Home » CEEFAX disks » telesoftware14.adl » 27-03-89/P_Info
27-03-89/P_Info
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » CEEFAX disks » telesoftware14.adl |
Filename: | 27-03-89/P_Info |
Read OK: | ✔ |
File size: | 037B bytes |
Load address: | 0000 |
Exec address: | FFFFFFFF |
File contents
PATIENT A completely different game of Patience to while away a lazy hour. The cards are dealt on screen in four rows of 13 cards and the idea is to sort them into numerical and suit order with the twos on the left and the kings on the right. This is done by removing the aces and moving cards into the spaces left behind. The only card that can be put into a space is one next in sequence and in the same suit as the one to the left of the gap. So you can't move a card on to the second of two consecutive gaps, or next to a king, and there lies the challenge! Eventually, you may reach a position where you can't move into any of the four gaps. Then you collect all the cards that don't follow correctly from a two in the leftmost position, shuffle and deal them. The measure of how well you solve this is how few or how many times you need to do this.
00000000 0d 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00000010 20 20 20 20 20 20 20 20 20 20 20 20 50 41 54 49 | PATI| 00000020 45 4e 54 0d 0d 41 20 63 6f 6d 70 6c 65 74 65 6c |ENT..A completel| 00000030 79 20 64 69 66 66 65 72 65 6e 74 20 67 61 6d 65 |y different game| 00000040 20 6f 66 20 50 61 74 69 65 6e 63 65 20 74 6f 20 | of Patience to | 00000050 77 68 69 6c 65 20 61 77 61 79 20 61 20 6c 61 7a |while away a laz| 00000060 79 20 68 6f 75 72 2e 0d 0d 54 68 65 20 63 61 72 |y hour...The car| 00000070 64 73 20 61 72 65 20 64 65 61 6c 74 20 6f 6e 20 |ds are dealt on | 00000080 73 63 72 65 65 6e 20 69 6e 20 66 6f 75 72 20 72 |screen in four r| 00000090 6f 77 73 20 6f 66 20 31 33 20 63 61 72 64 73 20 |ows of 13 cards | 000000a0 61 6e 64 20 74 68 65 20 69 64 65 61 20 69 73 20 |and the idea is | 000000b0 74 6f 0d 73 6f 72 74 20 74 68 65 6d 20 69 6e 74 |to.sort them int| 000000c0 6f 20 6e 75 6d 65 72 69 63 61 6c 20 61 6e 64 20 |o numerical and | 000000d0 73 75 69 74 20 6f 72 64 65 72 20 77 69 74 68 20 |suit order with | 000000e0 74 68 65 20 74 77 6f 73 20 6f 6e 20 74 68 65 20 |the twos on the | 000000f0 6c 65 66 74 20 61 6e 64 20 74 68 65 0d 6b 69 6e |left and the.kin| 00000100 67 73 20 6f 6e 20 74 68 65 20 72 69 67 68 74 2e |gs on the right.| 00000110 0d 0d 54 68 69 73 20 69 73 20 64 6f 6e 65 20 62 |..This is done b| 00000120 79 20 72 65 6d 6f 76 69 6e 67 20 74 68 65 20 61 |y removing the a| 00000130 63 65 73 20 61 6e 64 20 6d 6f 76 69 6e 67 20 63 |ces and moving c| 00000140 61 72 64 73 20 69 6e 74 6f 20 74 68 65 20 73 70 |ards into the sp| 00000150 61 63 65 73 20 6c 65 66 74 0d 62 65 68 69 6e 64 |aces left.behind| 00000160 2e 20 20 54 68 65 20 6f 6e 6c 79 20 63 61 72 64 |. The only card| 00000170 20 74 68 61 74 20 63 61 6e 20 62 65 20 70 75 74 | that can be put| 00000180 20 69 6e 74 6f 20 61 20 73 70 61 63 65 20 69 73 | into a space is| 00000190 20 6f 6e 65 20 6e 65 78 74 20 69 6e 0d 73 65 71 | one next in.seq| 000001a0 75 65 6e 63 65 20 61 6e 64 20 69 6e 20 74 68 65 |uence and in the| 000001b0 20 73 61 6d 65 20 73 75 69 74 20 61 73 20 74 68 | same suit as th| 000001c0 65 20 6f 6e 65 20 74 6f 20 74 68 65 20 6c 65 66 |e one to the lef| 000001d0 74 20 6f 66 20 74 68 65 20 67 61 70 2e 20 20 53 |t of the gap. S| 000001e0 6f 20 79 6f 75 0d 63 61 6e 27 74 20 6d 6f 76 65 |o you.can't move| 000001f0 20 61 20 63 61 72 64 20 6f 6e 20 74 6f 20 74 68 | a card on to th| 00000200 65 20 73 65 63 6f 6e 64 20 6f 66 20 74 77 6f 20 |e second of two | 00000210 63 6f 6e 73 65 63 75 74 69 76 65 20 67 61 70 73 |consecutive gaps| 00000220 2c 20 6f 72 20 6e 65 78 74 20 74 6f 20 61 0d 6b |, or next to a.k| 00000230 69 6e 67 2c 20 61 6e 64 20 74 68 65 72 65 20 6c |ing, and there l| 00000240 69 65 73 20 74 68 65 20 63 68 61 6c 6c 65 6e 67 |ies the challeng| 00000250 65 21 0d 0d 45 76 65 6e 74 75 61 6c 6c 79 2c 20 |e!..Eventually, | 00000260 79 6f 75 20 6d 61 79 20 72 65 61 63 68 20 61 20 |you may reach a | 00000270 70 6f 73 69 74 69 6f 6e 20 77 68 65 72 65 20 79 |position where y| 00000280 6f 75 20 63 61 6e 27 74 20 6d 6f 76 65 20 69 6e |ou can't move in| 00000290 74 6f 20 61 6e 79 20 6f 66 20 74 68 65 0d 66 6f |to any of the.fo| 000002a0 75 72 20 67 61 70 73 2e 20 20 54 68 65 6e 20 79 |ur gaps. Then y| 000002b0 6f 75 20 63 6f 6c 6c 65 63 74 20 61 6c 6c 20 74 |ou collect all t| 000002c0 68 65 20 63 61 72 64 73 20 74 68 61 74 20 64 6f |he cards that do| 000002d0 6e 27 74 20 66 6f 6c 6c 6f 77 20 63 6f 72 72 65 |n't follow corre| 000002e0 63 74 6c 79 0d 66 72 6f 6d 20 61 20 74 77 6f 20 |ctly.from a two | 000002f0 69 6e 20 74 68 65 20 6c 65 66 74 6d 6f 73 74 20 |in the leftmost | 00000300 70 6f 73 69 74 69 6f 6e 2c 20 73 68 75 66 66 6c |position, shuffl| 00000310 65 20 61 6e 64 20 64 65 61 6c 20 74 68 65 6d 2e |e and deal them.| 00000320 20 20 54 68 65 20 6d 65 61 73 75 72 65 0d 6f 66 | The measure.of| 00000330 20 68 6f 77 20 77 65 6c 6c 20 79 6f 75 20 73 6f | how well you so| 00000340 6c 76 65 20 74 68 69 73 20 69 73 20 68 6f 77 20 |lve this is how | 00000350 66 65 77 20 6f 72 20 68 6f 77 20 6d 61 6e 79 20 |few or how many | 00000360 74 69 6d 65 73 20 79 6f 75 20 6e 65 65 64 20 74 |times you need t| 00000370 6f 20 64 6f 0d 74 68 69 73 2e 0d |o do.this..| 0000037b