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G/+LazTx1
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_28.ADF |
Filename: | G/+LazTx1 |
Read OK: | ✔ |
File size: | 08F1 bytes |
Load address: | D4556 |
Exec address: | 0100 |
File contents
�.........*.......*.......*.......*.......*.......*.......*.......*.......*.< LASER DARTS INSTRUCTIONS Laser Darts is a new version of darts which is played not by throwing darts, but by firing lasers. The main aim of the game, though, is the same as darts: to get your score down to precisely zero (but not below it) before your opponent. The two players fire their lasers from opposite sides of the screen. In the centre of the screen, between the two players, there are reflectors which reflect your laser beams. You must try to work out a path through the reflectors to get as many points as possible. Each time your laser beam hits one of the reflectors, the energy in the beam causes that reflector to burn up and disappear. The number of points that you are awarded after your move depends upon where your laser leaves the screen. This table shows the scoring system: Laser leaves screen hitting... Points lost Your opponent 500 The back wall behind your opponent 100 The back wall behind yourself -20 The top 25 The bottom 50 If you hit the top there is also a 1 in 3 chance that the reflectors will be changed. If you hit your opponent you will also get a new set of reflectors, to avoid a situation where the two players are continually hitting each other. When you hit your opponent, not only do you receive 500 points, but your opponent loses a life. This means that if you hit your opponent four times, you automatically win, even if you do not get your score down to zero. If your score goes below zero, you will hear an alarm, and your score will return to its original value before it went below zero. On the title screen you may select one of two playing modes: one player, which is described as "Human/Elk" , if you want to play against the computer, or 2 player, where you play against another person. If you decide to play against the computer, a counter will count down to zero in the top right corner of the screen to tell you when the computer will move. In both modes, the keys A and Z are used to move the players up and down, with RETURN to fire a laser.
00000000 81 2e 2e 2e 2e 2e 2e 2e 2e 2e 2a 2e 2e 2e 2e 2e |..........*.....| 00000010 2e 2e 2a 2e 2e 2e 2e 2e 2e 2e 2a 2e 2e 2e 2e 2e |..*.......*.....| * 00000040 2e 2e 2a 2e 2e 2e 2e 2e 2e 2e 2a 2e 3c 0d 4c 41 |..*.......*.<.LA| 00000050 53 45 52 20 44 41 52 54 53 20 49 4e 53 54 52 55 |SER DARTS INSTRU| 00000060 43 54 49 4f 4e 53 0d 0d 20 20 20 20 20 4c 61 73 |CTIONS.. Las| 00000070 65 72 1a 20 44 61 72 74 73 20 69 73 20 61 20 6e |er. Darts is a n| 00000080 65 77 1a 20 76 65 72 73 69 6f 6e 1a 20 6f 66 1a |ew. version. of.| 00000090 20 64 61 72 74 73 1a 20 77 68 69 63 68 1a 20 69 | darts. which. i| 000000a0 73 1a 20 70 6c 61 79 65 64 1a 20 6e 6f 74 1a 20 |s. played. not. | 000000b0 62 79 20 0d 74 68 72 6f 77 69 6e 67 20 64 61 72 |by .throwing dar| 000000c0 74 73 2c 1a 20 62 75 74 1a 20 62 79 20 66 69 72 |ts,. but. by fir| 000000d0 69 6e 67 20 6c 61 73 65 72 73 2e 20 54 68 65 20 |ing lasers. The | 000000e0 6d 61 69 6e 20 61 69 6d 20 6f 66 20 74 68 65 20 |main aim of the | 000000f0 67 61 6d 65 2c 20 20 74 68 6f 75 67 68 2c 0d 69 |game, though,.i| 00000100 73 20 74 68 65 20 73 61 6d 65 20 61 73 1a 20 64 |s the same as. d| 00000110 61 72 74 73 3a 1a 20 74 6f 20 67 65 74 20 79 6f |arts:. to get yo| 00000120 75 72 20 73 63 6f 72 65 20 64 6f 77 6e 20 74 6f |ur score down to| 00000130 20 70 72 65 63 69 73 65 6c 79 20 20 7a 65 72 6f | precisely zero| 00000140 20 28 62 75 74 20 6e 6f 74 0d 62 65 6c 6f 77 20 | (but not.below | 00000150 69 74 29 20 62 65 66 6f 72 65 20 79 6f 75 72 20 |it) before your | 00000160 6f 70 70 6f 6e 65 6e 74 2e 0d 20 20 20 20 20 54 |opponent.. T| 00000170 68 65 20 74 77 6f 20 70 6c 61 79 65 72 73 20 66 |he two players f| 00000180 69 72 65 20 74 68 65 69 72 20 6c 61 73 65 72 73 |ire their lasers| 00000190 20 66 72 6f 6d 20 6f 70 70 6f 73 69 74 65 20 73 | from opposite s| 000001a0 69 64 65 73 20 6f 66 20 74 68 65 20 20 73 63 72 |ides of the scr| 000001b0 65 65 6e 2e 0d 49 6e 1a 20 74 68 65 1a 20 63 65 |een..In. the. ce| 000001c0 6e 74 72 65 1a 20 6f 66 20 74 68 65 1a 20 73 63 |ntre. of the. sc| 000001d0 72 65 65 6e 2c 1a 20 62 65 74 77 65 65 6e 1a 20 |reen,. between. | 000001e0 74 68 65 1a 20 74 77 6f 1a 20 70 6c 61 79 65 72 |the. two. player| 000001f0 73 2c 1a 20 20 74 68 65 72 65 1a 20 61 72 65 0d |s,. there. are.| 00000200 72 65 66 6c 65 63 74 6f 72 73 20 77 68 69 63 68 |reflectors which| 00000210 20 72 65 66 6c 65 63 74 20 79 6f 75 72 1a 20 6c | reflect your. l| 00000220 61 73 65 72 1a 20 62 65 61 6d 73 2e 1a 20 59 6f |aser. beams.. Yo| 00000230 75 1a 20 6d 75 73 74 20 74 72 79 20 20 74 6f 20 |u. must try to | 00000240 77 6f 72 6b 20 6f 75 74 20 61 0d 70 61 74 68 20 |work out a.path | 00000250 74 68 72 6f 75 67 68 20 74 68 65 20 72 65 66 6c |through the refl| 00000260 65 63 74 6f 72 73 20 74 6f 20 67 65 74 20 61 73 |ectors to get as| 00000270 20 6d 61 6e 79 1a 20 70 6f 69 6e 74 73 20 20 61 | many. points a| 00000280 73 20 70 6f 73 73 69 62 6c 65 2e 20 45 61 63 68 |s possible. Each| 00000290 20 74 69 6d 65 0d 79 6f 75 72 20 6c 61 73 65 72 | time.your laser| 000002a0 20 62 65 61 6d 20 68 69 74 73 20 6f 6e 65 20 6f | beam hits one o| 000002b0 66 20 74 68 65 20 20 72 65 66 6c 65 63 74 6f 72 |f the reflector| 000002c0 73 2c 20 74 68 65 20 65 6e 65 72 67 79 20 69 6e |s, the energy in| 000002d0 20 74 68 65 20 62 65 61 6d 20 63 61 75 73 65 73 | the beam causes| 000002e0 0d 74 68 61 74 20 72 65 66 6c 65 63 74 6f 72 20 |.that reflector | 000002f0 74 6f 20 62 75 72 6e 20 20 75 70 20 61 6e 64 20 |to burn up and | 00000300 64 69 73 61 70 70 65 61 72 2e 20 54 68 65 20 6e |disappear. The n| 00000310 75 6d 62 65 72 1a 20 6f 66 1a 20 70 6f 69 6e 74 |umber. of. point| 00000320 73 1a 20 74 68 61 74 20 79 6f 75 0d 61 72 65 1a |s. that you.are.| 00000330 20 61 77 61 72 64 65 64 1a 20 61 66 74 65 72 1a | awarded. after.| 00000340 20 79 6f 75 72 1a 20 6d 6f 76 65 1a 20 64 65 70 | your. move. dep| 00000350 65 6e 64 73 1a 20 75 70 6f 6e 20 77 68 65 72 65 |ends. upon where| 00000360 20 79 6f 75 72 20 6c 61 73 65 72 20 6c 65 61 76 | your laser leav| 00000370 65 73 20 74 68 65 0d 73 63 72 65 65 6e 2e 20 54 |es the.screen. T| 00000380 68 69 73 20 74 61 62 6c 65 20 73 68 6f 77 73 20 |his table shows | 00000390 20 74 68 65 20 73 63 6f 72 69 6e 67 20 73 79 73 | the scoring sys| 000003a0 74 65 6d 3a 0d 0d 4c 61 73 65 72 20 6c 65 61 76 |tem:..Laser leav| 000003b0 65 73 20 73 63 72 65 65 6e 20 68 69 74 74 69 6e |es screen hittin| 000003c0 67 2e 2e 2e 20 20 20 20 20 50 6f 69 6e 74 73 20 |g... Points | 000003d0 6c 6f 73 74 0d 0d 59 6f 75 72 20 6f 70 70 6f 6e |lost..Your oppon| 000003e0 65 6e 74 20 20 20 20 20 20 20 20 20 20 20 20 20 |ent | 000003f0 20 20 20 20 20 20 20 20 20 20 20 35 30 30 20 0d | 500 .| 00000400 54 68 65 20 62 61 63 6b 20 77 61 6c 6c 20 62 65 |The back wall be| 00000410 68 69 6e 64 20 79 6f 75 72 20 6f 70 70 6f 6e 65 |hind your oppone| 00000420 6e 74 20 20 20 31 30 30 0d 54 68 65 20 62 61 63 |nt 100.The bac| 00000430 6b 20 77 61 6c 6c 20 62 65 68 69 6e 64 20 79 6f |k wall behind yo| 00000440 75 72 73 65 6c 66 20 20 20 20 20 20 20 20 2d 32 |urself -2| 00000450 30 0d 54 68 65 20 74 6f 70 20 20 20 20 20 20 20 |0.The top | 00000460 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000470 20 20 20 20 20 20 20 20 32 35 0d 54 68 65 20 62 | 25.The b| 00000480 6f 74 74 6f 6d 20 20 20 20 20 20 20 20 20 20 20 |ottom | 00000490 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000004a0 20 35 30 0d 0d 20 20 20 20 20 49 66 20 79 6f 75 | 50.. If you| 000004b0 20 68 69 74 20 74 68 65 20 74 6f 70 20 74 68 65 | hit the top the| 000004c0 72 65 20 69 73 20 61 6c 73 6f 20 61 20 31 20 69 |re is also a 1 i| 000004d0 6e 20 33 20 63 68 61 6e 63 65 20 74 68 61 74 20 |n 3 chance that | 000004e0 74 68 65 20 20 72 65 66 6c 65 63 74 6f 72 73 0d |the reflectors.| 000004f0 77 69 6c 6c 20 62 65 20 63 68 61 6e 67 65 64 2e |will be changed.| 00000500 20 49 66 20 79 6f 75 1a 20 68 69 74 20 79 6f 75 | If you. hit you| 00000510 72 20 6f 70 70 6f 6e 65 6e 74 20 79 6f 75 20 77 |r opponent you w| 00000520 69 6c 6c 20 20 61 6c 73 6f 20 67 65 74 20 61 20 |ill also get a | 00000530 6e 65 77 20 73 65 74 20 6f 66 0d 72 65 66 6c 65 |new set of.refle| 00000540 63 74 6f 72 73 2c 20 74 6f 20 61 76 6f 69 64 20 |ctors, to avoid | 00000550 61 20 73 69 74 75 61 74 69 6f 6e 20 77 68 65 72 |a situation wher| 00000560 65 1a 20 74 68 65 1a 20 20 74 77 6f 1a 20 70 6c |e. the. two. pl| 00000570 61 79 65 72 73 20 61 72 65 20 63 6f 6e 74 69 6e |ayers are contin| 00000580 75 61 6c 6c 79 0d 68 69 74 74 69 6e 67 20 65 61 |ually.hitting ea| 00000590 63 68 20 6f 74 68 65 72 2e 20 57 68 65 6e 20 79 |ch other. When y| 000005a0 6f 75 20 68 69 74 20 79 6f 75 72 20 20 6f 70 70 |ou hit your opp| 000005b0 6f 6e 65 6e 74 2c 20 6e 6f 74 1a 20 6f 6e 6c 79 |onent, not. only| 000005c0 1a 20 64 6f 20 79 6f 75 20 72 65 63 65 69 76 65 |. do you receive| 000005d0 0d 35 30 30 20 70 6f 69 6e 74 73 2c 20 62 75 74 |.500 points, but| 000005e0 20 79 6f 75 72 20 6f 70 70 6f 6e 65 6e 74 20 20 | your opponent | 000005f0 6c 6f 73 65 73 20 61 20 6c 69 66 65 2e 20 54 68 |loses a life. Th| 00000600 69 73 20 6d 65 61 6e 73 20 74 68 61 74 1a 20 69 |is means that. i| 00000610 66 1a 20 79 6f 75 1a 20 68 69 74 0d 79 6f 75 72 |f. you. hit.your| 00000620 1a 20 6f 70 70 6f 6e 65 6e 74 1a 20 66 6f 75 72 |. opponent. four| 00000630 20 20 74 69 6d 65 73 2c 20 79 6f 75 20 61 75 74 | times, you aut| 00000640 6f 6d 61 74 69 63 61 6c 6c 79 20 77 69 6e 2c 20 |omatically win, | 00000650 65 76 65 6e 20 69 66 20 79 6f 75 20 64 6f 20 6e |even if you do n| 00000660 6f 74 20 67 65 74 0d 79 6f 75 72 20 73 63 6f 72 |ot get.your scor| 00000670 65 20 20 64 6f 77 6e 1a 20 74 6f 20 7a 65 72 6f |e down. to zero| 00000680 2e 20 49 66 20 79 6f 75 72 20 73 63 6f 72 65 20 |. If your score | 00000690 67 6f 65 73 20 62 65 6c 6f 77 20 7a 65 72 6f 2c |goes below zero,| 000006a0 20 79 6f 75 20 77 69 6c 6c 20 68 65 61 72 20 61 | you will hear a| 000006b0 6e 20 0d 61 6c 61 72 6d 2c 20 61 6e 64 20 79 6f |n .alarm, and yo| 000006c0 75 72 20 73 63 6f 72 65 1a 20 77 69 6c 6c 1a 20 |ur score. will. | 000006d0 72 65 74 75 72 6e 1a 20 74 6f 20 69 74 73 20 6f |return. to its o| 000006e0 72 69 67 69 6e 61 6c 20 76 61 6c 75 65 20 62 65 |riginal value be| 000006f0 66 6f 72 65 20 69 74 20 20 77 65 6e 74 0d 62 65 |fore it went.be| 00000700 6c 6f 77 20 7a 65 72 6f 2e 0d 20 20 20 20 20 4f |low zero.. O| 00000710 6e 20 74 68 65 20 74 69 74 6c 65 20 73 63 72 65 |n the title scre| 00000720 65 6e 20 79 6f 75 1a 20 6d 61 79 1a 20 73 65 6c |en you. may. sel| 00000730 65 63 74 1a 20 6f 6e 65 1a 20 6f 66 20 74 77 6f |ect. one. of two| 00000740 20 70 6c 61 79 69 6e 67 20 6d 6f 64 65 73 3a 20 | playing modes: | 00000750 20 6f 6e 65 0d 70 6c 61 79 65 72 2c 20 77 68 69 | one.player, whi| 00000760 63 68 20 69 73 20 64 65 73 63 72 69 62 65 64 20 |ch is described | 00000770 61 73 20 22 48 75 6d 61 6e 2f 45 6c 6b 22 20 2c |as "Human/Elk" ,| 00000780 20 69 66 20 79 6f 75 1a 20 77 61 6e 74 1a 20 74 | if you. want. t| 00000790 6f 1a 20 70 6c 61 79 20 61 67 61 69 6e 73 74 0d |o. play against.| 000007a0 74 68 65 1a 20 20 63 6f 6d 70 75 74 65 72 2c 20 |the. computer, | 000007b0 6f 72 20 32 20 70 6c 61 79 65 72 2c 20 77 68 65 |or 2 player, whe| 000007c0 72 65 20 79 6f 75 20 70 6c 61 79 20 61 67 61 69 |re you play agai| 000007d0 6e 73 74 20 61 6e 6f 74 68 65 72 20 70 65 72 73 |nst another pers| 000007e0 6f 6e 2e 20 49 66 20 79 6f 75 0d 64 65 63 69 64 |on. If you.decid| 000007f0 65 20 74 6f 1a 20 70 6c 61 79 20 61 67 61 69 6e |e to. play again| 00000800 73 74 20 74 68 65 20 63 6f 6d 70 75 74 65 72 2c |st the computer,| 00000810 20 61 20 63 6f 75 6e 74 65 72 20 77 69 6c 6c 20 | a counter will | 00000820 63 6f 75 6e 74 20 64 6f 77 6e 20 74 6f 20 7a 65 |count down to ze| 00000830 72 6f 20 69 6e 0d 74 68 65 20 74 6f 70 20 72 69 |ro in.the top ri| 00000840 67 68 74 1a 20 63 6f 72 6e 65 72 1a 20 6f 66 1a |ght. corner. of.| 00000850 20 74 68 65 1a 20 73 63 72 65 65 6e 1a 20 74 6f | the. screen. to| 00000860 20 74 65 6c 6c 20 79 6f 75 20 77 68 65 6e 20 74 | tell you when t| 00000870 68 65 20 63 6f 6d 70 75 74 65 72 20 77 69 6c 6c |he computer will| 00000880 0d 6d 6f 76 65 2e 20 49 6e 20 62 6f 74 68 20 6d |.move. In both m| 00000890 6f 64 65 73 2c 20 74 68 65 20 6b 65 79 73 20 41 |odes, the keys A| 000008a0 20 61 6e 64 1a 20 5a 20 61 72 65 20 75 73 65 64 | and. Z are used| 000008b0 20 74 6f 20 6d 6f 76 65 20 74 68 65 20 70 6c 61 | to move the pla| 000008c0 79 65 72 73 20 75 70 20 61 6e 64 20 0d 64 6f 77 |yers up and .dow| 000008d0 6e 2c 20 77 69 74 68 20 52 45 54 55 52 4e 20 74 |n, with RETURN t| 000008e0 6f 20 66 69 72 65 20 61 20 6c 61 73 65 72 2e 0d |o fire a laser..| 000008f0 0d |.| 000008f1