Home » Recent acquisitions » Acorn ADFS disks » adfs_AcornUser_199609.adf » Regulars » StarInfo/Irwin/!Freecell/!Help
StarInfo/Irwin/!Freecell/!Help
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Recent acquisitions » Acorn ADFS disks » adfs_AcornUser_199609.adf » Regulars |
Filename: | StarInfo/Irwin/!Freecell/!Help |
Read OK: | ✔ |
File size: | 0D3F bytes |
Load address: | 0000 |
Exec address: | 0000 |
File contents
Freecell ======== This is an implementation of the card game Microsoft bundle with Win 32 and Windows NT. This version does not provide a directly comparable product to Microsoft's Freecell due to the omission of the following: i) Proper animation. ii) Fully selectable card backs. I hope to provide comparable features in the near future ( time and getting round to buying a copy of the PRMs permitting ). Requirements ------------ This implementation requires a Risc PC, and at least 140k of free memory. A 800 * 600 mode 16 colour mode works well, although the game can be played in lower and higher resolution modes. Playing the Game ---------------- Freecell is similar to Patience supplied with all Acorn machines. As in Patience the object of the game is to move all your cards to the finished stacks. Normal Patience rules apply, so red cards can only be placed on black cards numerically 1 higher, and black cards may only be placed on red cards numerically 1 higher. Unlike Patience, however, all cards are dealt face up, there is no stack of 'spare' cards. Instead there are 4 free cells, which can be used as temporary storage locations for single cards. Controls -------- The controls are very much as one would expect - you can drag and drop cards, double clicking on a card will force it to a free cell. You can drag a stack of cards from one column to another, although the maximum number of cards you can drag at any one time depends on the number of free cells you have. You can drag a stack of, at most, x + 1 cards, where x is the number of free cells. The game automatically detects and removes surplus cards to the finished stacks. Undo undoes the last move made. Deal deals a new hand. The restart option allows you to restart a game - this can be used even if the game has been "won". The only exception is that you will not be allowed to restart a game after you have resigned it. Quit quits the game. Future Developments ------------------- Ok, so the game's not perfect. Future improvements I'm thinking about are: i) Use dynamic areas for the sprites ( when I get round to buying a copy of the PRMs ). ii) Implement comprehensive messaging through Acorn's !Help application ( I've done some basic messaging ). iii) Hive off sprite data and decompression routines into a separate module. iv) Make stack dragging a bit more intelligent, by allowing certain drags to be accomplished in 1 move ( eg allowing 8 cards to be dragged as 1 stack instead of 2 stacks of 4, in appropriate circumstances ). v) Coding the game in ARM code. I've nearly completed a first pass at this for !Patience, and managed to shave off over 60k from the run-time wimp slot, and 30k from the !RunImage file - who says C isn't resource hungry? That's all for the mo - enjoy the game! Paul R. Irwin 10 Wood Lodge Lane, West Wickham, Kent BR4 9LZ e-mail: Paul@metropol.demon.co.uk ------- Windows NT and Win 32 are registered trademarks of Microsoft. All trademarks acknowledged. Revisions --------- v0.01 Review release only to selected people. Game developed from code in my implementation of Patience v0.9. v1.00 First public release version. Distributed via Acorn User Cover disc. Added confirmation box for quit, restart, resign and deal menu options. General tidying up, and debugging.
00000000 46 72 65 65 63 65 6c 6c 0a 3d 3d 3d 3d 3d 3d 3d |Freecell.=======| 00000010 3d 0a 0a 54 68 69 73 20 69 73 20 61 6e 20 69 6d |=..This is an im| 00000020 70 6c 65 6d 65 6e 74 61 74 69 6f 6e 20 6f 66 20 |plementation of | 00000030 74 68 65 20 63 61 72 64 20 67 61 6d 65 20 4d 69 |the card game Mi| 00000040 63 72 6f 73 6f 66 74 20 62 75 6e 64 6c 65 20 77 |crosoft bundle w| 00000050 69 74 68 20 57 69 6e 20 33 32 20 61 6e 64 0a 57 |ith Win 32 and.W| 00000060 69 6e 64 6f 77 73 20 4e 54 2e 0a 0a 54 68 69 73 |indows NT...This| 00000070 20 76 65 72 73 69 6f 6e 20 64 6f 65 73 20 6e 6f | version does no| 00000080 74 20 70 72 6f 76 69 64 65 20 61 20 64 69 72 65 |t provide a dire| 00000090 63 74 6c 79 20 63 6f 6d 70 61 72 61 62 6c 65 20 |ctly comparable | 000000a0 70 72 6f 64 75 63 74 20 74 6f 20 4d 69 63 72 6f |product to Micro| 000000b0 73 6f 66 74 27 73 0a 46 72 65 65 63 65 6c 6c 20 |soft's.Freecell | 000000c0 64 75 65 20 74 6f 20 74 68 65 20 6f 6d 69 73 73 |due to the omiss| 000000d0 69 6f 6e 20 6f 66 20 74 68 65 20 66 6f 6c 6c 6f |ion of the follo| 000000e0 77 69 6e 67 3a 0a 0a 09 69 29 20 20 50 72 6f 70 |wing:...i) Prop| 000000f0 65 72 20 61 6e 69 6d 61 74 69 6f 6e 2e 0a 09 69 |er animation...i| 00000100 69 29 20 46 75 6c 6c 79 20 73 65 6c 65 63 74 61 |i) Fully selecta| 00000110 62 6c 65 20 63 61 72 64 20 62 61 63 6b 73 2e 0a |ble card backs..| 00000120 0a 49 20 68 6f 70 65 20 74 6f 20 70 72 6f 76 69 |.I hope to provi| 00000130 64 65 20 63 6f 6d 70 61 72 61 62 6c 65 20 66 65 |de comparable fe| 00000140 61 74 75 72 65 73 20 69 6e 20 74 68 65 20 6e 65 |atures in the ne| 00000150 61 72 20 66 75 74 75 72 65 20 28 20 74 69 6d 65 |ar future ( time| 00000160 20 61 6e 64 20 67 65 74 74 69 6e 67 0a 72 6f 75 | and getting.rou| 00000170 6e 64 20 74 6f 20 62 75 79 69 6e 67 20 61 20 63 |nd to buying a c| 00000180 6f 70 79 20 6f 66 20 74 68 65 20 50 52 4d 73 20 |opy of the PRMs | 00000190 70 65 72 6d 69 74 74 69 6e 67 20 29 2e 0a 0a 52 |permitting )...R| 000001a0 65 71 75 69 72 65 6d 65 6e 74 73 0a 2d 2d 2d 2d |equirements.----| 000001b0 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 54 68 69 73 20 69 |--------..This i| 000001c0 6d 70 6c 65 6d 65 6e 74 61 74 69 6f 6e 20 72 65 |mplementation re| 000001d0 71 75 69 72 65 73 20 61 20 52 69 73 63 20 50 43 |quires a Risc PC| 000001e0 2c 20 61 6e 64 20 61 74 20 6c 65 61 73 74 20 31 |, and at least 1| 000001f0 34 30 6b 20 6f 66 20 66 72 65 65 20 6d 65 6d 6f |40k of free memo| 00000200 72 79 2e 20 41 0a 38 30 30 20 2a 20 36 30 30 20 |ry. A.800 * 600 | 00000210 6d 6f 64 65 20 31 36 20 63 6f 6c 6f 75 72 20 6d |mode 16 colour m| 00000220 6f 64 65 20 77 6f 72 6b 73 20 77 65 6c 6c 2c 20 |ode works well, | 00000230 61 6c 74 68 6f 75 67 68 20 74 68 65 20 67 61 6d |although the gam| 00000240 65 20 63 61 6e 20 62 65 20 70 6c 61 79 65 64 20 |e can be played | 00000250 69 6e 0a 6c 6f 77 65 72 20 61 6e 64 20 68 69 67 |in.lower and hig| 00000260 68 65 72 20 72 65 73 6f 6c 75 74 69 6f 6e 20 6d |her resolution m| 00000270 6f 64 65 73 2e 0a 0a 50 6c 61 79 69 6e 67 20 74 |odes...Playing t| 00000280 68 65 20 47 61 6d 65 0a 2d 2d 2d 2d 2d 2d 2d 2d |he Game.--------| 00000290 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a 46 72 65 65 63 65 |--------..Freece| 000002a0 6c 6c 20 69 73 20 73 69 6d 69 6c 61 72 20 74 6f |ll is similar to| 000002b0 20 50 61 74 69 65 6e 63 65 20 73 75 70 70 6c 69 | Patience suppli| 000002c0 65 64 20 77 69 74 68 20 61 6c 6c 20 41 63 6f 72 |ed with all Acor| 000002d0 6e 20 6d 61 63 68 69 6e 65 73 2e 20 41 73 20 69 |n machines. As i| 000002e0 6e 0a 50 61 74 69 65 6e 63 65 20 74 68 65 20 6f |n.Patience the o| 000002f0 62 6a 65 63 74 20 6f 66 20 74 68 65 20 67 61 6d |bject of the gam| 00000300 65 20 69 73 20 74 6f 20 6d 6f 76 65 20 61 6c 6c |e is to move all| 00000310 20 79 6f 75 72 20 63 61 72 64 73 20 74 6f 20 74 | your cards to t| 00000320 68 65 20 66 69 6e 69 73 68 65 64 0a 73 74 61 63 |he finished.stac| 00000330 6b 73 2e 0a 0a 4e 6f 72 6d 61 6c 20 50 61 74 69 |ks...Normal Pati| 00000340 65 6e 63 65 20 72 75 6c 65 73 20 61 70 70 6c 79 |ence rules apply| 00000350 2c 20 73 6f 20 72 65 64 20 63 61 72 64 73 20 63 |, so red cards c| 00000360 61 6e 20 6f 6e 6c 79 20 62 65 20 70 6c 61 63 65 |an only be place| 00000370 64 20 6f 6e 20 62 6c 61 63 6b 20 63 61 72 64 73 |d on black cards| 00000380 0a 6e 75 6d 65 72 69 63 61 6c 6c 79 20 31 20 68 |.numerically 1 h| 00000390 69 67 68 65 72 2c 20 61 6e 64 20 62 6c 61 63 6b |igher, and black| 000003a0 20 63 61 72 64 73 20 6d 61 79 20 6f 6e 6c 79 20 | cards may only | 000003b0 62 65 20 70 6c 61 63 65 64 20 6f 6e 20 72 65 64 |be placed on red| 000003c0 20 63 61 72 64 73 0a 6e 75 6d 65 72 69 63 61 6c | cards.numerical| 000003d0 6c 79 20 31 20 68 69 67 68 65 72 2e 0a 0a 55 6e |ly 1 higher...Un| 000003e0 6c 69 6b 65 20 50 61 74 69 65 6e 63 65 2c 20 68 |like Patience, h| 000003f0 6f 77 65 76 65 72 2c 20 61 6c 6c 20 63 61 72 64 |owever, all card| 00000400 73 20 61 72 65 20 64 65 61 6c 74 20 66 61 63 65 |s are dealt face| 00000410 20 75 70 2c 20 74 68 65 72 65 20 69 73 20 6e 6f | up, there is no| 00000420 20 73 74 61 63 6b 20 6f 66 0a 27 73 70 61 72 65 | stack of.'spare| 00000430 27 20 63 61 72 64 73 2e 20 49 6e 73 74 65 61 64 |' cards. Instead| 00000440 20 74 68 65 72 65 20 61 72 65 20 34 20 66 72 65 | there are 4 fre| 00000450 65 20 63 65 6c 6c 73 2c 20 77 68 69 63 68 20 63 |e cells, which c| 00000460 61 6e 20 62 65 20 75 73 65 64 20 61 73 20 74 65 |an be used as te| 00000470 6d 70 6f 72 61 72 79 0a 73 74 6f 72 61 67 65 20 |mporary.storage | 00000480 6c 6f 63 61 74 69 6f 6e 73 20 66 6f 72 20 73 69 |locations for si| 00000490 6e 67 6c 65 20 63 61 72 64 73 2e 0a 0a 43 6f 6e |ngle cards...Con| 000004a0 74 72 6f 6c 73 0a 2d 2d 2d 2d 2d 2d 2d 2d 0a 0a |trols.--------..| 000004b0 54 68 65 20 63 6f 6e 74 72 6f 6c 73 20 61 72 65 |The controls are| 000004c0 20 76 65 72 79 20 6d 75 63 68 20 61 73 20 6f 6e | very much as on| 000004d0 65 20 77 6f 75 6c 64 20 65 78 70 65 63 74 20 2d |e would expect -| 000004e0 20 79 6f 75 20 63 61 6e 20 64 72 61 67 20 61 6e | you can drag an| 000004f0 64 20 64 72 6f 70 20 63 61 72 64 73 2c 0a 64 6f |d drop cards,.do| 00000500 75 62 6c 65 20 63 6c 69 63 6b 69 6e 67 20 6f 6e |uble clicking on| 00000510 20 61 20 63 61 72 64 20 77 69 6c 6c 20 66 6f 72 | a card will for| 00000520 63 65 20 69 74 20 74 6f 20 61 20 66 72 65 65 20 |ce it to a free | 00000530 63 65 6c 6c 2e 20 59 6f 75 20 63 61 6e 20 64 72 |cell. You can dr| 00000540 61 67 20 61 20 73 74 61 63 6b 0a 6f 66 20 63 61 |ag a stack.of ca| 00000550 72 64 73 20 66 72 6f 6d 20 6f 6e 65 20 63 6f 6c |rds from one col| 00000560 75 6d 6e 20 74 6f 20 61 6e 6f 74 68 65 72 2c 20 |umn to another, | 00000570 61 6c 74 68 6f 75 67 68 20 74 68 65 20 6d 61 78 |although the max| 00000580 69 6d 75 6d 20 6e 75 6d 62 65 72 20 6f 66 20 63 |imum number of c| 00000590 61 72 64 73 20 79 6f 75 0a 63 61 6e 20 64 72 61 |ards you.can dra| 000005a0 67 20 61 74 20 61 6e 79 20 6f 6e 65 20 74 69 6d |g at any one tim| 000005b0 65 20 64 65 70 65 6e 64 73 20 6f 6e 20 74 68 65 |e depends on the| 000005c0 20 6e 75 6d 62 65 72 20 6f 66 20 66 72 65 65 20 | number of free | 000005d0 63 65 6c 6c 73 20 79 6f 75 20 68 61 76 65 2e 20 |cells you have. | 000005e0 59 6f 75 0a 63 61 6e 20 64 72 61 67 20 61 20 73 |You.can drag a s| 000005f0 74 61 63 6b 20 6f 66 2c 20 61 74 20 6d 6f 73 74 |tack of, at most| 00000600 2c 20 78 20 2b 20 31 20 63 61 72 64 73 2c 20 77 |, x + 1 cards, w| 00000610 68 65 72 65 20 78 20 69 73 20 74 68 65 20 6e 75 |here x is the nu| 00000620 6d 62 65 72 20 6f 66 20 66 72 65 65 0a 63 65 6c |mber of free.cel| 00000630 6c 73 2e 0a 0a 54 68 65 20 67 61 6d 65 20 61 75 |ls...The game au| 00000640 74 6f 6d 61 74 69 63 61 6c 6c 79 20 64 65 74 65 |tomatically dete| 00000650 63 74 73 20 61 6e 64 20 72 65 6d 6f 76 65 73 20 |cts and removes | 00000660 73 75 72 70 6c 75 73 20 63 61 72 64 73 20 74 6f |surplus cards to| 00000670 20 74 68 65 20 66 69 6e 69 73 68 65 64 0a 73 74 | the finished.st| 00000680 61 63 6b 73 2e 0a 0a 55 6e 64 6f 20 75 6e 64 6f |acks...Undo undo| 00000690 65 73 20 74 68 65 20 6c 61 73 74 20 6d 6f 76 65 |es the last move| 000006a0 20 6d 61 64 65 2e 0a 0a 44 65 61 6c 20 64 65 61 | made...Deal dea| 000006b0 6c 73 20 61 20 6e 65 77 20 68 61 6e 64 2e 0a 0a |ls a new hand...| 000006c0 54 68 65 20 72 65 73 74 61 72 74 20 6f 70 74 69 |The restart opti| 000006d0 6f 6e 20 61 6c 6c 6f 77 73 20 79 6f 75 20 74 6f |on allows you to| 000006e0 20 72 65 73 74 61 72 74 20 61 20 67 61 6d 65 20 | restart a game | 000006f0 2d 20 74 68 69 73 20 63 61 6e 20 62 65 20 75 73 |- this can be us| 00000700 65 64 20 65 76 65 6e 20 69 66 0a 74 68 65 20 67 |ed even if.the g| 00000710 61 6d 65 20 68 61 73 20 62 65 65 6e 20 22 77 6f |ame has been "wo| 00000720 6e 22 2e 20 54 68 65 20 6f 6e 6c 79 20 65 78 63 |n". The only exc| 00000730 65 70 74 69 6f 6e 20 69 73 20 74 68 61 74 20 79 |eption is that y| 00000740 6f 75 20 77 69 6c 6c 20 6e 6f 74 20 62 65 20 61 |ou will not be a| 00000750 6c 6c 6f 77 65 64 0a 74 6f 20 72 65 73 74 61 72 |llowed.to restar| 00000760 74 20 61 20 67 61 6d 65 20 61 66 74 65 72 20 79 |t a game after y| 00000770 6f 75 20 68 61 76 65 20 72 65 73 69 67 6e 65 64 |ou have resigned| 00000780 20 69 74 2e 0a 0a 51 75 69 74 20 71 75 69 74 73 | it...Quit quits| 00000790 20 74 68 65 20 67 61 6d 65 2e 0a 0a 46 75 74 75 | the game...Futu| 000007a0 72 65 20 44 65 76 65 6c 6f 70 6d 65 6e 74 73 0a |re Developments.| 000007b0 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d 2d |----------------| 000007c0 2d 2d 2d 0a 0a 4f 6b 2c 20 73 6f 20 74 68 65 20 |---..Ok, so the | 000007d0 67 61 6d 65 27 73 20 6e 6f 74 20 70 65 72 66 65 |game's not perfe| 000007e0 63 74 2e 20 46 75 74 75 72 65 20 69 6d 70 72 6f |ct. Future impro| 000007f0 76 65 6d 65 6e 74 73 20 49 27 6d 20 74 68 69 6e |vements I'm thin| 00000800 6b 69 6e 67 20 61 62 6f 75 74 20 61 72 65 3a 0a |king about are:.| 00000810 0a 09 69 29 20 20 20 55 73 65 20 64 79 6e 61 6d |..i) Use dynam| 00000820 69 63 20 61 72 65 61 73 20 66 6f 72 20 74 68 65 |ic areas for the| 00000830 20 73 70 72 69 74 65 73 20 28 20 77 68 65 6e 20 | sprites ( when | 00000840 49 20 67 65 74 20 72 6f 75 6e 64 20 74 6f 20 62 |I get round to b| 00000850 75 79 69 6e 67 20 61 0a 09 20 20 20 20 20 63 6f |uying a.. co| 00000860 70 79 20 6f 66 20 74 68 65 20 50 52 4d 73 20 29 |py of the PRMs )| 00000870 2e 0a 09 69 69 29 20 20 49 6d 70 6c 65 6d 65 6e |...ii) Implemen| 00000880 74 20 63 6f 6d 70 72 65 68 65 6e 73 69 76 65 20 |t comprehensive | 00000890 6d 65 73 73 61 67 69 6e 67 20 74 68 72 6f 75 67 |messaging throug| 000008a0 68 20 41 63 6f 72 6e 27 73 20 21 48 65 6c 70 20 |h Acorn's !Help | 000008b0 61 70 70 6c 69 63 61 74 69 6f 6e 0a 09 20 20 20 |application.. | 000008c0 20 20 28 20 49 27 76 65 20 64 6f 6e 65 20 73 6f | ( I've done so| 000008d0 6d 65 20 62 61 73 69 63 20 6d 65 73 73 61 67 69 |me basic messagi| 000008e0 6e 67 20 29 2e 0a 09 69 69 69 29 20 48 69 76 65 |ng )...iii) Hive| 000008f0 20 6f 66 66 20 73 70 72 69 74 65 20 64 61 74 61 | off sprite data| 00000900 20 61 6e 64 20 64 65 63 6f 6d 70 72 65 73 73 69 | and decompressi| 00000910 6f 6e 20 72 6f 75 74 69 6e 65 73 20 69 6e 74 6f |on routines into| 00000920 20 61 20 73 65 70 61 72 61 74 65 0a 09 20 20 20 | a separate.. | 00000930 20 20 6d 6f 64 75 6c 65 2e 0a 09 69 76 29 20 20 | module...iv) | 00000940 4d 61 6b 65 20 73 74 61 63 6b 20 64 72 61 67 67 |Make stack dragg| 00000950 69 6e 67 20 61 20 62 69 74 20 6d 6f 72 65 20 69 |ing a bit more i| 00000960 6e 74 65 6c 6c 69 67 65 6e 74 2c 20 62 79 20 61 |ntelligent, by a| 00000970 6c 6c 6f 77 69 6e 67 20 63 65 72 74 61 69 6e 0a |llowing certain.| 00000980 09 20 20 20 20 20 64 72 61 67 73 20 74 6f 20 62 |. drags to b| 00000990 65 20 61 63 63 6f 6d 70 6c 69 73 68 65 64 20 69 |e accomplished i| 000009a0 6e 20 31 20 6d 6f 76 65 20 28 20 65 67 20 61 6c |n 1 move ( eg al| 000009b0 6c 6f 77 69 6e 67 20 38 20 63 61 72 64 73 20 74 |lowing 8 cards t| 000009c0 6f 20 62 65 0a 09 20 20 20 20 20 64 72 61 67 67 |o be.. dragg| 000009d0 65 64 20 61 73 20 31 20 73 74 61 63 6b 20 69 6e |ed as 1 stack in| 000009e0 73 74 65 61 64 20 6f 66 20 32 20 73 74 61 63 6b |stead of 2 stack| 000009f0 73 20 6f 66 20 34 2c 20 69 6e 20 61 70 70 72 6f |s of 4, in appro| 00000a00 70 72 69 61 74 65 0a 09 20 20 20 20 20 63 69 72 |priate.. cir| 00000a10 63 75 6d 73 74 61 6e 63 65 73 20 29 2e 0a 09 76 |cumstances )...v| 00000a20 29 20 20 20 43 6f 64 69 6e 67 20 74 68 65 20 67 |) Coding the g| 00000a30 61 6d 65 20 69 6e 20 41 52 4d 20 63 6f 64 65 2e |ame in ARM code.| 00000a40 20 49 27 76 65 20 6e 65 61 72 6c 79 20 63 6f 6d | I've nearly com| 00000a50 70 6c 65 74 65 64 20 61 20 66 69 72 73 74 20 70 |pleted a first p| 00000a60 61 73 73 0a 09 20 20 20 20 20 61 74 20 74 68 69 |ass.. at thi| 00000a70 73 20 66 6f 72 20 21 50 61 74 69 65 6e 63 65 2c |s for !Patience,| 00000a80 20 61 6e 64 20 6d 61 6e 61 67 65 64 20 74 6f 20 | and managed to | 00000a90 73 68 61 76 65 20 6f 66 66 20 6f 76 65 72 20 36 |shave off over 6| 00000aa0 30 6b 20 66 72 6f 6d 20 74 68 65 0a 09 20 20 20 |0k from the.. | 00000ab0 20 20 72 75 6e 2d 74 69 6d 65 20 77 69 6d 70 20 | run-time wimp | 00000ac0 73 6c 6f 74 2c 20 61 6e 64 20 33 30 6b 20 66 72 |slot, and 30k fr| 00000ad0 6f 6d 20 74 68 65 20 21 52 75 6e 49 6d 61 67 65 |om the !RunImage| 00000ae0 20 66 69 6c 65 20 2d 20 77 68 6f 20 73 61 79 73 | file - who says| 00000af0 20 43 0a 09 20 20 20 20 20 69 73 6e 27 74 20 72 | C.. isn't r| 00000b00 65 73 6f 75 72 63 65 20 68 75 6e 67 72 79 3f 0a |esource hungry?.| 00000b10 0a 54 68 61 74 27 73 20 61 6c 6c 20 66 6f 72 20 |.That's all for | 00000b20 74 68 65 20 6d 6f 20 2d 20 65 6e 6a 6f 79 20 74 |the mo - enjoy t| 00000b30 68 65 20 67 61 6d 65 21 0a 0a 50 61 75 6c 20 52 |he game!..Paul R| 00000b40 2e 20 49 72 77 69 6e 0a 0a 31 30 20 57 6f 6f 64 |. Irwin..10 Wood| 00000b50 20 4c 6f 64 67 65 20 4c 61 6e 65 2c 0a 57 65 73 | Lodge Lane,.Wes| 00000b60 74 20 57 69 63 6b 68 61 6d 2c 0a 4b 65 6e 74 0a |t Wickham,.Kent.| 00000b70 42 52 34 20 39 4c 5a 0a 0a 65 2d 6d 61 69 6c 3a |BR4 9LZ..e-mail:| 00000b80 20 50 61 75 6c 40 6d 65 74 72 6f 70 6f 6c 2e 64 | Paul@metropol.d| 00000b90 65 6d 6f 6e 2e 63 6f 2e 75 6b 0a 0a 2d 2d 2d 2d |emon.co.uk..----| 00000ba0 2d 2d 2d 0a 0a 57 69 6e 64 6f 77 73 20 4e 54 20 |---..Windows NT | 00000bb0 61 6e 64 20 57 69 6e 20 33 32 20 61 72 65 20 72 |and Win 32 are r| 00000bc0 65 67 69 73 74 65 72 65 64 20 74 72 61 64 65 6d |egistered tradem| 00000bd0 61 72 6b 73 20 6f 66 20 4d 69 63 72 6f 73 6f 66 |arks of Microsof| 00000be0 74 2e 20 41 6c 6c 20 74 72 61 64 65 6d 61 72 6b |t. All trademark| 00000bf0 73 0a 61 63 6b 6e 6f 77 6c 65 64 67 65 64 2e 0a |s.acknowledged..| 00000c00 0a 52 65 76 69 73 69 6f 6e 73 0a 2d 2d 2d 2d 2d |.Revisions.-----| 00000c10 2d 2d 2d 2d 0a 0a 76 30 2e 30 31 09 52 65 76 69 |----..v0.01.Revi| 00000c20 65 77 20 72 65 6c 65 61 73 65 20 6f 6e 6c 79 20 |ew release only | 00000c30 74 6f 20 73 65 6c 65 63 74 65 64 20 70 65 6f 70 |to selected peop| 00000c40 6c 65 2e 0a 09 47 61 6d 65 20 64 65 76 65 6c 6f |le...Game develo| 00000c50 70 65 64 20 66 72 6f 6d 20 63 6f 64 65 20 69 6e |ped from code in| 00000c60 20 6d 79 20 69 6d 70 6c 65 6d 65 6e 74 61 74 69 | my implementati| 00000c70 6f 6e 20 6f 66 20 50 61 74 69 65 6e 63 65 20 76 |on of Patience v| 00000c80 30 2e 39 2e 0a 0a 76 31 2e 30 30 09 46 69 72 73 |0.9...v1.00.Firs| 00000c90 74 20 70 75 62 6c 69 63 20 72 65 6c 65 61 73 65 |t public release| 00000ca0 20 76 65 72 73 69 6f 6e 2e 20 44 69 73 74 72 69 | version. Distri| 00000cb0 62 75 74 65 64 20 76 69 61 20 41 63 6f 72 6e 20 |buted via Acorn | 00000cc0 55 73 65 72 20 43 6f 76 65 72 20 64 69 73 63 2e |User Cover disc.| 00000cd0 0a 09 41 64 64 65 64 20 63 6f 6e 66 69 72 6d 61 |..Added confirma| 00000ce0 74 69 6f 6e 20 62 6f 78 20 66 6f 72 20 71 75 69 |tion box for qui| 00000cf0 74 2c 20 72 65 73 74 61 72 74 2c 20 72 65 73 69 |t, restart, resi| 00000d00 67 6e 20 61 6e 64 20 64 65 61 6c 20 6d 65 6e 75 |gn and deal menu| 00000d10 20 6f 70 74 69 6f 6e 73 2e 0a 09 47 65 6e 65 72 | options...Gener| 00000d20 61 6c 20 74 69 64 79 69 6e 67 20 75 70 2c 20 61 |al tidying up, a| 00000d30 6e 64 20 64 65 62 75 67 67 69 6e 67 2e 0a 0a |nd debugging...| 00000d3f