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FORTUNE1

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

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Tape/disk: Home » Personal collection » Acorn tapes » Commercial_Releases » box03_tape06b_acorn_the_wheel_of_fortune.wav
Filename: FORTUNE1
Read OK:
File size: 1766 bytes
Load address: FFFF0E00
Exec address: FFFF8023
Duplicates

There are 2 duplicate copies of this file in the archive:

File contents
   10 REM THE WHEEL OF FORTUNE - v2                                Melvyn Wright
   20 REM (C) 1984 - EPIC SOFTWARE
   30 MODE 6:VDU23,1,0;0;0;0;19,1,5;0;
   40 PRINT'"EPIC Adventures"TAB(32)"Number 4"'
   50 PROCTITLE
   60 PRINTTAB(0,8)"   You are  about to set out on a  Full- scale adventure through a fantasy world of magic and mystery."
   70 PRINT'"  You will meet  a number of  characters during  your journey.  These characters are capable of independent action,  and you  will be  able to talk  to the more intelligent ones."
   80 PRINT'" Can you unlock the secrets of the Wheel of Fortune, and  return to civilisation with enormous riches?"
   90 PROCPAGE(23,2)
  100 PRINT:PROCTITLE
  110 PRINT''"  Walking  along a  lonely country  lane one day,  you  notice a  strange object lying by the side of the road."
  120 PRINT'"  On  picking it up,  you  find that  it consists  of a  number of  silver discs pivoted together through  the centre. A circle of  brightly  coloured jewels is set  around  the  circumference  of the outer disc."
  130 PRINT'"  The inner disc bears the legend:"''"  'Spin me and I'll tell you true"'"    What the future holds for you'"
  140 PROCPAGE(23,2)
  150 PRINT:PROCTITLE
  160 PRINT'"  As you  spin the wheel,  you  start to feel dizzy and collapse to the ground."
  170 PRINT'"  When you regain  your senses  you find yourself amidst strange surroundings in a magical world.  The  Wheel of Fortune";
  180 PRINT" is gone and you  can  see an old beggar running away in the distance."
  190 PRINT'"  Your adventure starts  here.  You must find the Wheel of Fortune and use it to escape back to civilisation."
  200 PRINT''"  Any treasures that you  find along the way are yours to keep."
  210 PROCPAGE(23,7)
  220 PRINT'TAB(11)"PLAYING INSTRUCTIONS"
  230 VDU28,0,24,39,4
  240 PRINT"  The program is  equipped with advanced language and speech interpreters, which enable  you to type single  or multiple";
  250 PRINT" sentences into the computer,  up to 254 characters in length."
  260 PRINT'"  Any  number of different  instructions may be included within the same command which  should  be phrased  just as  you would speak it."
  270 PRINT'"  In addition,  it is  possible to  have one  verb  operating  on  a  number  of objects, and vice versa, eg:-"
  280 PROCPAGE(19,7)
  290 PRINT" PICK UP THE SAW,HAMMER,AXE,CHISEL AND   SPADE THEN TAKE THE LAMP AND LIGHT IT"
  300 PRINT'"  Here, IT refers to  the last object in the list, ie: lamp."
  310 PRINT'"  The program remembers the direction in which  the  player  last  moved,  so it would  be  able  to  make  sense  of  a command similar to the following:-"
  320 PRINT'" GO NORTH INTO THE GARDEN, TAKE THE FORKAND SPADE, UNTIE THE HOSE THEN COME BACKAND CONNECT IT TO THE TAP AND TURN THE  WATER ON. RETURN TO THE GARDEN AND FILL THE BOTTLE WITH WATER, DROP IT THEN     WATER THE FLOWERS"
  330 PROCPAGE(19,7)
  340 PRINT" Here are some further examples of valid commands.  (These  situations  may  not appear in this particular game)."
  350 PRINT'" PICK UP EVERYTHING ON THE GROUND EXCEPT THE BOTTLE"''" DROP ALL OBJECTS HERE EXCEPT THE LAMP   BUT SIT DOWN AND LIGHT THAT"''" UNLOCK THE DOOR AND OPEN IT THEN ENTER  THE BUILDING AND TELL ME WHAT I HAVE    SCORED SO FAR"
  360 PRINT'" GO NORTH AND GET THE BOTTLE THEN COME   BACK AND FILL IT FROM THE TAP. I DON'T  WANT A DRINK YET BUT I WILL HAVE A BITE TO EAT, THEN CONTINUE ALONG THIS ROAD"
  370 PROCPAGE(19,7)
  380 PRINT"  In  general  then,  the  program  will understand most commands as long as you phrase them  and spell them  correctly. You can even tell it what NOT to do!"
  390 PRINT'"  Some words have a special purpose,     these are listed below:-"
  400 PRINT"       Directional Commands"
  410 PRINT"NORTH,SOUTH,EAST,WEST,UP,DOWN,IN,OUT"
  420 PRINT"  These may be strung together,ie:-"'SPC8"N,S,S,E,D,W,W,U,E"
  430 PRINT'"TAKE - to pick up an object"
  440 PRINT"DROP - to drop an object"
  450 PRINT"INVENTORY - to list your possessions"
  460 PRINT"LOOK - to describe your surroundings"
  470 PRINT"SCORE - to obtain your score"
  480 PRINT"QUIT - to end the current game"
  490 PROCPAGE(19,7)
  500 PRINT"SAVE - to save the current game on tape        using your own filename"
  510 PRINT"LOAD - to load back a SAVEd game"
  520 PRINT"STORE- to store  any sentence on  one of       the  function  keys. 10 sentences       may be  stored  altogether,  then       recalled  as required  by  simply       pressing FUNC and the appropriate       number key."
  530 PRINT"CONTINUE (or C) -                              This command  will  automatically       move  you  in  the  direction  in       which  you are  travelling, until";
  540 PRINT"       you can  go  no  further in  that       direction. SHIFT/CTRL may be used       to prevent the messages scrolling       off the screen"
  550 PROCPAGE(19,3)
  560 VDU26:PRINT'TAB(8)"   THE OTHER CHARACTERS"
  570 VDU28,0,24,39,4
  580 PRINT"  The other characters in the  adventure are programmed to act in an intelligent manner, and their reactions towards you will depend upon  the way in which  you have previously treated them."
  590 PRINT'"  Each character is allocated an area in the  game  which  he  normally patrols, until something causes  him to  stop or leave  that  area.  The areas  for  the";
  600 PRINT" characters  may overlap, or even change at different stages of the game."
  610 PRINT'"  In addition,  the characters  may walk at  varying speeds  or they  may  leave their areas  if they are  ordered to by the player, or by another character."
  620 PROCPAGE(19,3)
  630 PRINT"  To speak to a character,  enclose  the speech in quotation marks, ie:-"'"   ""FOLLOW ME"""'"   ""WHERE IS THE WHEEL OF FORTUNE?"""
  640 PRINT"   ""WHAT TIME IS THE NEXT BUS                 AND WHERE DOES IT STOP?"""
  650 PRINT'"  You will  sometimes be  told what  the other characters are doing  even though they may  not be  with you.  Do not  be confused by this, it is to  help you to";
  660 PRINT" understand what is happening."
  670 PRINT'"  Also, they are  programmed not to walk away from you, in case you wish to talk to them."
  680 VDU28,10,24,29,20
  690 *R.Fortune2
  700 DEFPROCTITLE:PRINTTAB(10)"THE WHEEL OF FORTUNE":ENDPROC
  710 DEFPROCPAGE(L,C):*FX15,0
  720 PRINTTAB(8,L)"PRESS A KEY FOR NEXT PAGE";:A=GET:CLS:VDU19,1,C;0;:ENDPROC
  730 REM EPIC Operating System v3                Melvyn Wright

M � THE WHEEL OF FORTUNE - v2                                Melvyn Wright
 � (C) 1984 - EPIC SOFTWARE
  � 6:�23,1,0;0;0;0;19,1,5;0;
(' �'"EPIC Adventures"�32)"Number 4"'
2 �TITLE
<s �0,8)"   You are  about to set out on a  Full- scale adventure through a fantasy world of magic and mystery."
F� �'"  You will meet  a number of  characters during  your journey.  These characters are capable of independent action,  and you  will be  able to talk  to the more intelligent ones."
Po �'" Can you unlock the secrets of the Wheel of Fortune, and  return to civilisation with enormous riches?"
Z �PAGE(23,2)
d
 �:�TITLE
ny �''"  Walking  along a  lonely country  lane one day,  you  notice a  strange object lying by the side of the road."
x� �'"  On  picking it up,  you  find that  it consists  of a  number of  silver discs pivoted together through  the centre. A circle of  brightly  coloured jewels is set  around  the  circumference  of the outer disc."
�u �'"  The inner disc bears the legend:"''"  'Spin me and I'll tell you true"'"    What the future holds for you'"
� �PAGE(23,2)
�
 �:�TITLE
�X �'"  As you  spin the wheel,  you  start to feel dizzy and collapse to the ground."
�� �'"  When you regain  your senses  you find yourself amidst strange surroundings in a magical world.  The  Wheel of Fortune";
�N �" is gone and you  can  see an old beggar running away in the distance."
�v �'"  Your adventure starts  here.  You must find the Wheel of Fortune and use it to escape back to civilisation."
�I �''"  Any treasures that you  find along the way are yours to keep."
� �PAGE(23,7)
�! �'�11)"PLAYING INSTRUCTIONS"
� �28,0,24,39,4
� �"  The program is  equipped with advanced language and speech interpreters, which enable  you to type single  or multiple";
�F �" sentences into the computer,  up to 254 characters in length."
� �'"  Any  number of different  instructions may be included within the same command which  should  be phrased  just as  you would speak it."
w �'"  In addition,  it is  possible to  have one  verb  operating  on  a  number  of objects, and vice versa, eg:-"
 �PAGE(19,7)
"V �" PICK UP THE SAW,HAMMER,AXE,CHISEL AND   SPADE THEN TAKE THE LAMP AND LIGHT IT"
,E �'"  Here, IT refers to  the last object in the list, ie: lamp."
6� �'"  The program remembers the direction in which  the  player  last  moved,  so it would  be  able  to  make  sense  of  a command similar to the following:-"
@� �'" GO NORTH INTO THE GARDEN, TAKE THE FORKAND SPADE, UNTIE THE HOSE THEN COME BACKAND CONNECT IT TO THE TAP AND TURN THE  WATER ON. RETURN TO THE GARDEN AND FILL THE BOTTLE WITH WATER, DROP IT THEN     WATER THE FLOWERS"
J �PAGE(19,7)
Ty �" Here are some further examples of valid commands.  (These  situations  may  not appear in this particular game)."
^� �'" PICK UP EVERYTHING ON THE GROUND EXCEPT THE BOTTLE"''" DROP ALL OBJECTS HERE EXCEPT THE LAMP   BUT SIT DOWN AND LIGHT THAT"''" UNLOCK THE DOOR AND OPEN IT THEN ENTER  THE BUILDING AND TELL ME WHAT I HAVE    SCORED SO FAR"
h� �'" GO NORTH AND GET THE BOTTLE THEN COME   BACK AND FILL IT FROM THE TAP. I DON'T  WANT A DRINK YET BUT I WILL HAVE A BITE TO EAT, THEN CONTINUE ALONG THIS ROAD"
r �PAGE(19,7)
|� �"  In  general  then,  the  program  will understand most commands as long as you phrase them  and spell them  correctly. You can even tell it what NOT to do!"
�J �'"  Some words have a special purpose,     these are listed below:-"
�# �"       Directional Commands"
�, �"NORTH,SOUTH,EAST,WEST,UP,DOWN,IN,OUT"
�A �"  These may be strung together,ie:-"'�8"N,S,S,E,D,W,W,U,E"
�$ �'"TAKE - to pick up an object"
�  �"DROP - to drop an object"
�, �"INVENTORY - to list your possessions"
�, �"LOOK - to describe your surroundings"
�$ �"SCORE - to obtain your score"
�& �"QUIT - to end the current game"
� �PAGE(19,7)
�N �"SAVE - to save the current game on tape        using your own filename"
�( �"LOAD - to load back a SAVEd game"
� �"STORE- to store  any sentence on  one of       the  function  keys. 10 sentences       may be  stored  altogether,  then       recalled  as required  by  simply       pressing FUNC and the appropriate       number key."
� �"CONTINUE (or C) -                              This command  will  automatically       move  you  in  the  direction  in       which  you are  travelling, until";
� �"       you can  go  no  further in  that       direction. SHIFT/CTRL may be used       to prevent the messages scrolling       off the screen"
& �PAGE(19,3)
0' �26:�'�8)"   THE OTHER CHARACTERS"
: �28,0,24,39,4
D� �"  The other characters in the  adventure are programmed to act in an intelligent manner, and their reactions towards you will depend upon  the way in which  you have previously treated them."
N� �'"  Each character is allocated an area in the  game  which  he  normally patrols, until something causes  him to  stop or leave  that  area.  The areas  for  the";
XQ �" characters  may overlap, or even change at different stages of the game."
b� �'"  In addition,  the characters  may walk at  varying speeds  or they  may  leave their areas  if they are  ordered to by the player, or by another character."
l �PAGE(19,3)
v� �"  To speak to a character,  enclose  the speech in quotation marks, ie:-"'"   ""FOLLOW ME"""'"   ""WHERE IS THE WHEEL OF FORTUNE?"""
�P �"   ""WHAT TIME IS THE NEXT BUS                 AND WHERE DOES IT STOP?"""
�� �'"  You will  sometimes be  told what  the other characters are doing  even though they may  not be  with you.  Do not  be confused by this, it is to  help you to";
�& �" understand what is happening."
�b �'"  Also, they are  programmed not to walk away from you, in case you wish to talk to them."
� �28,10,24,29,20
� *R.Fortune2
�* ��TITLE:�10)"THE WHEEL OF FORTUNE":�
� ��PAGE(L,C):*FX15,0
�: �8,L)"PRESS A KEY FOR NEXT PAGE";:A=�:�:�19,1,C;0;:�
�< � EPIC Operating System v3                Melvyn Wright
�
00000000  0d 00 0a 4d 20 f4 20 54  48 45 20 57 48 45 45 4c  |...M . THE WHEEL|
00000010  20 4f 46 20 46 4f 52 54  55 4e 45 20 2d 20 76 32  | OF FORTUNE - v2|
00000020  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
*
00000040  4d 65 6c 76 79 6e 20 57  72 69 67 68 74 0d 00 14  |Melvyn Wright...|
00000050  1f 20 f4 20 28 43 29 20  31 39 38 34 20 2d 20 45  |. . (C) 1984 - E|
00000060  50 49 43 20 53 4f 46 54  57 41 52 45 0d 00 1e 20  |PIC SOFTWARE... |
00000070  20 eb 20 36 3a ef 32 33  2c 31 2c 30 3b 30 3b 30  | . 6:.23,1,0;0;0|
00000080  3b 30 3b 31 39 2c 31 2c  35 3b 30 3b 0d 00 28 27  |;0;19,1,5;0;..('|
00000090  20 f1 27 22 45 50 49 43  20 41 64 76 65 6e 74 75  | .'"EPIC Adventu|
000000a0  72 65 73 22 8a 33 32 29  22 4e 75 6d 62 65 72 20  |res".32)"Number |
000000b0  34 22 27 0d 00 32 0b 20  f2 54 49 54 4c 45 0d 00  |4"'..2. .TITLE..|
000000c0  3c 73 20 f1 8a 30 2c 38  29 22 20 20 20 59 6f 75  |<s ..0,8)"   You|
000000d0  20 61 72 65 20 20 61 62  6f 75 74 20 74 6f 20 73  | are  about to s|
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000000f0  6c 2d 20 73 63 61 6c 65  20 61 64 76 65 6e 74 75  |l- scale adventu|
00000100  72 65 20 74 68 72 6f 75  67 68 20 61 20 66 61 6e  |re through a fan|
00000110  74 61 73 79 20 77 6f 72  6c 64 20 6f 66 20 6d 61  |tasy world of ma|
00000120  67 69 63 20 61 6e 64 20  6d 79 73 74 65 72 79 2e  |gic and mystery.|
00000130  22 0d 00 46 bb 20 f1 27  22 20 20 59 6f 75 20 77  |"..F. .'"  You w|
00000140  69 6c 6c 20 6d 65 65 74  20 20 61 20 6e 75 6d 62  |ill meet  a numb|
00000150  65 72 20 6f 66 20 20 63  68 61 72 61 63 74 65 72  |er of  character|
00000160  73 20 64 75 72 69 6e 67  20 20 79 6f 75 72 20 6a  |s during  your j|
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00000180  68 61 72 61 63 74 65 72  73 20 61 72 65 20 63 61  |haracters are ca|
00000190  70 61 62 6c 65 20 6f 66  20 69 6e 64 65 70 65 6e  |pable of indepen|
000001a0  64 65 6e 74 20 61 63 74  69 6f 6e 2c 20 20 61 6e  |dent action,  an|
000001b0  64 20 79 6f 75 20 20 77  69 6c 6c 20 62 65 20 20  |d you  will be  |
000001c0  61 62 6c 65 20 74 6f 20  74 61 6c 6b 20 20 74 6f  |able to talk  to|
000001d0  20 74 68 65 20 6d 6f 72  65 20 69 6e 74 65 6c 6c  | the more intell|
000001e0  69 67 65 6e 74 20 6f 6e  65 73 2e 22 0d 00 50 6f  |igent ones."..Po|
000001f0  20 f1 27 22 20 43 61 6e  20 79 6f 75 20 75 6e 6c  | .'" Can you unl|
00000200  6f 63 6b 20 74 68 65 20  73 65 63 72 65 74 73 20  |ock the secrets |
00000210  6f 66 20 74 68 65 20 57  68 65 65 6c 20 6f 66 20  |of the Wheel of |
00000220  46 6f 72 74 75 6e 65 2c  20 61 6e 64 20 20 72 65  |Fortune, and  re|
00000230  74 75 72 6e 20 74 6f 20  63 69 76 69 6c 69 73 61  |turn to civilisa|
00000240  74 69 6f 6e 20 77 69 74  68 20 65 6e 6f 72 6d 6f  |tion with enormo|
00000250  75 73 20 72 69 63 68 65  73 3f 22 0d 00 5a 10 20  |us riches?"..Z. |
00000260  f2 50 41 47 45 28 32 33  2c 32 29 0d 00 64 0d 20  |.PAGE(23,2)..d. |
00000270  f1 3a f2 54 49 54 4c 45  0d 00 6e 79 20 f1 27 27  |.:.TITLE..ny .''|
00000280  22 20 20 57 61 6c 6b 69  6e 67 20 20 61 6c 6f 6e  |"  Walking  alon|
00000290  67 20 61 20 20 6c 6f 6e  65 6c 79 20 63 6f 75 6e  |g a  lonely coun|
000002a0  74 72 79 20 20 6c 61 6e  65 20 6f 6e 65 20 64 61  |try  lane one da|
000002b0  79 2c 20 20 79 6f 75 20  20 6e 6f 74 69 63 65 20  |y,  you  notice |
000002c0  61 20 20 73 74 72 61 6e  67 65 20 6f 62 6a 65 63  |a  strange objec|
000002d0  74 20 6c 79 69 6e 67 20  62 79 20 74 68 65 20 73  |t lying by the s|
000002e0  69 64 65 20 6f 66 20 74  68 65 20 72 6f 61 64 2e  |ide of the road.|
000002f0  22 0d 00 78 dd 20 f1 27  22 20 20 4f 6e 20 20 70  |"..x. .'"  On  p|
00000300  69 63 6b 69 6e 67 20 69  74 20 75 70 2c 20 20 79  |icking it up,  y|
00000310  6f 75 20 20 66 69 6e 64  20 74 68 61 74 20 20 69  |ou  find that  i|
00000320  74 20 63 6f 6e 73 69 73  74 73 20 20 6f 66 20 61  |t consists  of a|
00000330  20 20 6e 75 6d 62 65 72  20 6f 66 20 20 73 69 6c  |  number of  sil|
00000340  76 65 72 20 64 69 73 63  73 20 70 69 76 6f 74 65  |ver discs pivote|
00000350  64 20 74 6f 67 65 74 68  65 72 20 74 68 72 6f 75  |d together throu|
00000360  67 68 20 20 74 68 65 20  63 65 6e 74 72 65 2e 20  |gh  the centre. |
00000370  41 20 63 69 72 63 6c 65  20 6f 66 20 20 62 72 69  |A circle of  bri|
00000380  67 68 74 6c 79 20 20 63  6f 6c 6f 75 72 65 64 20  |ghtly  coloured |
00000390  6a 65 77 65 6c 73 20 69  73 20 73 65 74 20 20 61  |jewels is set  a|
000003a0  72 6f 75 6e 64 20 20 74  68 65 20 20 63 69 72 63  |round  the  circ|
000003b0  75 6d 66 65 72 65 6e 63  65 20 20 6f 66 20 74 68  |umference  of th|
000003c0  65 20 6f 75 74 65 72 20  64 69 73 63 2e 22 0d 00  |e outer disc."..|
000003d0  82 75 20 f1 27 22 20 20  54 68 65 20 69 6e 6e 65  |.u .'"  The inne|
000003e0  72 20 64 69 73 63 20 62  65 61 72 73 20 74 68 65  |r disc bears the|
000003f0  20 6c 65 67 65 6e 64 3a  22 27 27 22 20 20 27 53  | legend:"''"  'S|
00000400  70 69 6e 20 6d 65 20 61  6e 64 20 49 27 6c 6c 20  |pin me and I'll |
00000410  74 65 6c 6c 20 79 6f 75  20 74 72 75 65 22 27 22  |tell you true"'"|
00000420  20 20 20 20 57 68 61 74  20 74 68 65 20 66 75 74  |    What the fut|
00000430  75 72 65 20 68 6f 6c 64  73 20 66 6f 72 20 79 6f  |ure holds for yo|
00000440  75 27 22 0d 00 8c 10 20  f2 50 41 47 45 28 32 33  |u'".... .PAGE(23|
00000450  2c 32 29 0d 00 96 0d 20  f1 3a f2 54 49 54 4c 45  |,2).... .:.TITLE|
00000460  0d 00 a0 58 20 f1 27 22  20 20 41 73 20 79 6f 75  |...X .'"  As you|
00000470  20 20 73 70 69 6e 20 74  68 65 20 77 68 65 65 6c  |  spin the wheel|
00000480  2c 20 20 79 6f 75 20 20  73 74 61 72 74 20 74 6f  |,  you  start to|
00000490  20 66 65 65 6c 20 64 69  7a 7a 79 20 61 6e 64 20  | feel dizzy and |
000004a0  63 6f 6c 6c 61 70 73 65  20 74 6f 20 74 68 65 20  |collapse to the |
000004b0  67 72 6f 75 6e 64 2e 22  0d 00 aa 82 20 f1 27 22  |ground.".... .'"|
000004c0  20 20 57 68 65 6e 20 79  6f 75 20 72 65 67 61 69  |  When you regai|
000004d0  6e 20 20 79 6f 75 72 20  73 65 6e 73 65 73 20 20  |n  your senses  |
000004e0  79 6f 75 20 66 69 6e 64  20 79 6f 75 72 73 65 6c  |you find yoursel|
000004f0  66 20 61 6d 69 64 73 74  20 73 74 72 61 6e 67 65  |f amidst strange|
00000500  20 73 75 72 72 6f 75 6e  64 69 6e 67 73 20 69 6e  | surroundings in|
00000510  20 61 20 6d 61 67 69 63  61 6c 20 77 6f 72 6c 64  | a magical world|
00000520  2e 20 20 54 68 65 20 20  57 68 65 65 6c 20 6f 66  |.  The  Wheel of|
00000530  20 46 6f 72 74 75 6e 65  22 3b 0d 00 b4 4e 20 f1  | Fortune";...N .|
00000540  22 20 69 73 20 67 6f 6e  65 20 61 6e 64 20 79 6f  |" is gone and yo|
00000550  75 20 20 63 61 6e 20 20  73 65 65 20 61 6e 20 6f  |u  can  see an o|
00000560  6c 64 20 62 65 67 67 61  72 20 72 75 6e 6e 69 6e  |ld beggar runnin|
00000570  67 20 61 77 61 79 20 69  6e 20 74 68 65 20 64 69  |g away in the di|
00000580  73 74 61 6e 63 65 2e 22  0d 00 be 76 20 f1 27 22  |stance."...v .'"|
00000590  20 20 59 6f 75 72 20 61  64 76 65 6e 74 75 72 65  |  Your adventure|
000005a0  20 73 74 61 72 74 73 20  20 68 65 72 65 2e 20 20  | starts  here.  |
000005b0  59 6f 75 20 6d 75 73 74  20 66 69 6e 64 20 74 68  |You must find th|
000005c0  65 20 57 68 65 65 6c 20  6f 66 20 46 6f 72 74 75  |e Wheel of Fortu|
000005d0  6e 65 20 61 6e 64 20 75  73 65 20 69 74 20 74 6f  |ne and use it to|
000005e0  20 65 73 63 61 70 65 20  62 61 63 6b 20 74 6f 20  | escape back to |
000005f0  63 69 76 69 6c 69 73 61  74 69 6f 6e 2e 22 0d 00  |civilisation."..|
00000600  c8 49 20 f1 27 27 22 20  20 41 6e 79 20 74 72 65  |.I .''"  Any tre|
00000610  61 73 75 72 65 73 20 74  68 61 74 20 79 6f 75 20  |asures that you |
00000620  20 66 69 6e 64 20 61 6c  6f 6e 67 20 74 68 65 20  | find along the |
00000630  77 61 79 20 61 72 65 20  79 6f 75 72 73 20 74 6f  |way are yours to|
00000640  20 6b 65 65 70 2e 22 0d  00 d2 10 20 f2 50 41 47  | keep.".... .PAG|
00000650  45 28 32 33 2c 37 29 0d  00 dc 21 20 f1 27 8a 31  |E(23,7)...! .'.1|
00000660  31 29 22 50 4c 41 59 49  4e 47 20 49 4e 53 54 52  |1)"PLAYING INSTR|
00000670  55 43 54 49 4f 4e 53 22  0d 00 e6 12 20 ef 32 38  |UCTIONS".... .28|
00000680  2c 30 2c 32 34 2c 33 39  2c 34 0d 00 f0 81 20 f1  |,0,24,39,4.... .|
00000690  22 20 20 54 68 65 20 70  72 6f 67 72 61 6d 20 69  |"  The program i|
000006a0  73 20 20 65 71 75 69 70  70 65 64 20 77 69 74 68  |s  equipped with|
000006b0  20 61 64 76 61 6e 63 65  64 20 6c 61 6e 67 75 61  | advanced langua|
000006c0  67 65 20 61 6e 64 20 73  70 65 65 63 68 20 69 6e  |ge and speech in|
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00001580  74 20 20 74 68 65 20 6f  74 68 65 72 20 63 68 61  |t  the other cha|
00001590  72 61 63 74 65 72 73 20  61 72 65 20 64 6f 69 6e  |racters are doin|
000015a0  67 20 20 65 76 65 6e 20  74 68 6f 75 67 68 20 74  |g  even though t|
000015b0  68 65 79 20 6d 61 79 20  20 6e 6f 74 20 62 65 20  |hey may  not be |
000015c0  20 77 69 74 68 20 79 6f  75 2e 20 20 44 6f 20 6e  | with you.  Do n|
000015d0  6f 74 20 20 62 65 20 63  6f 6e 66 75 73 65 64 20  |ot  be confused |
000015e0  62 79 20 74 68 69 73 2c  20 69 74 20 69 73 20 74  |by this, it is t|
000015f0  6f 20 20 68 65 6c 70 20  79 6f 75 20 74 6f 22 3b  |o  help you to";|
00001600  0d 02 94 26 20 f1 22 20  75 6e 64 65 72 73 74 61  |...& ." understa|
00001610  6e 64 20 77 68 61 74 20  69 73 20 68 61 70 70 65  |nd what is happe|
00001620  6e 69 6e 67 2e 22 0d 02  9e 62 20 f1 27 22 20 20  |ning."...b .'"  |
00001630  41 6c 73 6f 2c 20 74 68  65 79 20 61 72 65 20 20  |Also, they are  |
00001640  70 72 6f 67 72 61 6d 6d  65 64 20 6e 6f 74 20 74  |programmed not t|
00001650  6f 20 77 61 6c 6b 20 61  77 61 79 20 66 72 6f 6d  |o walk away from|
00001660  20 79 6f 75 2c 20 69 6e  20 63 61 73 65 20 79 6f  | you, in case yo|
00001670  75 20 77 69 73 68 20 74  6f 20 74 61 6c 6b 20 74  |u wish to talk t|
00001680  6f 20 74 68 65 6d 2e 22  0d 02 a8 14 20 ef 32 38  |o them.".... .28|
00001690  2c 31 30 2c 32 34 2c 32  39 2c 32 30 0d 02 b2 10  |,10,24,29,20....|
000016a0  20 2a 52 2e 46 6f 72 74  75 6e 65 32 0d 02 bc 2a  | *R.Fortune2...*|
000016b0  20 dd f2 54 49 54 4c 45  3a f1 8a 31 30 29 22 54  | ..TITLE:..10)"T|
000016c0  48 45 20 57 48 45 45 4c  20 4f 46 20 46 4f 52 54  |HE WHEEL OF FORT|
000016d0  55 4e 45 22 3a e1 0d 02  c6 18 20 dd f2 50 41 47  |UNE":..... ..PAG|
000016e0  45 28 4c 2c 43 29 3a 2a  46 58 31 35 2c 30 0d 02  |E(L,C):*FX15,0..|
000016f0  d0 3a 20 f1 8a 38 2c 4c  29 22 50 52 45 53 53 20  |.: ..8,L)"PRESS |
00001700  41 20 4b 45 59 20 46 4f  52 20 4e 45 58 54 20 50  |A KEY FOR NEXT P|
00001710  41 47 45 22 3b 3a 41 3d  a5 3a db 3a ef 31 39 2c  |AGE";:A=.:.:.19,|
00001720  31 2c 43 3b 30 3b 3a e1  0d 02 da 3c 20 f4 20 45  |1,C;0;:....< . E|
00001730  50 49 43 20 4f 70 65 72  61 74 69 6e 67 20 53 79  |PIC Operating Sy|
00001740  73 74 65 6d 20 76 33 20  20 20 20 20 20 20 20 20  |stem v3         |
00001750  20 20 20 20 20 20 20 4d  65 6c 76 79 6e 20 57 72  |       Melvyn Wr|
00001760  69 67 68 74 0d ff                                 |ight..|
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