Home » Personal collection » Acorn hard disk » misc » misc3 » eug_titles/PT3/+P1

eug_titles/PT3/+P1

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn hard disk » misc » misc3
Filename: eug_titles/PT3/+P1
Read OK:
File size: 1B5F bytes
Load address: 0000
Exec address: 0000
Duplicates

There is 1 duplicate copy of this file in the archive:

File contents
Programming Technique
Part 3: Graphics - Screen Memory

Written by Dominic Ford

At the end of the last article, you could program graphics in colour using
the built in MOVE and DRAW commands in BASIC, and could program fast,
detailed graphics in black and white using user defined characters. But
there was a problem if we wanted graphics in both colour and detail, as
by both methods the production of such graphics would be incredibly slow.

There is a solution to this problem, which involves taking advantage of the
way in which the computer's video system operates. The colour of each pixel
on your monitor is determined the data sent to the monitor by your computer -
thats fairly obvious. But if you have drawn a very complex set of shapes on
the computer screen, perhaps using a BASIC program which took several hours
to calculate and draw the result you see on the screen, how does the 
computer remember the colour of every pixel on the screen, and know what
data to send to your monitor? The answer is simple: within your computer's
memory there is an area set aside to store the colour of every pixel on the
screen, and when the monitor requests the colour of a particular pixel, the
computer simply reads the colour of the pixel from this area of memory.
This area of memory is called "Screen Memory". It can be considered as a
sort of giant table, holding data for the colours of all of the pixels in
a huge matrix of memory locations.

But of what use is this to the programmer you might be wondering. The
answer is that when you use user defined characters, MOVE and DRAW commands,
or any other method of putting anything on the screen, the computer simply
alters a few values in this giant table. But the computer takes time to
process your MOVE and DRAW commands to work out which values in the table
to alter. If you could bypass this stage, and set the values in this giant
table yourself without using the computer's general purpose graphics
commands, you can get exactly the result that you want, and much faster
than you would achieve if you were doing the operation through the
computer's commands. These have to process the parameters which you give,
and then calculate where abouts in the giant table you want to alter,
before they can actually do any useful work. Thus a lot of computer time
is wasted in performing calculations, which can actually be skipped if the
programmer is careful.

There are two possible ways of achieving this idea, both of which are useful
in different situations:

1. Save screen memory to disc.

This idea is fairly simple to understand. You, as the programmer, write a
program to plot the artwork for your program onto the screen, taking
however many hours it may take to complete all of the calculations
required to plot the graphics. You run this program once on your computer,
so that your masterpiece is stored in the screen memory of your computer
(ie. is on the monitor of your computer). You than transfer the entire
contents of the screen memory on your computer to floppy disc.

Then, in the final program which you want the user to operate, you include
a command to load this data back from floppy disc into the screen memory
of their computer. In a matter of a couple of seconds, graphics which took
possible hours to calculate will appear on their screen. This is a
technique which I have used in several of my programs. The main menu of
Shipwrecked II: Jupiter 3, where you select Play, Instructions, Game
Complete or Cheat with the starfield backdrop was done in this way - the
screen took nearly an hour for my computer to calculate, but I was able
to make it appear in seconds on your screen. I should also mention the title
screen to Shipwreck with the animated sea, not to mention the endless EUG
title screens I have done in this way - the Christmas EUG 35 screen with
the swirly blue background (credited erroneously to Robert Sprowson) took
two whole days to plot!

In order to achieve this, you simply need to understand two BASIC commands:

*SAVE Filename nnnn mmmm
*LOAD Filename nnnn

These load and save areas of the computer's memory to floppy disc or cassette
with the filename givan in place of the work Filename, starting at memory
location nnnn, and continuing until memory location mmmm (where nnnn and mmmm
are both in hexidecimal - base 16). Don't worry if you don't entirely
understand this - it is not necessary to entirely understand the workings
of these commands, or of hexidecimal to use them to store and retrieve
screen memory. All you need to do is substitute nnnn and mmmm for the
addresses of the start and finish of screen memory. The location of these
within your computer varies depeding upon which graphics mode you are using
(which you selected using the MODE command - see previous tutorial if you
are unsure of what this is), but is always constant for any particular
mode. the values for the different modes are given below:

Mode            nnnn    mmmm   NOTES:
0               3000    7FFF
1               3000    7FFF   - nnnn and mmmm values given to the left are
2               3000    7FFF   all in hexidecimal. Therefore they can be
3               4000    7FFF   substituted directly into the *LOAD and *SAVE
4               5800    7FFF   commands with no conversion required.
5               5800    7FFF
6               6000    7FFF   - Values are not valid for the BBC model A in
7               7C00    7FFF   modes 4,5,6 or 7.

Examples:

Suppose you are in mode 2, and want to store the screen to a floppy. From
the table above, nnnn is 3000 and mmmm is 7FFF for mode 2. Therefore, to
save the screen under the filename "Screen", you would type:

*SAVE Screen 3000 7FFF

Now, if you want to restore the screen again, and put your graphics back
on the screen again, you would use *LOAD. Notice that this time only a
value for nnnn is required, and not for mmmm:

*LOAD Screen 3000

You can try this out now, if you switch on your Electron, and insert a work
disc into your floppy drive. If you use ADFS, you may need to use *MOUNT
to select the floppy disc, and be able to write to it. Now enter mode 2
by typing:

MODE 2

Now type some text on the screen which will represent the graphics which
you want to save. When you have finished, save the contents of screen memory
to floppy disk as shown above, by typing:

*SAVE Screen 3000 7FFF

When the disk drive has finished, clear the text off the screen by typing:

CLS

The text which you typed onto the screen has now been wiped from the
computer's memory, but should still be stored on the floppy disc. We can
show that this is so by typing:

*LOAD Screen 3000

Your text should now reappear on the screen. You can repeat this with any
kind of complex graphics on screen, and it will still work. The same can
be done in any other graphics mode, simply by changing the values of nnnn
and mmmm to those given in the table above. For example in mode 5 you
would use:

*SAVE Screen 5800 7FFF

followed by:

*LOAD Screen 5800 7FFF
00000000  50 72 6f 67 72 61 6d 6d  69 6e 67 20 54 65 63 68  |Programming Tech|
00000010  6e 69 71 75 65 0d 50 61  72 74 20 33 3a 20 47 72  |nique.Part 3: Gr|
00000020  61 70 68 69 63 73 20 2d  20 53 63 72 65 65 6e 20  |aphics - Screen |
00000030  4d 65 6d 6f 72 79 0d 0d  57 72 69 74 74 65 6e 20  |Memory..Written |
00000040  62 79 20 44 6f 6d 69 6e  69 63 20 46 6f 72 64 0d  |by Dominic Ford.|
00000050  0d 41 74 20 74 68 65 20  65 6e 64 20 6f 66 20 74  |.At the end of t|
00000060  68 65 20 6c 61 73 74 20  61 72 74 69 63 6c 65 2c  |he last article,|
00000070  20 79 6f 75 20 63 6f 75  6c 64 20 70 72 6f 67 72  | you could progr|
00000080  61 6d 20 67 72 61 70 68  69 63 73 20 69 6e 20 63  |am graphics in c|
00000090  6f 6c 6f 75 72 20 75 73  69 6e 67 0d 74 68 65 20  |olour using.the |
000000a0  62 75 69 6c 74 20 69 6e  20 4d 4f 56 45 20 61 6e  |built in MOVE an|
000000b0  64 20 44 52 41 57 20 63  6f 6d 6d 61 6e 64 73 20  |d DRAW commands |
000000c0  69 6e 20 42 41 53 49 43  2c 20 61 6e 64 20 63 6f  |in BASIC, and co|
000000d0  75 6c 64 20 70 72 6f 67  72 61 6d 20 66 61 73 74  |uld program fast|
000000e0  2c 0d 64 65 74 61 69 6c  65 64 20 67 72 61 70 68  |,.detailed graph|
000000f0  69 63 73 20 69 6e 20 62  6c 61 63 6b 20 61 6e 64  |ics in black and|
00000100  20 77 68 69 74 65 20 75  73 69 6e 67 20 75 73 65  | white using use|
00000110  72 20 64 65 66 69 6e 65  64 20 63 68 61 72 61 63  |r defined charac|
00000120  74 65 72 73 2e 20 42 75  74 0d 74 68 65 72 65 20  |ters. But.there |
00000130  77 61 73 20 61 20 70 72  6f 62 6c 65 6d 20 69 66  |was a problem if|
00000140  20 77 65 20 77 61 6e 74  65 64 20 67 72 61 70 68  | we wanted graph|
00000150  69 63 73 20 69 6e 20 62  6f 74 68 20 63 6f 6c 6f  |ics in both colo|
00000160  75 72 20 61 6e 64 20 64  65 74 61 69 6c 2c 20 61  |ur and detail, a|
00000170  73 0d 62 79 20 62 6f 74  68 20 6d 65 74 68 6f 64  |s.by both method|
00000180  73 20 74 68 65 20 70 72  6f 64 75 63 74 69 6f 6e  |s the production|
00000190  20 6f 66 20 73 75 63 68  20 67 72 61 70 68 69 63  | of such graphic|
000001a0  73 20 77 6f 75 6c 64 20  62 65 20 69 6e 63 72 65  |s would be incre|
000001b0  64 69 62 6c 79 20 73 6c  6f 77 2e 0d 0d 54 68 65  |dibly slow...The|
000001c0  72 65 20 69 73 20 61 20  73 6f 6c 75 74 69 6f 6e  |re is a solution|
000001d0  20 74 6f 20 74 68 69 73  20 70 72 6f 62 6c 65 6d  | to this problem|
000001e0  2c 20 77 68 69 63 68 20  69 6e 76 6f 6c 76 65 73  |, which involves|
000001f0  20 74 61 6b 69 6e 67 20  61 64 76 61 6e 74 61 67  | taking advantag|
00000200  65 20 6f 66 20 74 68 65  0d 77 61 79 20 69 6e 20  |e of the.way in |
00000210  77 68 69 63 68 20 74 68  65 20 63 6f 6d 70 75 74  |which the comput|
00000220  65 72 27 73 20 76 69 64  65 6f 20 73 79 73 74 65  |er's video syste|
00000230  6d 20 6f 70 65 72 61 74  65 73 2e 20 54 68 65 20  |m operates. The |
00000240  63 6f 6c 6f 75 72 20 6f  66 20 65 61 63 68 20 70  |colour of each p|
00000250  69 78 65 6c 0d 6f 6e 20  79 6f 75 72 20 6d 6f 6e  |ixel.on your mon|
00000260  69 74 6f 72 20 69 73 20  64 65 74 65 72 6d 69 6e  |itor is determin|
00000270  65 64 20 74 68 65 20 64  61 74 61 20 73 65 6e 74  |ed the data sent|
00000280  20 74 6f 20 74 68 65 20  6d 6f 6e 69 74 6f 72 20  | to the monitor |
00000290  62 79 20 79 6f 75 72 20  63 6f 6d 70 75 74 65 72  |by your computer|
000002a0  20 2d 0d 74 68 61 74 73  20 66 61 69 72 6c 79 20  | -.thats fairly |
000002b0  6f 62 76 69 6f 75 73 2e  20 42 75 74 20 69 66 20  |obvious. But if |
000002c0  79 6f 75 20 68 61 76 65  20 64 72 61 77 6e 20 61  |you have drawn a|
000002d0  20 76 65 72 79 20 63 6f  6d 70 6c 65 78 20 73 65  | very complex se|
000002e0  74 20 6f 66 20 73 68 61  70 65 73 20 6f 6e 0d 74  |t of shapes on.t|
000002f0  68 65 20 63 6f 6d 70 75  74 65 72 20 73 63 72 65  |he computer scre|
00000300  65 6e 2c 20 70 65 72 68  61 70 73 20 75 73 69 6e  |en, perhaps usin|
00000310  67 20 61 20 42 41 53 49  43 20 70 72 6f 67 72 61  |g a BASIC progra|
00000320  6d 20 77 68 69 63 68 20  74 6f 6f 6b 20 73 65 76  |m which took sev|
00000330  65 72 61 6c 20 68 6f 75  72 73 0d 74 6f 20 63 61  |eral hours.to ca|
00000340  6c 63 75 6c 61 74 65 20  61 6e 64 20 64 72 61 77  |lculate and draw|
00000350  20 74 68 65 20 72 65 73  75 6c 74 20 79 6f 75 20  | the result you |
00000360  73 65 65 20 6f 6e 20 74  68 65 20 73 63 72 65 65  |see on the scree|
00000370  6e 2c 20 68 6f 77 20 64  6f 65 73 20 74 68 65 20  |n, how does the |
00000380  0d 63 6f 6d 70 75 74 65  72 20 72 65 6d 65 6d 62  |.computer rememb|
00000390  65 72 20 74 68 65 20 63  6f 6c 6f 75 72 20 6f 66  |er the colour of|
000003a0  20 65 76 65 72 79 20 70  69 78 65 6c 20 6f 6e 20  | every pixel on |
000003b0  74 68 65 20 73 63 72 65  65 6e 2c 20 61 6e 64 20  |the screen, and |
000003c0  6b 6e 6f 77 20 77 68 61  74 0d 64 61 74 61 20 74  |know what.data t|
000003d0  6f 20 73 65 6e 64 20 74  6f 20 79 6f 75 72 20 6d  |o send to your m|
000003e0  6f 6e 69 74 6f 72 3f 20  54 68 65 20 61 6e 73 77  |onitor? The answ|
000003f0  65 72 20 69 73 20 73 69  6d 70 6c 65 3a 20 77 69  |er is simple: wi|
00000400  74 68 69 6e 20 79 6f 75  72 20 63 6f 6d 70 75 74  |thin your comput|
00000410  65 72 27 73 0d 6d 65 6d  6f 72 79 20 74 68 65 72  |er's.memory ther|
00000420  65 20 69 73 20 61 6e 20  61 72 65 61 20 73 65 74  |e is an area set|
00000430  20 61 73 69 64 65 20 74  6f 20 73 74 6f 72 65 20  | aside to store |
00000440  74 68 65 20 63 6f 6c 6f  75 72 20 6f 66 20 65 76  |the colour of ev|
00000450  65 72 79 20 70 69 78 65  6c 20 6f 6e 20 74 68 65  |ery pixel on the|
00000460  0d 73 63 72 65 65 6e 2c  20 61 6e 64 20 77 68 65  |.screen, and whe|
00000470  6e 20 74 68 65 20 6d 6f  6e 69 74 6f 72 20 72 65  |n the monitor re|
00000480  71 75 65 73 74 73 20 74  68 65 20 63 6f 6c 6f 75  |quests the colou|
00000490  72 20 6f 66 20 61 20 70  61 72 74 69 63 75 6c 61  |r of a particula|
000004a0  72 20 70 69 78 65 6c 2c  20 74 68 65 0d 63 6f 6d  |r pixel, the.com|
000004b0  70 75 74 65 72 20 73 69  6d 70 6c 79 20 72 65 61  |puter simply rea|
000004c0  64 73 20 74 68 65 20 63  6f 6c 6f 75 72 20 6f 66  |ds the colour of|
000004d0  20 74 68 65 20 70 69 78  65 6c 20 66 72 6f 6d 20  | the pixel from |
000004e0  74 68 69 73 20 61 72 65  61 20 6f 66 20 6d 65 6d  |this area of mem|
000004f0  6f 72 79 2e 0d 54 68 69  73 20 61 72 65 61 20 6f  |ory..This area o|
00000500  66 20 6d 65 6d 6f 72 79  20 69 73 20 63 61 6c 6c  |f memory is call|
00000510  65 64 20 22 53 63 72 65  65 6e 20 4d 65 6d 6f 72  |ed "Screen Memor|
00000520  79 22 2e 20 49 74 20 63  61 6e 20 62 65 20 63 6f  |y". It can be co|
00000530  6e 73 69 64 65 72 65 64  20 61 73 20 61 0d 73 6f  |nsidered as a.so|
00000540  72 74 20 6f 66 20 67 69  61 6e 74 20 74 61 62 6c  |rt of giant tabl|
00000550  65 2c 20 68 6f 6c 64 69  6e 67 20 64 61 74 61 20  |e, holding data |
00000560  66 6f 72 20 74 68 65 20  63 6f 6c 6f 75 72 73 20  |for the colours |
00000570  6f 66 20 61 6c 6c 20 6f  66 20 74 68 65 20 70 69  |of all of the pi|
00000580  78 65 6c 73 20 69 6e 0d  61 20 68 75 67 65 20 6d  |xels in.a huge m|
00000590  61 74 72 69 78 20 6f 66  20 6d 65 6d 6f 72 79 20  |atrix of memory |
000005a0  6c 6f 63 61 74 69 6f 6e  73 2e 0d 0d 42 75 74 20  |locations...But |
000005b0  6f 66 20 77 68 61 74 20  75 73 65 20 69 73 20 74  |of what use is t|
000005c0  68 69 73 20 74 6f 20 74  68 65 20 70 72 6f 67 72  |his to the progr|
000005d0  61 6d 6d 65 72 20 79 6f  75 20 6d 69 67 68 74 20  |ammer you might |
000005e0  62 65 20 77 6f 6e 64 65  72 69 6e 67 2e 20 54 68  |be wondering. Th|
000005f0  65 0d 61 6e 73 77 65 72  20 69 73 20 74 68 61 74  |e.answer is that|
00000600  20 77 68 65 6e 20 79 6f  75 20 75 73 65 20 75 73  | when you use us|
00000610  65 72 20 64 65 66 69 6e  65 64 20 63 68 61 72 61  |er defined chara|
00000620  63 74 65 72 73 2c 20 4d  4f 56 45 20 61 6e 64 20  |cters, MOVE and |
00000630  44 52 41 57 20 63 6f 6d  6d 61 6e 64 73 2c 0d 6f  |DRAW commands,.o|
00000640  72 20 61 6e 79 20 6f 74  68 65 72 20 6d 65 74 68  |r any other meth|
00000650  6f 64 20 6f 66 20 70 75  74 74 69 6e 67 20 61 6e  |od of putting an|
00000660  79 74 68 69 6e 67 20 6f  6e 20 74 68 65 20 73 63  |ything on the sc|
00000670  72 65 65 6e 2c 20 74 68  65 20 63 6f 6d 70 75 74  |reen, the comput|
00000680  65 72 20 73 69 6d 70 6c  79 0d 61 6c 74 65 72 73  |er simply.alters|
00000690  20 61 20 66 65 77 20 76  61 6c 75 65 73 20 69 6e  | a few values in|
000006a0  20 74 68 69 73 20 67 69  61 6e 74 20 74 61 62 6c  | this giant tabl|
000006b0  65 2e 20 42 75 74 20 74  68 65 20 63 6f 6d 70 75  |e. But the compu|
000006c0  74 65 72 20 74 61 6b 65  73 20 74 69 6d 65 20 74  |ter takes time t|
000006d0  6f 0d 70 72 6f 63 65 73  73 20 79 6f 75 72 20 4d  |o.process your M|
000006e0  4f 56 45 20 61 6e 64 20  44 52 41 57 20 63 6f 6d  |OVE and DRAW com|
000006f0  6d 61 6e 64 73 20 74 6f  20 77 6f 72 6b 20 6f 75  |mands to work ou|
00000700  74 20 77 68 69 63 68 20  76 61 6c 75 65 73 20 69  |t which values i|
00000710  6e 20 74 68 65 20 74 61  62 6c 65 0d 74 6f 20 61  |n the table.to a|
00000720  6c 74 65 72 2e 20 49 66  20 79 6f 75 20 63 6f 75  |lter. If you cou|
00000730  6c 64 20 62 79 70 61 73  73 20 74 68 69 73 20 73  |ld bypass this s|
00000740  74 61 67 65 2c 20 61 6e  64 20 73 65 74 20 74 68  |tage, and set th|
00000750  65 20 76 61 6c 75 65 73  20 69 6e 20 74 68 69 73  |e values in this|
00000760  20 67 69 61 6e 74 0d 74  61 62 6c 65 20 79 6f 75  | giant.table you|
00000770  72 73 65 6c 66 20 77 69  74 68 6f 75 74 20 75 73  |rself without us|
00000780  69 6e 67 20 74 68 65 20  63 6f 6d 70 75 74 65 72  |ing the computer|
00000790  27 73 20 67 65 6e 65 72  61 6c 20 70 75 72 70 6f  |'s general purpo|
000007a0  73 65 20 67 72 61 70 68  69 63 73 0d 63 6f 6d 6d  |se graphics.comm|
000007b0  61 6e 64 73 2c 20 79 6f  75 20 63 61 6e 20 67 65  |ands, you can ge|
000007c0  74 20 65 78 61 63 74 6c  79 20 74 68 65 20 72 65  |t exactly the re|
000007d0  73 75 6c 74 20 74 68 61  74 20 79 6f 75 20 77 61  |sult that you wa|
000007e0  6e 74 2c 20 61 6e 64 20  6d 75 63 68 20 66 61 73  |nt, and much fas|
000007f0  74 65 72 0d 74 68 61 6e  20 79 6f 75 20 77 6f 75  |ter.than you wou|
00000800  6c 64 20 61 63 68 69 65  76 65 20 69 66 20 79 6f  |ld achieve if yo|
00000810  75 20 77 65 72 65 20 64  6f 69 6e 67 20 74 68 65  |u were doing the|
00000820  20 6f 70 65 72 61 74 69  6f 6e 20 74 68 72 6f 75  | operation throu|
00000830  67 68 20 74 68 65 0d 63  6f 6d 70 75 74 65 72 27  |gh the.computer'|
00000840  73 20 63 6f 6d 6d 61 6e  64 73 2e 20 54 68 65 73  |s commands. Thes|
00000850  65 20 68 61 76 65 20 74  6f 20 70 72 6f 63 65 73  |e have to proces|
00000860  73 20 74 68 65 20 70 61  72 61 6d 65 74 65 72 73  |s the parameters|
00000870  20 77 68 69 63 68 20 79  6f 75 20 67 69 76 65 2c  | which you give,|
00000880  0d 61 6e 64 20 74 68 65  6e 20 63 61 6c 63 75 6c  |.and then calcul|
00000890  61 74 65 20 77 68 65 72  65 20 61 62 6f 75 74 73  |ate where abouts|
000008a0  20 69 6e 20 74 68 65 20  67 69 61 6e 74 20 74 61  | in the giant ta|
000008b0  62 6c 65 20 79 6f 75 20  77 61 6e 74 20 74 6f 20  |ble you want to |
000008c0  61 6c 74 65 72 2c 0d 62  65 66 6f 72 65 20 74 68  |alter,.before th|
000008d0  65 79 20 63 61 6e 20 61  63 74 75 61 6c 6c 79 20  |ey can actually |
000008e0  64 6f 20 61 6e 79 20 75  73 65 66 75 6c 20 77 6f  |do any useful wo|
000008f0  72 6b 2e 20 54 68 75 73  20 61 20 6c 6f 74 20 6f  |rk. Thus a lot o|
00000900  66 20 63 6f 6d 70 75 74  65 72 20 74 69 6d 65 0d  |f computer time.|
00000910  69 73 20 77 61 73 74 65  64 20 69 6e 20 70 65 72  |is wasted in per|
00000920  66 6f 72 6d 69 6e 67 20  63 61 6c 63 75 6c 61 74  |forming calculat|
00000930  69 6f 6e 73 2c 20 77 68  69 63 68 20 63 61 6e 20  |ions, which can |
00000940  61 63 74 75 61 6c 6c 79  20 62 65 20 73 6b 69 70  |actually be skip|
00000950  70 65 64 20 69 66 20 74  68 65 0d 70 72 6f 67 72  |ped if the.progr|
00000960  61 6d 6d 65 72 20 69 73  20 63 61 72 65 66 75 6c  |ammer is careful|
00000970  2e 0d 0d 54 68 65 72 65  20 61 72 65 20 74 77 6f  |...There are two|
00000980  20 70 6f 73 73 69 62 6c  65 20 77 61 79 73 20 6f  | possible ways o|
00000990  66 20 61 63 68 69 65 76  69 6e 67 20 74 68 69 73  |f achieving this|
000009a0  20 69 64 65 61 2c 20 62  6f 74 68 20 6f 66 20 77  | idea, both of w|
000009b0  68 69 63 68 20 61 72 65  20 75 73 65 66 75 6c 0d  |hich are useful.|
000009c0  69 6e 20 64 69 66 66 65  72 65 6e 74 20 73 69 74  |in different sit|
000009d0  75 61 74 69 6f 6e 73 3a  0d 0d 31 2e 20 53 61 76  |uations:..1. Sav|
000009e0  65 20 73 63 72 65 65 6e  20 6d 65 6d 6f 72 79 20  |e screen memory |
000009f0  74 6f 20 64 69 73 63 2e  0d 0d 54 68 69 73 20 69  |to disc...This i|
00000a00  64 65 61 20 69 73 20 66  61 69 72 6c 79 20 73 69  |dea is fairly si|
00000a10  6d 70 6c 65 20 74 6f 20  75 6e 64 65 72 73 74 61  |mple to understa|
00000a20  6e 64 2e 20 59 6f 75 2c  20 61 73 20 74 68 65 20  |nd. You, as the |
00000a30  70 72 6f 67 72 61 6d 6d  65 72 2c 20 77 72 69 74  |programmer, writ|
00000a40  65 20 61 0d 70 72 6f 67  72 61 6d 20 74 6f 20 70  |e a.program to p|
00000a50  6c 6f 74 20 74 68 65 20  61 72 74 77 6f 72 6b 20  |lot the artwork |
00000a60  66 6f 72 20 79 6f 75 72  20 70 72 6f 67 72 61 6d  |for your program|
00000a70  20 6f 6e 74 6f 20 74 68  65 20 73 63 72 65 65 6e  | onto the screen|
00000a80  2c 20 74 61 6b 69 6e 67  0d 68 6f 77 65 76 65 72  |, taking.however|
00000a90  20 6d 61 6e 79 20 68 6f  75 72 73 20 69 74 20 6d  | many hours it m|
00000aa0  61 79 20 74 61 6b 65 20  74 6f 20 63 6f 6d 70 6c  |ay take to compl|
00000ab0  65 74 65 20 61 6c 6c 20  6f 66 20 74 68 65 20 63  |ete all of the c|
00000ac0  61 6c 63 75 6c 61 74 69  6f 6e 73 0d 72 65 71 75  |alculations.requ|
00000ad0  69 72 65 64 20 74 6f 20  70 6c 6f 74 20 74 68 65  |ired to plot the|
00000ae0  20 67 72 61 70 68 69 63  73 2e 20 59 6f 75 20 72  | graphics. You r|
00000af0  75 6e 20 74 68 69 73 20  70 72 6f 67 72 61 6d 20  |un this program |
00000b00  6f 6e 63 65 20 6f 6e 20  79 6f 75 72 20 63 6f 6d  |once on your com|
00000b10  70 75 74 65 72 2c 0d 73  6f 20 74 68 61 74 20 79  |puter,.so that y|
00000b20  6f 75 72 20 6d 61 73 74  65 72 70 69 65 63 65 20  |our masterpiece |
00000b30  69 73 20 73 74 6f 72 65  64 20 69 6e 20 74 68 65  |is stored in the|
00000b40  20 73 63 72 65 65 6e 20  6d 65 6d 6f 72 79 20 6f  | screen memory o|
00000b50  66 20 79 6f 75 72 20 63  6f 6d 70 75 74 65 72 0d  |f your computer.|
00000b60  28 69 65 2e 20 69 73 20  6f 6e 20 74 68 65 20 6d  |(ie. is on the m|
00000b70  6f 6e 69 74 6f 72 20 6f  66 20 79 6f 75 72 20 63  |onitor of your c|
00000b80  6f 6d 70 75 74 65 72 29  2e 20 59 6f 75 20 74 68  |omputer). You th|
00000b90  61 6e 20 74 72 61 6e 73  66 65 72 20 74 68 65 20  |an transfer the |
00000ba0  65 6e 74 69 72 65 0d 63  6f 6e 74 65 6e 74 73 20  |entire.contents |
00000bb0  6f 66 20 74 68 65 20 73  63 72 65 65 6e 20 6d 65  |of the screen me|
00000bc0  6d 6f 72 79 20 6f 6e 20  79 6f 75 72 20 63 6f 6d  |mory on your com|
00000bd0  70 75 74 65 72 20 74 6f  20 66 6c 6f 70 70 79 20  |puter to floppy |
00000be0  64 69 73 63 2e 0d 0d 54  68 65 6e 2c 20 69 6e 20  |disc...Then, in |
00000bf0  74 68 65 20 66 69 6e 61  6c 20 70 72 6f 67 72 61  |the final progra|
00000c00  6d 20 77 68 69 63 68 20  79 6f 75 20 77 61 6e 74  |m which you want|
00000c10  20 74 68 65 20 75 73 65  72 20 74 6f 20 6f 70 65  | the user to ope|
00000c20  72 61 74 65 2c 20 79 6f  75 20 69 6e 63 6c 75 64  |rate, you includ|
00000c30  65 0d 61 20 63 6f 6d 6d  61 6e 64 20 74 6f 20 6c  |e.a command to l|
00000c40  6f 61 64 20 74 68 69 73  20 64 61 74 61 20 62 61  |oad this data ba|
00000c50  63 6b 20 66 72 6f 6d 20  66 6c 6f 70 70 79 20 64  |ck from floppy d|
00000c60  69 73 63 20 69 6e 74 6f  20 74 68 65 20 73 63 72  |isc into the scr|
00000c70  65 65 6e 20 6d 65 6d 6f  72 79 0d 6f 66 20 74 68  |een memory.of th|
00000c80  65 69 72 20 63 6f 6d 70  75 74 65 72 2e 20 49 6e  |eir computer. In|
00000c90  20 61 20 6d 61 74 74 65  72 20 6f 66 20 61 20 63  | a matter of a c|
00000ca0  6f 75 70 6c 65 20 6f 66  20 73 65 63 6f 6e 64 73  |ouple of seconds|
00000cb0  2c 20 67 72 61 70 68 69  63 73 20 77 68 69 63 68  |, graphics which|
00000cc0  20 74 6f 6f 6b 0d 70 6f  73 73 69 62 6c 65 20 68  | took.possible h|
00000cd0  6f 75 72 73 20 74 6f 20  63 61 6c 63 75 6c 61 74  |ours to calculat|
00000ce0  65 20 77 69 6c 6c 20 61  70 70 65 61 72 20 6f 6e  |e will appear on|
00000cf0  20 74 68 65 69 72 20 73  63 72 65 65 6e 2e 20 54  | their screen. T|
00000d00  68 69 73 20 69 73 20 61  0d 74 65 63 68 6e 69 71  |his is a.techniq|
00000d10  75 65 20 77 68 69 63 68  20 49 20 68 61 76 65 20  |ue which I have |
00000d20  75 73 65 64 20 69 6e 20  73 65 76 65 72 61 6c 20  |used in several |
00000d30  6f 66 20 6d 79 20 70 72  6f 67 72 61 6d 73 2e 20  |of my programs. |
00000d40  54 68 65 20 6d 61 69 6e  20 6d 65 6e 75 20 6f 66  |The main menu of|
00000d50  0d 53 68 69 70 77 72 65  63 6b 65 64 20 49 49 3a  |.Shipwrecked II:|
00000d60  20 4a 75 70 69 74 65 72  20 33 2c 20 77 68 65 72  | Jupiter 3, wher|
00000d70  65 20 79 6f 75 20 73 65  6c 65 63 74 20 50 6c 61  |e you select Pla|
00000d80  79 2c 20 49 6e 73 74 72  75 63 74 69 6f 6e 73 2c  |y, Instructions,|
00000d90  20 47 61 6d 65 0d 43 6f  6d 70 6c 65 74 65 20 6f  | Game.Complete o|
00000da0  72 20 43 68 65 61 74 20  77 69 74 68 20 74 68 65  |r Cheat with the|
00000db0  20 73 74 61 72 66 69 65  6c 64 20 62 61 63 6b 64  | starfield backd|
00000dc0  72 6f 70 20 77 61 73 20  64 6f 6e 65 20 69 6e 20  |rop was done in |
00000dd0  74 68 69 73 20 77 61 79  20 2d 20 74 68 65 0d 73  |this way - the.s|
00000de0  63 72 65 65 6e 20 74 6f  6f 6b 20 6e 65 61 72 6c  |creen took nearl|
00000df0  79 20 61 6e 20 68 6f 75  72 20 66 6f 72 20 6d 79  |y an hour for my|
00000e00  20 63 6f 6d 70 75 74 65  72 20 74 6f 20 63 61 6c  | computer to cal|
00000e10  63 75 6c 61 74 65 2c 20  62 75 74 20 49 20 77 61  |culate, but I wa|
00000e20  73 20 61 62 6c 65 0d 74  6f 20 6d 61 6b 65 20 69  |s able.to make i|
00000e30  74 20 61 70 70 65 61 72  20 69 6e 20 73 65 63 6f  |t appear in seco|
00000e40  6e 64 73 20 6f 6e 20 79  6f 75 72 20 73 63 72 65  |nds on your scre|
00000e50  65 6e 2e 20 49 20 73 68  6f 75 6c 64 20 61 6c 73  |en. I should als|
00000e60  6f 20 6d 65 6e 74 69 6f  6e 20 74 68 65 20 74 69  |o mention the ti|
00000e70  74 6c 65 0d 73 63 72 65  65 6e 20 74 6f 20 53 68  |tle.screen to Sh|
00000e80  69 70 77 72 65 63 6b 20  77 69 74 68 20 74 68 65  |ipwreck with the|
00000e90  20 61 6e 69 6d 61 74 65  64 20 73 65 61 2c 20 6e  | animated sea, n|
00000ea0  6f 74 20 74 6f 20 6d 65  6e 74 69 6f 6e 20 74 68  |ot to mention th|
00000eb0  65 20 65 6e 64 6c 65 73  73 20 45 55 47 0d 74 69  |e endless EUG.ti|
00000ec0  74 6c 65 20 73 63 72 65  65 6e 73 20 49 20 68 61  |tle screens I ha|
00000ed0  76 65 20 64 6f 6e 65 20  69 6e 20 74 68 69 73 20  |ve done in this |
00000ee0  77 61 79 20 2d 20 74 68  65 20 43 68 72 69 73 74  |way - the Christ|
00000ef0  6d 61 73 20 45 55 47 20  33 35 20 73 63 72 65 65  |mas EUG 35 scree|
00000f00  6e 20 77 69 74 68 0d 74  68 65 20 73 77 69 72 6c  |n with.the swirl|
00000f10  79 20 62 6c 75 65 20 62  61 63 6b 67 72 6f 75 6e  |y blue backgroun|
00000f20  64 20 28 63 72 65 64 69  74 65 64 20 65 72 72 6f  |d (credited erro|
00000f30  6e 65 6f 75 73 6c 79 20  74 6f 20 52 6f 62 65 72  |neously to Rober|
00000f40  74 20 53 70 72 6f 77 73  6f 6e 29 20 74 6f 6f 6b  |t Sprowson) took|
00000f50  0d 74 77 6f 20 77 68 6f  6c 65 20 64 61 79 73 20  |.two whole days |
00000f60  74 6f 20 70 6c 6f 74 21  0d 0d 49 6e 20 6f 72 64  |to plot!..In ord|
00000f70  65 72 20 74 6f 20 61 63  68 69 65 76 65 20 74 68  |er to achieve th|
00000f80  69 73 2c 20 79 6f 75 20  73 69 6d 70 6c 79 20 6e  |is, you simply n|
00000f90  65 65 64 20 74 6f 20 75  6e 64 65 72 73 74 61 6e  |eed to understan|
00000fa0  64 20 74 77 6f 20 42 41  53 49 43 20 63 6f 6d 6d  |d two BASIC comm|
00000fb0  61 6e 64 73 3a 0d 0d 2a  53 41 56 45 20 46 69 6c  |ands:..*SAVE Fil|
00000fc0  65 6e 61 6d 65 20 6e 6e  6e 6e 20 6d 6d 6d 6d 0d  |ename nnnn mmmm.|
00000fd0  2a 4c 4f 41 44 20 46 69  6c 65 6e 61 6d 65 20 6e  |*LOAD Filename n|
00000fe0  6e 6e 6e 0d 0d 54 68 65  73 65 20 6c 6f 61 64 20  |nnn..These load |
00000ff0  61 6e 64 20 73 61 76 65  20 61 72 65 61 73 20 6f  |and save areas o|
00001000  66 20 74 68 65 20 63 6f  6d 70 75 74 65 72 27 73  |f the computer's|
00001010  20 6d 65 6d 6f 72 79 20  74 6f 20 66 6c 6f 70 70  | memory to flopp|
00001020  79 20 64 69 73 63 20 6f  72 20 63 61 73 73 65 74  |y disc or casset|
00001030  74 65 0d 77 69 74 68 20  74 68 65 20 66 69 6c 65  |te.with the file|
00001040  6e 61 6d 65 20 67 69 76  61 6e 20 69 6e 20 70 6c  |name givan in pl|
00001050  61 63 65 20 6f 66 20 74  68 65 20 77 6f 72 6b 20  |ace of the work |
00001060  46 69 6c 65 6e 61 6d 65  2c 20 73 74 61 72 74 69  |Filename, starti|
00001070  6e 67 20 61 74 20 6d 65  6d 6f 72 79 0d 6c 6f 63  |ng at memory.loc|
00001080  61 74 69 6f 6e 20 6e 6e  6e 6e 2c 20 61 6e 64 20  |ation nnnn, and |
00001090  63 6f 6e 74 69 6e 75 69  6e 67 20 75 6e 74 69 6c  |continuing until|
000010a0  20 6d 65 6d 6f 72 79 20  6c 6f 63 61 74 69 6f 6e  | memory location|
000010b0  20 6d 6d 6d 6d 20 28 77  68 65 72 65 20 6e 6e 6e  | mmmm (where nnn|
000010c0  6e 20 61 6e 64 20 6d 6d  6d 6d 0d 61 72 65 20 62  |n and mmmm.are b|
000010d0  6f 74 68 20 69 6e 20 68  65 78 69 64 65 63 69 6d  |oth in hexidecim|
000010e0  61 6c 20 2d 20 62 61 73  65 20 31 36 29 2e 20 44  |al - base 16). D|
000010f0  6f 6e 27 74 20 77 6f 72  72 79 20 69 66 20 79 6f  |on't worry if yo|
00001100  75 20 64 6f 6e 27 74 20  65 6e 74 69 72 65 6c 79  |u don't entirely|
00001110  0d 75 6e 64 65 72 73 74  61 6e 64 20 74 68 69 73  |.understand this|
00001120  20 2d 20 69 74 20 69 73  20 6e 6f 74 20 6e 65 63  | - it is not nec|
00001130  65 73 73 61 72 79 20 74  6f 20 65 6e 74 69 72 65  |essary to entire|
00001140  6c 79 20 75 6e 64 65 72  73 74 61 6e 64 20 74 68  |ly understand th|
00001150  65 20 77 6f 72 6b 69 6e  67 73 0d 6f 66 20 74 68  |e workings.of th|
00001160  65 73 65 20 63 6f 6d 6d  61 6e 64 73 2c 20 6f 72  |ese commands, or|
00001170  20 6f 66 20 68 65 78 69  64 65 63 69 6d 61 6c 20  | of hexidecimal |
00001180  74 6f 20 75 73 65 20 74  68 65 6d 20 74 6f 20 73  |to use them to s|
00001190  74 6f 72 65 20 61 6e 64  20 72 65 74 72 69 65 76  |tore and retriev|
000011a0  65 0d 73 63 72 65 65 6e  20 6d 65 6d 6f 72 79 2e  |e.screen memory.|
000011b0  20 41 6c 6c 20 79 6f 75  20 6e 65 65 64 20 74 6f  | All you need to|
000011c0  20 64 6f 20 69 73 20 73  75 62 73 74 69 74 75 74  | do is substitut|
000011d0  65 20 6e 6e 6e 6e 20 61  6e 64 20 6d 6d 6d 6d 20  |e nnnn and mmmm |
000011e0  66 6f 72 20 74 68 65 0d  61 64 64 72 65 73 73 65  |for the.addresse|
000011f0  73 20 6f 66 20 74 68 65  20 73 74 61 72 74 20 61  |s of the start a|
00001200  6e 64 20 66 69 6e 69 73  68 20 6f 66 20 73 63 72  |nd finish of scr|
00001210  65 65 6e 20 6d 65 6d 6f  72 79 2e 20 54 68 65 20  |een memory. The |
00001220  6c 6f 63 61 74 69 6f 6e  20 6f 66 20 74 68 65 73  |location of thes|
00001230  65 0d 77 69 74 68 69 6e  20 79 6f 75 72 20 63 6f  |e.within your co|
00001240  6d 70 75 74 65 72 20 76  61 72 69 65 73 20 64 65  |mputer varies de|
00001250  70 65 64 69 6e 67 20 75  70 6f 6e 20 77 68 69 63  |peding upon whic|
00001260  68 20 67 72 61 70 68 69  63 73 20 6d 6f 64 65 20  |h graphics mode |
00001270  79 6f 75 20 61 72 65 20  75 73 69 6e 67 0d 28 77  |you are using.(w|
00001280  68 69 63 68 20 79 6f 75  20 73 65 6c 65 63 74 65  |hich you selecte|
00001290  64 20 75 73 69 6e 67 20  74 68 65 20 4d 4f 44 45  |d using the MODE|
000012a0  20 63 6f 6d 6d 61 6e 64  20 2d 20 73 65 65 20 70  | command - see p|
000012b0  72 65 76 69 6f 75 73 20  74 75 74 6f 72 69 61 6c  |revious tutorial|
000012c0  20 69 66 20 79 6f 75 0d  61 72 65 20 75 6e 73 75  | if you.are unsu|
000012d0  72 65 20 6f 66 20 77 68  61 74 20 74 68 69 73 20  |re of what this |
000012e0  69 73 29 2c 20 62 75 74  20 69 73 20 61 6c 77 61  |is), but is alwa|
000012f0  79 73 20 63 6f 6e 73 74  61 6e 74 20 66 6f 72 20  |ys constant for |
00001300  61 6e 79 20 70 61 72 74  69 63 75 6c 61 72 0d 6d  |any particular.m|
00001310  6f 64 65 2e 20 74 68 65  20 76 61 6c 75 65 73 20  |ode. the values |
00001320  66 6f 72 20 74 68 65 20  64 69 66 66 65 72 65 6e  |for the differen|
00001330  74 20 6d 6f 64 65 73 20  61 72 65 20 67 69 76 65  |t modes are give|
00001340  6e 20 62 65 6c 6f 77 3a  0d 0d 4d 6f 64 65 20 20  |n below:..Mode  |
00001350  20 20 20 20 20 20 20 20  20 20 6e 6e 6e 6e 20 20  |          nnnn  |
00001360  20 20 6d 6d 6d 6d 20 20  20 4e 4f 54 45 53 3a 0d  |  mmmm   NOTES:.|
00001370  30 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |0               |
00001380  33 30 30 30 20 20 20 20  37 46 46 46 0d 31 20 20  |3000    7FFF.1  |
00001390  20 20 20 20 20 20 20 20  20 20 20 20 20 33 30 30  |             300|
000013a0  30 20 20 20 20 37 46 46  46 20 20 20 2d 20 6e 6e  |0    7FFF   - nn|
000013b0  6e 6e 20 61 6e 64 20 6d  6d 6d 6d 20 76 61 6c 75  |nn and mmmm valu|
000013c0  65 73 20 67 69 76 65 6e  20 74 6f 20 74 68 65 20  |es given to the |
000013d0  6c 65 66 74 20 61 72 65  0d 32 20 20 20 20 20 20  |left are.2      |
000013e0  20 20 20 20 20 20 20 20  20 33 30 30 30 20 20 20  |         3000   |
000013f0  20 37 46 46 46 20 20 20  61 6c 6c 20 69 6e 20 68  | 7FFF   all in h|
00001400  65 78 69 64 65 63 69 6d  61 6c 2e 20 54 68 65 72  |exidecimal. Ther|
00001410  65 66 6f 72 65 20 74 68  65 79 20 63 61 6e 20 62  |efore they can b|
00001420  65 0d 33 20 20 20 20 20  20 20 20 20 20 20 20 20  |e.3             |
00001430  20 20 34 30 30 30 20 20  20 20 37 46 46 46 20 20  |  4000    7FFF  |
00001440  20 73 75 62 73 74 69 74  75 74 65 64 20 64 69 72  | substituted dir|
00001450  65 63 74 6c 79 20 69 6e  74 6f 20 74 68 65 20 2a  |ectly into the *|
00001460  4c 4f 41 44 20 61 6e 64  20 2a 53 41 56 45 0d 34  |LOAD and *SAVE.4|
00001470  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 35  |               5|
00001480  38 30 30 20 20 20 20 37  46 46 46 20 20 20 63 6f  |800    7FFF   co|
00001490  6d 6d 61 6e 64 73 20 77  69 74 68 20 6e 6f 20 63  |mmands with no c|
000014a0  6f 6e 76 65 72 73 69 6f  6e 20 72 65 71 75 69 72  |onversion requir|
000014b0  65 64 2e 0d 35 20 20 20  20 20 20 20 20 20 20 20  |ed..5           |
000014c0  20 20 20 20 35 38 30 30  20 20 20 20 37 46 46 46  |    5800    7FFF|
000014d0  0d 36 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |.6              |
000014e0  20 36 30 30 30 20 20 20  20 37 46 46 46 20 20 20  | 6000    7FFF   |
000014f0  2d 20 56 61 6c 75 65 73  20 61 72 65 20 6e 6f 74  |- Values are not|
00001500  20 76 61 6c 69 64 20 66  6f 72 20 74 68 65 20 42  | valid for the B|
00001510  42 43 20 6d 6f 64 65 6c  20 41 20 69 6e 0d 37 20  |BC model A in.7 |
00001520  20 20 20 20 20 20 20 20  20 20 20 20 20 20 37 43  |              7C|
00001530  30 30 20 20 20 20 37 46  46 46 20 20 20 6d 6f 64  |00    7FFF   mod|
00001540  65 73 20 34 2c 35 2c 36  20 6f 72 20 37 2e 0d 0d  |es 4,5,6 or 7...|
00001550  45 78 61 6d 70 6c 65 73  3a 0d 0d 53 75 70 70 6f  |Examples:..Suppo|
00001560  73 65 20 79 6f 75 20 61  72 65 20 69 6e 20 6d 6f  |se you are in mo|
00001570  64 65 20 32 2c 20 61 6e  64 20 77 61 6e 74 20 74  |de 2, and want t|
00001580  6f 20 73 74 6f 72 65 20  74 68 65 20 73 63 72 65  |o store the scre|
00001590  65 6e 20 74 6f 20 61 20  66 6c 6f 70 70 79 2e 20  |en to a floppy. |
000015a0  46 72 6f 6d 0d 74 68 65  20 74 61 62 6c 65 20 61  |From.the table a|
000015b0  62 6f 76 65 2c 20 6e 6e  6e 6e 20 69 73 20 33 30  |bove, nnnn is 30|
000015c0  30 30 20 61 6e 64 20 6d  6d 6d 6d 20 69 73 20 37  |00 and mmmm is 7|
000015d0  46 46 46 20 66 6f 72 20  6d 6f 64 65 20 32 2e 20  |FFF for mode 2. |
000015e0  54 68 65 72 65 66 6f 72  65 2c 20 74 6f 0d 73 61  |Therefore, to.sa|
000015f0  76 65 20 74 68 65 20 73  63 72 65 65 6e 20 75 6e  |ve the screen un|
00001600  64 65 72 20 74 68 65 20  66 69 6c 65 6e 61 6d 65  |der the filename|
00001610  20 22 53 63 72 65 65 6e  22 2c 20 79 6f 75 20 77  | "Screen", you w|
00001620  6f 75 6c 64 20 74 79 70  65 3a 0d 0d 2a 53 41 56  |ould type:..*SAV|
00001630  45 20 53 63 72 65 65 6e  20 33 30 30 30 20 37 46  |E Screen 3000 7F|
00001640  46 46 0d 0d 4e 6f 77 2c  20 69 66 20 79 6f 75 20  |FF..Now, if you |
00001650  77 61 6e 74 20 74 6f 20  72 65 73 74 6f 72 65 20  |want to restore |
00001660  74 68 65 20 73 63 72 65  65 6e 20 61 67 61 69 6e  |the screen again|
00001670  2c 20 61 6e 64 20 70 75  74 20 79 6f 75 72 20 67  |, and put your g|
00001680  72 61 70 68 69 63 73 20  62 61 63 6b 0d 6f 6e 20  |raphics back.on |
00001690  74 68 65 20 73 63 72 65  65 6e 20 61 67 61 69 6e  |the screen again|
000016a0  2c 20 79 6f 75 20 77 6f  75 6c 64 20 75 73 65 20  |, you would use |
000016b0  2a 4c 4f 41 44 2e 20 4e  6f 74 69 63 65 20 74 68  |*LOAD. Notice th|
000016c0  61 74 20 74 68 69 73 20  74 69 6d 65 20 6f 6e 6c  |at this time onl|
000016d0  79 20 61 0d 76 61 6c 75  65 20 66 6f 72 20 6e 6e  |y a.value for nn|
000016e0  6e 6e 20 69 73 20 72 65  71 75 69 72 65 64 2c 20  |nn is required, |
000016f0  61 6e 64 20 6e 6f 74 20  66 6f 72 20 6d 6d 6d 6d  |and not for mmmm|
00001700  3a 0d 0d 2a 4c 4f 41 44  20 53 63 72 65 65 6e 20  |:..*LOAD Screen |
00001710  33 30 30 30 0d 0d 59 6f  75 20 63 61 6e 20 74 72  |3000..You can tr|
00001720  79 20 74 68 69 73 20 6f  75 74 20 6e 6f 77 2c 20  |y this out now, |
00001730  69 66 20 79 6f 75 20 73  77 69 74 63 68 20 6f 6e  |if you switch on|
00001740  20 79 6f 75 72 20 45 6c  65 63 74 72 6f 6e 2c 20  | your Electron, |
00001750  61 6e 64 20 69 6e 73 65  72 74 20 61 20 77 6f 72  |and insert a wor|
00001760  6b 0d 64 69 73 63 20 69  6e 74 6f 20 79 6f 75 72  |k.disc into your|
00001770  20 66 6c 6f 70 70 79 20  64 72 69 76 65 2e 20 49  | floppy drive. I|
00001780  66 20 79 6f 75 20 75 73  65 20 41 44 46 53 2c 20  |f you use ADFS, |
00001790  79 6f 75 20 6d 61 79 20  6e 65 65 64 20 74 6f 20  |you may need to |
000017a0  75 73 65 20 2a 4d 4f 55  4e 54 0d 74 6f 20 73 65  |use *MOUNT.to se|
000017b0  6c 65 63 74 20 74 68 65  20 66 6c 6f 70 70 79 20  |lect the floppy |
000017c0  64 69 73 63 2c 20 61 6e  64 20 62 65 20 61 62 6c  |disc, and be abl|
000017d0  65 20 74 6f 20 77 72 69  74 65 20 74 6f 20 69 74  |e to write to it|
000017e0  2e 20 4e 6f 77 20 65 6e  74 65 72 20 6d 6f 64 65  |. Now enter mode|
000017f0  20 32 0d 62 79 20 74 79  70 69 6e 67 3a 0d 0d 4d  | 2.by typing:..M|
00001800  4f 44 45 20 32 0d 0d 4e  6f 77 20 74 79 70 65 20  |ODE 2..Now type |
00001810  73 6f 6d 65 20 74 65 78  74 20 6f 6e 20 74 68 65  |some text on the|
00001820  20 73 63 72 65 65 6e 20  77 68 69 63 68 20 77 69  | screen which wi|
00001830  6c 6c 20 72 65 70 72 65  73 65 6e 74 20 74 68 65  |ll represent the|
00001840  20 67 72 61 70 68 69 63  73 20 77 68 69 63 68 0d  | graphics which.|
00001850  79 6f 75 20 77 61 6e 74  20 74 6f 20 73 61 76 65  |you want to save|
00001860  2e 20 57 68 65 6e 20 79  6f 75 20 68 61 76 65 20  |. When you have |
00001870  66 69 6e 69 73 68 65 64  2c 20 73 61 76 65 20 74  |finished, save t|
00001880  68 65 20 63 6f 6e 74 65  6e 74 73 20 6f 66 20 73  |he contents of s|
00001890  63 72 65 65 6e 20 6d 65  6d 6f 72 79 0d 74 6f 20  |creen memory.to |
000018a0  66 6c 6f 70 70 79 20 64  69 73 6b 20 61 73 20 73  |floppy disk as s|
000018b0  68 6f 77 6e 20 61 62 6f  76 65 2c 20 62 79 20 74  |hown above, by t|
000018c0  79 70 69 6e 67 3a 0d 0d  2a 53 41 56 45 20 53 63  |yping:..*SAVE Sc|
000018d0  72 65 65 6e 20 33 30 30  30 20 37 46 46 46 0d 0d  |reen 3000 7FFF..|
000018e0  57 68 65 6e 20 74 68 65  20 64 69 73 6b 20 64 72  |When the disk dr|
000018f0  69 76 65 20 68 61 73 20  66 69 6e 69 73 68 65 64  |ive has finished|
00001900  2c 20 63 6c 65 61 72 20  74 68 65 20 74 65 78 74  |, clear the text|
00001910  20 6f 66 66 20 74 68 65  20 73 63 72 65 65 6e 20  | off the screen |
00001920  62 79 20 74 79 70 69 6e  67 3a 0d 0d 43 4c 53 0d  |by typing:..CLS.|
00001930  0d 54 68 65 20 74 65 78  74 20 77 68 69 63 68 20  |.The text which |
00001940  79 6f 75 20 74 79 70 65  64 20 6f 6e 74 6f 20 74  |you typed onto t|
00001950  68 65 20 73 63 72 65 65  6e 20 68 61 73 20 6e 6f  |he screen has no|
00001960  77 20 62 65 65 6e 20 77  69 70 65 64 20 66 72 6f  |w been wiped fro|
00001970  6d 20 74 68 65 0d 63 6f  6d 70 75 74 65 72 27 73  |m the.computer's|
00001980  20 6d 65 6d 6f 72 79 2c  20 62 75 74 20 73 68 6f  | memory, but sho|
00001990  75 6c 64 20 73 74 69 6c  6c 20 62 65 20 73 74 6f  |uld still be sto|
000019a0  72 65 64 20 6f 6e 20 74  68 65 20 66 6c 6f 70 70  |red on the flopp|
000019b0  79 20 64 69 73 63 2e 20  57 65 20 63 61 6e 0d 73  |y disc. We can.s|
000019c0  68 6f 77 20 74 68 61 74  20 74 68 69 73 20 69 73  |how that this is|
000019d0  20 73 6f 20 62 79 20 74  79 70 69 6e 67 3a 0d 0d  | so by typing:..|
000019e0  2a 4c 4f 41 44 20 53 63  72 65 65 6e 20 33 30 30  |*LOAD Screen 300|
000019f0  30 0d 0d 59 6f 75 72 20  74 65 78 74 20 73 68 6f  |0..Your text sho|
00001a00  75 6c 64 20 6e 6f 77 20  72 65 61 70 70 65 61 72  |uld now reappear|
00001a10  20 6f 6e 20 74 68 65 20  73 63 72 65 65 6e 2e 20  | on the screen. |
00001a20  59 6f 75 20 63 61 6e 20  72 65 70 65 61 74 20 74  |You can repeat t|
00001a30  68 69 73 20 77 69 74 68  20 61 6e 79 0d 6b 69 6e  |his with any.kin|
00001a40  64 20 6f 66 20 63 6f 6d  70 6c 65 78 20 67 72 61  |d of complex gra|
00001a50  70 68 69 63 73 20 6f 6e  20 73 63 72 65 65 6e 2c  |phics on screen,|
00001a60  20 61 6e 64 20 69 74 20  77 69 6c 6c 20 73 74 69  | and it will sti|
00001a70  6c 6c 20 77 6f 72 6b 2e  20 54 68 65 20 73 61 6d  |ll work. The sam|
00001a80  65 20 63 61 6e 0d 62 65  20 64 6f 6e 65 20 69 6e  |e can.be done in|
00001a90  20 61 6e 79 20 6f 74 68  65 72 20 67 72 61 70 68  | any other graph|
00001aa0  69 63 73 20 6d 6f 64 65  2c 20 73 69 6d 70 6c 79  |ics mode, simply|
00001ab0  20 62 79 20 63 68 61 6e  67 69 6e 67 20 74 68 65  | by changing the|
00001ac0  20 76 61 6c 75 65 73 20  6f 66 20 6e 6e 6e 6e 0d  | values of nnnn.|
00001ad0  61 6e 64 20 6d 6d 6d 6d  20 74 6f 20 74 68 6f 73  |and mmmm to thos|
00001ae0  65 20 67 69 76 65 6e 20  69 6e 20 74 68 65 20 74  |e given in the t|
00001af0  61 62 6c 65 20 61 62 6f  76 65 2e 20 46 6f 72 20  |able above. For |
00001b00  65 78 61 6d 70 6c 65 20  69 6e 20 6d 6f 64 65 20  |example in mode |
00001b10  35 20 79 6f 75 0d 77 6f  75 6c 64 20 75 73 65 3a  |5 you.would use:|
00001b20  0d 0d 2a 53 41 56 45 20  53 63 72 65 65 6e 20 35  |..*SAVE Screen 5|
00001b30  38 30 30 20 37 46 46 46  0d 0d 66 6f 6c 6c 6f 77  |800 7FFF..follow|
00001b40  65 64 20 62 79 3a 0d 0d  2a 4c 4f 41 44 20 53 63  |ed by:..*LOAD Sc|
00001b50  72 65 65 6e 20 35 38 30  30 20 37 46 46 46 0d     |reen 5800 7FFF.|
00001b5f