Home » Personal collection » Acorn ADFS disks » Electron » Programs_V2.ADF » Games/Artillery
Games/Artillery
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron » Programs_V2.ADF |
Filename: | Games/Artillery |
Read OK: | ✔ |
File size: | 0C71 bytes |
Load address: | FFFF0E00 |
Exec address: | FFFF8023 |
Duplicates
There are 6 duplicate copies of this file in the archive:
- Personal collection » Acorn ADFS disks » Electron » Programs_B.ADF » Games/Artillery
- Personal collection » Acorn ADFS disks » Electron » Programs.ADF » Games/Artillery
- Personal collection » Acorn ADFS disks » Electron » Programs_V2.ADF » Games/Artillery
- Personal collection » Acorn ADFS disks » Greaseweazled » adfs_Programs.adf » Games/Artillery
- Personal collection » Acorn hard disk » misc » misc2 » dcfprogs/Games/Artillery
- Personal collection » Acorn hard disk » misc » misc3 » dcfprog3/Games/Artillery
- Personal collection » Acorn tapes » Own_Work » drawer_tl_tape01a_d90_acorn_finished_progs.wav » Artillery
File contents
110MODE1:PROCINIT 120REPEAT 130PROCDRAWHILL 140REPEAT 150PLAYER=3-PLAYER:PROCGETARGS:PROCFIRE 160UNTIL FNHIT 170PROCSCORE 180PRINTTAB(0,2)"Another game? (Y/N)":A$=GET$ 190UNTIL NOT (A$="Y" OR A$="y") 200MODE 6:PROCFINALSCORES 210END 230DEFPROCINIT 240X=RND(-TIME) 250DIM NAME$(2),SCORES(2) 260VDU23,240,3,6,12,24,56,252,254,254 270VDU23,241,192,96,48,24,28,63,127,127 280VDU19,0,4,0,0,0,19,1,0,0,0,0,19,2,2,0,0,0 290PRINT''SPC(6)"ARTILLERY" 300PRINT 310PRINT 320PRINT 330PRINT 340PRINT 350PRINT 360PRINT 370PRINT 380PRINT 390PRINT 400PRINT 410REPEAT 420PRINT'"What are your names?"' 430REPEAT INPUT"Left Player: ";NAME$(1) 440UNTIL NAME$(1)<>"" 450REPEAT INPUT"Right Player: ";NAME$(2) 460UNTIL NAME$(2)<>"" 480UNTIL NAME$(1)<>NAME$(2) 490SCORES(1)=0:SCORES(2)=0:PLAYER=RND(2) 500ENDPROC 520DEFPROCDRAWHILL 530LOCAL T:X1=RND(1):X2=RND(1) 540IF X1>X2 THEN T=X2:X2=X1:X1=T 560CLS:GCOL0,2 570MOVE0,0:MOVE0,FNF(X1) 580PLOT85,128,0:PLOT85,128,FNF(X1) 590FORX=132 TO 1148 STEP 4 600MOVEX,0:DRAWX,FNF((X-128)/1024*(X2-X1)+X1) 610NEXT 620MOVE1152,0:MOVE1152,FNF(X2) 630PLOT85,1280,0:PLOT85,1280,FNF(X2) 640PROCBOTLINE:VDU28,0,5,39,0:GCOL0,1:WIND=RND(61)-31 650GCOL0,1:MOVE32,FNF(X1)+32:VDU5,240 660MOVE1216,FNF(X2)+32:VDU241,4 670ENDPROC 690DEFFNF(X):LOCALT1 700T1=X*4*PI 710 =300*(SIN(T1)+SIN(T1*3)/3)+400 730DEFPROCBOTLINE 740COLOUR1:COLOUR131 750PRINTTAB(1,31)LEFT$(NAME$(1),13)": ";SCORES(1); 760PRINT" ; "LEFT$(NAME$(2),13)": ";SCORES(2); 770COLOUR3:COLOUR128 780ENDPROC 800DEFPROCGETARGS 810WIND=WIND+RND(7)-4 820IF ABS(WIND)>50 THEN WIND=50*SGN(WIND) 830VDU30:PRINT'NAME$(PLAYER)'"The wind is ";ABS(WIND);" from the "; 840IF WIND<0 THEN PRINT;"right." ELSE PRINT;"left." 850REPEAT 860PRINTTAB(0,5)SPC(39)TAB(0,3)"How many pounds of powder? "; 870INPUTTAB(27,3)POUNDS 880IF POUNDS<5 THEN PRINTTAB(0,5)"Not enough to fire the shot.";:PROCWAIT 890IF POUNDS>15 THEN PRINTTAB(0,5)"That would destroy the gun.";:PROCWAIT 900UNTIL POUNDS>=5 AND POUNDS<=15 910REPEAT 920PRINTTAB(0,5)SPC(39)TAB(0,4)"At what angle? "; 930INPUTTAB(15,4);ANGLE 940IF ANGLE<0 THEN PRINTTAB(0,5)"The gun will not depress that far.";:PROCWAIT 950IF ANGLE>90 THEN PRINTTAB(0,5)"The gun will not elevate that far.";:PROCWAIT 960UNTIL ANGLE>=0 AND ANGLE<=90 970ANGLE=RAD(ANGLE):CLS 980ENDPROC 1000DEFPROCFIRE:LOCALLANDED 1010SOUND 0,-15,4,3 1020YVEL=POUNDS*SIN(ANGLE) 1030IF PLAYER=1 THEN XPOS=68:YPOS=FNF(X1)+40:XVEL=POUNDS*COS(ANGLE) ELSE XPOS=1211:YPOS=FNF(X2)+40:XVEL=-POUNDS*COS(ANGLE) 1040GCOL4,0:PROCPLOT 1050REPEAT 1060PROCPLOT:PROCMOVE:LANDED=FNLAND 1070IF NOT LANDED THEN PROCPLOT 1080UNTIL LANDED 1100PROCLAND 1110GCOL0,1 1120ENDPROC 1130DEFPROCPLOT 1140FORI=-4 TO 4 STEP 4:FORJ=-4TO4STEP4 1150 PLOT69,XPOS+I,YPOS+J 1160 NEXT, 1170ENDPROC 1190DEFPROCMOVE 1200XVEL=XVEL+WIND/500:YVEL=YVEL-1/3 1210XPOS=XPOS+XVEL*4:YPOS=YPOS+YVEL*4 1220ENDPROC 1240DEF FNLAND:LOCALTEMP 1250IF XPOS<4 OR XPOS>1275 THEN =TRUE ELSE IF YPOS>1000 THEN =FALSE 1260TEMP=FALSE 1270FORI=XPOS-4 TO XPOS+4 STEP 4 1280FORJ=YPOS-4 TO YPOS+4 STEP 4 1290IF POINT(I,J)<>0 THEN TEMP=TRUE 1300NEXT 1310NEXT 1320=TEMP 1340DEFPROCLAND 1350IFXPOS<4 OR XPOS>1275 THEN ENDPROC 1360GCOL0,0:SOUND0,-15,5,5 1370MOVEXPOS-8,YPOS:MOVEXPOS,YPOS-8 1380PLOT85,XPOS,YPOS+8:PLOT85,XPOS+8,YPOS 1390ENDPROC 1410DEF FNHIT:LOCALXT 1420IFXPOS<100 THEN XT=X1 ELSE XT=X2 1430=(XPOS>23 AND XPOS<72 AND YPOS>FNF(XT)-32) OR (XPOS>1207 AND XPOS<1256 AND YPOS>FNF(XT)-32) 1450DEFPROCSCORE 1460LOCALP:CLS:IF XPOS<100 THEN P=2 ELSE P=1 1470IF PLAYER=1 AND P=2 OR PLAYER=2 AND P=1 THEN PRINT"You idiot,you've hit yourself!" ELSE PRINT"Well done,you've hit your opponent." 1480SCORES(P)=SCORES(P)+1 1490VDU 26:PROCBOTLINE:PROCWAIT 1500ENDPROC 1520DEFPROCFINALSCORES:LOCALDIFF 1530PRINTTAB(0,11)NAME$(1)": ";SCORES(1);" ; "; 1540PRINTNAME$(2);": ";SCORES(2);TAB(0,3); 1550IF SCORES(1)=SCORES(2) THEN PRINT"The game was a draw."TAB(0,15):ENDPROC 1560PRINT"The Winner was "; 1570IF SCORES(1)>SCORES(2) THEN PRINTNAME$(1) ELSE PRINTNAME$(2) 1580DIFF=ABS(SCORES(1)-SCORES(2)) 1590IF DIFF=1 THEN PRINT"by one point." ELSE PRINT"by ";DIFF;" points." 1600PRINTTAB(0,15) 1610ENDPROC 1630DEFPROCWAIT 1640T=TIME:REPEATUNTILTIME-T>250 1650ENDPROC
n�1:�INIT x� � �DRAWHILL �� �"PLAYER=3-PLAYER:�GETARGS:�FIRE � � �HIT � �SCORE �$�0,2)"Another game? (Y/N)":A$=� �� � (A$="Y" � A$="y") �� 6:�FINALSCORES �� � ��INIT �X=�(-�) �� NAME$(2),SCORES(2) $�23,240,3,6,12,24,56,252,254,254 &�23,241,192,96,48,24,28,63,127,127 +�19,0,4,0,0,0,19,1,0,0,0,0,19,2,2,0,0,0 "�''�(6)"ARTILLERY" ,� 6� @� J� T� ^� h� r� |� �� �� �� ��'"What are your names?"' �� �"Left Player: ";NAME$(1) �� NAME$(1)<>"" � � �"Right Player: ";NAME$(2) �� NAME$(2)<>"" �� NAME$(1)<>NAME$(2) �'SCORES(1)=0:SCORES(2)=0:PLAYER=�(2) �� ��DRAWHILL � T:X1=�(1):X2=�(1) � X1>X2 � T=X2:X2=X1:X1=T 0 �:�0,2 :�0,0:�0,�F(X1) D�85,128,0:�85,128,�F(X1) N�X=132 � 1148 � 4 X'�X,0:�X,�F((X-128)/1024*(X2-X1)+X1) b� l�1152,0:�1152,�F(X2) v�85,1280,0:�85,1280,�F(X2) �,�BOTLINE:�28,0,5,39,0:�0,1:WIND=�(61)-31 ��0,1:�32,�F(X1)+32:�5,240 ��1216,�F(X2)+32:�241,4 �� �ݤF(X):�T1 �T1=X*4*� � =300*(�(T1)+�(T1*3)/3)+400 � ��BOTLINE ��1:�131 �'�1,31)�NAME$(1),13)": ";SCORES(1); �&�" ; "�NAME$(2),13)": ";SCORES(2); �3:�128 � ��GETARGS *WIND=WIND+�(7)-4 4"� �(WIND)>50 � WIND=50*�(WIND) ><�30:�'NAME$(PLAYER)'"The wind is ";�(WIND);" from the "; H%� WIND<0 � �;"right." � �;"left." R� \2�0,5)�(39)�0,3)"How many pounds of powder? "; f�27,3)POUNDS p<� POUNDS<5 � �0,5)"Not enough to fire the shot.";:�WAIT z<� POUNDS>15 � �0,5)"That would destroy the gun.";:�WAIT �� POUNDS>=5 � POUNDS<=15 �� �&�0,5)�(39)�0,4)"At what angle? "; ��15,4);ANGLE �A� ANGLE<0 � �0,5)"The gun will not depress that far.";:�WAIT �B� ANGLE>90 � �0,5)"The gun will not elevate that far.";:�WAIT �� ANGLE>=0 � ANGLE<=90 �ANGLE=�(ANGLE):� �� ���FIRE:�LANDED �� 0,-15,4,3 �YVEL=POUNDS*�(ANGLE) m� PLAYER=1 � XPOS=68:YPOS=�F(X1)+40:XVEL=POUNDS*�(ANGLE) � XPOS=1211:YPOS=�F(X2)+40:XVEL=-POUNDS*�(ANGLE) �4,0:�PLOT � $�PLOT:�MOVE:LANDED=�LAND .� � LANDED � �PLOT 8� LANDED L �LAND V�0,1 `� j ��PLOT t�I=-4 � 4 � 4:�J=-4�4�4 ~ �69,XPOS+I,YPOS+J � �, �� � ��MOVE �$XVEL=XVEL+WIND/500:YVEL=YVEL-1/3 �%XPOS=XPOS+XVEL*4:YPOS=YPOS+YVEL*4 �� �� �LAND:�TEMP �0� XPOS<4 � XPOS>1275 � =� � � YPOS>1000 � =� � TEMP=� ��I=XPOS-4 � XPOS+4 � 4 �J=YPOS-4 � YPOS+4 � 4 � �I,J)<>0 � TEMP=� � � ( =TEMP < ��LAND F�XPOS<4 � XPOS>1275 � � P�0,0:�0,-15,5,5 Z�XPOS-8,YPOS:�XPOS,YPOS-8 d#�85,XPOS,YPOS+8:�85,XPOS+8,YPOS n� �� �HIT:�XT ��XPOS<100 � XT=X1 � XT=X2 �T=(XPOS>23 � XPOS<72 � YPOS>�F(XT)-32) � (XPOS>1207 � XPOS<1256 � YPOS>�F(XT)-32) ���SCORE ��P:�:� XPOS<100 � P=2 � P=1 �r� PLAYER=1 � P=2 � PLAYER=2 � P=1 � �"You idiot,you've hit yourself!" � �"Well done,you've hit your opponent." �SCORES(P)=SCORES(P)+1 �� 26:�BOTLINE:�WAIT �� ���FINALSCORES:�DIFF �)�0,11)NAME$(1)": ";SCORES(1);" ; "; #�NAME$(2);": ";SCORES(2);�0,3); ;� SCORES(1)=SCORES(2) � �"The game was a draw."�0,15):� �"The Winner was "; "1� SCORES(1)>SCORES(2) � �NAME$(1) � �NAME$(2) ,DIFF=�(SCORES(1)-SCORES(2)) 68� DIFF=1 � �"by one point." � �"by ";DIFF;" points." @�0,15) J� ^ ��WAIT hT=�:���-T>250 r� �
00000000 0d 00 6e 0c eb 31 3a f2 49 4e 49 54 0d 00 78 05 |..n..1:.INIT..x.| 00000010 f5 0d 00 82 0d f2 44 52 41 57 48 49 4c 4c 0d 00 |......DRAWHILL..| 00000020 8c 05 f5 0d 00 96 22 50 4c 41 59 45 52 3d 33 2d |......"PLAYER=3-| 00000030 50 4c 41 59 45 52 3a f2 47 45 54 41 52 47 53 3a |PLAYER:.GETARGS:| 00000040 f2 46 49 52 45 0d 00 a0 0a fd 20 a4 48 49 54 0d |.FIRE..... .HIT.| 00000050 00 aa 0a f2 53 43 4f 52 45 0d 00 b4 24 f1 8a 30 |....SCORE...$..0| 00000060 2c 32 29 22 41 6e 6f 74 68 65 72 20 67 61 6d 65 |,2)"Another game| 00000070 3f 20 28 59 2f 4e 29 22 3a 41 24 3d be 0d 00 be |? (Y/N)":A$=....| 00000080 19 fd 20 ac 20 28 41 24 3d 22 59 22 20 84 20 41 |.. . (A$="Y" . A| 00000090 24 3d 22 79 22 29 0d 00 c8 14 eb 20 36 3a f2 46 |$="y")..... 6:.F| 000000a0 49 4e 41 4c 53 43 4f 52 45 53 0d 00 d2 05 e0 0d |INALSCORES......| 000000b0 00 e6 0a dd f2 49 4e 49 54 0d 00 f0 0b 58 3d b3 |.....INIT....X=.| 000000c0 28 2d 91 29 0d 00 fa 18 de 20 4e 41 4d 45 24 28 |(-.)..... NAME$(| 000000d0 32 29 2c 53 43 4f 52 45 53 28 32 29 0d 01 04 24 |2),SCORES(2)...$| 000000e0 ef 32 33 2c 32 34 30 2c 33 2c 36 2c 31 32 2c 32 |.23,240,3,6,12,2| 000000f0 34 2c 35 36 2c 32 35 32 2c 32 35 34 2c 32 35 34 |4,56,252,254,254| 00000100 0d 01 0e 26 ef 32 33 2c 32 34 31 2c 31 39 32 2c |...&.23,241,192,| 00000110 39 36 2c 34 38 2c 32 34 2c 32 38 2c 36 33 2c 31 |96,48,24,28,63,1| 00000120 32 37 2c 31 32 37 0d 01 18 2b ef 31 39 2c 30 2c |27,127...+.19,0,| 00000130 34 2c 30 2c 30 2c 30 2c 31 39 2c 31 2c 30 2c 30 |4,0,0,0,19,1,0,0| 00000140 2c 30 2c 30 2c 31 39 2c 32 2c 32 2c 30 2c 30 2c |,0,0,19,2,2,0,0,| 00000150 30 0d 01 22 16 f1 27 27 89 28 36 29 22 41 52 54 |0.."..''.(6)"ART| 00000160 49 4c 4c 45 52 59 22 0d 01 2c 05 f1 0d 01 36 05 |ILLERY"..,....6.| 00000170 f1 0d 01 40 05 f1 0d 01 4a 05 f1 0d 01 54 05 f1 |...@....J....T..| 00000180 0d 01 5e 05 f1 0d 01 68 05 f1 0d 01 72 05 f1 0d |..^....h....r...| 00000190 01 7c 05 f1 0d 01 86 05 f1 0d 01 90 05 f1 0d 01 |.|..............| 000001a0 9a 05 f5 0d 01 a4 1d f1 27 22 57 68 61 74 20 61 |........'"What a| 000001b0 72 65 20 79 6f 75 72 20 6e 61 6d 65 73 3f 22 27 |re your names?"'| 000001c0 0d 01 ae 1f f5 20 e8 22 4c 65 66 74 20 50 6c 61 |..... ."Left Pla| 000001d0 79 65 72 3a 20 22 3b 4e 41 4d 45 24 28 31 29 0d |yer: ";NAME$(1).| 000001e0 01 b8 12 fd 20 4e 41 4d 45 24 28 31 29 3c 3e 22 |.... NAME$(1)<>"| 000001f0 22 0d 01 c2 20 f5 20 e8 22 52 69 67 68 74 20 50 |"... . ."Right P| 00000200 6c 61 79 65 72 3a 20 22 3b 4e 41 4d 45 24 28 32 |layer: ";NAME$(2| 00000210 29 0d 01 cc 12 fd 20 4e 41 4d 45 24 28 32 29 3c |)..... NAME$(2)<| 00000220 3e 22 22 0d 01 e0 18 fd 20 4e 41 4d 45 24 28 31 |>""..... NAME$(1| 00000230 29 3c 3e 4e 41 4d 45 24 28 32 29 0d 01 ea 27 53 |)<>NAME$(2)...'S| 00000240 43 4f 52 45 53 28 31 29 3d 30 3a 53 43 4f 52 45 |CORES(1)=0:SCORE| 00000250 53 28 32 29 3d 30 3a 50 4c 41 59 45 52 3d b3 28 |S(2)=0:PLAYER=.(| 00000260 32 29 0d 01 f4 05 e1 0d 02 08 0e dd f2 44 52 41 |2)...........DRA| 00000270 57 48 49 4c 4c 0d 02 12 17 ea 20 54 3a 58 31 3d |WHILL..... T:X1=| 00000280 b3 28 31 29 3a 58 32 3d b3 28 31 29 0d 02 1c 1d |.(1):X2=.(1)....| 00000290 e7 20 58 31 3e 58 32 20 8c 20 54 3d 58 32 3a 58 |. X1>X2 . T=X2:X| 000002a0 32 3d 58 31 3a 58 31 3d 54 0d 02 30 0a db 3a e6 |2=X1:X1=T..0..:.| 000002b0 30 2c 32 0d 02 3a 12 ec 30 2c 30 3a ec 30 2c a4 |0,2..:..0,0:.0,.| 000002c0 46 28 58 31 29 0d 02 44 1c f0 38 35 2c 31 32 38 |F(X1)..D..85,128| 000002d0 2c 30 3a f0 38 35 2c 31 32 38 2c a4 46 28 58 31 |,0:.85,128,.F(X1| 000002e0 29 0d 02 4e 15 e3 58 3d 31 33 32 20 b8 20 31 31 |)..N..X=132 . 11| 000002f0 34 38 20 88 20 34 0d 02 58 27 ec 58 2c 30 3a df |48 . 4..X'.X,0:.| 00000300 58 2c a4 46 28 28 58 2d 31 32 38 29 2f 31 30 32 |X,.F((X-128)/102| 00000310 34 2a 28 58 32 2d 58 31 29 2b 58 31 29 0d 02 62 |4*(X2-X1)+X1)..b| 00000320 05 ed 0d 02 6c 18 ec 31 31 35 32 2c 30 3a ec 31 |....l..1152,0:.1| 00000330 31 35 32 2c a4 46 28 58 32 29 0d 02 76 1e f0 38 |152,.F(X2)..v..8| 00000340 35 2c 31 32 38 30 2c 30 3a f0 38 35 2c 31 32 38 |5,1280,0:.85,128| 00000350 30 2c a4 46 28 58 32 29 0d 02 80 2c f2 42 4f 54 |0,.F(X2)...,.BOT| 00000360 4c 49 4e 45 3a ef 32 38 2c 30 2c 35 2c 33 39 2c |LINE:.28,0,5,39,| 00000370 30 3a e6 30 2c 31 3a 57 49 4e 44 3d b3 28 36 31 |0:.0,1:WIND=.(61| 00000380 29 2d 33 31 0d 02 8a 1d e6 30 2c 31 3a ec 33 32 |)-31.....0,1:.32| 00000390 2c a4 46 28 58 31 29 2b 33 32 3a ef 35 2c 32 34 |,.F(X1)+32:.5,24| 000003a0 30 0d 02 94 1a ec 31 32 31 36 2c a4 46 28 58 32 |0.....1216,.F(X2| 000003b0 29 2b 33 32 3a ef 32 34 31 2c 34 0d 02 9e 05 e1 |)+32:.241,4.....| 000003c0 0d 02 b2 0e dd a4 46 28 58 29 3a ea 54 31 0d 02 |......F(X):.T1..| 000003d0 bc 0c 54 31 3d 58 2a 34 2a af 0d 02 c6 1f 20 3d |..T1=X*4*..... =| 000003e0 33 30 30 2a 28 b5 28 54 31 29 2b b5 28 54 31 2a |300*(.(T1)+.(T1*| 000003f0 33 29 2f 33 29 2b 34 30 30 0d 02 da 0d dd f2 42 |3)/3)+400......B| 00000400 4f 54 4c 49 4e 45 0d 02 e4 0b fb 31 3a fb 31 33 |OTLINE.....1:.13| 00000410 31 0d 02 ee 27 f1 8a 31 2c 33 31 29 c0 4e 41 4d |1...'..1,31).NAM| 00000420 45 24 28 31 29 2c 31 33 29 22 3a 20 22 3b 53 43 |E$(1),13)": ";SC| 00000430 4f 52 45 53 28 31 29 3b 0d 02 f8 26 f1 22 20 3b |ORES(1);...&." ;| 00000440 20 22 c0 4e 41 4d 45 24 28 32 29 2c 31 33 29 22 | ".NAME$(2),13)"| 00000450 3a 20 22 3b 53 43 4f 52 45 53 28 32 29 3b 0d 03 |: ";SCORES(2);..| 00000460 02 0b fb 33 3a fb 31 32 38 0d 03 0c 05 e1 0d 03 |...3:.128.......| 00000470 20 0d dd f2 47 45 54 41 52 47 53 0d 03 2a 14 57 | ...GETARGS..*.W| 00000480 49 4e 44 3d 57 49 4e 44 2b b3 28 37 29 2d 34 0d |IND=WIND+.(7)-4.| 00000490 03 34 22 e7 20 94 28 57 49 4e 44 29 3e 35 30 20 |.4". .(WIND)>50 | 000004a0 8c 20 57 49 4e 44 3d 35 30 2a b4 28 57 49 4e 44 |. WIND=50*.(WIND| 000004b0 29 0d 03 3e 3c ef 33 30 3a f1 27 4e 41 4d 45 24 |)..><.30:.'NAME$| 000004c0 28 50 4c 41 59 45 52 29 27 22 54 68 65 20 77 69 |(PLAYER)'"The wi| 000004d0 6e 64 20 69 73 20 22 3b 94 28 57 49 4e 44 29 3b |nd is ";.(WIND);| 000004e0 22 20 66 72 6f 6d 20 74 68 65 20 22 3b 0d 03 48 |" from the ";..H| 000004f0 25 e7 20 57 49 4e 44 3c 30 20 8c 20 f1 3b 22 72 |%. WIND<0 . .;"r| 00000500 69 67 68 74 2e 22 20 8b 20 f1 3b 22 6c 65 66 74 |ight." . .;"left| 00000510 2e 22 0d 03 52 05 f5 0d 03 5c 32 f1 8a 30 2c 35 |."..R....\2..0,5| 00000520 29 89 28 33 39 29 8a 30 2c 33 29 22 48 6f 77 20 |).(39).0,3)"How | 00000530 6d 61 6e 79 20 70 6f 75 6e 64 73 20 6f 66 20 70 |many pounds of p| 00000540 6f 77 64 65 72 3f 20 22 3b 0d 03 66 11 e8 8a 32 |owder? ";..f...2| 00000550 37 2c 33 29 50 4f 55 4e 44 53 0d 03 70 3c e7 20 |7,3)POUNDS..p<. | 00000560 50 4f 55 4e 44 53 3c 35 20 8c 20 f1 8a 30 2c 35 |POUNDS<5 . ..0,5| 00000570 29 22 4e 6f 74 20 65 6e 6f 75 67 68 20 74 6f 20 |)"Not enough to | 00000580 66 69 72 65 20 74 68 65 20 73 68 6f 74 2e 22 3b |fire the shot.";| 00000590 3a f2 57 41 49 54 0d 03 7a 3c e7 20 50 4f 55 4e |:.WAIT..z<. POUN| 000005a0 44 53 3e 31 35 20 8c 20 f1 8a 30 2c 35 29 22 54 |DS>15 . ..0,5)"T| 000005b0 68 61 74 20 77 6f 75 6c 64 20 64 65 73 74 72 6f |hat would destro| 000005c0 79 20 74 68 65 20 67 75 6e 2e 22 3b 3a f2 57 41 |y the gun.";:.WA| 000005d0 49 54 0d 03 84 1c fd 20 50 4f 55 4e 44 53 3e 3d |IT..... POUNDS>=| 000005e0 35 20 80 20 50 4f 55 4e 44 53 3c 3d 31 35 0d 03 |5 . POUNDS<=15..| 000005f0 8e 05 f5 0d 03 98 26 f1 8a 30 2c 35 29 89 28 33 |......&..0,5).(3| 00000600 39 29 8a 30 2c 34 29 22 41 74 20 77 68 61 74 20 |9).0,4)"At what | 00000610 61 6e 67 6c 65 3f 20 22 3b 0d 03 a2 11 e8 8a 31 |angle? ";......1| 00000620 35 2c 34 29 3b 41 4e 47 4c 45 0d 03 ac 41 e7 20 |5,4);ANGLE...A. | 00000630 41 4e 47 4c 45 3c 30 20 8c 20 f1 8a 30 2c 35 29 |ANGLE<0 . ..0,5)| 00000640 22 54 68 65 20 67 75 6e 20 77 69 6c 6c 20 6e 6f |"The gun will no| 00000650 74 20 64 65 70 72 65 73 73 20 74 68 61 74 20 66 |t depress that f| 00000660 61 72 2e 22 3b 3a f2 57 41 49 54 0d 03 b6 42 e7 |ar.";:.WAIT...B.| 00000670 20 41 4e 47 4c 45 3e 39 30 20 8c 20 f1 8a 30 2c | ANGLE>90 . ..0,| 00000680 35 29 22 54 68 65 20 67 75 6e 20 77 69 6c 6c 20 |5)"The gun will | 00000690 6e 6f 74 20 65 6c 65 76 61 74 65 20 74 68 61 74 |not elevate that| 000006a0 20 66 61 72 2e 22 3b 3a f2 57 41 49 54 0d 03 c0 | far.";:.WAIT...| 000006b0 1a fd 20 41 4e 47 4c 45 3e 3d 30 20 80 20 41 4e |.. ANGLE>=0 . AN| 000006c0 47 4c 45 3c 3d 39 30 0d 03 ca 14 41 4e 47 4c 45 |GLE<=90....ANGLE| 000006d0 3d b2 28 41 4e 47 4c 45 29 3a db 0d 03 d4 05 e1 |=.(ANGLE):......| 000006e0 0d 03 e8 12 dd f2 46 49 52 45 3a ea 4c 41 4e 44 |......FIRE:.LAND| 000006f0 45 44 0d 03 f2 0f d4 20 30 2c 2d 31 35 2c 34 2c |ED..... 0,-15,4,| 00000700 33 0d 03 fc 18 59 56 45 4c 3d 50 4f 55 4e 44 53 |3....YVEL=POUNDS| 00000710 2a b5 28 41 4e 47 4c 45 29 0d 04 06 6d e7 20 50 |*.(ANGLE)...m. P| 00000720 4c 41 59 45 52 3d 31 20 8c 20 58 50 4f 53 3d 36 |LAYER=1 . XPOS=6| 00000730 38 3a 59 50 4f 53 3d a4 46 28 58 31 29 2b 34 30 |8:YPOS=.F(X1)+40| 00000740 3a 58 56 45 4c 3d 50 4f 55 4e 44 53 2a 9b 28 41 |:XVEL=POUNDS*.(A| 00000750 4e 47 4c 45 29 20 8b 20 58 50 4f 53 3d 31 32 31 |NGLE) . XPOS=121| 00000760 31 3a 59 50 4f 53 3d a4 46 28 58 32 29 2b 34 30 |1:YPOS=.F(X2)+40| 00000770 3a 58 56 45 4c 3d 2d 50 4f 55 4e 44 53 2a 9b 28 |:XVEL=-POUNDS*.(| 00000780 41 4e 47 4c 45 29 0d 04 10 0e e6 34 2c 30 3a f2 |ANGLE).....4,0:.| 00000790 50 4c 4f 54 0d 04 1a 05 f5 0d 04 24 1c f2 50 4c |PLOT.......$..PL| 000007a0 4f 54 3a f2 4d 4f 56 45 3a 4c 41 4e 44 45 44 3d |OT:.MOVE:LANDED=| 000007b0 a4 4c 41 4e 44 0d 04 2e 16 e7 20 ac 20 4c 41 4e |.LAND..... . LAN| 000007c0 44 45 44 20 8c 20 f2 50 4c 4f 54 0d 04 38 0c fd |DED . .PLOT..8..| 000007d0 20 4c 41 4e 44 45 44 0d 04 4c 09 f2 4c 41 4e 44 | LANDED..L..LAND| 000007e0 0d 04 56 08 e6 30 2c 31 0d 04 60 05 e1 0d 04 6a |..V..0,1..`....j| 000007f0 0a dd f2 50 4c 4f 54 0d 04 74 1b e3 49 3d 2d 34 |...PLOT..t..I=-4| 00000800 20 b8 20 34 20 88 20 34 3a e3 4a 3d 2d 34 b8 34 | . 4 . 4:.J=-4.4| 00000810 88 34 0d 04 7e 16 20 f0 36 39 2c 58 50 4f 53 2b |.4..~. .69,XPOS+| 00000820 49 2c 59 50 4f 53 2b 4a 0d 04 88 07 20 ed 2c 0d |I,YPOS+J.... .,.| 00000830 04 92 05 e1 0d 04 a6 0a dd f2 4d 4f 56 45 0d 04 |..........MOVE..| 00000840 b0 24 58 56 45 4c 3d 58 56 45 4c 2b 57 49 4e 44 |.$XVEL=XVEL+WIND| 00000850 2f 35 30 30 3a 59 56 45 4c 3d 59 56 45 4c 2d 31 |/500:YVEL=YVEL-1| 00000860 2f 33 0d 04 ba 25 58 50 4f 53 3d 58 50 4f 53 2b |/3...%XPOS=XPOS+| 00000870 58 56 45 4c 2a 34 3a 59 50 4f 53 3d 59 50 4f 53 |XVEL*4:YPOS=YPOS| 00000880 2b 59 56 45 4c 2a 34 0d 04 c4 05 e1 0d 04 d8 11 |+YVEL*4.........| 00000890 dd 20 a4 4c 41 4e 44 3a ea 54 45 4d 50 0d 04 e2 |. .LAND:.TEMP...| 000008a0 30 e7 20 58 50 4f 53 3c 34 20 84 20 58 50 4f 53 |0. XPOS<4 . XPOS| 000008b0 3e 31 32 37 35 20 8c 20 3d b9 20 8b 20 e7 20 59 |>1275 . =. . . Y| 000008c0 50 4f 53 3e 31 30 30 30 20 8c 20 3d a3 0d 04 ec |POS>1000 . =....| 000008d0 0a 54 45 4d 50 3d a3 0d 04 f6 1a e3 49 3d 58 50 |.TEMP=......I=XP| 000008e0 4f 53 2d 34 20 b8 20 58 50 4f 53 2b 34 20 88 20 |OS-4 . XPOS+4 . | 000008f0 34 0d 05 00 1a e3 4a 3d 59 50 4f 53 2d 34 20 b8 |4.....J=YPOS-4 .| 00000900 20 59 50 4f 53 2b 34 20 88 20 34 0d 05 0a 17 e7 | YPOS+4 . 4.....| 00000910 20 b0 49 2c 4a 29 3c 3e 30 20 8c 20 54 45 4d 50 | .I,J)<>0 . TEMP| 00000920 3d b9 0d 05 14 05 ed 0d 05 1e 05 ed 0d 05 28 09 |=.............(.| 00000930 3d 54 45 4d 50 0d 05 3c 0a dd f2 4c 41 4e 44 0d |=TEMP..<...LAND.| 00000940 05 46 1b e7 58 50 4f 53 3c 34 20 84 20 58 50 4f |.F..XPOS<4 . XPO| 00000950 53 3e 31 32 37 35 20 8c 20 e1 0d 05 50 13 e6 30 |S>1275 . ...P..0| 00000960 2c 30 3a d4 30 2c 2d 31 35 2c 35 2c 35 0d 05 5a |,0:.0,-15,5,5..Z| 00000970 1d ec 58 50 4f 53 2d 38 2c 59 50 4f 53 3a ec 58 |..XPOS-8,YPOS:.X| 00000980 50 4f 53 2c 59 50 4f 53 2d 38 0d 05 64 23 f0 38 |POS,YPOS-8..d#.8| 00000990 35 2c 58 50 4f 53 2c 59 50 4f 53 2b 38 3a f0 38 |5,XPOS,YPOS+8:.8| 000009a0 35 2c 58 50 4f 53 2b 38 2c 59 50 4f 53 0d 05 6e |5,XPOS+8,YPOS..n| 000009b0 05 e1 0d 05 82 0e dd 20 a4 48 49 54 3a ea 58 54 |....... .HIT:.XT| 000009c0 0d 05 8c 1d e7 58 50 4f 53 3c 31 30 30 20 8c 20 |.....XPOS<100 . | 000009d0 58 54 3d 58 31 20 8b 20 58 54 3d 58 32 0d 05 96 |XT=X1 . XT=X2...| 000009e0 54 3d 28 58 50 4f 53 3e 32 33 20 80 20 58 50 4f |T=(XPOS>23 . XPO| 000009f0 53 3c 37 32 20 80 20 59 50 4f 53 3e a4 46 28 58 |S<72 . YPOS>.F(X| 00000a00 54 29 2d 33 32 29 20 84 20 28 58 50 4f 53 3e 31 |T)-32) . (XPOS>1| 00000a10 32 30 37 20 80 20 58 50 4f 53 3c 31 32 35 36 20 |207 . XPOS<1256 | 00000a20 80 20 59 50 4f 53 3e a4 46 28 58 54 29 2d 33 32 |. YPOS>.F(XT)-32| 00000a30 29 0d 05 aa 0b dd f2 53 43 4f 52 45 0d 05 b4 1f |)......SCORE....| 00000a40 ea 50 3a db 3a e7 20 58 50 4f 53 3c 31 30 30 20 |.P:.:. XPOS<100 | 00000a50 8c 20 50 3d 32 20 8b 20 50 3d 31 0d 05 be 72 e7 |. P=2 . P=1...r.| 00000a60 20 50 4c 41 59 45 52 3d 31 20 80 20 50 3d 32 20 | PLAYER=1 . P=2 | 00000a70 84 20 50 4c 41 59 45 52 3d 32 20 80 20 50 3d 31 |. PLAYER=2 . P=1| 00000a80 20 8c 20 f1 22 59 6f 75 20 69 64 69 6f 74 2c 79 | . ."You idiot,y| 00000a90 6f 75 27 76 65 20 68 69 74 20 79 6f 75 72 73 65 |ou've hit yourse| 00000aa0 6c 66 21 22 20 8b 20 f1 22 57 65 6c 6c 20 64 6f |lf!" . ."Well do| 00000ab0 6e 65 2c 79 6f 75 27 76 65 20 68 69 74 20 79 6f |ne,you've hit yo| 00000ac0 75 72 20 6f 70 70 6f 6e 65 6e 74 2e 22 0d 05 c8 |ur opponent."...| 00000ad0 19 53 43 4f 52 45 53 28 50 29 3d 53 43 4f 52 45 |.SCORES(P)=SCORE| 00000ae0 53 28 50 29 2b 31 0d 05 d2 17 ef 20 32 36 3a f2 |S(P)+1..... 26:.| 00000af0 42 4f 54 4c 49 4e 45 3a f2 57 41 49 54 0d 05 dc |BOTLINE:.WAIT...| 00000b00 05 e1 0d 05 f0 17 dd f2 46 49 4e 41 4c 53 43 4f |........FINALSCO| 00000b10 52 45 53 3a ea 44 49 46 46 0d 05 fa 29 f1 8a 30 |RES:.DIFF...)..0| 00000b20 2c 31 31 29 4e 41 4d 45 24 28 31 29 22 3a 20 22 |,11)NAME$(1)": "| 00000b30 3b 53 43 4f 52 45 53 28 31 29 3b 22 20 3b 20 20 |;SCORES(1);" ; | 00000b40 22 3b 0d 06 04 23 f1 4e 41 4d 45 24 28 32 29 3b |";...#.NAME$(2);| 00000b50 22 3a 20 22 3b 53 43 4f 52 45 53 28 32 29 3b 8a |": ";SCORES(2);.| 00000b60 30 2c 33 29 3b 0d 06 0e 3b e7 20 53 43 4f 52 45 |0,3);...;. SCORE| 00000b70 53 28 31 29 3d 53 43 4f 52 45 53 28 32 29 20 8c |S(1)=SCORES(2) .| 00000b80 20 f1 22 54 68 65 20 67 61 6d 65 20 77 61 73 20 | ."The game was | 00000b90 61 20 64 72 61 77 2e 22 8a 30 2c 31 35 29 3a e1 |a draw.".0,15):.| 00000ba0 0d 06 18 17 f1 22 54 68 65 20 57 69 6e 6e 65 72 |....."The Winner| 00000bb0 20 77 61 73 20 22 3b 0d 06 22 31 e7 20 53 43 4f | was ";.."1. SCO| 00000bc0 52 45 53 28 31 29 3e 53 43 4f 52 45 53 28 32 29 |RES(1)>SCORES(2)| 00000bd0 20 8c 20 f1 4e 41 4d 45 24 28 31 29 20 8b 20 f1 | . .NAME$(1) . .| 00000be0 4e 41 4d 45 24 28 32 29 0d 06 2c 1f 44 49 46 46 |NAME$(2)..,.DIFF| 00000bf0 3d 94 28 53 43 4f 52 45 53 28 31 29 2d 53 43 4f |=.(SCORES(1)-SCO| 00000c00 52 45 53 28 32 29 29 0d 06 36 38 e7 20 44 49 46 |RES(2))..68. DIF| 00000c10 46 3d 31 20 8c 20 f1 22 62 79 20 6f 6e 65 20 70 |F=1 . ."by one p| 00000c20 6f 69 6e 74 2e 22 20 8b 20 f1 22 62 79 20 22 3b |oint." . ."by ";| 00000c30 44 49 46 46 3b 22 20 70 6f 69 6e 74 73 2e 22 0d |DIFF;" points.".| 00000c40 06 40 0b f1 8a 30 2c 31 35 29 0d 06 4a 05 e1 0d |.@...0,15)..J...| 00000c50 06 5e 0a dd f2 57 41 49 54 0d 06 68 11 54 3d 91 |.^...WAIT..h.T=.| 00000c60 3a f5 fd 91 2d 54 3e 32 35 30 0d 06 72 05 e1 0d |:...-T>250..r...| 00000c70 ff |.| 00000c71