Home » Archimedes archive » Acorn User » AU 1993-06.adf » !Render_Render » !Rend/Render

!Rend/Render

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Acorn User » AU 1993-06.adf » !Render_Render
Filename: !Rend/Render
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File size: 20B5 bytes
Load address: 0000
Exec address: 0000
File contents
   10REM     >Render
   20REM By  Robin Barnes
   30REM For 32-bit machines
   40REM (c) BAU June 1993
   50:
   60PRINT "Render v1.00"
   70:
   80ON ERROR PROCerror
   90PROCcli
  100PROCsize
  110DIM code% &2000
  120SYS "OS_File",&FF,"<Rend$Dir>.code",code%,0
  130PROCcode
  140:
  150PRINT"loading...":PROCload
  160PROCdimension
  170IF sprdata%!4>0 THEN PROCpreptext
  180PRINT"preparing..."
  190PROCprepare
  200:
  210IF mode%=13 THEN MODE 13 ELSE MODE 15
  220OFF
  230PROCoutput
  240PROCplot
  250SYS "OS_SpriteOp",256+12,sprite%,sprite$
  260END
  270:
  280DEF PROCdimension
  290material%=data%+4
  300point%=data%+4+28*!data%:pntnum%=!point%
  310offset%=point%+4+12*pntnum%:polnum%=!offset%
  320poly%=offset%+4+4*polnum%
  330sproff%=sprdata%+8
  340sprmap%=sproff%+4*sprdata%!4
  350DIM table% pntnum%*12
  360DIM flag% polnum%*4
  370DIM plane% polnum%*16
  380DIM pntnorm% pntnum%*12
  390DIM bound% polnum%*8
  400:
  410DIM input% 124
  420DIM output% 60
  430ENDPROC
  440:
  450DEF PROCcode
  460boundbox=code%+!code%
  470plane=code%+code%!4
  480pointnormal=code%+code%!8
  490polynormal=code%+code%!12
  500scanline=code%+code%!16
  510point=code%+code%!20
  520intensity=code%+code%!24
  530colour=code%+code%!28
  540fputobas=code%+code%!32
  550bastofpu=code%+code%!36
  560number=code%+code%!40
  570transform=code%+code%!44
  580perspective=code%+code%!48
  590input=code%+52
  600output=code%+56
  610ENDPROC
  620:
  630DEFPROCinput
  640input%!8=point%
  650input%!12=offset%
  660input%!16=poly%
  670input%!20=table%
  680input%!24=flag%
  690input%!28=plane%
  700input%!32=pntnorm%
  710input%!36=bound%
  720input%!40=setup%+20
  730input%!60=setup%+80
  740input%!64=setup%!68
  750input%!68=setup%!72
  760input%!72=setup%!76
  770ENDPROC
  780:
  790DEF PROCsize
  800SYS "OS_File",&05,"v."+file$ TO tst%,,,,setsze%
  810IF tst%=0 THEN PRINT "View data not found":END
  820SYS "OS_File",&05,"d."+file$ TO tst%,,,,datsze%
  830IF tst%=0 THEN PRINT "Scene data not found":END
  840SYS "OS_File",&05,"t."+file$ TO tst%,,,,sprsze%
  850IF tst%=0 THEN PRINT "Texture not found":END
  860ENDPROC
  870:
  880DEF PROCload
  890DIM setup% setsze%
  900DIM data% datsze%
  910DIM sprdata% sprsze%
  920SYS "OS_File",&FF,"v."+file$,setup%
  930SYS "OS_File",&FF,"d."+file$,data%
  940SYS "OS_File",&FF,"t."+file$,sprdata%
  950ENDPROC
  960:
  970DEF PROCprepare
  980!input=input%:!output=output%
  990PROCinput
 1000CALL transform
 1010input%!8=setup%+80
 1020setup%!20=0:setup%!24=0:setup%!28=0
 1030CALL transform
 1040input%!8=point%
 1050CALL plane
 1060CALL pointnormal
 1070CALL perspective
 1080CALL boundbox
 1090CALL fputobas,output%!4:ymin=|number
 1100CALL fputobas,output%!12:ymax=|number
 1110CALL fputobas,!setup%:xscale=|number
 1120CALL fputobas,setup%!4:yscale=|number
 1130mode%=setup%!8
 1140ypix%=4+2*(mode%=0):xpix%=4+2*(mode%<2)
 1150mode%=21+6*(mode%=1)+8*(mode%=2)
 1160width%=setup%!12:height%=setup%!16
 1170IF ymin*yscale<-height%/2 THEN ymin=-height%/(yscale*2)
 1180IF ymax*yscale>height%/2 THEN ymax=height%/(yscale*2)
 1190xstep=xpix%/xscale:ystep=ypix%/yscale
 1200sprite$=$(setup%+84+12*setup%!80)
 1210ENDPROC
 1220:
 1230DEF PROCoutput
 1240sptwdt%=width%/xpix%:spthgt%=height%/ypix%
 1250DIM sprite% &400+sptwdt%*spthgt%
 1260!sprite%=&400+sptwdt%*spthgt%
 1270sprite%!4=0
 1280sprite%!8=16
 1290sprite%!12=16
 1300SYS "OS_SpriteOp",256+15,sprite%,"screen",0,sptwdt%,spthgt%,mode%
 1310ENDPROC
 1320:
 1330DEF PROCplot
 1340FOR yscan=ymin TO ymax STEP ystep
 1350|number=yscan:CALL bastofpu,input%!4
 1360CALL scanline
 1370IF !table%>0 THEN
 1380CALL fputobas,table%!4:xmax=|number
 1390CALL fputobas,table%!(8*!table%-4):xmin=|number
 1400IF xmax*xscale>width%/2 THEN xmax=width%/(xscale*2)
 1410IF xmin*xscale<-width%/2 THEN xmin=-width%/(xscale*2)
 1420FOR xscan=xmin TO xmax STEP xstep
 1430|number=xscan:CALL bastofpu,!input%
 1440CALL point
 1450IF !output%>=0 THEN
 1460PROCpixel(col%,tnt%)
 1470SYS "OS_SpriteOp",256+60,sprite%,"screen" TO R0,R1,R2,R3
 1480GCOL col% TINT tnt%
 1490POINT xscan*xscale+width%/2,yscan*yscale+height%/2
 1500SYS "OS_SpriteOp",R0,R1,R2,R3
 1510GCOL col% TINT tnt%
 1520POINT xscan*xscale+width%/2,yscan*yscale+height%/2
 1530ENDIF
 1540NEXT xscan
 1550ENDIF
 1560NEXT yscan
 1570ENDPROC
 1580:
 1590DEF PROCmap
 1600matoff%=28*(idt%>>16)
 1610input%!76=material%!matoff%
 1620input%!80=material%!(matoff%+4)
 1630input%!84=material%!(matoff%+8)
 1640input%!88=material%!(matoff%+12)
 1650input%!92=material%!(matoff%+16)
 1660input%!96=material%!(matoff%+20)
 1670input%!100=material%!(matoff%+24)
 1680ENDPROC
 1690:
 1700DEF PROCpixel(RETURN col%,RETURN tnt%)
 1710pol%=!output%:idt%=poly%!(offset%!(4+4*pol%))
 1720IF (idt% AND 3)>0 THEN  input%!44=pol%:CALL polynormal
 1730input%!48=output%!4
 1740input%!52=output%!8
 1750input%!56=output%!12
 1760IF (idt% AND &80000000)=0 THEN PROCmap ELSE PROCtexture
 1770!input=input%+48:!output=output%+44
 1780CALL intensity
 1790CALL fputobas,output%!44:input%!104=255*|number
 1800CALL fputobas,output%!48:input%!108=255*|number
 1810CALL fputobas,output%!52:input%!112=255*|number
 1820!input=input%+104:!output=output%+56
 1830CALL colour
 1840col%=output%!56 AND 63:tnt%=output%!56 AND 192
 1850!input=input%:!output=output%
 1860ENDPROC
 1870:
 1880DEF PROCpreptext
 1890text$=$(sprdata%+!sprdata%)
 1900SYS "OS_File",&05,text$ TO tst%,,,,sprtxsze%
 1910IF tst%=0 THEN PRINT "Sprite not found":END
 1920DIM sprtext% sprtxsze%+&100
 1930DIM sprtcde% &1000
 1940DIM sprinput% 56
 1950DIM sproutput% 12
 1960!sprtext%=sprtxsze%+&100
 1970sprtext%!4=0
 1980sprtext%!8=16
 1990sprtext%!12=16
 2000SYS "OS_SpriteOp",256+10,sprtext%,text$
 2010FOR sprt%=0 TO sprdata%!4-1
 2020spradr%=sproff%!(4*sprt%)
 2030SYS "OS_SpriteOp",256+24,sprtext%,sprmap%+spradr%+4 TO ,,sprblk%
 2040SYS "OS_SpriteOp",256+40,sprtext%,sprmap%+spradr%+4 TO ,,,spwd%,spht%
 2050sprmap%!(spradr%+4)=sprblk%
 2060|number=spwd%-1:CALL bastofpu,sprmap%!(spradr%+8)
 2070|number=spht%-1:CALL bastofpu,sprmap%!(spradr%+12)
 2080NEXT sprt%
 2090:
 2100DIM fullcol% 256*4
 2110FOR col%=0 TO 255
 2120red%=col% AND 3:grn%=col% AND 12:blu%=col% AND 48
 2130tnt%=(col% AND 192)>> 2
 2140fullcol%?(4*col%+1)=(red%<<6) OR tnt%
 2150fullcol%?(4*col%+2)=(grn%<<4) OR tnt%
 2160fullcol%?(4*col%+3)=(blu%<<2) OR tnt%
 2170NEXT col%
 2180:
 2190FOR opt%=0 TO 2 STEP 2
 2200P%=sprtcde%
 2210[ OPT opt%
 2220.sprite
 2230LDR R0,sprinput
 2240LDR R1,sproutput
 2250EQUD &ED900100:EQUD &ED901101:EQUD &ED902102
 2260LDR R2,[R0,#12]
 2270LDR R3,[R0,#16]
 2280LDR R4,[R0,#20]
 2290LDR R5,[R0,#24]
 2300LDR R6,[R0,#28]
 2310LDR R7,[R0,#32]
 2320SUB R3,R3,R7:SUB R4,R4,R7:SUB R5,R5,R7:SUB R6,R6,R7
 2330ADD R12,R2,R3,ASL #&03
 2340EQUD &ED9C3100:EQUD &ED9C4101
 2350ADD R12,R2,R5,ASL #&03
 2360EQUD &ED9C5100:EQUD &ED9C6101:EQUD &EE133100
 2370EQUD &EE300109:EQUD &EE155100:EQUD &EE033105
 2380EQUD &EE166100:EQUD &EE300109:EQUD &EE144100
 2390EQUD &EE044106
 2400ADD R12,R2,R4,ASL #&03
 2410EQUD &ED9C5100:EQUD &ED9C6101
 2420ADD R12,R2,R6,ASL #&03
 2430EQUD &ED9C7100:EQUD &ED9C0101:EQUD &EE155101
 2440EQUD &EE311109:EQUD &EE177101:EQUD &EE055107
 2450EQUD &EE100101:EQUD &EE311109:EQUD &EE166101
 2460EQUD &EE066100
 2470:
 2480EQUD &EE133102:EQUD &EE322109:EQUD &EE155102
 2490EQUD &EE033105:EQUD &EE166102:EQUD &EE322109
 2500EQUD &EE144102:EQUD &EE044106:EQUD &ED90110B
 2510EQUD &ED90210C:EQUD &EE133101:EQUD &EE144102
 2520EQUD &EE133113:EQUD &EE144114
 2530STMFD R13!,{R0-R1}
 2540LDR R1,[R0,#36]
 2550LDR R2,[R0,#40]
 2560MOV R0,#41:ADD R0,R0,#512
 2570MOV R5,#&00:MOV R6,#&00
 2580SWI "OS_SpriteOp"
 2590LDMFD R13!,{R0-R1}
 2600ORR R5,R5,R6
 2610LDR R7,[R2,#40]
 2620CMP R7,#&0D:CMPNE R7,#&0F:CMPNE R7,#&15
 2630LDREQ R2,[R0,#52]:LDREQ R3,[R2,R5,ASL #&02]
 2640ADDNE R2,R2,#44:LDRNE R3,[R2,R5,ASL #&03]
 2650MOV R3,R3,ASR #&08
 2660MOV R4,R3,ASR #&10:AND R4,R4,#&FF:STR R4,[R1,#8]
 2670MOV R4,R3,ASR #&08:AND R4,R4,#&FF:STR R4,[R1,#4]
 2680AND R4,R3,#&FF:STR R4,[R1]
 2690MOV PC,R14
 2700:
 2710.sprinput EQUD &00
 2720.sproutput EQUD &00
 2730]
 2740NEXT opt%
 2750ENDPROC
 2760:
 2770DEF PROCtexture
 2780map%=(idt%>>16) AND &7FFF
 2790spradr%=sproff%!(4*map%)
 2800!sprinput=sprinput%:!sproutput=sproutput%
 2810!sprinput%=output%!32:sprinput%!4=output%!36
 2820sprinput%!8=output%!40
 2830sprinput%!12=sprmap%+spradr%+28
 2840sprinput%!16=output%!16
 2850sprinput%!20=output%!20
 2860sprinput%!24=output%!24
 2870sprinput%!28=output%!28
 2880sprinput%!32=sprmap%!spradr%
 2890sprinput%!36=sprtext%
 2900sprinput%!40=sprmap%!(spradr%+4)
 2910sprinput%!44=sprmap%!(spradr%+8)
 2920sprinput%!48=sprmap%!(spradr%+12)
 2930sprinput%!52=fullcol%
 2940CALL sprite
 2950CALL fputobas,sprmap%!(spradr%+16):diffuse=|number
 2960|number=!sproutput%/256*diffuse:CALL bastofpu, input%!76
 2970|number=sproutput%!4/256*diffuse:CALL bastofpu, input%!80
 2980|number=sproutput%!8/256*diffuse:CALL bastofpu, input%!84
 2990input%!88=sprmap%!(spradr%+20):input%!92=sprmap%!(spradr%+20)
 3000input%!96=sprmap%!(spradr%+20):input%!100=sprmap%!(spradr%+24)
 3010ENDPROC
 3020:
 3030DEFPROCerror
 3040ON ERROR OFF
 3050SYS "OS_SpriteOp",572,0,0,1
 3060REPORT:PRINT" at line ";ERL
 3070END
 3080:
 3090DEF FNread
 3100str$=""
 3110WHILE (text%?read%<>32) AND (text%?read%<>0)
 3120str$+=CHR$(text%?read%)
 3130read%+=1
 3140ENDWHILE
 3150WHILE (text%?read%=32) AND (text%?read%<>0)
 3160read%+=1
 3170ENDWHILE
 3180=str$
 3190:
 3200DEF PROCcli
 3210SYS "OS_GetEnv" TO text%
 3220read%=0:REPEAT
 3230com$=FNread
 3240UNTIL (text%?read%=0) OR INSTR(com$,"RENDER") OR INSTR(com$,"Render")
 3250file$=FNread
 3260IF file$="" THEN INPUT "filename : "file$
 3270ENDPROC

�     >Render
� By  Robin Barnes
� For 32-bit machines
(� (c) BAU June 1993
2:
<� "Render v1.00"
F:
P� � �error
Z�cli
d	�size
n� code% &2000
x.ș "OS_File",&FF,"<Rend$Dir>.code",code%,0
�	�code
�:
��"loading...":�load
��dimension
�� sprdata%!4>0 � �preptext
��"preparing..."
��prepare
�:
�� mode%=13 � � 13 � � 15
��
��output
�	�plot
�+ș "OS_SpriteOp",256+12,sprite%,sprite$
�
:
� �dimension
"material%=data%+4
,,point%=data%+4+28*!data%:pntnum%=!point%
60offset%=point%+4+12*pntnum%:polnum%=!offset%
@poly%=offset%+4+4*polnum%
Jsproff%=sprdata%+8
T sprmap%=sproff%+4*sprdata%!4
^� table% pntnum%*12
h� flag% polnum%*4
r� plane% polnum%*16
|� pntnorm% pntnum%*12
�� bound% polnum%*8
�:
�� input% 124
�� output% 60
��
�:
�� �code
�boundbox=code%+!code%
�plane=code%+code%!4
�pointnormal=code%+code%!8
�polynormal=code%+code%!12
�scanline=code%+code%!16
�point=code%+code%!20
intensity=code%+code%!24
colour=code%+code%!28
fputobas=code%+code%!32
&bastofpu=code%+code%!36
0number=code%+code%!40
:transform=code%+code%!44
Dperspective=code%+code%!48
Ninput=code%+52
Xoutput=code%+56
b�
l:
v��input
�input%!8=point%
�input%!12=offset%
�input%!16=poly%
�input%!20=table%
�input%!24=flag%
�input%!28=plane%
�input%!32=pntnorm%
�input%!36=bound%
�input%!40=setup%+20
�input%!60=setup%+80
�input%!64=setup%!68
�input%!68=setup%!72
�input%!72=setup%!76
�
:
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 1ș "OS_File",&05,"v."+file$ � tst%,,,,setsze%
*(� tst%=0 � � "View data not found":�
41ș "OS_File",&05,"d."+file$ � tst%,,,,datsze%
>)� tst%=0 � � "Scene data not found":�
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\�
f:
p� �load
z� setup% setsze%
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�(ș "OS_File",&FF,"t."+file$,sprdata%
��
�:
�� �prepare
�!!input=input%:!output=output%
�
�input
�� transform
�input%!8=setup%+80
�'setup%!20=0:setup%!24=0:setup%!28=0
� transform
input%!8=point%
� plane
$� pointnormal
.� perspective
8� boundbox
B%� fputobas,output%!4:ymin=|number
L&� fputobas,output%!12:ymax=|number
V%� fputobas,!setup%:xscale=|number
`&� fputobas,setup%!4:yscale=|number
jmode%=setup%!8
t+ypix%=4+2*(mode%=0):xpix%=4+2*(mode%<2)
~$mode%=21+6*(mode%=1)+8*(mode%=2)
�&width%=setup%!12:height%=setup%!16
�7� ymin*yscale<-height%/2 � ymin=-height%/(yscale*2)
�5� ymax*yscale>height%/2 � ymax=height%/(yscale*2)
�)xstep=xpix%/xscale:ystep=ypix%/yscale
�%sprite$=$(setup%+84+12*setup%!80)
��
�:
�
� �output
�.sptwdt%=width%/xpix%:spthgt%=height%/ypix%
�"� sprite% &400+sptwdt%*spthgt%
�!!sprite%=&400+sptwdt%*spthgt%
�sprite%!4=0
sprite%!8=16

sprite%!12=16
Dș "OS_SpriteOp",256+15,sprite%,"screen",0,sptwdt%,spthgt%,mode%
�
(:
2� �plot
<� yscan=ymin � ymax � ystep
F%|number=yscan:� bastofpu,input%!4
P� scanline
Z� !table%>0 �
d$� fputobas,table%!4:xmax=|number
n0� fputobas,table%!(8*!table%-4):xmin=|number
x3� xmax*xscale>width%/2 � xmax=width%/(xscale*2)
�5� xmin*xscale<-width%/2 � xmin=-width%/(xscale*2)
�� xscan=xmin � xmax � xstep
�$|number=xscan:� bastofpu,!input%
�� point
�� !output%>=0 �
��pixel(col%,tnt%)
�:ș "OS_SpriteOp",256+60,sprite%,"screen" � R0,R1,R2,R3
�� col% Ȝ tnt%
�3Ȓ xscan*xscale+width%/2,yscan*yscale+height%/2
� ș "OS_SpriteOp",R0,R1,R2,R3
�� col% Ȝ tnt%
�3Ȓ xscan*xscale+width%/2,yscan*yscale+height%/2
��
� xscan
�
� yscan
"�
,:
6
� �map
@matoff%=28*(idt%>>16)
Jinput%!76=material%!matoff%
T#input%!80=material%!(matoff%+4)
^#input%!84=material%!(matoff%+8)
h$input%!88=material%!(matoff%+12)
r$input%!92=material%!(matoff%+16)
|$input%!96=material%!(matoff%+20)
�%input%!100=material%!(matoff%+24)
��
�:
�� �pixel(� col%,� tnt%)
�1pol%=!output%:idt%=poly%!(offset%!(4+4*pol%))
�1� (idt% � 3)>0 �  input%!44=pol%:� polynormal
�input%!48=output%!4
�input%!52=output%!8
�input%!56=output%!12
�,� (idt% � &80000000)=0 � �map � �texture
�'!input=input%+48:!output=output%+44
�� intensity
�0� fputobas,output%!44:input%!104=255*|number
0� fputobas,output%!48:input%!108=255*|number
0� fputobas,output%!52:input%!112=255*|number
(!input=input%+104:!output=output%+56
&� colour
0.col%=output%!56 � 63:tnt%=output%!56 � 192
:!!input=input%:!output=output%
D�
N:
X� �preptext
btext$=$(sprdata%+!sprdata%)
l.ș "OS_File",&05,text$ � tst%,,,,sprtxsze%
v%� tst%=0 � � "Sprite not found":�
�� sprtext% sprtxsze%+&100
�� sprtcde% &1000
�� sprinput% 56
�� sproutput% 12
�!sprtext%=sprtxsze%+&100
�sprtext%!4=0
�sprtext%!8=16
�sprtext%!12=16
�*ș "OS_SpriteOp",256+10,sprtext%,text$
�� sprt%=0 � sprdata%!4-1
�spradr%=sproff%!(4*sprt%)
�Bș "OS_SpriteOp",256+24,sprtext%,sprmap%+spradr%+4 � ,,sprblk%
�Gș "OS_SpriteOp",256+40,sprtext%,sprmap%+spradr%+4 � ,,,spwd%,spht%
sprmap%!(spradr%+4)=sprblk%
2|number=spwd%-1:� bastofpu,sprmap%!(spradr%+8)
3|number=spht%-1:� bastofpu,sprmap%!(spradr%+12)
 � sprt%
*:
4� fullcol% 256*4
>� col%=0 � 255
H/red%=col% � 3:grn%=col% � 12:blu%=col% � 48
Rtnt%=(col% � 192)>> 2
\(fullcol%?(4*col%+1)=(red%<<6) � tnt%
f(fullcol%?(4*col%+2)=(grn%<<4) � tnt%
p(fullcol%?(4*col%+3)=(blu%<<2) � tnt%
z
� col%
�:
�� opt%=0 � 2 � 2
�P%=sprtcde%
�[ OPT opt%
�.sprite
�LDR R0,sprinput
�LDR R1,sproutput
�0EQUD &ED900100:EQUD &ED901101:EQUD &ED902102
�LDR R2,[R0,#12]
�LDR R3,[R0,#16]
�LDR R4,[R0,#20]
�LDR R5,[R0,#24]
�LDR R6,[R0,#28]
	LDR R7,[R0,#32]
	7SUB R3,R3,R7:SUB R4,R4,R7:SUB R5,R5,R7:SUB R6,R6,R7
	ADD R12,R2,R3,ASL #&03
	$!EQUD &ED9C3100:EQUD &ED9C4101
	.ADD R12,R2,R5,ASL #&03
	80EQUD &ED9C5100:EQUD &ED9C6101:EQUD &EE133100
	B0EQUD &EE300109:EQUD &EE155100:EQUD &EE033105
	L0EQUD &EE166100:EQUD &EE300109:EQUD &EE144100
	VEQUD &EE044106
	`ADD R12,R2,R4,ASL #&03
	j!EQUD &ED9C5100:EQUD &ED9C6101
	tADD R12,R2,R6,ASL #&03
	~0EQUD &ED9C7100:EQUD &ED9C0101:EQUD &EE155101
	�0EQUD &EE311109:EQUD &EE177101:EQUD &EE055107
	�0EQUD &EE100101:EQUD &EE311109:EQUD &EE166101
	�EQUD &EE066100
	�:
	�0EQUD &EE133102:EQUD &EE322109:EQUD &EE155102
	�0EQUD &EE033105:EQUD &EE166102:EQUD &EE322109
	�0EQUD &EE144102:EQUD &EE044106:EQUD &ED90110B
	�0EQUD &ED90210C:EQUD &EE133101:EQUD &EE144102
	�!EQUD &EE133113:EQUD &EE144114
	�STMFD R13!,{R0-R1}
	�LDR R1,[R0,#36]
	�LDR R2,[R0,#40]
MOV R0,#41:ADD R0,R0,#512

MOV R5,#&00:MOV R6,#&00
SWI "OS_SpriteOp"
LDMFD R13!,{R0-R1}
(�R R5,R5,R6
2LDR R7,[R2,#40]
<+CMP R7,#&0D:CMPNE R7,#&0F:CMPNE R7,#&15
F/LDREQ R2,[R0,#52]:LDREQ R3,[R2,R5,ASL #&02]
P-ADDNE R2,R2,#44:LDRNE R3,[R2,R5,ASL #&03]
ZMOV R3,R3,ASR #&08
d2MOV R4,R3,ASR #&10:� R4,R4,#&FF:STR R4,[R1,#8]
n2MOV R4,R3,ASR #&08:� R4,R4,#&FF:STR R4,[R1,#4]
x� R4,R3,#&FF:STR R4,[R1]
�MOV PC,R14
�:
�.sprinput EQUD &00
�.sproutput EQUD &00
�]
�
� opt%
��
�:
�� �texture
�map%=(idt%>>16) � &7FFF
�spradr%=sproff%!(4*map%)
�-!sprinput=sprinput%:!sproutput=sproutput%
�0!sprinput%=output%!32:sprinput%!4=output%!36
sprinput%!8=output%!40
#sprinput%!12=sprmap%+spradr%+28
sprinput%!16=output%!16
"sprinput%!20=output%!20
,sprinput%!24=output%!24
6sprinput%!28=output%!28
@ sprinput%!32=sprmap%!spradr%
Jsprinput%!36=sprtext%
T$sprinput%!40=sprmap%!(spradr%+4)
^$sprinput%!44=sprmap%!(spradr%+8)
h%sprinput%!48=sprmap%!(spradr%+12)
rsprinput%!52=fullcol%
|� sprite
�3� fputobas,sprmap%!(spradr%+16):diffuse=|number
�9|number=!sproutput%/256*diffuse:� bastofpu, input%!76
�:|number=sproutput%!4/256*diffuse:� bastofpu, input%!80
�:|number=sproutput%!8/256*diffuse:� bastofpu, input%!84
�Ainput%!88=sprmap%!(spradr%+20):input%!92=sprmap%!(spradr%+20)
�Binput%!96=sprmap%!(spradr%+20):input%!100=sprmap%!(spradr%+24)
��
�:
���error
�	� � �
�ș "OS_SpriteOp",572,0,0,1
��:�" at line ";�
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:
� �read
str$=""
&+ȕ (text%?read%<>32) � (text%?read%<>0)
0str$+=�(text%?read%)
:read%+=1
D�
N*ȕ (text%?read%=32) � (text%?read%<>0)
Xread%+=1
b�
l	=str$
v:
�
� �cli
�ș "OS_GetEnv" � text%
�
read%=0:�
�com$=�read
�9� (text%?read%=0) � �com$,"RENDER") � �com$,"Render")
�file$=�read
�%� file$="" � � "filename : "file$
��
�
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00001850  12 45 51 55 44 20 26 45  45 30 36 36 31 30 30 0d  |.EQUD &EE066100.|
00001860  09 a6 05 3a 0d 09 b0 30  45 51 55 44 20 26 45 45  |...:...0EQUD &EE|
00001870  31 33 33 31 30 32 3a 45  51 55 44 20 26 45 45 33  |133102:EQUD &EE3|
00001880  32 32 31 30 39 3a 45 51  55 44 20 26 45 45 31 35  |22109:EQUD &EE15|
00001890  35 31 30 32 0d 09 ba 30  45 51 55 44 20 26 45 45  |5102...0EQUD &EE|
000018a0  30 33 33 31 30 35 3a 45  51 55 44 20 26 45 45 31  |033105:EQUD &EE1|
000018b0  36 36 31 30 32 3a 45 51  55 44 20 26 45 45 33 32  |66102:EQUD &EE32|
000018c0  32 31 30 39 0d 09 c4 30  45 51 55 44 20 26 45 45  |2109...0EQUD &EE|
000018d0  31 34 34 31 30 32 3a 45  51 55 44 20 26 45 45 30  |144102:EQUD &EE0|
000018e0  34 34 31 30 36 3a 45 51  55 44 20 26 45 44 39 30  |44106:EQUD &ED90|
000018f0  31 31 30 42 0d 09 ce 30  45 51 55 44 20 26 45 44  |110B...0EQUD &ED|
00001900  39 30 32 31 30 43 3a 45  51 55 44 20 26 45 45 31  |90210C:EQUD &EE1|
00001910  33 33 31 30 31 3a 45 51  55 44 20 26 45 45 31 34  |33101:EQUD &EE14|
00001920  34 31 30 32 0d 09 d8 21  45 51 55 44 20 26 45 45  |4102...!EQUD &EE|
00001930  31 33 33 31 31 33 3a 45  51 55 44 20 26 45 45 31  |133113:EQUD &EE1|
00001940  34 34 31 31 34 0d 09 e2  16 53 54 4d 46 44 20 52  |44114....STMFD R|
00001950  31 33 21 2c 7b 52 30 2d  52 31 7d 0d 09 ec 13 4c  |13!,{R0-R1}....L|
00001960  44 52 20 52 31 2c 5b 52  30 2c 23 33 36 5d 0d 09  |DR R1,[R0,#36]..|
00001970  f6 13 4c 44 52 20 52 32  2c 5b 52 30 2c 23 34 30  |..LDR R2,[R0,#40|
00001980  5d 0d 0a 00 1d 4d 4f 56  20 52 30 2c 23 34 31 3a  |]....MOV R0,#41:|
00001990  41 44 44 20 52 30 2c 52  30 2c 23 35 31 32 0d 0a  |ADD R0,R0,#512..|
000019a0  0a 1b 4d 4f 56 20 52 35  2c 23 26 30 30 3a 4d 4f  |..MOV R5,#&00:MO|
000019b0  56 20 52 36 2c 23 26 30  30 0d 0a 14 15 53 57 49  |V R6,#&00....SWI|
000019c0  20 22 4f 53 5f 53 70 72  69 74 65 4f 70 22 0d 0a  | "OS_SpriteOp"..|
000019d0  1e 16 4c 44 4d 46 44 20  52 31 33 21 2c 7b 52 30  |..LDMFD R13!,{R0|
000019e0  2d 52 31 7d 0d 0a 28 0f  84 52 20 52 35 2c 52 35  |-R1}..(..R R5,R5|
000019f0  2c 52 36 0d 0a 32 13 4c  44 52 20 52 37 2c 5b 52  |,R6..2.LDR R7,[R|
00001a00  32 2c 23 34 30 5d 0d 0a  3c 2b 43 4d 50 20 52 37  |2,#40]..<+CMP R7|
00001a10  2c 23 26 30 44 3a 43 4d  50 4e 45 20 52 37 2c 23  |,#&0D:CMPNE R7,#|
00001a20  26 30 46 3a 43 4d 50 4e  45 20 52 37 2c 23 26 31  |&0F:CMPNE R7,#&1|
00001a30  35 0d 0a 46 2f 4c 44 52  45 51 20 52 32 2c 5b 52  |5..F/LDREQ R2,[R|
00001a40  30 2c 23 35 32 5d 3a 4c  44 52 45 51 20 52 33 2c  |0,#52]:LDREQ R3,|
00001a50  5b 52 32 2c 52 35 2c 41  53 4c 20 23 26 30 32 5d  |[R2,R5,ASL #&02]|
00001a60  0d 0a 50 2d 41 44 44 4e  45 20 52 32 2c 52 32 2c  |..P-ADDNE R2,R2,|
00001a70  23 34 34 3a 4c 44 52 4e  45 20 52 33 2c 5b 52 32  |#44:LDRNE R3,[R2|
00001a80  2c 52 35 2c 41 53 4c 20  23 26 30 33 5d 0d 0a 5a  |,R5,ASL #&03]..Z|
00001a90  16 4d 4f 56 20 52 33 2c  52 33 2c 41 53 52 20 23  |.MOV R3,R3,ASR #|
00001aa0  26 30 38 0d 0a 64 32 4d  4f 56 20 52 34 2c 52 33  |&08..d2MOV R4,R3|
00001ab0  2c 41 53 52 20 23 26 31  30 3a 80 20 52 34 2c 52  |,ASR #&10:. R4,R|
00001ac0  34 2c 23 26 46 46 3a 53  54 52 20 52 34 2c 5b 52  |4,#&FF:STR R4,[R|
00001ad0  31 2c 23 38 5d 0d 0a 6e  32 4d 4f 56 20 52 34 2c  |1,#8]..n2MOV R4,|
00001ae0  52 33 2c 41 53 52 20 23  26 30 38 3a 80 20 52 34  |R3,ASR #&08:. R4|
00001af0  2c 52 34 2c 23 26 46 46  3a 53 54 52 20 52 34 2c  |,R4,#&FF:STR R4,|
00001b00  5b 52 31 2c 23 34 5d 0d  0a 78 1c 80 20 52 34 2c  |[R1,#4]..x.. R4,|
00001b10  52 33 2c 23 26 46 46 3a  53 54 52 20 52 34 2c 5b  |R3,#&FF:STR R4,[|
00001b20  52 31 5d 0d 0a 82 0e 4d  4f 56 20 50 43 2c 52 31  |R1]....MOV PC,R1|
00001b30  34 0d 0a 8c 05 3a 0d 0a  96 16 2e 73 70 72 69 6e  |4....:.....sprin|
00001b40  70 75 74 20 45 51 55 44  20 26 30 30 0d 0a a0 17  |put EQUD &00....|
00001b50  2e 73 70 72 6f 75 74 70  75 74 20 45 51 55 44 20  |.sproutput EQUD |
00001b60  26 30 30 0d 0a aa 05 5d  0d 0a b4 0a ed 20 6f 70  |&00....]..... op|
00001b70  74 25 0d 0a be 05 e1 0d  0a c8 05 3a 0d 0a d2 0e  |t%.........:....|
00001b80  dd 20 f2 74 65 78 74 75  72 65 0d 0a dc 1b 6d 61  |. .texture....ma|
00001b90  70 25 3d 28 69 64 74 25  3e 3e 31 36 29 20 80 20  |p%=(idt%>>16) . |
00001ba0  26 37 46 46 46 0d 0a e6  1c 73 70 72 61 64 72 25  |&7FFF....spradr%|
00001bb0  3d 73 70 72 6f 66 66 25  21 28 34 2a 6d 61 70 25  |=sproff%!(4*map%|
00001bc0  29 0d 0a f0 2d 21 73 70  72 69 6e 70 75 74 3d 73  |)...-!sprinput=s|
00001bd0  70 72 69 6e 70 75 74 25  3a 21 73 70 72 6f 75 74  |prinput%:!sprout|
00001be0  70 75 74 3d 73 70 72 6f  75 74 70 75 74 25 0d 0a  |put=sproutput%..|
00001bf0  fa 30 21 73 70 72 69 6e  70 75 74 25 3d 6f 75 74  |.0!sprinput%=out|
00001c00  70 75 74 25 21 33 32 3a  73 70 72 69 6e 70 75 74  |put%!32:sprinput|
00001c10  25 21 34 3d 6f 75 74 70  75 74 25 21 33 36 0d 0b  |%!4=output%!36..|
00001c20  04 1a 73 70 72 69 6e 70  75 74 25 21 38 3d 6f 75  |..sprinput%!8=ou|
00001c30  74 70 75 74 25 21 34 30  0d 0b 0e 23 73 70 72 69  |tput%!40...#spri|
00001c40  6e 70 75 74 25 21 31 32  3d 73 70 72 6d 61 70 25  |nput%!12=sprmap%|
00001c50  2b 73 70 72 61 64 72 25  2b 32 38 0d 0b 18 1b 73  |+spradr%+28....s|
00001c60  70 72 69 6e 70 75 74 25  21 31 36 3d 6f 75 74 70  |prinput%!16=outp|
00001c70  75 74 25 21 31 36 0d 0b  22 1b 73 70 72 69 6e 70  |ut%!16..".sprinp|
00001c80  75 74 25 21 32 30 3d 6f  75 74 70 75 74 25 21 32  |ut%!20=output%!2|
00001c90  30 0d 0b 2c 1b 73 70 72  69 6e 70 75 74 25 21 32  |0..,.sprinput%!2|
00001ca0  34 3d 6f 75 74 70 75 74  25 21 32 34 0d 0b 36 1b  |4=output%!24..6.|
00001cb0  73 70 72 69 6e 70 75 74  25 21 32 38 3d 6f 75 74  |sprinput%!28=out|
00001cc0  70 75 74 25 21 32 38 0d  0b 40 20 73 70 72 69 6e  |put%!28..@ sprin|
00001cd0  70 75 74 25 21 33 32 3d  73 70 72 6d 61 70 25 21  |put%!32=sprmap%!|
00001ce0  73 70 72 61 64 72 25 0d  0b 4a 19 73 70 72 69 6e  |spradr%..J.sprin|
00001cf0  70 75 74 25 21 33 36 3d  73 70 72 74 65 78 74 25  |put%!36=sprtext%|
00001d00  0d 0b 54 24 73 70 72 69  6e 70 75 74 25 21 34 30  |..T$sprinput%!40|
00001d10  3d 73 70 72 6d 61 70 25  21 28 73 70 72 61 64 72  |=sprmap%!(spradr|
00001d20  25 2b 34 29 0d 0b 5e 24  73 70 72 69 6e 70 75 74  |%+4)..^$sprinput|
00001d30  25 21 34 34 3d 73 70 72  6d 61 70 25 21 28 73 70  |%!44=sprmap%!(sp|
00001d40  72 61 64 72 25 2b 38 29  0d 0b 68 25 73 70 72 69  |radr%+8)..h%spri|
00001d50  6e 70 75 74 25 21 34 38  3d 73 70 72 6d 61 70 25  |nput%!48=sprmap%|
00001d60  21 28 73 70 72 61 64 72  25 2b 31 32 29 0d 0b 72  |!(spradr%+12)..r|
00001d70  19 73 70 72 69 6e 70 75  74 25 21 35 32 3d 66 75  |.sprinput%!52=fu|
00001d80  6c 6c 63 6f 6c 25 0d 0b  7c 0c d6 20 73 70 72 69  |llcol%..|.. spri|
00001d90  74 65 0d 0b 86 33 d6 20  66 70 75 74 6f 62 61 73  |te...3. fputobas|
00001da0  2c 73 70 72 6d 61 70 25  21 28 73 70 72 61 64 72  |,sprmap%!(spradr|
00001db0  25 2b 31 36 29 3a 64 69  66 66 75 73 65 3d 7c 6e  |%+16):diffuse=|n|
00001dc0  75 6d 62 65 72 0d 0b 90  39 7c 6e 75 6d 62 65 72  |umber...9|number|
00001dd0  3d 21 73 70 72 6f 75 74  70 75 74 25 2f 32 35 36  |=!sproutput%/256|
00001de0  2a 64 69 66 66 75 73 65  3a d6 20 62 61 73 74 6f  |*diffuse:. basto|
00001df0  66 70 75 2c 20 69 6e 70  75 74 25 21 37 36 0d 0b  |fpu, input%!76..|
00001e00  9a 3a 7c 6e 75 6d 62 65  72 3d 73 70 72 6f 75 74  |.:|number=sprout|
00001e10  70 75 74 25 21 34 2f 32  35 36 2a 64 69 66 66 75  |put%!4/256*diffu|
00001e20  73 65 3a d6 20 62 61 73  74 6f 66 70 75 2c 20 69  |se:. bastofpu, i|
00001e30  6e 70 75 74 25 21 38 30  0d 0b a4 3a 7c 6e 75 6d  |nput%!80...:|num|
00001e40  62 65 72 3d 73 70 72 6f  75 74 70 75 74 25 21 38  |ber=sproutput%!8|
00001e50  2f 32 35 36 2a 64 69 66  66 75 73 65 3a d6 20 62  |/256*diffuse:. b|
00001e60  61 73 74 6f 66 70 75 2c  20 69 6e 70 75 74 25 21  |astofpu, input%!|
00001e70  38 34 0d 0b ae 41 69 6e  70 75 74 25 21 38 38 3d  |84...Ainput%!88=|
00001e80  73 70 72 6d 61 70 25 21  28 73 70 72 61 64 72 25  |sprmap%!(spradr%|
00001e90  2b 32 30 29 3a 69 6e 70  75 74 25 21 39 32 3d 73  |+20):input%!92=s|
00001ea0  70 72 6d 61 70 25 21 28  73 70 72 61 64 72 25 2b  |prmap%!(spradr%+|
00001eb0  32 30 29 0d 0b b8 42 69  6e 70 75 74 25 21 39 36  |20)...Binput%!96|
00001ec0  3d 73 70 72 6d 61 70 25  21 28 73 70 72 61 64 72  |=sprmap%!(spradr|
00001ed0  25 2b 32 30 29 3a 69 6e  70 75 74 25 21 31 30 30  |%+20):input%!100|
00001ee0  3d 73 70 72 6d 61 70 25  21 28 73 70 72 61 64 72  |=sprmap%!(spradr|
00001ef0  25 2b 32 34 29 0d 0b c2  05 e1 0d 0b cc 05 3a 0d  |%+24).........:.|
00001f00  0b d6 0b dd f2 65 72 72  6f 72 0d 0b e0 09 ee 20  |.....error..... |
00001f10  85 20 87 0d 0b ea 1e c8  99 20 22 4f 53 5f 53 70  |. ....... "OS_Sp|
00001f20  72 69 74 65 4f 70 22 2c  35 37 32 2c 30 2c 30 2c  |riteOp",572,0,0,|
00001f30  31 0d 0b f4 14 f6 3a f1  22 20 61 74 20 6c 69 6e  |1.....:." at lin|
00001f40  65 20 22 3b 9e 0d 0b fe  05 e0 0d 0c 08 05 3a 0d  |e ";..........:.|
00001f50  0c 12 0b dd 20 a4 72 65  61 64 0d 0c 1c 0b 73 74  |.... .read....st|
00001f60  72 24 3d 22 22 0d 0c 26  2b c8 95 20 28 74 65 78  |r$=""..&+.. (tex|
00001f70  74 25 3f 72 65 61 64 25  3c 3e 33 32 29 20 80 20  |t%?read%<>32) . |
00001f80  28 74 65 78 74 25 3f 72  65 61 64 25 3c 3e 30 29  |(text%?read%<>0)|
00001f90  0d 0c 30 18 73 74 72 24  2b 3d bd 28 74 65 78 74  |..0.str$+=.(text|
00001fa0  25 3f 72 65 61 64 25 29  0d 0c 3a 0c 72 65 61 64  |%?read%)..:.read|
00001fb0  25 2b 3d 31 0d 0c 44 05  ce 0d 0c 4e 2a c8 95 20  |%+=1..D....N*.. |
00001fc0  28 74 65 78 74 25 3f 72  65 61 64 25 3d 33 32 29  |(text%?read%=32)|
00001fd0  20 80 20 28 74 65 78 74  25 3f 72 65 61 64 25 3c  | . (text%?read%<|
00001fe0  3e 30 29 0d 0c 58 0c 72  65 61 64 25 2b 3d 31 0d  |>0)..X.read%+=1.|
00001ff0  0c 62 05 ce 0d 0c 6c 09  3d 73 74 72 24 0d 0c 76  |.b....l.=str$..v|
00002000  05 3a 0d 0c 80 0a dd 20  f2 63 6c 69 0d 0c 8a 1a  |.:..... .cli....|
00002010  c8 99 20 22 4f 53 5f 47  65 74 45 6e 76 22 20 b8  |.. "OS_GetEnv" .|
00002020  20 74 65 78 74 25 0d 0c  94 0d 72 65 61 64 25 3d  | text%....read%=|
00002030  30 3a f5 0d 0c 9e 0e 63  6f 6d 24 3d a4 72 65 61  |0:.....com$=.rea|
00002040  64 0d 0c a8 39 fd 20 28  74 65 78 74 25 3f 72 65  |d...9. (text%?re|
00002050  61 64 25 3d 30 29 20 84  20 a7 63 6f 6d 24 2c 22  |ad%=0) . .com$,"|
00002060  52 45 4e 44 45 52 22 29  20 84 20 a7 63 6f 6d 24  |RENDER") . .com$|
00002070  2c 22 52 65 6e 64 65 72  22 29 0d 0c b2 0f 66 69  |,"Render")....fi|
00002080  6c 65 24 3d a4 72 65 61  64 0d 0c bc 25 e7 20 66  |le$=.read...%. f|
00002090  69 6c 65 24 3d 22 22 20  8c 20 e8 20 22 66 69 6c  |ile$="" . . "fil|
000020a0  65 6e 61 6d 65 20 3a 20  22 66 69 6c 65 24 0d 0c  |ename : "file$..|
000020b0  c6 05 e1 0d ff                                    |.....|
000020b5