Home » Archimedes archive » Acorn User » AU 1996-12 A.adf » Specials » Shanghai/!Shanghai/!Help

Shanghai/!Shanghai/!Help

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

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Filename: Shanghai/!Shanghai/!Help
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File size: 1544 bytes
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Exec address: 0000
File contents
Shanghai
========

Version 0.03

Disclaimer
==========

Shanghai is � 1996, Joe Chan. I make no warranty for its fitness for any
particular purpose and can not be held liable for any loss of data or profits
nor any damage caused by its use or misuse.

Introduction
============

Shanghai is an implementation of a game which has been around for home
computers for many years. It involves a little strategy, a good memory and
some luck. Shanghai may be played by one or more players together.

I originally played Shanghai on an Atari ST which I owned around eight years
ago. I couldn't find a version for the Acorn Risc computers so I wrote my
own. The graphics used for the game pieces were hand-drawn and based upon
real Mah-Jong pieces and are more realistic than those seen on versions of
the game for other computers.

If you have suggestions for additional features or bug reports, mail me at:

	101337.1002@compuserve.com
	
or at:

	joechan@iee.org	
	
Instructions
============

On starting the game, 144 mah-jong pieces are arranged in a neat pile. The
object of the game is to remove pairs of tiles together until no tiles
remain.

Only tiles which have at least one edge free of neigbouring tiles, e.g. the
top tile or the far left/right tiles, may be removed. Clicking on a tile
which may be removed will cause it to be highlighted. If a tile cannot be
removed, then it will not be highlighted. Having selected one tile, you must
select a matching tile whereupon both pieces will be removed. If the second
tile does not match the first, then nothing happens.

If you accidentally select a tile or you change your mind, you can deselect
the first tile by clicking on it a second time.

The display at the top left corner shows the number of pieces remaining.

The display at the top right corner shows the time taken.

Tip: the timer does not start until you select your first pair of tiles.
     Therefore, before choosing your first move, study the pieces and plan as
     far ahead as possible - I told you it involves a good memory!
      
If you manage to complete the game by removing all of the tiles and you
make it into the high scores, then you will be prompted to enter your name.
The high scores may be viewed at any time by pressing 'Menu' over the
game window and clicking on 'High scores->Show'.

Several options are available using the buttons at the top of the window:

New Game: allows you to start a new game at any time;

Replay:   allows you to restart the current game at any time - use this if
          you decide part-way through a game, that you should have made a
          different move;

Reverse:  allows you to step back through you previous moves;

Forward:  allows you to step forward, after stepping back;

Hint:     shows you the available moves if you get stuck. Pressing this
          button displays a window with four more buttons. The '<' and '>'
          buttons allow you step through the available moves. Each press of
          one of these buttons highlights a pair of tiles. When you decide to
          play one of these moves, press the 'select' button. The hint
          window remains displayed to allow you to see more moves. Press
          'Cancel' if you decide you don't need any more hints.
          
Quit:     allows you to quit Shanghai - you can also do this using the menus
          available in the game's window or iconbar icon.
          
NOTE: if you use step back through previous moves and then subsequently
      successfully complete the game, you will not be prompted to enter
      your name for the high-score table, even if you beat a previous time.
      You can, however, use the 'Replay' button to try the same game again.

      Similarly, using the 'hint' button will deny you the privelege of
      being entered into the high-score table.
      
The game may be paused at any time by closing the window. This will stop the
timer. Clicking on the iconbar icon will continue the game.

For those of you not familiar with mah-jong pieces:

  in most cases, there are four identical pieces of each type. E.g. there
  are four tiles depicting a bird, four tiles depicting two sticks etc.
  Selecting any two of the four tiles produces a match.
  
  The exceptions to the above rule applies to the tiles depicting the seasons
  and the flowers. There are four tiles representing the four seasons - they
  appear as flowers (unfortunately) and are identified by a red Chinese
  character in addition to the flower. There are also four tiles representing
  flowers and these also have flowers on the pieces but are identified by
  a blue Chinese character. Selecting any two seasons produces a match and
  similarly with any two flowers.
  
  If in doubt, select two tiles and experiment. If they match, they'll be
  removed otherwise there's no change.

Additions since version 0.02
============================

1. Fixed flickering of button bar when 'new game' or 'replay game' selected.
2. Reset tile counter when 'replay game' selected.
3. 'Forward' and 'reverse' buttons are faded when they have no effect.
4. Fixed a bug which allowed certain non-matching pairs to be selected and
   removed.
5. Added hint feature.
6. Added 'end of game' notification when there are no more legal moves.
6. Added game over notification when no more legal moves are possible.
7. Fixed screen corruption when tile partially obscured by another window is
   highlighted.
00000000  53 68 61 6e 67 68 61 69  0a 3d 3d 3d 3d 3d 3d 3d  |Shanghai.=======|
00000010  3d 0a 0a 56 65 72 73 69  6f 6e 20 30 2e 30 33 0a  |=..Version 0.03.|
00000020  0a 44 69 73 63 6c 61 69  6d 65 72 0a 3d 3d 3d 3d  |.Disclaimer.====|
00000030  3d 3d 3d 3d 3d 3d 0a 0a  53 68 61 6e 67 68 61 69  |======..Shanghai|
00000040  20 69 73 20 a9 20 31 39  39 36 2c 20 4a 6f 65 20  | is . 1996, Joe |
00000050  43 68 61 6e 2e 20 49 20  6d 61 6b 65 20 6e 6f 20  |Chan. I make no |
00000060  77 61 72 72 61 6e 74 79  20 66 6f 72 20 69 74 73  |warranty for its|
00000070  20 66 69 74 6e 65 73 73  20 66 6f 72 20 61 6e 79  | fitness for any|
00000080  0a 70 61 72 74 69 63 75  6c 61 72 20 70 75 72 70  |.particular purp|
00000090  6f 73 65 20 61 6e 64 20  63 61 6e 20 6e 6f 74 20  |ose and can not |
000000a0  62 65 20 68 65 6c 64 20  6c 69 61 62 6c 65 20 66  |be held liable f|
000000b0  6f 72 20 61 6e 79 20 6c  6f 73 73 20 6f 66 20 64  |or any loss of d|
000000c0  61 74 61 20 6f 72 20 70  72 6f 66 69 74 73 0a 6e  |ata or profits.n|
000000d0  6f 72 20 61 6e 79 20 64  61 6d 61 67 65 20 63 61  |or any damage ca|
000000e0  75 73 65 64 20 62 79 20  69 74 73 20 75 73 65 20  |used by its use |
000000f0  6f 72 20 6d 69 73 75 73  65 2e 0a 0a 49 6e 74 72  |or misuse...Intr|
00000100  6f 64 75 63 74 69 6f 6e  0a 3d 3d 3d 3d 3d 3d 3d  |oduction.=======|
00000110  3d 3d 3d 3d 3d 0a 0a 53  68 61 6e 67 68 61 69 20  |=====..Shanghai |
00000120  69 73 20 61 6e 20 69 6d  70 6c 65 6d 65 6e 74 61  |is an implementa|
00000130  74 69 6f 6e 20 6f 66 20  61 20 67 61 6d 65 20 77  |tion of a game w|
00000140  68 69 63 68 20 68 61 73  20 62 65 65 6e 20 61 72  |hich has been ar|
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00000160  6d 70 75 74 65 72 73 20  66 6f 72 20 6d 61 6e 79  |mputers for many|
00000170  20 79 65 61 72 73 2e 20  49 74 20 69 6e 76 6f 6c  | years. It invol|
00000180  76 65 73 20 61 20 6c 69  74 74 6c 65 20 73 74 72  |ves a little str|
00000190  61 74 65 67 79 2c 20 61  20 67 6f 6f 64 20 6d 65  |ategy, a good me|
000001a0  6d 6f 72 79 20 61 6e 64  0a 73 6f 6d 65 20 6c 75  |mory and.some lu|
000001b0  63 6b 2e 20 53 68 61 6e  67 68 61 69 20 6d 61 79  |ck. Shanghai may|
000001c0  20 62 65 20 70 6c 61 79  65 64 20 62 79 20 6f 6e  | be played by on|
000001d0  65 20 6f 72 20 6d 6f 72  65 20 70 6c 61 79 65 72  |e or more player|
000001e0  73 20 74 6f 67 65 74 68  65 72 2e 0a 0a 49 20 6f  |s together...I o|
000001f0  72 69 67 69 6e 61 6c 6c  79 20 70 6c 61 79 65 64  |riginally played|
00000200  20 53 68 61 6e 67 68 61  69 20 6f 6e 20 61 6e 20  | Shanghai on an |
00000210  41 74 61 72 69 20 53 54  20 77 68 69 63 68 20 49  |Atari ST which I|
00000220  20 6f 77 6e 65 64 20 61  72 6f 75 6e 64 20 65 69  | owned around ei|
00000230  67 68 74 20 79 65 61 72  73 0a 61 67 6f 2e 20 49  |ght years.ago. I|
00000240  20 63 6f 75 6c 64 6e 27  74 20 66 69 6e 64 20 61  | couldn't find a|
00000250  20 76 65 72 73 69 6f 6e  20 66 6f 72 20 74 68 65  | version for the|
00000260  20 41 63 6f 72 6e 20 52  69 73 63 20 63 6f 6d 70  | Acorn Risc comp|
00000270  75 74 65 72 73 20 73 6f  20 49 20 77 72 6f 74 65  |uters so I wrote|
00000280  20 6d 79 0a 6f 77 6e 2e  20 54 68 65 20 67 72 61  | my.own. The gra|
00000290  70 68 69 63 73 20 75 73  65 64 20 66 6f 72 20 74  |phics used for t|
000002a0  68 65 20 67 61 6d 65 20  70 69 65 63 65 73 20 77  |he game pieces w|
000002b0  65 72 65 20 68 61 6e 64  2d 64 72 61 77 6e 20 61  |ere hand-drawn a|
000002c0  6e 64 20 62 61 73 65 64  20 75 70 6f 6e 0a 72 65  |nd based upon.re|
000002d0  61 6c 20 4d 61 68 2d 4a  6f 6e 67 20 70 69 65 63  |al Mah-Jong piec|
000002e0  65 73 20 61 6e 64 20 61  72 65 20 6d 6f 72 65 20  |es and are more |
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00000300  68 6f 73 65 20 73 65 65  6e 20 6f 6e 20 76 65 72  |hose seen on ver|
00000310  73 69 6f 6e 73 20 6f 66  0a 74 68 65 20 67 61 6d  |sions of.the gam|
00000320  65 20 66 6f 72 20 6f 74  68 65 72 20 63 6f 6d 70  |e for other comp|
00000330  75 74 65 72 73 2e 0a 0a  49 66 20 79 6f 75 20 68  |uters...If you h|
00000340  61 76 65 20 73 75 67 67  65 73 74 69 6f 6e 73 20  |ave suggestions |
00000350  66 6f 72 20 61 64 64 69  74 69 6f 6e 61 6c 20 66  |for additional f|
00000360  65 61 74 75 72 65 73 20  6f 72 20 62 75 67 20 72  |eatures or bug r|
00000370  65 70 6f 72 74 73 2c 20  6d 61 69 6c 20 6d 65 20  |eports, mail me |
00000380  61 74 3a 0a 0a 09 31 30  31 33 33 37 2e 31 30 30  |at:...101337.100|
00000390  32 40 63 6f 6d 70 75 73  65 72 76 65 2e 63 6f 6d  |2@compuserve.com|
000003a0  0a 09 0a 6f 72 20 61 74  3a 0a 0a 09 6a 6f 65 63  |...or at:...joec|
000003b0  68 61 6e 40 69 65 65 2e  6f 72 67 09 0a 09 0a 49  |han@iee.org....I|
000003c0  6e 73 74 72 75 63 74 69  6f 6e 73 0a 3d 3d 3d 3d  |nstructions.====|
000003d0  3d 3d 3d 3d 3d 3d 3d 3d  0a 0a 4f 6e 20 73 74 61  |========..On sta|
000003e0  72 74 69 6e 67 20 74 68  65 20 67 61 6d 65 2c 20  |rting the game, |
000003f0  31 34 34 20 6d 61 68 2d  6a 6f 6e 67 20 70 69 65  |144 mah-jong pie|
00000400  63 65 73 20 61 72 65 20  61 72 72 61 6e 67 65 64  |ces are arranged|
00000410  20 69 6e 20 61 20 6e 65  61 74 20 70 69 6c 65 2e  | in a neat pile.|
00000420  20 54 68 65 0a 6f 62 6a  65 63 74 20 6f 66 20 74  | The.object of t|
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00000540  49 66 20 61 20 74 69 6c  65 20 63 61 6e 6e 6f 74  |If a tile cannot|
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00000560  6e 20 69 74 20 77 69 6c  6c 20 6e 6f 74 20 62 65  |n it will not be|
00000570  20 68 69 67 68 6c 69 67  68 74 65 64 2e 20 48 61  | highlighted. Ha|
00000580  76 69 6e 67 20 73 65 6c  65 63 74 65 64 20 6f 6e  |ving selected on|
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00000600  20 74 68 65 20 66 69 72  73 74 2c 20 74 68 65 6e  | the first, then|
00000610  20 6e 6f 74 68 69 6e 67  20 68 61 70 70 65 6e 73  | nothing happens|
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000007f0  61 20 67 6f 6f 64 20 6d  65 6d 6f 72 79 21 0a 20  |a good memory!. |
00000800  20 20 20 20 20 0a 49 66  20 79 6f 75 20 6d 61 6e  |     .If you man|
00000810  61 67 65 20 74 6f 20 63  6f 6d 70 6c 65 74 65 20  |age to complete |
00000820  74 68 65 20 67 61 6d 65  20 62 79 20 72 65 6d 6f  |the game by remo|
00000830  76 69 6e 67 20 61 6c 6c  20 6f 66 20 74 68 65 20  |ving all of the |
00000840  74 69 6c 65 73 20 61 6e  64 20 79 6f 75 0a 6d 61  |tiles and you.ma|
00000850  6b 65 20 69 74 20 69 6e  74 6f 20 74 68 65 20 68  |ke it into the h|
00000860  69 67 68 20 73 63 6f 72  65 73 2c 20 74 68 65 6e  |igh scores, then|
00000870  20 79 6f 75 20 77 69 6c  6c 20 62 65 20 70 72 6f  | you will be pro|
00000880  6d 70 74 65 64 20 74 6f  20 65 6e 74 65 72 20 79  |mpted to enter y|
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000008c0  69 6d 65 20 62 79 20 70  72 65 73 73 69 6e 67 20  |ime by pressing |
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000008e0  67 61 6d 65 20 77 69 6e  64 6f 77 20 61 6e 64 20  |game window and |
000008f0  63 6c 69 63 6b 69 6e 67  20 6f 6e 20 27 48 69 67  |clicking on 'Hig|
00000900  68 20 73 63 6f 72 65 73  2d 3e 53 68 6f 77 27 2e  |h scores->Show'.|
00000910  0a 0a 53 65 76 65 72 61  6c 20 6f 70 74 69 6f 6e  |..Several option|
00000920  73 20 61 72 65 20 61 76  61 69 6c 61 62 6c 65 20  |s are available |
00000930  75 73 69 6e 67 20 74 68  65 20 62 75 74 74 6f 6e  |using the button|
00000940  73 20 61 74 20 74 68 65  20 74 6f 70 20 6f 66 20  |s at the top of |
00000950  74 68 65 20 77 69 6e 64  6f 77 3a 0a 0a 4e 65 77  |the window:..New|
00000960  20 47 61 6d 65 3a 20 61  6c 6c 6f 77 73 20 79 6f  | Game: allows yo|
00000970  75 20 74 6f 20 73 74 61  72 74 20 61 20 6e 65 77  |u to start a new|
00000980  20 67 61 6d 65 20 61 74  20 61 6e 79 20 74 69 6d  | game at any tim|
00000990  65 3b 0a 0a 52 65 70 6c  61 79 3a 20 20 20 61 6c  |e;..Replay:   al|
000009a0  6c 6f 77 73 20 79 6f 75  20 74 6f 20 72 65 73 74  |lows you to rest|
000009b0  61 72 74 20 74 68 65 20  63 75 72 72 65 6e 74 20  |art the current |
000009c0  67 61 6d 65 20 61 74 20  61 6e 79 20 74 69 6d 65  |game at any time|
000009d0  20 2d 20 75 73 65 20 74  68 69 73 20 69 66 0a 20  | - use this if. |
000009e0  20 20 20 20 20 20 20 20  20 79 6f 75 20 64 65 63  |         you dec|
000009f0  69 64 65 20 70 61 72 74  2d 77 61 79 20 74 68 72  |ide part-way thr|
00000a00  6f 75 67 68 20 61 20 67  61 6d 65 2c 20 74 68 61  |ough a game, tha|
00000a10  74 20 79 6f 75 20 73 68  6f 75 6c 64 20 68 61 76  |t you should hav|
00000a20  65 20 6d 61 64 65 20 61  0a 20 20 20 20 20 20 20  |e made a.       |
00000a30  20 20 20 64 69 66 66 65  72 65 6e 74 20 6d 6f 76  |   different mov|
00000a40  65 3b 0a 0a 52 65 76 65  72 73 65 3a 20 20 61 6c  |e;..Reverse:  al|
00000a50  6c 6f 77 73 20 79 6f 75  20 74 6f 20 73 74 65 70  |lows you to step|
00000a60  20 62 61 63 6b 20 74 68  72 6f 75 67 68 20 79 6f  | back through yo|
00000a70  75 20 70 72 65 76 69 6f  75 73 20 6d 6f 76 65 73  |u previous moves|
00000a80  3b 0a 0a 46 6f 72 77 61  72 64 3a 20 20 61 6c 6c  |;..Forward:  all|
00000a90  6f 77 73 20 79 6f 75 20  74 6f 20 73 74 65 70 20  |ows you to step |
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00000ab0  74 65 70 70 69 6e 67 20  62 61 63 6b 3b 0a 0a 48  |tepping back;..H|
00000ac0  69 6e 74 3a 20 20 20 20  20 73 68 6f 77 73 20 79  |int:     shows y|
00000ad0  6f 75 20 74 68 65 20 61  76 61 69 6c 61 62 6c 65  |ou the available|
00000ae0  20 6d 6f 76 65 73 20 69  66 20 79 6f 75 20 67 65  | moves if you ge|
00000af0  74 20 73 74 75 63 6b 2e  20 50 72 65 73 73 69 6e  |t stuck. Pressin|
00000b00  67 20 74 68 69 73 0a 20  20 20 20 20 20 20 20 20  |g this.         |
00000b10  20 62 75 74 74 6f 6e 20  64 69 73 70 6c 61 79 73  | button displays|
00000b20  20 61 20 77 69 6e 64 6f  77 20 77 69 74 68 20 66  | a window with f|
00000b30  6f 75 72 20 6d 6f 72 65  20 62 75 74 74 6f 6e 73  |our more buttons|
00000b40  2e 20 54 68 65 20 27 3c  27 20 61 6e 64 20 27 3e  |. The '<' and '>|
00000b50  27 0a 20 20 20 20 20 20  20 20 20 20 62 75 74 74  |'.          butt|
00000b60  6f 6e 73 20 61 6c 6c 6f  77 20 79 6f 75 20 73 74  |ons allow you st|
00000b70  65 70 20 74 68 72 6f 75  67 68 20 74 68 65 20 61  |ep through the a|
00000b80  76 61 69 6c 61 62 6c 65  20 6d 6f 76 65 73 2e 20  |vailable moves. |
00000b90  45 61 63 68 20 70 72 65  73 73 20 6f 66 0a 20 20  |Each press of.  |
00000ba0  20 20 20 20 20 20 20 20  6f 6e 65 20 6f 66 20 74  |        one of t|
00000bb0  68 65 73 65 20 62 75 74  74 6f 6e 73 20 68 69 67  |hese buttons hig|
00000bc0  68 6c 69 67 68 74 73 20  61 20 70 61 69 72 20 6f  |hlights a pair o|
00000bd0  66 20 74 69 6c 65 73 2e  20 57 68 65 6e 20 79 6f  |f tiles. When yo|
00000be0  75 20 64 65 63 69 64 65  20 74 6f 0a 20 20 20 20  |u decide to.    |
00000bf0  20 20 20 20 20 20 70 6c  61 79 20 6f 6e 65 20 6f  |      play one o|
00000c00  66 20 74 68 65 73 65 20  6d 6f 76 65 73 2c 20 70  |f these moves, p|
00000c10  72 65 73 73 20 74 68 65  20 27 73 65 6c 65 63 74  |ress the 'select|
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00000c80  20 20 20 20 20 20 27 43  61 6e 63 65 6c 27 20 69  |      'Cancel' i|
00000c90  66 20 79 6f 75 20 64 65  63 69 64 65 20 79 6f 75  |f you decide you|
00000ca0  20 64 6f 6e 27 74 20 6e  65 65 64 20 61 6e 79 20  | don't need any |
00000cb0  6d 6f 72 65 20 68 69 6e  74 73 2e 0a 20 20 20 20  |more hints..    |
00000cc0  20 20 20 20 20 20 0a 51  75 69 74 3a 20 20 20 20  |      .Quit:    |
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00000d40  69 63 6f 6e 62 61 72 20  69 63 6f 6e 2e 0a 20 20  |iconbar icon..  |
00000d50  20 20 20 20 20 20 20 20  0a 4e 4f 54 45 3a 20 69  |        .NOTE: i|
00000d60  66 20 79 6f 75 20 75 73  65 20 73 74 65 70 20 62  |f you use step b|
00000d70  61 63 6b 20 74 68 72 6f  75 67 68 20 70 72 65 76  |ack through prev|
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00000da0  0a 20 20 20 20 20 20 73  75 63 63 65 73 73 66 75  |.      successfu|
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00000df0  6f 75 72 20 6e 61 6d 65  20 66 6f 72 20 74 68 65  |our name for the|
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00000e50  20 74 68 65 20 27 52 65  70 6c 61 79 27 20 62 75  | the 'Replay' bu|
00000e60  74 74 6f 6e 20 74 6f 20  74 72 79 20 74 68 65 20  |tton to try the |
00000e70  73 61 6d 65 20 67 61 6d  65 20 61 67 61 69 6e 2e  |same game again.|
00000e80  0a 0a 20 20 20 20 20 20  53 69 6d 69 6c 61 72 6c  |..      Similarl|
00000e90  79 2c 20 75 73 69 6e 67  20 74 68 65 20 27 68 69  |y, using the 'hi|
00000ea0  6e 74 27 20 62 75 74 74  6f 6e 20 77 69 6c 6c 20  |nt' button will |
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00000ef0  65 20 74 61 62 6c 65 2e  0a 20 20 20 20 20 20 0a  |e table..      .|
00000f00  54 68 65 20 67 61 6d 65  20 6d 61 79 20 62 65 20  |The game may be |
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00000f20  6d 65 20 62 79 20 63 6c  6f 73 69 6e 67 20 74 68  |me by closing th|
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00000f40  69 6c 6c 20 73 74 6f 70  20 74 68 65 0a 74 69 6d  |ill stop the.tim|
00000f50  65 72 2e 20 43 6c 69 63  6b 69 6e 67 20 6f 6e 20  |er. Clicking on |
00000f60  74 68 65 20 69 63 6f 6e  62 61 72 20 69 63 6f 6e  |the iconbar icon|
00000f70  20 77 69 6c 6c 20 63 6f  6e 74 69 6e 75 65 20 74  | will continue t|
00000f80  68 65 20 67 61 6d 65 2e  0a 0a 46 6f 72 20 74 68  |he game...For th|
00000f90  6f 73 65 20 6f 66 20 79  6f 75 20 6e 6f 74 20 66  |ose of you not f|
00000fa0  61 6d 69 6c 69 61 72 20  77 69 74 68 20 6d 61 68  |amiliar with mah|
00000fb0  2d 6a 6f 6e 67 20 70 69  65 63 65 73 3a 0a 0a 20  |-jong pieces:.. |
00000fc0  20 69 6e 20 6d 6f 73 74  20 63 61 73 65 73 2c 20  | in most cases, |
00000fd0  74 68 65 72 65 20 61 72  65 20 66 6f 75 72 20 69  |there are four i|
00000fe0  64 65 6e 74 69 63 61 6c  20 70 69 65 63 65 73 20  |dentical pieces |
00000ff0  6f 66 20 65 61 63 68 20  74 79 70 65 2e 20 45 2e  |of each type. E.|
00001000  67 2e 20 74 68 65 72 65  0a 20 20 61 72 65 20 66  |g. there.  are f|
00001010  6f 75 72 20 74 69 6c 65  73 20 64 65 70 69 63 74  |our tiles depict|
00001020  69 6e 67 20 61 20 62 69  72 64 2c 20 66 6f 75 72  |ing a bird, four|
00001030  20 74 69 6c 65 73 20 64  65 70 69 63 74 69 6e 67  | tiles depicting|
00001040  20 74 77 6f 20 73 74 69  63 6b 73 20 65 74 63 2e  | two sticks etc.|
00001050  0a 20 20 53 65 6c 65 63  74 69 6e 67 20 61 6e 79  |.  Selecting any|
00001060  20 74 77 6f 20 6f 66 20  74 68 65 20 66 6f 75 72  | two of the four|
00001070  20 74 69 6c 65 73 20 70  72 6f 64 75 63 65 73 20  | tiles produces |
00001080  61 20 6d 61 74 63 68 2e  0a 20 20 0a 20 20 54 68  |a match..  .  Th|
00001090  65 20 65 78 63 65 70 74  69 6f 6e 73 20 74 6f 20  |e exceptions to |
000010a0  74 68 65 20 61 62 6f 76  65 20 72 75 6c 65 20 61  |the above rule a|
000010b0  70 70 6c 69 65 73 20 74  6f 20 74 68 65 20 74 69  |pplies to the ti|
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000010e0  74 68 65 20 66 6c 6f 77  65 72 73 2e 20 54 68 65  |the flowers. The|
000010f0  72 65 20 61 72 65 20 66  6f 75 72 20 74 69 6c 65  |re are four tile|
00001100  73 20 72 65 70 72 65 73  65 6e 74 69 6e 67 20 74  |s representing t|
00001110  68 65 20 66 6f 75 72 20  73 65 61 73 6f 6e 73 20  |he four seasons |
00001120  2d 20 74 68 65 79 0a 20  20 61 70 70 65 61 72 20  |- they.  appear |
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00001150  72 65 20 69 64 65 6e 74  69 66 69 65 64 20 62 79  |re identified by|
00001160  20 61 20 72 65 64 20 43  68 69 6e 65 73 65 0a 20  | a red Chinese. |
00001170  20 63 68 61 72 61 63 74  65 72 20 69 6e 20 61 64  | character in ad|
00001180  64 69 74 69 6f 6e 20 74  6f 20 74 68 65 20 66 6c  |dition to the fl|
00001190  6f 77 65 72 2e 20 54 68  65 72 65 20 61 72 65 20  |ower. There are |
000011a0  61 6c 73 6f 20 66 6f 75  72 20 74 69 6c 65 73 20  |also four tiles |
000011b0  72 65 70 72 65 73 65 6e  74 69 6e 67 0a 20 20 66  |representing.  f|
000011c0  6c 6f 77 65 72 73 20 61  6e 64 20 74 68 65 73 65  |lowers and these|
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000011e0  72 73 20 6f 6e 20 74 68  65 20 70 69 65 63 65 73  |rs on the pieces|
000011f0  20 62 75 74 20 61 72 65  20 69 64 65 6e 74 69 66  | but are identif|
00001200  69 65 64 20 62 79 0a 20  20 61 20 62 6c 75 65 20  |ied by.  a blue |
00001210  43 68 69 6e 65 73 65 20  63 68 61 72 61 63 74 65  |Chinese characte|
00001220  72 2e 20 53 65 6c 65 63  74 69 6e 67 20 61 6e 79  |r. Selecting any|
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00001250  64 0a 20 20 73 69 6d 69  6c 61 72 6c 79 20 77 69  |d.  similarly wi|
00001260  74 68 20 61 6e 79 20 74  77 6f 20 66 6c 6f 77 65  |th any two flowe|
00001270  72 73 2e 0a 20 20 0a 20  20 49 66 20 69 6e 20 64  |rs..  .  If in d|
00001280  6f 75 62 74 2c 20 73 65  6c 65 63 74 20 74 77 6f  |oubt, select two|
00001290  20 74 69 6c 65 73 20 61  6e 64 20 65 78 70 65 72  | tiles and exper|
000012a0  69 6d 65 6e 74 2e 20 49  66 20 74 68 65 79 20 6d  |iment. If they m|
000012b0  61 74 63 68 2c 20 74 68  65 79 27 6c 6c 20 62 65  |atch, they'll be|
000012c0  0a 20 20 72 65 6d 6f 76  65 64 20 6f 74 68 65 72  |.  removed other|
000012d0  77 69 73 65 20 74 68 65  72 65 27 73 20 6e 6f 20  |wise there's no |
000012e0  63 68 61 6e 67 65 2e 0a  0a 41 64 64 69 74 69 6f  |change...Additio|
000012f0  6e 73 20 73 69 6e 63 65  20 76 65 72 73 69 6f 6e  |ns since version|
00001300  20 30 2e 30 32 0a 3d 3d  3d 3d 3d 3d 3d 3d 3d 3d  | 0.02.==========|
00001310  3d 3d 3d 3d 3d 3d 3d 3d  3d 3d 3d 3d 3d 3d 3d 3d  |================|
00001320  3d 3d 0a 0a 31 2e 20 46  69 78 65 64 20 66 6c 69  |==..1. Fixed fli|
00001330  63 6b 65 72 69 6e 67 20  6f 66 20 62 75 74 74 6f  |ckering of butto|
00001340  6e 20 62 61 72 20 77 68  65 6e 20 27 6e 65 77 20  |n bar when 'new |
00001350  67 61 6d 65 27 20 6f 72  20 27 72 65 70 6c 61 79  |game' or 'replay|
00001360  20 67 61 6d 65 27 20 73  65 6c 65 63 74 65 64 2e  | game' selected.|
00001370  0a 32 2e 20 52 65 73 65  74 20 74 69 6c 65 20 63  |.2. Reset tile c|
00001380  6f 75 6e 74 65 72 20 77  68 65 6e 20 27 72 65 70  |ounter when 'rep|
00001390  6c 61 79 20 67 61 6d 65  27 20 73 65 6c 65 63 74  |lay game' select|
000013a0  65 64 2e 0a 33 2e 20 27  46 6f 72 77 61 72 64 27  |ed..3. 'Forward'|
000013b0  20 61 6e 64 20 27 72 65  76 65 72 73 65 27 20 62  | and 'reverse' b|
000013c0  75 74 74 6f 6e 73 20 61  72 65 20 66 61 64 65 64  |uttons are faded|
000013d0  20 77 68 65 6e 20 74 68  65 79 20 68 61 76 65 20  | when they have |
000013e0  6e 6f 20 65 66 66 65 63  74 2e 0a 34 2e 20 46 69  |no effect..4. Fi|
000013f0  78 65 64 20 61 20 62 75  67 20 77 68 69 63 68 20  |xed a bug which |
00001400  61 6c 6c 6f 77 65 64 20  63 65 72 74 61 69 6e 20  |allowed certain |
00001410  6e 6f 6e 2d 6d 61 74 63  68 69 6e 67 20 70 61 69  |non-matching pai|
00001420  72 73 20 74 6f 20 62 65  20 73 65 6c 65 63 74 65  |rs to be selecte|
00001430  64 20 61 6e 64 0a 20 20  20 72 65 6d 6f 76 65 64  |d and.   removed|
00001440  2e 0a 35 2e 20 41 64 64  65 64 20 68 69 6e 74 20  |..5. Added hint |
00001450  66 65 61 74 75 72 65 2e  0a 36 2e 20 41 64 64 65  |feature..6. Adde|
00001460  64 20 27 65 6e 64 20 6f  66 20 67 61 6d 65 27 20  |d 'end of game' |
00001470  6e 6f 74 69 66 69 63 61  74 69 6f 6e 20 77 68 65  |notification whe|
00001480  6e 20 74 68 65 72 65 20  61 72 65 20 6e 6f 20 6d  |n there are no m|
00001490  6f 72 65 20 6c 65 67 61  6c 20 6d 6f 76 65 73 2e  |ore legal moves.|
000014a0  0a 36 2e 20 41 64 64 65  64 20 67 61 6d 65 20 6f  |.6. Added game o|
000014b0  76 65 72 20 6e 6f 74 69  66 69 63 61 74 69 6f 6e  |ver notification|
000014c0  20 77 68 65 6e 20 6e 6f  20 6d 6f 72 65 20 6c 65  | when no more le|
000014d0  67 61 6c 20 6d 6f 76 65  73 20 61 72 65 20 70 6f  |gal moves are po|
000014e0  73 73 69 62 6c 65 2e 0a  37 2e 20 46 69 78 65 64  |ssible..7. Fixed|
000014f0  20 73 63 72 65 65 6e 20  63 6f 72 72 75 70 74 69  | screen corrupti|
00001500  6f 6e 20 77 68 65 6e 20  74 69 6c 65 20 70 61 72  |on when tile par|
00001510  74 69 61 6c 6c 79 20 6f  62 73 63 75 72 65 64 20  |tially obscured |
00001520  62 79 20 61 6e 6f 74 68  65 72 20 77 69 6e 64 6f  |by another windo|
00001530  77 20 69 73 0a 20 20 20  68 69 67 68 6c 69 67 68  |w is.   highligh|
00001540  74 65 64 2e                                       |ted.|
00001544