Home » Archimedes archive » Acorn User » AU 1996-01.adf » TopModel » !TMViewer/Docs/Features

!TMViewer/Docs/Features

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Acorn User » AU 1996-01.adf » TopModel
Filename: !TMViewer/Docs/Features
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File contents
TopModel (version 1.00) main features:
--------------------------------------

� deals with polygons, bezier curves, bezier surfaces and spheres.
� real-time bezier surfaces and spheres manipulation of
  unique easiness, with full control over U and V parameters for shading.
� real-time operations with all of the tools: no preview!
� powerful graphic engine supporting wireframe (uniform and shaded), uniform
  fill, Gouraud and Phong shading, with texture mapping and transparency, and
  a true-colour mode (that deals with several light sources and materials)
  for a fast high-quality rendering.
� scene editor is not separated from object editor, thanks to the working
  speed of TopModel: you can always see what you're doing.
� a unique easiness of use allowing a full control over operations.
� a powerful navigation tool.
� object points and control points of surfaces are always editable, even on
  the whole scene: you can work on complete objects and with parts of them
  at the same time.
� tools to move, rotate, magnify, copy, delete, group and un  group objects.
� up to 16 paths, each composed by up to 10 bezier-curves,
  used for copy, extrusion and deformation.
� copy tool, working with steps (in rotation and in movement) or along a
  multi-bezier path (with or without rotation).
� powerful and professional sweep tool (with control over altitude, envelope
  on current plane and envelope on current axis).
� powerful and professional extrusion tool on a multi-bezier path (with
  control over altitude, envelope and bevelling).
� deformation tool (with control over torsion, envelope on
  the current plane and altitude).
� magnetic tool with control parameters.
� simmetry tool useful during many drag operations.
� two real-time lattice deformation tools using:
    a bounding-box cube (tri-linear deformation tool);
    a bezier-volume (bezier's volume distorsion with a powerful control on
  objects, also allowing a non-linear internal expansion).
� texture mapping (one texture per object, planar, cylindrical or spherical)
  with control over tiling, offset  and rotation and with or without mask.
� bitmap textures up to 32bpp in all the formats recognised by !ChangeFSI.
  References of used textures in the saved file.
� subdivison tool, to split objects in smaller units.
� space out, align and pack objects tool for better control.
� join and split points tool to create nets of objects (and to reduce the
  number of points).
� possibility to set (and recall) up to 64 named views.
� up to 2048 named groups.
� up to 1024 light sources of any type and colour plus a front light and
  an ambiental light.
� object-oriented management of materials and colours with industry-standard
  pre-settings.
� real-time grid, visible in axonometric or perspective modes, rotating with
  viewpoint.
� imports TopModel binary and ASCII formats, Render Bender II, GEO, DXF and
  3DStudio files.
� exports TopModel binary and ASCII formats, Draw, Sprites, Clear and PovRay
  file formats.
� imports sprite files: TopModel creates one polygon for each pixel of the
  source image. Dragging sprites while pressing Shift creates altitude maps,
  mountains, landscapes or bas-relief from coloured sprites.
� imports draw files, with the possibility of fill and extrude them.
� an easy to read and modify ASCII file format, to let you create objects by
  writing exact values.
� drag-and-drop library objects.
� highly optimized hand-written ARM code for *vey* high speed.
� 24bpp high quality output: TopModel uses 96 bits/pixel that are translated
  into a 24bpp dithered output (typical time for a high quality 800x600 24bbp
  output with several light sources, and an exact material matching on a Risc
  PC600: 5 seconds).
� works on any RISC-OS 3.xx system with at least 2MB RAM (4Mb strongly
  recommended).
� works in any 16 or 256 colours mode (multi-sync or VGA monitors strongly
  recommended to use square-pixels modes).

The real power of TopModel does not lay in its speed during redraw (which is
very fast) but in the easiness of use and in the way you can work during
creation and editing of objects.

�1995/96 Sincronia Soluzioni Multimediali
00000000  54 6f 70 4d 6f 64 65 6c  20 28 76 65 72 73 69 6f  |TopModel (versio|
00000010  6e 20 31 2e 30 30 29 20  6d 61 69 6e 20 66 65 61  |n 1.00) main fea|
00000020  74 75 72 65 73 3a 0a 2d  2d 2d 2d 2d 2d 2d 2d 2d  |tures:.---------|
00000030  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 2d 2d 2d  |----------------|
00000040  2d 2d 2d 2d 2d 2d 2d 2d  2d 2d 2d 2d 2d 0a 0a 8f  |-------------...|
00000050  20 64 65 61 6c 73 20 77  69 74 68 20 70 6f 6c 79  | deals with poly|
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00000070  76 65 73 2c 20 62 65 7a  69 65 72 20 73 75 72 66  |ves, bezier surf|
00000080  61 63 65 73 20 61 6e 64  20 73 70 68 65 72 65 73  |aces and spheres|
00000090  2e 0a 8f 20 72 65 61 6c  2d 74 69 6d 65 20 62 65  |... real-time be|
000000a0  7a 69 65 72 20 73 75 72  66 61 63 65 73 20 61 6e  |zier surfaces an|
000000b0  64 20 73 70 68 65 72 65  73 20 6d 61 6e 69 70 75  |d spheres manipu|
000000c0  6c 61 74 69 6f 6e 20 6f  66 0a 20 20 75 6e 69 71  |lation of.  uniq|
000000d0  75 65 20 65 61 73 69 6e  65 73 73 2c 20 77 69 74  |ue easiness, wit|
000000e0  68 20 66 75 6c 6c 20 63  6f 6e 74 72 6f 6c 20 6f  |h full control o|
000000f0  76 65 72 20 55 20 61 6e  64 20 56 20 70 61 72 61  |ver U and V para|
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00000110  6e 67 2e 0a 8f 20 72 65  61 6c 2d 74 69 6d 65 20  |ng... real-time |
00000120  6f 70 65 72 61 74 69 6f  6e 73 20 77 69 74 68 20  |operations with |
00000130  61 6c 6c 20 6f 66 20 74  68 65 20 74 6f 6f 6c 73  |all of the tools|
00000140  3a 20 6e 6f 20 70 72 65  76 69 65 77 21 0a 8f 20  |: no preview!.. |
00000150  70 6f 77 65 72 66 75 6c  20 67 72 61 70 68 69 63  |powerful graphic|
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00000a60  74 65 64 20 6d 61 6e 61  67 65 6d 65 6e 74 20 6f  |ted management o|
00000a70  66 20 6d 61 74 65 72 69  61 6c 73 20 61 6e 64 20  |f materials and |
00000a80  63 6f 6c 6f 75 72 73 20  77 69 74 68 20 69 6e 64  |colours with ind|
00000a90  75 73 74 72 79 2d 73 74  61 6e 64 61 72 64 0a 20  |ustry-standard. |
00000aa0  20 70 72 65 2d 73 65 74  74 69 6e 67 73 2e 0a 8f  | pre-settings...|
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00000b50  20 61 6e 64 0a 20 20 33  44 53 74 75 64 69 6f 20  | and.  3DStudio |
00000b60  66 69 6c 65 73 2e 0a 8f  20 65 78 70 6f 72 74 73  |files... exports|
00000b70  20 54 6f 70 4d 6f 64 65  6c 20 62 69 6e 61 72 79  | TopModel binary|
00000b80  20 61 6e 64 20 41 53 43  49 49 20 66 6f 72 6d 61  | and ASCII forma|
00000b90  74 73 2c 20 44 72 61 77  2c 20 53 70 72 69 74 65  |ts, Draw, Sprite|
00000ba0  73 2c 20 43 6c 65 61 72  20 61 6e 64 20 50 6f 76  |s, Clear and Pov|
00000bb0  52 61 79 0a 20 20 66 69  6c 65 20 66 6f 72 6d 61  |Ray.  file forma|
00000bc0  74 73 2e 0a 8f 20 69 6d  70 6f 72 74 73 20 73 70  |ts... imports sp|
00000bd0  72 69 74 65 20 66 69 6c  65 73 3a 20 54 6f 70 4d  |rite files: TopM|
00000be0  6f 64 65 6c 20 63 72 65  61 74 65 73 20 6f 6e 65  |odel creates one|
00000bf0  20 70 6f 6c 79 67 6f 6e  20 66 6f 72 20 65 61 63  | polygon for eac|
00000c00  68 20 70 69 78 65 6c 20  6f 66 20 74 68 65 0a 20  |h pixel of the. |
00000c10  20 73 6f 75 72 63 65 20  69 6d 61 67 65 2e 20 44  | source image. D|
00000c20  72 61 67 67 69 6e 67 20  73 70 72 69 74 65 73 20  |ragging sprites |
00000c30  77 68 69 6c 65 20 70 72  65 73 73 69 6e 67 20 53  |while pressing S|
00000c40  68 69 66 74 20 63 72 65  61 74 65 73 20 61 6c 74  |hift creates alt|
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