Home » Archimedes archive » Archimedes World » AW-1991-02.adf » !AWFeb91/Goodies/Boxit/!ReadMe
!AWFeb91/Goodies/Boxit/!ReadMe
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1991-02.adf |
Filename: | !AWFeb91/Goodies/Boxit/!ReadMe |
Read OK: | ✔ |
File size: | 05B4 bytes |
Load address: | FFFFFF42 |
Exec address: | BD673BEB |
File contents
BOXIT ----- By S & K Pardesi (c) Archimedes World 1991 The game can be loaded by clicking on the '!BoxIt' icon. All the graphics are drawn as they happen using triangles, rectangles and circles, and running in mode 15 means that there is no real limit to use of colour. There is also a variety of sound effects, all created by the Archie's own sounds through experimentation. Boxit Instructions The game begins with a title screen that prompts you to press any key. On doing this, the screen is refreshed to begin the game. The object of the game is to create as many boxes on screen by placing a bar which represents one side of the box. You play against the computer, placing bars alternately. If a box is created the player's score is incremented and given another go. This process continues until all the boxes are made. The player who created the most boxes is the winner. When this happens the appropriate message is shown and you are prompted to press a key to return to the title screen. During play both player and machine have a view finder found on each side of the score which is displayed above the playing area. This moves with the player as he or she moves the bar around the screen. It serves no real purpose, but is there as an extra feature. All movement is via the mouse, use the select button to place a bar.
00000000 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00000010 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000020 20 20 20 42 4f 58 49 54 0a 20 20 20 20 20 20 20 | BOXIT. | 00000030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000040 20 20 20 20 20 20 20 20 20 20 20 2d 2d 2d 2d 2d | -----| 00000050 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |.. | 00000060 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 42 | B| 00000070 79 20 53 20 26 20 4b 20 50 61 72 64 65 73 69 0a |y S & K Pardesi.| 00000080 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00000090 20 20 20 20 20 20 20 20 20 28 63 29 20 41 72 63 | (c) Arc| 000000a0 68 69 6d 65 64 65 73 20 57 6f 72 6c 64 20 31 39 |himedes World 19| 000000b0 39 31 0a 0a 0a 54 68 65 20 67 61 6d 65 20 63 61 |91...The game ca| 000000c0 6e 20 62 65 20 6c 6f 61 64 65 64 20 62 79 20 63 |n be loaded by c| 000000d0 6c 69 63 6b 69 6e 67 20 6f 6e 20 74 68 65 20 27 |licking on the '| 000000e0 21 42 6f 78 49 74 27 20 69 63 6f 6e 2e 0a 0a 41 |!BoxIt' icon...A| 000000f0 6c 6c 20 74 68 65 20 67 72 61 70 68 69 63 73 20 |ll the graphics | 00000100 61 72 65 20 64 72 61 77 6e 20 61 73 20 74 68 65 |are drawn as the| 00000110 79 20 68 61 70 70 65 6e 20 75 73 69 6e 67 20 74 |y happen using t| 00000120 72 69 61 6e 67 6c 65 73 2c 20 72 65 63 74 61 6e |riangles, rectan| 00000130 67 6c 65 73 20 61 6e 64 0a 63 69 72 63 6c 65 73 |gles and.circles| 00000140 2c 20 61 6e 64 20 72 75 6e 6e 69 6e 67 20 69 6e |, and running in| 00000150 20 6d 6f 64 65 20 31 35 20 6d 65 61 6e 73 20 74 | mode 15 means t| 00000160 68 61 74 20 74 68 65 72 65 20 69 73 20 6e 6f 20 |hat there is no | 00000170 72 65 61 6c 20 6c 69 6d 69 74 20 74 6f 20 75 73 |real limit to us| 00000180 65 20 6f 66 0a 63 6f 6c 6f 75 72 2e 20 54 68 65 |e of.colour. The| 00000190 72 65 20 69 73 20 61 6c 73 6f 20 61 20 76 61 72 |re is also a var| 000001a0 69 65 74 79 20 6f 66 20 73 6f 75 6e 64 20 65 66 |iety of sound ef| 000001b0 66 65 63 74 73 2c 20 61 6c 6c 20 63 72 65 61 74 |fects, all creat| 000001c0 65 64 20 62 79 20 74 68 65 0a 41 72 63 68 69 65 |ed by the.Archie| 000001d0 27 73 20 6f 77 6e 20 73 6f 75 6e 64 73 20 74 68 |'s own sounds th| 000001e0 72 6f 75 67 68 20 65 78 70 65 72 69 6d 65 6e 74 |rough experiment| 000001f0 61 74 69 6f 6e 2e 0a 0a 42 6f 78 69 74 20 49 6e |ation...Boxit In| 00000200 73 74 72 75 63 74 69 6f 6e 73 0a 0a 54 68 65 20 |structions..The | 00000210 67 61 6d 65 20 62 65 67 69 6e 73 20 77 69 74 68 |game begins with| 00000220 20 61 20 74 69 74 6c 65 20 73 63 72 65 65 6e 20 | a title screen | 00000230 74 68 61 74 20 70 72 6f 6d 70 74 73 20 79 6f 75 |that prompts you| 00000240 20 74 6f 20 70 72 65 73 73 20 61 6e 79 20 6b 65 | to press any ke| 00000250 79 2e 20 4f 6e 0a 64 6f 69 6e 67 20 74 68 69 73 |y. On.doing this| 00000260 2c 20 74 68 65 20 73 63 72 65 65 6e 20 69 73 20 |, the screen is | 00000270 72 65 66 72 65 73 68 65 64 20 74 6f 20 62 65 67 |refreshed to beg| 00000280 69 6e 20 74 68 65 20 67 61 6d 65 2e 20 54 68 65 |in the game. The| 00000290 20 6f 62 6a 65 63 74 20 6f 66 20 74 68 65 0a 67 | object of the.g| 000002a0 61 6d 65 20 69 73 20 74 6f 20 63 72 65 61 74 65 |ame is to create| 000002b0 20 61 73 20 6d 61 6e 79 20 62 6f 78 65 73 20 6f | as many boxes o| 000002c0 6e 20 20 73 63 72 65 65 6e 20 62 79 20 70 6c 61 |n screen by pla| 000002d0 63 69 6e 67 20 61 20 62 61 72 20 77 68 69 63 68 |cing a bar which| 000002e0 20 72 65 70 72 65 73 65 6e 74 73 0a 6f 6e 65 20 | represents.one | 000002f0 73 69 64 65 20 6f 66 20 74 68 65 20 62 6f 78 2e |side of the box.| 00000300 20 59 6f 75 20 70 6c 61 79 20 61 67 61 69 6e 73 | You play agains| 00000310 74 20 74 68 65 20 63 6f 6d 70 75 74 65 72 2c 20 |t the computer, | 00000320 70 6c 61 63 69 6e 67 20 62 61 72 73 0a 61 6c 74 |placing bars.alt| 00000330 65 72 6e 61 74 65 6c 79 2e 20 49 66 20 61 20 62 |ernately. If a b| 00000340 6f 78 20 69 73 20 63 72 65 61 74 65 64 20 74 68 |ox is created th| 00000350 65 20 70 6c 61 79 65 72 27 73 20 73 63 6f 72 65 |e player's score| 00000360 20 69 73 20 69 6e 63 72 65 6d 65 6e 74 65 64 20 | is incremented | 00000370 61 6e 64 20 67 69 76 65 6e 0a 61 6e 6f 74 68 65 |and given.anothe| 00000380 72 20 67 6f 2e 20 54 68 69 73 20 70 72 6f 63 65 |r go. This proce| 00000390 73 73 20 63 6f 6e 74 69 6e 75 65 73 20 75 6e 74 |ss continues unt| 000003a0 69 6c 20 61 6c 6c 20 74 68 65 20 62 6f 78 65 73 |il all the boxes| 000003b0 20 61 72 65 20 6d 61 64 65 2e 20 54 68 65 20 70 | are made. The p| 000003c0 6c 61 79 65 72 0a 77 68 6f 20 63 72 65 61 74 65 |layer.who create| 000003d0 64 20 74 68 65 20 6d 6f 73 74 20 62 6f 78 65 73 |d the most boxes| 000003e0 20 69 73 20 74 68 65 20 77 69 6e 6e 65 72 2e 20 | is the winner. | 000003f0 57 68 65 6e 20 74 68 69 73 20 68 61 70 70 65 6e |When this happen| 00000400 73 20 74 68 65 20 61 70 70 72 6f 70 72 69 61 74 |s the appropriat| 00000410 65 0a 6d 65 73 73 61 67 65 20 69 73 20 73 68 6f |e.message is sho| 00000420 77 6e 20 61 6e 64 20 79 6f 75 20 61 72 65 20 70 |wn and you are p| 00000430 72 6f 6d 70 74 65 64 20 74 6f 20 70 72 65 73 73 |rompted to press| 00000440 20 61 20 6b 65 79 20 74 6f 20 72 65 74 75 72 6e | a key to return| 00000450 20 74 6f 20 74 68 65 20 74 69 74 6c 65 0a 73 63 | to the title.sc| 00000460 72 65 65 6e 2e 0a 0a 44 75 72 69 6e 67 20 70 6c |reen...During pl| 00000470 61 79 20 62 6f 74 68 20 70 6c 61 79 65 72 20 61 |ay both player a| 00000480 6e 64 20 6d 61 63 68 69 6e 65 20 68 61 76 65 20 |nd machine have | 00000490 61 20 76 69 65 77 20 66 69 6e 64 65 72 20 66 6f |a view finder fo| 000004a0 75 6e 64 20 6f 6e 20 65 61 63 68 20 73 69 64 65 |und on each side| 000004b0 20 6f 66 0a 74 68 65 20 73 63 6f 72 65 20 77 68 | of.the score wh| 000004c0 69 63 68 20 69 73 20 64 69 73 70 6c 61 79 65 64 |ich is displayed| 000004d0 20 61 62 6f 76 65 20 74 68 65 20 70 6c 61 79 69 | above the playi| 000004e0 6e 67 20 61 72 65 61 2e 20 54 68 69 73 20 6d 6f |ng area. This mo| 000004f0 76 65 73 20 77 69 74 68 20 74 68 65 0a 70 6c 61 |ves with the.pla| 00000500 79 65 72 20 61 73 20 68 65 20 6f 72 20 73 68 65 |yer as he or she| 00000510 20 6d 6f 76 65 73 20 74 68 65 20 62 61 72 20 61 | moves the bar a| 00000520 72 6f 75 6e 64 20 74 68 65 20 73 63 72 65 65 6e |round the screen| 00000530 2e 20 49 74 20 73 65 72 76 65 73 20 6e 6f 20 72 |. It serves no r| 00000540 65 61 6c 0a 70 75 72 70 6f 73 65 2c 20 62 75 74 |eal.purpose, but| 00000550 20 69 73 20 74 68 65 72 65 20 61 73 20 61 6e 20 | is there as an | 00000560 65 78 74 72 61 20 66 65 61 74 75 72 65 2e 20 41 |extra feature. A| 00000570 6c 6c 20 6d 6f 76 65 6d 65 6e 74 20 69 73 20 76 |ll movement is v| 00000580 69 61 20 74 68 65 20 6d 6f 75 73 65 2c 0a 75 73 |ia the mouse,.us| 00000590 65 20 74 68 65 20 73 65 6c 65 63 74 20 62 75 74 |e the select but| 000005a0 74 6f 6e 20 74 6f 20 70 6c 61 63 65 20 61 20 62 |ton to place a b| 000005b0 61 72 2e 0a |ar..| 000005b4