Home » CEEFAX disks » telesoftware14.adl » 27-03-89/P_Info

27-03-89/P_Info

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » CEEFAX disks » telesoftware14.adl
Filename: 27-03-89/P_Info
Read OK:
File size: 037B bytes
Load address: 0000
Exec address: FFFFFFFF
File contents
                           PATIENT

A completely different game of Patience to while away a lazy hour.

The cards are dealt on screen in four rows of 13 cards and the idea is to
sort them into numerical and suit order with the twos on the left and the
kings on the right.

This is done by removing the aces and moving cards into the spaces left
behind.  The only card that can be put into a space is one next in
sequence and in the same suit as the one to the left of the gap.  So you
can't move a card on to the second of two consecutive gaps, or next to a
king, and there lies the challenge!

Eventually, you may reach a position where you can't move into any of the
four gaps.  Then you collect all the cards that don't follow correctly
from a two in the leftmost position, shuffle and deal them.  The measure
of how well you solve this is how few or how many times you need to do
this.
00000000  0d 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |.               |
00000010  20 20 20 20 20 20 20 20  20 20 20 20 50 41 54 49  |            PATI|
00000020  45 4e 54 0d 0d 41 20 63  6f 6d 70 6c 65 74 65 6c  |ENT..A completel|
00000030  79 20 64 69 66 66 65 72  65 6e 74 20 67 61 6d 65  |y different game|
00000040  20 6f 66 20 50 61 74 69  65 6e 63 65 20 74 6f 20  | of Patience to |
00000050  77 68 69 6c 65 20 61 77  61 79 20 61 20 6c 61 7a  |while away a laz|
00000060  79 20 68 6f 75 72 2e 0d  0d 54 68 65 20 63 61 72  |y hour...The car|
00000070  64 73 20 61 72 65 20 64  65 61 6c 74 20 6f 6e 20  |ds are dealt on |
00000080  73 63 72 65 65 6e 20 69  6e 20 66 6f 75 72 20 72  |screen in four r|
00000090  6f 77 73 20 6f 66 20 31  33 20 63 61 72 64 73 20  |ows of 13 cards |
000000a0  61 6e 64 20 74 68 65 20  69 64 65 61 20 69 73 20  |and the idea is |
000000b0  74 6f 0d 73 6f 72 74 20  74 68 65 6d 20 69 6e 74  |to.sort them int|
000000c0  6f 20 6e 75 6d 65 72 69  63 61 6c 20 61 6e 64 20  |o numerical and |
000000d0  73 75 69 74 20 6f 72 64  65 72 20 77 69 74 68 20  |suit order with |
000000e0  74 68 65 20 74 77 6f 73  20 6f 6e 20 74 68 65 20  |the twos on the |
000000f0  6c 65 66 74 20 61 6e 64  20 74 68 65 0d 6b 69 6e  |left and the.kin|
00000100  67 73 20 6f 6e 20 74 68  65 20 72 69 67 68 74 2e  |gs on the right.|
00000110  0d 0d 54 68 69 73 20 69  73 20 64 6f 6e 65 20 62  |..This is done b|
00000120  79 20 72 65 6d 6f 76 69  6e 67 20 74 68 65 20 61  |y removing the a|
00000130  63 65 73 20 61 6e 64 20  6d 6f 76 69 6e 67 20 63  |ces and moving c|
00000140  61 72 64 73 20 69 6e 74  6f 20 74 68 65 20 73 70  |ards into the sp|
00000150  61 63 65 73 20 6c 65 66  74 0d 62 65 68 69 6e 64  |aces left.behind|
00000160  2e 20 20 54 68 65 20 6f  6e 6c 79 20 63 61 72 64  |.  The only card|
00000170  20 74 68 61 74 20 63 61  6e 20 62 65 20 70 75 74  | that can be put|
00000180  20 69 6e 74 6f 20 61 20  73 70 61 63 65 20 69 73  | into a space is|
00000190  20 6f 6e 65 20 6e 65 78  74 20 69 6e 0d 73 65 71  | one next in.seq|
000001a0  75 65 6e 63 65 20 61 6e  64 20 69 6e 20 74 68 65  |uence and in the|
000001b0  20 73 61 6d 65 20 73 75  69 74 20 61 73 20 74 68  | same suit as th|
000001c0  65 20 6f 6e 65 20 74 6f  20 74 68 65 20 6c 65 66  |e one to the lef|
000001d0  74 20 6f 66 20 74 68 65  20 67 61 70 2e 20 20 53  |t of the gap.  S|
000001e0  6f 20 79 6f 75 0d 63 61  6e 27 74 20 6d 6f 76 65  |o you.can't move|
000001f0  20 61 20 63 61 72 64 20  6f 6e 20 74 6f 20 74 68  | a card on to th|
00000200  65 20 73 65 63 6f 6e 64  20 6f 66 20 74 77 6f 20  |e second of two |
00000210  63 6f 6e 73 65 63 75 74  69 76 65 20 67 61 70 73  |consecutive gaps|
00000220  2c 20 6f 72 20 6e 65 78  74 20 74 6f 20 61 0d 6b  |, or next to a.k|
00000230  69 6e 67 2c 20 61 6e 64  20 74 68 65 72 65 20 6c  |ing, and there l|
00000240  69 65 73 20 74 68 65 20  63 68 61 6c 6c 65 6e 67  |ies the challeng|
00000250  65 21 0d 0d 45 76 65 6e  74 75 61 6c 6c 79 2c 20  |e!..Eventually, |
00000260  79 6f 75 20 6d 61 79 20  72 65 61 63 68 20 61 20  |you may reach a |
00000270  70 6f 73 69 74 69 6f 6e  20 77 68 65 72 65 20 79  |position where y|
00000280  6f 75 20 63 61 6e 27 74  20 6d 6f 76 65 20 69 6e  |ou can't move in|
00000290  74 6f 20 61 6e 79 20 6f  66 20 74 68 65 0d 66 6f  |to any of the.fo|
000002a0  75 72 20 67 61 70 73 2e  20 20 54 68 65 6e 20 79  |ur gaps.  Then y|
000002b0  6f 75 20 63 6f 6c 6c 65  63 74 20 61 6c 6c 20 74  |ou collect all t|
000002c0  68 65 20 63 61 72 64 73  20 74 68 61 74 20 64 6f  |he cards that do|
000002d0  6e 27 74 20 66 6f 6c 6c  6f 77 20 63 6f 72 72 65  |n't follow corre|
000002e0  63 74 6c 79 0d 66 72 6f  6d 20 61 20 74 77 6f 20  |ctly.from a two |
000002f0  69 6e 20 74 68 65 20 6c  65 66 74 6d 6f 73 74 20  |in the leftmost |
00000300  70 6f 73 69 74 69 6f 6e  2c 20 73 68 75 66 66 6c  |position, shuffl|
00000310  65 20 61 6e 64 20 64 65  61 6c 20 74 68 65 6d 2e  |e and deal them.|
00000320  20 20 54 68 65 20 6d 65  61 73 75 72 65 0d 6f 66  |  The measure.of|
00000330  20 68 6f 77 20 77 65 6c  6c 20 79 6f 75 20 73 6f  | how well you so|
00000340  6c 76 65 20 74 68 69 73  20 69 73 20 68 6f 77 20  |lve this is how |
00000350  66 65 77 20 6f 72 20 68  6f 77 20 6d 61 6e 79 20  |few or how many |
00000360  74 69 6d 65 73 20 79 6f  75 20 6e 65 65 64 20 74  |times you need t|
00000370  6f 20 64 6f 0d 74 68 69  73 2e 0d                 |o do.this..|
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27-03-89/P_Info.m0
27-03-89/P_Info.m1
27-03-89/P_Info.m2
27-03-89/P_Info.m4
27-03-89/P_Info.m5