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!CavernEd/Documents/!Help
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_15_3.adf » !CavenDuel_Cavern |
Filename: | !CavernEd/Documents/!Help |
Read OK: | ✔ |
File size: | 4961 bytes |
Load address: | 0000 |
Exec address: | 0000 |
Duplicates
There are 3 duplicate copies of this file in the archive:
- Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_15_03.adf » !CavenDuel_Cavern » !CavernEd/!Help
- Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_15_03.adf » !CavenDuel_Cavern » !CavernEd/Documents/!Help
- Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_15_3.adf » !CavenDuel_Cavern » !CavernEd/!Help
- Recent acquisitions » Acorn ADFS disks » adfs_ArchimedesWorld_15_3.adf » !CavenDuel_Cavern » !CavernEd/Documents/!Help
File contents
!CavernEd, version 1.37 (4th December, 1997) ______ ______ _____ / /\ \ / / | \ |\ | | / \ \ / | | | | \ | | / \ \ / +------ |_____/ | \ | | /------\ \ / | | \ | \ | \______ / \ \/ \______ | \ | \| ______ _____ | \ | | / | | | | | | | | | | | +----- | | | | | | | |_____/ \____/ \_____ |_____ ______ ______ _____ _______ _____ _____ / | \ | | / \ | \ | | | | | | | | | +------ | | | | | | |_____/ | | | | | | | | \ \______ |_____/ __|__ | \_____/ | \ An original program by Graeme Scott Made multi-tasking by Stephen Scott (with the aid of !WimpEd by Joe Taylor � Archimedes World 1992) � tapestry multimedia June 1994 - December 1997 For use with !CavenDuel versions 1.21 and above /\ \/ INTRODUCTION Welcome to the Cavern Duel Editor text file (or document if you've printed this out!). This text will explain how to load and use the editor. Version 1.37 is the first release of this software to the public, and as such is lacking in features. It's taken me six months alone just to get the Wimp code working at this stage, so I've kept it very simple for easy use. It is unlikely that the editor will be improved, except for bug fixes. The program is provided "as is" and we cannot be held responsible for any data loss caused by its use. The editor allows you to design your own CaveFiles for use in the Cavern Duel game. They can then be dragged to the !CavenDuel icon to play (after saving the CaveFile to disc/hard disc beforehand!), or be moved into the Screens directory inside the !CavenDuel application structure for loading within the game. See the !CavenDuel documentation for details on how to implement this feature. The editor allows you to design a CaveFile of any size up to a maximum of eight screens long, and four screens high, making 32 interconnected screens, of 16x16 icons. You can only edit one CaveFile at a time, although there is nothing wrong in loading another copy of !CavernEd to edit another at the same time. /\ \/ LOADING THE EDITOR If the Cavern Duel software is in an archive, and you have a read only version of the dearchiver, then you will need to copy all the software out of the archive, otherwise you cannot save CaveFiles. To load the Cavern Duel Editor, double-click on the !CavernEd icon in your chosen directory. After a few seconds, the same icon will appear on the right hand side of the icon bar on the desktop. Alternatively, you can double-click on any CaveFile to load the editor. Unfortunately, in this version (1.37) that CaveFile will not be loaded for editing. Any help on this would be appreciated. Clicking the Menu (middle) mouse button on the icon will bring up the following menu: Info > Leads to a dialogue box showing the version and author information. Instructions Loads this text into a text editor such as !Edit or !Zap. Quit Quits the program. To edit a new CaveFile, click Select on the !CavernEd icon, or drag a CaveFile to the !CavernEd icon. In either case, three windows will pop up. These windows will be described in the next section. /\ \/ USING THE EDITOR The editor uses three windows, called the editor window, map window and icons window. * THE EDITOR WINDOW This is the largest of the windows, and shows the currently selected screen. The title bar will show the coordinates of this screen in relation to the map window (see later). Pressing Menu over this window will bring up another menu. Info - Shows program information. Save - A standard savebox. The other mouse buttons are used to draw inside the currently selected screen. Two different icons can be used at once. By default, Select draws simple paths, while Adjust draws with the eraser icon. These icons will be explained later. * THE MAP WINDOW This window displays an 8 x 4 matrix of the cavern system, 32 screens in all. To display a particular screen, just click on the required map icon, and the window will be updated. * THE ICONS WINDOW This window looks more complex than the others. It shows the available icons required for building the cavern system, and for placing specific objects. The icons are split into distinct groups. At the bottom of this window are the currently selected draw and erase icons. By default, the draw icon is a stone block, while the erase icon is a grey path. These icons are described below. To select a new draw icon, use the Select button, and the Adjust button for a new erase icon. Here is a description of the game icons: * PATH ICONS: There are six icons under this section, five of which can be walked on. From left to right, going down, they are: Grey path icon : a normal path icon. Grey paved icon : a normal path icon. Brown tile icon : a normal, but prettier path icon. Purple path icon : This is the first of three special path icons under this section. This one doesn't allow any objects to be placed at random on it, leaving very bare areas if used excessively. Disguised path icon : Looks like one of the block icons, doesn't it? Well it isn't! Null path icon : This icon allows nothing at all to be placed on it. This is useful for defining strange shape caverns, such as circular ones. The outer areas can be painted with this icon, to stop objects being placed out of reach, or you from being teleported out into nowhere The "Complex" and "MontMyrder" CaveFiles are very good examples of the use of this icon. Load them in now and have a look. If you do this, then a message will pop up - this will be explained later. * ITEM ICONS: Again, there are six icons which are all of use to the dueller. From left to right, going down, they are: Shield : Extra shielding for battle. Apple : The first of four icons for replenishing energy. Fish : Another form of energy. Sandwich : Yet another form of energy. Red potion : A different form of energy - this one's magic! Green potion : A random teleport potion. * WALL ICONS: A set of four icons, which all act the same way, to make the cavern layouts. * TELEPORTS: Two icons, the first is a random teleport, just like the green potion bottle. But the second one is a staircase teleport, which which can take you to a specific location of your choice. This last one needs a section of its own, so it will be described later. * PLAYERS: These icons are special, because there can never be more than one of each of them. Both Select and Adjust can be used to place the player icons, and if you change your mind about the location of either, then clicking elsewhere will automatically place them there, deleting their old positions. It is quite simple really. /\ \/ PLACING STAIRCASE TELEPORTS Staircase teleports require a user defined destination in order to be of any use. So when you place one, keep the staircase as the currently selected icon (if you use any other, then the teleport will be wiped) and double-click on any teleport. The icons window will disappear, being replaced by a new one, showing the destination coordinates of that teleport. In the editor window, a purple four pointed cursor will appear over the teleport. This shows whereabouts on the current screen the teleport will take you to. You can still use the map window to select a different screen. The cursor will stay in the same place, whether the block underneath it is a path or not. Just click in the editor window to move the cursor to the desired position. Or alternatively, use the bump icons to alter the coordinates. All the windows interact and update with each other (I hope!) There are two ways you can escape from this mode. You can either click on Cancel, which will reset the current teleport's coordinates to the same coordinates as the teleport, or click on OK, which will save the details into memory. If the destination is over anything other than a path icon, then you will be warned about it, and plonked back into the mode. Upon exiting this mode, the teleport window will disppear, and the icons window will reappear, returning you to normal editing mode. I know this sounds a little scrappy, but it was the only way I could think of addressing this procedure. /\ \/ HINTS, TIPS AND DESIGN RESTRICTIONS Here are some useful design hints and tips: * Save your work regularly! You never know if there is a fatal error or power cut round the corner. * Don`t have too many single spaces enclosed in stone; there is the possibility that you may get teleported there in the game, causing much annoyance! * Try and position the players starting positions as far away as possible. It`s much more fun finding each other then! * Don`t get your inpeneterable blocks mixed up with the transparent ones. Consult the Draw file �Icons� for reference. * Make sure you have a boundary surrounding the outer fringes of your screens, otherwise the game will crash, when you wander out! * Make bonus rooms (places with lots of goodies) difficult to get to (the �Complex� file is a prime example!). * Be creative! The results may take a while to perfect, but it is worth it in the end! As long as you follow these rules, you should have no trouble in designing some fiendish caverns! /\ \/ LOADING AND SAVING CAVEFILES CaveFiles can be loaded into !CavernEd, by dragging them to the !CavernEd icon on the icon bar. Other methods aren't yet possible, any help on this would be appreciated. Saving is standard RISC OS fashion, except that the F3 key is not supported. /\ \/ DISTRIBUTION OF CAVEFILES CaveFiles designed by !CavernEd are copyright free and may be sent anywhere (PD libraries, ftp sites etc.). Yes, you have complete autonomy over what to do with your CaveFiles. The only restriction is that you cannot make a profit out of them. CaveFiles may be sent to magazines for inclusion on their cover discs, as long as they are termed as public domain. Do not use the magazines as a way of earning money. /\ \/ KNOWN PROBLEMS WITH THE SOFTWARE Since this is the first release of !CavernEd, it is very basic in use and design. Therefore, there are bound to be lots of things that you would like to see in future releases of the software. The problem is that we, the authors will not be giving our total support to the software anymore, as we want to move onto pastures new i.e. other programming projects. Any updates will be very few and far between, and they will probably be just minor bug fixes, along with the Cavern Duel game. One silly little problem is that the Screen Window is quite slow to update, so try not to drag any other windows over it, otherwise it all gets very jerky, especially on Arm2 based machines. Try not to change modes too often on some machines. The Risc PC is a case in point. The game icons may become distorted in certain modes, such as 49. The icon sprite for !CavernEd may change to the mode 12 equivalent, if this mode is selected. To summarise: only change mode if you absolutely have to! This effect is very unpredictable; some times it may be uneventful, other times it may be mildly annoying, but never fatal! The current templates were defined on a Risc OS 3.5 machine, using the Homerton desktop font. On older machines, the system font text may not fit in the boxes, or may appear out of alignment with other lines. If this is the case then we apologise for this. This editor has also been tested under version 3.97 of the window manager, as originally included on the AcornSoft Beta CD of late 1997. The software is not fully error trapped against a user's design. We have removed what we think are the most obvious bugs, but there may be others that were virtually undetectable to us, but pop up unexpectantly. We recommend saving your work regularly, to save pulling your hair out when its too late! Bugs in your caverns can only be found out by playtesting. Do contact us if you find any strange bugs in your version. Having seen Andrew Ayre's DrWimp programming system, I can safely say that it is a much better system to program with, and I will be using it for future projects. Features of it include the use of interactive help and message files for foreign users. If this software is successful enough, then we will get to work! /\ \/ FILING SYSTEMS The !CavernEd software is compatible with all filing systems, except archives (if you have a read only dearchiver). If you intend designing your own CaveFiles with !CavernEd, and have a READ ONLY version of the archiver software (!ArcFS being the most common) then you must dearchive the software first. At present, you cannot write to CD-ROMs. So, if this software came on a public domain CD-ROM, then you must copy it to another disc or to your hard drive system. /\ \/ ALTERING THE CAVEFILE FILETYPE The default filetype is &022, and its probable that there is another application around, whether it is commercial or otherwise, that uses it. To stop any unnecessary clashes, you can alter the filetype to one that suits you. You will require a template editor, such as !FormEd or !TemplEd to alter the templates files that contain references to the filetype sprites. But to do this will take a little while. So follow this brief guide: * Load !Paint. Load the !Sprites file inside !CavernEd. * Find the sprites �file_022� and �small_022�. * Press Menu, and go to the sprite �file_022� or whatever, and go to the submenu. Go to Rename, to reveal the entry box. Now replace the �022� with your chosen filetype. Do the same with the other sprite. * Save the file. * Repeat the above procedure with the !Sprites22 file. * Now load the !Boot and !Run file, and alter the 022 at various lines to your chosen filetype. Resave them. * Load !RunImage, and use the search and replace routine in the text editor to find and replace all references to 022 with your new filetype. Resave the file. * Load your template editor, and load in turn both sets of templates. Find the savebox window and change the sprite icon's name from "file_022" to one that has the new filetype. Resave the file. * Do the above with the files within the !CavenDuel application. Read the !CavenDuel documentation to find out how. /\ \/ CONTACTING US Since addresses change more often than text files, we provide only our permanent home address, which is 17 Northcroft Villas Egham Surrey TW20 0DZ England Sorry! No telephone enquiries please. We also have our own websites and e-mail addresses. For me, Stephen, my addresses are; banwackerin@hotmail.com (this e-mail is permanent so wont go out of date) http://www.geocities.com/SiliconValley/Pines/2760/index.html http://www.fortunecity.com/lavendar/clint/40/index.html Graeme's addresses are; SkySoarer7@aol.com http://members.aol.com/SkySoarer7 /\ \/ Stephen Scott, Graeme Scott - tapestry multimedia January 1996, August, December 1997
00000000 21 43 61 76 65 72 6e 45 64 2c 20 76 65 72 73 69 |!CavernEd, versi| 00000010 6f 6e 20 31 2e 33 37 20 28 34 74 68 20 44 65 63 |on 1.37 (4th Dec| 00000020 65 6d 62 65 72 2c 20 31 39 39 37 29 0a 0a 20 20 |ember, 1997).. | 00000030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5f 5f | __| 00000040 5f 5f 5f 5f 20 20 20 20 20 20 20 20 20 20 20 20 |____ | 00000050 20 20 20 20 20 20 20 20 20 5f 5f 5f 5f 5f 5f 20 | ______ | 00000060 20 5f 5f 5f 5f 5f 0a 20 20 20 20 20 20 20 20 20 | _____. | 00000070 20 20 20 20 20 20 2f 20 20 20 20 20 20 20 20 20 | / | 00000080 20 20 2f 5c 20 20 5c 20 20 20 20 20 20 20 20 2f | /\ \ /| 00000090 20 2f 20 20 20 20 20 20 20 7c 20 20 20 20 20 5c | / | \| 000000a0 20 7c 5c 20 20 20 20 7c 0a 20 20 20 20 20 20 20 | |\ |. | 000000b0 20 20 20 20 20 20 20 20 7c 20 20 20 20 20 20 20 | | | 000000c0 20 20 20 2f 20 20 5c 20 20 5c 20 20 20 20 20 20 | / \ \ | 000000d0 2f 20 20 7c 20 20 20 20 20 20 20 7c 20 20 20 20 |/ | | | 000000e0 20 7c 20 7c 20 5c 20 20 20 7c 0a 20 20 20 20 20 | | | \ |. | 000000f0 20 20 20 20 20 20 20 20 20 20 7c 20 20 20 20 20 | | | 00000100 20 20 20 20 2f 20 20 20 20 5c 20 20 5c 20 20 20 | / \ \ | 00000110 20 2f 20 20 20 2b 2d 2d 2d 2d 2d 2d 20 7c 5f 5f | / +------ |__| 00000120 5f 5f 5f 2f 20 7c 20 20 5c 20 20 7c 0a 20 20 20 |___/ | \ |. | 00000130 20 20 20 20 20 20 20 20 20 20 20 20 7c 20 20 20 | | | 00000140 20 20 20 20 20 2f 2d 2d 2d 2d 2d 2d 5c 20 20 5c | /------\ \| 00000150 20 20 2f 20 20 20 20 7c 20 20 20 20 20 20 20 7c | / | || 00000160 20 20 20 20 5c 20 20 7c 20 20 20 5c 20 7c 0a 20 | \ | \ |. | 00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5c 5f | \_| 00000180 5f 5f 5f 5f 5f 20 2f 20 20 20 20 20 20 20 20 5c |_____ / \| 00000190 20 20 5c 2f 20 20 20 20 20 5c 5f 5f 5f 5f 5f 5f | \/ \______| 000001a0 20 7c 20 20 20 20 20 5c 20 7c 20 20 20 20 5c 7c | | \ | \|| 000001b0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | * 000001d0 20 20 20 20 20 20 20 20 20 20 5f 5f 5f 5f 5f 5f | ______| 000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 5f 5f 5f | ___| 000001f0 5f 5f 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |__. | 00000200 20 20 20 20 20 20 20 20 20 20 20 20 7c 20 20 20 | | | 00000210 20 20 5c 20 20 7c 20 20 20 20 20 20 7c 20 2f 20 | \ | | / | 00000220 20 20 20 20 20 7c 0a 20 20 20 20 20 20 20 20 20 | |. | 00000230 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000240 7c 20 20 20 20 20 20 7c 20 7c 20 20 20 20 20 20 || | | | 00000250 7c 20 7c 20 20 20 20 20 20 7c 0a 20 20 20 20 20 || | |. | 00000260 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000270 20 20 20 20 7c 20 20 20 20 20 20 7c 20 7c 20 20 | | | | | 00000280 20 20 20 20 7c 20 2b 2d 2d 2d 2d 2d 20 7c 0a 20 | | +----- |. | 00000290 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000002a0 20 20 20 20 20 20 20 20 7c 20 20 20 20 20 20 7c | | || 000002b0 20 7c 20 20 20 20 20 20 7c 20 7c 20 20 20 20 20 | | | | | 000002c0 20 7c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | |. | 000002d0 20 20 20 20 20 20 20 20 20 20 20 20 7c 5f 5f 5f | |___| 000002e0 5f 5f 2f 20 20 20 5c 5f 5f 5f 5f 2f 20 20 5c 5f |__/ \____/ \_| 000002f0 5f 5f 5f 5f 20 7c 5f 5f 5f 5f 5f 0a 20 20 20 20 |____ |_____. | 00000300 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000310 20 20 20 20 20 0a 20 20 20 20 20 20 20 20 20 20 | . | 00000320 20 20 20 20 20 20 20 20 5f 5f 5f 5f 5f 5f 20 5f | ______ _| 00000330 5f 5f 5f 5f 5f 20 20 20 5f 5f 5f 5f 5f 20 5f 5f |_____ _____ __| 00000340 5f 5f 5f 5f 5f 20 20 5f 5f 5f 5f 5f 20 20 20 5f |_____ _____ _| 00000350 5f 5f 5f 5f 0a 20 20 20 20 20 20 20 20 20 20 20 |____. | 00000360 20 20 20 20 20 20 2f 20 20 20 20 20 20 20 7c 20 | / | | 00000370 20 20 20 20 5c 20 20 20 20 7c 20 20 20 20 20 20 | \ | | 00000380 7c 20 20 20 20 2f 20 20 20 20 20 5c 20 7c 20 20 || / \ | | 00000390 20 20 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 | \. | 000003a0 20 20 20 20 20 20 7c 20 20 20 20 20 20 20 7c 20 | | | | 000003b0 20 20 20 20 20 7c 20 20 20 7c 20 20 20 20 20 20 | | | | 000003c0 7c 20 20 20 20 7c 20 20 20 20 20 7c 20 7c 20 20 || | | | | 000003d0 20 20 20 7c 0a 20 20 20 20 20 20 20 20 20 20 20 | |. | 000003e0 20 20 20 20 20 20 2b 2d 2d 2d 2d 2d 2d 20 7c 20 | +------ | | 000003f0 20 20 20 20 20 7c 20 20 20 7c 20 20 20 20 20 20 | | | | 00000400 7c 20 20 20 20 7c 20 20 20 20 20 7c 20 7c 5f 5f || | | |__| 00000410 5f 5f 5f 2f 0a 20 20 20 20 20 20 20 20 20 20 20 |___/. | 00000420 20 20 20 20 20 20 7c 20 20 20 20 20 20 20 7c 20 | | | | 00000430 20 20 20 20 20 7c 20 20 20 7c 20 20 20 20 20 20 | | | | 00000440 7c 20 20 20 20 7c 20 20 20 20 20 7c 20 7c 20 20 || | | | | 00000450 20 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 00000460 20 20 20 20 20 5c 5f 5f 5f 5f 5f 5f 20 7c 5f 5f | \______ |__| 00000470 5f 5f 5f 2f 20 20 5f 5f 7c 5f 5f 20 20 20 20 7c |___/ __|__ || 00000480 20 20 20 20 5c 5f 5f 5f 5f 5f 2f 20 7c 20 20 20 | \_____/ | | 00000490 20 20 5c 0a 20 20 20 20 20 20 20 20 20 20 20 20 | \. | 000004a0 20 20 20 20 20 20 20 20 20 20 20 20 20 0a 20 20 | . | 000004b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000004c0 20 20 20 20 20 20 20 0a 20 20 20 20 20 20 20 20 | . | 000004d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000004e0 41 6e 20 6f 72 69 67 69 6e 61 6c 20 70 72 6f 67 |An original prog| 000004f0 72 61 6d 20 62 79 20 47 72 61 65 6d 65 20 53 63 |ram by Graeme Sc| 00000500 6f 74 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ott. | 00000510 20 20 20 20 20 20 20 20 20 20 20 20 4d 61 64 65 | Made| 00000520 20 6d 75 6c 74 69 2d 74 61 73 6b 69 6e 67 20 62 | multi-tasking b| 00000530 79 20 53 74 65 70 68 65 6e 20 53 63 6f 74 74 0a |y Stephen Scott.| 00000540 20 20 20 20 20 20 20 20 20 28 77 69 74 68 20 74 | (with t| 00000550 68 65 20 61 69 64 20 6f 66 20 21 57 69 6d 70 45 |he aid of !WimpE| 00000560 64 20 62 79 20 4a 6f 65 20 54 61 79 6c 6f 72 20 |d by Joe Taylor | 00000570 a9 20 41 72 63 68 69 6d 65 64 65 73 20 57 6f 72 |. Archimedes Wor| 00000580 6c 64 20 31 39 39 32 29 0a 20 20 20 20 20 20 20 |ld 1992). | 00000590 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000005a0 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 000005b0 20 20 20 a9 20 74 61 70 65 73 74 72 79 20 6d 75 | . tapestry mu| 000005c0 6c 74 69 6d 65 64 69 61 20 4a 75 6e 65 20 31 39 |ltimedia June 19| 000005d0 39 34 20 2d 20 44 65 63 65 6d 62 65 72 20 31 39 |94 - December 19| 000005e0 39 37 20 20 0a 20 20 20 20 20 20 20 20 20 20 20 |97 . | 000005f0 20 20 20 20 20 20 20 20 20 20 20 20 20 0a 20 20 | . | 00000600 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000610 46 6f 72 20 75 73 65 20 77 69 74 68 20 21 43 61 |For use with !Ca| 00000620 76 65 6e 44 75 65 6c 20 76 65 72 73 69 6f 6e 73 |venDuel versions| 00000630 20 31 2e 32 31 20 61 6e 64 20 61 62 6f 76 65 0a | 1.21 and above.| 00000640 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000650 20 20 20 20 20 20 20 20 20 20 20 20 20 0a 20 20 | . | 00000660 2f 5c 0a 20 20 5c 2f 20 20 49 4e 54 52 4f 44 55 |/\. \/ INTRODU| 00000670 43 54 49 4f 4e 0a 20 20 20 20 20 20 0a 20 20 20 |CTION. . | 00000680 20 20 20 57 65 6c 63 6f 6d 65 20 74 6f 20 74 68 | Welcome to th| 00000690 65 20 43 61 76 65 72 6e 20 44 75 65 6c 20 45 64 |e Cavern Duel Ed| 000006a0 69 74 6f 72 20 74 65 78 74 20 66 69 6c 65 20 28 |itor text file (| 000006b0 6f 72 20 64 6f 63 75 6d 65 6e 74 20 69 66 20 79 |or document if y| 000006c0 6f 75 27 76 65 0a 20 20 20 20 20 20 70 72 69 6e |ou've. prin| 000006d0 74 65 64 20 74 68 69 73 20 6f 75 74 21 29 2e 20 |ted this out!). | 000006e0 54 68 69 73 20 74 65 78 74 20 77 69 6c 6c 20 65 |This text will e| 000006f0 78 70 6c 61 69 6e 20 68 6f 77 20 74 6f 20 6c 6f |xplain how to lo| 00000700 61 64 20 61 6e 64 20 75 73 65 20 74 68 65 0a 20 |ad and use the. | 00000710 20 20 20 20 20 65 64 69 74 6f 72 2e 0a 20 20 20 | editor.. | 00000720 20 20 20 0a 20 20 20 20 20 20 56 65 72 73 69 6f | . Versio| 00000730 6e 20 31 2e 33 37 20 69 73 20 74 68 65 20 66 69 |n 1.37 is the fi| 00000740 72 73 74 20 72 65 6c 65 61 73 65 20 6f 66 20 74 |rst release of t| 00000750 68 69 73 20 73 6f 66 74 77 61 72 65 20 74 6f 20 |his software to | 00000760 74 68 65 20 70 75 62 6c 69 63 2c 0a 20 20 20 20 |the public,. | 00000770 20 20 61 6e 64 20 61 73 20 73 75 63 68 20 69 73 | and as such is| 00000780 20 6c 61 63 6b 69 6e 67 20 69 6e 20 66 65 61 74 | lacking in feat| 00000790 75 72 65 73 2e 20 49 74 27 73 20 74 61 6b 65 6e |ures. It's taken| 000007a0 20 6d 65 20 73 69 78 20 6d 6f 6e 74 68 73 20 61 | me six months a| 000007b0 6c 6f 6e 65 0a 20 20 20 20 20 20 6a 75 73 74 20 |lone. just | 000007c0 74 6f 20 67 65 74 20 74 68 65 20 57 69 6d 70 20 |to get the Wimp | 000007d0 63 6f 64 65 20 77 6f 72 6b 69 6e 67 20 61 74 20 |code working at | 000007e0 74 68 69 73 20 73 74 61 67 65 2c 20 73 6f 20 49 |this stage, so I| 000007f0 27 76 65 20 6b 65 70 74 20 69 74 0a 20 20 20 20 |'ve kept it. | 00000800 20 20 76 65 72 79 20 73 69 6d 70 6c 65 20 66 6f | very simple fo| 00000810 72 20 65 61 73 79 20 75 73 65 2e 20 49 74 20 69 |r easy use. It i| 00000820 73 20 75 6e 6c 69 6b 65 6c 79 20 74 68 61 74 20 |s unlikely that | 00000830 74 68 65 20 65 64 69 74 6f 72 20 77 69 6c 6c 20 |the editor will | 00000840 62 65 0a 20 20 20 20 20 20 69 6d 70 72 6f 76 65 |be. improve| 00000850 64 2c 20 65 78 63 65 70 74 20 66 6f 72 20 62 75 |d, except for bu| 00000860 67 20 66 69 78 65 73 2e 20 54 68 65 20 70 72 6f |g fixes. The pro| 00000870 67 72 61 6d 20 69 73 20 70 72 6f 76 69 64 65 64 |gram is provided| 00000880 20 22 61 73 20 69 73 22 0a 20 20 20 20 20 20 61 | "as is". a| 00000890 6e 64 20 77 65 20 63 61 6e 6e 6f 74 20 62 65 20 |nd we cannot be | 000008a0 68 65 6c 64 20 72 65 73 70 6f 6e 73 69 62 6c 65 |held responsible| 000008b0 20 66 6f 72 20 61 6e 79 20 64 61 74 61 20 6c 6f | for any data lo| 000008c0 73 73 20 63 61 75 73 65 64 20 62 79 20 69 74 73 |ss caused by its| 000008d0 0a 20 20 20 20 20 20 75 73 65 2e 0a 20 20 20 20 |. use.. | 000008e0 20 20 0a 20 20 20 20 20 20 54 68 65 20 65 64 69 | . The edi| 000008f0 74 6f 72 20 61 6c 6c 6f 77 73 20 79 6f 75 20 74 |tor allows you t| 00000900 6f 20 64 65 73 69 67 6e 20 79 6f 75 72 20 6f 77 |o design your ow| 00000910 6e 20 43 61 76 65 46 69 6c 65 73 20 66 6f 72 20 |n CaveFiles for | 00000920 75 73 65 20 69 6e 20 74 68 65 0a 20 20 20 20 20 |use in the. | 00000930 20 43 61 76 65 72 6e 20 44 75 65 6c 20 67 61 6d | Cavern Duel gam| 00000940 65 2e 20 54 68 65 79 20 63 61 6e 20 74 68 65 6e |e. 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This one doesn| 00001a00 27 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 |'t. | 00001a10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001a20 20 20 20 61 6c 6c 6f 77 20 61 6e 79 20 6f 62 6a | allow any obj| 00001a30 65 63 74 73 20 74 6f 20 62 65 20 70 6c 61 63 65 |ects to be place| 00001a40 64 20 61 74 20 72 61 6e 64 6f 6d 20 0a 20 20 20 |d at random . | 00001a50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001a60 20 20 20 20 20 20 20 20 20 20 20 20 20 6f 6e 20 | on | 00001a70 69 74 2c 20 6c 65 61 76 69 6e 67 20 76 65 72 79 |it, leaving very| 00001a80 20 62 61 72 65 20 61 72 65 61 73 20 69 66 20 75 | bare areas if u| 00001a90 73 65 64 20 0a 20 20 20 20 20 20 20 20 20 20 20 |sed . | 00001aa0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001ab0 20 20 20 20 20 65 78 63 65 73 73 69 76 65 6c 79 | excessively| 00001ac0 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |.. | 00001ad0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001ae0 20 20 0a 20 20 20 20 20 20 20 20 20 20 44 69 73 | . Dis| 00001af0 67 75 69 73 65 64 20 70 61 74 68 20 69 63 6f 6e |guised path icon| 00001b00 20 3a 20 4c 6f 6f 6b 73 20 6c 69 6b 65 20 6f 6e | : Looks like on| 00001b10 65 20 6f 66 20 74 68 65 20 62 6c 6f 63 6b 20 69 |e of the block i| 00001b20 63 6f 6e 73 2c 20 64 6f 65 73 6e 27 74 20 0a 20 |cons, doesn't . | 00001b30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001b40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 | i| 00001b50 74 3f 20 57 65 6c 6c 20 69 74 20 69 73 6e 27 74 |t? Well it isn't| 00001b60 21 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |!. | 00001b70 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001b80 20 20 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | . | 00001b90 20 20 4e 75 6c 6c 20 70 61 74 68 20 69 63 6f 6e | Null path icon| 00001ba0 20 3a 20 54 68 69 73 20 69 63 6f 6e 20 61 6c 6c | : This icon all| 00001bb0 6f 77 73 20 6e 6f 74 68 69 6e 67 20 61 74 20 61 |ows nothing at a| 00001bc0 6c 6c 20 74 6f 20 62 65 20 0a 20 20 20 20 20 20 |ll to be . | 00001bd0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001be0 20 20 20 20 20 20 20 20 20 20 70 6c 61 63 65 64 | placed| 00001bf0 20 6f 6e 20 69 74 2e 20 54 68 69 73 20 69 73 20 | on it. This is | 00001c00 75 73 65 66 75 6c 20 66 6f 72 20 64 65 66 69 6e |useful for defin| 00001c10 69 6e 67 0a 20 20 20 20 20 20 20 20 20 20 20 20 |ing. | 00001c20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001c30 20 20 20 20 73 74 72 61 6e 67 65 20 73 68 61 70 | strange shap| 00001c40 65 20 63 61 76 65 72 6e 73 2c 20 73 75 63 68 20 |e caverns, such | 00001c50 61 73 20 63 69 72 63 75 6c 61 72 0a 20 20 20 20 |as circular. | 00001c60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001c70 20 20 20 20 20 20 20 20 20 20 20 20 6f 6e 65 73 | ones| 00001c80 2e 20 54 68 65 20 6f 75 74 65 72 20 61 72 65 61 |. The outer area| 00001c90 73 20 63 61 6e 20 62 65 20 70 61 69 6e 74 65 64 |s can be painted| 00001ca0 20 77 69 74 68 0a 20 20 20 20 20 20 20 20 20 20 | with. | 00001cb0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001cc0 20 20 20 20 20 20 74 68 69 73 20 69 63 6f 6e 2c | this icon,| 00001cd0 20 74 6f 20 73 74 6f 70 20 6f 62 6a 65 63 74 73 | to stop objects| 00001ce0 20 62 65 69 6e 67 20 70 6c 61 63 65 64 0a 20 20 | being placed. | 00001cf0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001d00 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6f 75 | ou| 00001d10 74 20 6f 66 20 72 65 61 63 68 2c 20 6f 72 20 79 |t of reach, or y| 00001d20 6f 75 20 66 72 6f 6d 20 62 65 69 6e 67 20 74 65 |ou from being te| 00001d30 6c 65 70 6f 72 74 65 64 0a 20 20 20 20 20 20 20 |leported. | 00001d40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001d50 20 20 20 20 20 20 20 20 20 6f 75 74 20 69 6e 74 | out int| 00001d60 6f 20 6e 6f 77 68 65 72 65 0a 20 20 20 20 20 20 |o nowhere. | 00001d70 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001d80 20 20 20 20 20 20 20 20 20 20 0a 20 20 20 20 20 | . | 00001d90 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001da0 20 20 20 20 20 20 20 20 20 20 20 54 68 65 20 22 | The "| 00001db0 43 6f 6d 70 6c 65 78 22 20 61 6e 64 20 22 4d 6f |Complex" and "Mo| 00001dc0 6e 74 4d 79 72 64 65 72 22 20 43 61 76 65 46 69 |ntMyrder" CaveFi| 00001dd0 6c 65 73 20 0a 20 20 20 20 20 20 20 20 20 20 20 |les . | 00001de0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001df0 20 20 20 20 20 61 72 65 20 76 65 72 79 20 67 6f | are very go| 00001e00 6f 64 20 65 78 61 6d 70 6c 65 73 20 6f 66 20 74 |od examples of t| 00001e10 68 65 20 75 73 65 20 6f 66 20 74 68 69 73 0a 20 |he use of this. | 00001e20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001e30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 | i| 00001e40 63 6f 6e 2e 20 4c 6f 61 64 20 74 68 65 6d 20 69 |con. Load them i| 00001e50 6e 20 6e 6f 77 20 61 6e 64 20 68 61 76 65 20 61 |n now and have a| 00001e60 20 6c 6f 6f 6b 2e 0a 20 20 20 20 20 20 20 20 20 | look.. | 00001e70 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001e80 20 20 20 20 20 20 20 49 66 20 79 6f 75 20 64 6f | If you do| 00001e90 20 74 68 69 73 2c 20 74 68 65 6e 20 61 20 6d 65 | this, then a me| 00001ea0 73 73 61 67 65 20 77 69 6c 6c 20 70 6f 70 20 75 |ssage will pop u| 00001eb0 70 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |p. | 00001ec0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001ed0 20 20 2d 20 74 68 69 73 20 77 69 6c 6c 20 62 65 | - this will be| 00001ee0 20 65 78 70 6c 61 69 6e 65 64 20 6c 61 74 65 72 | explained later| 00001ef0 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |.. | 00001f00 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001f10 20 20 0a 20 20 20 20 20 20 20 20 20 20 20 20 2a | . *| 00001f20 20 49 54 45 4d 20 49 43 4f 4e 53 3a 20 41 67 61 | ITEM ICONS: Aga| 00001f30 69 6e 2c 20 74 68 65 72 65 20 61 72 65 20 73 69 |in, there are si| 00001f40 78 20 69 63 6f 6e 73 20 77 68 69 63 68 20 61 72 |x icons which ar| 00001f50 65 20 61 6c 6c 20 6f 66 20 75 73 65 20 0a 20 20 |e all of use . | 00001f60 20 20 20 20 20 20 20 20 20 20 74 6f 20 74 68 65 | to the| 00001f70 20 64 75 65 6c 6c 65 72 2e 20 46 72 6f 6d 20 6c | dueller. From l| 00001f80 65 66 74 20 74 6f 20 72 69 67 68 74 2c 20 67 6f |eft to right, go| 00001f90 69 6e 67 20 64 6f 77 6e 2c 20 74 68 65 79 20 61 |ing down, they a| 00001fa0 72 65 3a 0a 20 20 20 20 20 20 20 20 20 20 20 20 |re:. | 00001fb0 20 20 20 0a 20 20 20 20 20 20 20 20 20 20 20 20 | . | 00001fc0 20 20 20 53 68 69 65 6c 64 20 3a 20 45 78 74 72 | Shield : Extr| 00001fd0 61 20 73 68 69 65 6c 64 69 6e 67 20 66 6f 72 20 |a shielding for | 00001fe0 62 61 74 74 6c 65 2e 0a 20 20 20 20 20 20 20 20 |battle.. | 00001ff0 20 20 20 20 20 20 20 0a 20 20 20 20 20 20 20 20 | . | 00002000 20 20 20 20 20 20 20 20 41 70 70 6c 65 20 3a 20 | Apple : | 00002010 54 68 65 20 66 69 72 73 74 20 6f 66 20 66 6f 75 |The first of fou| 00002020 72 20 69 63 6f 6e 73 20 66 6f 72 20 72 65 70 6c |r icons for repl| 00002030 65 6e 69 73 68 69 6e 67 20 65 6e 65 72 67 79 2e |enishing energy.| 00002040 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | * 00002060 20 20 46 69 73 68 20 3a 20 41 6e 6f 74 68 65 72 | Fish : Another| 00002070 20 66 6f 72 6d 20 6f 66 20 65 6e 65 72 67 79 2e | form of energy.| 00002080 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00002090 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 53 61 |. Sa| 000020a0 6e 64 77 69 63 68 20 3a 20 59 65 74 20 61 6e 6f |ndwich : Yet ano| 000020b0 74 68 65 72 20 66 6f 72 6d 20 6f 66 20 65 6e 65 |ther form of ene| 000020c0 72 67 79 2e 0a 20 20 20 20 20 20 20 20 20 20 20 |rgy.. | 000020d0 20 20 20 20 0a 20 20 20 20 20 20 20 20 20 20 20 | . | 000020e0 52 65 64 20 70 6f 74 69 6f 6e 20 3a 20 41 20 64 |Red potion : A d| 000020f0 69 66 66 65 72 65 6e 74 20 66 6f 72 6d 20 6f 66 |ifferent form of| 00002100 20 65 6e 65 72 67 79 20 2d 20 74 68 69 73 20 6f | energy - this o| 00002110 6e 65 27 73 20 6d 61 67 69 63 21 0a 20 20 20 20 |ne's magic!. | 00002120 20 20 20 20 20 20 20 20 20 20 20 0a 20 20 20 20 | . | 00002130 20 20 20 20 20 47 72 65 65 6e 20 70 6f 74 69 6f | Green potio| 00002140 6e 20 3a 20 41 20 72 61 6e 64 6f 6d 20 74 65 6c |n : A random tel| 00002150 65 70 6f 72 74 20 70 6f 74 69 6f 6e 2e 0a 20 20 |eport potion.. | 00002160 20 20 20 20 20 20 20 0a 20 20 20 20 20 20 20 20 | . | 00002170 20 20 20 20 2a 20 57 41 4c 4c 20 49 43 4f 4e 53 | * WALL ICONS| 00002180 3a 20 41 20 73 65 74 20 6f 66 20 66 6f 75 72 20 |: A set of four | 00002190 69 63 6f 6e 73 2c 20 77 68 69 63 68 20 61 6c 6c |icons, which all| 000021a0 20 61 63 74 20 74 68 65 20 73 61 6d 65 20 77 61 | act the same wa| 000021b0 79 2c 20 0a 20 20 20 20 20 20 20 20 20 20 20 20 |y, . | 000021c0 74 6f 20 6d 61 6b 65 20 74 68 65 20 63 61 76 65 |to make the cave| 000021d0 72 6e 20 6c 61 79 6f 75 74 73 2e 0a 20 20 20 20 |rn layouts.. | 000021e0 20 20 20 20 20 20 20 20 20 20 20 0a 20 20 20 20 | . | 000021f0 20 20 20 20 20 20 20 20 2a 20 54 45 4c 45 50 4f | * TELEPO| 00002200 52 54 53 3a 20 54 77 6f 20 69 63 6f 6e 73 2c 20 |RTS: Two icons, | 00002210 74 68 65 20 66 69 72 73 74 20 69 73 20 61 20 72 |the first is a r| 00002220 61 6e 64 6f 6d 20 74 65 6c 65 70 6f 72 74 2c 20 |andom teleport, | 00002230 6a 75 73 74 0a 20 20 20 20 20 20 20 20 20 20 20 |just. | 00002240 20 6c 69 6b 65 20 74 68 65 20 67 72 65 65 6e 20 | like the green | 00002250 70 6f 74 69 6f 6e 20 62 6f 74 74 6c 65 2e 20 42 |potion bottle. B| 00002260 75 74 20 74 68 65 20 73 65 63 6f 6e 64 20 6f 6e |ut the second on| 00002270 65 20 69 73 20 61 20 0a 20 20 20 20 20 20 20 20 |e is a . | 00002280 20 20 20 20 73 74 61 69 72 63 61 73 65 20 74 65 | staircase te| 00002290 6c 65 70 6f 72 74 2c 20 77 68 69 63 68 20 77 68 |leport, which wh| 000022a0 69 63 68 20 63 61 6e 20 74 61 6b 65 20 79 6f 75 |ich can take you| 000022b0 20 74 6f 20 61 20 73 70 65 63 69 66 69 63 20 0a | to a specific .| 000022c0 20 20 20 20 20 20 20 20 20 20 20 20 6c 6f 63 61 | loca| 000022d0 74 69 6f 6e 20 6f 66 20 79 6f 75 72 20 63 68 6f |tion of your cho| 000022e0 69 63 65 2e 20 54 68 69 73 20 6c 61 73 74 20 6f |ice. 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The.| 000027a0 20 20 20 20 20 20 63 75 72 73 6f 72 20 77 69 6c | cursor wil| 000027b0 6c 20 73 74 61 79 20 69 6e 20 74 68 65 20 73 61 |l stay in the sa| 000027c0 6d 65 20 70 6c 61 63 65 2c 20 77 68 65 74 68 65 |me place, whethe| 000027d0 72 20 74 68 65 20 62 6c 6f 63 6b 20 75 6e 64 65 |r the block unde| 000027e0 72 6e 65 61 74 68 20 69 74 0a 20 20 20 20 20 20 |rneath it. | 000027f0 69 73 20 61 20 70 61 74 68 20 6f 72 20 6e 6f 74 |is a path or not| 00002800 2e 20 4a 75 73 74 20 63 6c 69 63 6b 20 69 6e 20 |. Just click in | 00002810 74 68 65 20 65 64 69 74 6f 72 20 77 69 6e 64 6f |the editor windo| 00002820 77 20 74 6f 20 6d 6f 76 65 20 74 68 65 20 63 75 |w to move the cu| 00002830 72 73 6f 72 0a 20 20 20 20 20 20 74 6f 20 74 68 |rsor. to th| 00002840 65 20 64 65 73 69 72 65 64 20 70 6f 73 69 74 69 |e desired positi| 00002850 6f 6e 2e 20 4f 72 20 61 6c 74 65 72 6e 61 74 69 |on. Or alternati| 00002860 76 65 6c 79 2c 20 75 73 65 20 74 68 65 20 62 75 |vely, use the bu| 00002870 6d 70 20 69 63 6f 6e 73 20 74 6f 0a 20 20 20 20 |mp icons to. | 00002880 20 20 61 6c 74 65 72 20 74 68 65 20 63 6f 6f 72 | alter the coor| 00002890 64 69 6e 61 74 65 73 2e 20 41 6c 6c 20 74 68 65 |dinates. All the| 000028a0 20 77 69 6e 64 6f 77 73 20 69 6e 74 65 72 61 63 | windows interac| 000028b0 74 20 61 6e 64 20 75 70 64 61 74 65 20 77 69 74 |t and update wit| 000028c0 68 20 65 61 63 68 0a 20 20 20 20 20 20 6f 74 68 |h each. oth| 000028d0 65 72 20 28 49 20 68 6f 70 65 21 29 0a 20 20 20 |er (I hope!). | 000028e0 20 20 20 0a 20 20 20 20 20 20 54 68 65 72 65 20 | . There | 000028f0 61 72 65 20 74 77 6f 20 77 61 79 73 20 79 6f 75 |are two ways you| 00002900 20 63 61 6e 20 65 73 63 61 70 65 20 66 72 6f 6d | can escape from| 00002910 20 74 68 69 73 20 6d 6f 64 65 2e 20 59 6f 75 20 | this mode. You | 00002920 63 61 6e 20 65 69 74 68 65 72 20 63 6c 69 63 6b |can either click| 00002930 0a 20 20 20 20 20 20 6f 6e 20 43 61 6e 63 65 6c |. on Cancel| 00002940 2c 20 77 68 69 63 68 20 77 69 6c 6c 20 72 65 73 |, which will res| 00002950 65 74 20 74 68 65 20 63 75 72 72 65 6e 74 20 74 |et the current t| 00002960 65 6c 65 70 6f 72 74 27 73 20 63 6f 6f 72 64 69 |eleport's coordi| 00002970 6e 61 74 65 73 20 74 6f 0a 20 20 20 20 20 20 74 |nates to. t| 00002980 68 65 20 73 61 6d 65 20 63 6f 6f 72 64 69 6e 61 |he same coordina| 00002990 74 65 73 20 61 73 20 74 68 65 20 74 65 6c 65 70 |tes as the telep| 000029a0 6f 72 74 2c 20 6f 72 20 63 6c 69 63 6b 20 6f 6e |ort, or click on| 000029b0 20 4f 4b 2c 20 77 68 69 63 68 20 77 69 6c 6c 20 | OK, which will | 000029c0 73 61 76 65 0a 20 20 20 20 20 20 74 68 65 20 64 |save. the d| 000029d0 65 74 61 69 6c 73 20 69 6e 74 6f 20 6d 65 6d 6f |etails into memo| 000029e0 72 79 2e 20 49 66 20 74 68 65 20 64 65 73 74 69 |ry. If the desti| 000029f0 6e 61 74 69 6f 6e 20 69 73 20 6f 76 65 72 20 61 |nation is over a| 00002a00 6e 79 74 68 69 6e 67 20 6f 74 68 65 72 0a 20 20 |nything other. | 00002a10 20 20 20 20 74 68 61 6e 20 61 20 70 61 74 68 20 | than a path | 00002a20 69 63 6f 6e 2c 20 74 68 65 6e 20 79 6f 75 20 77 |icon, then you w| 00002a30 69 6c 6c 20 62 65 20 77 61 72 6e 65 64 20 61 62 |ill be warned ab| 00002a40 6f 75 74 20 69 74 2c 20 61 6e 64 20 70 6c 6f 6e |out it, and plon| 00002a50 6b 65 64 20 62 61 63 6b 0a 20 20 20 20 20 20 69 |ked back. i| 00002a60 6e 74 6f 20 74 68 65 20 6d 6f 64 65 2e 0a 20 20 |nto the mode.. | 00002a70 20 20 20 20 0a 20 20 20 20 20 20 55 70 6f 6e 20 | . Upon | 00002a80 65 78 69 74 69 6e 67 20 74 68 69 73 20 6d 6f 64 |exiting this mod| 00002a90 65 2c 20 74 68 65 20 74 65 6c 65 70 6f 72 74 20 |e, the teleport | 00002aa0 77 69 6e 64 6f 77 20 77 69 6c 6c 20 64 69 73 70 |window will disp| 00002ab0 70 65 61 72 2c 20 61 6e 64 20 74 68 65 0a 20 20 |pear, and the. | 00002ac0 20 20 20 20 69 63 6f 6e 73 20 77 69 6e 64 6f 77 | icons window| 00002ad0 20 77 69 6c 6c 20 72 65 61 70 70 65 61 72 2c 20 | will reappear, | 00002ae0 72 65 74 75 72 6e 69 6e 67 20 79 6f 75 20 74 6f |returning you to| 00002af0 20 6e 6f 72 6d 61 6c 20 65 64 69 74 69 6e 67 20 | normal editing | 00002b00 6d 6f 64 65 2e 0a 20 20 20 20 20 20 49 20 6b 6e |mode.. I kn| 00002b10 6f 77 20 74 68 69 73 20 73 6f 75 6e 64 73 20 61 |ow this sounds a| 00002b20 20 6c 69 74 74 6c 65 20 73 63 72 61 70 70 79 2c | little scrappy,| 00002b30 20 62 75 74 20 69 74 20 77 61 73 20 74 68 65 20 | but it was the | 00002b40 6f 6e 6c 79 20 77 61 79 20 49 0a 20 20 20 20 20 |only way I. | 00002b50 20 63 6f 75 6c 64 20 74 68 69 6e 6b 20 6f 66 20 | could think of | 00002b60 61 64 64 72 65 73 73 69 6e 67 20 74 68 69 73 20 |addressing this | 00002b70 70 72 6f 63 65 64 75 72 65 2e 0a 20 20 20 20 20 |procedure.. | 00002b80 20 0a 20 20 2f 5c 0a 20 20 5c 2f 20 20 48 49 4e | . /\. \/ HIN| 00002b90 54 53 2c 20 54 49 50 53 20 41 4e 44 20 44 45 53 |TS, TIPS AND DES| 00002ba0 49 47 4e 20 52 45 53 54 52 49 43 54 49 4f 4e 53 |IGN RESTRICTIONS| 00002bb0 0a 20 20 0a 20 20 20 20 20 20 48 65 72 65 20 61 |. . Here a| 00002bc0 72 65 20 73 6f 6d 65 20 75 73 65 66 75 6c 20 64 |re some useful d| 00002bd0 65 73 69 67 6e 20 68 69 6e 74 73 20 61 6e 64 20 |esign hints and | 00002be0 74 69 70 73 3a 0a 20 20 20 20 20 20 0a 20 20 20 |tips:. . | 00002bf0 20 20 20 20 20 20 2a 20 53 61 76 65 20 79 6f 75 | * Save you| 00002c00 72 20 77 6f 72 6b 20 72 65 67 75 6c 61 72 6c 79 |r work regularly| 00002c10 21 20 59 6f 75 20 6e 65 76 65 72 20 6b 6e 6f 77 |! You never know| 00002c20 20 69 66 20 74 68 65 72 65 20 69 73 20 61 20 66 | if there is a f| 00002c30 61 74 61 6c 20 0a 20 20 20 20 20 20 20 20 20 20 |atal . | 00002c40 20 65 72 72 6f 72 20 6f 72 20 70 6f 77 65 72 20 | error or power | 00002c50 63 75 74 20 72 6f 75 6e 64 20 74 68 65 20 63 6f |cut round the co| 00002c60 72 6e 65 72 2e 0a 20 20 20 20 20 20 20 20 20 2a |rner.. *| 00002c70 20 44 6f 6e 60 74 20 68 61 76 65 20 74 6f 6f 20 | Don`t have too | 00002c80 6d 61 6e 79 20 73 69 6e 67 6c 65 20 73 70 61 63 |many single spac| 00002c90 65 73 20 65 6e 63 6c 6f 73 65 64 20 69 6e 20 73 |es enclosed in s| 00002ca0 74 6f 6e 65 3b 20 74 68 65 72 65 20 69 73 20 0a |tone; there is .| 00002cb0 20 20 20 20 20 20 20 20 20 20 20 74 68 65 20 70 | the p| 00002cc0 6f 73 73 69 62 69 6c 69 74 79 20 74 68 61 74 20 |ossibility that | 00002cd0 79 6f 75 20 6d 61 79 20 67 65 74 20 74 65 6c 65 |you may get tele| 00002ce0 70 6f 72 74 65 64 20 74 68 65 72 65 20 69 6e 20 |ported there in | 00002cf0 74 68 65 20 67 61 6d 65 2c 20 0a 20 20 20 20 20 |the game, . | 00002d00 20 20 20 20 20 20 63 61 75 73 69 6e 67 20 6d 75 | causing mu| 00002d10 63 68 20 61 6e 6e 6f 79 61 6e 63 65 21 0a 20 20 |ch annoyance!. | 00002d20 20 20 20 20 20 20 20 2a 20 54 72 79 20 61 6e 64 | * Try and| 00002d30 20 70 6f 73 69 74 69 6f 6e 20 74 68 65 20 70 6c | position the pl| 00002d40 61 79 65 72 73 20 73 74 61 72 74 69 6e 67 20 70 |ayers starting p| 00002d50 6f 73 69 74 69 6f 6e 73 20 61 73 20 66 61 72 20 |ositions as far | 00002d60 61 77 61 79 20 61 73 0a 20 20 20 20 20 20 20 20 |away as. | 00002d70 20 20 20 70 6f 73 73 69 62 6c 65 2e 20 49 74 60 | possible. It`| 00002d80 73 20 6d 75 63 68 20 6d 6f 72 65 20 66 75 6e 20 |s much more fun | 00002d90 66 69 6e 64 69 6e 67 20 65 61 63 68 20 6f 74 68 |finding each oth| 00002da0 65 72 20 74 68 65 6e 21 0a 20 20 20 20 20 20 20 |er then!. | 00002db0 20 20 2a 20 44 6f 6e 60 74 20 67 65 74 20 79 6f | * Don`t get yo| 00002dc0 75 72 20 69 6e 70 65 6e 65 74 65 72 61 62 6c 65 |ur inpeneterable| 00002dd0 20 62 6c 6f 63 6b 73 20 6d 69 78 65 64 20 75 70 | blocks mixed up| 00002de0 20 77 69 74 68 20 74 68 65 20 0a 20 20 20 20 20 | with the . | 00002df0 20 20 20 20 20 20 74 72 61 6e 73 70 61 72 65 6e | transparen| 00002e00 74 20 6f 6e 65 73 2e 20 43 6f 6e 73 75 6c 74 20 |t ones. Consult | 00002e10 74 68 65 20 44 72 61 77 20 66 69 6c 65 20 94 49 |the Draw file .I| 00002e20 63 6f 6e 73 95 20 66 6f 72 20 72 65 66 65 72 65 |cons. for refere| 00002e30 6e 63 65 2e 0a 20 20 20 20 20 20 20 20 20 2a 20 |nce.. * | 00002e40 4d 61 6b 65 20 73 75 72 65 20 79 6f 75 20 68 61 |Make sure you ha| 00002e50 76 65 20 61 20 62 6f 75 6e 64 61 72 79 20 73 75 |ve a boundary su| 00002e60 72 72 6f 75 6e 64 69 6e 67 20 74 68 65 20 6f 75 |rrounding the ou| 00002e70 74 65 72 20 66 72 69 6e 67 65 73 20 6f 66 0a 20 |ter fringes of. | 00002e80 20 20 20 20 20 20 20 20 20 20 79 6f 75 72 20 73 | your s| 00002e90 63 72 65 65 6e 73 2c 20 6f 74 68 65 72 77 69 73 |creens, otherwis| 00002ea0 65 20 74 68 65 20 67 61 6d 65 20 77 69 6c 6c 20 |e the game will | 00002eb0 63 72 61 73 68 2c 20 77 68 65 6e 20 79 6f 75 20 |crash, when you | 00002ec0 77 61 6e 64 65 72 20 6f 75 74 21 0a 20 20 20 20 |wander out!. | 00002ed0 20 20 20 20 20 2a 20 4d 61 6b 65 20 62 6f 6e 75 | * Make bonu| 00002ee0 73 20 72 6f 6f 6d 73 20 28 70 6c 61 63 65 73 20 |s rooms (places | 00002ef0 77 69 74 68 20 6c 6f 74 73 20 6f 66 20 67 6f 6f |with lots of goo| 00002f00 64 69 65 73 29 20 64 69 66 66 69 63 75 6c 74 20 |dies) difficult | 00002f10 74 6f 20 67 65 74 0a 20 20 20 20 20 20 20 20 20 |to get. | 00002f20 20 20 74 6f 20 28 74 68 65 20 94 43 6f 6d 70 6c | to (the .Compl| 00002f30 65 78 95 20 66 69 6c 65 20 69 73 20 61 20 70 72 |ex. file is a pr| 00002f40 69 6d 65 20 65 78 61 6d 70 6c 65 21 29 2e 0a 20 |ime example!).. | 00002f50 20 20 20 20 20 20 20 20 2a 20 42 65 20 63 72 65 | * Be cre| 00002f60 61 74 69 76 65 21 20 54 68 65 20 72 65 73 75 6c |ative! The resul| 00002f70 74 73 20 6d 61 79 20 74 61 6b 65 20 61 20 77 68 |ts may take a wh| 00002f80 69 6c 65 20 74 6f 20 70 65 72 66 65 63 74 2c 20 |ile to perfect, | 00002f90 62 75 74 20 69 74 20 69 73 0a 20 20 20 20 20 20 |but it is. | 00002fa0 20 20 20 20 20 77 6f 72 74 68 20 69 74 20 69 6e | worth it in| 00002fb0 20 74 68 65 20 65 6e 64 21 0a 20 20 20 20 20 20 | the end!. | 00002fc0 20 20 20 20 20 0a 20 20 20 20 20 20 41 73 20 6c | . As l| 00002fd0 6f 6e 67 20 61 73 20 79 6f 75 20 66 6f 6c 6c 6f |ong as you follo| 00002fe0 77 20 74 68 65 73 65 20 72 75 6c 65 73 2c 20 79 |w these rules, y| 00002ff0 6f 75 20 73 68 6f 75 6c 64 20 68 61 76 65 20 6e |ou should have n| 00003000 6f 20 74 72 6f 75 62 6c 65 20 69 6e 20 0a 20 20 |o trouble in . | 00003010 20 20 20 20 64 65 73 69 67 6e 69 6e 67 20 73 6f | designing so| 00003020 6d 65 20 66 69 65 6e 64 69 73 68 20 63 61 76 65 |me fiendish cave| 00003030 72 6e 73 21 20 0a 20 20 20 20 20 20 0a 20 20 2f |rns! . . /| 00003040 5c 0a 20 20 5c 2f 20 20 4c 4f 41 44 49 4e 47 20 |\. \/ LOADING | 00003050 41 4e 44 20 53 41 56 49 4e 47 20 43 41 56 45 46 |AND SAVING CAVEF| 00003060 49 4c 45 53 0a 20 20 20 20 20 20 0a 20 20 20 20 |ILES. . | 00003070 20 20 43 61 76 65 46 69 6c 65 73 20 63 61 6e 20 | CaveFiles can | 00003080 62 65 20 6c 6f 61 64 65 64 20 69 6e 74 6f 20 21 |be loaded into !| 00003090 43 61 76 65 72 6e 45 64 2c 20 62 79 20 64 72 61 |CavernEd, by dra| 000030a0 67 67 69 6e 67 20 74 68 65 6d 20 74 6f 20 74 68 |gging them to th| 000030b0 65 0a 20 20 20 20 20 20 21 43 61 76 65 72 6e 45 |e. !CavernE| 000030c0 64 20 69 63 6f 6e 20 6f 6e 20 74 68 65 20 69 63 |d icon on the ic| 000030d0 6f 6e 20 62 61 72 2e 20 4f 74 68 65 72 20 6d 65 |on bar. Other me| 000030e0 74 68 6f 64 73 20 61 72 65 6e 27 74 20 79 65 74 |thods aren't yet| 000030f0 20 70 6f 73 73 69 62 6c 65 2c 0a 20 20 20 20 20 | possible,. | 00003100 20 61 6e 79 20 68 65 6c 70 20 6f 6e 20 74 68 69 | any help on thi| 00003110 73 20 77 6f 75 6c 64 20 62 65 20 61 70 70 72 65 |s would be appre| 00003120 63 69 61 74 65 64 2e 20 53 61 76 69 6e 67 20 69 |ciated. Saving i| 00003130 73 20 73 74 61 6e 64 61 72 64 20 52 49 53 43 20 |s standard RISC | 00003140 4f 53 0a 20 20 20 20 20 20 66 61 73 68 69 6f 6e |OS. fashion| 00003150 2c 20 65 78 63 65 70 74 20 74 68 61 74 20 74 68 |, except that th| 00003160 65 20 46 33 20 6b 65 79 20 69 73 20 6e 6f 74 20 |e F3 key is not | 00003170 73 75 70 70 6f 72 74 65 64 2e 0a 20 20 20 20 20 |supported.. | 00003180 20 0a 20 20 2f 5c 0a 20 20 5c 2f 20 20 44 49 53 | . /\. \/ DIS| 00003190 54 52 49 42 55 54 49 4f 4e 20 4f 46 20 43 41 56 |TRIBUTION OF CAV| 000031a0 45 46 49 4c 45 53 0a 20 20 20 20 20 20 0a 20 20 |EFILES. . | 000031b0 20 20 20 20 43 61 76 65 46 69 6c 65 73 20 64 65 | CaveFiles de| 000031c0 73 69 67 6e 65 64 20 62 79 20 21 43 61 76 65 72 |signed by !Caver| 000031d0 6e 45 64 20 61 72 65 20 63 6f 70 79 72 69 67 68 |nEd are copyrigh| 000031e0 74 20 66 72 65 65 20 61 6e 64 20 6d 61 79 20 62 |t free and may b| 000031f0 65 20 73 65 6e 74 0a 20 20 20 20 20 20 61 6e 79 |e sent. any| 00003200 77 68 65 72 65 20 28 50 44 20 6c 69 62 72 61 72 |where (PD librar| 00003210 69 65 73 2c 20 66 74 70 20 73 69 74 65 73 20 65 |ies, ftp sites e| 00003220 74 63 2e 29 2e 20 59 65 73 2c 20 79 6f 75 20 68 |tc.). Yes, you h| 00003230 61 76 65 20 63 6f 6d 70 6c 65 74 65 0a 20 20 20 |ave complete. | 00003240 20 20 20 61 75 74 6f 6e 6f 6d 79 20 6f 76 65 72 | autonomy over| 00003250 20 77 68 61 74 20 74 6f 20 64 6f 20 77 69 74 68 | what to do with| 00003260 20 79 6f 75 72 20 43 61 76 65 46 69 6c 65 73 2e | your CaveFiles.| 00003270 20 54 68 65 20 6f 6e 6c 79 20 72 65 73 74 72 69 | The only restri| 00003280 63 74 69 6f 6e 20 69 73 0a 20 20 20 20 20 20 74 |ction is. t| 00003290 68 61 74 20 79 6f 75 20 63 61 6e 6e 6f 74 20 6d |hat you cannot m| 000032a0 61 6b 65 20 61 20 70 72 6f 66 69 74 20 6f 75 74 |ake a profit out| 000032b0 20 6f 66 20 74 68 65 6d 2e 20 43 61 76 65 46 69 | of them. CaveFi| 000032c0 6c 65 73 20 6d 61 79 20 62 65 20 73 65 6e 74 20 |les may be sent | 000032d0 74 6f 0a 20 20 20 20 20 20 6d 61 67 61 7a 69 6e |to. magazin| 000032e0 65 73 20 66 6f 72 20 69 6e 63 6c 75 73 69 6f 6e |es for inclusion| 000032f0 20 6f 6e 20 74 68 65 69 72 20 63 6f 76 65 72 20 | on their cover | 00003300 64 69 73 63 73 2c 20 61 73 20 6c 6f 6e 67 20 61 |discs, as long a| 00003310 73 20 74 68 65 79 20 61 72 65 0a 20 20 20 20 20 |s they are. | 00003320 20 74 65 72 6d 65 64 20 61 73 20 70 75 62 6c 69 | termed as publi| 00003330 63 20 64 6f 6d 61 69 6e 2e 20 44 6f 20 6e 6f 74 |c domain. 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Therefor| 00003410 65 2c 20 74 68 65 72 65 20 61 72 65 20 62 6f 75 |e, there are bou| 00003420 6e 64 20 74 6f 20 62 65 20 6c 6f 74 73 20 6f 66 |nd to be lots of| 00003430 20 74 68 69 6e 67 73 20 0a 20 20 20 20 20 20 74 | things . t| 00003440 68 61 74 20 79 6f 75 20 77 6f 75 6c 64 20 6c 69 |hat you would li| 00003450 6b 65 20 74 6f 20 73 65 65 20 69 6e 20 66 75 74 |ke to see in fut| 00003460 75 72 65 20 72 65 6c 65 61 73 65 73 20 6f 66 20 |ure releases of | 00003470 74 68 65 20 73 6f 66 74 77 61 72 65 2e 0a 0a 20 |the software... | 00003480 20 20 20 20 20 54 68 65 20 70 72 6f 62 6c 65 6d | The problem| 00003490 20 69 73 20 74 68 61 74 20 77 65 2c 20 74 68 65 | is that we, the| 000034a0 20 61 75 74 68 6f 72 73 20 77 69 6c 6c 20 6e 6f | authors will no| 000034b0 74 20 62 65 20 67 69 76 69 6e 67 20 6f 75 72 20 |t be giving our | 000034c0 74 6f 74 61 6c 0a 20 20 20 20 20 20 73 75 70 70 |total. supp| 000034d0 6f 72 74 20 74 6f 20 74 68 65 20 73 6f 66 74 77 |ort to the softw| 000034e0 61 72 65 20 61 6e 79 6d 6f 72 65 2c 20 61 73 20 |are anymore, as | 000034f0 77 65 20 77 61 6e 74 20 74 6f 20 6d 6f 76 65 20 |we want to move | 00003500 6f 6e 74 6f 20 70 61 73 74 75 72 65 73 0a 20 20 |onto pastures. | 00003510 20 20 20 20 6e 65 77 20 69 2e 65 2e 20 6f 74 68 | new i.e. oth| 00003520 65 72 20 70 72 6f 67 72 61 6d 6d 69 6e 67 20 70 |er programming p| 00003530 72 6f 6a 65 63 74 73 2e 20 41 6e 79 20 75 70 64 |rojects. Any upd| 00003540 61 74 65 73 20 77 69 6c 6c 20 62 65 20 76 65 72 |ates will be ver| 00003550 79 20 66 65 77 0a 20 20 20 20 20 20 61 6e 64 20 |y few. and | 00003560 66 61 72 20 62 65 74 77 65 65 6e 2c 20 61 6e 64 |far between, and| 00003570 20 74 68 65 79 20 77 69 6c 6c 20 70 72 6f 62 61 | they will proba| 00003580 62 6c 79 20 62 65 20 6a 75 73 74 20 6d 69 6e 6f |bly be just mino| 00003590 72 20 62 75 67 20 66 69 78 65 73 2c 0a 20 20 20 |r bug fixes,. | 000035a0 20 20 20 61 6c 6f 6e 67 20 77 69 74 68 20 74 68 | along with th| 000035b0 65 20 43 61 76 65 72 6e 20 44 75 65 6c 20 67 61 |e Cavern Duel ga| 000035c0 6d 65 2e 0a 20 20 20 20 20 20 0a 20 20 20 20 20 |me.. . | 000035d0 20 4f 6e 65 20 73 69 6c 6c 79 20 6c 69 74 74 6c | One silly littl| 000035e0 65 20 70 72 6f 62 6c 65 6d 20 69 73 20 74 68 61 |e problem is tha| 000035f0 74 20 74 68 65 20 53 63 72 65 65 6e 20 57 69 6e |t the Screen Win| 00003600 64 6f 77 20 69 73 20 71 75 69 74 65 20 73 6c 6f |dow is quite slo| 00003610 77 20 74 6f 0a 20 20 20 20 20 20 75 70 64 61 74 |w to. updat| 00003620 65 2c 20 73 6f 20 74 72 79 20 6e 6f 74 20 74 6f |e, so try not to| 00003630 20 64 72 61 67 20 61 6e 79 20 6f 74 68 65 72 20 | drag any other | 00003640 77 69 6e 64 6f 77 73 20 6f 76 65 72 20 69 74 2c |windows over it,| 00003650 20 6f 74 68 65 72 77 69 73 65 20 69 74 20 0a 20 | otherwise it . | 00003660 20 20 20 20 20 61 6c 6c 20 67 65 74 73 20 76 65 | all gets ve| 00003670 72 79 20 6a 65 72 6b 79 2c 20 65 73 70 65 63 69 |ry jerky, especi| 00003680 61 6c 6c 79 20 6f 6e 20 41 72 6d 32 20 62 61 73 |ally on Arm2 bas| 00003690 65 64 20 6d 61 63 68 69 6e 65 73 2e 0a 0a 20 20 |ed machines... | 000036a0 20 20 20 20 54 72 79 20 6e 6f 74 20 74 6f 20 63 | Try not to c| 000036b0 68 61 6e 67 65 20 6d 6f 64 65 73 20 74 6f 6f 20 |hange modes too | 000036c0 6f 66 74 65 6e 20 6f 6e 20 73 6f 6d 65 20 6d 61 |often on some ma| 000036d0 63 68 69 6e 65 73 2e 20 54 68 65 20 52 69 73 63 |chines. 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Since a| 00004660 64 64 72 65 73 73 65 73 20 63 68 61 6e 67 65 20 |ddresses change | 00004670 6d 6f 72 65 20 6f 66 74 65 6e 20 74 68 61 6e 20 |more often than | 00004680 74 65 78 74 20 66 69 6c 65 73 2c 20 77 65 20 70 |text files, we p| 00004690 72 6f 76 69 64 65 20 6f 6e 6c 79 0a 20 20 20 20 |rovide only. | 000046a0 20 20 6f 75 72 20 70 65 72 6d 61 6e 65 6e 74 20 | our permanent | 000046b0 68 6f 6d 65 20 61 64 64 72 65 73 73 2c 20 77 68 |home address, wh| 000046c0 69 63 68 20 69 73 0a 20 20 20 20 20 20 0a 20 20 |ich is. . | 000046d0 20 20 20 20 31 37 20 4e 6f 72 74 68 63 72 6f 66 | 17 Northcrof| 000046e0 74 20 56 69 6c 6c 61 73 0a 20 20 20 20 20 20 45 |t Villas. E| 000046f0 67 68 61 6d 0a 20 20 20 20 20 20 53 75 72 72 65 |gham. Surre| 00004700 79 0a 20 20 20 20 20 20 54 57 32 30 20 30 44 5a |y. TW20 0DZ| 00004710 0a 20 20 20 20 20 20 45 6e 67 6c 61 6e 64 0a 20 |. England. | 00004720 20 20 20 20 20 20 0a 20 20 20 20 20 20 53 6f 72 | . Sor| 00004730 72 79 21 20 4e 6f 20 74 65 6c 65 70 68 6f 6e 65 |ry! No telephone| 00004740 20 65 6e 71 75 69 72 69 65 73 20 70 6c 65 61 73 | enquiries pleas| 00004750 65 2e 0a 0a 20 20 20 20 20 20 57 65 20 61 6c 73 |e... We als| 00004760 6f 20 68 61 76 65 20 6f 75 72 20 6f 77 6e 20 77 |o have our own w| 00004770 65 62 73 69 74 65 73 20 61 6e 64 20 65 2d 6d 61 |ebsites and e-ma| 00004780 69 6c 20 61 64 64 72 65 73 73 65 73 2e 20 46 6f |il addresses. Fo| 00004790 72 20 6d 65 2c 0a 20 20 20 20 20 20 53 74 65 70 |r me,. Step| 000047a0 68 65 6e 2c 20 6d 79 20 61 64 64 72 65 73 73 65 |hen, my addresse| 000047b0 73 20 61 72 65 3b 0a 20 20 20 20 20 20 0a 20 20 |s are;. . | 000047c0 20 20 20 20 62 61 6e 77 61 63 6b 65 72 69 6e 40 | banwackerin@| 000047d0 68 6f 74 6d 61 69 6c 2e 63 6f 6d 20 28 74 68 69 |hotmail.com (thi| 000047e0 73 20 65 2d 6d 61 69 6c 20 69 73 20 70 65 72 6d |s e-mail is perm| 000047f0 61 6e 65 6e 74 20 73 6f 20 77 6f 6e 74 20 67 6f |anent so wont go| 00004800 20 6f 75 74 20 6f 66 20 64 61 74 65 29 0a 20 20 | out of date). | 00004810 20 20 20 20 68 74 74 70 3a 2f 2f 77 77 77 2e 67 | http://www.g| 00004820 65 6f 63 69 74 69 65 73 2e 63 6f 6d 2f 53 69 6c |eocities.com/Sil| 00004830 69 63 6f 6e 56 61 6c 6c 65 79 2f 50 69 6e 65 73 |iconValley/Pines| 00004840 2f 32 37 36 30 2f 69 6e 64 65 78 2e 68 74 6d 6c |/2760/index.html| 00004850 0a 20 20 20 20 20 20 68 74 74 70 3a 2f 2f 77 77 |. http://ww| 00004860 77 2e 66 6f 72 74 75 6e 65 63 69 74 79 2e 63 6f |w.fortunecity.co| 00004870 6d 2f 6c 61 76 65 6e 64 61 72 2f 63 6c 69 6e 74 |m/lavendar/clint| 00004880 2f 34 30 2f 69 6e 64 65 78 2e 68 74 6d 6c 0a 20 |/40/index.html. | 00004890 20 20 20 20 20 20 20 20 0a 20 20 20 20 20 20 47 | . G| 000048a0 72 61 65 6d 65 27 73 20 61 64 64 72 65 73 73 65 |raeme's addresse| 000048b0 73 20 61 72 65 3b 0a 0a 20 20 20 20 20 20 53 6b |s are;.. Sk| 000048c0 79 53 6f 61 72 65 72 37 40 61 6f 6c 2e 63 6f 6d |ySoarer7@aol.com| 000048d0 0a 20 20 20 20 20 20 68 74 74 70 3a 2f 2f 6d 65 |. http://me| 000048e0 6d 62 65 72 73 2e 61 6f 6c 2e 63 6f 6d 2f 53 6b |mbers.aol.com/Sk| 000048f0 79 53 6f 61 72 65 72 37 0a 0a 20 20 2f 5c 0a 20 |ySoarer7.. /\. | 00004900 20 5c 2f 20 20 53 74 65 70 68 65 6e 20 53 63 6f | \/ Stephen Sco| 00004910 74 74 2c 20 47 72 61 65 6d 65 20 53 63 6f 74 74 |tt, Graeme Scott| 00004920 20 2d 20 74 61 70 65 73 74 72 79 20 6d 75 6c 74 | - tapestry mult| 00004930 69 6d 65 64 69 61 0a 20 20 20 20 20 20 4a 61 6e |imedia. Jan| 00004940 75 61 72 79 20 31 39 39 36 2c 20 41 75 67 75 73 |uary 1996, Augus| 00004950 74 2c 20 44 65 63 65 6d 62 65 72 20 31 39 39 37 |t, December 1997| 00004960 0a |.| 00004961