Home » Archimedes archive » Archimedes World » AW-1994-11-Disc1.adf » Disk1Nov94 » !AWNov94/Goodies/Mine/!Help

!AWNov94/Goodies/Mine/!Help

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Archimedes World » AW-1994-11-Disc1.adf » Disk1Nov94
Filename: !AWNov94/Goodies/Mine/!Help
Read OK:
File size: 27F6 bytes
Load address: 0000
Exec address: 0000
File contents
                       � Archimedes World 1994



Minesweeper : The definitive version of, well, Minesweeper
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

   A lot of you may have seen Minesweeper on the PC. While counselling sessions are available for PC users in general, I decided that perhaps the best solution would be to make an Arc version available, so that all those of us that aren�t in some way strangely warped can enjoy this extremely simple and addictive game on our PROPER computers (Some of you may have noticed I don�t like PC�s. PC users see the �PC Users� section, below). Incidentally, I�m an amateur programmer (who�s just got over his GCSE�s, so I took about three months or twenty four man hours to put Minesweeper together. During that time I saw two versions of Minesweeper come out in APDL, which annoyed me slightly. I haven�t seen them, but they�re probably not that good anyway. I hope.


How To Play

   Before we start, I should explain about Hal. Hal is the yellow face on the game side panel, and his expression indicates what�s going on. He smiles when you succeed, falls asleep when you take too long, and so on. To begin with he is just looking over to the mine field grid, and seeming a little worried. To reset the game just click on Hal.
   So, click on the Minesweeper icon to get the game window up. You�ll see Hal, a timer, a flag counter, and of course the mine field grid of squares. Some of the squares contain nothing, others contain one mine each, but to start with the grid is blank and doesn�t tell you where they are. The number of flags you have is given in the side panel, and equals the number of mines in the grid to begin with. Your task is to mark each and every mine with a flag in the shortest time possible. You accomplish this by judicious clicking. When you click with the left mouse button on a square, one of two things happens:
   
   1. The game ends as you hit a mine. The true position of the mines is displayed to show you where you went wrong.
   2. You don�t hit a mine, and the square gets a number in it. The number shows how many mines are in the eight surrounding squares. If there are no mines in the eight squares that surround your clicked square, it is perfectly obvious that there is no mine in the neighbouring squares. Thus the program simulates a mouse click on those squares.
   So, having clicked on a square, you will have something to work from. Knowing how many squares have mines in, you can generally work out where a mine definitely is. In that case click with the right mouse button on the square you think contains a mine. A click with the right mouse button will cycle a none-revealed (There�s no point in marking a square that has already revealed it contains no mine) through 3 states:

   1. Normal. The blank state of the square as it is to start with.
   2. Flagged. This state means you�ve worked out a mine is in that square.
   3. Suspect. This state means you think there MAY be a mine in the square, but doesn�t count as being actually flagged.

   The number of flags left to position is shown in the (aptly named) flags counter on the side panel. If you reach zero, and the game doesn�t finish, you haven�t positioned all the flags correctly. You can actually go past zero into negative numbers, but there�s not much point. In either of these unsatisfactory situations, Hal will frown and look upwards to the flag counter.
   The game will only finish when one of these situations occurs:

   1. You run out of time. Hal will promptly fall asleep.
   2. You hit a mine. Hal will look blitzed.
   3. You have marked all the mines correctly (remember that suspect squares do not count as being flagged), and you have completed the game. If you are really fast you�ll get on to the high score table. Hal gets sunglasses!

   One feature of my version that you probably haven�t seen else where is the flip board feature. This is basically a fairly reasonable gimmick, which is simple and possibly even useful. Some beginners, staring at the board, find it hard to see any good starting points. To get a new view, they can click on one of the flip icons, which are located just below Hal�s face. The two icons flip the board, so you get a new view (One icon flips on the x-axis, the other flips on the y-axis).

Tips
~~~~

   �Switch on the �Protect first click� option (See �The Options window�).
   �A good start is one where you click in the middle of the grid, and you hit a patch of zero-mine squares. This gives you plenty of good corners to start working from. If you can�t get a good patch within three clicks, you might as well reset the grid in the hope you�ll get a better deal.
   �Only mark down a mine if you are sure it is there.
   �Learn to recognise common patterns. This is something that really only practice can give you, but here are some starters:

      01x   The �x� square has to be a mine, because it is the only space
      011   among all the neighbouring squares of centre square �1� that can
      000   contain a mine.

      xxx   All the �x� squares have to be mines, because they are the only
      232   three spaces where the mines for the �3� can be.
      000

      11-   All the �-� squares have to be empty, as the mine on the left
      m1-   accounts for the neighbour of the �1� squares.
      11-

The Options window
~~~~~~~~~~~~~~~~~~

   This window lets you control various aspects of the game. These aspects are:
   �Which level to use.
   �The parameters of the custom mine field.
   �Whether the high-scores should be automatically saved.
   �Whether you should hear the utterly excellent sound effects or not.
   �Whether to use the �Protect first click� option. This means that if your first click lands on a mine, the mine will automatically be swapped with a blank square. Minesweeper won�t tell if this happens, and a little thought will show that doesn�t count as cheating, it�s simply a frustration-and-time saving device. Purists can turn it off if they wish.
   �Which set of user graphics to use.

   Note that all these options can be saved, and that some of them can be set by faster, simpler methods through the menu system. These actions, however, do not effect the settings of the options menu, they only change the game itself.
   The �User Graphics� section is a little more complex. Scroll the pane window up and down to see the full list of files, and click on the one you want to select it. �UGD� is used as an abbreviation for User Graphics Directory. �See xxxxxx� will show you spritefile �xxxxxx� by simulating a filer click on it, �Re-read UGD� will examine the Graphics directory and update the list of files, and �Open UGD� will open the Graphics directory.

Creating your own user graphics
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

   This is really, really simple. Any user can create their own set of sprites to use in the game and then switch between their�s and the supplied ones at will. The sprites can be in any mode (I�m afraid that I don�t know if this is true for Risc PC users with 24bpp modes. You�ll have to experiment), and any size up to 255 by 255 OS units (All of the sprites in one file should be the same size though). They can have masks or palettes, which will be implemented correctly. 16 kilobytes of memory is allocated for the user graphics, if any more is used, I�m afraid your file won�t be loaded. 16K is plenty big enough for any reasonably sized sprites, even in 256 colour modes, although 24bpp modes may be pushing it a bit. I remind you that with judicious use of the palette, 16 colour sprites are comparable to 256 colour sprites.
   The first step is to open the graphics directory. Probably the simplest way to do this is to Load Minesweeper as normal. Click with the middle button on the Minesweeper icon to get into the menu, and click on �Options...� to get you the the options window. Then click on the �Open UGD� (UGD=User Graphics Directory) icon.
   Right, now copy the spritefile named �Default�. Call the copy whatever you like. �Beach� is a nice name if you can�t think of anything. Your copy is the one you muck about with. So, double click on the sprite file, and you can use Paint to edit each of the sprites. To help you, this is what each sprite should represent:
      1 to 8 : These will be the squares showing how many mines are in the neighbourhood.
           0 : The same as 1 to 8, except convention has this square blank.
           b : Blank square, indicating that it hasn�t been clicked yet.
           f : A flag, or marker, marking the suspect squares.
           ? : Square marking suspect suspect squares.
           w : Square showing that the flag was in the wrong place, for the post-mortem.
           m : Square showing a mine in the post-mortem.
           k : Square showing that �this is the mine that killed you�.
   Once you have saved your sprites, click on the �Re-read UGD� icon, which will update Minesweepers list of available graphics files. One final note, DON�T delete or change the sprite set named �Default�. If you do it�s your own problem. Don�t come running to me.

1 meg Computer users
~~~~~~~~~~~~~~~~~~~~

   There�s absolutely no need to worry with this game, as it only takes up 262K of memory, which, while quite significant, isn�t going to send your computers screaming to their mothers. All the same, unless you have the computer requirements of a Luddite plank of wood, I urge you to upgrade your machine. Upgrades to 2 megabytes are cheap these days, and life really begins at 4 megabytes. You�ll find using your computer much less frustrating, especially for DTP.

Hard discs, and other unusual media
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

   Minesweeper runs from a hard disc perfectly well, and requires no installation. It prefers to run from a read/write medium, for saving the options and high scores, but as long as you don�t try to save either of these things, you can run it from a read only partition/compression system. Turn off the Auto-save high score option in the options menu before putting Minesweeper in a read only situation, otherwise this could quickly become a drag.


                           � Archimedes World 1994


   
00000000  0a 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |.               |
00000010  20 20 20 20 20 20 20 20  a9 20 41 72 63 68 69 6d  |        . Archim|
00000020  65 64 65 73 20 57 6f 72  6c 64 20 31 39 39 34 0a  |edes World 1994.|
00000030  0a 0a 0a 4d 69 6e 65 73  77 65 65 70 65 72 20 3a  |...Minesweeper :|
00000040  20 54 68 65 20 64 65 66  69 6e 69 74 69 76 65 20  | The definitive |
00000050  76 65 72 73 69 6f 6e 20  6f 66 2c 20 77 65 6c 6c  |version of, well|
00000060  2c 20 4d 69 6e 65 73 77  65 65 70 65 72 0a 7e 7e  |, Minesweeper.~~|
00000070  7e 7e 7e 7e 7e 7e 7e 7e  7e 7e 7e 7e 7e 7e 7e 7e  |~~~~~~~~~~~~~~~~|
*
000000a0  7e 7e 7e 7e 7e 7e 7e 7e  0a 0a 20 20 20 41 20 6c  |~~~~~~~~..   A l|
000000b0  6f 74 20 6f 66 20 79 6f  75 20 6d 61 79 20 68 61  |ot of you may ha|
000000c0  76 65 20 73 65 65 6e 20  4d 69 6e 65 73 77 65 65  |ve seen Mineswee|
000000d0  70 65 72 20 6f 6e 20 74  68 65 20 50 43 2e 20 57  |per on the PC. W|
000000e0  68 69 6c 65 20 63 6f 75  6e 73 65 6c 6c 69 6e 67  |hile counselling|
000000f0  20 73 65 73 73 69 6f 6e  73 20 61 72 65 20 61 76  | sessions are av|
00000100  61 69 6c 61 62 6c 65 20  66 6f 72 20 50 43 20 75  |ailable for PC u|
00000110  73 65 72 73 20 69 6e 20  67 65 6e 65 72 61 6c 2c  |sers in general,|
00000120  20 49 20 64 65 63 69 64  65 64 20 74 68 61 74 20  | I decided that |
00000130  70 65 72 68 61 70 73 20  74 68 65 20 62 65 73 74  |perhaps the best|
00000140  20 73 6f 6c 75 74 69 6f  6e 20 77 6f 75 6c 64 20  | solution would |
00000150  62 65 20 74 6f 20 6d 61  6b 65 20 61 6e 20 41 72  |be to make an Ar|
00000160  63 20 76 65 72 73 69 6f  6e 20 61 76 61 69 6c 61  |c version availa|
00000170  62 6c 65 2c 20 73 6f 20  74 68 61 74 20 61 6c 6c  |ble, so that all|
00000180  20 74 68 6f 73 65 20 6f  66 20 75 73 20 74 68 61  | those of us tha|
00000190  74 20 61 72 65 6e 91 74  20 69 6e 20 73 6f 6d 65  |t aren.t in some|
000001a0  20 77 61 79 20 73 74 72  61 6e 67 65 6c 79 20 77  | way strangely w|
000001b0  61 72 70 65 64 20 63 61  6e 20 65 6e 6a 6f 79 20  |arped can enjoy |
000001c0  74 68 69 73 20 65 78 74  72 65 6d 65 6c 79 20 73  |this extremely s|
000001d0  69 6d 70 6c 65 20 61 6e  64 20 61 64 64 69 63 74  |imple and addict|
000001e0  69 76 65 20 67 61 6d 65  20 6f 6e 20 6f 75 72 20  |ive game on our |
000001f0  50 52 4f 50 45 52 20 63  6f 6d 70 75 74 65 72 73  |PROPER computers|
00000200  20 28 53 6f 6d 65 20 6f  66 20 79 6f 75 20 6d 61  | (Some of you ma|
00000210  79 20 68 61 76 65 20 6e  6f 74 69 63 65 64 20 49  |y have noticed I|
00000220  20 64 6f 6e 91 74 20 6c  69 6b 65 20 50 43 91 73  | don.t like PC.s|
00000230  2e 20 50 43 20 75 73 65  72 73 20 73 65 65 20 74  |. PC users see t|
00000240  68 65 20 90 50 43 20 55  73 65 72 73 91 20 73 65  |he .PC Users. se|
00000250  63 74 69 6f 6e 2c 20 62  65 6c 6f 77 29 2e 20 49  |ction, below). I|
00000260  6e 63 69 64 65 6e 74 61  6c 6c 79 2c 20 49 91 6d  |ncidentally, I.m|
00000270  20 61 6e 20 61 6d 61 74  65 75 72 20 70 72 6f 67  | an amateur prog|
00000280  72 61 6d 6d 65 72 20 28  77 68 6f 91 73 20 6a 75  |rammer (who.s ju|
00000290  73 74 20 67 6f 74 20 6f  76 65 72 20 68 69 73 20  |st got over his |
000002a0  47 43 53 45 91 73 2c 20  73 6f 20 49 20 74 6f 6f  |GCSE.s, so I too|
000002b0  6b 20 61 62 6f 75 74 20  74 68 72 65 65 20 6d 6f  |k about three mo|
000002c0  6e 74 68 73 20 6f 72 20  74 77 65 6e 74 79 20 66  |nths or twenty f|
000002d0  6f 75 72 20 6d 61 6e 20  68 6f 75 72 73 20 74 6f  |our man hours to|
000002e0  20 70 75 74 20 4d 69 6e  65 73 77 65 65 70 65 72  | put Minesweeper|
000002f0  20 74 6f 67 65 74 68 65  72 2e 20 44 75 72 69 6e  | together. Durin|
00000300  67 20 74 68 61 74 20 74  69 6d 65 20 49 20 73 61  |g that time I sa|
00000310  77 20 74 77 6f 20 76 65  72 73 69 6f 6e 73 20 6f  |w two versions o|
00000320  66 20 4d 69 6e 65 73 77  65 65 70 65 72 20 63 6f  |f Minesweeper co|
00000330  6d 65 20 6f 75 74 20 69  6e 20 41 50 44 4c 2c 20  |me out in APDL, |
00000340  77 68 69 63 68 20 61 6e  6e 6f 79 65 64 20 6d 65  |which annoyed me|
00000350  20 73 6c 69 67 68 74 6c  79 2e 20 49 20 68 61 76  | slightly. I hav|
00000360  65 6e 91 74 20 73 65 65  6e 20 74 68 65 6d 2c 20  |en.t seen them, |
00000370  62 75 74 20 74 68 65 79  91 72 65 20 70 72 6f 62  |but they.re prob|
00000380  61 62 6c 79 20 6e 6f 74  20 74 68 61 74 20 67 6f  |ably not that go|
00000390  6f 64 20 61 6e 79 77 61  79 2e 20 49 20 68 6f 70  |od anyway. I hop|
000003a0  65 2e 0a 0a 0a 48 6f 77  20 54 6f 20 50 6c 61 79  |e....How To Play|
000003b0  0a 0a 20 20 20 42 65 66  6f 72 65 20 77 65 20 73  |..   Before we s|
000003c0  74 61 72 74 2c 20 49 20  73 68 6f 75 6c 64 20 65  |tart, I should e|
000003d0  78 70 6c 61 69 6e 20 61  62 6f 75 74 20 48 61 6c  |xplain about Hal|
000003e0  2e 20 48 61 6c 20 69 73  20 74 68 65 20 79 65 6c  |. Hal is the yel|
000003f0  6c 6f 77 20 66 61 63 65  20 6f 6e 20 74 68 65 20  |low face on the |
00000400  67 61 6d 65 20 73 69 64  65 20 70 61 6e 65 6c 2c  |game side panel,|
00000410  20 61 6e 64 20 68 69 73  20 65 78 70 72 65 73 73  | and his express|
00000420  69 6f 6e 20 69 6e 64 69  63 61 74 65 73 20 77 68  |ion indicates wh|
00000430  61 74 91 73 20 67 6f 69  6e 67 20 6f 6e 2e 20 48  |at.s going on. H|
00000440  65 20 73 6d 69 6c 65 73  20 77 68 65 6e 20 79 6f  |e smiles when yo|
00000450  75 20 73 75 63 63 65 65  64 2c 20 66 61 6c 6c 73  |u succeed, falls|
00000460  20 61 73 6c 65 65 70 20  77 68 65 6e 20 79 6f 75  | asleep when you|
00000470  20 74 61 6b 65 20 74 6f  6f 20 6c 6f 6e 67 2c 20  | take too long, |
00000480  61 6e 64 20 73 6f 20 6f  6e 2e 20 54 6f 20 62 65  |and so on. To be|
00000490  67 69 6e 20 77 69 74 68  20 68 65 20 69 73 20 6a  |gin with he is j|
000004a0  75 73 74 20 6c 6f 6f 6b  69 6e 67 20 6f 76 65 72  |ust looking over|
000004b0  20 74 6f 20 74 68 65 20  6d 69 6e 65 20 66 69 65  | to the mine fie|
000004c0  6c 64 20 67 72 69 64 2c  20 61 6e 64 20 73 65 65  |ld grid, and see|
000004d0  6d 69 6e 67 20 61 20 6c  69 74 74 6c 65 20 77 6f  |ming a little wo|
000004e0  72 72 69 65 64 2e 20 54  6f 20 72 65 73 65 74 20  |rried. To reset |
000004f0  74 68 65 20 67 61 6d 65  20 6a 75 73 74 20 63 6c  |the game just cl|
00000500  69 63 6b 20 6f 6e 20 48  61 6c 2e 0a 20 20 20 53  |ick on Hal..   S|
00000510  6f 2c 20 63 6c 69 63 6b  20 6f 6e 20 74 68 65 20  |o, click on the |
00000520  4d 69 6e 65 73 77 65 65  70 65 72 20 69 63 6f 6e  |Minesweeper icon|
00000530  20 74 6f 20 67 65 74 20  74 68 65 20 67 61 6d 65  | to get the game|
00000540  20 77 69 6e 64 6f 77 20  75 70 2e 20 59 6f 75 91  | window up. You.|
00000550  6c 6c 20 73 65 65 20 48  61 6c 2c 20 61 20 74 69  |ll see Hal, a ti|
00000560  6d 65 72 2c 20 61 20 66  6c 61 67 20 63 6f 75 6e  |mer, a flag coun|
00000570  74 65 72 2c 20 61 6e 64  20 6f 66 20 63 6f 75 72  |ter, and of cour|
00000580  73 65 20 74 68 65 20 6d  69 6e 65 20 66 69 65 6c  |se the mine fiel|
00000590  64 20 67 72 69 64 20 6f  66 20 73 71 75 61 72 65  |d grid of square|
000005a0  73 2e 20 53 6f 6d 65 20  6f 66 20 74 68 65 20 73  |s. Some of the s|
000005b0  71 75 61 72 65 73 20 63  6f 6e 74 61 69 6e 20 6e  |quares contain n|
000005c0  6f 74 68 69 6e 67 2c 20  6f 74 68 65 72 73 20 63  |othing, others c|
000005d0  6f 6e 74 61 69 6e 20 6f  6e 65 20 6d 69 6e 65 20  |ontain one mine |
000005e0  65 61 63 68 2c 20 62 75  74 20 74 6f 20 73 74 61  |each, but to sta|
000005f0  72 74 20 77 69 74 68 20  74 68 65 20 67 72 69 64  |rt with the grid|
00000600  20 69 73 20 62 6c 61 6e  6b 20 61 6e 64 20 64 6f  | is blank and do|
00000610  65 73 6e 91 74 20 74 65  6c 6c 20 79 6f 75 20 77  |esn.t tell you w|
00000620  68 65 72 65 20 74 68 65  79 20 61 72 65 2e 20 54  |here they are. T|
00000630  68 65 20 6e 75 6d 62 65  72 20 6f 66 20 66 6c 61  |he number of fla|
00000640  67 73 20 79 6f 75 20 68  61 76 65 20 69 73 20 67  |gs you have is g|
00000650  69 76 65 6e 20 69 6e 20  74 68 65 20 73 69 64 65  |iven in the side|
00000660  20 70 61 6e 65 6c 2c 20  61 6e 64 20 65 71 75 61  | panel, and equa|
00000670  6c 73 20 74 68 65 20 6e  75 6d 62 65 72 20 6f 66  |ls the number of|
00000680  20 6d 69 6e 65 73 20 69  6e 20 74 68 65 20 67 72  | mines in the gr|
00000690  69 64 20 74 6f 20 62 65  67 69 6e 20 77 69 74 68  |id to begin with|
000006a0  2e 20 59 6f 75 72 20 74  61 73 6b 20 69 73 20 74  |. Your task is t|
000006b0  6f 20 6d 61 72 6b 20 65  61 63 68 20 61 6e 64 20  |o mark each and |
000006c0  65 76 65 72 79 20 6d 69  6e 65 20 77 69 74 68 20  |every mine with |
000006d0  61 20 66 6c 61 67 20 69  6e 20 74 68 65 20 73 68  |a flag in the sh|
000006e0  6f 72 74 65 73 74 20 74  69 6d 65 20 70 6f 73 73  |ortest time poss|
000006f0  69 62 6c 65 2e 20 59 6f  75 20 61 63 63 6f 6d 70  |ible. You accomp|
00000700  6c 69 73 68 20 74 68 69  73 20 62 79 20 6a 75 64  |lish this by jud|
00000710  69 63 69 6f 75 73 20 63  6c 69 63 6b 69 6e 67 2e  |icious clicking.|
00000720  20 57 68 65 6e 20 79 6f  75 20 63 6c 69 63 6b 20  | When you click |
00000730  77 69 74 68 20 74 68 65  20 6c 65 66 74 20 6d 6f  |with the left mo|
00000740  75 73 65 20 62 75 74 74  6f 6e 20 6f 6e 20 61 20  |use button on a |
00000750  73 71 75 61 72 65 2c 20  6f 6e 65 20 6f 66 20 74  |square, one of t|
00000760  77 6f 20 74 68 69 6e 67  73 20 68 61 70 70 65 6e  |wo things happen|
00000770  73 3a 0a 20 20 20 0a 20  20 20 31 2e 20 54 68 65  |s:.   .   1. The|
00000780  20 67 61 6d 65 20 65 6e  64 73 20 61 73 20 79 6f  | game ends as yo|
00000790  75 20 68 69 74 20 61 20  6d 69 6e 65 2e 20 54 68  |u hit a mine. Th|
000007a0  65 20 74 72 75 65 20 70  6f 73 69 74 69 6f 6e 20  |e true position |
000007b0  6f 66 20 74 68 65 20 6d  69 6e 65 73 20 69 73 20  |of the mines is |
000007c0  64 69 73 70 6c 61 79 65  64 20 74 6f 20 73 68 6f  |displayed to sho|
000007d0  77 20 79 6f 75 20 77 68  65 72 65 20 79 6f 75 20  |w you where you |
000007e0  77 65 6e 74 20 77 72 6f  6e 67 2e 0a 20 20 20 32  |went wrong..   2|
000007f0  2e 20 59 6f 75 20 64 6f  6e 91 74 20 68 69 74 20  |. You don.t hit |
00000800  61 20 6d 69 6e 65 2c 20  61 6e 64 20 74 68 65 20  |a mine, and the |
00000810  73 71 75 61 72 65 20 67  65 74 73 20 61 20 6e 75  |square gets a nu|
00000820  6d 62 65 72 20 69 6e 20  69 74 2e 20 54 68 65 20  |mber in it. The |
00000830  6e 75 6d 62 65 72 20 73  68 6f 77 73 20 68 6f 77  |number shows how|
00000840  20 6d 61 6e 79 20 6d 69  6e 65 73 20 61 72 65 20  | many mines are |
00000850  69 6e 20 74 68 65 20 65  69 67 68 74 20 73 75 72  |in the eight sur|
00000860  72 6f 75 6e 64 69 6e 67  20 73 71 75 61 72 65 73  |rounding squares|
00000870  2e 20 49 66 20 74 68 65  72 65 20 61 72 65 20 6e  |. If there are n|
00000880  6f 20 6d 69 6e 65 73 20  69 6e 20 74 68 65 20 65  |o mines in the e|
00000890  69 67 68 74 20 73 71 75  61 72 65 73 20 74 68 61  |ight squares tha|
000008a0  74 20 73 75 72 72 6f 75  6e 64 20 79 6f 75 72 20  |t surround your |
000008b0  63 6c 69 63 6b 65 64 20  73 71 75 61 72 65 2c 20  |clicked square, |
000008c0  69 74 20 69 73 20 70 65  72 66 65 63 74 6c 79 20  |it is perfectly |
000008d0  6f 62 76 69 6f 75 73 20  74 68 61 74 20 74 68 65  |obvious that the|
000008e0  72 65 20 69 73 20 6e 6f  20 6d 69 6e 65 20 69 6e  |re is no mine in|
000008f0  20 74 68 65 20 6e 65 69  67 68 62 6f 75 72 69 6e  | the neighbourin|
00000900  67 20 73 71 75 61 72 65  73 2e 20 54 68 75 73 20  |g squares. Thus |
00000910  74 68 65 20 70 72 6f 67  72 61 6d 20 73 69 6d 75  |the program simu|
00000920  6c 61 74 65 73 20 61 20  6d 6f 75 73 65 20 63 6c  |lates a mouse cl|
00000930  69 63 6b 20 6f 6e 20 74  68 6f 73 65 20 73 71 75  |ick on those squ|
00000940  61 72 65 73 2e 0a 20 20  20 53 6f 2c 20 68 61 76  |ares..   So, hav|
00000950  69 6e 67 20 63 6c 69 63  6b 65 64 20 6f 6e 20 61  |ing clicked on a|
00000960  20 73 71 75 61 72 65 2c  20 79 6f 75 20 77 69 6c  | square, you wil|
00000970  6c 20 68 61 76 65 20 73  6f 6d 65 74 68 69 6e 67  |l have something|
00000980  20 74 6f 20 77 6f 72 6b  20 66 72 6f 6d 2e 20 4b  | to work from. K|
00000990  6e 6f 77 69 6e 67 20 68  6f 77 20 6d 61 6e 79 20  |nowing how many |
000009a0  73 71 75 61 72 65 73 20  68 61 76 65 20 6d 69 6e  |squares have min|
000009b0  65 73 20 69 6e 2c 20 79  6f 75 20 63 61 6e 20 67  |es in, you can g|
000009c0  65 6e 65 72 61 6c 6c 79  20 77 6f 72 6b 20 6f 75  |enerally work ou|
000009d0  74 20 77 68 65 72 65 20  61 20 6d 69 6e 65 20 64  |t where a mine d|
000009e0  65 66 69 6e 69 74 65 6c  79 20 69 73 2e 20 49 6e  |efinitely is. In|
000009f0  20 74 68 61 74 20 63 61  73 65 20 63 6c 69 63 6b  | that case click|
00000a00  20 77 69 74 68 20 74 68  65 20 72 69 67 68 74 20  | with the right |
00000a10  6d 6f 75 73 65 20 62 75  74 74 6f 6e 20 6f 6e 20  |mouse button on |
00000a20  74 68 65 20 73 71 75 61  72 65 20 79 6f 75 20 74  |the square you t|
00000a30  68 69 6e 6b 20 63 6f 6e  74 61 69 6e 73 20 61 20  |hink contains a |
00000a40  6d 69 6e 65 2e 20 41 20  63 6c 69 63 6b 20 77 69  |mine. A click wi|
00000a50  74 68 20 74 68 65 20 72  69 67 68 74 20 6d 6f 75  |th the right mou|
00000a60  73 65 20 62 75 74 74 6f  6e 20 77 69 6c 6c 20 63  |se button will c|
00000a70  79 63 6c 65 20 61 20 6e  6f 6e 65 2d 72 65 76 65  |ycle a none-reve|
00000a80  61 6c 65 64 20 28 54 68  65 72 65 91 73 20 6e 6f  |aled (There.s no|
00000a90  20 70 6f 69 6e 74 20 69  6e 20 6d 61 72 6b 69 6e  | point in markin|
00000aa0  67 20 61 20 73 71 75 61  72 65 20 74 68 61 74 20  |g a square that |
00000ab0  68 61 73 20 61 6c 72 65  61 64 79 20 72 65 76 65  |has already reve|
00000ac0  61 6c 65 64 20 69 74 20  63 6f 6e 74 61 69 6e 73  |aled it contains|
00000ad0  20 6e 6f 20 6d 69 6e 65  29 20 74 68 72 6f 75 67  | no mine) throug|
00000ae0  68 20 33 20 73 74 61 74  65 73 3a 0a 0a 20 20 20  |h 3 states:..   |
00000af0  31 2e 20 4e 6f 72 6d 61  6c 2e 20 54 68 65 20 62  |1. Normal. The b|
00000b00  6c 61 6e 6b 20 73 74 61  74 65 20 6f 66 20 74 68  |lank state of th|
00000b10  65 20 73 71 75 61 72 65  20 61 73 20 69 74 20 69  |e square as it i|
00000b20  73 20 74 6f 20 73 74 61  72 74 20 77 69 74 68 2e  |s to start with.|
00000b30  0a 20 20 20 32 2e 20 46  6c 61 67 67 65 64 2e 20  |.   2. Flagged. |
00000b40  54 68 69 73 20 73 74 61  74 65 20 6d 65 61 6e 73  |This state means|
00000b50  20 79 6f 75 91 76 65 20  77 6f 72 6b 65 64 20 6f  | you.ve worked o|
00000b60  75 74 20 61 20 6d 69 6e  65 20 69 73 20 69 6e 20  |ut a mine is in |
00000b70  74 68 61 74 20 73 71 75  61 72 65 2e 0a 20 20 20  |that square..   |
00000b80  33 2e 20 53 75 73 70 65  63 74 2e 20 54 68 69 73  |3. Suspect. This|
00000b90  20 73 74 61 74 65 20 6d  65 61 6e 73 20 79 6f 75  | state means you|
00000ba0  20 74 68 69 6e 6b 20 74  68 65 72 65 20 4d 41 59  | think there MAY|
00000bb0  20 62 65 20 61 20 6d 69  6e 65 20 69 6e 20 74 68  | be a mine in th|
00000bc0  65 20 73 71 75 61 72 65  2c 20 62 75 74 20 64 6f  |e square, but do|
00000bd0  65 73 6e 91 74 20 63 6f  75 6e 74 20 61 73 20 62  |esn.t count as b|
00000be0  65 69 6e 67 20 61 63 74  75 61 6c 6c 79 20 66 6c  |eing actually fl|
00000bf0  61 67 67 65 64 2e 0a 0a  20 20 20 54 68 65 20 6e  |agged...   The n|
00000c00  75 6d 62 65 72 20 6f 66  20 66 6c 61 67 73 20 6c  |umber of flags l|
00000c10  65 66 74 20 74 6f 20 70  6f 73 69 74 69 6f 6e 20  |eft to position |
00000c20  69 73 20 73 68 6f 77 6e  20 69 6e 20 74 68 65 20  |is shown in the |
00000c30  28 61 70 74 6c 79 20 6e  61 6d 65 64 29 20 66 6c  |(aptly named) fl|
00000c40  61 67 73 20 63 6f 75 6e  74 65 72 20 6f 6e 20 74  |ags counter on t|
00000c50  68 65 20 73 69 64 65 20  70 61 6e 65 6c 2e 20 49  |he side panel. I|
00000c60  66 20 79 6f 75 20 72 65  61 63 68 20 7a 65 72 6f  |f you reach zero|
00000c70  2c 20 61 6e 64 20 74 68  65 20 67 61 6d 65 20 64  |, and the game d|
00000c80  6f 65 73 6e 91 74 20 66  69 6e 69 73 68 2c 20 79  |oesn.t finish, y|
00000c90  6f 75 20 68 61 76 65 6e  91 74 20 70 6f 73 69 74  |ou haven.t posit|
00000ca0  69 6f 6e 65 64 20 61 6c  6c 20 74 68 65 20 66 6c  |ioned all the fl|
00000cb0  61 67 73 20 63 6f 72 72  65 63 74 6c 79 2e 20 59  |ags correctly. Y|
00000cc0  6f 75 20 63 61 6e 20 61  63 74 75 61 6c 6c 79 20  |ou can actually |
00000cd0  67 6f 20 70 61 73 74 20  7a 65 72 6f 20 69 6e 74  |go past zero int|
00000ce0  6f 20 6e 65 67 61 74 69  76 65 20 6e 75 6d 62 65  |o negative numbe|
00000cf0  72 73 2c 20 62 75 74 20  74 68 65 72 65 91 73 20  |rs, but there.s |
00000d00  6e 6f 74 20 6d 75 63 68  20 70 6f 69 6e 74 2e 20  |not much point. |
00000d10  49 6e 20 65 69 74 68 65  72 20 6f 66 20 74 68 65  |In either of the|
00000d20  73 65 20 75 6e 73 61 74  69 73 66 61 63 74 6f 72  |se unsatisfactor|
00000d30  79 20 73 69 74 75 61 74  69 6f 6e 73 2c 20 48 61  |y situations, Ha|
00000d40  6c 20 77 69 6c 6c 20 66  72 6f 77 6e 20 61 6e 64  |l will frown and|
00000d50  20 6c 6f 6f 6b 20 75 70  77 61 72 64 73 20 74 6f  | look upwards to|
00000d60  20 74 68 65 20 66 6c 61  67 20 63 6f 75 6e 74 65  | the flag counte|
00000d70  72 2e 0a 20 20 20 54 68  65 20 67 61 6d 65 20 77  |r..   The game w|
00000d80  69 6c 6c 20 6f 6e 6c 79  20 66 69 6e 69 73 68 20  |ill only finish |
00000d90  77 68 65 6e 20 6f 6e 65  20 6f 66 20 74 68 65 73  |when one of thes|
00000da0  65 20 73 69 74 75 61 74  69 6f 6e 73 20 6f 63 63  |e situations occ|
00000db0  75 72 73 3a 0a 0a 20 20  20 31 2e 20 59 6f 75 20  |urs:..   1. You |
00000dc0  72 75 6e 20 6f 75 74 20  6f 66 20 74 69 6d 65 2e  |run out of time.|
00000dd0  20 48 61 6c 20 77 69 6c  6c 20 70 72 6f 6d 70 74  | Hal will prompt|
00000de0  6c 79 20 66 61 6c 6c 20  61 73 6c 65 65 70 2e 0a  |ly fall asleep..|
00000df0  20 20 20 32 2e 20 59 6f  75 20 68 69 74 20 61 20  |   2. You hit a |
00000e00  6d 69 6e 65 2e 20 48 61  6c 20 77 69 6c 6c 20 6c  |mine. Hal will l|
00000e10  6f 6f 6b 20 62 6c 69 74  7a 65 64 2e 0a 20 20 20  |ook blitzed..   |
00000e20  33 2e 20 59 6f 75 20 68  61 76 65 20 6d 61 72 6b  |3. You have mark|
00000e30  65 64 20 61 6c 6c 20 74  68 65 20 6d 69 6e 65 73  |ed all the mines|
00000e40  20 63 6f 72 72 65 63 74  6c 79 20 28 72 65 6d 65  | correctly (reme|
00000e50  6d 62 65 72 20 74 68 61  74 20 73 75 73 70 65 63  |mber that suspec|
00000e60  74 20 73 71 75 61 72 65  73 20 64 6f 20 6e 6f 74  |t squares do not|
00000e70  20 63 6f 75 6e 74 20 61  73 20 62 65 69 6e 67 20  | count as being |
00000e80  66 6c 61 67 67 65 64 29  2c 20 61 6e 64 20 79 6f  |flagged), and yo|
00000e90  75 20 68 61 76 65 20 63  6f 6d 70 6c 65 74 65 64  |u have completed|
00000ea0  20 74 68 65 20 67 61 6d  65 2e 20 49 66 20 79 6f  | the game. If yo|
00000eb0  75 20 61 72 65 20 72 65  61 6c 6c 79 20 66 61 73  |u are really fas|
00000ec0  74 20 79 6f 75 91 6c 6c  20 67 65 74 20 6f 6e 20  |t you.ll get on |
00000ed0  74 6f 20 74 68 65 20 68  69 67 68 20 73 63 6f 72  |to the high scor|
00000ee0  65 20 74 61 62 6c 65 2e  20 48 61 6c 20 67 65 74  |e table. Hal get|
00000ef0  73 20 73 75 6e 67 6c 61  73 73 65 73 21 0a 0a 20  |s sunglasses!.. |
00000f00  20 20 4f 6e 65 20 66 65  61 74 75 72 65 20 6f 66  |  One feature of|
00000f10  20 6d 79 20 76 65 72 73  69 6f 6e 20 74 68 61 74  | my version that|
00000f20  20 79 6f 75 20 70 72 6f  62 61 62 6c 79 20 68 61  | you probably ha|
00000f30  76 65 6e 91 74 20 73 65  65 6e 20 65 6c 73 65 20  |ven.t seen else |
00000f40  77 68 65 72 65 20 69 73  20 74 68 65 20 66 6c 69  |where is the fli|
00000f50  70 20 62 6f 61 72 64 20  66 65 61 74 75 72 65 2e  |p board feature.|
00000f60  20 54 68 69 73 20 69 73  20 62 61 73 69 63 61 6c  | This is basical|
00000f70  6c 79 20 61 20 66 61 69  72 6c 79 20 72 65 61 73  |ly a fairly reas|
00000f80  6f 6e 61 62 6c 65 20 67  69 6d 6d 69 63 6b 2c 20  |onable gimmick, |
00000f90  77 68 69 63 68 20 69 73  20 73 69 6d 70 6c 65 20  |which is simple |
00000fa0  61 6e 64 20 70 6f 73 73  69 62 6c 79 20 65 76 65  |and possibly eve|
00000fb0  6e 20 75 73 65 66 75 6c  2e 20 53 6f 6d 65 20 62  |n useful. Some b|
00000fc0  65 67 69 6e 6e 65 72 73  2c 20 73 74 61 72 69 6e  |eginners, starin|
00000fd0  67 20 61 74 20 74 68 65  20 62 6f 61 72 64 2c 20  |g at the board, |
00000fe0  66 69 6e 64 20 69 74 20  68 61 72 64 20 74 6f 20  |find it hard to |
00000ff0  73 65 65 20 61 6e 79 20  67 6f 6f 64 20 73 74 61  |see any good sta|
00001000  72 74 69 6e 67 20 70 6f  69 6e 74 73 2e 20 54 6f  |rting points. To|
00001010  20 67 65 74 20 61 20 6e  65 77 20 76 69 65 77 2c  | get a new view,|
00001020  20 74 68 65 79 20 63 61  6e 20 63 6c 69 63 6b 20  | they can click |
00001030  6f 6e 20 6f 6e 65 20 6f  66 20 74 68 65 20 66 6c  |on one of the fl|
00001040  69 70 20 69 63 6f 6e 73  2c 20 77 68 69 63 68 20  |ip icons, which |
00001050  61 72 65 20 6c 6f 63 61  74 65 64 20 6a 75 73 74  |are located just|
00001060  20 62 65 6c 6f 77 20 48  61 6c 91 73 20 66 61 63  | below Hal.s fac|
00001070  65 2e 20 54 68 65 20 74  77 6f 20 69 63 6f 6e 73  |e. The two icons|
00001080  20 66 6c 69 70 20 74 68  65 20 62 6f 61 72 64 2c  | flip the board,|
00001090  20 73 6f 20 79 6f 75 20  67 65 74 20 61 20 6e 65  | so you get a ne|
000010a0  77 20 76 69 65 77 20 28  4f 6e 65 20 69 63 6f 6e  |w view (One icon|
000010b0  20 66 6c 69 70 73 20 6f  6e 20 74 68 65 20 78 2d  | flips on the x-|
000010c0  61 78 69 73 2c 20 74 68  65 20 6f 74 68 65 72 20  |axis, the other |
000010d0  66 6c 69 70 73 20 6f 6e  20 74 68 65 20 79 2d 61  |flips on the y-a|
000010e0  78 69 73 29 2e 0a 0a 54  69 70 73 0a 7e 7e 7e 7e  |xis)...Tips.~~~~|
000010f0  0a 0a 20 20 20 8f 53 77  69 74 63 68 20 6f 6e 20  |..   .Switch on |
00001100  74 68 65 20 90 50 72 6f  74 65 63 74 20 66 69 72  |the .Protect fir|
00001110  73 74 20 63 6c 69 63 6b  91 20 6f 70 74 69 6f 6e  |st click. option|
00001120  20 28 53 65 65 20 90 54  68 65 20 4f 70 74 69 6f  | (See .The Optio|
00001130  6e 73 20 77 69 6e 64 6f  77 91 29 2e 0a 20 20 20  |ns window.)..   |
00001140  8f 41 20 67 6f 6f 64 20  73 74 61 72 74 20 69 73  |.A good start is|
00001150  20 6f 6e 65 20 77 68 65  72 65 20 79 6f 75 20 63  | one where you c|
00001160  6c 69 63 6b 20 69 6e 20  74 68 65 20 6d 69 64 64  |lick in the midd|
00001170  6c 65 20 6f 66 20 74 68  65 20 67 72 69 64 2c 20  |le of the grid, |
00001180  61 6e 64 20 79 6f 75 20  68 69 74 20 61 20 70 61  |and you hit a pa|
00001190  74 63 68 20 6f 66 20 7a  65 72 6f 2d 6d 69 6e 65  |tch of zero-mine|
000011a0  20 73 71 75 61 72 65 73  2e 20 54 68 69 73 20 67  | squares. This g|
000011b0  69 76 65 73 20 79 6f 75  20 70 6c 65 6e 74 79 20  |ives you plenty |
000011c0  6f 66 20 67 6f 6f 64 20  63 6f 72 6e 65 72 73 20  |of good corners |
000011d0  74 6f 20 73 74 61 72 74  20 77 6f 72 6b 69 6e 67  |to start working|
000011e0  20 66 72 6f 6d 2e 20 49  66 20 79 6f 75 20 63 61  | from. If you ca|
000011f0  6e 91 74 20 67 65 74 20  61 20 67 6f 6f 64 20 70  |n.t get a good p|
00001200  61 74 63 68 20 77 69 74  68 69 6e 20 74 68 72 65  |atch within thre|
00001210  65 20 63 6c 69 63 6b 73  2c 20 79 6f 75 20 6d 69  |e clicks, you mi|
00001220  67 68 74 20 61 73 20 77  65 6c 6c 20 72 65 73 65  |ght as well rese|
00001230  74 20 74 68 65 20 67 72  69 64 20 69 6e 20 74 68  |t the grid in th|
00001240  65 20 68 6f 70 65 20 79  6f 75 91 6c 6c 20 67 65  |e hope you.ll ge|
00001250  74 20 61 20 62 65 74 74  65 72 20 64 65 61 6c 2e  |t a better deal.|
00001260  0a 20 20 20 8f 4f 6e 6c  79 20 6d 61 72 6b 20 64  |.   .Only mark d|
00001270  6f 77 6e 20 61 20 6d 69  6e 65 20 69 66 20 79 6f  |own a mine if yo|
00001280  75 20 61 72 65 20 73 75  72 65 20 69 74 20 69 73  |u are sure it is|
00001290  20 74 68 65 72 65 2e 0a  20 20 20 8f 4c 65 61 72  | there..   .Lear|
000012a0  6e 20 74 6f 20 72 65 63  6f 67 6e 69 73 65 20 63  |n to recognise c|
000012b0  6f 6d 6d 6f 6e 20 70 61  74 74 65 72 6e 73 2e 20  |ommon patterns. |
000012c0  54 68 69 73 20 69 73 20  73 6f 6d 65 74 68 69 6e  |This is somethin|
000012d0  67 20 74 68 61 74 20 72  65 61 6c 6c 79 20 6f 6e  |g that really on|
000012e0  6c 79 20 70 72 61 63 74  69 63 65 20 63 61 6e 20  |ly practice can |
000012f0  67 69 76 65 20 79 6f 75  2c 20 62 75 74 20 68 65  |give you, but he|
00001300  72 65 20 61 72 65 20 73  6f 6d 65 20 73 74 61 72  |re are some star|
00001310  74 65 72 73 3a 0a 0a 20  20 20 20 20 20 30 31 78  |ters:..      01x|
00001320  20 20 20 54 68 65 20 90  78 91 20 73 71 75 61 72  |   The .x. squar|
00001330  65 20 68 61 73 20 74 6f  20 62 65 20 61 20 6d 69  |e has to be a mi|
00001340  6e 65 2c 20 62 65 63 61  75 73 65 20 69 74 20 69  |ne, because it i|
00001350  73 20 74 68 65 20 6f 6e  6c 79 20 73 70 61 63 65  |s the only space|
00001360  0a 20 20 20 20 20 20 30  31 31 20 20 20 61 6d 6f  |.      011   amo|
00001370  6e 67 20 61 6c 6c 20 74  68 65 20 6e 65 69 67 68  |ng all the neigh|
00001380  62 6f 75 72 69 6e 67 20  73 71 75 61 72 65 73 20  |bouring squares |
00001390  6f 66 20 63 65 6e 74 72  65 20 73 71 75 61 72 65  |of centre square|
000013a0  20 90 31 91 20 74 68 61  74 20 63 61 6e 0a 20 20  | .1. that can.  |
000013b0  20 20 20 20 30 30 30 20  20 20 63 6f 6e 74 61 69  |    000   contai|
000013c0  6e 20 61 20 6d 69 6e 65  2e 0a 0a 20 20 20 20 20  |n a mine...     |
000013d0  20 78 78 78 20 20 20 41  6c 6c 20 74 68 65 20 90  | xxx   All the .|
000013e0  78 91 20 73 71 75 61 72  65 73 20 68 61 76 65 20  |x. squares have |
000013f0  74 6f 20 62 65 20 6d 69  6e 65 73 2c 20 62 65 63  |to be mines, bec|
00001400  61 75 73 65 20 74 68 65  79 20 61 72 65 20 74 68  |ause they are th|
00001410  65 20 6f 6e 6c 79 0a 20  20 20 20 20 20 32 33 32  |e only.      232|
00001420  20 20 20 74 68 72 65 65  20 73 70 61 63 65 73 20  |   three spaces |
00001430  77 68 65 72 65 20 74 68  65 20 6d 69 6e 65 73 20  |where the mines |
00001440  66 6f 72 20 74 68 65 20  90 33 91 20 63 61 6e 20  |for the .3. can |
00001450  62 65 2e 0a 20 20 20 20  20 20 30 30 30 0a 0a 20  |be..      000.. |
00001460  20 20 20 20 20 31 31 2d  20 20 20 41 6c 6c 20 74  |     11-   All t|
00001470  68 65 20 90 2d 91 20 73  71 75 61 72 65 73 20 68  |he .-. squares h|
00001480  61 76 65 20 74 6f 20 62  65 20 65 6d 70 74 79 2c  |ave to be empty,|
00001490  20 61 73 20 74 68 65 20  6d 69 6e 65 20 6f 6e 20  | as the mine on |
000014a0  74 68 65 20 6c 65 66 74  0a 20 20 20 20 20 20 6d  |the left.      m|
000014b0  31 2d 20 20 20 61 63 63  6f 75 6e 74 73 20 66 6f  |1-   accounts fo|
000014c0  72 20 74 68 65 20 6e 65  69 67 68 62 6f 75 72 20  |r the neighbour |
000014d0  6f 66 20 74 68 65 20 90  31 91 20 73 71 75 61 72  |of the .1. squar|
000014e0  65 73 2e 0a 20 20 20 20  20 20 31 31 2d 0a 0a 54  |es..      11-..T|
000014f0  68 65 20 4f 70 74 69 6f  6e 73 20 77 69 6e 64 6f  |he Options windo|
00001500  77 0a 7e 7e 7e 7e 7e 7e  7e 7e 7e 7e 7e 7e 7e 7e  |w.~~~~~~~~~~~~~~|
00001510  7e 7e 7e 7e 0a 0a 20 20  20 54 68 69 73 20 77 69  |~~~~..   This wi|
00001520  6e 64 6f 77 20 6c 65 74  73 20 79 6f 75 20 63 6f  |ndow lets you co|
00001530  6e 74 72 6f 6c 20 76 61  72 69 6f 75 73 20 61 73  |ntrol various as|
00001540  70 65 63 74 73 20 6f 66  20 74 68 65 20 67 61 6d  |pects of the gam|
00001550  65 2e 20 54 68 65 73 65  20 61 73 70 65 63 74 73  |e. These aspects|
00001560  20 61 72 65 3a 0a 20 20  20 8f 57 68 69 63 68 20  | are:.   .Which |
00001570  6c 65 76 65 6c 20 74 6f  20 75 73 65 2e 0a 20 20  |level to use..  |
00001580  20 8f 54 68 65 20 70 61  72 61 6d 65 74 65 72 73  | .The parameters|
00001590  20 6f 66 20 74 68 65 20  63 75 73 74 6f 6d 20 6d  | of the custom m|
000015a0  69 6e 65 20 66 69 65 6c  64 2e 0a 20 20 20 8f 57  |ine field..   .W|
000015b0  68 65 74 68 65 72 20 74  68 65 20 68 69 67 68 2d  |hether the high-|
000015c0  73 63 6f 72 65 73 20 73  68 6f 75 6c 64 20 62 65  |scores should be|
000015d0  20 61 75 74 6f 6d 61 74  69 63 61 6c 6c 79 20 73  | automatically s|
000015e0  61 76 65 64 2e 0a 20 20  20 8f 57 68 65 74 68 65  |aved..   .Whethe|
000015f0  72 20 79 6f 75 20 73 68  6f 75 6c 64 20 68 65 61  |r you should hea|
00001600  72 20 74 68 65 20 75 74  74 65 72 6c 79 20 65 78  |r the utterly ex|
00001610  63 65 6c 6c 65 6e 74 20  73 6f 75 6e 64 20 65 66  |cellent sound ef|
00001620  66 65 63 74 73 20 6f 72  20 6e 6f 74 2e 0a 20 20  |fects or not..  |
00001630  20 8f 57 68 65 74 68 65  72 20 74 6f 20 75 73 65  | .Whether to use|
00001640  20 74 68 65 20 90 50 72  6f 74 65 63 74 20 66 69  | the .Protect fi|
00001650  72 73 74 20 63 6c 69 63  6b 91 20 6f 70 74 69 6f  |rst click. optio|
00001660  6e 2e 20 54 68 69 73 20  6d 65 61 6e 73 20 74 68  |n. This means th|
00001670  61 74 20 69 66 20 79 6f  75 72 20 66 69 72 73 74  |at if your first|
00001680  20 63 6c 69 63 6b 20 6c  61 6e 64 73 20 6f 6e 20  | click lands on |
00001690  61 20 6d 69 6e 65 2c 20  74 68 65 20 6d 69 6e 65  |a mine, the mine|
000016a0  20 77 69 6c 6c 20 61 75  74 6f 6d 61 74 69 63 61  | will automatica|
000016b0  6c 6c 79 20 62 65 20 73  77 61 70 70 65 64 20 77  |lly be swapped w|
000016c0  69 74 68 20 61 20 62 6c  61 6e 6b 20 73 71 75 61  |ith a blank squa|
000016d0  72 65 2e 20 4d 69 6e 65  73 77 65 65 70 65 72 20  |re. Minesweeper |
000016e0  77 6f 6e 91 74 20 74 65  6c 6c 20 69 66 20 74 68  |won.t tell if th|
000016f0  69 73 20 68 61 70 70 65  6e 73 2c 20 61 6e 64 20  |is happens, and |
00001700  61 20 6c 69 74 74 6c 65  20 74 68 6f 75 67 68 74  |a little thought|
00001710  20 77 69 6c 6c 20 73 68  6f 77 20 74 68 61 74 20  | will show that |
00001720  64 6f 65 73 6e 91 74 20  63 6f 75 6e 74 20 61 73  |doesn.t count as|
00001730  20 63 68 65 61 74 69 6e  67 2c 20 69 74 91 73 20  | cheating, it.s |
00001740  73 69 6d 70 6c 79 20 61  20 66 72 75 73 74 72 61  |simply a frustra|
00001750  74 69 6f 6e 2d 61 6e 64  2d 74 69 6d 65 20 73 61  |tion-and-time sa|
00001760  76 69 6e 67 20 64 65 76  69 63 65 2e 20 50 75 72  |ving device. Pur|
00001770  69 73 74 73 20 63 61 6e  20 74 75 72 6e 20 69 74  |ists can turn it|
00001780  20 6f 66 66 20 69 66 20  74 68 65 79 20 77 69 73  | off if they wis|
00001790  68 2e 0a 20 20 20 8f 57  68 69 63 68 20 73 65 74  |h..   .Which set|
000017a0  20 6f 66 20 75 73 65 72  20 67 72 61 70 68 69 63  | of user graphic|
000017b0  73 20 74 6f 20 75 73 65  2e 0a 0a 20 20 20 4e 6f  |s to use...   No|
000017c0  74 65 20 74 68 61 74 20  61 6c 6c 20 74 68 65 73  |te that all thes|
000017d0  65 20 6f 70 74 69 6f 6e  73 20 63 61 6e 20 62 65  |e options can be|
000017e0  20 73 61 76 65 64 2c 20  61 6e 64 20 74 68 61 74  | saved, and that|
000017f0  20 73 6f 6d 65 20 6f 66  20 74 68 65 6d 20 63 61  | some of them ca|
00001800  6e 20 62 65 20 73 65 74  20 62 79 20 66 61 73 74  |n be set by fast|
00001810  65 72 2c 20 73 69 6d 70  6c 65 72 20 6d 65 74 68  |er, simpler meth|
00001820  6f 64 73 20 74 68 72 6f  75 67 68 20 74 68 65 20  |ods through the |
00001830  6d 65 6e 75 20 73 79 73  74 65 6d 2e 20 54 68 65  |menu system. The|
00001840  73 65 20 61 63 74 69 6f  6e 73 2c 20 68 6f 77 65  |se actions, howe|
00001850  76 65 72 2c 20 64 6f 20  6e 6f 74 20 65 66 66 65  |ver, do not effe|
00001860  63 74 20 74 68 65 20 73  65 74 74 69 6e 67 73 20  |ct the settings |
00001870  6f 66 20 74 68 65 20 6f  70 74 69 6f 6e 73 20 6d  |of the options m|
00001880  65 6e 75 2c 20 74 68 65  79 20 6f 6e 6c 79 20 63  |enu, they only c|
00001890  68 61 6e 67 65 20 74 68  65 20 67 61 6d 65 20 69  |hange the game i|
000018a0  74 73 65 6c 66 2e 0a 20  20 20 54 68 65 20 90 55  |tself..   The .U|
000018b0  73 65 72 20 47 72 61 70  68 69 63 73 91 20 73 65  |ser Graphics. se|
000018c0  63 74 69 6f 6e 20 69 73  20 61 20 6c 69 74 74 6c  |ction is a littl|
000018d0  65 20 6d 6f 72 65 20 63  6f 6d 70 6c 65 78 2e 20  |e more complex. |
000018e0  53 63 72 6f 6c 6c 20 74  68 65 20 70 61 6e 65 20  |Scroll the pane |
000018f0  77 69 6e 64 6f 77 20 75  70 20 61 6e 64 20 64 6f  |window up and do|
00001900  77 6e 20 74 6f 20 73 65  65 20 74 68 65 20 66 75  |wn to see the fu|
00001910  6c 6c 20 6c 69 73 74 20  6f 66 20 66 69 6c 65 73  |ll list of files|
00001920  2c 20 61 6e 64 20 63 6c  69 63 6b 20 6f 6e 20 74  |, and click on t|
00001930  68 65 20 6f 6e 65 20 79  6f 75 20 77 61 6e 74 20  |he one you want |
00001940  74 6f 20 73 65 6c 65 63  74 20 69 74 2e 20 90 55  |to select it. .U|
00001950  47 44 91 20 69 73 20 75  73 65 64 20 61 73 20 61  |GD. is used as a|
00001960  6e 20 61 62 62 72 65 76  69 61 74 69 6f 6e 20 66  |n abbreviation f|
00001970  6f 72 20 55 73 65 72 20  47 72 61 70 68 69 63 73  |or User Graphics|
00001980  20 44 69 72 65 63 74 6f  72 79 2e 20 90 53 65 65  | Directory. .See|
00001990  20 78 78 78 78 78 78 91  20 77 69 6c 6c 20 73 68  | xxxxxx. will sh|
000019a0  6f 77 20 79 6f 75 20 73  70 72 69 74 65 66 69 6c  |ow you spritefil|
000019b0  65 20 90 78 78 78 78 78  78 91 20 62 79 20 73 69  |e .xxxxxx. by si|
000019c0  6d 75 6c 61 74 69 6e 67  20 61 20 66 69 6c 65 72  |mulating a filer|
000019d0  20 63 6c 69 63 6b 20 6f  6e 20 69 74 2c 20 90 52  | click on it, .R|
000019e0  65 2d 72 65 61 64 20 55  47 44 91 20 77 69 6c 6c  |e-read UGD. will|
000019f0  20 65 78 61 6d 69 6e 65  20 74 68 65 20 47 72 61  | examine the Gra|
00001a00  70 68 69 63 73 20 64 69  72 65 63 74 6f 72 79 20  |phics directory |
00001a10  61 6e 64 20 75 70 64 61  74 65 20 74 68 65 20 6c  |and update the l|
00001a20  69 73 74 20 6f 66 20 66  69 6c 65 73 2c 20 61 6e  |ist of files, an|
00001a30  64 20 90 4f 70 65 6e 20  55 47 44 91 20 77 69 6c  |d .Open UGD. wil|
00001a40  6c 20 6f 70 65 6e 20 74  68 65 20 47 72 61 70 68  |l open the Graph|
00001a50  69 63 73 20 64 69 72 65  63 74 6f 72 79 2e 0a 0a  |ics directory...|
00001a60  43 72 65 61 74 69 6e 67  20 79 6f 75 72 20 6f 77  |Creating your ow|
00001a70  6e 20 75 73 65 72 20 67  72 61 70 68 69 63 73 0a  |n user graphics.|
00001a80  7e 7e 7e 7e 7e 7e 7e 7e  7e 7e 7e 7e 7e 7e 7e 7e  |~~~~~~~~~~~~~~~~|
00001a90  7e 7e 7e 7e 7e 7e 7e 7e  7e 7e 7e 7e 7e 7e 7e 0a  |~~~~~~~~~~~~~~~.|
00001aa0  0a 20 20 20 54 68 69 73  20 69 73 20 72 65 61 6c  |.   This is real|
00001ab0  6c 79 2c 20 72 65 61 6c  6c 79 20 73 69 6d 70 6c  |ly, really simpl|
00001ac0  65 2e 20 41 6e 79 20 75  73 65 72 20 63 61 6e 20  |e. Any user can |
00001ad0  63 72 65 61 74 65 20 74  68 65 69 72 20 6f 77 6e  |create their own|
00001ae0  20 73 65 74 20 6f 66 20  73 70 72 69 74 65 73 20  | set of sprites |
00001af0  74 6f 20 75 73 65 20 69  6e 20 74 68 65 20 67 61  |to use in the ga|
00001b00  6d 65 20 61 6e 64 20 74  68 65 6e 20 73 77 69 74  |me and then swit|
00001b10  63 68 20 62 65 74 77 65  65 6e 20 74 68 65 69 72  |ch between their|
00001b20  91 73 20 61 6e 64 20 74  68 65 20 73 75 70 70 6c  |.s and the suppl|
00001b30  69 65 64 20 6f 6e 65 73  20 61 74 20 77 69 6c 6c  |ied ones at will|
00001b40  2e 20 54 68 65 20 73 70  72 69 74 65 73 20 63 61  |. The sprites ca|
00001b50  6e 20 62 65 20 69 6e 20  61 6e 79 20 6d 6f 64 65  |n be in any mode|
00001b60  20 28 49 91 6d 20 61 66  72 61 69 64 20 74 68 61  | (I.m afraid tha|
00001b70  74 20 49 20 64 6f 6e 91  74 20 6b 6e 6f 77 20 69  |t I don.t know i|
00001b80  66 20 74 68 69 73 20 69  73 20 74 72 75 65 20 66  |f this is true f|
00001b90  6f 72 20 52 69 73 63 20  50 43 20 75 73 65 72 73  |or Risc PC users|
00001ba0  20 77 69 74 68 20 32 34  62 70 70 20 6d 6f 64 65  | with 24bpp mode|
00001bb0  73 2e 20 59 6f 75 91 6c  6c 20 68 61 76 65 20 74  |s. You.ll have t|
00001bc0  6f 20 65 78 70 65 72 69  6d 65 6e 74 29 2c 20 61  |o experiment), a|
00001bd0  6e 64 20 61 6e 79 20 73  69 7a 65 20 75 70 20 74  |nd any size up t|
00001be0  6f 20 32 35 35 20 62 79  20 32 35 35 20 4f 53 20  |o 255 by 255 OS |
00001bf0  75 6e 69 74 73 20 28 41  6c 6c 20 6f 66 20 74 68  |units (All of th|
00001c00  65 20 73 70 72 69 74 65  73 20 69 6e 20 6f 6e 65  |e sprites in one|
00001c10  20 66 69 6c 65 20 73 68  6f 75 6c 64 20 62 65 20  | file should be |
00001c20  74 68 65 20 73 61 6d 65  20 73 69 7a 65 20 74 68  |the same size th|
00001c30  6f 75 67 68 29 2e 20 54  68 65 79 20 63 61 6e 20  |ough). They can |
00001c40  68 61 76 65 20 6d 61 73  6b 73 20 6f 72 20 70 61  |have masks or pa|
00001c50  6c 65 74 74 65 73 2c 20  77 68 69 63 68 20 77 69  |lettes, which wi|
00001c60  6c 6c 20 62 65 20 69 6d  70 6c 65 6d 65 6e 74 65  |ll be implemente|
00001c70  64 20 63 6f 72 72 65 63  74 6c 79 2e 20 31 36 20  |d correctly. 16 |
00001c80  6b 69 6c 6f 62 79 74 65  73 20 6f 66 20 6d 65 6d  |kilobytes of mem|
00001c90  6f 72 79 20 69 73 20 61  6c 6c 6f 63 61 74 65 64  |ory is allocated|
00001ca0  20 66 6f 72 20 74 68 65  20 75 73 65 72 20 67 72  | for the user gr|
00001cb0  61 70 68 69 63 73 2c 20  69 66 20 61 6e 79 20 6d  |aphics, if any m|
00001cc0  6f 72 65 20 69 73 20 75  73 65 64 2c 20 49 91 6d  |ore is used, I.m|
00001cd0  20 61 66 72 61 69 64 20  79 6f 75 72 20 66 69 6c  | afraid your fil|
00001ce0  65 20 77 6f 6e 91 74 20  62 65 20 6c 6f 61 64 65  |e won.t be loade|
00001cf0  64 2e 20 31 36 4b 20 69  73 20 70 6c 65 6e 74 79  |d. 16K is plenty|
00001d00  20 62 69 67 20 65 6e 6f  75 67 68 20 66 6f 72 20  | big enough for |
00001d10  61 6e 79 20 72 65 61 73  6f 6e 61 62 6c 79 20 73  |any reasonably s|
00001d20  69 7a 65 64 20 73 70 72  69 74 65 73 2c 20 65 76  |ized sprites, ev|
00001d30  65 6e 20 69 6e 20 32 35  36 20 63 6f 6c 6f 75 72  |en in 256 colour|
00001d40  20 6d 6f 64 65 73 2c 20  61 6c 74 68 6f 75 67 68  | modes, although|
00001d50  20 32 34 62 70 70 20 6d  6f 64 65 73 20 6d 61 79  | 24bpp modes may|
00001d60  20 62 65 20 70 75 73 68  69 6e 67 20 69 74 20 61  | be pushing it a|
00001d70  20 62 69 74 2e 20 49 20  72 65 6d 69 6e 64 20 79  | bit. I remind y|
00001d80  6f 75 20 74 68 61 74 20  77 69 74 68 20 6a 75 64  |ou that with jud|
00001d90  69 63 69 6f 75 73 20 75  73 65 20 6f 66 20 74 68  |icious use of th|
00001da0  65 20 70 61 6c 65 74 74  65 2c 20 31 36 20 63 6f  |e palette, 16 co|
00001db0  6c 6f 75 72 20 73 70 72  69 74 65 73 20 61 72 65  |lour sprites are|
00001dc0  20 63 6f 6d 70 61 72 61  62 6c 65 20 74 6f 20 32  | comparable to 2|
00001dd0  35 36 20 63 6f 6c 6f 75  72 20 73 70 72 69 74 65  |56 colour sprite|
00001de0  73 2e 0a 20 20 20 54 68  65 20 66 69 72 73 74 20  |s..   The first |
00001df0  73 74 65 70 20 69 73 20  74 6f 20 6f 70 65 6e 20  |step is to open |
00001e00  74 68 65 20 67 72 61 70  68 69 63 73 20 64 69 72  |the graphics dir|
00001e10  65 63 74 6f 72 79 2e 20  50 72 6f 62 61 62 6c 79  |ectory. Probably|
00001e20  20 74 68 65 20 73 69 6d  70 6c 65 73 74 20 77 61  | the simplest wa|
00001e30  79 20 74 6f 20 64 6f 20  74 68 69 73 20 69 73 20  |y to do this is |
00001e40  74 6f 20 4c 6f 61 64 20  4d 69 6e 65 73 77 65 65  |to Load Mineswee|
00001e50  70 65 72 20 61 73 20 6e  6f 72 6d 61 6c 2e 20 43  |per as normal. C|
00001e60  6c 69 63 6b 20 77 69 74  68 20 74 68 65 20 6d 69  |lick with the mi|
00001e70  64 64 6c 65 20 62 75 74  74 6f 6e 20 6f 6e 20 74  |ddle button on t|
00001e80  68 65 20 4d 69 6e 65 73  77 65 65 70 65 72 20 69  |he Minesweeper i|
00001e90  63 6f 6e 20 74 6f 20 67  65 74 20 69 6e 74 6f 20  |con to get into |
00001ea0  74 68 65 20 6d 65 6e 75  2c 20 61 6e 64 20 63 6c  |the menu, and cl|
00001eb0  69 63 6b 20 6f 6e 20 90  4f 70 74 69 6f 6e 73 2e  |ick on .Options.|
00001ec0  2e 2e 91 20 74 6f 20 67  65 74 20 79 6f 75 20 74  |... to get you t|
00001ed0  68 65 20 74 68 65 20 6f  70 74 69 6f 6e 73 20 77  |he the options w|
00001ee0  69 6e 64 6f 77 2e 20 54  68 65 6e 20 63 6c 69 63  |indow. Then clic|
00001ef0  6b 20 6f 6e 20 74 68 65  20 90 4f 70 65 6e 20 55  |k on the .Open U|
00001f00  47 44 91 20 28 55 47 44  3d 55 73 65 72 20 47 72  |GD. (UGD=User Gr|
00001f10  61 70 68 69 63 73 20 44  69 72 65 63 74 6f 72 79  |aphics Directory|
00001f20  29 20 69 63 6f 6e 2e 0a  20 20 20 52 69 67 68 74  |) icon..   Right|
00001f30  2c 20 6e 6f 77 20 63 6f  70 79 20 74 68 65 20 73  |, now copy the s|
00001f40  70 72 69 74 65 66 69 6c  65 20 6e 61 6d 65 64 20  |pritefile named |
00001f50  90 44 65 66 61 75 6c 74  91 2e 20 43 61 6c 6c 20  |.Default.. Call |
00001f60  74 68 65 20 63 6f 70 79  20 77 68 61 74 65 76 65  |the copy whateve|
00001f70  72 20 79 6f 75 20 6c 69  6b 65 2e 20 90 42 65 61  |r you like. .Bea|
00001f80  63 68 91 20 69 73 20 61  20 6e 69 63 65 20 6e 61  |ch. is a nice na|
00001f90  6d 65 20 69 66 20 79 6f  75 20 63 61 6e 91 74 20  |me if you can.t |
00001fa0  74 68 69 6e 6b 20 6f 66  20 61 6e 79 74 68 69 6e  |think of anythin|
00001fb0  67 2e 20 59 6f 75 72 20  63 6f 70 79 20 69 73 20  |g. Your copy is |
00001fc0  74 68 65 20 6f 6e 65 20  79 6f 75 20 6d 75 63 6b  |the one you muck|
00001fd0  20 61 62 6f 75 74 20 77  69 74 68 2e 20 53 6f 2c  | about with. So,|
00001fe0  20 64 6f 75 62 6c 65 20  63 6c 69 63 6b 20 6f 6e  | double click on|
00001ff0  20 74 68 65 20 73 70 72  69 74 65 20 66 69 6c 65  | the sprite file|
00002000  2c 20 61 6e 64 20 79 6f  75 20 63 61 6e 20 75 73  |, and you can us|
00002010  65 20 50 61 69 6e 74 20  74 6f 20 65 64 69 74 20  |e Paint to edit |
00002020  65 61 63 68 20 6f 66 20  74 68 65 20 73 70 72 69  |each of the spri|
00002030  74 65 73 2e 20 54 6f 20  68 65 6c 70 20 79 6f 75  |tes. To help you|
00002040  2c 20 74 68 69 73 20 69  73 20 77 68 61 74 20 65  |, this is what e|
00002050  61 63 68 20 73 70 72 69  74 65 20 73 68 6f 75 6c  |ach sprite shoul|
00002060  64 20 72 65 70 72 65 73  65 6e 74 3a 0a 20 20 20  |d represent:.   |
00002070  20 20 20 31 20 74 6f 20  38 20 3a 20 54 68 65 73  |   1 to 8 : Thes|
00002080  65 20 77 69 6c 6c 20 62  65 20 74 68 65 20 73 71  |e will be the sq|
00002090  75 61 72 65 73 20 73 68  6f 77 69 6e 67 20 68 6f  |uares showing ho|
000020a0  77 20 6d 61 6e 79 20 6d  69 6e 65 73 20 61 72 65  |w many mines are|
000020b0  20 69 6e 20 74 68 65 20  6e 65 69 67 68 62 6f 75  | in the neighbou|
000020c0  72 68 6f 6f 64 2e 0a 20  20 20 20 20 20 20 20 20  |rhood..         |
000020d0  20 20 30 20 3a 20 54 68  65 20 73 61 6d 65 20 61  |  0 : The same a|
000020e0  73 20 31 20 74 6f 20 38  2c 20 65 78 63 65 70 74  |s 1 to 8, except|
000020f0  20 63 6f 6e 76 65 6e 74  69 6f 6e 20 68 61 73 20  | convention has |
00002100  74 68 69 73 20 73 71 75  61 72 65 20 62 6c 61 6e  |this square blan|
00002110  6b 2e 0a 20 20 20 20 20  20 20 20 20 20 20 62 20  |k..           b |
00002120  3a 20 42 6c 61 6e 6b 20  73 71 75 61 72 65 2c 20  |: Blank square, |
00002130  69 6e 64 69 63 61 74 69  6e 67 20 74 68 61 74 20  |indicating that |
00002140  69 74 20 68 61 73 6e 91  74 20 62 65 65 6e 20 63  |it hasn.t been c|
00002150  6c 69 63 6b 65 64 20 79  65 74 2e 0a 20 20 20 20  |licked yet..    |
00002160  20 20 20 20 20 20 20 66  20 3a 20 41 20 66 6c 61  |       f : A fla|
00002170  67 2c 20 6f 72 20 6d 61  72 6b 65 72 2c 20 6d 61  |g, or marker, ma|
00002180  72 6b 69 6e 67 20 74 68  65 20 73 75 73 70 65 63  |rking the suspec|
00002190  74 20 73 71 75 61 72 65  73 2e 0a 20 20 20 20 20  |t squares..     |
000021a0  20 20 20 20 20 20 3f 20  3a 20 53 71 75 61 72 65  |      ? : Square|
000021b0  20 6d 61 72 6b 69 6e 67  20 73 75 73 70 65 63 74  | marking suspect|
000021c0  20 73 75 73 70 65 63 74  20 73 71 75 61 72 65 73  | suspect squares|
000021d0  2e 0a 20 20 20 20 20 20  20 20 20 20 20 77 20 3a  |..           w :|
000021e0  20 53 71 75 61 72 65 20  73 68 6f 77 69 6e 67 20  | Square showing |
000021f0  74 68 61 74 20 74 68 65  20 66 6c 61 67 20 77 61  |that the flag wa|
00002200  73 20 69 6e 20 74 68 65  20 77 72 6f 6e 67 20 70  |s in the wrong p|
00002210  6c 61 63 65 2c 20 66 6f  72 20 74 68 65 20 70 6f  |lace, for the po|
00002220  73 74 2d 6d 6f 72 74 65  6d 2e 0a 20 20 20 20 20  |st-mortem..     |
00002230  20 20 20 20 20 20 6d 20  3a 20 53 71 75 61 72 65  |      m : Square|
00002240  20 73 68 6f 77 69 6e 67  20 61 20 6d 69 6e 65 20  | showing a mine |
00002250  69 6e 20 74 68 65 20 70  6f 73 74 2d 6d 6f 72 74  |in the post-mort|
00002260  65 6d 2e 0a 20 20 20 20  20 20 20 20 20 20 20 6b  |em..           k|
00002270  20 3a 20 53 71 75 61 72  65 20 73 68 6f 77 69 6e  | : Square showin|
00002280  67 20 74 68 61 74 20 90  74 68 69 73 20 69 73 20  |g that .this is |
00002290  74 68 65 20 6d 69 6e 65  20 74 68 61 74 20 6b 69  |the mine that ki|
000022a0  6c 6c 65 64 20 79 6f 75  91 2e 0a 20 20 20 4f 6e  |lled you...   On|
000022b0  63 65 20 79 6f 75 20 68  61 76 65 20 73 61 76 65  |ce you have save|
000022c0  64 20 79 6f 75 72 20 73  70 72 69 74 65 73 2c 20  |d your sprites, |
000022d0  63 6c 69 63 6b 20 6f 6e  20 74 68 65 20 90 52 65  |click on the .Re|
000022e0  2d 72 65 61 64 20 55 47  44 91 20 69 63 6f 6e 2c  |-read UGD. icon,|
000022f0  20 77 68 69 63 68 20 77  69 6c 6c 20 75 70 64 61  | which will upda|
00002300  74 65 20 4d 69 6e 65 73  77 65 65 70 65 72 73 20  |te Minesweepers |
00002310  6c 69 73 74 20 6f 66 20  61 76 61 69 6c 61 62 6c  |list of availabl|
00002320  65 20 67 72 61 70 68 69  63 73 20 66 69 6c 65 73  |e graphics files|
00002330  2e 20 4f 6e 65 20 66 69  6e 61 6c 20 6e 6f 74 65  |. One final note|
00002340  2c 20 44 4f 4e 91 54 20  64 65 6c 65 74 65 20 6f  |, DON.T delete o|
00002350  72 20 63 68 61 6e 67 65  20 74 68 65 20 73 70 72  |r change the spr|
00002360  69 74 65 20 73 65 74 20  6e 61 6d 65 64 20 90 44  |ite set named .D|
00002370  65 66 61 75 6c 74 91 2e  20 49 66 20 79 6f 75 20  |efault.. If you |
00002380  64 6f 20 69 74 91 73 20  79 6f 75 72 20 6f 77 6e  |do it.s your own|
00002390  20 70 72 6f 62 6c 65 6d  2e 20 44 6f 6e 91 74 20  | problem. Don.t |
000023a0  63 6f 6d 65 20 72 75 6e  6e 69 6e 67 20 74 6f 20  |come running to |
000023b0  6d 65 2e 0a 0a 31 20 6d  65 67 20 43 6f 6d 70 75  |me...1 meg Compu|
000023c0  74 65 72 20 75 73 65 72  73 0a 7e 7e 7e 7e 7e 7e  |ter users.~~~~~~|
000023d0  7e 7e 7e 7e 7e 7e 7e 7e  7e 7e 7e 7e 7e 7e 0a 0a  |~~~~~~~~~~~~~~..|
000023e0  20 20 20 54 68 65 72 65  91 73 20 61 62 73 6f 6c  |   There.s absol|
000023f0  75 74 65 6c 79 20 6e 6f  20 6e 65 65 64 20 74 6f  |utely no need to|
00002400  20 77 6f 72 72 79 20 77  69 74 68 20 74 68 69 73  | worry with this|
00002410  20 67 61 6d 65 2c 20 61  73 20 69 74 20 6f 6e 6c  | game, as it onl|
00002420  79 20 74 61 6b 65 73 20  75 70 20 32 36 32 4b 20  |y takes up 262K |
00002430  6f 66 20 6d 65 6d 6f 72  79 2c 20 77 68 69 63 68  |of memory, which|
00002440  2c 20 77 68 69 6c 65 20  71 75 69 74 65 20 73 69  |, while quite si|
00002450  67 6e 69 66 69 63 61 6e  74 2c 20 69 73 6e 91 74  |gnificant, isn.t|
00002460  20 67 6f 69 6e 67 20 74  6f 20 73 65 6e 64 20 79  | going to send y|
00002470  6f 75 72 20 63 6f 6d 70  75 74 65 72 73 20 73 63  |our computers sc|
00002480  72 65 61 6d 69 6e 67 20  74 6f 20 74 68 65 69 72  |reaming to their|
00002490  20 6d 6f 74 68 65 72 73  2e 20 41 6c 6c 20 74 68  | mothers. All th|
000024a0  65 20 73 61 6d 65 2c 20  75 6e 6c 65 73 73 20 79  |e same, unless y|
000024b0  6f 75 20 68 61 76 65 20  74 68 65 20 63 6f 6d 70  |ou have the comp|
000024c0  75 74 65 72 20 72 65 71  75 69 72 65 6d 65 6e 74  |uter requirement|
000024d0  73 20 6f 66 20 61 20 4c  75 64 64 69 74 65 20 70  |s of a Luddite p|
000024e0  6c 61 6e 6b 20 6f 66 20  77 6f 6f 64 2c 20 49 20  |lank of wood, I |
000024f0  75 72 67 65 20 79 6f 75  20 74 6f 20 75 70 67 72  |urge you to upgr|
00002500  61 64 65 20 79 6f 75 72  20 6d 61 63 68 69 6e 65  |ade your machine|
00002510  2e 20 55 70 67 72 61 64  65 73 20 74 6f 20 32 20  |. Upgrades to 2 |
00002520  6d 65 67 61 62 79 74 65  73 20 61 72 65 20 63 68  |megabytes are ch|
00002530  65 61 70 20 74 68 65 73  65 20 64 61 79 73 2c 20  |eap these days, |
00002540  61 6e 64 20 6c 69 66 65  20 72 65 61 6c 6c 79 20  |and life really |
00002550  62 65 67 69 6e 73 20 61  74 20 34 20 6d 65 67 61  |begins at 4 mega|
00002560  62 79 74 65 73 2e 20 59  6f 75 91 6c 6c 20 66 69  |bytes. You.ll fi|
00002570  6e 64 20 75 73 69 6e 67  20 79 6f 75 72 20 63 6f  |nd using your co|
00002580  6d 70 75 74 65 72 20 6d  75 63 68 20 6c 65 73 73  |mputer much less|
00002590  20 66 72 75 73 74 72 61  74 69 6e 67 2c 20 65 73  | frustrating, es|
000025a0  70 65 63 69 61 6c 6c 79  20 66 6f 72 20 44 54 50  |pecially for DTP|
000025b0  2e 0a 0a 48 61 72 64 20  64 69 73 63 73 2c 20 61  |...Hard discs, a|
000025c0  6e 64 20 6f 74 68 65 72  20 75 6e 75 73 75 61 6c  |nd other unusual|
000025d0  20 6d 65 64 69 61 0a 7e  7e 7e 7e 7e 7e 7e 7e 7e  | media.~~~~~~~~~|
000025e0  7e 7e 7e 7e 7e 7e 7e 7e  7e 7e 7e 7e 7e 7e 7e 7e  |~~~~~~~~~~~~~~~~|
000025f0  7e 7e 7e 7e 7e 7e 7e 7e  7e 7e 0a 0a 20 20 20 4d  |~~~~~~~~~~..   M|
00002600  69 6e 65 73 77 65 65 70  65 72 20 72 75 6e 73 20  |inesweeper runs |
00002610  66 72 6f 6d 20 61 20 68  61 72 64 20 64 69 73 63  |from a hard disc|
00002620  20 70 65 72 66 65 63 74  6c 79 20 77 65 6c 6c 2c  | perfectly well,|
00002630  20 61 6e 64 20 72 65 71  75 69 72 65 73 20 6e 6f  | and requires no|
00002640  20 69 6e 73 74 61 6c 6c  61 74 69 6f 6e 2e 20 49  | installation. I|
00002650  74 20 70 72 65 66 65 72  73 20 74 6f 20 72 75 6e  |t prefers to run|
00002660  20 66 72 6f 6d 20 61 20  72 65 61 64 2f 77 72 69  | from a read/wri|
00002670  74 65 20 6d 65 64 69 75  6d 2c 20 66 6f 72 20 73  |te medium, for s|
00002680  61 76 69 6e 67 20 74 68  65 20 6f 70 74 69 6f 6e  |aving the option|
00002690  73 20 61 6e 64 20 68 69  67 68 20 73 63 6f 72 65  |s and high score|
000026a0  73 2c 20 62 75 74 20 61  73 20 6c 6f 6e 67 20 61  |s, but as long a|
000026b0  73 20 79 6f 75 20 64 6f  6e 91 74 20 74 72 79 20  |s you don.t try |
000026c0  74 6f 20 73 61 76 65 20  65 69 74 68 65 72 20 6f  |to save either o|
000026d0  66 20 74 68 65 73 65 20  74 68 69 6e 67 73 2c 20  |f these things, |
000026e0  79 6f 75 20 63 61 6e 20  72 75 6e 20 69 74 20 66  |you can run it f|
000026f0  72 6f 6d 20 61 20 72 65  61 64 20 6f 6e 6c 79 20  |rom a read only |
00002700  70 61 72 74 69 74 69 6f  6e 2f 63 6f 6d 70 72 65  |partition/compre|
00002710  73 73 69 6f 6e 20 73 79  73 74 65 6d 2e 20 54 75  |ssion system. Tu|
00002720  72 6e 20 6f 66 66 20 74  68 65 20 41 75 74 6f 2d  |rn off the Auto-|
00002730  73 61 76 65 20 68 69 67  68 20 73 63 6f 72 65 20  |save high score |
00002740  6f 70 74 69 6f 6e 20 69  6e 20 74 68 65 20 6f 70  |option in the op|
00002750  74 69 6f 6e 73 20 6d 65  6e 75 20 62 65 66 6f 72  |tions menu befor|
00002760  65 20 70 75 74 74 69 6e  67 20 4d 69 6e 65 73 77  |e putting Minesw|
00002770  65 65 70 65 72 20 69 6e  20 61 20 72 65 61 64 20  |eeper in a read |
00002780  6f 6e 6c 79 20 73 69 74  75 61 74 69 6f 6e 2c 20  |only situation, |
00002790  6f 74 68 65 72 77 69 73  65 20 74 68 69 73 20 63  |otherwise this c|
000027a0  6f 75 6c 64 20 71 75 69  63 6b 6c 79 20 62 65 63  |ould quickly bec|
000027b0  6f 6d 65 20 61 20 64 72  61 67 2e 0a 0a 0a 20 20  |ome a drag....  |
000027c0  20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000027d0  20 20 20 20 20 20 20 20  20 a9 20 41 72 63 68 69  |         . Archi|
000027e0  6d 65 64 65 73 20 57 6f  72 6c 64 20 31 39 39 34  |medes World 1994|
000027f0  0a 0a 0a 20 20 20                                 |...   |
000027f6