Home » Archimedes archive » Acorn User » AU 1995-10.adf » !Regulars » Regulars/StarInfo/Salt/!Mindtrap/!Help

Regulars/StarInfo/Salt/!Mindtrap/!Help

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Archimedes archive » Acorn User » AU 1995-10.adf » !Regulars
Filename: Regulars/StarInfo/Salt/!Mindtrap/!Help
Read OK:
File size: 08B7 bytes
Load address: 0000
Exec address: 0000
File contents
 Mindtrap 1.03
 ��������
 Written by Darren Salt


 Intro...

 This is a nice simple desktop puzzle game, in which you have to have to line
up the blocks in the right columns.
 After a while, things get a bit more complicated - there is more than one
layer to solve, and blocks may be moved between layers...


 Starting a game...

 When you first load Mindtrap, you can:
 - start a new game, by clicking Select on the Mindtrap icon; or
 - resume an old game, by clicking Adjust instead.
 You will be asked to enter your name, and, if you're resuming an old game,
the passcode. Remember that your name is used to help decode the passcode!
 The game window will now open, unless you entered an invalid passcode.

 If you have a game in progress, clicking on the Mindtrap icon will reopen
the game window. Game time is suspended while this window is closed.


 Playing the game...

 The playing area consists of a 6 by 4 array of squares some (or all) of
which contain a playing piece, which is both colour coded and numbered.
On top of this, there is a 5 by 3 array of pin holes, some or all of which
contain pins.
 Below this is shown the number of moves remaining, the passcode for this
level, and the layer number within this level. The arrows beside the layer
number allow you to move up or down a layer.
 Below this is a row of icons indicating which colour in which column.

 The aim is to line up all the blocks of each colour in the appropriate
columns (or 1 to 6, from left to right) ... for each layer.

 To move the playing pieces around, click on the pins as follows:
   Select - rotate the four pieces surrounding the pin one place
            anticlockwise;
   Adjust - rotate them one place clockwise;
  �Select - swap them with the four in the same positions in the layer
            above;
  �Adjust - swap them with those on the layer below.

 You may view the current total time taken and moves made by clicking Menu
over the playing window.


 The iconbar menu...

 Info     - obvious really.
 New game - either enter your name in the dialogue box, or click Select to
            use the previously entered name.
 Old game - enter your name and the passcode in the dialogue box.
 Quit     - another obvious one.
00000000  20 4d 69 6e 64 74 72 61  70 20 31 2e 30 33 0a 20  | Mindtrap 1.03. |
00000010  af af af af af af af af  0a 20 57 72 69 74 74 65  |......... Writte|
00000020  6e 20 62 79 20 44 61 72  72 65 6e 20 53 61 6c 74  |n by Darren Salt|
00000030  0a 0a 0a 20 49 6e 74 72  6f 2e 2e 2e 0a 0a 20 54  |... Intro..... T|
00000040  68 69 73 20 69 73 20 61  20 6e 69 63 65 20 73 69  |his is a nice si|
00000050  6d 70 6c 65 20 64 65 73  6b 74 6f 70 20 70 75 7a  |mple desktop puz|
00000060  7a 6c 65 20 67 61 6d 65  2c 20 69 6e 20 77 68 69  |zle game, in whi|
00000070  63 68 20 79 6f 75 20 68  61 76 65 20 74 6f 20 68  |ch you have to h|
00000080  61 76 65 20 74 6f 20 6c  69 6e 65 0a 75 70 20 74  |ave to line.up t|
00000090  68 65 20 62 6c 6f 63 6b  73 20 69 6e 20 74 68 65  |he blocks in the|
000000a0  20 72 69 67 68 74 20 63  6f 6c 75 6d 6e 73 2e 0a  | right columns..|
000000b0  20 41 66 74 65 72 20 61  20 77 68 69 6c 65 2c 20  | After a while, |
000000c0  74 68 69 6e 67 73 20 67  65 74 20 61 20 62 69 74  |things get a bit|
000000d0  20 6d 6f 72 65 20 63 6f  6d 70 6c 69 63 61 74 65  | more complicate|
000000e0  64 20 2d 20 74 68 65 72  65 20 69 73 20 6d 6f 72  |d - there is mor|
000000f0  65 20 74 68 61 6e 20 6f  6e 65 0a 6c 61 79 65 72  |e than one.layer|
00000100  20 74 6f 20 73 6f 6c 76  65 2c 20 61 6e 64 20 62  | to solve, and b|
00000110  6c 6f 63 6b 73 20 6d 61  79 20 62 65 20 6d 6f 76  |locks may be mov|
00000120  65 64 20 62 65 74 77 65  65 6e 20 6c 61 79 65 72  |ed between layer|
00000130  73 2e 2e 2e 0a 0a 0a 20  53 74 61 72 74 69 6e 67  |s...... Starting|
00000140  20 61 20 67 61 6d 65 2e  2e 2e 0a 0a 20 57 68 65  | a game..... Whe|
00000150  6e 20 79 6f 75 20 66 69  72 73 74 20 6c 6f 61 64  |n you first load|
00000160  20 4d 69 6e 64 74 72 61  70 2c 20 79 6f 75 20 63  | Mindtrap, you c|
00000170  61 6e 3a 0a 20 2d 20 73  74 61 72 74 20 61 20 6e  |an:. - start a n|
00000180  65 77 20 67 61 6d 65 2c  20 62 79 20 63 6c 69 63  |ew game, by clic|
00000190  6b 69 6e 67 20 53 65 6c  65 63 74 20 6f 6e 20 74  |king Select on t|
000001a0  68 65 20 4d 69 6e 64 74  72 61 70 20 69 63 6f 6e  |he Mindtrap icon|
000001b0  3b 20 6f 72 0a 20 2d 20  72 65 73 75 6d 65 20 61  |; or. - resume a|
000001c0  6e 20 6f 6c 64 20 67 61  6d 65 2c 20 62 79 20 63  |n old game, by c|
000001d0  6c 69 63 6b 69 6e 67 20  41 64 6a 75 73 74 20 69  |licking Adjust i|
000001e0  6e 73 74 65 61 64 2e 0a  20 59 6f 75 20 77 69 6c  |nstead.. You wil|
000001f0  6c 20 62 65 20 61 73 6b  65 64 20 74 6f 20 65 6e  |l be asked to en|
00000200  74 65 72 20 79 6f 75 72  20 6e 61 6d 65 2c 20 61  |ter your name, a|
00000210  6e 64 2c 20 69 66 20 79  6f 75 27 72 65 20 72 65  |nd, if you're re|
00000220  73 75 6d 69 6e 67 20 61  6e 20 6f 6c 64 20 67 61  |suming an old ga|
00000230  6d 65 2c 0a 74 68 65 20  70 61 73 73 63 6f 64 65  |me,.the passcode|
00000240  2e 20 52 65 6d 65 6d 62  65 72 20 74 68 61 74 20  |. Remember that |
00000250  79 6f 75 72 20 6e 61 6d  65 20 69 73 20 75 73 65  |your name is use|
00000260  64 20 74 6f 20 68 65 6c  70 20 64 65 63 6f 64 65  |d to help decode|
00000270  20 74 68 65 20 70 61 73  73 63 6f 64 65 21 0a 20  | the passcode!. |
00000280  54 68 65 20 67 61 6d 65  20 77 69 6e 64 6f 77 20  |The game window |
00000290  77 69 6c 6c 20 6e 6f 77  20 6f 70 65 6e 2c 20 75  |will now open, u|
000002a0  6e 6c 65 73 73 20 79 6f  75 20 65 6e 74 65 72 65  |nless you entere|
000002b0  64 20 61 6e 20 69 6e 76  61 6c 69 64 20 70 61 73  |d an invalid pas|
000002c0  73 63 6f 64 65 2e 0a 0a  20 49 66 20 79 6f 75 20  |scode... If you |
000002d0  68 61 76 65 20 61 20 67  61 6d 65 20 69 6e 20 70  |have a game in p|
000002e0  72 6f 67 72 65 73 73 2c  20 63 6c 69 63 6b 69 6e  |rogress, clickin|
000002f0  67 20 6f 6e 20 74 68 65  20 4d 69 6e 64 74 72 61  |g on the Mindtra|
00000300  70 20 69 63 6f 6e 20 77  69 6c 6c 20 72 65 6f 70  |p icon will reop|
00000310  65 6e 0a 74 68 65 20 67  61 6d 65 20 77 69 6e 64  |en.the game wind|
00000320  6f 77 2e 20 47 61 6d 65  20 74 69 6d 65 20 69 73  |ow. Game time is|
00000330  20 73 75 73 70 65 6e 64  65 64 20 77 68 69 6c 65  | suspended while|
00000340  20 74 68 69 73 20 77 69  6e 64 6f 77 20 69 73 20  | this window is |
00000350  63 6c 6f 73 65 64 2e 0a  0a 0a 20 50 6c 61 79 69  |closed.... Playi|
00000360  6e 67 20 74 68 65 20 67  61 6d 65 2e 2e 2e 0a 0a  |ng the game.....|
00000370  20 54 68 65 20 70 6c 61  79 69 6e 67 20 61 72 65  | The playing are|
00000380  61 20 63 6f 6e 73 69 73  74 73 20 6f 66 20 61 20  |a consists of a |
00000390  36 20 62 79 20 34 20 61  72 72 61 79 20 6f 66 20  |6 by 4 array of |
000003a0  73 71 75 61 72 65 73 20  73 6f 6d 65 20 28 6f 72  |squares some (or|
000003b0  20 61 6c 6c 29 20 6f 66  0a 77 68 69 63 68 20 63  | all) of.which c|
000003c0  6f 6e 74 61 69 6e 20 61  20 70 6c 61 79 69 6e 67  |ontain a playing|
000003d0  20 70 69 65 63 65 2c 20  77 68 69 63 68 20 69 73  | piece, which is|
000003e0  20 62 6f 74 68 20 63 6f  6c 6f 75 72 20 63 6f 64  | both colour cod|
000003f0  65 64 20 61 6e 64 20 6e  75 6d 62 65 72 65 64 2e  |ed and numbered.|
00000400  0a 4f 6e 20 74 6f 70 20  6f 66 20 74 68 69 73 2c  |.On top of this,|
00000410  20 74 68 65 72 65 20 69  73 20 61 20 35 20 62 79  | there is a 5 by|
00000420  20 33 20 61 72 72 61 79  20 6f 66 20 70 69 6e 20  | 3 array of pin |
00000430  68 6f 6c 65 73 2c 20 73  6f 6d 65 20 6f 72 20 61  |holes, some or a|
00000440  6c 6c 20 6f 66 20 77 68  69 63 68 0a 63 6f 6e 74  |ll of which.cont|
00000450  61 69 6e 20 70 69 6e 73  2e 0a 20 42 65 6c 6f 77  |ain pins.. Below|
00000460  20 74 68 69 73 20 69 73  20 73 68 6f 77 6e 20 74  | this is shown t|
00000470  68 65 20 6e 75 6d 62 65  72 20 6f 66 20 6d 6f 76  |he number of mov|
00000480  65 73 20 72 65 6d 61 69  6e 69 6e 67 2c 20 74 68  |es remaining, th|
00000490  65 20 70 61 73 73 63 6f  64 65 20 66 6f 72 20 74  |e passcode for t|
000004a0  68 69 73 0a 6c 65 76 65  6c 2c 20 61 6e 64 20 74  |his.level, and t|
000004b0  68 65 20 6c 61 79 65 72  20 6e 75 6d 62 65 72 20  |he layer number |
000004c0  77 69 74 68 69 6e 20 74  68 69 73 20 6c 65 76 65  |within this leve|
000004d0  6c 2e 20 54 68 65 20 61  72 72 6f 77 73 20 62 65  |l. The arrows be|
000004e0  73 69 64 65 20 74 68 65  20 6c 61 79 65 72 0a 6e  |side the layer.n|
000004f0  75 6d 62 65 72 20 61 6c  6c 6f 77 20 79 6f 75 20  |umber allow you |
00000500  74 6f 20 6d 6f 76 65 20  75 70 20 6f 72 20 64 6f  |to move up or do|
00000510  77 6e 20 61 20 6c 61 79  65 72 2e 0a 20 42 65 6c  |wn a layer.. Bel|
00000520  6f 77 20 74 68 69 73 20  69 73 20 61 20 72 6f 77  |ow this is a row|
00000530  20 6f 66 20 69 63 6f 6e  73 20 69 6e 64 69 63 61  | of icons indica|
00000540  74 69 6e 67 20 77 68 69  63 68 20 63 6f 6c 6f 75  |ting which colou|
00000550  72 20 69 6e 20 77 68 69  63 68 20 63 6f 6c 75 6d  |r in which colum|
00000560  6e 2e 0a 0a 20 54 68 65  20 61 69 6d 20 69 73 20  |n... The aim is |
00000570  74 6f 20 6c 69 6e 65 20  75 70 20 61 6c 6c 20 74  |to line up all t|
00000580  68 65 20 62 6c 6f 63 6b  73 20 6f 66 20 65 61 63  |he blocks of eac|
00000590  68 20 63 6f 6c 6f 75 72  20 69 6e 20 74 68 65 20  |h colour in the |
000005a0  61 70 70 72 6f 70 72 69  61 74 65 0a 63 6f 6c 75  |appropriate.colu|
000005b0  6d 6e 73 20 28 6f 72 20  31 20 74 6f 20 36 2c 20  |mns (or 1 to 6, |
000005c0  66 72 6f 6d 20 6c 65 66  74 20 74 6f 20 72 69 67  |from left to rig|
000005d0  68 74 29 20 2e 2e 2e 20  66 6f 72 20 65 61 63 68  |ht) ... for each|
000005e0  20 6c 61 79 65 72 2e 0a  0a 20 54 6f 20 6d 6f 76  | layer... To mov|
000005f0  65 20 74 68 65 20 70 6c  61 79 69 6e 67 20 70 69  |e the playing pi|
00000600  65 63 65 73 20 61 72 6f  75 6e 64 2c 20 63 6c 69  |eces around, cli|
00000610  63 6b 20 6f 6e 20 74 68  65 20 70 69 6e 73 20 61  |ck on the pins a|
00000620  73 20 66 6f 6c 6c 6f 77  73 3a 0a 20 20 20 53 65  |s follows:.   Se|
00000630  6c 65 63 74 20 2d 20 72  6f 74 61 74 65 20 74 68  |lect - rotate th|
00000640  65 20 66 6f 75 72 20 70  69 65 63 65 73 20 73 75  |e four pieces su|
00000650  72 72 6f 75 6e 64 69 6e  67 20 74 68 65 20 70 69  |rrounding the pi|
00000660  6e 20 6f 6e 65 20 70 6c  61 63 65 0a 20 20 20 20  |n one place.    |
00000670  20 20 20 20 20 20 20 20  61 6e 74 69 63 6c 6f 63  |        anticloc|
00000680  6b 77 69 73 65 3b 0a 20  20 20 41 64 6a 75 73 74  |kwise;.   Adjust|
00000690  20 2d 20 72 6f 74 61 74  65 20 74 68 65 6d 20 6f  | - rotate them o|
000006a0  6e 65 20 70 6c 61 63 65  20 63 6c 6f 63 6b 77 69  |ne place clockwi|
000006b0  73 65 3b 0a 20 20 8b 53  65 6c 65 63 74 20 2d 20  |se;.  .Select - |
000006c0  73 77 61 70 20 74 68 65  6d 20 77 69 74 68 20 74  |swap them with t|
000006d0  68 65 20 66 6f 75 72 20  69 6e 20 74 68 65 20 73  |he four in the s|
000006e0  61 6d 65 20 70 6f 73 69  74 69 6f 6e 73 20 69 6e  |ame positions in|
000006f0  20 74 68 65 20 6c 61 79  65 72 0a 20 20 20 20 20  | the layer.     |
00000700  20 20 20 20 20 20 20 61  62 6f 76 65 3b 0a 20 20  |       above;.  |
00000710  8b 41 64 6a 75 73 74 20  2d 20 73 77 61 70 20 74  |.Adjust - swap t|
00000720  68 65 6d 20 77 69 74 68  20 74 68 6f 73 65 20 6f  |hem with those o|
00000730  6e 20 74 68 65 20 6c 61  79 65 72 20 62 65 6c 6f  |n the layer belo|
00000740  77 2e 0a 0a 20 59 6f 75  20 6d 61 79 20 76 69 65  |w... You may vie|
00000750  77 20 74 68 65 20 63 75  72 72 65 6e 74 20 74 6f  |w the current to|
00000760  74 61 6c 20 74 69 6d 65  20 74 61 6b 65 6e 20 61  |tal time taken a|
00000770  6e 64 20 6d 6f 76 65 73  20 6d 61 64 65 20 62 79  |nd moves made by|
00000780  20 63 6c 69 63 6b 69 6e  67 20 4d 65 6e 75 0a 6f  | clicking Menu.o|
00000790  76 65 72 20 74 68 65 20  70 6c 61 79 69 6e 67 20  |ver the playing |
000007a0  77 69 6e 64 6f 77 2e 0a  0a 0a 20 54 68 65 20 69  |window.... The i|
000007b0  63 6f 6e 62 61 72 20 6d  65 6e 75 2e 2e 2e 0a 0a  |conbar menu.....|
000007c0  20 49 6e 66 6f 20 20 20  20 20 2d 20 6f 62 76 69  | Info     - obvi|
000007d0  6f 75 73 20 72 65 61 6c  6c 79 2e 0a 20 4e 65 77  |ous really.. New|
000007e0  20 67 61 6d 65 20 2d 20  65 69 74 68 65 72 20 65  | game - either e|
000007f0  6e 74 65 72 20 79 6f 75  72 20 6e 61 6d 65 20 69  |nter your name i|
00000800  6e 20 74 68 65 20 64 69  61 6c 6f 67 75 65 20 62  |n the dialogue b|
00000810  6f 78 2c 20 6f 72 20 63  6c 69 63 6b 20 53 65 6c  |ox, or click Sel|
00000820  65 63 74 20 74 6f 0a 20  20 20 20 20 20 20 20 20  |ect to.         |
00000830  20 20 20 75 73 65 20 74  68 65 20 70 72 65 76 69  |   use the previ|
00000840  6f 75 73 6c 79 20 65 6e  74 65 72 65 64 20 6e 61  |ously entered na|
00000850  6d 65 2e 0a 20 4f 6c 64  20 67 61 6d 65 20 2d 20  |me.. Old game - |
00000860  65 6e 74 65 72 20 79 6f  75 72 20 6e 61 6d 65 20  |enter your name |
00000870  61 6e 64 20 74 68 65 20  70 61 73 73 63 6f 64 65  |and the passcode|
00000880  20 69 6e 20 74 68 65 20  64 69 61 6c 6f 67 75 65  | in the dialogue|
00000890  20 62 6f 78 2e 0a 20 51  75 69 74 20 20 20 20 20  | box.. Quit     |
000008a0  2d 20 61 6e 6f 74 68 65  72 20 6f 62 76 69 6f 75  |- another obviou|
000008b0  73 20 6f 6e 65 2e 0a                              |s one..|
000008b7