Home » Archimedes archive » Archimedes World » AW-1993-06.adf » AWJune93 » !AWJune93/Goodies/Goosey/Help
!AWJune93/Goodies/Goosey/Help
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Archimedes archive » Archimedes World » AW-1993-06.adf » AWJune93 |
Filename: | !AWJune93/Goodies/Goosey/Help |
Read OK: | ✔ |
File size: | 02CB bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Goosey � Archimedes World 1993 Keys: Z=Left X=Right Return = UP Object of Game Walk over the pink plinths to collect Boos and Teddys, the Boos will allow you to kill the Blighters, who wear helmets. Whilst the Teddys release the Brownies. Once you have released all the Brownies, a balloon will appear on the screen, you must then climb aboard the balloon to get reach the next level. Arrow Plinths The arrow shaped plinths allow to transport to the next part of the platform but be careful as in later levels it is easy to make the wrong move. You will see how many Boos and Teddys you have collected, by the score at the bottom of the screen
00000000 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |.. | 00000010 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000020 20 20 47 6f 6f 73 65 79 0a 20 20 20 20 20 20 20 | Goosey. | 00000030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000040 20 a9 20 41 72 63 68 69 6d 65 64 65 73 20 57 6f | . Archimedes Wo| 00000050 72 6c 64 20 31 39 39 33 20 0a 0a 4b 65 79 73 3a |rld 1993 ..Keys:| 00000060 0a 0a 5a 3d 4c 65 66 74 20 20 58 3d 52 69 67 68 |..Z=Left X=Righ| 00000070 74 0a 0a 52 65 74 75 72 6e 20 3d 20 55 50 0a 0a |t..Return = UP..| 00000080 0a 4f 62 6a 65 63 74 20 6f 66 20 47 61 6d 65 0a |.Object of Game.| 00000090 0a 57 61 6c 6b 20 6f 76 65 72 20 74 68 65 20 70 |.Walk over the p| 000000a0 69 6e 6b 20 70 6c 69 6e 74 68 73 20 74 6f 20 63 |ink plinths to c| 000000b0 6f 6c 6c 65 63 74 20 42 6f 6f 73 20 61 6e 64 20 |ollect Boos and | 000000c0 54 65 64 64 79 73 2c 20 74 68 65 20 42 6f 6f 73 |Teddys, the Boos| 000000d0 20 77 69 6c 6c 20 61 6c 6c 6f 77 0a 79 6f 75 20 | will allow.you | 000000e0 74 6f 20 6b 69 6c 6c 20 74 68 65 20 42 6c 69 67 |to kill the Blig| 000000f0 68 74 65 72 73 2c 20 77 68 6f 20 77 65 61 72 20 |hters, who wear | 00000100 68 65 6c 6d 65 74 73 2e 20 57 68 69 6c 73 74 20 |helmets. Whilst | 00000110 74 68 65 20 54 65 64 64 79 73 20 72 65 6c 65 61 |the Teddys relea| 00000120 73 65 20 74 68 65 0a 42 72 6f 77 6e 69 65 73 2e |se the.Brownies.| 00000130 20 4f 6e 63 65 20 79 6f 75 20 68 61 76 65 20 72 | Once you have r| 00000140 65 6c 65 61 73 65 64 20 61 6c 6c 20 74 68 65 20 |eleased all the | 00000150 42 72 6f 77 6e 69 65 73 2c 20 61 20 62 61 6c 6c |Brownies, a ball| 00000160 6f 6f 6e 20 77 69 6c 6c 20 61 70 70 65 61 72 20 |oon will appear | 00000170 6f 6e 0a 74 68 65 20 73 63 72 65 65 6e 2c 20 79 |on.the screen, y| 00000180 6f 75 20 6d 75 73 74 20 74 68 65 6e 20 63 6c 69 |ou must then cli| 00000190 6d 62 20 61 62 6f 61 72 64 20 74 68 65 20 62 61 |mb aboard the ba| 000001a0 6c 6c 6f 6f 6e 20 74 6f 20 67 65 74 20 72 65 61 |lloon to get rea| 000001b0 63 68 20 74 68 65 20 6e 65 78 74 0a 6c 65 76 65 |ch the next.leve| 000001c0 6c 2e 20 0a 0a 0a 41 72 72 6f 77 20 50 6c 69 6e |l. ...Arrow Plin| 000001d0 74 68 73 0a 0a 54 68 65 20 61 72 72 6f 77 20 73 |ths..The arrow s| 000001e0 68 61 70 65 64 20 70 6c 69 6e 74 68 73 20 61 6c |haped plinths al| 000001f0 6c 6f 77 20 74 6f 20 74 72 61 6e 73 70 6f 72 74 |low to transport| 00000200 20 74 6f 20 74 68 65 20 6e 65 78 74 20 70 61 72 | to the next par| 00000210 74 20 6f 66 20 74 68 65 20 70 6c 61 74 66 6f 72 |t of the platfor| 00000220 6d 0a 62 75 74 20 62 65 20 63 61 72 65 66 75 6c |m.but be careful| 00000230 20 61 73 20 69 6e 20 6c 61 74 65 72 20 6c 65 76 | as in later lev| 00000240 65 6c 73 20 69 74 20 69 73 20 65 61 73 79 20 74 |els it is easy t| 00000250 6f 20 6d 61 6b 65 20 74 68 65 20 77 72 6f 6e 67 |o make the wrong| 00000260 20 6d 6f 76 65 2e 0a 0a 59 6f 75 20 77 69 6c 6c | move...You will| 00000270 20 73 65 65 20 68 6f 77 20 6d 61 6e 79 20 42 6f | see how many Bo| 00000280 6f 73 20 61 6e 64 20 54 65 64 64 79 73 20 79 6f |os and Teddys yo| 00000290 75 20 68 61 76 65 20 63 6f 6c 6c 65 63 74 65 64 |u have collected| 000002a0 2c 20 62 79 20 74 68 65 20 73 63 6f 72 65 20 61 |, by the score a| 000002b0 74 0a 74 68 65 20 62 6f 74 74 6f 6d 20 6f 66 20 |t.the bottom of | 000002c0 74 68 65 20 73 63 72 65 65 6e 0a |the screen.| 000002cb