Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_26.ADF » G/RepTxt1
G/RepTxt1
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_26.ADF |
Filename: | G/RepTxt1 |
Read OK: | ✔ |
File size: | 0A69 bytes |
Load address: | 52204556 |
Exec address: | 54357065 |
Duplicates
There are 2 duplicate copies of this file in the archive:
- Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_26.ADF » G/RepTxt1
- Personal collection » Acorn ADFS disks » Electron » Data.ADF » Instruct/rep5
- Personal collection » Acorn ADFS disks » Greaseweazled » adfs_Data.adf » Instruct/rep5
File contents
�.........*.......*.......*.......*.......*.......*.......*.......*.......*.< REPTON 5 INSTRUCTIONS Repton 5 is a new version of Repton, with new characters and puzzles. It was designed using the Repton Infinity editor, and there are eight levels, saved in two Repton Infinity files: Rep5 and Rep5B. Before you can play Repton 5 using the tape version of Repton Infinity, therefore, you must first copy the files Rep5 and Rep5B onto a blank tape, and rename them eG.Rep5 and eG.Rep5B. To play Repton 5 on the disc version of the game, you must copy Rep5 and Rep5B into the "eG" directory on your Repton Infinity disc. This makes the files readable by Repton Infinity. Some of the characters in Repton 5 are identical to those in the other versions of Repton. Rocks, monsters and eggs all act just as they did in the other Repton games, and photocopiers act just as they did in Repton 4. Bottles of poison are deadly to touch, and act like skulls, and coins act like the diamonds. There are, however, many new characters. Bouncing crazy rocks are similar to rocks, except that if they cannot fall downwards, they wall move left or right. If they cannot move left or right they will try to move up, and if they still cannot move, they destroy themselves. You must try to trap all of the crazy rocks so that they cannot move, and so destroy them all. You will also find cars, which you must push under a garage in order to repair it. If you do so, you will be awarded 150 points and a wall will then appear in front of the garage making it impossible to re-use. You will also find plugs, mains leads, and radios. If you successfully push a radio below a mains lead, with a plug above the mains lead, you will be awarded 175 points. Be careful not to stand below a plug and mains lead, though, because if you do you will be elctricuted! You will also find 2, 5 and 0 blocks, which must be pushed together horizontally to say 250. If you do so, you will be awarded 250 points, and a coin in place of the 5. Finally you will find movable walls, which look like a pattern of white squares on a green background. These may be pushed around, but may block your path if there are two side by side. They can be useful to trap crazy rocks if you push them to a suitable position, but be careful that you do not push two movable walls together and so block your path. This table shows the scoring for Repton 5: Pushing 250 together 250 Pushing radio, mains lead, and plug together 175 Pushing car below garage 150 Trapping crazy rock 100 Killing monster 20 Collecting a coin 5
00000000 81 2e 2e 2e 2e 2e 2e 2e 2e 2e 2a 2e 2e 2e 2e 2e |..........*.....| 00000010 2e 2e 2a 2e 2e 2e 2e 2e 2e 2e 2a 2e 2e 2e 2e 2e |..*.......*.....| * 00000040 2e 2e 2a 2e 2e 2e 2e 2e 2e 2e 2a 2e 3c 0d 52 45 |..*.......*.<.RE| 00000050 50 54 4f 4e 20 35 20 49 4e 53 54 52 55 43 54 49 |PTON 5 INSTRUCTI| 00000060 4f 4e 53 0d 0d 09 52 65 70 74 6f 6e 20 35 20 69 |ONS...Repton 5 i| 00000070 73 20 61 20 6e 65 77 1a 20 76 65 72 73 69 6f 6e |s a new. version| 00000080 1a 20 6f 66 1a 20 52 65 70 74 6f 6e 2c 1a 20 77 |. of. Repton,. w| 00000090 69 74 68 1a 20 6e 65 77 1a 20 63 68 61 72 61 63 |ith. new. charac| 000000a0 74 65 72 73 1a 20 61 6e 64 0d 70 75 7a 7a 6c 65 |ters. and.puzzle| 000000b0 73 2e 1a 20 49 74 1a 20 77 61 73 20 64 65 73 69 |s.. It. was desi| 000000c0 67 6e 65 64 20 75 73 69 6e 67 20 74 68 65 20 52 |gned using the R| 000000d0 65 70 74 6f 6e 20 49 6e 66 69 6e 69 74 79 20 65 |epton Infinity e| 000000e0 64 69 74 6f 72 2c 20 61 6e 64 20 74 68 65 72 65 |ditor, and there| 000000f0 20 61 72 65 0d 65 69 67 68 74 20 6c 65 76 65 6c | are.eight level| 00000100 73 2c 20 73 61 76 65 64 1a 20 69 6e 1a 20 74 77 |s, saved. in. tw| 00000110 6f 20 52 65 70 74 6f 6e 20 49 6e 66 69 6e 69 74 |o Repton Infinit| 00000120 79 20 66 69 6c 65 73 3a 20 52 65 70 35 20 61 6e |y files: Rep5 an| 00000130 64 20 52 65 70 35 42 2e 20 42 65 66 6f 72 65 0d |d Rep5B. Before.| 00000140 79 6f 75 1a 20 63 61 6e 1a 20 70 6c 61 79 1a 20 |you. can. play. | 00000150 52 65 70 74 6f 6e 20 35 1a 20 75 73 69 6e 67 1a |Repton 5. using.| 00000160 20 74 68 65 1a 20 74 61 70 65 1a 20 76 65 72 73 | the. tape. vers| 00000170 69 6f 6e 1a 20 6f 66 1a 20 52 65 70 74 6f 6e 1a |ion. of. Repton.| 00000180 20 49 6e 66 69 6e 69 74 79 2c 0d 74 68 65 72 65 | Infinity,.there| 00000190 66 6f 72 65 2c 20 79 6f 75 20 6d 75 73 74 20 66 |fore, you must f| 000001a0 69 72 73 74 20 63 6f 70 79 20 74 68 65 20 66 69 |irst copy the fi| 000001b0 6c 65 73 20 52 65 70 35 20 61 6e 64 20 52 65 70 |les Rep5 and Rep| 000001c0 35 42 20 6f 6e 74 6f 20 61 20 62 6c 61 6e 6b 20 |5B onto a blank | 000001d0 74 61 70 65 2c 0d 61 6e 64 20 72 65 6e 61 6d 65 |tape,.and rename| 000001e0 20 74 68 65 6d 20 65 47 2e 52 65 70 35 20 61 6e | them eG.Rep5 an| 000001f0 64 20 65 47 2e 52 65 70 35 42 2e 20 54 6f 20 70 |d eG.Rep5B. To p| 00000200 6c 61 79 20 52 65 70 74 6f 6e 20 35 20 6f 6e 20 |lay Repton 5 on | 00000210 74 68 65 20 64 69 73 63 20 76 65 72 73 69 6f 6e |the disc version| 00000220 0d 6f 66 20 74 68 65 20 67 61 6d 65 2c 20 79 6f |.of the game, yo| 00000230 75 1a 20 6d 75 73 74 20 63 6f 70 79 20 52 65 70 |u. must copy Rep| 00000240 35 20 61 6e 64 20 52 65 70 35 42 20 69 6e 74 6f |5 and Rep5B into| 00000250 20 74 68 65 20 22 65 47 22 20 64 69 72 65 63 74 | the "eG" direct| 00000260 6f 72 79 20 6f 6e 20 79 6f 75 72 0d 52 65 70 74 |ory on your.Rept| 00000270 6f 6e 20 49 6e 66 69 6e 69 74 79 20 64 69 73 63 |on Infinity disc| 00000280 2e 20 54 68 69 73 20 6d 61 6b 65 73 20 74 68 65 |. This makes the| 00000290 20 66 69 6c 65 73 20 72 65 61 64 61 62 6c 65 20 | files readable | 000002a0 62 79 20 52 65 70 74 6f 6e 20 49 6e 66 69 6e 69 |by Repton Infini| 000002b0 74 79 2e 0d 09 53 6f 6d 65 20 6f 66 20 74 68 65 |ty...Some of the| 000002c0 20 63 68 61 72 61 63 74 65 72 73 20 69 6e 1a 20 | characters in. | 000002d0 52 65 70 74 6f 6e 1a 20 35 1a 20 61 72 65 20 69 |Repton. 5. are i| 000002e0 64 65 6e 74 69 63 61 6c 20 74 6f 20 74 68 6f 73 |dentical to thos| 000002f0 65 20 69 6e 20 74 68 65 0d 6f 74 68 65 72 20 76 |e in the.other v| 00000300 65 72 73 69 6f 6e 73 20 6f 66 20 52 65 70 74 6f |ersions of Repto| 00000310 6e 2e 20 52 6f 63 6b 73 2c 20 6d 6f 6e 73 74 65 |n. Rocks, monste| 00000320 72 73 20 61 6e 64 20 65 67 67 73 1a 20 61 6c 6c |rs and eggs. all| 00000330 1a 20 61 63 74 1a 20 6a 75 73 74 20 61 73 20 74 |. act. just as t| 00000340 68 65 79 0d 64 69 64 20 69 6e 20 74 68 65 20 6f |hey.did in the o| 00000350 74 68 65 72 20 52 65 70 74 6f 6e 20 67 61 6d 65 |ther Repton game| 00000360 73 2c 20 61 6e 64 20 70 68 6f 74 6f 63 6f 70 69 |s, and photocopi| 00000370 65 72 73 20 61 63 74 20 6a 75 73 74 20 61 73 1a |ers act just as.| 00000380 20 74 68 65 79 1a 20 64 69 64 20 69 6e 0d 52 65 | they. did in.Re| 00000390 70 74 6f 6e 1a 20 34 2e 20 42 6f 74 74 6c 65 73 |pton. 4. Bottles| 000003a0 20 6f 66 20 70 6f 69 73 6f 6e 20 61 72 65 20 64 | of poison are d| 000003b0 65 61 64 6c 79 20 74 6f 20 74 6f 75 63 68 2c 20 |eadly to touch, | 000003c0 61 6e 64 20 61 63 74 20 6c 69 6b 65 20 73 6b 75 |and act like sku| 000003d0 6c 6c 73 2c 20 61 6e 64 0d 63 6f 69 6e 73 20 61 |lls, and.coins a| 000003e0 63 74 20 6c 69 6b 65 20 74 68 65 20 64 69 61 6d |ct like the diam| 000003f0 6f 6e 64 73 2e 0d 09 54 68 65 72 65 20 61 72 65 |onds...There are| 00000400 2c 20 68 6f 77 65 76 65 72 2c 20 6d 61 6e 79 20 |, however, many | 00000410 6e 65 77 1a 20 63 68 61 72 61 63 74 65 72 73 2e |new. characters.| 00000420 1a 20 42 6f 75 6e 63 69 6e 67 20 63 72 61 7a 79 |. Bouncing crazy| 00000430 20 72 6f 63 6b 73 20 61 72 65 0d 73 69 6d 69 6c | rocks are.simil| 00000440 61 72 20 74 6f 20 72 6f 63 6b 73 2c 20 65 78 63 |ar to rocks, exc| 00000450 65 70 74 20 74 68 61 74 20 69 66 20 74 68 65 79 |ept that if they| 00000460 1a 20 63 61 6e 6e 6f 74 1a 20 66 61 6c 6c 1a 20 |. cannot. fall. | 00000470 64 6f 77 6e 77 61 72 64 73 2c 1a 20 74 68 65 79 |downwards,. they| 00000480 20 77 61 6c 6c 0d 6d 6f 76 65 20 6c 65 66 74 20 | wall.move left | 00000490 6f 72 20 72 69 67 68 74 2e 20 49 66 20 74 68 65 |or right. If the| 000004a0 79 20 63 61 6e 6e 6f 74 20 6d 6f 76 65 20 6c 65 |y cannot move le| 000004b0 66 74 20 6f 72 20 72 69 67 68 74 1a 20 74 68 65 |ft or right. the| 000004c0 79 1a 20 77 69 6c 6c 1a 20 74 72 79 1a 20 74 6f |y. will. try. to| 000004d0 0d 6d 6f 76 65 1a 20 75 70 2c 20 61 6e 64 20 69 |.move. up, and i| 000004e0 66 20 74 68 65 79 20 73 74 69 6c 6c 20 63 61 6e |f they still can| 000004f0 6e 6f 74 20 6d 6f 76 65 2c 20 74 68 65 79 20 64 |not move, they d| 00000500 65 73 74 72 6f 79 20 74 68 65 6d 73 65 6c 76 65 |estroy themselve| 00000510 73 2e 20 59 6f 75 20 6d 75 73 74 0d 74 72 79 20 |s. You must.try | 00000520 74 6f 1a 20 74 72 61 70 1a 20 61 6c 6c 1a 20 6f |to. trap. all. o| 00000530 66 1a 20 74 68 65 1a 20 63 72 61 7a 79 1a 20 72 |f. the. crazy. r| 00000540 6f 63 6b 73 1a 20 73 6f 20 74 68 61 74 20 74 68 |ocks. so that th| 00000550 65 79 20 63 61 6e 6e 6f 74 20 6d 6f 76 65 2c 20 |ey cannot move, | 00000560 61 6e 64 20 73 6f 0d 64 65 73 74 72 6f 79 20 74 |and so.destroy t| 00000570 68 65 6d 20 61 6c 6c 2e 0d 09 59 6f 75 20 77 69 |hem all...You wi| 00000580 6c 6c 20 61 6c 73 6f 20 66 69 6e 64 20 63 61 72 |ll also find car| 00000590 73 2c 1a 20 77 68 69 63 68 1a 20 79 6f 75 1a 20 |s,. which. you. | 000005a0 6d 75 73 74 1a 20 70 75 73 68 1a 20 75 6e 64 65 |must. push. unde| 000005b0 72 20 61 20 67 61 72 61 67 65 20 69 6e 0d 6f 72 |r a garage in.or| 000005c0 64 65 72 20 74 6f 20 72 65 70 61 69 72 20 69 74 |der to repair it| 000005d0 2e 20 49 66 20 79 6f 75 20 64 6f 20 73 6f 2c 20 |. If you do so, | 000005e0 79 6f 75 20 77 69 6c 6c 1a 20 62 65 1a 20 61 77 |you will. be. aw| 000005f0 61 72 64 65 64 1a 20 31 35 30 1a 20 70 6f 69 6e |arded. 150. poin| 00000600 74 73 20 61 6e 64 20 61 0d 77 61 6c 6c 1a 20 77 |ts and a.wall. w| 00000610 69 6c 6c 1a 20 74 68 65 6e 1a 20 61 70 70 65 61 |ill. then. appea| 00000620 72 1a 20 69 6e 1a 20 66 72 6f 6e 74 1a 20 6f 66 |r. in. front. of| 00000630 20 74 68 65 20 67 61 72 61 67 65 20 6d 61 6b 69 | the garage maki| 00000640 6e 67 20 69 74 20 69 6d 70 6f 73 73 69 62 6c 65 |ng it impossible| 00000650 20 74 6f 0d 72 65 2d 75 73 65 2e 1a 20 59 6f 75 | to.re-use.. You| 00000660 1a 20 77 69 6c 6c 1a 20 61 6c 73 6f 1a 20 66 69 |. will. also. fi| 00000670 6e 64 20 70 6c 75 67 73 2c 20 6d 61 69 6e 73 1a |nd plugs, mains.| 00000680 20 6c 65 61 64 73 2c 1a 20 61 6e 64 1a 20 72 61 | leads,. and. ra| 00000690 64 69 6f 73 2e 1a 20 49 66 1a 20 79 6f 75 0d 73 |dios.. If. you.s| 000006a0 75 63 63 65 73 73 66 75 6c 6c 79 20 70 75 73 68 |uccessfully push| 000006b0 20 61 20 72 61 64 69 6f 20 62 65 6c 6f 77 1a 20 | a radio below. | 000006c0 61 20 6d 61 69 6e 73 20 6c 65 61 64 2c 20 77 69 |a mains lead, wi| 000006d0 74 68 20 61 20 70 6c 75 67 20 61 62 6f 76 65 20 |th a plug above | 000006e0 74 68 65 20 6d 61 69 6e 73 0d 6c 65 61 64 2c 20 |the mains.lead, | 000006f0 79 6f 75 20 77 69 6c 6c 20 62 65 20 61 77 61 72 |you will be awar| 00000700 64 65 64 20 31 37 35 20 70 6f 69 6e 74 73 2e 20 |ded 175 points. | 00000710 42 65 20 63 61 72 65 66 75 6c 20 6e 6f 74 20 74 |Be careful not t| 00000720 6f 20 73 74 61 6e 64 20 62 65 6c 6f 77 20 61 20 |o stand below a | 00000730 70 6c 75 67 0d 61 6e 64 20 6d 61 69 6e 73 20 6c |plug.and mains l| 00000740 65 61 64 2c 20 74 68 6f 75 67 68 2c 20 62 65 63 |ead, though, bec| 00000750 61 75 73 65 20 69 66 20 79 6f 75 20 64 6f 20 79 |ause if you do y| 00000760 6f 75 20 77 69 6c 6c 20 62 65 20 65 6c 63 74 72 |ou will be elctr| 00000770 69 63 75 74 65 64 21 0d 09 59 6f 75 20 77 69 6c |icuted!..You wil| 00000780 6c 20 61 6c 73 6f 20 66 69 6e 64 20 32 2c 20 35 |l also find 2, 5| 00000790 20 61 6e 64 20 30 20 62 6c 6f 63 6b 73 2c 20 77 | and 0 blocks, w| 000007a0 68 69 63 68 20 6d 75 73 74 20 62 65 20 70 75 73 |hich must be pus| 000007b0 68 65 64 20 74 6f 67 65 74 68 65 72 0d 68 6f 72 |hed together.hor| 000007c0 69 7a 6f 6e 74 61 6c 6c 79 20 74 6f 20 73 61 79 |izontally to say| 000007d0 20 32 35 30 2e 20 49 66 20 79 6f 75 20 64 6f 20 | 250. If you do | 000007e0 73 6f 2c 20 79 6f 75 20 77 69 6c 6c 20 62 65 20 |so, you will be | 000007f0 61 77 61 72 64 65 64 20 32 35 30 20 70 6f 69 6e |awarded 250 poin| 00000800 74 73 2c 20 61 6e 64 0d 61 20 63 6f 69 6e 20 69 |ts, and.a coin i| 00000810 6e 20 70 6c 61 63 65 20 6f 66 20 74 68 65 20 35 |n place of the 5| 00000820 2e 20 46 69 6e 61 6c 6c 79 1a 20 79 6f 75 20 77 |. Finally. you w| 00000830 69 6c 6c 20 66 69 6e 64 20 6d 6f 76 61 62 6c 65 |ill find movable| 00000840 20 77 61 6c 6c 73 2c 20 77 68 69 63 68 20 6c 6f | walls, which lo| 00000850 6f 6b 0d 6c 69 6b 65 20 61 20 70 61 74 74 65 72 |ok.like a patter| 00000860 6e 20 6f 66 20 77 68 69 74 65 20 73 71 75 61 72 |n of white squar| 00000870 65 73 20 6f 6e 20 61 20 67 72 65 65 6e 20 62 61 |es on a green ba| 00000880 63 6b 67 72 6f 75 6e 64 2e 20 54 68 65 73 65 20 |ckground. These | 00000890 6d 61 79 20 62 65 20 70 75 73 68 65 64 0d 61 72 |may be pushed.ar| 000008a0 6f 75 6e 64 2c 20 62 75 74 20 6d 61 79 20 62 6c |ound, but may bl| 000008b0 6f 63 6b 20 79 6f 75 72 20 70 61 74 68 20 69 66 |ock your path if| 000008c0 20 74 68 65 72 65 20 61 72 65 20 74 77 6f 20 73 | there are two s| 000008d0 69 64 65 20 62 79 20 73 69 64 65 2e 20 54 68 65 |ide by side. The| 000008e0 79 20 63 61 6e 20 62 65 0d 75 73 65 66 75 6c 20 |y can be.useful | 000008f0 74 6f 20 74 72 61 70 20 63 72 61 7a 79 20 72 6f |to trap crazy ro| 00000900 63 6b 73 20 69 66 20 79 6f 75 20 70 75 73 68 20 |cks if you push | 00000910 74 68 65 6d 20 74 6f 20 61 20 73 75 69 74 61 62 |them to a suitab| 00000920 6c 65 20 70 6f 73 69 74 69 6f 6e 2c 20 62 75 74 |le position, but| 00000930 20 62 65 0d 63 61 72 65 66 75 6c 20 74 68 61 74 | be.careful that| 00000940 20 79 6f 75 20 64 6f 20 6e 6f 74 20 70 75 73 68 | you do not push| 00000950 20 74 77 6f 20 6d 6f 76 61 62 6c 65 20 77 61 6c | two movable wal| 00000960 6c 73 1a 20 74 6f 67 65 74 68 65 72 20 61 6e 64 |ls. together and| 00000970 20 73 6f 20 62 6c 6f 63 6b 20 79 6f 75 72 0d 70 | so block your.p| 00000980 61 74 68 2e 0d 09 54 68 69 73 20 74 61 62 6c 65 |ath...This table| 00000990 20 73 68 6f 77 73 20 74 68 65 20 73 63 6f 72 69 | shows the scori| 000009a0 6e 67 20 66 6f 72 20 52 65 70 74 6f 6e 20 35 3a |ng for Repton 5:| 000009b0 0d 0d 50 75 73 68 69 6e 67 20 32 35 30 20 74 6f |..Pushing 250 to| 000009c0 67 65 74 68 65 72 09 09 09 09 32 35 30 0d 50 75 |gether....250.Pu| 000009d0 73 68 69 6e 67 20 72 61 64 69 6f 2c 20 6d 61 69 |shing radio, mai| 000009e0 6e 73 20 6c 65 61 64 2c 20 61 6e 64 20 70 6c 75 |ns lead, and plu| 000009f0 67 20 74 6f 67 65 74 68 65 72 09 31 37 35 0d 50 |g together.175.P| 00000a00 75 73 68 69 6e 67 20 63 61 72 20 62 65 6c 6f 77 |ushing car below| 00000a10 20 67 61 72 61 67 65 09 09 09 31 35 30 0d 54 72 | garage...150.Tr| 00000a20 61 70 70 69 6e 67 20 63 72 61 7a 79 20 72 6f 63 |apping crazy roc| 00000a30 6b 09 09 09 09 31 30 30 0d 4b 69 6c 6c 69 6e 67 |k....100.Killing| 00000a40 20 6d 6f 6e 73 74 65 72 09 09 09 09 20 32 30 0d | monster.... 20.| 00000a50 43 6f 6c 6c 65 63 74 69 6e 67 20 61 20 63 6f 69 |Collecting a coi| 00000a60 6e 09 09 09 09 20 20 35 0d |n.... 5.| 00000a69