Home » Archimedes archive » Archimedes World » AW-1994-08-Disc2.adf » Disk2Aug94 » !AWAug94/Goodies/Aliped/!Game/!Run
!AWAug94/Goodies/Aliped/!Game/!Run
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1994-08-Disc2.adf » Disk2Aug94 |
Filename: | !AWAug94/Goodies/Aliped/!Game/!Run |
Read OK: | ✔ |
File size: | 01BF bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
| Aliped Risc Os Disk !RUN file |(C) Felix Andrew 1989 WimpSlot 0 0 RMEnsure MemAlloc 0 RMLoad <Obey$Dir>.MemAlloc Echo <22><13> ScreenSize 160 Error Not enough Screen RAM to run Aliped Echo <22><141> RMKILL MemAlloc Wimpslot -min 520K -max 520K Echo Please wait ... Set Aliped$Game <Obey$Dir> SET Aliped$Sounds <Aliped$Game>.Modules. SET Aliped$Tune <Aliped$Game>.Game. SET Aliped$Save <Aliped$Game>.Save Run <Aliped$Game>.!Game
00000000 7c 20 41 6c 69 70 65 64 20 52 69 73 63 20 4f 73 || Aliped Risc Os| 00000010 20 44 69 73 6b 20 21 52 55 4e 20 66 69 6c 65 20 | Disk !RUN file | 00000020 0a 0a 7c 28 43 29 20 46 65 6c 69 78 20 41 6e 64 |..|(C) Felix And| 00000030 72 65 77 20 31 39 38 39 0a 0a 57 69 6d 70 53 6c |rew 1989..WimpSl| 00000040 6f 74 20 30 20 30 0a 52 4d 45 6e 73 75 72 65 20 |ot 0 0.RMEnsure | 00000050 4d 65 6d 41 6c 6c 6f 63 20 30 20 52 4d 4c 6f 61 |MemAlloc 0 RMLoa| 00000060 64 20 3c 4f 62 65 79 24 44 69 72 3e 2e 4d 65 6d |d <Obey$Dir>.Mem| 00000070 41 6c 6c 6f 63 0a 0a 45 63 68 6f 20 3c 32 32 3e |Alloc..Echo <22>| 00000080 3c 31 33 3e 0a 53 63 72 65 65 6e 53 69 7a 65 20 |<13>.ScreenSize | 00000090 31 36 30 20 45 72 72 6f 72 20 4e 6f 74 20 65 6e |160 Error Not en| 000000a0 6f 75 67 68 20 53 63 72 65 65 6e 20 52 41 4d 20 |ough Screen RAM | 000000b0 74 6f 20 72 75 6e 20 41 6c 69 70 65 64 0a 45 63 |to run Aliped.Ec| 000000c0 68 6f 20 3c 32 32 3e 3c 31 34 31 3e 0a 52 4d 4b |ho <22><141>.RMK| 000000d0 49 4c 4c 20 4d 65 6d 41 6c 6c 6f 63 0a 57 69 6d |ILL MemAlloc.Wim| 000000e0 70 73 6c 6f 74 20 2d 6d 69 6e 20 35 32 30 4b 20 |pslot -min 520K | 000000f0 2d 6d 61 78 20 35 32 30 4b 0a 45 63 68 6f 20 50 |-max 520K.Echo P| 00000100 6c 65 61 73 65 20 77 61 69 74 20 2e 2e 2e 0a 53 |lease wait ....S| 00000110 65 74 20 41 6c 69 70 65 64 24 47 61 6d 65 20 20 |et Aliped$Game | 00000120 20 20 20 3c 4f 62 65 79 24 44 69 72 3e 0a 53 45 | <Obey$Dir>.SE| 00000130 54 20 41 6c 69 70 65 64 24 53 6f 75 6e 64 73 20 |T Aliped$Sounds | 00000140 20 20 3c 41 6c 69 70 65 64 24 47 61 6d 65 3e 2e | <Aliped$Game>.| 00000150 4d 6f 64 75 6c 65 73 2e 0a 53 45 54 20 41 6c 69 |Modules..SET Ali| 00000160 70 65 64 24 54 75 6e 65 20 20 20 20 20 3c 41 6c |ped$Tune <Al| 00000170 69 70 65 64 24 47 61 6d 65 3e 2e 47 61 6d 65 2e |iped$Game>.Game.| 00000180 0a 53 45 54 20 41 6c 69 70 65 64 24 53 61 76 65 |.SET Aliped$Save| 00000190 20 20 20 20 20 3c 41 6c 69 70 65 64 24 47 61 6d | <Aliped$Gam| 000001a0 65 3e 2e 53 61 76 65 0a 52 75 6e 20 3c 41 6c 69 |e>.Save.Run <Ali| 000001b0 70 65 64 24 47 61 6d 65 3e 2e 21 47 61 6d 65 |ped$Game>.!Game| 000001bf