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Games/SnakeV1

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Electron » Programs.ADF
Filename: Games/SnakeV1
Read OK:
File size: 0F29 bytes
Load address: FFFF1D00
Exec address: FFFF8023
Duplicates

There are 5 duplicate copies of this file in the archive:

File contents
  100REM Snazzy Snake, by David Vines.
  110ON ERROR GOTO 250
  120MODE6
  130VDU23,1,0;0;0;0;:*FX4,1
  140PROCINIT
  150REPEAT
  160PROCSETUP:PROCSCREEN
  170REPEAT:PROCSNAKE:PROCNUMBER
  180UNTIL FINISHED% OR TIME>6000
  190PROCENDGAME
  200UNTIL FNEND
  210PROCCLEANUP:MODE6
  220END
  230 
  240REM ERROR HANDLING
  250PROCCLEANUP
  260REPORT:IF ERL>0 THEN PRINT" at line ";ERL
  270END
  280 
  290DEFPROCINIT
  300HIGHSCORE%=0:*FX11,0
  310max%=500:DIMxpos%(max%),ypos%(max%),D$(4)
  320VDU 23,255,255,255,255,255,255,255,255,255
  330VDU 23,235,24,60,126,219,24,24,24,0:D$(1)=CHR$(235)
  340VDU 23,234,0,24,24,24,219,126,60,24:D$(3)=CHR$(234)
  350VDU 23,233,8,12,6,127,6,12,8,0:D$(2)=CHR$(233)
  360VDU 23,232,16,48,96,254,96,48,16,0:D$(4)=CHR$(232)
  370PROCINSTRUCTIONS
  380ENDPROC
  400DEFPROCINSTRUCTIONS
  410CLS
  420PRINT''SPC(5)"SNAZZY SNAKE,   By David Vines"
  430PRINT''"  This is a game for one player. The"
  440PRINT"game represents a snake, trapped in an"
  450PRINT"enclosed area, who has to keep eating"
  460PRINT"in order to survive. The snake eats"
  470PRINT"his food by hitting it."
  480PRINT"  The snake is controlled by the cursor"
  490PRINT"keys. The """;D$(4);""" key turns the snake to"
  500PRINT"its left, the """;D$(2);""" key turns it to"
  510PRINT"its right. The snake initially has one"
  520PRINT"minute to survive, but each piece of"
  530PRINT"food he eats means that he can live"
  540PRINT"longer. The score is the total value of"
  550PRINT"food eaten by the snake."
  560PRINT'''SPC(9)"PRESS ANY KEY TO START";
  570DUMMY=GET
  580ENDPROC
  590 
  600DEFPROCSETUP
  610SCORE%=0:TIME=0:NX%=4:NY%=4:value%=0:Head%=2
  620Length%=2:Real_Length%=2:Tail%=0:DIR%=1
  630FINISHED%=FALSE:REASON$=""
  640xpos%(Head%)=19:ypos%(Head%)=10:xpos%(Head%-1)=19
  650 ypos%(Head%-1)=11:xpos%(Tail%)=19:ypos%(Tail%)=12
  660ENDPROC
  670 
  680DEFPROCSCREEN
  690CLS:PROCTOPLINE:PRINT
  700FOR I=1 TO 39:VDU255:NEXT
  710FOR J=2 TO 21:VDU31,0,J,255,31,38,J,255:NEXT
  720PRINTTAB(0,22);:FORI%=1 TO 39:VDU255:NEXT
  730VDU 31,19,10,235,31,19,11,42,31,19,12,42
  740ENDPROC
  750 
  760DEFPROCSNAKE
  770PROCTOPLINE
  780I$=INKEY$(0):IF I$<>"" THEN PROCNEWDIR(I$)
  790IF Length%=Real_Length% THEN PROCPOKE(xpos%(Tail%),ypos%(Tail%)," "):Tail%=Tail%+1:IF Tail%>max% THEN Tail%=0
  800IF Length%>Real_Length% THEN Real_Length%=Real_Length%+1
  810OHead%=Head%:Head%=Head%+1:IF Head%>max% THEN Head%=0
  820IF DIR%=1 THEN PROCadd(0,-1) ELSE IF DIR%=2 THEN PROCadd(1,0) ELSE IF DIR%=3 THEN PROCadd(0,1) ELSE PROCadd(-1,0)
  830A%=FNPEEK(xpos%(Head%),ypos%(Head%))
  840IF A%=255 THEN FINISHED%=TRUE:REASON$="WALL" ELSE IF A%=126 THEN FINISHED%=TRUE:REASON$="SELF"
  850PROCPOKE(xpos%(OHead%),ypos%(OHead%),"*")
  860PROCPOKE(xpos%(Head%),ypos%(Head%),D$(DIR%))
  870IF A%<>48 THEN ENDPROC
  880FOR I%=value%-1 TO 0 STEP -1
  890PROCPOKE(NX%,NY%,STR$(I%)):Length%=Length%+1
  900PROCWAIT(0.05):SCORE%=SCORE%+1
  910TIME=TIME-57:PROCTOPLINE
  920NEXT
  930value%=0
  940ENDPROC
  950 
  960DEFPROCNEWDIR(I$)
  970IF I$=CHR$(&89)THENDIR%=DIR%+1:IF DIR%=5 THEN DIR%=1
  980IF I$=CHR$(&88)THENDIR%=DIR%-1:IF DIR%=0 THEN DIR%=4
  990ENDPROC
 1000 
 1010DEFPROCadd(x%,y%)
 1020xpos%(Head%)=xpos%(OHead%)+x%:ypos%(Head%)=ypos%(OHead%)+y%
 1030ENDPROC
 1040 
 1050DEFPROCNUMBER
 1060IF value%<>0 AND RND(120)<>1 THEN ENDPROC
 1070FOR I%=-1 TO 1:FOR J%=-1 TO 1
 1080IF NX%+I%<>xpos%(Head%) OR NY%+J%<>ypos%(Head%) THEN PROCPOKE(NX%+I%,NY%+J%," ")
 1090NEXT,
 1100REPEAT
 1110 NX%=RND(35)+1:NY%=RND(16)+2:valid%=TRUE
 1120FOR I%=-1 TO 1:FOR J%=-1 TO 1
 1130valid%=valid% AND (FNPEEK(NX%+I%,NY%+J%)=0)
 1140NEXT,
 1150UNTIL valid% OR TIME>6000
 1160IF TIME>6000 THEN ENDPROC
 1170value%=RND(9)
 1180FOR I%=-1 TO 1:FOR J%=-1 TO 1
 1190PROCPOKE(NX%+I%,NY%+J%,"`")
 1200NEXT,
 1210PROCPOKE(NX%,NY%,STR$(value%))
 1220ENDPROC
 1230 
 1240DEFPROCENDGAME
 1250VDU28,4,17,36,8:CLS
 1260PRINTTAB(10,3);" GAME OVER "
 1270IF REASON$="WALL" THEN PRINTTAB(0,1);" YOU'VE HIT A SIDE - OH DEAR ! "
 1280 IF REASON$="SELF" THEN PRINTTAB(0,1);" YOU'VE HIT YOURSELF - A BAD MOVE "
 1290IF TIME>6000 THEN PRINTTAB(11,1);" TIME UP "
 1300PROCWAIT(1):IF SCORE%>HIGHSCORE% THEN HIGHSCORE%=SCORE%
 1310ENDPROC
 1320 
 1330DEF FNEND:LOCAL B$
 1340PRINTTAB(0,6);" ANOTHER GAME? (PRESS 'Y' OR 'N') "
 1350PRINTTAB(0,8);" (PRESS 'I' FOR INSTRUTIONS) ":VDU 26
 1360REPEAT
 1370B$=GET$
 1380IF B$="I" OR B$="i" THEN PROCINSTRUCTIONS:B$="Y"
 1390UNTIL INSTR("YyNn",B$)
 1400=B$="N" OR B$="n"
 1420DEFPROCTOPLINE
 1430PRINTTAB(0,1);"SCORE= ";SCORE%;" TIME= ";
 1440@%=&20205:PRINT;60-TIME/100;:@%=10
 1450PRINT" HIGH SCORE=";HIGHSCORE%;" ";
 1460 ENDPROC
 1470 
 1480DEF FNPEEK(X%,Y%)=?(HIMEM+Y%*320+X%*8+2)
 1490 
 1500DEFPROCPOKE(X%,Y%,X$)
 1510VDU31,X%,Y%,ASC(X$)
 1520ENDPROC
 1530 
 1540DEFPROCWAIT(T):LOCAL oldtime
 1550oldtime=TIME
 1560REPEAT UNTIL TIME-oldtime>T*100
 1570ENDPROC
 1580 
 1590DEFPROCCLEANUP
 1600*FX 12,0
 1610*FX4,0
 1620@%=10
 1630ENDPROC
d#� Snazzy Snake, by David Vines.
n� � � �dz@
x�6
��23,1,0;0;0;0;:*FX4,1
�	�INIT
��
��SETUP:�SCREEN
��:�SNAKE:�NUMBER
�� FINISHED% � �>6000
��ENDGAME
�
� �END
��CLEANUP:�6
��
� 
�� ERROR HANDLING
��CLEANUP
�:� �>0 � �" at line ";�
�
 
"
��INIT
,HIGHSCORE%=0:*FX11,0
6+max%=500:�xpos%(max%),ypos%(max%),D$(4)
@,� 23,255,255,255,255,255,255,255,255,255
J2� 23,235,24,60,126,219,24,24,24,0:D$(1)=�(235)
T2� 23,234,0,24,24,24,219,126,60,24:D$(3)=�(234)
^-� 23,233,8,12,6,127,6,12,8,0:D$(2)=�(233)
h1� 23,232,16,48,96,254,96,48,16,0:D$(4)=�(232)
r�INSTRUCTIONS
|�
���INSTRUCTIONS
��
�+�''�(5)"SNAZZY SNAKE,   By David Vines"
�-�''"  This is a game for one player. The"
�-�"game represents a snake, trapped in an"
�,�"enclosed area, who has to keep eating"
�*�"in order to survive. The snake eats"
��"his food by hitting it."
�.�"  The snake is controlled by the cursor"
�5�"keys. The """;D$(4);""" key turns the snake to"
�2�"its left, the """;D$(2);""" key turns it to"
�-�"its right. The snake initially has one"
+�"minute to survive, but each piece of"
*�"food he eats means that he can live"
.�"longer. The score is the total value of"
&�"food eaten by the snake."
0%�'''�(9)"PRESS ANY KEY TO START";
:DUMMY=�
D�
N 
X��SETUP
b-SCORE%=0:�=0:NX%=4:NY%=4:value%=0:Head%=2
l+Length%=2:Real_Length%=2:Tail%=0:DIR%=1
vFINISHED%=�:REASON$=""
�5xpos%(Head%)=19:ypos%(Head%)=10:xpos%(Head%-1)=19
�6 ypos%(Head%-1)=11:xpos%(Tail%)=19:ypos%(Tail%)=12
��
� 
���SCREEN
��:�TOPLINE:�
�� I=1 � 39:�255:�
�(� J=2 � 21:�31,0,J,255,31,38,J,255:�
��0,22);:�I%=1 � 39:�255:�
�*� 31,19,10,235,31,19,11,42,31,19,12,42
��
� 
���SNAKE
�TOPLINE
"I$=�(0):� I$<>"" � �NEWDIR(I$)
f� Length%=Real_Length% � �POKE(xpos%(Tail%),ypos%(Tail%)," "):Tail%=Tail%+1:� Tail%>max% � Tail%=0
 8� Length%>Real_Length% � Real_Length%=Real_Length%+1
*5OHead%=Head%:Head%=Head%+1:� Head%>max% � Head%=0
4T� DIR%=1 � �add(0,-1) � � DIR%=2 � �add(1,0) � � DIR%=3 � �add(0,1) � �add(-1,0)
>'A%=�PEEK(xpos%(Head%),ypos%(Head%))
HQ� A%=255 � FINISHED%=�:REASON$="WALL" � � A%=126 � FINISHED%=�:REASON$="SELF"
R*�POKE(xpos%(OHead%),ypos%(OHead%),"*")
\-�POKE(xpos%(Head%),ypos%(Head%),D$(DIR%))
f� A%<>48 � �
p� I%=value%-1 � 0 � -1
z*�POKE(NX%,NY%,�(I%)):Length%=Length%+1
��WAIT(0.05):SCORE%=SCORE%+1
��=�-57:�TOPLINE
��
�value%=0
��
� 
���NEWDIR(I$)
�-� I$=�(&89)�DIR%=DIR%+1:� DIR%=5 � DIR%=1
�-� I$=�(&88)�DIR%=DIR%-1:� DIR%=0 � DIR%=4
��
� 
���add(x%,y%)
�?xpos%(Head%)=xpos%(OHead%)+x%:ypos%(Head%)=ypos%(OHead%)+y%
�
 
��NUMBER
$� value%<>0 � �(120)<>1 � �
.� I%=-1 � 1:� J%=-1 � 1
8L� NX%+I%<>xpos%(Head%) � NY%+J%<>ypos%(Head%) � �POKE(NX%+I%,NY%+J%," ")
B�,
L�
V% NX%=�(35)+1:NY%=�(16)+2:valid%=�
`� I%=-1 � 1:� J%=-1 � 1
j,valid%=valid% � (�PEEK(NX%+I%,NY%+J%)=0)
t�,
~� valid% � �>6000
�� �>6000 � �
�value%=�(9)
�� I%=-1 � 1:� J%=-1 � 1
��POKE(NX%+I%,NY%+J%,"`")
��,
��POKE(NX%,NY%,�(value%))
��
� 
�
��ENDGAME
��28,4,17,36,8:�
��10,3);" GAME OVER "
�?� REASON$="WALL" � �0,1);" YOU'VE HIT A SIDE - OH DEAR ! "
C � REASON$="SELF" � �0,1);" YOU'VE HIT YOURSELF - A BAD MOVE "

"� �>6000 � �11,1);" TIME UP "
4�WAIT(1):� SCORE%>HIGHSCORE% � HIGHSCORE%=SCORE%
�
( 
2� �END:� B$
</�0,6);" ANOTHER GAME? (PRESS 'Y' OR 'N') "
F/�0,8);" (PRESS 'I' FOR INSTRUTIONS) ":� 26
P�
ZB$=�
d,� B$="I" � B$="i" � �INSTRUCTIONS:B$="Y"
n� �"YyNn",B$)
x=B$="N" � B$="n"
�
��TOPLINE
�&�0,1);"SCORE= ";SCORE%;" TIME= ";
�@%=&20205:�;60-�/100;:@%=10
�#�" HIGH SCORE=";HIGHSCORE%;" ";
� �
� 
�%� �PEEK(X%,Y%)=?(�+Y%*320+X%*8+2)
� 
���POKE(X%,Y%,X$)
��31,X%,Y%,�(X$)
��
� 
��WAIT(T):� oldtime

oldtime=�
� � �-oldtime>T*100
"�
, 
6
��CLEANUP
@*FX 12,0
J
*FX4,0
T	@%=10
^�
�
00000000  0d 00 64 23 f4 20 53 6e  61 7a 7a 79 20 53 6e 61  |..d#. Snazzy Sna|
00000010  6b 65 2c 20 62 79 20 44  61 76 69 64 20 56 69 6e  |ke, by David Vin|
00000020  65 73 2e 0d 00 6e 0e ee  20 85 20 e5 20 8d 64 7a  |es...n.. . . .dz|
00000030  40 0d 00 78 06 eb 36 0d  00 82 19 ef 32 33 2c 31  |@..x..6.....23,1|
00000040  2c 30 3b 30 3b 30 3b 30  3b 3a 2a 46 58 34 2c 31  |,0;0;0;0;:*FX4,1|
00000050  0d 00 8c 09 f2 49 4e 49  54 0d 00 96 05 f5 0d 00  |.....INIT.......|
00000060  a0 12 f2 53 45 54 55 50  3a f2 53 43 52 45 45 4e  |...SETUP:.SCREEN|
00000070  0d 00 aa 14 f5 3a f2 53  4e 41 4b 45 3a f2 4e 55  |.....:.SNAKE:.NU|
00000080  4d 42 45 52 0d 00 b4 18  fd 20 46 49 4e 49 53 48  |MBER..... FINISH|
00000090  45 44 25 20 84 20 91 3e  36 30 30 30 0d 00 be 0c  |ED% . .>6000....|
000000a0  f2 45 4e 44 47 41 4d 45  0d 00 c8 0a fd 20 a4 45  |.ENDGAME..... .E|
000000b0  4e 44 0d 00 d2 0f f2 43  4c 45 41 4e 55 50 3a eb  |ND.....CLEANUP:.|
000000c0  36 0d 00 dc 05 e0 0d 00  e6 05 20 0d 00 f0 14 f4  |6......... .....|
000000d0  20 45 52 52 4f 52 20 48  41 4e 44 4c 49 4e 47 0d  | ERROR HANDLING.|
000000e0  00 fa 0c f2 43 4c 45 41  4e 55 50 0d 01 04 1c f6  |....CLEANUP.....|
000000f0  3a e7 20 9e 3e 30 20 8c  20 f1 22 20 61 74 20 6c  |:. .>0 . ." at l|
00000100  69 6e 65 20 22 3b 9e 0d  01 0e 05 e0 0d 01 18 05  |ine ";..........|
00000110  20 0d 01 22 0a dd f2 49  4e 49 54 0d 01 2c 18 48  | .."...INIT..,.H|
00000120  49 47 48 53 43 4f 52 45  25 3d 30 3a 2a 46 58 31  |IGHSCORE%=0:*FX1|
00000130  31 2c 30 0d 01 36 2b 6d  61 78 25 3d 35 30 30 3a  |1,0..6+max%=500:|
00000140  de 78 70 6f 73 25 28 6d  61 78 25 29 2c 79 70 6f  |.xpos%(max%),ypo|
00000150  73 25 28 6d 61 78 25 29  2c 44 24 28 34 29 0d 01  |s%(max%),D$(4)..|
00000160  40 2c ef 20 32 33 2c 32  35 35 2c 32 35 35 2c 32  |@,. 23,255,255,2|
00000170  35 35 2c 32 35 35 2c 32  35 35 2c 32 35 35 2c 32  |55,255,255,255,2|
00000180  35 35 2c 32 35 35 2c 32  35 35 0d 01 4a 32 ef 20  |55,255,255..J2. |
00000190  32 33 2c 32 33 35 2c 32  34 2c 36 30 2c 31 32 36  |23,235,24,60,126|
000001a0  2c 32 31 39 2c 32 34 2c  32 34 2c 32 34 2c 30 3a  |,219,24,24,24,0:|
000001b0  44 24 28 31 29 3d bd 28  32 33 35 29 0d 01 54 32  |D$(1)=.(235)..T2|
000001c0  ef 20 32 33 2c 32 33 34  2c 30 2c 32 34 2c 32 34  |. 23,234,0,24,24|
000001d0  2c 32 34 2c 32 31 39 2c  31 32 36 2c 36 30 2c 32  |,24,219,126,60,2|
000001e0  34 3a 44 24 28 33 29 3d  bd 28 32 33 34 29 0d 01  |4:D$(3)=.(234)..|
000001f0  5e 2d ef 20 32 33 2c 32  33 33 2c 38 2c 31 32 2c  |^-. 23,233,8,12,|
00000200  36 2c 31 32 37 2c 36 2c  31 32 2c 38 2c 30 3a 44  |6,127,6,12,8,0:D|
00000210  24 28 32 29 3d bd 28 32  33 33 29 0d 01 68 31 ef  |$(2)=.(233)..h1.|
00000220  20 32 33 2c 32 33 32 2c  31 36 2c 34 38 2c 39 36  | 23,232,16,48,96|
00000230  2c 32 35 34 2c 39 36 2c  34 38 2c 31 36 2c 30 3a  |,254,96,48,16,0:|
00000240  44 24 28 34 29 3d bd 28  32 33 32 29 0d 01 72 11  |D$(4)=.(232)..r.|
00000250  f2 49 4e 53 54 52 55 43  54 49 4f 4e 53 0d 01 7c  |.INSTRUCTIONS..||
00000260  05 e1 0d 01 90 12 dd f2  49 4e 53 54 52 55 43 54  |........INSTRUCT|
00000270  49 4f 4e 53 0d 01 9a 05  db 0d 01 a4 2b f1 27 27  |IONS........+.''|
00000280  89 28 35 29 22 53 4e 41  5a 5a 59 20 53 4e 41 4b  |.(5)"SNAZZY SNAK|
00000290  45 2c 20 20 20 42 79 20  44 61 76 69 64 20 56 69  |E,   By David Vi|
000002a0  6e 65 73 22 0d 01 ae 2d  f1 27 27 22 20 20 54 68  |nes"...-.''"  Th|
000002b0  69 73 20 69 73 20 61 20  67 61 6d 65 20 66 6f 72  |is is a game for|
000002c0  20 6f 6e 65 20 70 6c 61  79 65 72 2e 20 54 68 65  | one player. The|
000002d0  22 0d 01 b8 2d f1 22 67  61 6d 65 20 72 65 70 72  |"...-."game repr|
000002e0  65 73 65 6e 74 73 20 61  20 73 6e 61 6b 65 2c 20  |esents a snake, |
000002f0  74 72 61 70 70 65 64 20  69 6e 20 61 6e 22 0d 01  |trapped in an"..|
00000300  c2 2c f1 22 65 6e 63 6c  6f 73 65 64 20 61 72 65  |.,."enclosed are|
00000310  61 2c 20 77 68 6f 20 68  61 73 20 74 6f 20 6b 65  |a, who has to ke|
00000320  65 70 20 65 61 74 69 6e  67 22 0d 01 cc 2a f1 22  |ep eating"...*."|
00000330  69 6e 20 6f 72 64 65 72  20 74 6f 20 73 75 72 76  |in order to surv|
00000340  69 76 65 2e 20 54 68 65  20 73 6e 61 6b 65 20 65  |ive. The snake e|
00000350  61 74 73 22 0d 01 d6 1e  f1 22 68 69 73 20 66 6f  |ats"....."his fo|
00000360  6f 64 20 62 79 20 68 69  74 74 69 6e 67 20 69 74  |od by hitting it|
00000370  2e 22 0d 01 e0 2e f1 22  20 20 54 68 65 20 73 6e  |."....."  The sn|
00000380  61 6b 65 20 69 73 20 63  6f 6e 74 72 6f 6c 6c 65  |ake is controlle|
00000390  64 20 62 79 20 74 68 65  20 63 75 72 73 6f 72 22  |d by the cursor"|
000003a0  0d 01 ea 35 f1 22 6b 65  79 73 2e 20 54 68 65 20  |...5."keys. The |
000003b0  22 22 22 3b 44 24 28 34  29 3b 22 22 22 20 6b 65  |""";D$(4);""" ke|
000003c0  79 20 74 75 72 6e 73 20  74 68 65 20 73 6e 61 6b  |y turns the snak|
000003d0  65 20 74 6f 22 0d 01 f4  32 f1 22 69 74 73 20 6c  |e to"...2."its l|
000003e0  65 66 74 2c 20 74 68 65  20 22 22 22 3b 44 24 28  |eft, the """;D$(|
000003f0  32 29 3b 22 22 22 20 6b  65 79 20 74 75 72 6e 73  |2);""" key turns|
00000400  20 69 74 20 74 6f 22 0d  01 fe 2d f1 22 69 74 73  | it to"...-."its|
00000410  20 72 69 67 68 74 2e 20  54 68 65 20 73 6e 61 6b  | right. The snak|
00000420  65 20 69 6e 69 74 69 61  6c 6c 79 20 68 61 73 20  |e initially has |
00000430  6f 6e 65 22 0d 02 08 2b  f1 22 6d 69 6e 75 74 65  |one"...+."minute|
00000440  20 74 6f 20 73 75 72 76  69 76 65 2c 20 62 75 74  | to survive, but|
00000450  20 65 61 63 68 20 70 69  65 63 65 20 6f 66 22 0d  | each piece of".|
00000460  02 12 2a f1 22 66 6f 6f  64 20 68 65 20 65 61 74  |..*."food he eat|
00000470  73 20 6d 65 61 6e 73 20  74 68 61 74 20 68 65 20  |s means that he |
00000480  63 61 6e 20 6c 69 76 65  22 0d 02 1c 2e f1 22 6c  |can live"....."l|
00000490  6f 6e 67 65 72 2e 20 54  68 65 20 73 63 6f 72 65  |onger. The score|
000004a0  20 69 73 20 74 68 65 20  74 6f 74 61 6c 20 76 61  | is the total va|
000004b0  6c 75 65 20 6f 66 22 0d  02 26 1f f1 22 66 6f 6f  |lue of"..&.."foo|
000004c0  64 20 65 61 74 65 6e 20  62 79 20 74 68 65 20 73  |d eaten by the s|
000004d0  6e 61 6b 65 2e 22 0d 02  30 25 f1 27 27 27 89 28  |nake."..0%.'''.(|
000004e0  39 29 22 50 52 45 53 53  20 41 4e 59 20 4b 45 59  |9)"PRESS ANY KEY|
000004f0  20 54 4f 20 53 54 41 52  54 22 3b 0d 02 3a 0b 44  | TO START";..:.D|
00000500  55 4d 4d 59 3d a5 0d 02  44 05 e1 0d 02 4e 05 20  |UMMY=...D....N. |
00000510  0d 02 58 0b dd f2 53 45  54 55 50 0d 02 62 2d 53  |..X...SETUP..b-S|
00000520  43 4f 52 45 25 3d 30 3a  d1 3d 30 3a 4e 58 25 3d  |CORE%=0:.=0:NX%=|
00000530  34 3a 4e 59 25 3d 34 3a  76 61 6c 75 65 25 3d 30  |4:NY%=4:value%=0|
00000540  3a 48 65 61 64 25 3d 32  0d 02 6c 2b 4c 65 6e 67  |:Head%=2..l+Leng|
00000550  74 68 25 3d 32 3a 52 65  61 6c 5f 4c 65 6e 67 74  |th%=2:Real_Lengt|
00000560  68 25 3d 32 3a 54 61 69  6c 25 3d 30 3a 44 49 52  |h%=2:Tail%=0:DIR|
00000570  25 3d 31 0d 02 76 1a 46  49 4e 49 53 48 45 44 25  |%=1..v.FINISHED%|
00000580  3d a3 3a 52 45 41 53 4f  4e 24 3d 22 22 0d 02 80  |=.:REASON$=""...|
00000590  35 78 70 6f 73 25 28 48  65 61 64 25 29 3d 31 39  |5xpos%(Head%)=19|
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00000f29
Games/SnakeV1.m0
Games/SnakeV1.m1
Games/SnakeV1.m2
Games/SnakeV1.m4
Games/SnakeV1.m5