Home » Archimedes archive » Acorn User » AU 1995-02.adf » !StarInfo_StarInfo » Martin/!textumap/!Runimage
Martin/!textumap/!Runimage
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Acorn User » AU 1995-02.adf » !StarInfo_StarInfo |
Filename: | Martin/!textumap/!Runimage |
Read OK: | ✔ |
File size: | 0896 bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
10REM >!Runimage 20REM Texture Mapping Program 30REM LEN 1994 Kevin Martin 40MODE15 50MODE13 60PROCsetup 70height=64:width=64 80 90OSCLI("LOAD <Textumap$Dir>.code "+STR$~cosDAT) 100PROCdarken 110ON ERROR MODE 0:REPORT:END 120PROCtestshape 130 140END 150 160 170DEFPROCdarken 180sprtloc=code+code!16 190DIM sp 30000 200!sp=30000 210sp!4=0 220sp!8=16 230sp!12=16 240SYS "OS_SpriteOp",256+10,sp,"<Textumap$Dir>.sprites" 250A%=sprtloc 260datloc=sp+sp!8 270FOR L%=1 TO sp!4 280B%=datloc+datloc!32 290CALL code 300A%+=64*64*4 310datloc+=!datloc 320 330NEXT 340 350ENDPROC 360 370 380 390DEFPROCsetup 400DIM cosDAT 150000 410datpnt=cosDAT+1028 420points=datpnt+256 430rpnts=points+2048 440sides=rpnts+512 450code=sides+1024 460 470DIM block 50 480 490REM read screen address 491*FX 113,2 500!block=148 510block!4=149 520block!8=-1 530SYS "OS_ReadVduVariables",block,block+12 540scrn=block!12 550scrn2=block!16 560ENDPROC 570 580 590DEFPROCtestshape 600block!16=0 610block!20=0 620block!24=30000 630t=0 640bank=0 650T=TIME 660step=200 670VDU5 680 690REPEAT 700 710MOUSE x,y,b 720IF b=1 THEN block!24+=200 730IF b=4 THEN block!24-=200 740block!24-=step 750IF block!24<2300 THEN block!24=2300:step=0 760 770A%=scrn+bank:CALL code+12 780 790t+=0.2 800g=x/1000*2*PI 810p=y/1000*2*PI 820block!4=p*512/PI 830block!8=t*512/PI 840block!12=g*512/PI 850A%=block 860block!28=scrn+bank 870block!0=0 880CALL code+4:REM draw stars 890 900REM draw the parts of the ship (in the right order) 910v1=(FNp(10,0)-FNp(3,0))*(FNp(11,1)-FNp(3,1))-(FNp(10,1)-FNp(3,1))*(FNp(11,0)-FNp(3,0)) 920v2=(FNp(1,0)-FNp(7,0))*(FNp(9,1)-FNp(7,1))-(FNp(1,1)-FNp(7,1))*(FNp(9,0)-FNp(7,0)) 930v3=(FNp(8,0)-FNp(6,0))*(FNp(1,1)-FNp(6,1))-(FNp(8,1)-FNp(6,1))*(FNp(1,0)-FNp(6,0)) 940 950IF v1>0 THEN block!0=1:CALL code+8 960IF v2>0 THEN block!0=2:CALL code+8 970IF v3>0 THEN block!0=3:CALL code+8 980 990block!0=0 1000CALL code+8 1010 1020IF v1<=0 THEN block!0=1:CALL code+8 1030IF v2<=0 block!0=2:CALL code+8 1040IF v3<=0 block!0=3:CALL code+8 1050 1060GCOL 60 1070MOVE 250,1020 1080PRINT "Texture Mapping Program" 1090MOVE 350,980 1100PRINT "By Kevin Martin" 1110GCOL 20 1120MOVE 250,40 1130IF step=0 THEN PRINT "Use Mouse To Control Ship"; 1140 1150REM swap over screens 1160IF bank=0 THEN 1170*FX 113,1 1180*FX 112,2 1190ELSE 1200*FX 113,2 1210*FX 112,1 1220ENDIF 1230WAIT 1240CLS 1250bank=bank EOR (scrn2-scrn) 1260UNTIL FALSE 1270ENDPROC 1280 1290REM function to use memory as an array. 1300DEFFNp(n,d) 1310=!(rpnts+12*n+4*d)
� >!Runimage � Texture Mapping Program � � 1994 Kevin Martin (�15 2�13 < �setup Fheight=64:width=64 P Z+�("LOAD <Textumap$Dir>.code "+�~cosDAT) d�darken n� � � 0:�:� x�testshape � �� � � ���darken �sprtloc=code+code!16 �� sp 30000 � !sp=30000 � sp!4=0 �sp!8=16 �sp!12=16 �7ș "OS_SpriteOp",256+10,sp,"<Textumap$Dir>.sprites" �A%=sprtloc datloc=sp+sp!8 � L%=1 � sp!4 B%=datloc+datloc!32 " � code ,A%+=64*64*4 6datloc+=!datloc @ J� T ^� h r | ���setup �� cosDAT 150000 �datpnt=cosDAT+1028 �points=datpnt+256 �rpnts=points+2048 �sides=rpnts+512 �code=sides+1024 � �� block 50 � �� read screen address � *FX 113,2 �!block=148 �block!4=149 block!8=-1 +ș "OS_ReadVduVariables",block,block+12 scrn=block!12 &scrn2=block!16 0� : D N��testshape Xblock!16=0 bblock!20=0 lblock!24=30000 vt=0 � bank=0 �T=� �step=200 ��5 � �� � �ȗ x,y,b �� b=1 � block!24+=200 �� b=4 � block!24-=200 �block!24-=step �*� block!24<2300 � block!24=2300:step=0 � A%=scrn+bank:� code+12 t+=0.2 g=x/1000*2*� *p=y/1000*2*� 4block!4=p*512/� >block!8=t*512/� Hblock!12=g*512/� RA%=block \block!28=scrn+bank f block!0=0 p� code+4:� draw stars z �5� draw the parts of the ship (in the right order) �Rv1=(�p(10,0)-�p(3,0))*(�p(11,1)-�p(3,1))-(�p(10,1)-�p(3,1))*(�p(11,0)-�p(3,0)) �Nv2=(�p(1,0)-�p(7,0))*(�p(9,1)-�p(7,1))-(�p(1,1)-�p(7,1))*(�p(9,0)-�p(7,0)) �Nv3=(�p(8,0)-�p(6,0))*(�p(1,1)-�p(6,1))-(�p(8,1)-�p(6,1))*(�p(1,0)-�p(6,0)) � �� v1>0 � block!0=1:� code+8 �� v2>0 � block!0=2:� code+8 �� v3>0 � block!0=3:� code+8 � � block!0=0 �� code+8 � � � v1<=0 � block!0=1:� code+8 � v2<=0 block!0=2:� code+8 � v3<=0 block!0=3:� code+8 $� 60 .� 250,1020 8� "Texture Mapping Program" B � 350,980 L� "By Kevin Martin" V� 20 `� 250,40 j-� step=0 � � "Use Mouse To Control Ship"; t ~� swap over screens �� bank=0 � � *FX 113,1 � *FX 112,2 �� � *FX 113,2 � *FX 112,1 �� �Ȗ �� �bank=bank � (scrn2-scrn) �� � �� )� function to use memory as an array. ݤp(n,d) =!(rpnts+12*n+4*d) �
00000000 0d 00 0a 10 f4 20 3e 21 52 75 6e 69 6d 61 67 65 |..... >!Runimage| 00000010 0d 00 14 1d f4 20 54 65 78 74 75 72 65 20 4d 61 |..... Texture Ma| 00000020 70 70 69 6e 67 20 50 72 6f 67 72 61 6d 0d 00 1e |pping Program...| 00000030 19 f4 20 a9 20 31 39 39 34 20 4b 65 76 69 6e 20 |.. . 1994 Kevin | 00000040 4d 61 72 74 69 6e 0d 00 28 07 eb 31 35 0d 00 32 |Martin..(..15..2| 00000050 07 eb 31 33 0d 00 3c 0a f2 73 65 74 75 70 0d 00 |..13..<..setup..| 00000060 46 16 68 65 69 67 68 74 3d 36 34 3a 77 69 64 74 |F.height=64:widt| 00000070 68 3d 36 34 0d 00 50 04 0d 00 5a 2b ff 28 22 4c |h=64..P...Z+.("L| 00000080 4f 41 44 20 3c 54 65 78 74 75 6d 61 70 24 44 69 |OAD <Textumap$Di| 00000090 72 3e 2e 63 6f 64 65 20 22 2b c3 7e 63 6f 73 44 |r>.code "+.~cosD| 000000a0 41 54 29 0d 00 64 0b f2 64 61 72 6b 65 6e 0d 00 |AT)..d..darken..| 000000b0 6e 0f ee 20 85 20 eb 20 30 3a f6 3a e0 0d 00 78 |n.. . . 0:.:...x| 000000c0 0e f2 74 65 73 74 73 68 61 70 65 0d 00 82 04 0d |..testshape.....| 000000d0 00 8c 05 e0 0d 00 96 04 0d 00 a0 04 0d 00 aa 0c |................| 000000e0 dd f2 64 61 72 6b 65 6e 0d 00 b4 18 73 70 72 74 |..darken....sprt| 000000f0 6c 6f 63 3d 63 6f 64 65 2b 63 6f 64 65 21 31 36 |loc=code+code!16| 00000100 0d 00 be 0e de 20 73 70 20 33 30 30 30 30 0d 00 |..... sp 30000..| 00000110 c8 0d 21 73 70 3d 33 30 30 30 30 0d 00 d2 0a 73 |..!sp=30000....s| 00000120 70 21 34 3d 30 0d 00 dc 0b 73 70 21 38 3d 31 36 |p!4=0....sp!8=16| 00000130 0d 00 e6 0c 73 70 21 31 32 3d 31 36 0d 00 f0 37 |....sp!12=16...7| 00000140 c8 99 20 22 4f 53 5f 53 70 72 69 74 65 4f 70 22 |.. "OS_SpriteOp"| 00000150 2c 32 35 36 2b 31 30 2c 73 70 2c 22 3c 54 65 78 |,256+10,sp,"<Tex| 00000160 74 75 6d 61 70 24 44 69 72 3e 2e 73 70 72 69 74 |tumap$Dir>.sprit| 00000170 65 73 22 0d 00 fa 0e 41 25 3d 73 70 72 74 6c 6f |es"....A%=sprtlo| 00000180 63 0d 01 04 12 64 61 74 6c 6f 63 3d 73 70 2b 73 |c....datloc=sp+s| 00000190 70 21 38 0d 01 0e 11 e3 20 4c 25 3d 31 20 b8 20 |p!8..... L%=1 . | 000001a0 73 70 21 34 0d 01 18 17 42 25 3d 64 61 74 6c 6f |sp!4....B%=datlo| 000001b0 63 2b 64 61 74 6c 6f 63 21 33 32 0d 01 22 0a d6 |c+datloc!32.."..| 000001c0 20 63 6f 64 65 0d 01 2c 0f 41 25 2b 3d 36 34 2a | code..,.A%+=64*| 000001d0 36 34 2a 34 0d 01 36 13 64 61 74 6c 6f 63 2b 3d |64*4..6.datloc+=| 000001e0 21 64 61 74 6c 6f 63 0d 01 40 04 0d 01 4a 05 ed |!datloc..@...J..| 000001f0 0d 01 54 04 0d 01 5e 05 e1 0d 01 68 04 0d 01 72 |..T...^....h...r| 00000200 04 0d 01 7c 04 0d 01 86 0b dd f2 73 65 74 75 70 |...|.......setup| 00000210 0d 01 90 13 de 20 63 6f 73 44 41 54 20 31 35 30 |..... cosDAT 150| 00000220 30 30 30 0d 01 9a 16 64 61 74 70 6e 74 3d 63 6f |000....datpnt=co| 00000230 73 44 41 54 2b 31 30 32 38 0d 01 a4 15 70 6f 69 |sDAT+1028....poi| 00000240 6e 74 73 3d 64 61 74 70 6e 74 2b 32 35 36 0d 01 |nts=datpnt+256..| 00000250 ae 15 72 70 6e 74 73 3d 70 6f 69 6e 74 73 2b 32 |..rpnts=points+2| 00000260 30 34 38 0d 01 b8 13 73 69 64 65 73 3d 72 70 6e |048....sides=rpn| 00000270 74 73 2b 35 31 32 0d 01 c2 13 63 6f 64 65 3d 73 |ts+512....code=s| 00000280 69 64 65 73 2b 31 30 32 34 0d 01 cc 04 0d 01 d6 |ides+1024.......| 00000290 0f de 20 62 6c 6f 63 6b 20 20 35 30 0d 01 e0 04 |.. block 50....| 000002a0 0d 01 ea 19 f4 20 72 65 61 64 20 73 63 72 65 65 |..... read scree| 000002b0 6e 20 61 64 64 72 65 73 73 0d 01 eb 0d 2a 46 58 |n address....*FX| 000002c0 20 31 31 33 2c 32 0d 01 f4 0e 21 62 6c 6f 63 6b | 113,2....!block| 000002d0 3d 31 34 38 0d 01 fe 0f 62 6c 6f 63 6b 21 34 3d |=148....block!4=| 000002e0 31 34 39 0d 02 08 0e 62 6c 6f 63 6b 21 38 3d 2d |149....block!8=-| 000002f0 31 0d 02 12 2b c8 99 20 22 4f 53 5f 52 65 61 64 |1...+.. "OS_Read| 00000300 56 64 75 56 61 72 69 61 62 6c 65 73 22 2c 62 6c |VduVariables",bl| 00000310 6f 63 6b 2c 62 6c 6f 63 6b 2b 31 32 0d 02 1c 11 |ock,block+12....| 00000320 73 63 72 6e 3d 62 6c 6f 63 6b 21 31 32 0d 02 26 |scrn=block!12..&| 00000330 12 73 63 72 6e 32 3d 62 6c 6f 63 6b 21 31 36 0d |.scrn2=block!16.| 00000340 02 30 05 e1 0d 02 3a 04 0d 02 44 04 0d 02 4e 0f |.0....:...D...N.| 00000350 dd f2 74 65 73 74 73 68 61 70 65 0d 02 58 0e 62 |..testshape..X.b| 00000360 6c 6f 63 6b 21 31 36 3d 30 0d 02 62 0e 62 6c 6f |lock!16=0..b.blo| 00000370 63 6b 21 32 30 3d 30 0d 02 6c 12 62 6c 6f 63 6b |ck!20=0..l.block| 00000380 21 32 34 3d 33 30 30 30 30 0d 02 76 07 74 3d 30 |!24=30000..v.t=0| 00000390 0d 02 80 0a 62 61 6e 6b 3d 30 0d 02 8a 07 54 3d |....bank=0....T=| 000003a0 91 0d 02 94 0c 73 74 65 70 3d 32 30 30 0d 02 9e |.....step=200...| 000003b0 06 ef 35 0d 02 a8 04 0d 02 b2 05 f5 0d 02 bc 04 |..5.............| 000003c0 0d 02 c6 0c c8 97 20 78 2c 79 2c 62 0d 02 d0 19 |...... x,y,b....| 000003d0 e7 20 62 3d 31 20 8c 20 62 6c 6f 63 6b 21 32 34 |. b=1 . block!24| 000003e0 2b 3d 32 30 30 0d 02 da 19 e7 20 62 3d 34 20 8c |+=200..... b=4 .| 000003f0 20 62 6c 6f 63 6b 21 32 34 2d 3d 32 30 30 0d 02 | block!24-=200..| 00000400 e4 12 62 6c 6f 63 6b 21 32 34 2d 3d 73 74 65 70 |..block!24-=step| 00000410 0d 02 ee 2a e7 20 62 6c 6f 63 6b 21 32 34 3c 32 |...*. block!24<2| 00000420 33 30 30 20 8c 20 62 6c 6f 63 6b 21 32 34 3d 32 |300 . block!24=2| 00000430 33 30 30 3a 73 74 65 70 3d 30 0d 02 f8 04 0d 03 |300:step=0......| 00000440 02 1a 41 25 3d 73 63 72 6e 2b 62 61 6e 6b 3a d6 |..A%=scrn+bank:.| 00000450 20 63 6f 64 65 2b 31 32 0d 03 0c 04 0d 03 16 0a | code+12........| 00000460 74 2b 3d 30 2e 32 0d 03 20 10 67 3d 78 2f 31 30 |t+=0.2.. .g=x/10| 00000470 30 30 2a 32 2a af 0d 03 2a 10 70 3d 79 2f 31 30 |00*2*...*.p=y/10| 00000480 30 30 2a 32 2a af 0d 03 34 13 62 6c 6f 63 6b 21 |00*2*...4.block!| 00000490 34 3d 70 2a 35 31 32 2f af 0d 03 3e 13 62 6c 6f |4=p*512/...>.blo| 000004a0 63 6b 21 38 3d 74 2a 35 31 32 2f af 0d 03 48 14 |ck!8=t*512/...H.| 000004b0 62 6c 6f 63 6b 21 31 32 3d 67 2a 35 31 32 2f af |block!12=g*512/.| 000004c0 0d 03 52 0c 41 25 3d 62 6c 6f 63 6b 0d 03 5c 16 |..R.A%=block..\.| 000004d0 62 6c 6f 63 6b 21 32 38 3d 73 63 72 6e 2b 62 61 |block!28=scrn+ba| 000004e0 6e 6b 0d 03 66 0d 62 6c 6f 63 6b 21 30 3d 30 0d |nk..f.block!0=0.| 000004f0 03 70 19 d6 20 63 6f 64 65 2b 34 3a f4 20 64 72 |.p.. code+4:. dr| 00000500 61 77 20 73 74 61 72 73 0d 03 7a 04 0d 03 84 35 |aw stars..z....5| 00000510 f4 20 64 72 61 77 20 74 68 65 20 70 61 72 74 73 |. draw the parts| 00000520 20 6f 66 20 74 68 65 20 73 68 69 70 20 28 69 6e | of the ship (in| 00000530 20 74 68 65 20 72 69 67 68 74 20 6f 72 64 65 72 | the right order| 00000540 29 0d 03 8e 52 76 31 3d 28 a4 70 28 31 30 2c 30 |)...Rv1=(.p(10,0| 00000550 29 2d a4 70 28 33 2c 30 29 29 2a 28 a4 70 28 31 |)-.p(3,0))*(.p(1| 00000560 31 2c 31 29 2d a4 70 28 33 2c 31 29 29 2d 28 a4 |1,1)-.p(3,1))-(.| 00000570 70 28 31 30 2c 31 29 2d a4 70 28 33 2c 31 29 29 |p(10,1)-.p(3,1))| 00000580 2a 28 a4 70 28 31 31 2c 30 29 2d a4 70 28 33 2c |*(.p(11,0)-.p(3,| 00000590 30 29 29 0d 03 98 4e 76 32 3d 28 a4 70 28 31 2c |0))...Nv2=(.p(1,| 000005a0 30 29 2d a4 70 28 37 2c 30 29 29 2a 28 a4 70 28 |0)-.p(7,0))*(.p(| 000005b0 39 2c 31 29 2d a4 70 28 37 2c 31 29 29 2d 28 a4 |9,1)-.p(7,1))-(.| 000005c0 70 28 31 2c 31 29 2d a4 70 28 37 2c 31 29 29 2a |p(1,1)-.p(7,1))*| 000005d0 28 a4 70 28 39 2c 30 29 2d a4 70 28 37 2c 30 29 |(.p(9,0)-.p(7,0)| 000005e0 29 0d 03 a2 4e 76 33 3d 28 a4 70 28 38 2c 30 29 |)...Nv3=(.p(8,0)| 000005f0 2d a4 70 28 36 2c 30 29 29 2a 28 a4 70 28 31 2c |-.p(6,0))*(.p(1,| 00000600 31 29 2d a4 70 28 36 2c 31 29 29 2d 28 a4 70 28 |1)-.p(6,1))-(.p(| 00000610 38 2c 31 29 2d a4 70 28 36 2c 31 29 29 2a 28 a4 |8,1)-.p(6,1))*(.| 00000620 70 28 31 2c 30 29 2d a4 70 28 36 2c 30 29 29 0d |p(1,0)-.p(6,0)).| 00000630 03 ac 04 0d 03 b6 1f e7 20 76 31 3e 30 20 8c 20 |........ v1>0 . | 00000640 62 6c 6f 63 6b 21 30 3d 31 3a d6 20 63 6f 64 65 |block!0=1:. code| 00000650 2b 38 0d 03 c0 1f e7 20 76 32 3e 30 20 8c 20 62 |+8..... v2>0 . b| 00000660 6c 6f 63 6b 21 30 3d 32 3a d6 20 63 6f 64 65 2b |lock!0=2:. code+| 00000670 38 0d 03 ca 1f e7 20 76 33 3e 30 20 8c 20 62 6c |8..... v3>0 . bl| 00000680 6f 63 6b 21 30 3d 33 3a d6 20 63 6f 64 65 2b 38 |ock!0=3:. code+8| 00000690 0d 03 d4 04 0d 03 de 0d 62 6c 6f 63 6b 21 30 3d |........block!0=| 000006a0 30 0d 03 e8 0c d6 20 63 6f 64 65 2b 38 0d 03 f2 |0..... code+8...| 000006b0 04 0d 03 fc 20 e7 20 76 31 3c 3d 30 20 8c 20 62 |.... . v1<=0 . b| 000006c0 6c 6f 63 6b 21 30 3d 31 3a d6 20 63 6f 64 65 2b |lock!0=1:. code+| 000006d0 38 0d 04 06 1e e7 20 76 32 3c 3d 30 20 62 6c 6f |8..... v2<=0 blo| 000006e0 63 6b 21 30 3d 32 3a d6 20 63 6f 64 65 2b 38 0d |ck!0=2:. code+8.| 000006f0 04 10 1e e7 20 76 33 3c 3d 30 20 62 6c 6f 63 6b |.... v3<=0 block| 00000700 21 30 3d 33 3a d6 20 63 6f 64 65 2b 38 0d 04 1a |!0=3:. code+8...| 00000710 04 0d 04 24 08 e6 20 36 30 0d 04 2e 0e ec 20 32 |...$.. 60..... 2| 00000720 35 30 2c 31 30 32 30 0d 04 38 1f f1 20 22 54 65 |50,1020..8.. "Te| 00000730 78 74 75 72 65 20 4d 61 70 70 69 6e 67 20 50 72 |xture Mapping Pr| 00000740 6f 67 72 61 6d 22 0d 04 42 0d ec 20 33 35 30 2c |ogram"..B.. 350,| 00000750 39 38 30 0d 04 4c 17 f1 20 22 42 79 20 4b 65 76 |980..L.. "By Kev| 00000760 69 6e 20 4d 61 72 74 69 6e 22 0d 04 56 08 e6 20 |in Martin"..V.. | 00000770 32 30 0d 04 60 0c ec 20 32 35 30 2c 34 30 0d 04 |20..`.. 250,40..| 00000780 6a 2d e7 20 73 74 65 70 3d 30 20 8c 20 f1 20 22 |j-. step=0 . . "| 00000790 55 73 65 20 4d 6f 75 73 65 20 54 6f 20 43 6f 6e |Use Mouse To Con| 000007a0 74 72 6f 6c 20 53 68 69 70 22 3b 0d 04 74 04 0d |trol Ship";..t..| 000007b0 04 7e 17 f4 20 73 77 61 70 20 6f 76 65 72 20 73 |.~.. swap over s| 000007c0 63 72 65 65 6e 73 0d 04 88 0e e7 20 62 61 6e 6b |creens..... bank| 000007d0 3d 30 20 8c 0d 04 92 0d 2a 46 58 20 31 31 33 2c |=0 .....*FX 113,| 000007e0 31 0d 04 9c 0d 2a 46 58 20 31 31 32 2c 32 0d 04 |1....*FX 112,2..| 000007f0 a6 05 cc 0d 04 b0 0d 2a 46 58 20 31 31 33 2c 32 |.......*FX 113,2| 00000800 0d 04 ba 0d 2a 46 58 20 31 31 32 2c 31 0d 04 c4 |....*FX 112,1...| 00000810 05 cd 0d 04 ce 06 c8 96 0d 04 d8 05 db 0d 04 e2 |................| 00000820 1c 62 61 6e 6b 3d 62 61 6e 6b 20 82 20 28 73 63 |.bank=bank . (sc| 00000830 72 6e 32 2d 73 63 72 6e 29 0d 04 ec 07 fd 20 a3 |rn2-scrn)..... .| 00000840 0d 04 f6 05 e1 0d 05 00 04 0d 05 0a 29 f4 20 66 |............). f| 00000850 75 6e 63 74 69 6f 6e 20 74 6f 20 75 73 65 20 6d |unction to use m| 00000860 65 6d 6f 72 79 20 61 73 20 61 6e 20 61 72 72 61 |emory as an arra| 00000870 79 2e 0d 05 14 0c dd a4 70 28 6e 2c 64 29 0d 05 |y.......p(n,d)..| 00000880 1e 16 3d 21 28 72 70 6e 74 73 2b 31 32 2a 6e 2b |..=!(rpnts+12*n+| 00000890 34 2a 64 29 0d ff |4*d)..| 00000896