  67 20 70 6f 6c 6c 75 74  | is being pollut|
00000080  65 64 20 62 79 20 72 61  64 69 6f 61 63 74 69 76  |ed by radioactiv|
00000090  65 20 77 61 73 74 65 20  63 61 6e 69 73 74 65 72  |e waste canister|
000000a0  73 20 77 68 69 63 68 0a  45 63 68 6f 20 68 61 76  |s which.Echo hav|
000000b0  65 20 62 65 65 6e 20 64  75 6d 70 65 64 20 69 6e  |e been dumped in|
000000c0  20 69 74 2e 20 54 72 61  70 70 65 64 20 69 6e 20  | it. Trapped in |
000000d0  74 68 65 20 70 6f 6e 64  20 61 72 65 20 73 65 76  |the pond are sev|
000000e0  65 6e 20 69 6e 6e 6f 63  65 6e 74 20 6c 69 74 74  |en innocent litt|
000000f0  6c 65 0a 45 63 68 6f 20  70 69 6e 6b 20 66 69 73  |le.Echo pink fis|
00000100  68 69 65 73 20 77 68 6f  20 61 72 65 20 67 72 61  |hies who are gra|
00000110  64 75 61 6c 6c 79 20 62  65 63 6f 6d 69 6e 67 20  |dually becoming |
00000120  6d 75 74 61 74 65 64 20  69 6e 74 6f 20 6e 61 73  |mutated into nas|
00000130  74 79 20 6c 69 74 74 6c  65 0a 45 63 68 6f 20 66  |ty little.Echo f|
00000140  61 6e 67 65 64 20 70 73  79 63 68 6f 2d 66 69 73  |anged psycho-fis|
00000150  68 2e 20 46 69 6e 64 20  65 61 63 68 20 66 69 73  |h. Find each fis|
00000160  68 20 61 6e 64 20 6c 65  61 64 20 68 69 6d 20 74  |h and lead him t|
00000170  6f 20 74 68 65 20 6c 65  76 65 6c 27 73 20 65 6e  |o the level's en|
00000180  74 72 61 6e 63 65 0a 45  63 68 6f 20 70 69 70 65  |trance.Echo pipe|
00000190  20 73 6f 20 74 68 61 74  20 68 65 20 63 61 6e 20  | so that he can |
000001a0  65 73 63 61 70 65 2e 20  57 68 65 6e 20 61 20 66  |escape. When a f|
000001b0  69 73 68 20 69 73 20 74  6f 75 63 68 65 64 20 68  |ish is touched h|
000001c0  65 20 77 69 6c 6c 20 66  6f 6c 6c 6f 77 20 50 6f  |e will follow Po|
000001d0  6e 64 0a 45 63 68 6f 20  63 6c 6f 73 65 6c 79 2c  |nd.Echo closely,|
000001e0  20 68 6f 77 65 76 65 72  20 74 68 65 73 65 20 66  | however these f|
000001f0  69 73 68 20 61 72 65 6e  27 74 20 61 73 20 69 6e  |ish aren't as in|
00000200  74 65 6c 6c 69 67 65 6e  74 20 61 73 20 6f 75 72  |telligent as our|
00000210  20 68 65 72 6f 20 61 6e  64 20 68 65 20 0a 45 63  | hero and he .Ec|
00000220  68 6f 20 6d 75 73 74 20  77 61 69 74 20 66 6f 72  |ho must wait for|
00000230  20 74 68 65 6d 20 62 65  66 6f 72 65 20 68 65 20  | them before he |
00000240  63 61 6e 20 63 68 61 6e  67 65 20 73 65 63 74 69  |can change secti|
00000250  6f 6e 73 20 6f 74 68 65  72 77 69 73 65 20 74 68  |ons otherwise th|
00000260  65 79 20 77 69 6c 6c 0a  45 63 68 6f 20 62 65 63  |ey will.Echo bec|
00000270  6f 6d 65 20 6c 6f 73 74  21 20 41 74 20 6c 65 61  |ome lost! At lea|
00000280  73 74 20 66 69 76 65 20  66 69 73 68 20 6d 75 73  |st five fish mus|
00000290  74 20 62 65 20 73 61 76  65 64 2e 0a 45 63 68 6f  |t be saved..Echo|
000002a0  0a 45 63 68 6f 20 20 20  50 6f 6e 64 20 63 61 6e  |.Echo   Pond can|
000002b0  20 62 65 20 63 6f 6e 74  72 6f 6c 6c 65 64 20 76  | be controlled v|
000002c0  69 61 20 74 68 65 20 6b  65 79 62 6f 61 72 64 20  |ia the keyboard |
000002d0  6f 72 20 77 69 74 68 20  61 20 6a 6f 79 73 74 69  |or with a joysti|
000002e0  63 6b 2e 20 53 65 72 69  61 6c 0a 45 63 68 6f 20  |ck. Serial.Echo |
000002f0  70 6f 72 74 20 6a 6f 79  73 74 69 63 6b 20 6f 77  |port joystick ow|
00000300  6e 65 72 73 20 73 68 6f  75 6c 64 20 69 6e 73 74  |ners should inst|
00000310  61 6c 6c 20 74 68 65 20  6d 6f 64 75 6c 65 20 77  |all the module w|
00000320  68 69 63 68 20 77 61 73  20 73 75 70 70 6c 69 65  |hich was supplie|
00000330  64 20 77 69 74 68 0a 45  63 68 6f 20 74 68 65 69  |d with.Echo thei|
00000340  72 20 6a 6f 79 73 74 69  63 6b 2e 20 52 54 46 4d  |r joystick. RTFM|
00000350  20 6a 6f 79 73 74 69 63  6b 20 6f 77 6e 65 72 73  | joystick owners|
00000360  20 73 68 6f 75 6c 64 20  63 6c 69 63 6b 20 6f 6e  | should click on|
00000370  20 74 68 65 20 6a 6f 79  73 74 69 63 6b 20 69 63  | the joystick ic|
00000380  6f 6e 0a 45 63 68 6f 20  69 6e 20 74 68 65 20 6d  |on.Echo in the m|
00000390  61 69 6e 20 64 69 72 65  63 74 6f 72 79 2e 20 4e  |ain directory. N|
000003a0  6f 77 20 64 6f 75 62 6c  65 20 63 6c 69 63 6b 20  |ow double click |
000003b0  74 68 65 20 21 4a 61 6d  65 73 50 6f 6e 64 20 69  |the !JamesPond i|
000003c0  63 6f 6e 20 74 6f 20 6c  6f 61 64 0a 45 63 68 6f  |con to load.Echo|
000003d0  20 74 68 65 20 67 61 6d  65 2e 20 4b 65 79 62 6f  | the game. Keybo|
000003e0  61 72 64 20 63 6f 6e 74  72 6f 6c 73 20 61 72 65  |ard controls are|
000003f0  20 61 73 20 66 6f 6c 6c  6f 77 73 20 3a 2d 0a 45  | as follows :-.E|
00000400  63 68 6f 0a 45 63 68 6f  20 20 20 5a 20 3d 20 4c  |cho.Echo   Z = L|
00000410  65 66 74 2c 20 20 58 20  3d 20 52 69 67 68 74 2c  |eft,  X = Right,|
00000420  20 20 50 20 3d 20 55 70  2c 20 20 4c 20 3d 20 44  |  P = Up,  L = D|
00000430  6f 77 6e 2c 20 53 70 61  63 65 20 3d 20 42 75 62  |own, Space = Bub|
00000440  62 6c 65 2f 46 69 72 65  20 57 65 61 70 6f 6e 0a  |ble/Fire Weapon.|
00000450  45 63 68 6f 0a 45 63 68  6f 20 20 20 46 31 20 3d  |Echo.Echo   F1 =|
00000460  20 56 6f 6c 75 6d 65 20  55 70 2c 20 46 32 20 3d  | Volume Up, F2 =|
00000470  20 56 6f 6c 75 6d 65 20  44 6f 77 6e 2c 20 46 33  | Volume Down, F3|
00000480  20 3d 20 4d 61 78 2e 20  56 6f 6c 75 6d 65 2c 20  | = Max. Volume, |
00000490  46 34 20 3d 20 4d 69 6e  2e 20 56 6f 6c 75 6d 65  |F4 = Min. Volume|
000004a0  0a 45 63 68 6f 20 20 20  20 20 20 20 54 61 62 20  |.Echo       Tab |
000004b0  3d 20 50 61 75 73 65 2c  20 45 73 63 61 70 65 20  |= Pause, Escape |
000004c0  28 44 75 72 69 6e 67 20  47 61 6d 65 29 20 3d 20  |(During Game) = |
000004d0  52 65 74 75 72 6e 20 74  6f 20 74 69 74 6c 65 20  |Return to title |
000004e0  73 63 72 65 65 6e 2e 0a  45 63 68 6f 20 20 20 20  |screen..Echo    |
000004f0  20 20 20 20 20 20 20 20  20 20 20 20 45 73 63 61  |            Esca|
00000500  70 65 20 28 44 75 72 69  6e 67 20 54 69 74 6c 65  |pe (During Title|
00000510  73 29 20 3d 20 45 78 69  74 20 66 72 6f 6d 20 64  |s) = Exit from d|
00000520  65 6d 6f 2e 20 20 20 20  20 20 20 20 0a 45 63 68  |emo.        .Ech|
00000530  6f 0a 45 63 68 6f 20 20  20 54 68 69 73 20 64 65  |o.Echo   This de|
00000540  6d 6f 20 72 65 70 72 65  73 65 6e 74 73 20 36 25  |mo represents 6%|
00000550  20 6f 66 20 74 68 65 20  74 6f 74 61 6c 20 67 61  | of the total ga|
00000560  6d 65 2c 20 61 6e 64 20  68 61 73 20 74 68 65 20  |me, and has the |
00000570  73 65 63 72 65 74 20 63  68 61 6d 62 65 72 73 0a  |secret chambers.|
00000580  45 63 68 6f 20 64 69 73  61 62 6c 65 64 2e        |Echo disabled.|
0000058e