Home » Personal collection » Acorn tapes » Commercial_Releases » box03_tape06a_acorn_the_wheel_of_fortune.wav » FORTUNE1

FORTUNE1

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn tapes » Commercial_Releases » box03_tape06a_acorn_the_wheel_of_fortune.wav
Filename: FORTUNE1
Read OK:
File size: 1666 bytes
Load address: FFFF0E00
Exec address: FFFF8023
File contents
re through a fantasy world of magic and mystery."
F� �'"  You will meet  a number of  characters during  your journey.  These characters are capable of independent action,  and you  will be  able to talk  to the more intelligent ones."
Po �'" Can you unlock the secrets of the Wheel of Fortune, and  return to civilisation with enormous riches?"
Z �PAGE(23,2)
d
 �:�TITLE
ny �''"  Walking  along a  lonely country  lane one day,  you  notice a  strange object lying by the side of the road."
x� �'"  On  picking it up,  you  find that  it consists  of a  number of  silver discs pivoted together through  the centre. A circle of  brightly  coloured jewels is set  around  the  circumference  of the outer disc."
�u �'"  The inner disc bears the legend:"''"  'Spin me and I'll tell you true"'"    What the future holds for you'"
� �PAGE(23,2)
�
 �:�TITLE
�X �'"  As you  spin the wheel,  you  start to feel dizzy and collapse to the ground."
�� �'"  When you regain  your senses  you find yourself amidst strange surroundings in a magical world.  The  Wheel of Fortune";
�N �" is gone and you  can  see an old beggar running away in the distance."
�v �'"  Your adventure starts  here.  You must find the Wheel of Fortune and use it to escape back to civilisation."
�I �''"  Any treasures that you  find along the way are yours to keep."
� �PAGE(23,7)
�! �'�11)"PLAYING INSTRUCTIONS"
� �28,0,24,39,4
� �"  The program is  equipped with advanced language and speech interpreters, which enable  you to type single  or multiple";
�F �" sentences into the computer,  up to 254 characters in length."
� �'"  Any  number of different  instructions may be included within the same command which  should  be phrased  just as  you would speak it."
w �'"  In addition,  it is  possible to  have one  verb  operating  on  a  number  of objects, and vice versa, eg:-"
 �PAGE(19,7)
"V �" PICK UP THE SAW,HAMMER,AXE,CHISEL AND   SPADE THEN TAKE THE LAMP AND LIGHT IT"
,E �'"  Here, IT refers to  the last object in the list, ie: lamp."
6� �'"  The program remembers the direction in which  the  player  last  moved,  so it would  be  able  to  make  sense  of  a command similar to the following:-"
@� �'" GO NORTH INTO THE GARDEN, TAKE THE FORKAND SPADE, UNTIE THE HOSE THEN COME BACKAND CONNECT IT TO THE TAP AND TURN THE  WATER ON. RETURN TO THE GARDEN AND FILL THE BOTTLE WITH WATER, DROP IT THEN     WATER THE FLOWERS"
J �PAGE(19,7)
Ty �" Here are some further examples of valid commands.  (These  situations  may  not appear in this particular game)."
^� �'" PICK UP EVERYTHING ON THE GROUND EXCEPT THE BOTTLE"''" DROP ALL OBJECTS HERE EXCEPT THE LAMP   BUT SIT DOWN AND LIGHT THAT"''" UNLOCK THE DOOR AND OPEN IT THEN ENTER  THE BUILDING AND TELL ME WHAT I HAVE    SCORED SO FAR"
h� �'" GO NORTH AND GET THE BOTTLE THEN COME   BACK AND FILL IT FROM THE TAP. I DON'T  WANT A DRINK YET BUT I WILL HAVE A BITE TO EAT, THEN CONTINUE ALONG THIS ROAD"
r �PAGE(19,7)
|� �"  In  general  then,  the  program  will understand most commands as long as you phrase them  and spell them  correctly. You can even tell it what NOT to do!"
�J �'"  Some words have a special purpose,     these are listed below:-"
�# �"       Directional Commands"
�, �"NORTH,SOUTH,EAST,WEST,UP,DOWN,IN,OUT"
�A �"  These may be strung together,ie:-"'�8"N,S,S,E,D,W,W,U,E"
�$ �'"TAKE - to pick up an object"
�  �"DROP - to drop an object"
�, �"INVENTORY - to list your possessions"
�, �"LOOK - to describe your surroundings"
�$ �"SCORE - to obtain your score"
�& �"QUIT - to end the current game"
� �PAGE(19,7)
�N �"SAVE - to save the current game on tape        using your own filename"
�( �"LOAD - to load back a SAVEd game"
� �"STORE- to store  any sentence on  one of       the  function  keys. 10 sentences       may be  stored  altogether,  then       recalled  as required  by  simply       pressing FUNC and the appropriate       number key."
� �"CONTINUE (or C) -                              This command  will  automatically       move  you  in  the  direction  in       which  you are  travelling, until";
� �"       you can  go  no  further in  that       direction. SHIFT/CTRL may be used       to prevent the messages scrolling       off the screen"
& �PAGE(19,3)
0' �26:�'�8)"   THE OTHER CHARACTERS"
: �28,0,24,39,4
D� �"  The other characters in the  adventure are programmed to act in an intelligent manner, and their reactions towards you will depend upon  the way in which  you have previously treated them."
N� �'"  Each character is allocated an area in the  game  which  he  normally patrols, until something causes  him to  stop or leave  that  area.  The areas  for  the";
XQ �" characters  may overlap, or even change at different stages of the game."
b� �'"  In addition,  the characters  may walk at  varying speeds  or they  may  leave their areas  if they are  ordered to by the player, or by another character."
l �PAGE(19,3)
v� �"  To speak to a character,  enclose  the speech in quotation marks, ie:-"'"   ""FOLLOW ME"""'"   ""WHERE IS THE WHEEL OF FORTUNE?"""
�P �"   ""WHAT TIME IS THE NEXT BUS                 AND WHERE DOES IT STOP?"""
�� �'"  You will  sometimes be  told what  the other characters are doing  even though they may  not be  with you.  Do not  be confused by this, it is to  help you to";
�& �" understand what is happening."
�b �'"  Also, they are  programmed not to walk away from you, in case you wish to talk to them."
� �28,10,24,29,20
� *R.Fortune2
�* ��TITLE:�10)"THE WHEEL OF FORTUNE":�
� ��PAGE(L,C):*FX15,0
�: �8,L)"PRESS A KEY FOR NEXT PAGE";:A=�:�:�19,1,C;0;:�
�< � EPIC Operating System v3                Melvyn Wright
�
00000000  72 65 20 74 68 72 6f 75  67 68 20 61 20 66 61 6e  |re through a fan|
00000010  74 61 73 79 20 77 6f 72  6c 64 20 6f 66 20 6d 61  |tasy world of ma|
00000020  67 69 63 20 61 6e 64 20  6d 79 73 74 65 72 79 2e  |gic and mystery.|
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00000060  73 20 64 75 72 69 6e 67  20 20 79 6f 75 72 20 6a  |s during  your j|
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000000d0  20 74 68 65 20 6d 6f 72  65 20 69 6e 74 65 6c 6c  | the more intell|
000000e0  69 67 65 6e 74 20 6f 6e  65 73 2e 22 0d 00 50 6f  |igent ones."..Po|
000000f0  20 f1 27 22 20 43 61 6e  20 79 6f 75 20 75 6e 6c  | .'" Can you unl|
00000100  6f 63 6b 20 74 68 65 20  73 65 63 72 65 74 73 20  |ock the secrets |
00000110  6f 66 20 74 68 65 20 57  68 65 65 6c 20 6f 66 20  |of the Wheel of |
00000120  46 6f 72 74 75 6e 65 2c  20 61 6e 64 20 20 72 65  |Fortune, and  re|
00000130  74 75 72 6e 20 74 6f 20  63 69 76 69 6c 69 73 61  |turn to civilisa|
00000140  74 69 6f 6e 20 77 69 74  68 20 65 6e 6f 72 6d 6f  |tion with enormo|
00000150  75 73 20 72 69 63 68 65  73 3f 22 0d 00 5a 10 20  |us riches?"..Z. |
00000160  f2 50 41 47 45 28 32 33  2c 32 29 0d 00 64 0d 20  |.PAGE(23,2)..d. |
00000170  f1 3a f2 54 49 54 4c 45  0d 00 6e 79 20 f1 27 27  |.:.TITLE..ny .''|
00000180  22 20 20 57 61 6c 6b 69  6e 67 20 20 61 6c 6f 6e  |"  Walking  alon|
00000190  67 20 61 20 20 6c 6f 6e  65 6c 79 20 63 6f 75 6e  |g a  lonely coun|
000001a0  74 72 79 20 20 6c 61 6e  65 20 6f 6e 65 20 64 61  |try  lane one da|
000001b0  79 2c 20 20 79 6f 75 20  20 6e 6f 74 69 63 65 20  |y,  you  notice |
000001c0  61 20 20 73 74 72 61 6e  67 65 20 6f 62 6a 65 63  |a  strange objec|
000001d0  74 20 6c 79 69 6e 67 20  62 79 20 74 68 65 20 73  |t lying by the s|
000001e0  69 64 65 20 6f 66 20 74  68 65 20 72 6f 61 64 2e  |ide of the road.|
000001f0  22 0d 00 78 dd 20 f1 27  22 20 20 4f 6e 20 20 70  |"..x. .'"  On  p|
00000200  69 63 6b 69 6e 67 20 69  74 20 75 70 2c 20 20 79  |icking it up,  y|
00000210  6f 75 20 20 66 69 6e 64  20 74 68 61 74 20 20 69  |ou  find that  i|
00000220  74 20 63 6f 6e 73 69 73  74 73 20 20 6f 66 20 61  |t consists  of a|
00000230  20 20 6e 75 6d 62 65 72  20 6f 66 20 20 73 69 6c  |  number of  sil|
00000240  76 65 72 20 64 69 73 63  73 20 70 69 76 6f 74 65  |ver discs pivote|
00000250  64 20 74 6f 67 65 74 68  65 72 20 74 68 72 6f 75  |d together throu|
00000260  67 68 20 20 74 68 65 20  63 65 6e 74 72 65 2e 20  |gh  the centre. |
00000270  41 20 63 69 72 63 6c 65  20 6f 66 20 20 62 72 69  |A circle of  bri|
00000280  67 68 74 6c 79 20 20 63  6f 6c 6f 75 72 65 64 20  |ghtly  coloured |
00000290  6a 65 77 65 6c 73 20 69  73 20 73 65 74 20 20 61  |jewels is set  a|
000002a0  72 6f 75 6e 64 20 20 74  68 65 20 20 63 69 72 63  |round  the  circ|
000002b0  75 6d 66 65 72 65 6e 63  65 20 20 6f 66 20 74 68  |umference  of th|
000002c0  65 20 6f 75 74 65 72 20  64 69 73 63 2e 22 0d 00  |e outer disc."..|
000002d0  82 75 20 f1 27 22 20 20  54 68 65 20 69 6e 6e 65  |.u .'"  The inne|
000002e0  72 20 64 69 73 63 20 62  65 61 72 73 20 74 68 65  |r disc bears the|
000002f0  20 6c 65 67 65 6e 64 3a  22 27 27 22 20 20 27 53  | legend:"''"  'S|
00000300  70 69 6e 20 6d 65 20 61  6e 64 20 49 27 6c 6c 20  |pin me and I'll |
00000310  74 65 6c 6c 20 79 6f 75  20 74 72 75 65 22 27 22  |tell you true"'"|
00000320  20 20 20 20 57 68 61 74  20 74 68 65 20 66 75 74  |    What the fut|
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00000360  0d 00 a0 58 20 f1 27 22  20 20 41 73 20 79 6f 75  |...X .'"  As you|
00000370  20 20 73 70 69 6e 20 74  68 65 20 77 68 65 65 6c  |  spin the wheel|
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00000390  20 66 65 65 6c 20 64 69  7a 7a 79 20 61 6e 64 20  | feel dizzy and |
000003a0  63 6f 6c 6c 61 70 73 65  20 74 6f 20 74 68 65 20  |collapse to the |
000003b0  67 72 6f 75 6e 64 2e 22  0d 00 aa 82 20 f1 27 22  |ground.".... .'"|
000003c0  20 20 57 68 65 6e 20 79  6f 75 20 72 65 67 61 69  |  When you regai|
000003d0  6e 20 20 79 6f 75 72 20  73 65 6e 73 65 73 20 20  |n  your senses  |
000003e0  79 6f 75 20 66 69 6e 64  20 79 6f 75 72 73 65 6c  |you find yoursel|
000003f0  66 20 61 6d 69 64 73 74  20 73 74 72 61 6e 67 65  |f amidst strange|
00000400  20 73 75 72 72 6f 75 6e  64 69 6e 67 73 20 69 6e  | surroundings in|
00000410  20 61 20 6d 61 67 69 63  61 6c 20 77 6f 72 6c 64  | a magical world|
00000420  2e 20 20 54 68 65 20 20  57 68 65 65 6c 20 6f 66  |.  The  Wheel of|
00000430  20 46 6f 72 74 75 6e 65  22 3b 0d 00 b4 4e 20 f1  | Fortune";...N .|
00000440  22 20 69 73 20 67 6f 6e  65 20 61 6e 64 20 79 6f  |" is gone and yo|
00000450  75 20 20 63 61 6e 20 20  73 65 65 20 61 6e 20 6f  |u  can  see an o|
00000460  6c 64 20 62 65 67 67 61  72 20 72 75 6e 6e 69 6e  |ld beggar runnin|
00000470  67 20 61 77 61 79 20 69  6e 20 74 68 65 20 64 69  |g away in the di|
00000480  73 74 61 6e 63 65 2e 22  0d 00 be 76 20 f1 27 22  |stance."...v .'"|
00000490  20 20 59 6f 75 72 20 61  64 76 65 6e 74 75 72 65  |  Your adventure|
000004a0  20 73 74 61 72 74 73 20  20 68 65 72 65 2e 20 20  | starts  here.  |
000004b0  59 6f 75 20 6d 75 73 74  20 66 69 6e 64 20 74 68  |You must find th|
000004c0  65 20 57 68 65 65 6c 20  6f 66 20 46 6f 72 74 75  |e Wheel of Fortu|
000004d0  6e 65 20 61 6e 64 20 75  73 65 20 69 74 20 74 6f  |ne and use it to|
000004e0  20 65 73 63 61 70 65 20  62 61 63 6b 20 74 6f 20  | escape back to |
000004f0  63 69 76 69 6c 69 73 61  74 69 6f 6e 2e 22 0d 00  |civilisation."..|
00000500  c8 49 20 f1 27 27 22 20  20 41 6e 79 20 74 72 65  |.I .''"  Any tre|
00000510  61 73 75 72 65 73 20 74  68 61 74 20 79 6f 75 20  |asures that you |
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00000550  45 28 32 33 2c 37 29 0d  00 dc 21 20 f1 27 8a 31  |E(23,7)...! .'.1|
00000560  31 29 22 50 4c 41 59 49  4e 47 20 49 4e 53 54 52  |1)"PLAYING INSTR|
00000570  55 43 54 49 4f 4e 53 22  0d 00 e6 12 20 ef 32 38  |UCTIONS".... .28|
00000580  2c 30 2c 32 34 2c 33 39  2c 34 0d 00 f0 81 20 f1  |,0,24,39,4.... .|
00000590  22 20 20 54 68 65 20 70  72 6f 67 72 61 6d 20 69  |"  The program i|
000005a0  73 20 20 65 71 75 69 70  70 65 64 20 77 69 74 68  |s  equipped with|
000005b0  20 61 64 76 61 6e 63 65  64 20 6c 61 6e 67 75 61  | advanced langua|
000005c0  67 65 20 61 6e 64 20 73  70 65 65 63 68 20 69 6e  |ge and speech in|
000005d0  74 65 72 70 72 65 74 65  72 73 2c 20 77 68 69 63  |terpreters, whic|
000005e0  68 20 65 6e 61 62 6c 65  20 20 79 6f 75 20 74 6f  |h enable  you to|
000005f0  20 74 79 70 65 20 73 69  6e 67 6c 65 20 20 6f 72  | type single  or|
00000600  20 6d 75 6c 74 69 70 6c  65 22 3b 0d 00 fa 46 20  | multiple";...F |
00000610  f1 22 20 73 65 6e 74 65  6e 63 65 73 20 69 6e 74  |." sentences int|
00000620  6f 20 74 68 65 20 63 6f  6d 70 75 74 65 72 2c 20  |o the computer, |
00000630  20 75 70 20 74 6f 20 32  35 34 20 63 68 61 72 61  | up to 254 chara|
00000640  63 74 65 72 73 20 69 6e  20 6c 65 6e 67 74 68 2e  |cters in length.|
00000650  22 0d 01 04 91 20 f1 27  22 20 20 41 6e 79 20 20  |".... .'"  Any  |
00000660  6e 75 6d 62 65 72 20 6f  66 20 64 69 66 66 65 72  |number of differ|
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000006d0  75 20 77 6f 75 6c 64 20  73 70 65 61 6b 20 69 74  |u would speak it|
000006e0  2e 22 0d 01 0e 77 20 f1  27 22 20 20 49 6e 20 61  |."...w .'"  In a|
000006f0  64 64 69 74 69 6f 6e 2c  20 20 69 74 20 69 73 20  |ddition,  it is |
00000700  20 70 6f 73 73 69 62 6c  65 20 74 6f 20 20 68 61  | possible to  ha|
00000710  76 65 20 6f 6e 65 20 20  76 65 72 62 20 20 6f 70  |ve one  verb  op|
00000720  65 72 61 74 69 6e 67 20  20 6f 6e 20 20 61 20 20  |erating  on  a  |
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00000740  74 73 2c 20 61 6e 64 20  76 69 63 65 20 76 65 72  |ts, and vice ver|
00000750  73 61 2c 20 65 67 3a 2d  22 0d 01 18 10 20 f2 50  |sa, eg:-".... .P|
00000760  41 47 45 28 31 39 2c 37  29 0d 01 22 56 20 f1 22  |AGE(19,7).."V ."|
00000770  20 50 49 43 4b 20 55 50  20 54 48 45 20 53 41 57  | PICK UP THE SAW|
00000780  2c 48 41 4d 4d 45 52 2c  41 58 45 2c 43 48 49 53  |,HAMMER,AXE,CHIS|
00000790  45 4c 20 41 4e 44 20 20  20 53 50 41 44 45 20 54  |EL AND   SPADE T|
000007a0  48 45 4e 20 54 41 4b 45  20 54 48 45 20 4c 41 4d  |HEN TAKE THE LAM|
000007b0  50 20 41 4e 44 20 4c 49  47 48 54 20 49 54 22 0d  |P AND LIGHT IT".|
000007c0  01 2c 45 20 f1 27 22 20  20 48 65 72 65 2c 20 49  |.,E .'"  Here, I|
000007d0  54 20 72 65 66 65 72 73  20 74 6f 20 20 74 68 65  |T refers to  the|
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00000800  6d 70 2e 22 0d 01 36 a4  20 f1 27 22 20 20 54 68  |mp."..6. .'"  Th|
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00000820  65 72 73 20 74 68 65 20  64 69 72 65 63 74 69 6f  |ers the directio|
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00000850  6f 76 65 64 2c 20 20 73  6f 20 69 74 20 77 6f 75  |oved,  so it wou|
00000860  6c 64 20 20 62 65 20 20  61 62 6c 65 20 20 74 6f  |ld  be  able  to|
00000870  20 20 6d 61 6b 65 20 20  73 65 6e 73 65 20 20 6f  |  make  sense  o|
00000880  66 20 20 61 20 63 6f 6d  6d 61 6e 64 20 73 69 6d  |f  a command sim|
00000890  69 6c 61 72 20 74 6f 20  74 68 65 20 66 6f 6c 6c  |ilar to the foll|
000008a0  6f 77 69 6e 67 3a 2d 22  0d 01 40 e2 20 f1 27 22  |owing:-"..@. .'"|
000008b0  20 47 4f 20 4e 4f 52 54  48 20 49 4e 54 4f 20 54  | GO NORTH INTO T|
000008c0  48 45 20 47 41 52 44 45  4e 2c 20 54 41 4b 45 20  |HE GARDEN, TAKE |
000008d0  54 48 45 20 46 4f 52 4b  41 4e 44 20 53 50 41 44  |THE FORKAND SPAD|
000008e0  45 2c 20 55 4e 54 49 45  20 54 48 45 20 48 4f 53  |E, UNTIE THE HOS|
000008f0  45 20 54 48 45 4e 20 43  4f 4d 45 20 42 41 43 4b  |E THEN COME BACK|
00000900  41 4e 44 20 43 4f 4e 4e  45 43 54 20 49 54 20 54  |AND CONNECT IT T|
00000910  4f 20 54 48 45 20 54 41  50 20 41 4e 44 20 54 55  |O THE TAP AND TU|
00000920  52 4e 20 54 48 45 20 20  57 41 54 45 52 20 4f 4e  |RN THE  WATER ON|
00000930  2e 20 52 45 54 55 52 4e  20 54 4f 20 54 48 45 20  |. RETURN TO THE |
00000940  47 41 52 44 45 4e 20 41  4e 44 20 46 49 4c 4c 20  |GARDEN AND FILL |
00000950  54 48 45 20 42 4f 54 54  4c 45 20 57 49 54 48 20  |THE BOTTLE WITH |
00000960  57 41 54 45 52 2c 20 44  52 4f 50 20 49 54 20 54  |WATER, DROP IT T|
00000970  48 45 4e 20 20 20 20 20  57 41 54 45 52 20 54 48  |HEN     WATER TH|
00000980  45 20 46 4c 4f 57 45 52  53 22 0d 01 4a 10 20 f2  |E FLOWERS"..J. .|
00000990  50 41 47 45 28 31 39 2c  37 29 0d 01 54 79 20 f1  |PAGE(19,7)..Ty .|
000009a0  22 20 48 65 72 65 20 61  72 65 20 73 6f 6d 65 20  |" Here are some |
000009b0  66 75 72 74 68 65 72 20  65 78 61 6d 70 6c 65 73  |further examples|
000009c0  20 6f 66 20 76 61 6c 69  64 20 63 6f 6d 6d 61 6e  | of valid comman|
000009d0  64 73 2e 20 20 28 54 68  65 73 65 20 20 73 69 74  |ds.  (These  sit|
000009e0  75 61 74 69 6f 6e 73 20  20 6d 61 79 20 20 6e 6f  |uations  may  no|
000009f0  74 20 61 70 70 65 61 72  20 69 6e 20 74 68 69 73  |t appear in this|
00000a00  20 70 61 72 74 69 63 75  6c 61 72 20 67 61 6d 65  | particular game|
00000a10  29 2e 22 0d 01 5e e6 20  f1 27 22 20 50 49 43 4b  |)."..^. .'" PICK|
00000a20  20 55 50 20 45 56 45 52  59 54 48 49 4e 47 20 4f  | UP EVERYTHING O|
00000a30  4e 20 54 48 45 20 47 52  4f 55 4e 44 20 45 58 43  |N THE GROUND EXC|
00000a40  45 50 54 20 54 48 45 20  42 4f 54 54 4c 45 22 27  |EPT THE BOTTLE"'|
00000a50  27 22 20 44 52 4f 50 20  41 4c 4c 20 4f 42 4a 45  |'" DROP ALL OBJE|
00000a60  43 54 53 20 48 45 52 45  20 45 58 43 45 50 54 20  |CTS HERE EXCEPT |
00000a70  54 48 45 20 4c 41 4d 50  20 20 20 42 55 54 20 53  |THE LAMP   BUT S|
00000a80  49 54 20 44 4f 57 4e 20  41 4e 44 20 4c 49 47 48  |IT DOWN AND LIGH|
00000a90  54 20 54 48 41 54 22 27  27 22 20 55 4e 4c 4f 43  |T THAT"''" UNLOC|
00000aa0  4b 20 54 48 45 20 44 4f  4f 52 20 41 4e 44 20 4f  |K THE DOOR AND O|
00000ab0  50 45 4e 20 49 54 20 54  48 45 4e 20 45 4e 54 45  |PEN IT THEN ENTE|
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00001660  69 67 68 74 0d ff                                 |ight..|
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