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V/+BTEAS3
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_54.ADF |
Filename: | V/+BTEAS3 |
Read OK: | ✔ |
File size: | 142C bytes |
Load address: | 2B204556 |
Exec address: | 41455442 |
Duplicates
There are 3 duplicate copies of this file in the archive:
- AEW website » eug » eug_3_5_discs_Eug-54_A-EUG54.adf » V/+BTEAS3
- AEW website » eug » eug_5_25_discs_Eug-54_D-EUG54.dsd » V.+BTEAS3
- Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_54.ADF » V/+BTEAS3
- Personal collection » Acorn ADFS disks » Greaseweazled » adfs_EUG_54.adf » V/+BTEAS3
File contents
BRAINTEASERS By G. Ludinski HERE'S the third in EUG's continuing series of bemusing and occasionally interesting puzzle game series. This issue presents two of the author's best, spruced up with the necessary instructions. A compilation of all of G. Ludinski's BRAINTEASERS (29 in all!) is also now available from EUG HQ across all disk formats. FRANCIS DRAKE ADVENTURE GAME THIS is an authentic historical adventure game based on Francis Drake's circumnavigation of the world, from 1577 to 1580. As you travel in the footsteps of Elizabeth I's free-booting adventurers, you will encounter the same problems and challenges as Drake. Drake sailed in search of the elusive North West Passage that would allow him access to the Pacific, and the galleons of the Spanish Empire. As history books will already have told you, he did not find the object of his quest, but he did find much more. And so will you as you sail into the Francis Adventure Game. How to play ON the map you will see your position marked by a white sailing ship, docked near the port of Lima. Every time you use this game, the dangers and treasures will be located in different parts of the ocean, so do not think that you can predict your moves too easily. We didn't feel that it was fair, however, to move the rocks, reefs and Spanish galleons, so try and remember their positions. It will help you considerably. You MUST follow Drake's route by first travelling to the port known as New Albion and thence onward, past Java, to the bottom left hand corner of the map. Your aim is to reach the bottom of the map with at least four times the amount of cargo with which you began. If you achieve this feat of daring then you will, naturally, be rewarded by the gift of a knighthood from your grateful, and avaricious, Queen. You move using the ARROW cursor keys. If you input wrong information, the cursor will return to the left hand side of the screen and wait for accurate information. Your screen will then be cleared of your previous false data input. At intervals you will be told the situation at sea and asked which action you would like to take, from the choices shown. Remember to consider your options carefully as to the amounts of cargo, supplies, cannon balls and crew conditions. Damage rating is based on a 1 to 10 scale. If you are damaged to the level of 10 then I'm afraid it's into the sea for you, as the Golden Hind settles gently below your feet. Do your best as the present Government is emptyinh the coffers more quickly than you are filling them. As this program is a complex one, it loads in two parts and there is a short pause before the action starts as data is arranged in memory. Programming hints IF you find the adventure too easy, then reduce the cargo (CA), supplies (SU), crew (CR) and/or cannon balls (BA) that you start with. They are on line 410 of the second program ("U.DRAKE2"). If you find that knight- hood escapes you, then reduce the 400 in line 480. RELATIONS THIS program is one where you should deny yourself, and any other player, the use of paper and pencil if you really want some mental exercise. The screen will display a four by four matrix of numbers to the left hand side. On the right hand side will be shown a number, or numbers, in red. You have to combine two, or more, of the numbers in either a row or a column to arrive at the same figure as the red number. But your combin- ation may not 'jump' any number. The sequence you enter must be a progressive one. How to play TO reach your answer you may use any of the following operators: + plus - minus * multiplication / division ^ to the power of SQR() square root of For example, if the red number is 1 and there is a row of 9 2 4 8, you could enter: SQR(9)+2-4 This, followed by <RETURN>, would be correct. If you answer incorrectly, you will receive an error message. "Wrong numbers" means you have entered a combination which does not exist in the current matrix. "They're not =" means your input does not equal the red number. After each problem you are asked whether you wish to continue. Input N to see a scoresheet showing your results plus your estimated IQ of reasoning powers. Programming hints THE matrix is displayed in double height, double width characters. This is done by using Mode 5 to give double width characters and then defin- ing 20 user defined characters which consist of the top halves of the numbers 0 to 9 and the bottom halves of the numbers 0 to 9. The pattern for the numbers 0 to 9 is found by calling the OSWORD routine with the hexadecimal number A in the accumulator (%A). The OSWORD routine is at &FFF1. See the User Guide for further details if you are not familiar with machine code or the ROM routines. If you wish to increase the number of rows or columns of the matrix then you must change the maximum value of I (row) or J (column) in the FOR...NEXT loops. Genevieve Ludinski, EUG #54
00000000 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000010 20 20 20 20 20 20 20 20 20 20 20 20 20 42 52 41 | BRA| 00000020 49 4e 54 45 41 53 45 52 53 0d 20 20 20 20 20 20 |INTEASERS. | 00000030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000040 20 20 20 20 20 20 42 79 20 47 2e 20 4c 75 64 69 | By G. Ludi| 00000050 6e 73 6b 69 0d 0d 48 45 52 45 27 53 20 74 68 65 |nski..HERE'S the| 00000060 20 74 68 69 72 64 20 69 6e 20 45 55 47 27 73 20 | third in EUG's | 00000070 63 6f 6e 74 69 6e 75 69 6e 67 20 73 65 72 69 65 |continuing serie| 00000080 73 20 6f 66 20 62 65 6d 75 73 69 6e 67 20 61 6e |s of bemusing an| 00000090 64 20 6f 63 63 61 73 69 6f 6e 61 6c 6c 79 0d 69 |d occasionally.i| 000000a0 6e 74 65 72 65 73 74 69 6e 67 20 70 75 7a 7a 6c |nteresting puzzl| 000000b0 65 20 67 61 6d 65 20 73 65 72 69 65 73 2e 20 54 |e game series. T| 000000c0 68 69 73 20 69 73 73 75 65 20 70 72 65 73 65 6e |his issue presen| 000000d0 74 73 20 74 77 6f 20 6f 66 20 74 68 65 20 61 75 |ts two of the au| 000000e0 74 68 6f 72 27 73 0d 62 65 73 74 2c 20 73 70 72 |thor's.best, spr| 000000f0 75 63 65 64 20 75 70 20 77 69 74 68 20 74 68 65 |uced up with the| 00000100 20 6e 65 63 65 73 73 61 72 79 20 69 6e 73 74 72 | necessary instr| 00000110 75 63 74 69 6f 6e 73 2e 20 41 20 63 6f 6d 70 69 |uctions. A compi| 00000120 6c 61 74 69 6f 6e 20 6f 66 20 61 6c 6c 0d 6f 66 |lation of all.of| 00000130 20 47 2e 20 4c 75 64 69 6e 73 6b 69 27 73 20 42 | G. Ludinski's B| 00000140 52 41 49 4e 54 45 41 53 45 52 53 20 28 32 39 20 |RAINTEASERS (29 | 00000150 69 6e 20 61 6c 6c 21 29 20 69 73 20 61 6c 73 6f |in all!) is also| 00000160 20 6e 6f 77 20 61 76 61 69 6c 61 62 6c 65 20 66 | now available f| 00000170 72 6f 6d 0d 45 55 47 20 48 51 20 61 63 72 6f 73 |rom.EUG HQ acros| 00000180 73 20 61 6c 6c 20 64 69 73 6b 20 66 6f 72 6d 61 |s all disk forma| 00000190 74 73 2e 0d 0d 46 52 41 4e 43 49 53 20 44 52 41 |ts...FRANCIS DRA| 000001a0 4b 45 20 41 44 56 45 4e 54 55 52 45 20 47 41 4d |KE ADVENTURE GAM| 000001b0 45 0d 54 48 49 53 20 69 73 20 61 6e 20 61 75 74 |E.THIS is an aut| 000001c0 68 65 6e 74 69 63 20 68 69 73 74 6f 72 69 63 61 |hentic historica| 000001d0 6c 20 61 64 76 65 6e 74 75 72 65 20 67 61 6d 65 |l adventure game| 000001e0 20 62 61 73 65 64 20 6f 6e 20 46 72 61 6e 63 69 | based on Franci| 000001f0 73 20 44 72 61 6b 65 27 73 0d 63 69 72 63 75 6d |s Drake's.circum| 00000200 6e 61 76 69 67 61 74 69 6f 6e 20 6f 66 20 74 68 |navigation of th| 00000210 65 20 77 6f 72 6c 64 2c 20 66 72 6f 6d 20 31 35 |e world, from 15| 00000220 37 37 20 74 6f 20 31 35 38 30 2e 20 41 73 20 79 |77 to 1580. As y| 00000230 6f 75 20 74 72 61 76 65 6c 20 69 6e 20 74 68 65 |ou travel in the| 00000240 0d 66 6f 6f 74 73 74 65 70 73 20 6f 66 20 45 6c |.footsteps of El| 00000250 69 7a 61 62 65 74 68 20 49 27 73 20 66 72 65 65 |izabeth I's free| 00000260 2d 62 6f 6f 74 69 6e 67 20 61 64 76 65 6e 74 75 |-booting adventu| 00000270 72 65 72 73 2c 20 79 6f 75 20 77 69 6c 6c 20 65 |rers, you will e| 00000280 6e 63 6f 75 6e 74 65 72 0d 74 68 65 20 73 61 6d |ncounter.the sam| 00000290 65 20 70 72 6f 62 6c 65 6d 73 20 61 6e 64 20 63 |e problems and c| 000002a0 68 61 6c 6c 65 6e 67 65 73 20 61 73 20 44 72 61 |hallenges as Dra| 000002b0 6b 65 2e 0d 20 20 20 44 72 61 6b 65 20 73 61 69 |ke.. Drake sai| 000002c0 6c 65 64 20 69 6e 20 73 65 61 72 63 68 20 6f 66 |led in search of| 000002d0 20 74 68 65 20 65 6c 75 73 69 76 65 20 4e 6f 72 | the elusive Nor| 000002e0 74 68 20 57 65 73 74 20 50 61 73 73 61 67 65 20 |th West Passage | 000002f0 74 68 61 74 20 77 6f 75 6c 64 0d 61 6c 6c 6f 77 |that would.allow| 00000300 20 68 69 6d 20 61 63 63 65 73 73 20 74 6f 20 74 | him access to t| 00000310 68 65 20 50 61 63 69 66 69 63 2c 20 61 6e 64 20 |he Pacific, and | 00000320 74 68 65 20 67 61 6c 6c 65 6f 6e 73 20 6f 66 20 |the galleons of | 00000330 74 68 65 20 53 70 61 6e 69 73 68 20 45 6d 70 69 |the Spanish Empi| 00000340 72 65 2e 0d 41 73 20 68 69 73 74 6f 72 79 20 62 |re..As history b| 00000350 6f 6f 6b 73 20 77 69 6c 6c 20 61 6c 72 65 61 64 |ooks will alread| 00000360 79 20 68 61 76 65 20 74 6f 6c 64 20 79 6f 75 2c |y have told you,| 00000370 20 68 65 20 64 69 64 20 6e 6f 74 20 66 69 6e 64 | he did not find| 00000380 20 74 68 65 20 6f 62 6a 65 63 74 0d 6f 66 20 68 | the object.of h| 00000390 69 73 20 71 75 65 73 74 2c 20 62 75 74 20 68 65 |is quest, but he| 000003a0 20 64 69 64 20 66 69 6e 64 20 6d 75 63 68 20 6d | did find much m| 000003b0 6f 72 65 2e 20 41 6e 64 20 73 6f 20 77 69 6c 6c |ore. And so will| 000003c0 20 79 6f 75 20 61 73 20 79 6f 75 20 73 61 69 6c | you as you sail| 000003d0 20 0d 69 6e 74 6f 20 74 68 65 20 46 72 61 6e 63 | .into the Franc| 000003e0 69 73 20 41 64 76 65 6e 74 75 72 65 20 47 61 6d |is Adventure Gam| 000003f0 65 2e 0d 0d 48 6f 77 20 74 6f 20 70 6c 61 79 0d |e...How to play.| 00000400 4f 4e 20 74 68 65 20 6d 61 70 20 79 6f 75 20 77 |ON the map you w| 00000410 69 6c 6c 20 73 65 65 20 79 6f 75 72 20 70 6f 73 |ill see your pos| 00000420 69 74 69 6f 6e 20 6d 61 72 6b 65 64 20 62 79 20 |ition marked by | 00000430 61 20 77 68 69 74 65 20 73 61 69 6c 69 6e 67 20 |a white sailing | 00000440 73 68 69 70 2c 0d 64 6f 63 6b 65 64 20 6e 65 61 |ship,.docked nea| 00000450 72 20 74 68 65 20 70 6f 72 74 20 6f 66 20 4c 69 |r the port of Li| 00000460 6d 61 2e 0d 20 20 20 45 76 65 72 79 20 74 69 6d |ma.. Every tim| 00000470 65 20 79 6f 75 20 75 73 65 20 74 68 69 73 20 67 |e you use this g| 00000480 61 6d 65 2c 20 74 68 65 20 64 61 6e 67 65 72 73 |ame, the dangers| 00000490 20 61 6e 64 20 74 72 65 61 73 75 72 65 73 20 77 | and treasures w| 000004a0 69 6c 6c 20 62 65 20 0d 6c 6f 63 61 74 65 64 20 |ill be .located | 000004b0 69 6e 20 64 69 66 66 65 72 65 6e 74 20 70 61 72 |in different par| 000004c0 74 73 20 6f 66 20 74 68 65 20 6f 63 65 61 6e 2c |ts of the ocean,| 000004d0 20 73 6f 20 64 6f 20 6e 6f 74 20 74 68 69 6e 6b | so do not think| 000004e0 20 74 68 61 74 20 79 6f 75 20 63 61 6e 20 0d 70 | that you can .p| 000004f0 72 65 64 69 63 74 20 79 6f 75 72 20 6d 6f 76 65 |redict your move| 00000500 73 20 74 6f 6f 20 65 61 73 69 6c 79 2e 20 57 65 |s too easily. We| 00000510 20 64 69 64 6e 27 74 20 66 65 65 6c 20 74 68 61 | didn't feel tha| 00000520 74 20 69 74 20 77 61 73 20 66 61 69 72 2c 20 68 |t it was fair, h| 00000530 6f 77 65 76 65 72 2c 0d 74 6f 20 6d 6f 76 65 20 |owever,.to move | 00000540 74 68 65 20 72 6f 63 6b 73 2c 20 72 65 65 66 73 |the rocks, reefs| 00000550 20 61 6e 64 20 53 70 61 6e 69 73 68 20 67 61 6c | and Spanish gal| 00000560 6c 65 6f 6e 73 2c 20 73 6f 20 74 72 79 20 61 6e |leons, so try an| 00000570 64 20 72 65 6d 65 6d 62 65 72 20 74 68 65 69 72 |d remember their| 00000580 0d 70 6f 73 69 74 69 6f 6e 73 2e 20 49 74 20 77 |.positions. It w| 00000590 69 6c 6c 20 68 65 6c 70 20 79 6f 75 20 63 6f 6e |ill help you con| 000005a0 73 69 64 65 72 61 62 6c 79 2e 0d 20 20 20 59 6f |siderably.. Yo| 000005b0 75 20 4d 55 53 54 20 66 6f 6c 6c 6f 77 20 44 72 |u MUST follow Dr| 000005c0 61 6b 65 27 73 20 72 6f 75 74 65 20 62 79 20 66 |ake's route by f| 000005d0 69 72 73 74 20 74 72 61 76 65 6c 6c 69 6e 67 20 |irst travelling | 000005e0 74 6f 20 74 68 65 20 70 6f 72 74 20 6b 6e 6f 77 |to the port know| 000005f0 6e 0d 61 73 20 4e 65 77 20 41 6c 62 69 6f 6e 20 |n.as New Albion | 00000600 61 6e 64 20 74 68 65 6e 63 65 20 6f 6e 77 61 72 |and thence onwar| 00000610 64 2c 20 70 61 73 74 20 4a 61 76 61 2c 20 74 6f |d, past Java, to| 00000620 20 74 68 65 20 62 6f 74 74 6f 6d 20 6c 65 66 74 | the bottom left| 00000630 20 68 61 6e 64 20 0d 63 6f 72 6e 65 72 20 6f 66 | hand .corner of| 00000640 20 74 68 65 20 6d 61 70 2e 20 0d 20 20 20 59 6f | the map. . Yo| 00000650 75 72 20 61 69 6d 20 69 73 20 74 6f 20 72 65 61 |ur aim is to rea| 00000660 63 68 20 74 68 65 20 62 6f 74 74 6f 6d 20 6f 66 |ch the bottom of| 00000670 20 74 68 65 20 6d 61 70 20 77 69 74 68 20 61 74 | the map with at| 00000680 20 6c 65 61 73 74 20 66 6f 75 72 20 74 69 6d 65 | least four time| 00000690 73 0d 74 68 65 20 61 6d 6f 75 6e 74 20 6f 66 20 |s.the amount of | 000006a0 63 61 72 67 6f 20 77 69 74 68 20 77 68 69 63 68 |cargo with which| 000006b0 20 79 6f 75 20 62 65 67 61 6e 2e 20 49 66 20 79 | you began. If y| 000006c0 6f 75 20 61 63 68 69 65 76 65 20 74 68 69 73 20 |ou achieve this | 000006d0 66 65 61 74 20 6f 66 0d 64 61 72 69 6e 67 20 74 |feat of.daring t| 000006e0 68 65 6e 20 79 6f 75 20 77 69 6c 6c 2c 20 6e 61 |hen you will, na| 000006f0 74 75 72 61 6c 6c 79 2c 20 62 65 20 72 65 77 61 |turally, be rewa| 00000700 72 64 65 64 20 62 79 20 74 68 65 20 67 69 66 74 |rded by the gift| 00000710 20 6f 66 20 61 20 6b 6e 69 67 68 74 68 6f 6f 64 | of a knighthood| 00000720 0d 66 72 6f 6d 20 79 6f 75 72 20 67 72 61 74 65 |.from your grate| 00000730 66 75 6c 2c 20 61 6e 64 20 61 76 61 72 69 63 69 |ful, and avarici| 00000740 6f 75 73 2c 20 51 75 65 65 6e 2e 0d 20 20 20 59 |ous, Queen.. Y| 00000750 6f 75 20 6d 6f 76 65 20 75 73 69 6e 67 20 74 68 |ou move using th| 00000760 65 20 41 52 52 4f 57 20 63 75 72 73 6f 72 20 6b |e ARROW cursor k| 00000770 65 79 73 2e 0d 20 20 20 49 66 20 79 6f 75 20 69 |eys.. If you i| 00000780 6e 70 75 74 20 77 72 6f 6e 67 20 69 6e 66 6f 72 |nput wrong infor| 00000790 6d 61 74 69 6f 6e 2c 20 74 68 65 20 63 75 72 73 |mation, the curs| 000007a0 6f 72 20 77 69 6c 6c 20 72 65 74 75 72 6e 20 74 |or will return t| 000007b0 6f 20 74 68 65 20 6c 65 66 74 20 0d 68 61 6e 64 |o the left .hand| 000007c0 20 73 69 64 65 20 6f 66 20 74 68 65 20 73 63 72 | side of the scr| 000007d0 65 65 6e 20 61 6e 64 20 77 61 69 74 20 66 6f 72 |een and wait for| 000007e0 20 61 63 63 75 72 61 74 65 20 69 6e 66 6f 72 6d | accurate inform| 000007f0 61 74 69 6f 6e 2e 20 59 6f 75 72 20 73 63 72 65 |ation. Your scre| 00000800 65 6e 0d 77 69 6c 6c 20 74 68 65 6e 20 62 65 20 |en.will then be | 00000810 63 6c 65 61 72 65 64 20 6f 66 20 79 6f 75 72 20 |cleared of your | 00000820 70 72 65 76 69 6f 75 73 20 66 61 6c 73 65 20 64 |previous false d| 00000830 61 74 61 20 69 6e 70 75 74 2e 0d 20 20 20 41 74 |ata input.. At| 00000840 20 69 6e 74 65 72 76 61 6c 73 20 79 6f 75 20 77 | intervals you w| 00000850 69 6c 6c 20 62 65 20 74 6f 6c 64 20 74 68 65 20 |ill be told the | 00000860 73 69 74 75 61 74 69 6f 6e 20 61 74 20 73 65 61 |situation at sea| 00000870 20 61 6e 64 20 61 73 6b 65 64 20 77 68 69 63 68 | and asked which| 00000880 0d 61 63 74 69 6f 6e 20 79 6f 75 20 77 6f 75 6c |.action you woul| 00000890 64 20 6c 69 6b 65 20 74 6f 20 74 61 6b 65 2c 20 |d like to take, | 000008a0 66 72 6f 6d 20 74 68 65 20 63 68 6f 69 63 65 73 |from the choices| 000008b0 20 73 68 6f 77 6e 2e 0d 20 20 20 52 65 6d 65 6d | shown.. Remem| 000008c0 62 65 72 20 74 6f 20 63 6f 6e 73 69 64 65 72 20 |ber to consider | 000008d0 79 6f 75 72 20 6f 70 74 69 6f 6e 73 20 63 61 72 |your options car| 000008e0 65 66 75 6c 6c 79 20 61 73 20 74 6f 20 74 68 65 |efully as to the| 000008f0 20 61 6d 6f 75 6e 74 73 20 6f 66 20 0d 63 61 72 | amounts of .car| 00000900 67 6f 2c 20 73 75 70 70 6c 69 65 73 2c 20 63 61 |go, supplies, ca| 00000910 6e 6e 6f 6e 20 62 61 6c 6c 73 20 61 6e 64 20 63 |nnon balls and c| 00000920 72 65 77 20 63 6f 6e 64 69 74 69 6f 6e 73 2e 0d |rew conditions..| 00000930 20 20 20 44 61 6d 61 67 65 20 72 61 74 69 6e 67 | Damage rating| 00000940 20 69 73 20 62 61 73 65 64 20 6f 6e 20 61 20 31 | is based on a 1| 00000950 20 74 6f 20 31 30 20 73 63 61 6c 65 2e 20 49 66 | to 10 scale. If| 00000960 20 79 6f 75 20 61 72 65 20 64 61 6d 61 67 65 64 | you are damaged| 00000970 20 74 6f 20 74 68 65 0d 6c 65 76 65 6c 20 6f 66 | to the.level of| 00000980 20 31 30 20 74 68 65 6e 20 49 27 6d 20 61 66 72 | 10 then I'm afr| 00000990 61 69 64 20 69 74 27 73 20 69 6e 74 6f 20 74 68 |aid it's into th| 000009a0 65 20 73 65 61 20 66 6f 72 20 79 6f 75 2c 20 61 |e sea for you, a| 000009b0 73 20 74 68 65 20 47 6f 6c 64 65 6e 20 0d 48 69 |s the Golden .Hi| 000009c0 6e 64 20 73 65 74 74 6c 65 73 20 67 65 6e 74 6c |nd settles gentl| 000009d0 79 20 62 65 6c 6f 77 20 79 6f 75 72 20 66 65 65 |y below your fee| 000009e0 74 2e 0d 20 20 20 44 6f 20 79 6f 75 72 20 62 65 |t.. Do your be| 000009f0 73 74 20 61 73 20 74 68 65 20 70 72 65 73 65 6e |st as the presen| 00000a00 74 20 47 6f 76 65 72 6e 6d 65 6e 74 20 69 73 20 |t Government is | 00000a10 65 6d 70 74 79 69 6e 68 20 74 68 65 20 63 6f 66 |emptyinh the cof| 00000a20 66 65 72 73 20 6d 6f 72 65 0d 71 75 69 63 6b 6c |fers more.quickl| 00000a30 79 20 74 68 61 6e 20 79 6f 75 20 61 72 65 20 66 |y than you are f| 00000a40 69 6c 6c 69 6e 67 20 74 68 65 6d 2e 0d 20 20 20 |illing them.. | 00000a50 41 73 20 74 68 69 73 20 70 72 6f 67 72 61 6d 20 |As this program | 00000a60 69 73 20 61 20 63 6f 6d 70 6c 65 78 20 6f 6e 65 |is a complex one| 00000a70 2c 20 69 74 20 6c 6f 61 64 73 20 69 6e 20 74 77 |, it loads in tw| 00000a80 6f 20 70 61 72 74 73 20 61 6e 64 20 74 68 65 72 |o parts and ther| 00000a90 65 20 69 73 0d 61 20 73 68 6f 72 74 20 70 61 75 |e is.a short pau| 00000aa0 73 65 20 62 65 66 6f 72 65 20 74 68 65 20 61 63 |se before the ac| 00000ab0 74 69 6f 6e 20 73 74 61 72 74 73 20 61 73 20 64 |tion starts as d| 00000ac0 61 74 61 20 69 73 20 61 72 72 61 6e 67 65 64 20 |ata is arranged | 00000ad0 69 6e 20 6d 65 6d 6f 72 79 2e 0d 0d 50 72 6f 67 |in memory...Prog| 00000ae0 72 61 6d 6d 69 6e 67 20 68 69 6e 74 73 0d 49 46 |ramming hints.IF| 00000af0 20 79 6f 75 20 66 69 6e 64 20 74 68 65 20 61 64 | you find the ad| 00000b00 76 65 6e 74 75 72 65 20 74 6f 6f 20 65 61 73 79 |venture too easy| 00000b10 2c 20 74 68 65 6e 20 72 65 64 75 63 65 20 74 68 |, then reduce th| 00000b20 65 20 63 61 72 67 6f 20 28 43 41 29 2c 20 73 75 |e cargo (CA), su| 00000b30 70 70 6c 69 65 73 0d 28 53 55 29 2c 20 63 72 65 |pplies.(SU), cre| 00000b40 77 20 28 43 52 29 20 61 6e 64 2f 6f 72 20 63 61 |w (CR) and/or ca| 00000b50 6e 6e 6f 6e 20 62 61 6c 6c 73 20 28 42 41 29 20 |nnon balls (BA) | 00000b60 74 68 61 74 20 79 6f 75 20 73 74 61 72 74 20 77 |that you start w| 00000b70 69 74 68 2e 20 54 68 65 79 20 61 72 65 20 0d 6f |ith. They are .o| 00000b80 6e 20 6c 69 6e 65 20 34 31 30 20 6f 66 20 74 68 |n line 410 of th| 00000b90 65 20 73 65 63 6f 6e 64 20 70 72 6f 67 72 61 6d |e second program| 00000ba0 20 28 22 55 2e 44 52 41 4b 45 32 22 29 2e 20 49 | ("U.DRAKE2"). I| 00000bb0 66 20 79 6f 75 20 66 69 6e 64 20 74 68 61 74 20 |f you find that | 00000bc0 6b 6e 69 67 68 74 2d 0d 68 6f 6f 64 20 65 73 63 |knight-.hood esc| 00000bd0 61 70 65 73 20 79 6f 75 2c 20 74 68 65 6e 20 72 |apes you, then r| 00000be0 65 64 75 63 65 20 74 68 65 20 34 30 30 20 69 6e |educe the 400 in| 00000bf0 20 6c 69 6e 65 20 34 38 30 2e 0d 0d 52 45 4c 41 | line 480...RELA| 00000c00 54 49 4f 4e 53 0d 54 48 49 53 20 70 72 6f 67 72 |TIONS.THIS progr| 00000c10 61 6d 20 69 73 20 6f 6e 65 20 77 68 65 72 65 20 |am is one where | 00000c20 79 6f 75 20 73 68 6f 75 6c 64 20 64 65 6e 79 20 |you should deny | 00000c30 79 6f 75 72 73 65 6c 66 2c 20 61 6e 64 20 61 6e |yourself, and an| 00000c40 79 20 6f 74 68 65 72 20 0d 70 6c 61 79 65 72 2c |y other .player,| 00000c50 20 74 68 65 20 75 73 65 20 6f 66 20 70 61 70 65 | the use of pape| 00000c60 72 20 61 6e 64 20 70 65 6e 63 69 6c 20 69 66 20 |r and pencil if | 00000c70 79 6f 75 20 72 65 61 6c 6c 79 20 77 61 6e 74 20 |you really want | 00000c80 73 6f 6d 65 20 6d 65 6e 74 61 6c 0d 65 78 65 72 |some mental.exer| 00000c90 63 69 73 65 2e 0d 20 20 20 54 68 65 20 73 63 72 |cise.. The scr| 00000ca0 65 65 6e 20 77 69 6c 6c 20 64 69 73 70 6c 61 79 |een will display| 00000cb0 20 61 20 66 6f 75 72 20 62 79 20 66 6f 75 72 20 | a four by four | 00000cc0 6d 61 74 72 69 78 20 6f 66 20 6e 75 6d 62 65 72 |matrix of number| 00000cd0 73 20 74 6f 20 74 68 65 20 6c 65 66 74 0d 68 61 |s to the left.ha| 00000ce0 6e 64 20 73 69 64 65 2e 20 4f 6e 20 74 68 65 20 |nd side. On the | 00000cf0 72 69 67 68 74 20 68 61 6e 64 20 73 69 64 65 20 |right hand side | 00000d00 77 69 6c 6c 20 62 65 20 73 68 6f 77 6e 20 61 20 |will be shown a | 00000d10 6e 75 6d 62 65 72 2c 20 6f 72 20 6e 75 6d 62 65 |number, or numbe| 00000d20 72 73 2c 20 69 6e 0d 72 65 64 2e 0d 20 20 20 59 |rs, in.red.. Y| 00000d30 6f 75 20 68 61 76 65 20 74 6f 20 63 6f 6d 62 69 |ou have to combi| 00000d40 6e 65 20 74 77 6f 2c 20 6f 72 20 6d 6f 72 65 2c |ne two, or more,| 00000d50 20 6f 66 20 74 68 65 20 6e 75 6d 62 65 72 73 20 | of the numbers | 00000d60 69 6e 20 65 69 74 68 65 72 20 61 20 72 6f 77 20 |in either a row | 00000d70 6f 72 20 61 0d 63 6f 6c 75 6d 6e 20 74 6f 20 61 |or a.column to a| 00000d80 72 72 69 76 65 20 61 74 20 74 68 65 20 73 61 6d |rrive at the sam| 00000d90 65 20 66 69 67 75 72 65 20 61 73 20 74 68 65 20 |e figure as the | 00000da0 72 65 64 20 6e 75 6d 62 65 72 2e 20 42 75 74 20 |red number. But | 00000db0 79 6f 75 72 20 63 6f 6d 62 69 6e 2d 0d 61 74 69 |your combin-.ati| 00000dc0 6f 6e 20 6d 61 79 20 6e 6f 74 20 27 6a 75 6d 70 |on may not 'jump| 00000dd0 27 20 61 6e 79 20 6e 75 6d 62 65 72 2e 20 54 68 |' any number. Th| 00000de0 65 20 73 65 71 75 65 6e 63 65 20 79 6f 75 20 65 |e sequence you e| 00000df0 6e 74 65 72 20 6d 75 73 74 20 62 65 20 61 20 0d |nter must be a .| 00000e00 70 72 6f 67 72 65 73 73 69 76 65 20 6f 6e 65 2e |progressive one.| 00000e10 0d 0d 48 6f 77 20 74 6f 20 70 6c 61 79 0d 54 4f |..How to play.TO| 00000e20 20 72 65 61 63 68 20 79 6f 75 72 20 61 6e 73 77 | reach your answ| 00000e30 65 72 20 79 6f 75 20 6d 61 79 20 75 73 65 20 61 |er you may use a| 00000e40 6e 79 20 6f 66 20 74 68 65 20 66 6f 6c 6c 6f 77 |ny of the follow| 00000e50 69 6e 67 20 6f 70 65 72 61 74 6f 72 73 3a 0d 20 |ing operators:. | 00000e60 20 20 20 20 20 2b 20 20 20 20 20 20 20 20 70 6c | + pl| 00000e70 75 73 0d 20 20 20 20 20 20 2d 20 20 20 20 20 20 |us. - | 00000e80 20 20 6d 69 6e 75 73 0d 20 20 20 20 20 20 2a 20 | minus. * | 00000e90 20 20 20 20 20 20 20 6d 75 6c 74 69 70 6c 69 63 | multiplic| 00000ea0 61 74 69 6f 6e 0d 20 20 20 20 20 20 2f 20 20 20 |ation. / | 00000eb0 20 20 20 20 20 64 69 76 69 73 69 6f 6e 0d 20 20 | division. | 00000ec0 20 20 20 20 5e 20 20 20 20 20 20 20 20 74 6f 20 | ^ to | 00000ed0 74 68 65 20 70 6f 77 65 72 20 6f 66 0d 20 20 20 |the power of. | 00000ee0 20 20 20 53 51 52 28 29 20 20 20 20 73 71 75 61 | SQR() squa| 00000ef0 72 65 20 72 6f 6f 74 20 6f 66 0d 0d 46 6f 72 20 |re root of..For | 00000f00 65 78 61 6d 70 6c 65 2c 20 69 66 20 74 68 65 20 |example, if the | 00000f10 72 65 64 20 6e 75 6d 62 65 72 20 69 73 20 31 20 |red number is 1 | 00000f20 61 6e 64 20 74 68 65 72 65 20 69 73 20 61 20 72 |and there is a r| 00000f30 6f 77 20 6f 66 20 39 20 32 20 34 20 38 2c 20 79 |ow of 9 2 4 8, y| 00000f40 6f 75 0d 63 6f 75 6c 64 20 65 6e 74 65 72 3a 0d |ou.could enter:.| 00000f50 20 20 20 20 20 20 53 51 52 28 39 29 2b 32 2d 34 | SQR(9)+2-4| 00000f60 0d 0d 54 68 69 73 2c 20 66 6f 6c 6c 6f 77 65 64 |..This, followed| 00000f70 20 62 79 20 3c 52 45 54 55 52 4e 3e 2c 20 77 6f | by <RETURN>, wo| 00000f80 75 6c 64 20 62 65 20 63 6f 72 72 65 63 74 2e 0d |uld be correct..| 00000f90 20 20 20 49 66 20 79 6f 75 20 61 6e 73 77 65 72 | If you answer| 00000fa0 20 69 6e 63 6f 72 72 65 63 74 6c 79 2c 20 79 6f | incorrectly, yo| 00000fb0 75 20 77 69 6c 6c 20 72 65 63 65 69 76 65 20 61 |u will receive a| 00000fc0 6e 20 65 72 72 6f 72 20 6d 65 73 73 61 67 65 2e |n error message.| 00000fd0 20 22 57 72 6f 6e 67 0d 6e 75 6d 62 65 72 73 22 | "Wrong.numbers"| 00000fe0 20 6d 65 61 6e 73 20 79 6f 75 20 68 61 76 65 20 | means you have | 00000ff0 65 6e 74 65 72 65 64 20 61 20 63 6f 6d 62 69 6e |entered a combin| 00001000 61 74 69 6f 6e 20 77 68 69 63 68 20 64 6f 65 73 |ation which does| 00001010 20 6e 6f 74 20 65 78 69 73 74 20 69 6e 20 0d 74 | not exist in .t| 00001020 68 65 20 63 75 72 72 65 6e 74 20 6d 61 74 72 69 |he current matri| 00001030 78 2e 20 22 54 68 65 79 27 72 65 20 6e 6f 74 20 |x. "They're not | 00001040 3d 22 20 6d 65 61 6e 73 20 79 6f 75 72 20 69 6e |=" means your in| 00001050 70 75 74 20 64 6f 65 73 20 6e 6f 74 20 65 71 75 |put does not equ| 00001060 61 6c 20 74 68 65 0d 72 65 64 20 6e 75 6d 62 65 |al the.red numbe| 00001070 72 2e 0d 20 20 20 41 66 74 65 72 20 65 61 63 68 |r.. After each| 00001080 20 70 72 6f 62 6c 65 6d 20 79 6f 75 20 61 72 65 | problem you are| 00001090 20 61 73 6b 65 64 20 77 68 65 74 68 65 72 20 79 | asked whether y| 000010a0 6f 75 20 77 69 73 68 20 74 6f 20 63 6f 6e 74 69 |ou wish to conti| 000010b0 6e 75 65 2e 20 49 6e 70 75 74 20 0d 4e 20 74 6f |nue. 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