Home » Personal collection » Acorn ADFS disks » Greaseweazled » dos34_s2312.016_compaq_user_programs.adf » BioBot/BioBot
BioBot/BioBot
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Greaseweazled » dos34_s2312.016_compaq_user_programs.adf |
Filename: | BioBot/BioBot |
Read OK: | ✔ |
File size: | 0FA0 bytes |
Load address: | FFFFFB45 |
Exec address: | AA512964 |
Duplicates
There are 2 duplicate copies of this file in the archive:
- Personal collection » Acorn ADFS disks » Archimedes » Files.ADF » BioBot/BioBot
- Personal collection » Acorn ADFS disks » Greaseweazled » dos34_s2312.016_compaq_user_programs.adf » BioBot/BioBot
- Personal collection » Acorn hard disk » files » BallBot » BioBot/BioBot
File contents
10 REM BallBot V1.0 20 REM (C) Dominic Ford 1997 30: 40 REM Setup variables 50 VOICE 1,"StringLib-Soft":*STEREO 1 0 60 VOICE 2,"StringLib-Soft":*STEREO 2 -127 70 VOICE 3,"StringLib-Soft":*STEREO 3 127 80 DIMball(4,1):PROCsetupbb 90 : 100 REM Start main loop 110 REPEAT 120 PROCsense 130 mov=FNai(freqa,freqb,freqc) 140 fwd=(mov AND 1)<>0 150 reverse=(mov AND 2)<>0 160 left=(mov AND 4)<>0 170 right=(mov AND 8)<>0 180 PROCmoveit 190 UNTIL FALSE 200 : 210 REM Graphic interface 220 DEFPROCdrawfull 230 MODE0:GCOL0,1:RECTANGLE0,0,1279,1023 240 MOVE 640,100:DRAW 640,924 250 PROCdrawmini 260 ENDPROC 270 : 280 REM Draw ballbot and balls 290 DEFPROCdrawmini 300 GCOL3,1:FORb=0TO4 310 IF ball(b,0)<>0 OR ball(b,1)<>0 THEN POINT ball(b,0),ball(b,1) 320 NEXT 330 GCOL3,1:POINTbbx,bby 340 ENDPROC 350 : 360 REM Reset to test a new biobot 370 DEFPROCrestart 380 stage=0:bbx=640:bby=950:dir=270 390 FORr=0TO4:ball(r,0)=RND(1000):ball(r,1)=RND(1000):NEXT 400 PROCdrawfull 410 ENDPROC 420 : 430 REM Calculate ballbot's new position 440 DEFPROCmoveit 450 IF left THEN dir=dir-5 460 IF right THEN dir=dir+5 470 fr=0:IF fwd THEN fr=fr+1 480 IF reverse THEN fr=fr-1 490 PROCdrawmini:bbx=bbx+5*SIN(PI*dir/180)*fr 500 bby=bby+5*COS(PI*dir/180)*fr:PROCdrawmini 510 ENDPROC 520 : 530 REM Calculate ballbot's background echo reading (-balls) 540 DEFFNback(x,y,freq) 550 REM Calculate Angle of net as seen by Ballbot 560 LOCAL freqa 570 netlow=(FNangle(640,923,x,y)-dir) MOD 360 580 IF netlow<0 THEN netlow=netlow+360 590 IF netlow>180 THEN netlow=netlow-360 600 nethi=(FNangle(640,100,x,y)-dir) MOD 360 610 IF nethi<0 THEN nethi=nethi+360 620 IF nethi>180 THEN nethi=nethi-360 630 : 640 REM Calculate reading 650 freqa=freq+RND(6)-3 660 IF ABS(SIN(PI*dir/180))>0.01 THEN IF ((netlow<0 AND nethi>0) OR (nethi<0 AND netlow>0)) AND (640-x)/SIN(PI*dir/180)>0 THEN freqa=(640-x)/SIN(PI*dir/180) 670 =freqa 680 : 690 DEFPROCsense 700 REM Calculate Ballbot's readings 710 freq=RND(250)+1500 720 freqa=FNback(bbx,bby,freq) 730 freqb=FNback(bbx-5*COS(PI*dir/180),bby-5*SIN(PI*dir/180),freq) 740 freqc=FNback(bbx+5*COS(PI*dir/180),bby+5*SIN(PI*dir/180),freq) 750 PRINTTAB(0,31)bbno,gen; 760 SOUND 1,-10,freqa/4,5:SOUND 2,-10,freqb/4,5:SOUND 3,-10,freqc/4,5 770 ENDPROC 780: 790 REM Calculate bearing of B from A 800 DEFFNangle(x1,y1,x2,y2) 810 ang=180*ATN((x2-x1)/(y2-y1))/PI 820 IF (y2>y1) THEN ang=ang+180 830 =ang MOD 360 840 : 850 REM BioBot Evolutionary Learning Routine 860 : 870 DEFFNai(freqa,freqb,freqc) 880 REM Artificial intelligence routines (ie. What Next??) 890 LOCALfwd,reverse,left,right 900 counter=counter+1:IF counter=1500 OR idle=TRUE THEN PROCnext:=0 910 fwd=TRUE:reverse=FALSE:left=FALSE:right=FALSE 920 : 930 REM What stage are we in? Hunt for balls or move to new area? 940 : 950 IF stage=0 OR stage=2 THEN PROChunt 960 IF stage=1 OR stage=3 THEN PROCmoveout 970 IF stage=4 THEN idle=TRUE 980 feed=0:IF fwd THEN feed=feed+1 990 IF reverse THEN feed=feed+2 1000 IF left THEN feed=feed+4 1010 IF right THEN feed=feed+8 1020 =feed 1030 : 1040 REM Perform a sweep to find any balls 1050 DEFPROChunt 1060 IF (freqa<20 AND freqb<20 AND freqc<20) OR (reving AND freqa<100 AND freqb<100 AND freqc<100) THEN searching=searching/2:reving=TRUE:reverse=TRUE:fwd=FALSE:left=FALSE:right=FALSE:ENDPROC 1070 reving=FALSE 1080 IF (freqc*1.5)<freqa AND (freqc*1.5)<freqb THEN right=TRUE:searching=0:ENDPROC 1090 IF (freqb*1.5)<freqa AND (freqb*1.5)<freqc THEN left=TRUE:searching=0:ENDPROC 1100 left=TRUE:searching=searching+1 1110 IF searching>36 THEN stage=stage+1 1120 ENDPROC 1130 : 1140 REM Find edge of net and aim for it to move to other side 1150 DEFPROCmoveout 1160 IF (freqa<30 OR freqb<30 OR freqc<30) OR (reving AND (freqa<125 OR freqb<125 OR freqc<125)) THEN searching=searching/2:reving=TRUE:reverse=TRUE:fwd=FALSE:left=FALSE:right=FALSE:ENDPROC 1170 reving=FALSE 1180 IF freqb<40 AND freqa>250 THEN right=TRUE:near=1:ENDPROC 1190 IF freqa<200 AND freqb<200 AND freqc<200 THEN right=TRUE:ENDPROC 1200 IF near<>0 THEN PROCdonearstuff:ENDPROC 1210 IF (freqb*1.5)<freqc AND (freqa*1.5)<freqc THEN right=TRUE:ENDPROC 1220 IF (freqb*1.5)>freqc THEN left=TRUE:ENDPROC 1230 ENDPROC 1240 : 1250 REM Nearly there... Just need a little nudge in the right direction. 1260 DEFPROCdonearstuff 1270 near=near+1 1280 IF near<4 THEN right=TRUE:ENDPROC 1290 left=TRUE 1300 IF near>7 THEN near=0:stage=stage+1 1310 ENDPROC 1320 : 1330 DEFPROCnext 1331 bbno=bbno+1:IF bbno=10 THEN PROCgeneration 1340 PROCnewbb 1345 ENDPROC 1350 : 1360 DEFPROCnewbb 1370 reving=FALSE:searching=0:near=FALSE 1380 idle=FALSE 1390 PROCrestart:counter=0 1400 ENDPROC 1410 : 1420 DEFPROCsetupbb 1430 bbno=0:gen=0:PROCnewbb 1440 ENDPROC 1450 : 1460 DEFPROCgeneration 1470 : 1480 bbno=0:gen=gen+1 1490 ENDPROC
� BallBot V1.0 � (C) Dominic Ford 1997 : ( � Setup variables 2& ȡ 1,"StringLib-Soft":*STEREO 1 0 <) ȡ 2,"StringLib-Soft":*STEREO 2 -127 F( ȡ 3,"StringLib-Soft":*STEREO 3 127 P �ball(4,1):�setupbb Z : d � Start main loop n � x �sense � mov=�ai(freqa,freqb,freqc) � fwd=(mov � 1)<>0 � reverse=(mov � 2)<>0 � left=(mov � 4)<>0 � right=(mov � 8)<>0 � �moveit � � � � : � � Graphic interface � ��drawfull � �0:�0,1:ȓ0,0,1279,1023 � � 640,100:� 640,924 � �drawmini � : � Draw ballbot and balls " ��drawmini , �3,1:�b=0�4 6; � ball(b,0)<>0 � ball(b,1)<>0 � Ȓ ball(b,0),ball(b,1) @ � J �3,1:Ȓbbx,bby T � ^ : h! � Reset to test a new biobot r ��restart |$ stage=0:bbx=640:bby=950:dir=270 �1 �r=0�4:ball(r,0)=�(1000):ball(r,1)=�(1000):� � �drawfull � � � : �' � Calculate ballbot's new position � ��moveit � � left � dir=dir-5 � � right � dir=dir+5 � fr=0:� fwd � fr=fr+1 � � reverse � fr=fr-1 �( �drawmini:bbx=bbx+5*�(�*dir/180)*fr �( bby=bby+5*�(�*dir/180)*fr:�drawmini � � : ; � Calculate ballbot's background echo reading (-balls) ݤback(x,y,freq) &0 � Calculate Angle of net as seen by Ballbot 0 � freqa :+ netlow=(�angle(640,923,x,y)-dir) � 360 D# � netlow<0 � netlow=netlow+360 N% � netlow>180 � netlow=netlow-360 X* nethi=(�angle(640,100,x,y)-dir) � 360 b � nethi<0 � nethi=nethi+360 l" � nethi>180 � nethi=nethi-360 v : � � Calculate reading � freqa=freq+�(6)-3 �� � �(�(�*dir/180))>0.01 � � ((netlow<0 � nethi>0) � (nethi<0 � netlow>0)) � (640-x)/�(�*dir/180)>0 � freqa=(640-x)/�(�*dir/180) � =freqa � : � ��sense �# � Calculate Ballbot's readings � freq=�(250)+1500 � freqa=�back(bbx,bby,freq) �< freqb=�back(bbx-5*�(�*dir/180),bby-5*�(�*dir/180),freq) �< freqc=�back(bbx+5*�(�*dir/180),bby+5*�(�*dir/180),freq) � �0,31)bbno,gen; �: � 1,-10,freqa/4,5:� 2,-10,freqb/4,5:� 3,-10,freqc/4,5 � : $ � Calculate bearing of B from A ݤangle(x1,y1,x2,y2) *! ang=180*�((x2-x1)/(y2-y1))/� 4 � (y2>y1) � ang=ang+180 > =ang � 360 H : R+ � BioBot Evolutionary Learning Routine \ : f ݤai(freqa,freqb,freqc) p9 � Artificial intelligence routines (ie. What Next??) z �fwd,reverse,left,right �9 counter=counter+1:� counter=1500 � idle=� � �next:=0 �# fwd=�:reverse=�:left=�:right=� � : �@ � What stage are we in? Hunt for balls or move to new area? � : � � stage=0 � stage=2 � �hunt �# � stage=1 � stage=3 � �moveout � � stage=4 � idle=� � feed=0:� fwd � feed=feed+1 � � reverse � feed=feed+2 � � left � feed=feed+4 � � right � feed=feed+8 � =feed : ( � Perform a sweep to find any balls ��hunt $� � (freqa<20 � freqb<20 � freqc<20) � (reving � freqa<100 � freqb<100 � freqc<100) � searching=searching/2:reving=�:reverse=�:fwd=�:left=�:right=�:� . reving=� 8D � (freqc*1.5)<freqa � (freqc*1.5)<freqb � right=�:searching=0:� BC � (freqb*1.5)<freqa � (freqb*1.5)<freqc � left=�:searching=0:� L! left=�:searching=searching+1 V# � searching>36 � stage=stage+1 ` � j : t< � Find edge of net and aim for it to move to other side ~ ��moveout �� � (freqa<30 � freqb<30 � freqc<30) � (reving � (freqa<125 � freqb<125 � freqc<125)) � searching=searching/2:reving=�:reverse=�:fwd=�:left=�:right=�:� � reving=� �. � freqb<40 � freqa>250 � right=�:near=1:� �4 � freqa<200 � freqb<200 � freqc<200 � right=�:� � � near<>0 � �donearstuff:� �8 � (freqb*1.5)<freqc � (freqa*1.5)<freqc � right=�:� �# � (freqb*1.5)>freqc � left=�:� � � � : �G � Nearly there... Just need a little nudge in the right direction. � ��donearstuff � near=near+1 � near<4 � right=�:� left=� $ � near>7 � near=0:stage=stage+1 � ( : 2 ��next 3( bbno=bbno+1:� bbno=10 � �generation < �newbb A � F : P ��newbb Z reving=�:searching=0:near=� d idle=� n �restart:counter=0 x � � : � ��setupbb � bbno=0:gen=0:�newbb � � � : � ��generation � : � bbno=0:gen=gen+1 � � �
00000000 0d 00 0a 13 20 f4 20 42 61 6c 6c 42 6f 74 20 56 |.... . BallBot V| 00000010 31 2e 30 0d 00 14 1c 20 f4 20 28 43 29 20 44 6f |1.0.... . (C) Do| 00000020 6d 69 6e 69 63 20 46 6f 72 64 20 31 39 39 37 0d |minic Ford 1997.| 00000030 00 1e 05 3a 0d 00 28 16 20 f4 20 53 65 74 75 70 |...:..(. . Setup| 00000040 20 76 61 72 69 61 62 6c 65 73 0d 00 32 26 20 c8 | variables..2& .| 00000050 a1 20 31 2c 22 53 74 72 69 6e 67 4c 69 62 2d 53 |. 1,"StringLib-S| 00000060 6f 66 74 22 3a 2a 53 54 45 52 45 4f 20 31 20 30 |oft":*STEREO 1 0| 00000070 0d 00 3c 29 20 c8 a1 20 32 2c 22 53 74 72 69 6e |..<) .. 2,"Strin| 00000080 67 4c 69 62 2d 53 6f 66 74 22 3a 2a 53 54 45 52 |gLib-Soft":*STER| 00000090 45 4f 20 32 20 2d 31 32 37 0d 00 46 28 20 c8 a1 |EO 2 -127..F( ..| 000000a0 20 33 2c 22 53 74 72 69 6e 67 4c 69 62 2d 53 6f | 3,"StringLib-So| 000000b0 66 74 22 3a 2a 53 54 45 52 45 4f 20 33 20 31 32 |ft":*STEREO 3 12| 000000c0 37 0d 00 50 18 20 de 62 61 6c 6c 28 34 2c 31 29 |7..P. .ball(4,1)| 000000d0 3a f2 73 65 74 75 70 62 62 0d 00 5a 06 20 3a 0d |:.setupbb..Z. :.| 000000e0 00 64 16 20 f4 20 53 74 61 72 74 20 6d 61 69 6e |.d. . Start main| 000000f0 20 6c 6f 6f 70 0d 00 6e 06 20 f5 0d 00 78 0b 20 | loop..n. ...x. | 00000100 f2 73 65 6e 73 65 0d 00 82 1f 20 6d 6f 76 3d a4 |.sense.... mov=.| 00000110 61 69 28 66 72 65 71 61 2c 66 72 65 71 62 2c 66 |ai(freqa,freqb,f| 00000120 72 65 71 63 29 0d 00 8c 15 20 66 77 64 3d 28 6d |reqc).... fwd=(m| 00000130 6f 76 20 80 20 31 29 3c 3e 30 0d 00 96 19 20 72 |ov . 1)<>0.... r| 00000140 65 76 65 72 73 65 3d 28 6d 6f 76 20 80 20 32 29 |everse=(mov . 2)| 00000150 3c 3e 30 0d 00 a0 16 20 6c 65 66 74 3d 28 6d 6f |<>0.... left=(mo| 00000160 76 20 80 20 34 29 3c 3e 30 0d 00 aa 17 20 72 69 |v . 4)<>0.... ri| 00000170 67 68 74 3d 28 6d 6f 76 20 80 20 38 29 3c 3e 30 |ght=(mov . 8)<>0| 00000180 0d 00 b4 0c 20 f2 6d 6f 76 65 69 74 0d 00 be 08 |.... .moveit....| 00000190 20 fd 20 a3 0d 00 c8 06 20 3a 0d 00 d2 18 20 f4 | . ..... :.... .| 000001a0 20 47 72 61 70 68 69 63 20 69 6e 74 65 72 66 61 | Graphic interfa| 000001b0 63 65 0d 00 dc 0f 20 dd f2 64 72 61 77 66 75 6c |ce.... ..drawful| 000001c0 6c 0d 00 e6 1c 20 eb 30 3a e6 30 2c 31 3a c8 93 |l.... .0:.0,1:..| 000001d0 30 2c 30 2c 31 32 37 39 2c 31 30 32 33 0d 00 f0 |0,0,1279,1023...| 000001e0 18 20 ec 20 36 34 30 2c 31 30 30 3a df 20 36 34 |. . 640,100:. 64| 000001f0 30 2c 39 32 34 0d 00 fa 0e 20 f2 64 72 61 77 6d |0,924.... .drawm| 00000200 69 6e 69 0d 01 04 06 20 e1 0d 01 0e 06 20 3a 0d |ini.... ..... :.| 00000210 01 18 1d 20 f4 20 44 72 61 77 20 62 61 6c 6c 62 |... . Draw ballb| 00000220 6f 74 20 61 6e 64 20 62 61 6c 6c 73 0d 01 22 0f |ot and balls..".| 00000230 20 dd f2 64 72 61 77 6d 69 6e 69 0d 01 2c 10 20 | ..drawmini..,. | 00000240 e6 33 2c 31 3a e3 62 3d 30 b8 34 0d 01 36 3b 20 |.3,1:.b=0.4..6; | 00000250 e7 20 62 61 6c 6c 28 62 2c 30 29 3c 3e 30 20 84 |. ball(b,0)<>0 .| 00000260 20 62 61 6c 6c 28 62 2c 31 29 3c 3e 30 20 8c 20 | ball(b,1)<>0 . | 00000270 c8 92 20 62 61 6c 6c 28 62 2c 30 29 2c 62 61 6c |.. ball(b,0),bal| 00000280 6c 28 62 2c 31 29 0d 01 40 06 20 ed 0d 01 4a 13 |l(b,1)..@. ...J.| 00000290 20 e6 33 2c 31 3a c8 92 62 62 78 2c 62 62 79 0d | .3,1:..bbx,bby.| 000002a0 01 54 06 20 e1 0d 01 5e 06 20 3a 0d 01 68 21 20 |.T. ...^. :..h! | 000002b0 f4 20 52 65 73 65 74 20 74 6f 20 74 65 73 74 20 |. Reset to test | 000002c0 61 20 6e 65 77 20 62 69 6f 62 6f 74 0d 01 72 0e |a new biobot..r.| 000002d0 20 dd f2 72 65 73 74 61 72 74 0d 01 7c 24 20 73 | ..restart..|$ s| 000002e0 74 61 67 65 3d 30 3a 62 62 78 3d 36 34 30 3a 62 |tage=0:bbx=640:b| 000002f0 62 79 3d 39 35 30 3a 64 69 72 3d 32 37 30 0d 01 |by=950:dir=270..| 00000300 86 31 20 e3 72 3d 30 b8 34 3a 62 61 6c 6c 28 72 |.1 .r=0.4:ball(r| 00000310 2c 30 29 3d b3 28 31 30 30 30 29 3a 62 61 6c 6c |,0)=.(1000):ball| 00000320 28 72 2c 31 29 3d b3 28 31 30 30 30 29 3a ed 0d |(r,1)=.(1000):..| 00000330 01 90 0e 20 f2 64 72 61 77 66 75 6c 6c 0d 01 9a |... .drawfull...| 00000340 06 20 e1 0d 01 a4 06 20 3a 0d 01 ae 27 20 f4 20 |. ..... :...' . | 00000350 43 61 6c 63 75 6c 61 74 65 20 62 61 6c 6c 62 6f |Calculate ballbo| 00000360 74 27 73 20 6e 65 77 20 70 6f 73 69 74 69 6f 6e |t's new position| 00000370 0d 01 b8 0d 20 dd f2 6d 6f 76 65 69 74 0d 01 c2 |.... ..moveit...| 00000380 17 20 e7 20 6c 65 66 74 20 8c 20 64 69 72 3d 64 |. . left . dir=d| 00000390 69 72 2d 35 0d 01 cc 18 20 e7 20 72 69 67 68 74 |ir-5.... . right| 000003a0 20 8c 20 64 69 72 3d 64 69 72 2b 35 0d 01 d6 19 | . dir=dir+5....| 000003b0 20 66 72 3d 30 3a e7 20 66 77 64 20 8c 20 66 72 | fr=0:. fwd . fr| 000003c0 3d 66 72 2b 31 0d 01 e0 18 20 e7 20 72 65 76 65 |=fr+1.... . reve| 000003d0 72 73 65 20 8c 20 66 72 3d 66 72 2d 31 0d 01 ea |rse . fr=fr-1...| 000003e0 28 20 f2 64 72 61 77 6d 69 6e 69 3a 62 62 78 3d |( .drawmini:bbx=| 000003f0 62 62 78 2b 35 2a b5 28 af 2a 64 69 72 2f 31 38 |bbx+5*.(.*dir/18| 00000400 30 29 2a 66 72 0d 01 f4 28 20 62 62 79 3d 62 62 |0)*fr...( bby=bb| 00000410 79 2b 35 2a 9b 28 af 2a 64 69 72 2f 31 38 30 29 |y+5*.(.*dir/180)| 00000420 2a 66 72 3a f2 64 72 61 77 6d 69 6e 69 0d 01 fe |*fr:.drawmini...| 00000430 06 20 e1 0d 02 08 06 20 3a 0d 02 12 3b 20 f4 20 |. ..... :...; . | 00000440 43 61 6c 63 75 6c 61 74 65 20 62 61 6c 6c 62 6f |Calculate ballbo| 00000450 74 27 73 20 62 61 63 6b 67 72 6f 75 6e 64 20 65 |t's background e| 00000460 63 68 6f 20 72 65 61 64 69 6e 67 20 28 2d 62 61 |cho reading (-ba| 00000470 6c 6c 73 29 0d 02 1c 15 20 dd a4 62 61 63 6b 28 |lls).... ..back(| 00000480 78 2c 79 2c 66 72 65 71 29 0d 02 26 30 20 f4 20 |x,y,freq)..&0 . | 00000490 43 61 6c 63 75 6c 61 74 65 20 41 6e 67 6c 65 20 |Calculate Angle | 000004a0 6f 66 20 6e 65 74 20 61 73 20 73 65 65 6e 20 62 |of net as seen b| 000004b0 79 20 42 61 6c 6c 62 6f 74 0d 02 30 0c 20 ea 20 |y Ballbot..0. . | 000004c0 66 72 65 71 61 0d 02 3a 2b 20 6e 65 74 6c 6f 77 |freqa..:+ netlow| 000004d0 3d 28 a4 61 6e 67 6c 65 28 36 34 30 2c 39 32 33 |=(.angle(640,923| 000004e0 2c 78 2c 79 29 2d 64 69 72 29 20 83 20 33 36 30 |,x,y)-dir) . 360| 000004f0 0d 02 44 23 20 e7 20 6e 65 74 6c 6f 77 3c 30 20 |..D# . netlow<0 | 00000500 8c 20 6e 65 74 6c 6f 77 3d 6e 65 74 6c 6f 77 2b |. netlow=netlow+| 00000510 33 36 30 0d 02 4e 25 20 e7 20 6e 65 74 6c 6f 77 |360..N% . netlow| 00000520 3e 31 38 30 20 8c 20 6e 65 74 6c 6f 77 3d 6e 65 |>180 . netlow=ne| 00000530 74 6c 6f 77 2d 33 36 30 0d 02 58 2a 20 6e 65 74 |tlow-360..X* net| 00000540 68 69 3d 28 a4 61 6e 67 6c 65 28 36 34 30 2c 31 |hi=(.angle(640,1| 00000550 30 30 2c 78 2c 79 29 2d 64 69 72 29 20 83 20 33 |00,x,y)-dir) . 3| 00000560 36 30 0d 02 62 20 20 e7 20 6e 65 74 68 69 3c 30 |60..b . nethi<0| 00000570 20 8c 20 6e 65 74 68 69 3d 6e 65 74 68 69 2b 33 | . nethi=nethi+3| 00000580 36 30 0d 02 6c 22 20 e7 20 6e 65 74 68 69 3e 31 |60..l" . nethi>1| 00000590 38 30 20 8c 20 6e 65 74 68 69 3d 6e 65 74 68 69 |80 . nethi=nethi| 000005a0 2d 33 36 30 0d 02 76 06 20 3a 0d 02 80 18 20 f4 |-360..v. :.... .| 000005b0 20 43 61 6c 63 75 6c 61 74 65 20 72 65 61 64 69 | Calculate readi| 000005c0 6e 67 0d 02 8a 16 20 66 72 65 71 61 3d 66 72 65 |ng.... freqa=fre| 000005d0 71 2b b3 28 36 29 2d 33 0d 02 94 83 20 e7 20 94 |q+.(6)-3.... . .| 000005e0 28 b5 28 af 2a 64 69 72 2f 31 38 30 29 29 3e 30 |(.(.*dir/180))>0| 000005f0 2e 30 31 20 8c 20 e7 20 28 28 6e 65 74 6c 6f 77 |.01 . . ((netlow| 00000600 3c 30 20 80 20 6e 65 74 68 69 3e 30 29 20 84 20 |<0 . nethi>0) . | 00000610 28 6e 65 74 68 69 3c 30 20 80 20 6e 65 74 6c 6f |(nethi<0 . netlo| 00000620 77 3e 30 29 29 20 80 20 28 36 34 30 2d 78 29 2f |w>0)) . (640-x)/| 00000630 b5 28 af 2a 64 69 72 2f 31 38 30 29 3e 30 20 8c |.(.*dir/180)>0 .| 00000640 20 66 72 65 71 61 3d 28 36 34 30 2d 78 29 2f b5 | freqa=(640-x)/.| 00000650 28 af 2a 64 69 72 2f 31 38 30 29 0d 02 9e 0b 20 |(.*dir/180).... | 00000660 3d 66 72 65 71 61 0d 02 a8 06 20 3a 0d 02 b2 0c |=freqa.... :....| 00000670 20 dd f2 73 65 6e 73 65 0d 02 bc 23 20 f4 20 43 | ..sense...# . C| 00000680 61 6c 63 75 6c 61 74 65 20 42 61 6c 6c 62 6f 74 |alculate Ballbot| 00000690 27 73 20 72 65 61 64 69 6e 67 73 0d 02 c6 15 20 |'s readings.... | 000006a0 66 72 65 71 3d b3 28 32 35 30 29 2b 31 35 30 30 |freq=.(250)+1500| 000006b0 0d 02 d0 1e 20 66 72 65 71 61 3d a4 62 61 63 6b |.... freqa=.back| 000006c0 28 62 62 78 2c 62 62 79 2c 66 72 65 71 29 0d 02 |(bbx,bby,freq)..| 000006d0 da 3c 20 66 72 65 71 62 3d a4 62 61 63 6b 28 62 |.< freqb=.back(b| 000006e0 62 78 2d 35 2a 9b 28 af 2a 64 69 72 2f 31 38 30 |bx-5*.(.*dir/180| 000006f0 29 2c 62 62 79 2d 35 2a b5 28 af 2a 64 69 72 2f |),bby-5*.(.*dir/| 00000700 31 38 30 29 2c 66 72 65 71 29 0d 02 e4 3c 20 66 |180),freq)...< f| 00000710 72 65 71 63 3d a4 62 61 63 6b 28 62 62 78 2b 35 |reqc=.back(bbx+5| 00000720 2a 9b 28 af 2a 64 69 72 2f 31 38 30 29 2c 62 62 |*.(.*dir/180),bb| 00000730 79 2b 35 2a b5 28 af 2a 64 69 72 2f 31 38 30 29 |y+5*.(.*dir/180)| 00000740 2c 66 72 65 71 29 0d 02 ee 15 20 f1 8a 30 2c 33 |,freq).... ..0,3| 00000750 31 29 62 62 6e 6f 2c 67 65 6e 3b 0d 02 f8 3a 20 |1)bbno,gen;...: | 00000760 d4 20 31 2c 2d 31 30 2c 66 72 65 71 61 2f 34 2c |. 1,-10,freqa/4,| 00000770 35 3a d4 20 32 2c 2d 31 30 2c 66 72 65 71 62 2f |5:. 2,-10,freqb/| 00000780 34 2c 35 3a d4 20 33 2c 2d 31 30 2c 66 72 65 71 |4,5:. 3,-10,freq| 00000790 63 2f 34 2c 35 0d 03 02 06 20 e1 0d 03 0c 05 3a |c/4,5.... .....:| 000007a0 0d 03 16 24 20 f4 20 43 61 6c 63 75 6c 61 74 65 |...$ . Calculate| 000007b0 20 62 65 61 72 69 6e 67 20 6f 66 20 42 20 66 72 | bearing of B fr| 000007c0 6f 6d 20 41 0d 03 20 19 20 dd a4 61 6e 67 6c 65 |om A.. . ..angle| 000007d0 28 78 31 2c 79 31 2c 78 32 2c 79 32 29 0d 03 2a |(x1,y1,x2,y2)..*| 000007e0 21 20 61 6e 67 3d 31 38 30 2a 99 28 28 78 32 2d |! ang=180*.((x2-| 000007f0 78 31 29 2f 28 79 32 2d 79 31 29 29 2f af 0d 03 |x1)/(y2-y1))/...| 00000800 34 1c 20 e7 20 28 79 32 3e 79 31 29 20 8c 20 61 |4. . (y2>y1) . a| 00000810 6e 67 3d 61 6e 67 2b 31 38 30 0d 03 3e 0f 20 3d |ng=ang+180..>. =| 00000820 61 6e 67 20 83 20 33 36 30 0d 03 48 06 20 3a 0d |ang . 360..H. :.| 00000830 03 52 2b 20 f4 20 42 69 6f 42 6f 74 20 45 76 6f |.R+ . BioBot Evo| 00000840 6c 75 74 69 6f 6e 61 72 79 20 4c 65 61 72 6e 69 |lutionary Learni| 00000850 6e 67 20 52 6f 75 74 69 6e 65 0d 03 5c 06 20 3a |ng Routine..\. :| 00000860 0d 03 66 1c 20 dd a4 61 69 28 66 72 65 71 61 2c |..f. ..ai(freqa,| 00000870 66 72 65 71 62 2c 66 72 65 71 63 29 0d 03 70 39 |freqb,freqc)..p9| 00000880 20 f4 20 41 72 74 69 66 69 63 69 61 6c 20 69 6e | . Artificial in| 00000890 74 65 6c 6c 69 67 65 6e 63 65 20 72 6f 75 74 69 |telligence routi| 000008a0 6e 65 73 20 28 69 65 2e 20 57 68 61 74 20 4e 65 |nes (ie. What Ne| 000008b0 78 74 3f 3f 29 0d 03 7a 1c 20 ea 66 77 64 2c 72 |xt??)..z. .fwd,r| 000008c0 65 76 65 72 73 65 2c 6c 65 66 74 2c 72 69 67 68 |everse,left,righ| 000008d0 74 0d 03 84 39 20 63 6f 75 6e 74 65 72 3d 63 6f |t...9 counter=co| 000008e0 75 6e 74 65 72 2b 31 3a e7 20 63 6f 75 6e 74 65 |unter+1:. counte| 000008f0 72 3d 31 35 30 30 20 84 20 69 64 6c 65 3d b9 20 |r=1500 . idle=. | 00000900 8c 20 f2 6e 65 78 74 3a 3d 30 0d 03 8e 23 20 66 |. .next:=0...# f| 00000910 77 64 3d b9 3a 72 65 76 65 72 73 65 3d a3 3a 6c |wd=.:reverse=.:l| 00000920 65 66 74 3d a3 3a 72 69 67 68 74 3d a3 0d 03 98 |eft=.:right=....| 00000930 06 20 3a 0d 03 a2 40 20 f4 20 57 68 61 74 20 73 |. :...@ . What s| 00000940 74 61 67 65 20 61 72 65 20 77 65 20 69 6e 3f 20 |tage are we in? | 00000950 48 75 6e 74 20 66 6f 72 20 62 61 6c 6c 73 20 6f |Hunt for balls o| 00000960 72 20 6d 6f 76 65 20 74 6f 20 6e 65 77 20 61 72 |r move to new ar| 00000970 65 61 3f 0d 03 ac 06 20 3a 0d 03 b6 20 20 e7 20 |ea?.... :... . | 00000980 73 74 61 67 65 3d 30 20 84 20 73 74 61 67 65 3d |stage=0 . stage=| 00000990 32 20 8c 20 f2 68 75 6e 74 0d 03 c0 23 20 e7 20 |2 . .hunt...# . | 000009a0 73 74 61 67 65 3d 31 20 84 20 73 74 61 67 65 3d |stage=1 . stage=| 000009b0 33 20 8c 20 f2 6d 6f 76 65 6f 75 74 0d 03 ca 17 |3 . .moveout....| 000009c0 20 e7 20 73 74 61 67 65 3d 34 20 8c 20 69 64 6c | . stage=4 . idl| 000009d0 65 3d b9 0d 03 d4 1f 20 66 65 65 64 3d 30 3a e7 |e=..... feed=0:.| 000009e0 20 66 77 64 20 8c 20 66 65 65 64 3d 66 65 65 64 | fwd . feed=feed| 000009f0 2b 31 0d 03 de 1c 20 e7 20 72 65 76 65 72 73 65 |+1.... . reverse| 00000a00 20 8c 20 66 65 65 64 3d 66 65 65 64 2b 32 0d 03 | . feed=feed+2..| 00000a10 e8 19 20 e7 20 6c 65 66 74 20 8c 20 66 65 65 64 |.. . left . feed| 00000a20 3d 66 65 65 64 2b 34 0d 03 f2 1a 20 e7 20 72 69 |=feed+4.... . ri| 00000a30 67 68 74 20 8c 20 66 65 65 64 3d 66 65 65 64 2b |ght . feed=feed+| 00000a40 38 0d 03 fc 0a 20 3d 66 65 65 64 0d 04 06 06 20 |8.... =feed.... | 00000a50 3a 0d 04 10 28 20 f4 20 50 65 72 66 6f 72 6d 20 |:...( . Perform | 00000a60 61 20 73 77 65 65 70 20 74 6f 20 66 69 6e 64 20 |a sweep to find | 00000a70 61 6e 79 20 62 61 6c 6c 73 0d 04 1a 0b 20 dd f2 |any balls.... ..| 00000a80 68 75 6e 74 0d 04 24 98 20 e7 20 28 66 72 65 71 |hunt..$. . (freq| 00000a90 61 3c 32 30 20 80 20 66 72 65 71 62 3c 32 30 20 |a<20 . freqb<20 | 00000aa0 80 20 66 72 65 71 63 3c 32 30 29 20 84 20 28 72 |. freqc<20) . (r| 00000ab0 65 76 69 6e 67 20 80 20 66 72 65 71 61 3c 31 30 |eving . freqa<10| 00000ac0 30 20 80 20 66 72 65 71 62 3c 31 30 30 20 80 20 |0 . freqb<100 . | 00000ad0 66 72 65 71 63 3c 31 30 30 29 20 8c 20 73 65 61 |freqc<100) . sea| 00000ae0 72 63 68 69 6e 67 3d 73 65 61 72 63 68 69 6e 67 |rching=searching| 00000af0 2f 32 3a 72 65 76 69 6e 67 3d b9 3a 72 65 76 65 |/2:reving=.:reve| 00000b00 72 73 65 3d b9 3a 66 77 64 3d a3 3a 6c 65 66 74 |rse=.:fwd=.:left| 00000b10 3d a3 3a 72 69 67 68 74 3d a3 3a e1 0d 04 2e 0d |=.:right=.:.....| 00000b20 20 72 65 76 69 6e 67 3d a3 0d 04 38 44 20 e7 20 | reving=...8D . | 00000b30 28 66 72 65 71 63 2a 31 2e 35 29 3c 66 72 65 71 |(freqc*1.5)<freq| 00000b40 61 20 80 20 28 66 72 65 71 63 2a 31 2e 35 29 3c |a . (freqc*1.5)<| 00000b50 66 72 65 71 62 20 8c 20 72 69 67 68 74 3d b9 3a |freqb . right=.:| 00000b60 73 65 61 72 63 68 69 6e 67 3d 30 3a e1 0d 04 42 |searching=0:...B| 00000b70 43 20 e7 20 28 66 72 65 71 62 2a 31 2e 35 29 3c |C . (freqb*1.5)<| 00000b80 66 72 65 71 61 20 80 20 28 66 72 65 71 62 2a 31 |freqa . (freqb*1| 00000b90 2e 35 29 3c 66 72 65 71 63 20 8c 20 6c 65 66 74 |.5)<freqc . left| 00000ba0 3d b9 3a 73 65 61 72 63 68 69 6e 67 3d 30 3a e1 |=.:searching=0:.| 00000bb0 0d 04 4c 21 20 6c 65 66 74 3d b9 3a 73 65 61 72 |..L! left=.:sear| 00000bc0 63 68 69 6e 67 3d 73 65 61 72 63 68 69 6e 67 2b |ching=searching+| 00000bd0 31 0d 04 56 23 20 e7 20 73 65 61 72 63 68 69 6e |1..V# . searchin| 00000be0 67 3e 33 36 20 8c 20 73 74 61 67 65 3d 73 74 61 |g>36 . stage=sta| 00000bf0 67 65 2b 31 0d 04 60 06 20 e1 0d 04 6a 06 20 3a |ge+1..`. ...j. :| 00000c00 0d 04 74 3c 20 f4 20 46 69 6e 64 20 65 64 67 65 |..t< . Find edge| 00000c10 20 6f 66 20 6e 65 74 20 61 6e 64 20 61 69 6d 20 | of net and aim | 00000c20 66 6f 72 20 69 74 20 74 6f 20 6d 6f 76 65 20 74 |for it to move t| 00000c30 6f 20 6f 74 68 65 72 20 73 69 64 65 0d 04 7e 0e |o other side..~.| 00000c40 20 dd f2 6d 6f 76 65 6f 75 74 0d 04 88 9a 20 e7 | ..moveout.... .| 00000c50 20 28 66 72 65 71 61 3c 33 30 20 84 20 66 72 65 | (freqa<30 . fre| 00000c60 71 62 3c 33 30 20 84 20 66 72 65 71 63 3c 33 30 |qb<30 . freqc<30| 00000c70 29 20 84 20 28 72 65 76 69 6e 67 20 80 20 28 66 |) . (reving . (f| 00000c80 72 65 71 61 3c 31 32 35 20 84 20 66 72 65 71 62 |reqa<125 . freqb| 00000c90 3c 31 32 35 20 84 20 66 72 65 71 63 3c 31 32 35 |<125 . freqc<125| 00000ca0 29 29 20 8c 20 73 65 61 72 63 68 69 6e 67 3d 73 |)) . searching=s| 00000cb0 65 61 72 63 68 69 6e 67 2f 32 3a 72 65 76 69 6e |earching/2:revin| 00000cc0 67 3d b9 3a 72 65 76 65 72 73 65 3d b9 3a 66 77 |g=.:reverse=.:fw| 00000cd0 64 3d a3 3a 6c 65 66 74 3d a3 3a 72 69 67 68 74 |d=.:left=.:right| 00000ce0 3d a3 3a e1 0d 04 92 0d 20 72 65 76 69 6e 67 3d |=.:..... reving=| 00000cf0 a3 0d 04 9c 2e 20 e7 20 66 72 65 71 62 3c 34 30 |..... . freqb<40| 00000d00 20 80 20 66 72 65 71 61 3e 32 35 30 20 8c 20 72 | . freqa>250 . r| 00000d10 69 67 68 74 3d b9 3a 6e 65 61 72 3d 31 3a e1 0d |ight=.:near=1:..| 00000d20 04 a6 34 20 e7 20 66 72 65 71 61 3c 32 30 30 20 |..4 . freqa<200 | 00000d30 80 20 66 72 65 71 62 3c 32 30 30 20 80 20 66 72 |. freqb<200 . fr| 00000d40 65 71 63 3c 32 30 30 20 8c 20 72 69 67 68 74 3d |eqc<200 . right=| 00000d50 b9 3a e1 0d 04 b0 1f 20 e7 20 6e 65 61 72 3c 3e |.:..... . near<>| 00000d60 30 20 8c 20 f2 64 6f 6e 65 61 72 73 74 75 66 66 |0 . .donearstuff| 00000d70 3a e1 0d 04 ba 38 20 e7 20 28 66 72 65 71 62 2a |:....8 . (freqb*| 00000d80 31 2e 35 29 3c 66 72 65 71 63 20 80 20 28 66 72 |1.5)<freqc . (fr| 00000d90 65 71 61 2a 31 2e 35 29 3c 66 72 65 71 63 20 8c |eqa*1.5)<freqc .| 00000da0 20 72 69 67 68 74 3d b9 3a e1 0d 04 c4 23 20 e7 | right=.:....# .| 00000db0 20 28 66 72 65 71 62 2a 31 2e 35 29 3e 66 72 65 | (freqb*1.5)>fre| 00000dc0 71 63 20 8c 20 6c 65 66 74 3d b9 3a e1 0d 04 ce |qc . left=.:....| 00000dd0 06 20 e1 0d 04 d8 06 20 3a 0d 04 e2 47 20 f4 20 |. ..... :...G . | 00000de0 4e 65 61 72 6c 79 20 74 68 65 72 65 2e 2e 2e 20 |Nearly there... | 00000df0 4a 75 73 74 20 6e 65 65 64 20 61 20 6c 69 74 74 |Just need a litt| 00000e00 6c 65 20 6e 75 64 67 65 20 69 6e 20 74 68 65 20 |le nudge in the | 00000e10 72 69 67 68 74 20 64 69 72 65 63 74 69 6f 6e 2e |right direction.| 00000e20 0d 04 ec 12 20 dd f2 64 6f 6e 65 61 72 73 74 75 |.... ..donearstu| 00000e30 66 66 0d 04 f6 10 20 6e 65 61 72 3d 6e 65 61 72 |ff.... near=near| 00000e40 2b 31 0d 05 00 19 20 e7 20 6e 65 61 72 3c 34 20 |+1.... . near<4 | 00000e50 8c 20 72 69 67 68 74 3d b9 3a e1 0d 05 0a 0b 20 |. right=.:..... | 00000e60 6c 65 66 74 3d b9 0d 05 14 24 20 e7 20 6e 65 61 |left=....$ . nea| 00000e70 72 3e 37 20 8c 20 6e 65 61 72 3d 30 3a 73 74 61 |r>7 . near=0:sta| 00000e80 67 65 3d 73 74 61 67 65 2b 31 0d 05 1e 06 20 e1 |ge=stage+1.... .| 00000e90 0d 05 28 06 20 3a 0d 05 32 0b 20 dd f2 6e 65 78 |..(. :..2. ..nex| 00000ea0 74 0d 05 33 28 20 62 62 6e 6f 3d 62 62 6e 6f 2b |t..3( bbno=bbno+| 00000eb0 31 3a e7 20 62 62 6e 6f 3d 31 30 20 8c 20 f2 67 |1:. bbno=10 . .g| 00000ec0 65 6e 65 72 61 74 69 6f 6e 0d 05 3c 0b 20 f2 6e |eneration..<. .n| 00000ed0 65 77 62 62 0d 05 41 06 20 e1 0d 05 46 06 20 3a |ewbb..A. ...F. :| 00000ee0 0d 05 50 0c 20 dd f2 6e 65 77 62 62 0d 05 5a 20 |..P. ..newbb..Z | 00000ef0 20 72 65 76 69 6e 67 3d a3 3a 73 65 61 72 63 68 | reving=.:search| 00000f00 69 6e 67 3d 30 3a 6e 65 61 72 3d a3 0d 05 64 0b |ing=0:near=...d.| 00000f10 20 69 64 6c 65 3d a3 0d 05 6e 17 20 f2 72 65 73 | idle=...n. .res| 00000f20 74 61 72 74 3a 63 6f 75 6e 74 65 72 3d 30 0d 05 |tart:counter=0..| 00000f30 78 06 20 e1 0d 05 82 06 20 3a 0d 05 8c 0e 20 dd |x. ..... :.... .| 00000f40 f2 73 65 74 75 70 62 62 0d 05 96 18 20 62 62 6e |.setupbb.... bbn| 00000f50 6f 3d 30 3a 67 65 6e 3d 30 3a f2 6e 65 77 62 62 |o=0:gen=0:.newbb| 00000f60 0d 05 a0 06 20 e1 0d 05 aa 06 20 3a 0d 05 b4 11 |.... ..... :....| 00000f70 20 dd f2 67 65 6e 65 72 61 74 69 6f 6e 0d 05 be | ..generation...| 00000f80 06 20 3a 0d 05 c8 15 20 62 62 6e 6f 3d 30 3a 67 |. :.... bbno=0:g| 00000f90 65 6e 3d 67 65 6e 2b 31 0d 05 d2 06 20 e1 0d ff |en=gen+1.... ...| 00000fa0