Home » Personal collection » Acorn tapes » Commercial_Releases » boxed_acornsoft_tape10b_acorn_introductory_cassette.wav » TURTLE
TURTLE
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn tapes » Commercial_Releases » boxed_acornsoft_tape10b_acorn_introductory_cassette.wav |
Filename: | TURTLE |
Read OK: | ✔ |
File size: | 1792 bytes |
Load address: | FFFF0E00 |
Exec address: | FFFF8023 |
Duplicates
There are 2 duplicate copies of this file in the archive:
- AEW website » addison » addison_5_25_discs_Start-Programming-With-The-Electron_HD-STAR.ssd » 3.TURTLE
- AEW website » acornsoft » acornsoft_tapes_Introductory-Cassette_Intro_E.uef » TURTLE
- Personal collection » Acorn tapes » Commercial_Releases » boxed_acornsoft_tape10b_acorn_introductory_cassette.wav » TURTLE
File contents
10REM M-TEXTURT 20REM Model B version, optimised for space. 30REM Stephen Goudge, October 1982 40 50DIM direction%(7,2),dirname$(7),world% 600 60MODE 4 70PROCinitialise 80PROCsetup 90END 100 110 120DEFPROCinitialise 130LOCAL cns%,cnt% 140REM Character definitions 150VDU 23,224,16,56,84,146,146,16,16,16 160VDU 23,225,16,16,16,146,146,84,56,16 170VDU 23,226,24,32,64,255,64,32,24,0 180VDU 23,227,24,4,2,255,2,4,24,0 190VDU 23,228,252,192,160,144,136,132,2,1 200VDU 23,229,128,64,33,17,9,5,3,63 210VDU 23,230,63,3,5,9,17,33,64,128 220VDU 23,231,1,2,132,136,144,160,192,252 230VDU 23,232,24,60,126,255,24,24,24,24 240VDU 23,233,24,24,24,24,255,126,60,24 250VDU 23,234,16,48,112,255,255,112,48,16 260VDU 23,235,8,12,14,255,255,14,12,8 270VDU 23,236,124,248,240,248,204,134,3,1 280VDU 23,237,128,192,97,51,31,15,31,62 290VDU 23,238,62,31,15,31,51,97,192,128 300VDU 23,239,1,3,134,204,248,240,248,124 310VDU 23,240,255,255,255,255,255,255,255,255 330xoffset%=0:yoffset%=21 340maxx%=30:maxy%=20 350xmax%=33:xmin%=2:ymax%=24:ymin%=3 360FOR cnt%=0 TO 7 370READ direction%(cnt%,0),direction%(cnt%,1),direction%(cnt%,2) 380READ dirname$(cnt%) 390NEXT cnt% 400ENDPROC 410 420DATA 23,224,232,"North " 430DATA 33,230,238,"North East" 440DATA 32,227,235,"East " 450DATA 31,229,237,"South East" 460DATA 21,225,233,"South " 470DATA 11,231,239,"South West" 480DATA 12,226,234,"West " 490DATA 13,228,236,"North West" 500 510DEFPROCsetup 520LOCAL cnt% 530MOVE 40,948 540DRAW 1104,948:DRAW 1104,200 550DRAW 40,200:DRAW 40,948 560MOVE 88,904 570DRAW 1056,904:DRAW 1056,248 580DRAW 88,248:DRAW 88,904 590DRAW 40,948 600MOVE 1056,904:DRAW 1104,948 610MOVE 1056,248:DRAW 1104,200 620MOVE 88,248:DRAW 40,200 630VDU 5 640REM Draw in numeric scale. 650MOVE 96,940 660FOR cnt%=1 TO 30:PRINT;cnt% MOD 10;:NEXT cnt% 670MOVE 96,240 680FOR cnt%=1 TO 30:PRINT;cnt% MOD 10;:NEXT cnt% 690MOVE 48,280 700FOR cnt%=1 TO 20 710PRINT;cnt% MOD 10;CHR$(8);CHR$(11); 720NEXT cnt% 730MOVE 1064,280 740FOR cnt%=1 TO 20 750PRINT;cnt% MOD 10;CHR$(8);CHR$(11); 760NEXT cnt% 770VDU 4 780PRINTTAB(0,26);"Dir: Pos: Paint:' '."; 790PROCCLEARSCREEN 800ENDPROC 810 820DEFPROCCLEARSCREEN 830LOCAL cnt% 840PROCNOERROR 850dir%=0:xpos%=1:ypos%=1 860xstart%=-1:ystart%=-1:xfin%=-1:yfin%=-1 870pen%=2:paint$="*" 880FOR cnt%=0 TO 600 890world%?cnt%=32 900NEXT cnt% 910xtext%=POS:ytext%=VPOS 920VDU 28,xmin%+1,ymax%-1,xmax%-1,ymin%+1 930CLS 940PROCwritepaint 950PROCwriteturtle 960PROCwritedir 970PROCwritepos 980CLS 990ENDPROC 1000 1010DEFPROCtext 1020VDU 28,0,30,39,27 1030PRINTTAB(xtext%,ytext%); 1040ENDPROC 1050 1060DEFPROCdata 1070xtext%=POS 1080ytext%=VPOS 1090VDU 28,0,26,39,26 1100ENDPROC 1110 1120DEFPROCplay 1130xtext%=POS 1140ytext%=VPOS 1150VDU 28,xmin%,ymax%,xmax%,ymin% 1160ENDPROC 1170 1180DEFPROCwritedir 1190PROCdata 1200PRINTTAB(4,0);dirname$(dir%); 1210PROCtext 1220ENDPROC 1230 1240DEFPROCwritepos 1250PROCdata 1260PRINTTAB(19,0);" "; 1270PRINTTAB(19,0);"(";xpos%;",";ypos%;")"; 1280PROCtext 1290ENDPROC 1300 1310DEFPROCwriteturtle 1320PROCplay 1330PRINTTAB(xoffset%+xpos%,yoffset%-ypos%);CHR$(direction%(dir%,pen%)); 1340PROCtext 1350ENDPROC 1360 1370DEFPROCwritepaint 1380PROCdata 1390PRINTTAB(34,0);paint$; 1400PROCtext 1410ENDPROC 1420 1430DEFPROCmove 1440LOCAL ny%,nx% 1450nx%=xpos%+INT(direction%(dir%,0)/10)-2 1460ny%=ypos%+direction%(dir%,0) MOD 10-2 1470IF(nx%<1)OR(ny%<1)OR(nx%>maxx%)OR(ny%>maxy%) THEN PROCerror(9):ENDPROC 1480IF pen%=2 THEN world%?((xpos%-1)*20+ypos%)=ASC(paint$) 1490PROCplay 1500PRINTTAB(xoffset%+xpos%,yoffset%-ypos%);CHR$(world%?((xpos%-1)*20+ypos%)) 1510xpos%=nx%:ypos%=ny% 1520PROCtext 1530PROCwriteturtle 1540PROCwritepos 1550ENDPROC 1560 1570DEFPROCJUMPTO(x%,y%) 1580IF error% THEN ENDPROC 1590IF(x%<1)OR(y%<1)OR(x%>maxx%)OR(y%>maxy%)THEN PROCerror(10):ENDPROC 1600PROCplay 1610PRINTTAB(xoffset%+xpos%,yoffset%-ypos%);CHR$(world%?((xpos%-1)*20+ypos%)) 1620xpos%=x%:ypos%=y% 1630PROCtext 1640PROCwriteturtle 1650PROCwritepos 1660ENDPROC 1670 1680DEFPROCDRAWTO(x1%,y1%) 1690LOCAL x,y,dx,dy,xt%,yt%,length% 1700IF error% THEN ENDPROC 1710length%=ABS(x1%-xpos%) 1720IF ABS(y1%-ypos%)>length% THEN length%=ABS(y1%-ypos%) 1730dx=(x1%-xpos%)/length%:dy=(y1%-ypos%)/length% 1740x=xpos%+0.5:y=ypos%+0.5 1750IF length%=0 THEN ENDPROC 1760REPEAT 1770length%=length%-1 1780xt%=INT(x):yt%=INT(y) 1790IF (xt%>maxx%)OR(xt%<1)OR(yt%>maxy%)OR(yt%<1) THEN PROCerror(1):ENDPROC 1800IF pen%=2 THEN world%?((xpos%-1)*20+ypos%)=ASC(paint$) 1810PROCplay 1820PRINTTAB(xoffset%+xpos%,yoffset%-ypos%);CHR$(world%?((xpos%-1)*20+ypos%)); 1830x=x+dx:y=y+dy 1840xpos%=xt%:ypos%=yt% 1850PROCtext:PROCwriteturtle:PROCwritepos 1860UNTIL error% OR (length%<0) 1870IF pen%=2 THEN world%?((xpos%-1)*20+ypos%)=ASC(paint$) 1880ENDPROC 1890 1900DEFPROCFORWARD(num%) 1910IF error% THEN ENDPROC 1920IF num%<1 THEN PROCerror(2):ENDPROC 1930REPEAT 1940num%=num%-1:PROCmove 1950UNTIL error% OR (num%<1) 1960ENDPROC 1970 1980DEFPROCturnleft 1990IF error% THEN ENDPROC 2000dir%=(dir%+7) MOD 8 2010PROCwriteturtle:PROCwritedir 2020ENDPROC 2030 2040DEFPROCturnright 2050IF error% THEN ENDPROC 2060dir%=(dir%+17) MOD 8 2070PROCwriteturtle:PROCwritedir 2080ENDPROC 2090 2100DEFPROCLEFT(degrees%) 2110LOCAL deg% 2120IF error% THEN ENDPROC 2130deg%=degrees% DIV 45 2140IF (degrees%<>deg%*45)OR(degrees%<=0) THEN PROCerror(3):ENDPROC 2150REPEAT 2160PROCturnleft 2170deg%=deg%-1 2180UNTIL (deg%=0)OR error% 2190ENDPROC 2200 2210DEFPROCRIGHT(degrees%) 2220LOCAL deg% 2230IF error% THEN ENDPROC 2240deg%=degrees% DIV 45 2250IF (degrees%<>deg%*45)OR(degrees%<=0) THEN PROCerror(4):ENDPROC 2260REPEAT 2270PROCturnright 2280deg%=deg%-1 2290UNTIL (deg%=0)OR error% 2300ENDPROC 2310 2320DEFPROCPENUP 2330IF error% THEN ENDPROC 2340pen%=1:PROCwriteturtle 2350ENDPROC 2360 2370DEFPROCPENDOWN 2380IF error% THEN ENDPROC 2390pen%=2:PROCwriteturtle 2400ENDPROC 2410 2420DEFPROCCHANGEPAINT(newp$) 2430IF error% THEN ENDPROC 2440IF LEN(newp$)>1 THEN PROCerror(5):ENDPROC 2450IF ASC(newp$)<32 THEN PROCerror(6):ENDPROC 2460paint$=newp$ 2470PROCwritepaint 2480ENDPROC 2490 2500DEFFNAHEAD 2510LOCAL x%,y% 2520x%=xpos%+INT(direction%(dir%,0)/10)-2 2530y%=ypos%+direction%(dir%,0) MOD 10 -2 2540IF (x%<1)OR(y%<1)OR(x%>maxx%)OR(y%>maxy%)THEN =CHR$(0) ELSE =CHR$(world%?((x%-1)*20+y%)) 2550 2560DEFFNUNDER 2570=CHR$(world%?((xpos%-1)*20+ypos%)) 2580 2590DEFFNXPOS=xpos% 2600 2610DEFFNYPOS=ypos% 2620 2630DEFPROCNOERROR 2640error%=FALSE 2650ENDPROC 2660 2670DEFPROCerror(num%) 2680PROCtext 2690 error%=TRUE 2700IF num%=1 THEN PRINT "I'VE HIT A MAZE WALL" 2710IF num%=2 THEN PRINT "I CAN NOT GO FORWARD LIKE THAT" 2720IF num%=3 THEN PRINT "I CAN NOT TURN LEFT LIKE THAT" 2730IF num%=4 THEN PRINT "I CAN NOT TURN RIGHT LIKE THAT" 2740IF num%=5 THEN PRINT "ONE CHARACTER ONLY FOR A PAINT" 2750IF num%=6 THEN PRINT "NON-PRINTING PAINTS NOT ALLOWED" 2760IF num%=8 THEN PRINT "NO SUCH MAZE" 2770IF num%=9 THEN PRINT "I'VE HIT THE EDGE OF THE WORLD" 2780IF num%=10 THEN PRINT "I CAN'T JUMP THERE" 2790PROCNOERROR:END 2800ENDPROC 2810 2820REM Short-form names 2830DEFPROCFD(X%):PROCFORWARD(X%):ENDPROC 2840DEFPROCRT(X%):PROCRIGHT(X%):ENDPROC 2850DEFPROCLT(X%):PROCLEFT(X%):ENDPROC 2860DEFPROCPU:PROCPENUP:ENDPROC 2870DEFPROCPD:PROCPENDOWN:ENDPROC 2880DEFPROCCP(X$):PROCCHANGEPAINT(X$):ENDPROC 2890DEFPROCCS:PROCCLEARSCREEN:ENDPROC 2900DEFPROCDR(X%,Y%): PROCDRAWTO(X%,Y%): ENDPROC 2910DEFPROCJP(X%,Y%):PROCJUMPTO(X%,Y%):ENDPROC 2920DEFFNHEADING=dir%*45 2930DEFFNHE=dir%*45 2940DEFFNAH=FNAHEAD 2950DEFFNUN=FNUNDER 2960DEFFNXP=FNXPOS 2970DEFFNYP=FNYPOS
� M-TEXTURT +� Model B version, optimised for space. "� Stephen Goudge, October 1982 ( 2,� direction%(7,2),dirname$(7),world% 600 <� 4 F�initialise P �setup Z� d n x��initialise �� cns%,cnt% �� Character definitions �&� 23,224,16,56,84,146,146,16,16,16 �&� 23,225,16,16,16,146,146,84,56,16 �$� 23,226,24,32,64,255,64,32,24,0 � � 23,227,24,4,2,255,2,4,24,0 �(� 23,228,252,192,160,144,136,132,2,1 �"� 23,229,128,64,33,17,9,5,3,63 �"� 23,230,63,3,5,9,17,33,64,128 �(� 23,231,1,2,132,136,144,160,192,252 �&� 23,232,24,60,126,255,24,24,24,24 �&� 23,233,24,24,24,24,255,126,60,24 �(� 23,234,16,48,112,255,255,112,48,16 $� 23,235,8,12,14,255,255,14,12,8 (� 23,236,124,248,240,248,204,134,3,1 &� 23,237,128,192,97,51,31,15,31,62 "&� 23,238,62,31,15,31,51,97,192,128 ,(� 23,239,1,3,134,204,248,240,248,124 6,� 23,240,255,255,255,255,255,255,255,255 Jxoffset%=0:yoffset%=21 Tmaxx%=30:maxy%=20 ^%xmax%=33:xmin%=2:ymax%=24:ymin%=3 h� cnt%=0 � 7 r>� direction%(cnt%,0),direction%(cnt%,1),direction%(cnt%,2) |� dirname$(cnt%) � � cnt% �� � �� 23,224,232,"North " �� 33,230,238,"North East" �� 32,227,235,"East " �� 31,229,237,"South East" �� 21,225,233,"South " �� 11,231,239,"South West" �� 12,226,234,"West " �� 13,228,236,"North West" � ���setup � cnt% � 40,948 � 1104,948:� 1104,200 &� 40,200:� 40,948 0� 88,904 :� 1056,904:� 1056,248 D� 88,248:� 88,904 N� 40,948 X� 1056,904:� 1104,948 b� 1056,248:� 1104,200 l� 88,248:� 40,200 v� 5 �� Draw in numeric scale. �� 96,940 �%� cnt%=1 � 30:�;cnt% � 10;:� cnt% �� 96,240 �%� cnt%=1 � 30:�;cnt% � 10;:� cnt% �� 48,280 �� cnt%=1 � 20 ��;cnt% � 10;�(8);�(11); � � cnt% �� 1064,280 �� cnt%=1 � 20 ��;cnt% � 10;�(8);�(11); � � cnt% � 4 4�0,26);"Dir: Pos: Paint:' '."; �CLEARSCREEN � * 4��CLEARSCREEN > � cnt% H�NOERROR Rdir%=0:xpos%=1:ypos%=1 \+xstart%=-1:ystart%=-1:xfin%=-1:yfin%=-1 fpen%=2:paint$="*" p� cnt%=0 � 600 zworld%?cnt%=32 � � cnt% �xtext%=�:ytext%=� �(� 28,xmin%+1,ymax%-1,xmax%-1,ymin%+1 �� ��writepaint ��writeturtle � �writedir � �writepos �� �� � � ��text �� 28,0,30,39,27 �xtext%,ytext%); � $ ��data .xtext%=� 8ytext%=� B� 28,0,26,39,26 L� V ` ��play jxtext%=� tytext%=� ~ � 28,xmin%,ymax%,xmax%,ymin% �� � ���writedir � �data ��4,0);dirname$(dir%); � �text �� � ���writepos � �data ��19,0);" "; �$�19,0);"(";xpos%;",";ypos%;")"; �text � ��writeturtle ( �play 2>�xoffset%+xpos%,yoffset%-ypos%);�(direction%(dir%,pen%)); < �text F� P Z��writepaint d �data n�34,0);paint$; x �text �� � � ��move � � ny%,nx% �(nx%=xpos%+�(direction%(dir%,0)/10)-2 �'ny%=ypos%+direction%(dir%,0) � 10-2 �:�(nx%<1)�(ny%<1)�(nx%>maxx%)�(ny%>maxy%) � �error(9):� �4� pen%=2 � world%?((xpos%-1)*20+ypos%)=�(paint$) � �play �C�xoffset%+xpos%,yoffset%-ypos%);�(world%?((xpos%-1)*20+ypos%)) �xpos%=nx%:ypos%=ny% � �text ��writeturtle �writepos � "��JUMPTO(x%,y%) ,� error% � � 66�(x%<1)�(y%<1)�(x%>maxx%)�(y%>maxy%)� �error(10):� @ �play JC�xoffset%+xpos%,yoffset%-ypos%);�(world%?((xpos%-1)*20+ypos%)) Txpos%=x%:ypos%=y% ^ �text h�writeturtle r �writepos |� � ���DRAWTO(x1%,y1%) �� x,y,dx,dy,xt%,yt%,length% �� error% � � �length%=�(x1%-xpos%) �1� �(y1%-ypos%)>length% � length%=�(y1%-ypos%) �1dx=(x1%-xpos%)/length%:dy=(y1%-ypos%)/length% �x=xpos%+0.5:y=ypos%+0.5 �� length%=0 � � �� �length%=length%-1 �xt%=�(x):yt%=�(y) �;� (xt%>maxx%)�(xt%<1)�(yt%>maxy%)�(yt%<1) � �error(1):� 4� pen%=2 � world%?((xpos%-1)*20+ypos%)=�(paint$) �play D�xoffset%+xpos%,yoffset%-ypos%);�(world%?((xpos%-1)*20+ypos%)); &x=x+dx:y=y+dy 0xpos%=xt%:ypos%=yt% : �text:�writeturtle:�writepos D� error% � (length%<0) N4� pen%=2 � world%?((xpos%-1)*20+ypos%)=�(paint$) X� b l��FORWARD(num%) v� error% � � �� num%<1 � �error(2):� �� �num%=num%-1:�move �� error% � (num%<1) �� � ���turnleft �� error% � � �dir%=(dir%+7) � 8 ��writeturtle:�writedir �� � ���turnright � error% � � dir%=(dir%+17) � 8 �writeturtle:�writedir � * 4��LEFT(degrees%) > � deg% H� error% � � Rdeg%=degrees% � 45 \5� (degrees%<>deg%*45)�(degrees%<=0) � �error(3):� f� p �turnleft zdeg%=deg%-1 �� (deg%=0)� error% �� � ���RIGHT(degrees%) � � deg% �� error% � � �deg%=degrees% � 45 �5� (degrees%<>deg%*45)�(degrees%<=0) � �error(4):� �� ��turnright �deg%=deg%-1 �� (deg%=0)� error% �� ��PENUP � error% � � $pen%=1:�writeturtle .� 8 B ��PENDOWN L� error% � � Vpen%=2:�writeturtle `� j t��CHANGEPAINT(newp$) ~� error% � � �� �(newp$)>1 � �error(5):� �� �(newp$)<32 � �error(6):� �paint$=newp$ ��writepaint �� � �ݤAHEAD �� x%,y% �'x%=xpos%+�(direction%(dir%,0)/10)-2 �'y%=ypos%+direction%(dir%,0) � 10 -2 �L� (x%<1)�(y%<1)�(x%>maxx%)�(y%>maxy%)� =�(0) � =�(world%?((x%-1)*20+y%)) � ݤUNDER #=�(world%?((xpos%-1)*20+ypos%)) ݤXPOS=xpos% ( 2ݤYPOS=ypos% < F ��NOERROR Perror%=� Z� d n��error(num%) x �text � error%=� �'� num%=1 � � "I'VE HIT A MAZE WALL" �1� num%=2 � � "I CAN NOT GO FORWARD LIKE THAT" �0� num%=3 � � "I CAN NOT TURN LEFT LIKE THAT" �1� num%=4 � � "I CAN NOT TURN RIGHT LIKE THAT" �1� num%=5 � � "ONE CHARACTER ONLY FOR A PAINT" �2� num%=6 � � "NON-PRINTING PAINTS NOT ALLOWED" �� num%=8 � � "NO SUCH MAZE" �1� num%=9 � � "I'VE HIT THE EDGE OF THE WORLD" �&� num%=10 � � "I CAN'T JUMP THERE" ��NOERROR:� �� � � Short-form names ��FD(X%):�FORWARD(X%):� ��RT(X%):�RIGHT(X%):� "��LT(X%):�LEFT(X%):� ,��PU:�PENUP:� 6��PD:�PENDOWN:� @��CP(X$):�CHANGEPAINT(X$):� J��CS:�CLEARSCREEN:� T"��DR(X%,Y%): �DRAWTO(X%,Y%): � ^ ��JP(X%,Y%):�JUMPTO(X%,Y%):� hݤHEADING=dir%*45 rݤHE=dir%*45 |ݤAH=�AHEAD �ݤUN=�UNDER �ݤXP=�XPOS �ݤYP=�YPOS �
00000000 0d 00 0a 0f f4 20 4d 2d 54 45 58 54 55 52 54 0d |..... M-TEXTURT.| 00000010 00 14 2b f4 20 4d 6f 64 65 6c 20 42 20 76 65 72 |..+. Model B ver| 00000020 73 69 6f 6e 2c 20 6f 70 74 69 6d 69 73 65 64 20 |sion, optimised | 00000030 66 6f 72 20 73 70 61 63 65 2e 0d 00 1e 22 f4 20 |for space....". | 00000040 53 74 65 70 68 65 6e 20 47 6f 75 64 67 65 2c 20 |Stephen Goudge, | 00000050 4f 63 74 6f 62 65 72 20 31 39 38 32 0d 00 28 05 |October 1982..(.| 00000060 20 0d 00 32 2c de 20 64 69 72 65 63 74 69 6f 6e | ..2,. direction| 00000070 25 28 37 2c 32 29 2c 64 69 72 6e 61 6d 65 24 28 |%(7,2),dirname$(| 00000080 37 29 2c 77 6f 72 6c 64 25 20 36 30 30 0d 00 3c |7),world% 600..<| 00000090 07 eb 20 34 0d 00 46 0f f2 69 6e 69 74 69 61 6c |.. 4..F..initial| 000000a0 69 73 65 0d 00 50 0a f2 73 65 74 75 70 0d 00 5a |ise..P..setup..Z| 000000b0 05 e0 0d 00 64 05 20 0d 00 6e 05 20 0d 00 78 10 |....d. ..n. ..x.| 000000c0 dd f2 69 6e 69 74 69 61 6c 69 73 65 0d 00 82 0f |..initialise....| 000000d0 ea 20 63 6e 73 25 2c 63 6e 74 25 0d 00 8c 1b f4 |. cns%,cnt%.....| 000000e0 20 43 68 61 72 61 63 74 65 72 20 64 65 66 69 6e | Character defin| 000000f0 69 74 69 6f 6e 73 0d 00 96 26 ef 20 32 33 2c 32 |itions...&. 23,2| 00000100 32 34 2c 31 36 2c 35 36 2c 38 34 2c 31 34 36 2c |24,16,56,84,146,| 00000110 31 34 36 2c 31 36 2c 31 36 2c 31 36 0d 00 a0 26 |146,16,16,16...&| 00000120 ef 20 32 33 2c 32 32 35 2c 31 36 2c 31 36 2c 31 |. 23,225,16,16,1| 00000130 36 2c 31 34 36 2c 31 34 36 2c 38 34 2c 35 36 2c |6,146,146,84,56,| 00000140 31 36 0d 00 aa 24 ef 20 32 33 2c 32 32 36 2c 32 |16...$. 23,226,2| 00000150 34 2c 33 32 2c 36 34 2c 32 35 35 2c 36 34 2c 33 |4,32,64,255,64,3| 00000160 32 2c 32 34 2c 30 0d 00 b4 20 ef 20 32 33 2c 32 |2,24,0... . 23,2| 00000170 32 37 2c 32 34 2c 34 2c 32 2c 32 35 35 2c 32 2c |27,24,4,2,255,2,| 00000180 34 2c 32 34 2c 30 0d 00 be 28 ef 20 32 33 2c 32 |4,24,0...(. 23,2| 00000190 32 38 2c 32 35 32 2c 31 39 32 2c 31 36 30 2c 31 |28,252,192,160,1| 000001a0 34 34 2c 31 33 36 2c 31 33 32 2c 32 2c 31 0d 00 |44,136,132,2,1..| 000001b0 c8 22 ef 20 32 33 2c 32 32 39 2c 31 32 38 2c 36 |.". 23,229,128,6| 000001c0 34 2c 33 33 2c 31 37 2c 39 2c 35 2c 33 2c 36 33 |4,33,17,9,5,3,63| 000001d0 0d 00 d2 22 ef 20 32 33 2c 32 33 30 2c 36 33 2c |...". 23,230,63,| 000001e0 33 2c 35 2c 39 2c 31 37 2c 33 33 2c 36 34 2c 31 |3,5,9,17,33,64,1| 000001f0 32 38 0d 00 dc 28 ef 20 32 33 2c 32 33 31 2c 31 |28...(. 23,231,1| 00000200 2c 32 2c 31 33 32 2c 31 33 36 2c 31 34 34 2c 31 |,2,132,136,144,1| 00000210 36 30 2c 31 39 32 2c 32 35 32 0d 00 e6 26 ef 20 |60,192,252...&. | 00000220 32 33 2c 32 33 32 2c 32 34 2c 36 30 2c 31 32 36 |23,232,24,60,126| 00000230 2c 32 35 35 2c 32 34 2c 32 34 2c 32 34 2c 32 34 |,255,24,24,24,24| 00000240 0d 00 f0 26 ef 20 32 33 2c 32 33 33 2c 32 34 2c |...&. 23,233,24,| 00000250 32 34 2c 32 34 2c 32 34 2c 32 35 35 2c 31 32 36 |24,24,24,255,126| 00000260 2c 36 30 2c 32 34 0d 00 fa 28 ef 20 32 33 2c 32 |,60,24...(. 23,2| 00000270 33 34 2c 31 36 2c 34 38 2c 31 31 32 2c 32 35 35 |34,16,48,112,255| 00000280 2c 32 35 35 2c 31 31 32 2c 34 38 2c 31 36 0d 01 |,255,112,48,16..| 00000290 04 24 ef 20 32 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(l| 00000f40 65 6e 67 74 68 25 3c 30 29 0d 07 4e 34 e7 20 70 |ength%<0)..N4. p| 00000f50 65 6e 25 3d 32 20 8c 20 77 6f 72 6c 64 25 3f 28 |en%=2 . world%?(| 00000f60 28 78 70 6f 73 25 2d 31 29 2a 32 30 2b 79 70 6f |(xpos%-1)*20+ypo| 00000f70 73 25 29 3d 97 28 70 61 69 6e 74 24 29 0d 07 58 |s%)=.(paint$)..X| 00000f80 05 e1 0d 07 62 05 20 0d 07 6c 13 dd f2 46 4f 52 |....b. ..l...FOR| 00000f90 57 41 52 44 28 6e 75 6d 25 29 0d 07 76 10 e7 20 |WARD(num%)..v.. | 00000fa0 65 72 72 6f 72 25 20 8c 20 e1 0d 07 80 1a e7 20 |error% . ...... | 00000fb0 6e 75 6d 25 3c 31 20 8c 20 f2 65 72 72 6f 72 28 |num%<1 . .error(| 00000fc0 32 29 3a e1 0d 07 8a 05 f5 0d 07 94 15 6e 75 6d |2):..........num| 00000fd0 25 3d 6e 75 6d 25 2d 31 3a f2 6d 6f 76 65 0d 07 |%=num%-1:.move..| 00000fe0 9e 17 fd 20 65 72 72 6f 72 25 20 84 20 28 6e 75 |... error% . 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