Home » Archimedes archive » Acorn User » AU 1996-05.adf » Regulars » StarInfo/Whitehouse/!Hneftafl/Instr
StarInfo/Whitehouse/!Hneftafl/Instr
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » AU 1996-05.adf » Regulars |
Filename: | StarInfo/Whitehouse/!Hneftafl/Instr |
Read OK: | ✔ |
File size: | 0862 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
�HEADER This file should be loaded from inside Hneftafl. �U<Hneftafl$Dir>.WinSprs �END Instructions for Hneftafl ------------------------- The game of Hneftafl was published in the April 95 Acorn User. The article described the origins of the game and the rules for playing it. The cover disc for that issue included a non-desktop version of the game. This program is a desktop equivalent of that program (but without the undo facility). The game requires two players, and this version sadly doesn't include a computer player. The rules of Hneftafl --------------------- Hneftafl is for two players, the first plays the 'Swedes' and the other plays the 'Muskovits'. The playing board is 9x9 squares. The Swede side consists of a chief and 8 followers. The chief starts on the middle square of the board. The Swedes win if their chief can reach the edge of the board. The Muskovits have 16 soldiers who start in 4 camps - one on each edge of the board. The Muskovits win if they capture the Swede chief. Movement ~~~~~~~~ Pieces move along horizontal or vertical lines. They cannot move diagonally. Pieces cannot hop over other pieces, and only one piece is allowed on each square. Furthermore pieces may not move into (or over) the camp squares from outide - not even their own camps. A Muskovit piece can move around inside its own camp before it leaves it. Taking pieces ~~~~~~~~~~~~~ You capture an enemy piece by positioning two of your pieces on opposite sides of it. (ie either one above and one below, or one to the left and the other to the right). The Swede chief cannot be used to capture Muskovit pieces. The Swede chief can only be captured by 4 pieces - one in each direction. However for this purpose the Muskovit camps count as if they were pieces. Thus the chief can occasionally be captured by just 2 Muskovit pieces and 2 camp squares. Playing the computer version ---------------------------- To move a piece drag it from its old position into its new place. The sprites used for the icons are : �Sswede - Swede follower �Schief - Swede chief �Smuskovit - Muskovit soldier
00000000 a4 48 45 41 44 45 52 0a 20 20 20 20 20 20 20 20 |.HEADER. | 00000010 54 68 69 73 20 66 69 6c 65 20 73 68 6f 75 6c 64 |This file should| 00000020 20 62 65 20 6c 6f 61 64 65 64 20 66 72 6f 6d 20 | be loaded from | 00000030 69 6e 73 69 64 65 20 48 6e 65 66 74 61 66 6c 2e |inside Hneftafl.| 00000040 0a a4 55 3c 48 6e 65 66 74 61 66 6c 24 44 69 72 |..U<Hneftafl$Dir| 00000050 3e 2e 57 69 6e 53 70 72 73 0a a4 45 4e 44 0a 49 |>.WinSprs..END.I| 00000060 6e 73 74 72 75 63 74 69 6f 6e 73 20 66 6f 72 20 |nstructions for | 00000070 48 6e 65 66 74 61 66 6c 0a 2d 2d 2d 2d 2d 2d 2d |Hneftafl.-------| 00000080 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000090 2d 2d 0a 0a 54 68 65 20 67 61 6d 65 20 6f 66 20 |--..The game of | 000000a0 48 6e 65 66 74 61 66 6c 20 77 61 73 20 70 75 62 |Hneftafl was pub| 000000b0 6c 69 73 68 65 64 20 69 6e 20 74 68 65 20 41 70 |lished in the Ap| 000000c0 72 69 6c 20 39 35 20 41 63 6f 72 6e 20 55 73 65 |ril 95 Acorn Use| 000000d0 72 2e 20 20 54 68 65 20 61 72 74 69 63 6c 65 20 |r. The article | 000000e0 64 65 73 63 72 69 62 65 64 20 74 68 65 20 6f 72 |described the or| 000000f0 69 67 69 6e 73 20 6f 66 20 74 68 65 20 67 61 6d |igins of the gam| 00000100 65 20 61 6e 64 20 74 68 65 20 72 75 6c 65 73 20 |e and the rules | 00000110 66 6f 72 20 70 6c 61 79 69 6e 67 20 69 74 2e 20 |for playing it. | 00000120 20 54 68 65 20 63 6f 76 65 72 20 64 69 73 63 20 | The cover disc | 00000130 66 6f 72 20 74 68 61 74 20 69 73 73 75 65 20 69 |for that issue i| 00000140 6e 63 6c 75 64 65 64 20 61 20 6e 6f 6e 2d 64 65 |ncluded a non-de| 00000150 73 6b 74 6f 70 20 76 65 72 73 69 6f 6e 20 6f 66 |sktop version of| 00000160 20 74 68 65 20 67 61 6d 65 2e 0a 0a 54 68 69 73 | the game...This| 00000170 20 70 72 6f 67 72 61 6d 20 69 73 20 61 20 64 65 | program is a de| 00000180 73 6b 74 6f 70 20 65 71 75 69 76 61 6c 65 6e 74 |sktop equivalent| 00000190 20 6f 66 20 74 68 61 74 20 70 72 6f 67 72 61 6d | of that program| 000001a0 20 28 62 75 74 20 77 69 74 68 6f 75 74 20 74 68 | (but without th| 000001b0 65 20 75 6e 64 6f 20 66 61 63 69 6c 69 74 79 29 |e undo facility)| 000001c0 2e 20 20 54 68 65 20 67 61 6d 65 20 72 65 71 75 |. The game requ| 000001d0 69 72 65 73 20 74 77 6f 20 70 6c 61 79 65 72 73 |ires two players| 000001e0 2c 20 61 6e 64 20 74 68 69 73 20 76 65 72 73 69 |, and this versi| 000001f0 6f 6e 20 73 61 64 6c 79 20 64 6f 65 73 6e 27 74 |on sadly doesn't| 00000200 20 69 6e 63 6c 75 64 65 20 61 20 63 6f 6d 70 75 | include a compu| 00000210 74 65 72 20 70 6c 61 79 65 72 2e 0a 0a 0a 54 68 |ter player....Th| 00000220 65 20 72 75 6c 65 73 20 6f 66 20 48 6e 65 66 74 |e rules of Hneft| 00000230 61 66 6c 0a 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |afl.------------| 00000240 2d 2d 2d 2d 2d 2d 2d 2d 2d 0a 48 6e 65 66 74 61 |---------.Hnefta| 00000250 66 6c 20 69 73 20 66 6f 72 20 74 77 6f 20 70 6c |fl is for two pl| 00000260 61 79 65 72 73 2c 20 74 68 65 20 66 69 72 73 74 |ayers, the first| 00000270 20 70 6c 61 79 73 20 74 68 65 20 27 53 77 65 64 | plays the 'Swed| 00000280 65 73 27 20 61 6e 64 20 74 68 65 20 6f 74 68 65 |es' and the othe| 00000290 72 20 70 6c 61 79 73 20 74 68 65 20 27 4d 75 73 |r plays the 'Mus| 000002a0 6b 6f 76 69 74 73 27 2e 0a 0a 54 68 65 20 70 6c |kovits'...The pl| 000002b0 61 79 69 6e 67 20 62 6f 61 72 64 20 69 73 20 39 |aying board is 9| 000002c0 78 39 20 73 71 75 61 72 65 73 2e 0a 54 68 65 20 |x9 squares..The | 000002d0 53 77 65 64 65 20 73 69 64 65 20 63 6f 6e 73 69 |Swede side consi| 000002e0 73 74 73 20 6f 66 20 61 20 63 68 69 65 66 20 61 |sts of a chief a| 000002f0 6e 64 20 38 20 66 6f 6c 6c 6f 77 65 72 73 2e 20 |nd 8 followers. | 00000300 20 54 68 65 20 63 68 69 65 66 20 73 74 61 72 74 | The chief start| 00000310 73 20 6f 6e 20 74 68 65 20 6d 69 64 64 6c 65 20 |s on the middle | 00000320 73 71 75 61 72 65 20 6f 66 20 74 68 65 20 62 6f |square of the bo| 00000330 61 72 64 2e 20 20 54 68 65 20 53 77 65 64 65 73 |ard. The Swedes| 00000340 20 77 69 6e 20 69 66 20 74 68 65 69 72 20 63 68 | win if their ch| 00000350 69 65 66 20 63 61 6e 20 72 65 61 63 68 20 74 68 |ief can reach th| 00000360 65 20 65 64 67 65 20 6f 66 20 74 68 65 20 62 6f |e edge of the bo| 00000370 61 72 64 2e 0a 54 68 65 20 4d 75 73 6b 6f 76 69 |ard..The Muskovi| 00000380 74 73 20 68 61 76 65 20 31 36 20 73 6f 6c 64 69 |ts have 16 soldi| 00000390 65 72 73 20 77 68 6f 20 73 74 61 72 74 20 69 6e |ers who start in| 000003a0 20 34 20 63 61 6d 70 73 20 2d 20 6f 6e 65 20 6f | 4 camps - one o| 000003b0 6e 20 65 61 63 68 20 65 64 67 65 20 6f 66 20 74 |n each edge of t| 000003c0 68 65 20 62 6f 61 72 64 2e 20 20 54 68 65 20 4d |he board. The M| 000003d0 75 73 6b 6f 76 69 74 73 20 77 69 6e 20 69 66 20 |uskovits win if | 000003e0 74 68 65 79 20 63 61 70 74 75 72 65 20 74 68 65 |they capture the| 000003f0 20 53 77 65 64 65 20 63 68 69 65 66 2e 0a 0a 0a | Swede chief....| 00000400 4d 6f 76 65 6d 65 6e 74 0a 7e 7e 7e 7e 7e 7e 7e |Movement.~~~~~~~| 00000410 7e 0a 50 69 65 63 65 73 20 6d 6f 76 65 20 61 6c |~.Pieces move al| 00000420 6f 6e 67 20 68 6f 72 69 7a 6f 6e 74 61 6c 20 6f |ong horizontal o| 00000430 72 20 76 65 72 74 69 63 61 6c 20 6c 69 6e 65 73 |r vertical lines| 00000440 2e 20 20 54 68 65 79 20 63 61 6e 6e 6f 74 20 6d |. They cannot m| 00000450 6f 76 65 20 64 69 61 67 6f 6e 61 6c 6c 79 2e 20 |ove diagonally. | 00000460 20 50 69 65 63 65 73 20 63 61 6e 6e 6f 74 20 68 | Pieces cannot h| 00000470 6f 70 20 6f 76 65 72 20 6f 74 68 65 72 20 70 69 |op over other pi| 00000480 65 63 65 73 2c 20 61 6e 64 20 6f 6e 6c 79 20 6f |eces, and only o| 00000490 6e 65 20 70 69 65 63 65 20 69 73 20 61 6c 6c 6f |ne piece is allo| 000004a0 77 65 64 20 6f 6e 20 65 61 63 68 20 73 71 75 61 |wed on each squa| 000004b0 72 65 2e 0a 46 75 72 74 68 65 72 6d 6f 72 65 20 |re..Furthermore | 000004c0 70 69 65 63 65 73 20 6d 61 79 20 6e 6f 74 20 6d |pieces may not m| 000004d0 6f 76 65 20 69 6e 74 6f 20 28 6f 72 20 6f 76 65 |ove into (or ove| 000004e0 72 29 20 74 68 65 20 63 61 6d 70 20 73 71 75 61 |r) the camp squa| 000004f0 72 65 73 20 66 72 6f 6d 20 6f 75 74 69 64 65 20 |res from outide | 00000500 2d 20 6e 6f 74 20 65 76 65 6e 20 74 68 65 69 72 |- not even their| 00000510 20 6f 77 6e 20 63 61 6d 70 73 2e 20 20 41 20 4d | own camps. A M| 00000520 75 73 6b 6f 76 69 74 20 70 69 65 63 65 20 63 61 |uskovit piece ca| 00000530 6e 20 6d 6f 76 65 20 61 72 6f 75 6e 64 20 69 6e |n move around in| 00000540 73 69 64 65 20 69 74 73 20 6f 77 6e 20 63 61 6d |side its own cam| 00000550 70 20 62 65 66 6f 72 65 20 69 74 20 6c 65 61 76 |p before it leav| 00000560 65 73 20 69 74 2e 0a 0a 0a 54 61 6b 69 6e 67 20 |es it....Taking | 00000570 70 69 65 63 65 73 0a 7e 7e 7e 7e 7e 7e 7e 7e 7e |pieces.~~~~~~~~~| 00000580 7e 7e 7e 7e 0a 59 6f 75 20 63 61 70 74 75 72 65 |~~~~.You capture| 00000590 20 61 6e 20 65 6e 65 6d 79 20 70 69 65 63 65 20 | an enemy piece | 000005a0 62 79 20 70 6f 73 69 74 69 6f 6e 69 6e 67 20 74 |by positioning t| 000005b0 77 6f 20 6f 66 20 79 6f 75 72 20 70 69 65 63 65 |wo of your piece| 000005c0 73 20 6f 6e 20 6f 70 70 6f 73 69 74 65 20 73 69 |s on opposite si| 000005d0 64 65 73 20 6f 66 20 69 74 2e 20 20 28 69 65 20 |des of it. (ie | 000005e0 65 69 74 68 65 72 20 6f 6e 65 20 61 62 6f 76 65 |either one above| 000005f0 20 61 6e 64 20 6f 6e 65 20 62 65 6c 6f 77 2c 20 | and one below, | 00000600 6f 72 20 6f 6e 65 20 74 6f 20 74 68 65 20 6c 65 |or one to the le| 00000610 66 74 20 61 6e 64 20 74 68 65 20 6f 74 68 65 72 |ft and the other| 00000620 20 74 6f 20 74 68 65 20 72 69 67 68 74 29 2e 0a | to the right)..| 00000630 54 68 65 20 53 77 65 64 65 20 63 68 69 65 66 20 |The Swede chief | 00000640 63 61 6e 6e 6f 74 20 62 65 20 75 73 65 64 20 74 |cannot be used t| 00000650 6f 20 63 61 70 74 75 72 65 20 4d 75 73 6b 6f 76 |o capture Muskov| 00000660 69 74 20 70 69 65 63 65 73 2e 0a 54 68 65 20 53 |it pieces..The S| 00000670 77 65 64 65 20 63 68 69 65 66 20 63 61 6e 20 6f |wede chief can o| 00000680 6e 6c 79 20 62 65 20 63 61 70 74 75 72 65 64 20 |nly be captured | 00000690 62 79 20 34 20 70 69 65 63 65 73 20 2d 20 6f 6e |by 4 pieces - on| 000006a0 65 20 69 6e 20 65 61 63 68 20 64 69 72 65 63 74 |e in each direct| 000006b0 69 6f 6e 2e 20 20 48 6f 77 65 76 65 72 20 66 6f |ion. However fo| 000006c0 72 20 74 68 69 73 20 70 75 72 70 6f 73 65 20 74 |r this purpose t| 000006d0 68 65 20 4d 75 73 6b 6f 76 69 74 20 63 61 6d 70 |he Muskovit camp| 000006e0 73 20 63 6f 75 6e 74 20 61 73 20 69 66 20 74 68 |s count as if th| 000006f0 65 79 20 77 65 72 65 20 70 69 65 63 65 73 2e 20 |ey were pieces. | 00000700 20 54 68 75 73 20 74 68 65 20 63 68 69 65 66 20 | Thus the chief | 00000710 63 61 6e 20 6f 63 63 61 73 69 6f 6e 61 6c 6c 79 |can occasionally| 00000720 20 62 65 20 63 61 70 74 75 72 65 64 20 62 79 20 | be captured by | 00000730 6a 75 73 74 20 32 20 4d 75 73 6b 6f 76 69 74 20 |just 2 Muskovit | 00000740 70 69 65 63 65 73 20 61 6e 64 20 32 20 63 61 6d |pieces and 2 cam| 00000750 70 20 73 71 75 61 72 65 73 2e 0a 0a 0a 0a 50 6c |p squares.....Pl| 00000760 61 79 69 6e 67 20 74 68 65 20 63 6f 6d 70 75 74 |aying the comput| 00000770 65 72 20 76 65 72 73 69 6f 6e 0a 2d 2d 2d 2d 2d |er version.-----| 00000780 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 00000790 2d 2d 2d 2d 2d 2d 2d 0a 54 6f 20 6d 6f 76 65 20 |-------.To move | 000007a0 61 20 70 69 65 63 65 20 64 72 61 67 20 69 74 20 |a piece drag it | 000007b0 66 72 6f 6d 20 69 74 73 20 6f 6c 64 20 70 6f 73 |from its old pos| 000007c0 69 74 69 6f 6e 20 69 6e 74 6f 20 69 74 73 20 6e |ition into its n| 000007d0 65 77 20 70 6c 61 63 65 2e 0a 0a 54 68 65 20 73 |ew place...The s| 000007e0 70 72 69 74 65 73 20 75 73 65 64 20 66 6f 72 20 |prites used for | 000007f0 74 68 65 20 69 63 6f 6e 73 20 61 72 65 20 3a 0a |the icons are :.| 00000800 0a 0a a4 53 73 77 65 64 65 20 20 20 20 2d 20 20 |...Sswede - | 00000810 53 77 65 64 65 20 66 6f 6c 6c 6f 77 65 72 0a 0a |Swede follower..| 00000820 0a 0a a4 53 63 68 69 65 66 20 20 20 20 2d 20 20 |...Schief - | 00000830 53 77 65 64 65 20 63 68 69 65 66 0a 0a 0a 0a a4 |Swede chief.....| 00000840 53 6d 75 73 6b 6f 76 69 74 20 2d 20 20 4d 75 73 |Smuskovit - Mus| 00000850 6b 6f 76 69 74 20 73 6f 6c 64 69 65 72 0a 0a 0a |kovit soldier...| 00000860 0a 0a |..| 00000862