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GAMES1/HEXPLODE

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron » Digital_pictures_2.ADF
Filename: GAMES1/HEXPLODE
Read OK:
File size: 0758 bytes
Load address: FFFF0E00
Exec address: FFFF8023
File contents
   10 REM HEXPLODE
   30MODE5
   40VDU 19,1,3,0,0,0
   50VDU 19,2,2,0,0,0
   60VDU 19,3,1,0,0,0
   70DIM PLAYC%(4,4),MAXC%(4,4),SC%(2)
   80REPEAT:RESTORE 160
   90FOR X%=0TO4
  100FOR Y%=0TO4 
  110PLAYC%(X%,Y%)=0 
  120READ MAXC%(X%,Y%)
  130NEXT:NEXT
  140PLAYER%=1
  150SC%(0)=0:SC%(2)=0
  160DATA 2,4,4,4,3
  170DATA 4,6,6,6,4
  180DATA 4,6,6,6,4
  190DATA 4,6,6,6,4
  200DATA 3,4,4,4,2
  210PROCDRAWGRID
  220REPEAT
  230PLAYER%=PLAYER%*-1
  240GCOL0,PLAYER%+2
  250COLOUR PLAYER%+2
  260REPEAT
  270REPEAT
  280PRINTTAB(0,3);SPC(19)
  290INPUTTAB(0,3)"Your Move ",SHEX$
  300X%=ASC(LEFT$(SHEX$,1))-65
  310Y%=ASC(RIGHT$(SHEX$,1))-49
  320UNTIL FNRANGEOK(X%,Y%)
  330UNTIL FNCHECKOWN(X%,Y%)
  340SC%(PLAYER%+1)=SC%(PLAYER%+1)+1
  350UNTIL FNEXPLODE(X%,Y%)
  360INPUTTAB(0,3) "You Win           "'"Another Game (Y/N) "Y$
  370UNTIL Y$<>"Y"
  380MODE6
  390END
  410DEF FNRANGEOK(X%,Y%)
  420 =NOT(X%<0 OR X%>4 OR Y%<0 OR Y%>4)
  440DEF FNCHECKOWN(X%,Y%)
  450=PLAYC%(X%,Y%)*PLAYER%>=0
  480DEF FNEXPLODE(X%,Y%)
  490IF NOT FNRANGEOK(X%,Y%) THEN =FALSE
  500IF NOT FNCHECKOWN(X%,Y%) THEN SC%(PLAYER%+1)=SC%(PLAYER%+1)+ABS(PLAYC%(X%,Y%)):SC%(PLAYER%*-1+1)=SC%(PLAYER%*-1+1)-ABS(PLAYC%(X%,Y%))
  510PLAYC%(X%,Y%)=(ABS(PLAYC%(X%,Y%))+1)*PLAYER%
  520IF ABS(PLAYC%(X%,Y%))<MAXC%(X%,Y%) THEN PROCPHEX(X%,Y%):=FALSE
  530PLAYC%(X%,Y%)=0
  540PROCPHEX(X%,Y%)
  560IF FNEXPLODE(X%,Y%-1) THEN =TRUE
  570IF FNEXPLODE(X%,Y%+1) THEN =TRUE
  580IF FNEXPLODE(X%+1,Y%-1) THEN =TRUE 
  590IF FNEXPLODE(X%+1,Y%) THEN =TRUE
  600IF FNEXPLODE(X%-1,Y%) THEN =TRUE
  610IF FNEXPLODE(X%-1,Y%+1) THEN =TRUE
  620IF SC%((PLAYER%*-1)+1)<=0 THEN =TRUE
  630=FALSE
  640DEF PROCDRAWGRID
  660CLG
  670GCOL0,2
  680COLOUR2
  690PRINTTAB(14,7);"SCORE"
  700FOR X%=0TO4
  710FOR Y%=0TO4
  720MOVE X%*96+224+Y%*96,Y%*64+288-X%*64
  730PLOT 1,-32,64
  740PLOT 1,32,64
  750PLOT 1,64,0
  760PLOT 1,32,-64
  770PLOT 1,-32,-64
  780PLOT 1,-64,0
  790NEXT:NEXT
  800VDU5
  810FOR Y%=0TO1
  820FOR X%=0TO4
  830MOVE X%*96+704-Y%*576,Y%*384+X%*64+48
  840VDU65+X%
  850MOVE X%*96+704-Y%*576,(Y%EOR 1)*384-X%*64+304
  860VDU 49+X%
  870NEXT:NEXT
  880MOVE 160,992
  890PRINT"H E X P L O D E"
  900VDU4
  910ENDPROC
  920DEF PROCPHEX(X%,Y%) 
  940@%=1
  950VDU5
  960MOVE(X%+Y%)*96+288,(X%-Y%)*64+368
  970VDU127
  980IF PLAYC%(X%,Y%)<>0 THEN PRINT ABS(PLAYC%(X%,Y%))  
  990VDU4
 1000@%=2
 1010COLOUR1
 1020PRINTTAB(16,9);SC%(0);"  "
 1030COLOUR3 
 1040PRINTTAB(16,11);SC%(2);"  "
 1050COLOUR PLAYER%+2 
 1060ENDPROC

 � HEXPLODE
�5
(� 19,1,3,0,0,0
2� 19,2,2,0,0,0
<� 19,3,1,0,0,0
F#� PLAYC%(4,4),MAXC%(4,4),SC%(2)
P�:� �t`@
Z� X%=0�4
d
� Y%=0�4 
nPLAYC%(X%,Y%)=0 
x� MAXC%(X%,Y%)
��:�
�
PLAYER%=1
�SC%(0)=0:SC%(2)=0
�� 2,4,4,4,3
�� 4,6,6,6,4
�� 4,6,6,6,4
�� 4,6,6,6,4
�� 3,4,4,4,2
�
�DRAWGRID
��
�PLAYER%=PLAYER%*-1
��0,PLAYER%+2
�� PLAYER%+2
�
�
�0,3);�(19)
"�0,3)"Your Move ",SHEX$
,X%=�(�SHEX$,1))-65
6Y%=�(�SHEX$,1))-49
@� �RANGEOK(X%,Y%)
J� �CHECKOWN(X%,Y%)
T#SC%(PLAYER%+1)=SC%(PLAYER%+1)+1
^� �EXPLODE(X%,Y%)
h7�0,3) "You Win           "'"Another Game (Y/N) "Y$
r
� Y$<>"Y"
|�6
��
�� �RANGEOK(X%,Y%)
�" =�(X%<0 � X%>4 � Y%<0 � Y%>4)
�� �CHECKOWN(X%,Y%)
�=PLAYC%(X%,Y%)*PLAYER%>=0
�� �EXPLODE(X%,Y%)
�� � �RANGEOK(X%,Y%) � =�
�~� � �CHECKOWN(X%,Y%) � SC%(PLAYER%+1)=SC%(PLAYER%+1)+�(PLAYC%(X%,Y%)):SC%(PLAYER%*-1+1)=SC%(PLAYER%*-1+1)-�(PLAYC%(X%,Y%))
�.PLAYC%(X%,Y%)=(�(PLAYC%(X%,Y%))+1)*PLAYER%
5� �(PLAYC%(X%,Y%))<MAXC%(X%,Y%) � �PHEX(X%,Y%):=�
PLAYC%(X%,Y%)=0
�PHEX(X%,Y%)
0� �EXPLODE(X%,Y%-1) � =�
:� �EXPLODE(X%,Y%+1) � =�
D� �EXPLODE(X%+1,Y%-1) � =� 
N� �EXPLODE(X%+1,Y%) � =�
X� �EXPLODE(X%-1,Y%) � =�
b� �EXPLODE(X%-1,Y%+1) � =�
l!� SC%((PLAYER%*-1)+1)<=0 � =�
v=�
�� �DRAWGRID
��
��0,2
��2
��14,7);"SCORE"
�� X%=0�4
�� Y%=0�4
�%� X%*96+224+Y%*96,Y%*64+288-X%*64
�� 1,-32,64
�
� 1,32,64
�� 1,64,0
�� 1,32,-64
� 1,-32,-64

� 1,-64,0
�:�
 �5
*� Y%=0�1
4� X%=0�4
>&� X%*96+704-Y%*576,Y%*384+X%*64+48
H
�65+X%
R,� X%*96+704-Y%*576,(Y%� 1)*384-X%*64+304
\� 49+X%
f�:�
p
� 160,992
z�"H E X P L O D E"
��4
��
�� �PHEX(X%,Y%) 
�@%=1
��5
�"�(X%+Y%)*96+288,(X%-Y%)*64+368
��127
�-� PLAYC%(X%,Y%)<>0 � � �(PLAYC%(X%,Y%))  
��4
�@%=2
��1
��16,9);SC%(0);"  "
�3 
�16,11);SC%(2);"  "
� PLAYER%+2 
$�
�
00000000  0d 00 0a 0f 20 f4 20 48  45 58 50 4c 4f 44 45 0d  |.... . HEXPLODE.|
00000010  00 1e 06 eb 35 0d 00 28  12 ef 20 31 39 2c 31 2c  |....5..(.. 19,1,|
00000020  33 2c 30 2c 30 2c 30 0d  00 32 12 ef 20 31 39 2c  |3,0,0,0..2.. 19,|
00000030  32 2c 32 2c 30 2c 30 2c  30 0d 00 3c 12 ef 20 31  |2,2,0,0,0..<.. 1|
00000040  39 2c 33 2c 31 2c 30 2c  30 2c 30 0d 00 46 23 de  |9,3,1,0,0,0..F#.|
00000050  20 50 4c 41 59 43 25 28  34 2c 34 29 2c 4d 41 58  | PLAYC%(4,4),MAX|
00000060  43 25 28 34 2c 34 29 2c  53 43 25 28 32 29 0d 00  |C%(4,4),SC%(2)..|
00000070  50 0c f5 3a f7 20 8d 74  60 40 0d 00 5a 0c e3 20  |P..:. .t`@..Z.. |
00000080  58 25 3d 30 b8 34 0d 00  64 0d e3 20 59 25 3d 30  |X%=0.4..d.. Y%=0|
00000090  b8 34 20 0d 00 6e 14 50  4c 41 59 43 25 28 58 25  |.4 ..n.PLAYC%(X%|
000000a0  2c 59 25 29 3d 30 20 0d  00 78 12 f3 20 4d 41 58  |,Y%)=0 ..x.. MAX|
000000b0  43 25 28 58 25 2c 59 25  29 0d 00 82 07 ed 3a ed  |C%(X%,Y%).....:.|
000000c0  0d 00 8c 0d 50 4c 41 59  45 52 25 3d 31 0d 00 96  |....PLAYER%=1...|
000000d0  15 53 43 25 28 30 29 3d  30 3a 53 43 25 28 32 29  |.SC%(0)=0:SC%(2)|
000000e0  3d 30 0d 00 a0 0f dc 20  32 2c 34 2c 34 2c 34 2c  |=0..... 2,4,4,4,|
000000f0  33 0d 00 aa 0f dc 20 34  2c 36 2c 36 2c 36 2c 34  |3..... 4,6,6,6,4|
00000100  0d 00 b4 0f dc 20 34 2c  36 2c 36 2c 36 2c 34 0d  |..... 4,6,6,6,4.|
00000110  00 be 0f dc 20 34 2c 36  2c 36 2c 36 2c 34 0d 00  |.... 4,6,6,6,4..|
00000120  c8 0f dc 20 33 2c 34 2c  34 2c 34 2c 32 0d 00 d2  |... 3,4,4,4,2...|
00000130  0d f2 44 52 41 57 47 52  49 44 0d 00 dc 05 f5 0d  |..DRAWGRID......|
00000140  00 e6 16 50 4c 41 59 45  52 25 3d 50 4c 41 59 45  |...PLAYER%=PLAYE|
00000150  52 25 2a 2d 31 0d 00 f0  10 e6 30 2c 50 4c 41 59  |R%*-1.....0,PLAY|
00000160  45 52 25 2b 32 0d 00 fa  0f fb 20 50 4c 41 59 45  |ER%+2..... PLAYE|
00000170  52 25 2b 32 0d 01 04 05  f5 0d 01 0e 05 f5 0d 01  |R%+2............|
00000180  18 10 f1 8a 30 2c 33 29  3b 89 28 31 39 29 0d 01  |....0,3);.(19)..|
00000190  22 1c e8 8a 30 2c 33 29  22 59 6f 75 72 20 4d 6f  |"...0,3)"Your Mo|
000001a0  76 65 20 22 2c 53 48 45  58 24 0d 01 2c 16 58 25  |ve ",SHEX$..,.X%|
000001b0  3d 97 28 c0 53 48 45 58  24 2c 31 29 29 2d 36 35  |=.(.SHEX$,1))-65|
000001c0  0d 01 36 16 59 25 3d 97  28 c2 53 48 45 58 24 2c  |..6.Y%=.(.SHEX$,|
000001d0  31 29 29 2d 34 39 0d 01  40 15 fd 20 a4 52 41 4e  |1))-49..@.. .RAN|
000001e0  47 45 4f 4b 28 58 25 2c  59 25 29 0d 01 4a 16 fd  |GEOK(X%,Y%)..J..|
000001f0  20 a4 43 48 45 43 4b 4f  57 4e 28 58 25 2c 59 25  | .CHECKOWN(X%,Y%|
00000200  29 0d 01 54 23 53 43 25  28 50 4c 41 59 45 52 25  |)..T#SC%(PLAYER%|
00000210  2b 31 29 3d 53 43 25 28  50 4c 41 59 45 52 25 2b  |+1)=SC%(PLAYER%+|
00000220  31 29 2b 31 0d 01 5e 15  fd 20 a4 45 58 50 4c 4f  |1)+1..^.. .EXPLO|
00000230  44 45 28 58 25 2c 59 25  29 0d 01 68 37 e8 8a 30  |DE(X%,Y%)..h7..0|
00000240  2c 33 29 20 22 59 6f 75  20 57 69 6e 20 20 20 20  |,3) "You Win    |
00000250  20 20 20 20 20 20 20 22  27 22 41 6e 6f 74 68 65  |       "'"Anothe|
00000260  72 20 47 61 6d 65 20 28  59 2f 4e 29 20 22 59 24  |r Game (Y/N) "Y$|
00000270  0d 01 72 0d fd 20 59 24  3c 3e 22 59 22 0d 01 7c  |..r.. Y$<>"Y"..||
00000280  06 eb 36 0d 01 86 05 e0  0d 01 9a 15 dd 20 a4 52  |..6.......... .R|
00000290  41 4e 47 45 4f 4b 28 58  25 2c 59 25 29 0d 01 a4  |ANGEOK(X%,Y%)...|
000002a0  22 20 3d ac 28 58 25 3c  30 20 84 20 58 25 3e 34  |" =.(X%<0 . X%>4|
000002b0  20 84 20 59 25 3c 30 20  84 20 59 25 3e 34 29 0d  | . Y%<0 . Y%>4).|
000002c0  01 b8 16 dd 20 a4 43 48  45 43 4b 4f 57 4e 28 58  |.... .CHECKOWN(X|
000002d0  25 2c 59 25 29 0d 01 c2  1d 3d 50 4c 41 59 43 25  |%,Y%)....=PLAYC%|
000002e0  28 58 25 2c 59 25 29 2a  50 4c 41 59 45 52 25 3e  |(X%,Y%)*PLAYER%>|
000002f0  3d 30 0d 01 e0 15 dd 20  a4 45 58 50 4c 4f 44 45  |=0..... .EXPLODE|
00000300  28 58 25 2c 59 25 29 0d  01 ea 1c e7 20 ac 20 a4  |(X%,Y%)..... . .|
00000310  52 41 4e 47 45 4f 4b 28  58 25 2c 59 25 29 20 8c  |RANGEOK(X%,Y%) .|
00000320  20 3d a3 0d 01 f4 7e e7  20 ac 20 a4 43 48 45 43  | =....~. . .CHEC|
00000330  4b 4f 57 4e 28 58 25 2c  59 25 29 20 8c 20 53 43  |KOWN(X%,Y%) . SC|
00000340  25 28 50 4c 41 59 45 52  25 2b 31 29 3d 53 43 25  |%(PLAYER%+1)=SC%|
00000350  28 50 4c 41 59 45 52 25  2b 31 29 2b 94 28 50 4c  |(PLAYER%+1)+.(PL|
00000360  41 59 43 25 28 58 25 2c  59 25 29 29 3a 53 43 25  |AYC%(X%,Y%)):SC%|
00000370  28 50 4c 41 59 45 52 25  2a 2d 31 2b 31 29 3d 53  |(PLAYER%*-1+1)=S|
00000380  43 25 28 50 4c 41 59 45  52 25 2a 2d 31 2b 31 29  |C%(PLAYER%*-1+1)|
00000390  2d 94 28 50 4c 41 59 43  25 28 58 25 2c 59 25 29  |-.(PLAYC%(X%,Y%)|
000003a0  29 0d 01 fe 2e 50 4c 41  59 43 25 28 58 25 2c 59  |)....PLAYC%(X%,Y|
000003b0  25 29 3d 28 94 28 50 4c  41 59 43 25 28 58 25 2c  |%)=(.(PLAYC%(X%,|
000003c0  59 25 29 29 2b 31 29 2a  50 4c 41 59 45 52 25 0d  |Y%))+1)*PLAYER%.|
000003d0  02 08 35 e7 20 94 28 50  4c 41 59 43 25 28 58 25  |..5. .(PLAYC%(X%|
000003e0  2c 59 25 29 29 3c 4d 41  58 43 25 28 58 25 2c 59  |,Y%))<MAXC%(X%,Y|
000003f0  25 29 20 8c 20 f2 50 48  45 58 28 58 25 2c 59 25  |%) . .PHEX(X%,Y%|
00000400  29 3a 3d a3 0d 02 12 13  50 4c 41 59 43 25 28 58  |):=.....PLAYC%(X|
00000410  25 2c 59 25 29 3d 30 0d  02 1c 10 f2 50 48 45 58  |%,Y%)=0.....PHEX|
00000420  28 58 25 2c 59 25 29 0d  02 30 1c e7 20 a4 45 58  |(X%,Y%)..0.. .EX|
00000430  50 4c 4f 44 45 28 58 25  2c 59 25 2d 31 29 20 8c  |PLODE(X%,Y%-1) .|
00000440  20 3d b9 0d 02 3a 1c e7  20 a4 45 58 50 4c 4f 44  | =...:.. .EXPLOD|
00000450  45 28 58 25 2c 59 25 2b  31 29 20 8c 20 3d b9 0d  |E(X%,Y%+1) . =..|
00000460  02 44 1f e7 20 a4 45 58  50 4c 4f 44 45 28 58 25  |.D.. .EXPLODE(X%|
00000470  2b 31 2c 59 25 2d 31 29  20 8c 20 3d b9 20 0d 02  |+1,Y%-1) . =. ..|
00000480  4e 1c e7 20 a4 45 58 50  4c 4f 44 45 28 58 25 2b  |N.. .EXPLODE(X%+|
00000490  31 2c 59 25 29 20 8c 20  3d b9 0d 02 58 1c e7 20  |1,Y%) . =...X.. |
000004a0  a4 45 58 50 4c 4f 44 45  28 58 25 2d 31 2c 59 25  |.EXPLODE(X%-1,Y%|
000004b0  29 20 8c 20 3d b9 0d 02  62 1e e7 20 a4 45 58 50  |) . =...b.. .EXP|
000004c0  4c 4f 44 45 28 58 25 2d  31 2c 59 25 2b 31 29 20  |LODE(X%-1,Y%+1) |
000004d0  8c 20 3d b9 0d 02 6c 21  e7 20 53 43 25 28 28 50  |. =...l!. SC%((P|
000004e0  4c 41 59 45 52 25 2a 2d  31 29 2b 31 29 3c 3d 30  |LAYER%*-1)+1)<=0|
000004f0  20 8c 20 3d b9 0d 02 76  06 3d a3 0d 02 80 0f dd  | . =...v.=......|
00000500  20 f2 44 52 41 57 47 52  49 44 0d 02 94 05 da 0d  | .DRAWGRID......|
00000510  02 9e 08 e6 30 2c 32 0d  02 a8 06 fb 32 0d 02 b2  |....0,2.....2...|
00000520  13 f1 8a 31 34 2c 37 29  3b 22 53 43 4f 52 45 22  |...14,7);"SCORE"|
00000530  0d 02 bc 0c e3 20 58 25  3d 30 b8 34 0d 02 c6 0c  |..... X%=0.4....|
00000540  e3 20 59 25 3d 30 b8 34  0d 02 d0 25 ec 20 58 25  |. Y%=0.4...%. X%|
00000550  2a 39 36 2b 32 32 34 2b  59 25 2a 39 36 2c 59 25  |*96+224+Y%*96,Y%|
00000560  2a 36 34 2b 32 38 38 2d  58 25 2a 36 34 0d 02 da  |*64+288-X%*64...|
00000570  0e f0 20 31 2c 2d 33 32  2c 36 34 0d 02 e4 0d f0  |.. 1,-32,64.....|
00000580  20 31 2c 33 32 2c 36 34  0d 02 ee 0c f0 20 31 2c  | 1,32,64..... 1,|
00000590  36 34 2c 30 0d 02 f8 0e  f0 20 31 2c 33 32 2c 2d  |64,0..... 1,32,-|
000005a0  36 34 0d 03 02 0f f0 20  31 2c 2d 33 32 2c 2d 36  |64..... 1,-32,-6|
000005b0  34 0d 03 0c 0d f0 20 31  2c 2d 36 34 2c 30 0d 03  |4..... 1,-64,0..|
000005c0  16 07 ed 3a ed 0d 03 20  06 ef 35 0d 03 2a 0c e3  |...:... ..5..*..|
000005d0  20 59 25 3d 30 b8 31 0d  03 34 0c e3 20 58 25 3d  | Y%=0.1..4.. X%=|
000005e0  30 b8 34 0d 03 3e 26 ec  20 58 25 2a 39 36 2b 37  |0.4..>&. X%*96+7|
000005f0  30 34 2d 59 25 2a 35 37  36 2c 59 25 2a 33 38 34  |04-Y%*576,Y%*384|
00000600  2b 58 25 2a 36 34 2b 34  38 0d 03 48 0a ef 36 35  |+X%*64+48..H..65|
00000610  2b 58 25 0d 03 52 2c ec  20 58 25 2a 39 36 2b 37  |+X%..R,. X%*96+7|
00000620  30 34 2d 59 25 2a 35 37  36 2c 28 59 25 82 20 31  |04-Y%*576,(Y%. 1|
00000630  29 2a 33 38 34 2d 58 25  2a 36 34 2b 33 30 34 0d  |)*384-X%*64+304.|
00000640  03 5c 0b ef 20 34 39 2b  58 25 0d 03 66 07 ed 3a  |.\.. 49+X%..f..:|
00000650  ed 0d 03 70 0d ec 20 31  36 30 2c 39 39 32 0d 03  |...p.. 160,992..|
00000660  7a 16 f1 22 48 20 45 20  58 20 50 20 4c 20 4f 20  |z.."H E X P L O |
00000670  44 20 45 22 0d 03 84 06  ef 34 0d 03 8e 05 e1 0d  |D E".....4......|
00000680  03 98 13 dd 20 f2 50 48  45 58 28 58 25 2c 59 25  |.... .PHEX(X%,Y%|
00000690  29 20 0d 03 ac 08 40 25  3d 31 0d 03 b6 06 ef 35  |) ....@%=1.....5|
000006a0  0d 03 c0 22 ec 28 58 25  2b 59 25 29 2a 39 36 2b  |...".(X%+Y%)*96+|
000006b0  32 38 38 2c 28 58 25 2d  59 25 29 2a 36 34 2b 33  |288,(X%-Y%)*64+3|
000006c0  36 38 0d 03 ca 08 ef 31  32 37 0d 03 d4 2d e7 20  |68.....127...-. |
000006d0  50 4c 41 59 43 25 28 58  25 2c 59 25 29 3c 3e 30  |PLAYC%(X%,Y%)<>0|
000006e0  20 8c 20 f1 20 94 28 50  4c 41 59 43 25 28 58 25  | . . .(PLAYC%(X%|
000006f0  2c 59 25 29 29 20 20 0d  03 de 06 ef 34 0d 03 e8  |,Y%))  .....4...|
00000700  08 40 25 3d 32 0d 03 f2  06 fb 31 0d 03 fc 17 f1  |.@%=2.....1.....|
00000710  8a 31 36 2c 39 29 3b 53  43 25 28 30 29 3b 22 20  |.16,9);SC%(0);" |
00000720  20 22 0d 04 06 07 fb 33  20 0d 04 10 18 f1 8a 31  | ".....3 ......1|
00000730  36 2c 31 31 29 3b 53 43  25 28 32 29 3b 22 20 20  |6,11);SC%(2);"  |
00000740  22 0d 04 1a 10 fb 20 50  4c 41 59 45 52 25 2b 32  |"..... PLAYER%+2|
00000750  20 0d 04 24 05 e1 0d ff                           | ..$....|
00000758
GAMES1/HEXPLODE.m0
GAMES1/HEXPLODE.m1
GAMES1/HEXPLODE.m2
GAMES1/HEXPLODE.m4
GAMES1/HEXPLODE.m5