Home » Personal collection » Acorn ADFS disks » Electron » Digital_pictures_2.ADF » GAMES1/HEXPLODE
GAMES1/HEXPLODE
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron » Digital_pictures_2.ADF |
Filename: | GAMES1/HEXPLODE |
Read OK: | ✔ |
File size: | 0758 bytes |
Load address: | FFFF0E00 |
Exec address: | FFFF8023 |
File contents
10 REM HEXPLODE 30MODE5 40VDU 19,1,3,0,0,0 50VDU 19,2,2,0,0,0 60VDU 19,3,1,0,0,0 70DIM PLAYC%(4,4),MAXC%(4,4),SC%(2) 80REPEAT:RESTORE 160 90FOR X%=0TO4 100FOR Y%=0TO4 110PLAYC%(X%,Y%)=0 120READ MAXC%(X%,Y%) 130NEXT:NEXT 140PLAYER%=1 150SC%(0)=0:SC%(2)=0 160DATA 2,4,4,4,3 170DATA 4,6,6,6,4 180DATA 4,6,6,6,4 190DATA 4,6,6,6,4 200DATA 3,4,4,4,2 210PROCDRAWGRID 220REPEAT 230PLAYER%=PLAYER%*-1 240GCOL0,PLAYER%+2 250COLOUR PLAYER%+2 260REPEAT 270REPEAT 280PRINTTAB(0,3);SPC(19) 290INPUTTAB(0,3)"Your Move ",SHEX$ 300X%=ASC(LEFT$(SHEX$,1))-65 310Y%=ASC(RIGHT$(SHEX$,1))-49 320UNTIL FNRANGEOK(X%,Y%) 330UNTIL FNCHECKOWN(X%,Y%) 340SC%(PLAYER%+1)=SC%(PLAYER%+1)+1 350UNTIL FNEXPLODE(X%,Y%) 360INPUTTAB(0,3) "You Win "'"Another Game (Y/N) "Y$ 370UNTIL Y$<>"Y" 380MODE6 390END 410DEF FNRANGEOK(X%,Y%) 420 =NOT(X%<0 OR X%>4 OR Y%<0 OR Y%>4) 440DEF FNCHECKOWN(X%,Y%) 450=PLAYC%(X%,Y%)*PLAYER%>=0 480DEF FNEXPLODE(X%,Y%) 490IF NOT FNRANGEOK(X%,Y%) THEN =FALSE 500IF NOT FNCHECKOWN(X%,Y%) THEN SC%(PLAYER%+1)=SC%(PLAYER%+1)+ABS(PLAYC%(X%,Y%)):SC%(PLAYER%*-1+1)=SC%(PLAYER%*-1+1)-ABS(PLAYC%(X%,Y%)) 510PLAYC%(X%,Y%)=(ABS(PLAYC%(X%,Y%))+1)*PLAYER% 520IF ABS(PLAYC%(X%,Y%))<MAXC%(X%,Y%) THEN PROCPHEX(X%,Y%):=FALSE 530PLAYC%(X%,Y%)=0 540PROCPHEX(X%,Y%) 560IF FNEXPLODE(X%,Y%-1) THEN =TRUE 570IF FNEXPLODE(X%,Y%+1) THEN =TRUE 580IF FNEXPLODE(X%+1,Y%-1) THEN =TRUE 590IF FNEXPLODE(X%+1,Y%) THEN =TRUE 600IF FNEXPLODE(X%-1,Y%) THEN =TRUE 610IF FNEXPLODE(X%-1,Y%+1) THEN =TRUE 620IF SC%((PLAYER%*-1)+1)<=0 THEN =TRUE 630=FALSE 640DEF PROCDRAWGRID 660CLG 670GCOL0,2 680COLOUR2 690PRINTTAB(14,7);"SCORE" 700FOR X%=0TO4 710FOR Y%=0TO4 720MOVE X%*96+224+Y%*96,Y%*64+288-X%*64 730PLOT 1,-32,64 740PLOT 1,32,64 750PLOT 1,64,0 760PLOT 1,32,-64 770PLOT 1,-32,-64 780PLOT 1,-64,0 790NEXT:NEXT 800VDU5 810FOR Y%=0TO1 820FOR X%=0TO4 830MOVE X%*96+704-Y%*576,Y%*384+X%*64+48 840VDU65+X% 850MOVE X%*96+704-Y%*576,(Y%EOR 1)*384-X%*64+304 860VDU 49+X% 870NEXT:NEXT 880MOVE 160,992 890PRINT"H E X P L O D E" 900VDU4 910ENDPROC 920DEF PROCPHEX(X%,Y%) 940@%=1 950VDU5 960MOVE(X%+Y%)*96+288,(X%-Y%)*64+368 970VDU127 980IF PLAYC%(X%,Y%)<>0 THEN PRINT ABS(PLAYC%(X%,Y%)) 990VDU4 1000@%=2 1010COLOUR1 1020PRINTTAB(16,9);SC%(0);" " 1030COLOUR3 1040PRINTTAB(16,11);SC%(2);" " 1050COLOUR PLAYER%+2 1060ENDPROC
� HEXPLODE �5 (� 19,1,3,0,0,0 2� 19,2,2,0,0,0 <� 19,3,1,0,0,0 F#� PLAYC%(4,4),MAXC%(4,4),SC%(2) P�:� �t`@ Z� X%=0�4 d � Y%=0�4 nPLAYC%(X%,Y%)=0 x� MAXC%(X%,Y%) ��:� � PLAYER%=1 �SC%(0)=0:SC%(2)=0 �� 2,4,4,4,3 �� 4,6,6,6,4 �� 4,6,6,6,4 �� 4,6,6,6,4 �� 3,4,4,4,2 � �DRAWGRID �� �PLAYER%=PLAYER%*-1 ��0,PLAYER%+2 �� PLAYER%+2 � � �0,3);�(19) "�0,3)"Your Move ",SHEX$ ,X%=�(�SHEX$,1))-65 6Y%=�(�SHEX$,1))-49 @� �RANGEOK(X%,Y%) J� �CHECKOWN(X%,Y%) T#SC%(PLAYER%+1)=SC%(PLAYER%+1)+1 ^� �EXPLODE(X%,Y%) h7�0,3) "You Win "'"Another Game (Y/N) "Y$ r � Y$<>"Y" |�6 �� �� �RANGEOK(X%,Y%) �" =�(X%<0 � X%>4 � Y%<0 � Y%>4) �� �CHECKOWN(X%,Y%) �=PLAYC%(X%,Y%)*PLAYER%>=0 �� �EXPLODE(X%,Y%) �� � �RANGEOK(X%,Y%) � =� �~� � �CHECKOWN(X%,Y%) � SC%(PLAYER%+1)=SC%(PLAYER%+1)+�(PLAYC%(X%,Y%)):SC%(PLAYER%*-1+1)=SC%(PLAYER%*-1+1)-�(PLAYC%(X%,Y%)) �.PLAYC%(X%,Y%)=(�(PLAYC%(X%,Y%))+1)*PLAYER% 5� �(PLAYC%(X%,Y%))<MAXC%(X%,Y%) � �PHEX(X%,Y%):=� PLAYC%(X%,Y%)=0 �PHEX(X%,Y%) 0� �EXPLODE(X%,Y%-1) � =� :� �EXPLODE(X%,Y%+1) � =� D� �EXPLODE(X%+1,Y%-1) � =� N� �EXPLODE(X%+1,Y%) � =� X� �EXPLODE(X%-1,Y%) � =� b� �EXPLODE(X%-1,Y%+1) � =� l!� SC%((PLAYER%*-1)+1)<=0 � =� v=� �� �DRAWGRID �� ��0,2 ��2 ��14,7);"SCORE" �� X%=0�4 �� Y%=0�4 �%� X%*96+224+Y%*96,Y%*64+288-X%*64 �� 1,-32,64 � � 1,32,64 �� 1,64,0 �� 1,32,-64 � 1,-32,-64 � 1,-64,0 �:� �5 *� Y%=0�1 4� X%=0�4 >&� X%*96+704-Y%*576,Y%*384+X%*64+48 H �65+X% R,� X%*96+704-Y%*576,(Y%� 1)*384-X%*64+304 \� 49+X% f�:� p � 160,992 z�"H E X P L O D E" ��4 �� �� �PHEX(X%,Y%) �@%=1 ��5 �"�(X%+Y%)*96+288,(X%-Y%)*64+368 ��127 �-� PLAYC%(X%,Y%)<>0 � � �(PLAYC%(X%,Y%)) ��4 �@%=2 ��1 ��16,9);SC%(0);" " �3 �16,11);SC%(2);" " � PLAYER%+2 $� �
00000000 0d 00 0a 0f 20 f4 20 48 45 58 50 4c 4f 44 45 0d |.... . HEXPLODE.| 00000010 00 1e 06 eb 35 0d 00 28 12 ef 20 31 39 2c 31 2c |....5..(.. 19,1,| 00000020 33 2c 30 2c 30 2c 30 0d 00 32 12 ef 20 31 39 2c |3,0,0,0..2.. 19,| 00000030 32 2c 32 2c 30 2c 30 2c 30 0d 00 3c 12 ef 20 31 |2,2,0,0,0..<.. 1| 00000040 39 2c 33 2c 31 2c 30 2c 30 2c 30 0d 00 46 23 de |9,3,1,0,0,0..F#.| 00000050 20 50 4c 41 59 43 25 28 34 2c 34 29 2c 4d 41 58 | PLAYC%(4,4),MAX| 00000060 43 25 28 34 2c 34 29 2c 53 43 25 28 32 29 0d 00 |C%(4,4),SC%(2)..| 00000070 50 0c f5 3a f7 20 8d 74 60 40 0d 00 5a 0c e3 20 |P..:. .t`@..Z.. | 00000080 58 25 3d 30 b8 34 0d 00 64 0d e3 20 59 25 3d 30 |X%=0.4..d.. Y%=0| 00000090 b8 34 20 0d 00 6e 14 50 4c 41 59 43 25 28 58 25 |.4 ..n.PLAYC%(X%| 000000a0 2c 59 25 29 3d 30 20 0d 00 78 12 f3 20 4d 41 58 |,Y%)=0 ..x.. MAX| 000000b0 43 25 28 58 25 2c 59 25 29 0d 00 82 07 ed 3a ed |C%(X%,Y%).....:.| 000000c0 0d 00 8c 0d 50 4c 41 59 45 52 25 3d 31 0d 00 96 |....PLAYER%=1...| 000000d0 15 53 43 25 28 30 29 3d 30 3a 53 43 25 28 32 29 |.SC%(0)=0:SC%(2)| 000000e0 3d 30 0d 00 a0 0f dc 20 32 2c 34 2c 34 2c 34 2c |=0..... 2,4,4,4,| 000000f0 33 0d 00 aa 0f dc 20 34 2c 36 2c 36 2c 36 2c 34 |3..... 4,6,6,6,4| 00000100 0d 00 b4 0f dc 20 34 2c 36 2c 36 2c 36 2c 34 0d |..... 4,6,6,6,4.| 00000110 00 be 0f dc 20 34 2c 36 2c 36 2c 36 2c 34 0d 00 |.... 4,6,6,6,4..| 00000120 c8 0f dc 20 33 2c 34 2c 34 2c 34 2c 32 0d 00 d2 |... 3,4,4,4,2...| 00000130 0d f2 44 52 41 57 47 52 49 44 0d 00 dc 05 f5 0d |..DRAWGRID......| 00000140 00 e6 16 50 4c 41 59 45 52 25 3d 50 4c 41 59 45 |...PLAYER%=PLAYE| 00000150 52 25 2a 2d 31 0d 00 f0 10 e6 30 2c 50 4c 41 59 |R%*-1.....0,PLAY| 00000160 45 52 25 2b 32 0d 00 fa 0f fb 20 50 4c 41 59 45 |ER%+2..... PLAYE| 00000170 52 25 2b 32 0d 01 04 05 f5 0d 01 0e 05 f5 0d 01 |R%+2............| 00000180 18 10 f1 8a 30 2c 33 29 3b 89 28 31 39 29 0d 01 |....0,3);.(19)..| 00000190 22 1c e8 8a 30 2c 33 29 22 59 6f 75 72 20 4d 6f |"...0,3)"Your Mo| 000001a0 76 65 20 22 2c 53 48 45 58 24 0d 01 2c 16 58 25 |ve ",SHEX$..,.X%| 000001b0 3d 97 28 c0 53 48 45 58 24 2c 31 29 29 2d 36 35 |=.(.SHEX$,1))-65| 000001c0 0d 01 36 16 59 25 3d 97 28 c2 53 48 45 58 24 2c |..6.Y%=.(.SHEX$,| 000001d0 31 29 29 2d 34 39 0d 01 40 15 fd 20 a4 52 41 4e |1))-49..@.. .RAN| 000001e0 47 45 4f 4b 28 58 25 2c 59 25 29 0d 01 4a 16 fd |GEOK(X%,Y%)..J..| 000001f0 20 a4 43 48 45 43 4b 4f 57 4e 28 58 25 2c 59 25 | .CHECKOWN(X%,Y%| 00000200 29 0d 01 54 23 53 43 25 28 50 4c 41 59 45 52 25 |)..T#SC%(PLAYER%| 00000210 2b 31 29 3d 53 43 25 28 50 4c 41 59 45 52 25 2b |+1)=SC%(PLAYER%+| 00000220 31 29 2b 31 0d 01 5e 15 fd 20 a4 45 58 50 4c 4f |1)+1..^.. .EXPLO| 00000230 44 45 28 58 25 2c 59 25 29 0d 01 68 37 e8 8a 30 |DE(X%,Y%)..h7..0| 00000240 2c 33 29 20 22 59 6f 75 20 57 69 6e 20 20 20 20 |,3) "You Win | 00000250 20 20 20 20 20 20 20 22 27 22 41 6e 6f 74 68 65 | "'"Anothe| 00000260 72 20 47 61 6d 65 20 28 59 2f 4e 29 20 22 59 24 |r Game (Y/N) "Y$| 00000270 0d 01 72 0d fd 20 59 24 3c 3e 22 59 22 0d 01 7c |..r.. Y$<>"Y"..|| 00000280 06 eb 36 0d 01 86 05 e0 0d 01 9a 15 dd 20 a4 52 |..6.......... .R| 00000290 41 4e 47 45 4f 4b 28 58 25 2c 59 25 29 0d 01 a4 |ANGEOK(X%,Y%)...| 000002a0 22 20 3d ac 28 58 25 3c 30 20 84 20 58 25 3e 34 |" =.(X%<0 . X%>4| 000002b0 20 84 20 59 25 3c 30 20 84 20 59 25 3e 34 29 0d | . Y%<0 . Y%>4).| 000002c0 01 b8 16 dd 20 a4 43 48 45 43 4b 4f 57 4e 28 58 |.... .CHECKOWN(X| 000002d0 25 2c 59 25 29 0d 01 c2 1d 3d 50 4c 41 59 43 25 |%,Y%)....=PLAYC%| 000002e0 28 58 25 2c 59 25 29 2a 50 4c 41 59 45 52 25 3e |(X%,Y%)*PLAYER%>| 000002f0 3d 30 0d 01 e0 15 dd 20 a4 45 58 50 4c 4f 44 45 |=0..... .EXPLODE| 00000300 28 58 25 2c 59 25 29 0d 01 ea 1c e7 20 ac 20 a4 |(X%,Y%)..... . .| 00000310 52 41 4e 47 45 4f 4b 28 58 25 2c 59 25 29 20 8c |RANGEOK(X%,Y%) .| 00000320 20 3d a3 0d 01 f4 7e e7 20 ac 20 a4 43 48 45 43 | =....~. . .CHEC| 00000330 4b 4f 57 4e 28 58 25 2c 59 25 29 20 8c 20 53 43 |KOWN(X%,Y%) . SC| 00000340 25 28 50 4c 41 59 45 52 25 2b 31 29 3d 53 43 25 |%(PLAYER%+1)=SC%| 00000350 28 50 4c 41 59 45 52 25 2b 31 29 2b 94 28 50 4c |(PLAYER%+1)+.(PL| 00000360 41 59 43 25 28 58 25 2c 59 25 29 29 3a 53 43 25 |AYC%(X%,Y%)):SC%| 00000370 28 50 4c 41 59 45 52 25 2a 2d 31 2b 31 29 3d 53 |(PLAYER%*-1+1)=S| 00000380 43 25 28 50 4c 41 59 45 52 25 2a 2d 31 2b 31 29 |C%(PLAYER%*-1+1)| 00000390 2d 94 28 50 4c 41 59 43 25 28 58 25 2c 59 25 29 |-.(PLAYC%(X%,Y%)| 000003a0 29 0d 01 fe 2e 50 4c 41 59 43 25 28 58 25 2c 59 |)....PLAYC%(X%,Y| 000003b0 25 29 3d 28 94 28 50 4c 41 59 43 25 28 58 25 2c |%)=(.(PLAYC%(X%,| 000003c0 59 25 29 29 2b 31 29 2a 50 4c 41 59 45 52 25 0d |Y%))+1)*PLAYER%.| 000003d0 02 08 35 e7 20 94 28 50 4c 41 59 43 25 28 58 25 |..5. .(PLAYC%(X%| 000003e0 2c 59 25 29 29 3c 4d 41 58 43 25 28 58 25 2c 59 |,Y%))<MAXC%(X%,Y| 000003f0 25 29 20 8c 20 f2 50 48 45 58 28 58 25 2c 59 25 |%) . .PHEX(X%,Y%| 00000400 29 3a 3d a3 0d 02 12 13 50 4c 41 59 43 25 28 58 |):=.....PLAYC%(X| 00000410 25 2c 59 25 29 3d 30 0d 02 1c 10 f2 50 48 45 58 |%,Y%)=0.....PHEX| 00000420 28 58 25 2c 59 25 29 0d 02 30 1c e7 20 a4 45 58 |(X%,Y%)..0.. .EX| 00000430 50 4c 4f 44 45 28 58 25 2c 59 25 2d 31 29 20 8c |PLODE(X%,Y%-1) .| 00000440 20 3d b9 0d 02 3a 1c e7 20 a4 45 58 50 4c 4f 44 | =...:.. .EXPLOD| 00000450 45 28 58 25 2c 59 25 2b 31 29 20 8c 20 3d b9 0d |E(X%,Y%+1) . =..| 00000460 02 44 1f e7 20 a4 45 58 50 4c 4f 44 45 28 58 25 |.D.. .EXPLODE(X%| 00000470 2b 31 2c 59 25 2d 31 29 20 8c 20 3d b9 20 0d 02 |+1,Y%-1) . =. ..| 00000480 4e 1c e7 20 a4 45 58 50 4c 4f 44 45 28 58 25 2b |N.. .EXPLODE(X%+| 00000490 31 2c 59 25 29 20 8c 20 3d b9 0d 02 58 1c e7 20 |1,Y%) . =...X.. | 000004a0 a4 45 58 50 4c 4f 44 45 28 58 25 2d 31 2c 59 25 |.EXPLODE(X%-1,Y%| 000004b0 29 20 8c 20 3d b9 0d 02 62 1e e7 20 a4 45 58 50 |) . =...b.. .EXP| 000004c0 4c 4f 44 45 28 58 25 2d 31 2c 59 25 2b 31 29 20 |LODE(X%-1,Y%+1) | 000004d0 8c 20 3d b9 0d 02 6c 21 e7 20 53 43 25 28 28 50 |. =...l!. SC%((P| 000004e0 4c 41 59 45 52 25 2a 2d 31 29 2b 31 29 3c 3d 30 |LAYER%*-1)+1)<=0| 000004f0 20 8c 20 3d b9 0d 02 76 06 3d a3 0d 02 80 0f dd | . =...v.=......| 00000500 20 f2 44 52 41 57 47 52 49 44 0d 02 94 05 da 0d | .DRAWGRID......| 00000510 02 9e 08 e6 30 2c 32 0d 02 a8 06 fb 32 0d 02 b2 |....0,2.....2...| 00000520 13 f1 8a 31 34 2c 37 29 3b 22 53 43 4f 52 45 22 |...14,7);"SCORE"| 00000530 0d 02 bc 0c e3 20 58 25 3d 30 b8 34 0d 02 c6 0c |..... X%=0.4....| 00000540 e3 20 59 25 3d 30 b8 34 0d 02 d0 25 ec 20 58 25 |. Y%=0.4...%. X%| 00000550 2a 39 36 2b 32 32 34 2b 59 25 2a 39 36 2c 59 25 |*96+224+Y%*96,Y%| 00000560 2a 36 34 2b 32 38 38 2d 58 25 2a 36 34 0d 02 da |*64+288-X%*64...| 00000570 0e f0 20 31 2c 2d 33 32 2c 36 34 0d 02 e4 0d f0 |.. 1,-32,64.....| 00000580 20 31 2c 33 32 2c 36 34 0d 02 ee 0c f0 20 31 2c | 1,32,64..... 1,| 00000590 36 34 2c 30 0d 02 f8 0e f0 20 31 2c 33 32 2c 2d |64,0..... 1,32,-| 000005a0 36 34 0d 03 02 0f f0 20 31 2c 2d 33 32 2c 2d 36 |64..... 1,-32,-6| 000005b0 34 0d 03 0c 0d f0 20 31 2c 2d 36 34 2c 30 0d 03 |4..... 1,-64,0..| 000005c0 16 07 ed 3a ed 0d 03 20 06 ef 35 0d 03 2a 0c e3 |...:... ..5..*..| 000005d0 20 59 25 3d 30 b8 31 0d 03 34 0c e3 20 58 25 3d | Y%=0.1..4.. X%=| 000005e0 30 b8 34 0d 03 3e 26 ec 20 58 25 2a 39 36 2b 37 |0.4..>&. X%*96+7| 000005f0 30 34 2d 59 25 2a 35 37 36 2c 59 25 2a 33 38 34 |04-Y%*576,Y%*384| 00000600 2b 58 25 2a 36 34 2b 34 38 0d 03 48 0a ef 36 35 |+X%*64+48..H..65| 00000610 2b 58 25 0d 03 52 2c ec 20 58 25 2a 39 36 2b 37 |+X%..R,. X%*96+7| 00000620 30 34 2d 59 25 2a 35 37 36 2c 28 59 25 82 20 31 |04-Y%*576,(Y%. 1| 00000630 29 2a 33 38 34 2d 58 25 2a 36 34 2b 33 30 34 0d |)*384-X%*64+304.| 00000640 03 5c 0b ef 20 34 39 2b 58 25 0d 03 66 07 ed 3a |.\.. 49+X%..f..:| 00000650 ed 0d 03 70 0d ec 20 31 36 30 2c 39 39 32 0d 03 |...p.. 160,992..| 00000660 7a 16 f1 22 48 20 45 20 58 20 50 20 4c 20 4f 20 |z.."H E X P L O | 00000670 44 20 45 22 0d 03 84 06 ef 34 0d 03 8e 05 e1 0d |D E".....4......| 00000680 03 98 13 dd 20 f2 50 48 45 58 28 58 25 2c 59 25 |.... .PHEX(X%,Y%| 00000690 29 20 0d 03 ac 08 40 25 3d 31 0d 03 b6 06 ef 35 |) ....@%=1.....5| 000006a0 0d 03 c0 22 ec 28 58 25 2b 59 25 29 2a 39 36 2b |...".(X%+Y%)*96+| 000006b0 32 38 38 2c 28 58 25 2d 59 25 29 2a 36 34 2b 33 |288,(X%-Y%)*64+3| 000006c0 36 38 0d 03 ca 08 ef 31 32 37 0d 03 d4 2d e7 20 |68.....127...-. | 000006d0 50 4c 41 59 43 25 28 58 25 2c 59 25 29 3c 3e 30 |PLAYC%(X%,Y%)<>0| 000006e0 20 8c 20 f1 20 94 28 50 4c 41 59 43 25 28 58 25 | . . .(PLAYC%(X%| 000006f0 2c 59 25 29 29 20 20 0d 03 de 06 ef 34 0d 03 e8 |,Y%)) .....4...| 00000700 08 40 25 3d 32 0d 03 f2 06 fb 31 0d 03 fc 17 f1 |.@%=2.....1.....| 00000710 8a 31 36 2c 39 29 3b 53 43 25 28 30 29 3b 22 20 |.16,9);SC%(0);" | 00000720 20 22 0d 04 06 07 fb 33 20 0d 04 10 18 f1 8a 31 | ".....3 ......1| 00000730 36 2c 31 31 29 3b 53 43 25 28 32 29 3b 22 20 20 |6,11);SC%(2);" | 00000740 22 0d 04 1a 10 fb 20 50 4c 41 59 45 52 25 2b 32 |"..... PLAYER%+2| 00000750 20 0d 04 24 05 e1 0d ff | ..$....| 00000758