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Games/Artillery2
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron » Programs_V2.ADF |
Filename: | Games/Artillery2 |
Read OK: | ✔ |
File size: | 0DAC bytes |
Load address: | FFFF0E00 |
Exec address: | FFFF8023 |
Duplicates
There are 6 duplicate copies of this file in the archive:
- Personal collection » Acorn ADFS disks » Electron » Programs_B.ADF » Games/Artillery2
- Personal collection » Acorn ADFS disks » Electron » Programs.ADF » Games/Artillery2
- Personal collection » Acorn ADFS disks » Electron » Programs_V2.ADF » Games/Artillery2
- Personal collection » Acorn ADFS disks » Greaseweazled » adfs_Programs.adf » Games/Artillery2
- Personal collection » Acorn hard disk » misc » misc2 » dcfprogs/Games/Artillery2
- Personal collection » Acorn hard disk » misc » misc3 » dcfprog3/Games/Artillery2
- Personal collection » Acorn tapes » Own_Work » drawer_tl_tape01a_d90_acorn_finished_progs.wav » Artillery2
File contents
110MODE4:PROCINIT 120REPEAT 130PROCDRAWHILL 140REPEAT 150PLAYER=3-PLAYER:PROCGETARGS:PROCFIRE 160UNTIL FNHIT 170PROCSCORE 180PRINTTAB(0,2)"Another game? (Y/N)":A$=GET$ 190UNTIL NOT (A$="Y" OR A$="y") 200MODE 6:PROCFINALSCORES 210END 230DEFPROCINIT 240X=RND(-TIME):DIMfnf(1500) 250DIM NAME$(2),SCORES(2) 260VDU23,240,3,6,12,24,56,252,254,254 270VDU23,241,192,96,48,24,28,63,127,127 290PRINTTAB(15,29);"ARTILLERY":SOUND 0,-15,4,50 300PRINTTAB(15,30);"=========" 310FORl=0TO33:PRINT:FORlo=0TO200:NEXT, 320SOUND0,-15,5,5 330FORx=0 TO 3 340 VDU 7:FORy=0 TO 500:NEXT, 350PRINT 360PRINT 370PRINT 380PRINT 390PRINT 400PRINT 410REPEAT 420PRINT'"What are your names?"' 430REPEAT INPUT"Left Player: ";NAME$(1) 440UNTIL NAME$(1)<>"" 450REPEAT INPUT"Right Player: ";NAME$(2) 460UNTIL NAME$(2)<>"" 480UNTIL NAME$(1)<>NAME$(2) 490SCORES(1)=0:SCORES(2)=0:PLAYER=RND(2) 495VDU19,1,2,0,0,0 500ENDPROC 520DEFPROCDRAWHILL 522 g=0:c=0:diff=0 525 ste=RND(25) 530LOCAL T:X1=RND(1):X2=RND(1) 540IF X1>X2 THEN T=X2:X2=X1:X1=T 545 ans=200*(SIN(T)+SIN(T*3)/3)+400+ste*g 560CLS:GCOL0,1:rnd=FNF(X1) 570MOVE0,0:MOVE0,rnd 580PLOT85,128,0:PLOT85,128,rnd 590FORX=132 TO 1148 STEP 4 600MOVEX,0:DRAWX,FNF((X-128)/1024*(X2-X1)+X1) 610NEXT 620MOVE1152,0:MOVE1152,ans 630PLOT85,1280,0:PLOT85,1280,ans 640PROCBOTLINE:VDU28,0,5,39,0:GCOL0,1:WIND=RND(61)-31 650GCOL0,1:MOVE32,rnd+32:VDU5,240 660MOVE1216,ans+32:VDU241,4 670ENDPROC 690DEFFNF(X):LOCALT1 695 oa=ans 700T1=X*4*PI:ste=ste+RND(5)-3 705 IF ste>10 OR ste<-10 THEN ste=RND(20)-10 710REM ans=200*(SIN(T1)+SIN(T1*3)/3)+400+ste*g 711 ans=oa+ste 713 IF ans>750 THEN ste=ste-5 715 IF ans<200 THEN ste=ste+5 716 g=g+1:fnf(g)=ans 717 IF g<100 THEN c=0 719 =ans 730DEFPROCBOTLINE 750PRINTTAB(1,31)LEFT$(NAME$(1),13)": ";SCORES(1); 760PRINT" ; "LEFT$(NAME$(2),13)": ";SCORES(2); 770COLOUR3:COLOUR128 780ENDPROC 800DEFPROCGETARGS 810WIND=WIND+RND(7)-4 820IF ABS(WIND)>50 THEN WIND=50*SGN(WIND) 830VDU30:PRINT'NAME$(PLAYER)'"The wind is ";ABS(WIND);" from the "; 840IF WIND<0 THEN PRINT;"right." ELSE PRINT;"left." 850REPEAT 860PRINTTAB(0,5)SPC(39)TAB(0,3)"How many pounds of powder? "; 870INPUTTAB(27,3)POUNDS 880IF POUNDS<5 THEN PRINTTAB(0,5)"Not enough to fire the shot.";:PROCWAIT 890IF POUNDS>15 THEN PRINTTAB(0,5)"That would destroy the gun.";:PROCWAIT 900UNTIL POUNDS>=5 AND POUNDS<=15 910REPEAT 920PRINTTAB(0,5)SPC(39)TAB(0,4)"At what angle? "; 930INPUTTAB(15,4);ANGLE 940IF ANGLE<0 THEN PRINTTAB(0,5)"The gun will not depress that far.";:PROCWAIT 950IF ANGLE>90 THEN PRINTTAB(0,5)"The gun will not elevate that far.";:PROCWAIT 960UNTIL ANGLE>=0 AND ANGLE<=90 970ANGLE=RAD(ANGLE):CLS 980ENDPROC 1000DEFPROCFIRE:LOCALLANDED 1010SOUND 0,-15,4,3 1020YVEL=POUNDS*SIN(ANGLE) 1030IF PLAYER=1 THEN XPOS=68:YPOS=rnd+40:XVEL=POUNDS*COS(ANGLE) ELSE XPOS=1211:YPOS=ans+40:XVEL=-POUNDS*COS(ANGLE) 1040GCOL4,0:PROCPLOT 1050REPEAT 1060PROCPLOT:PROCMOVE:LANDED=FNLAND 1070IF NOT LANDED THEN PROCPLOT 1080UNTIL LANDED 1100PROCLAND 1110GCOL0,1 1120ENDPROC 1130DEFPROCPLOT 1140FORI=-4 TO 4 STEP 4:FORJ=-4TO4STEP4 1150 PLOT69,XPOS+I,YPOS+J 1160 NEXT, 1170ENDPROC 1190DEFPROCMOVE 1200XVEL=XVEL+WIND/500:YVEL=YVEL-1/3 1210XPOS=XPOS+XVEL*4:YPOS=YPOS+YVEL*4 1220ENDPROC 1240DEF FNLAND:LOCALTEMP 1250IF XPOS<4 OR XPOS>1275 THEN =TRUE ELSE IF YPOS>1000 THEN =FALSE 1260TEMP=FALSE 1270FORI=XPOS-4 TO XPOS+4 STEP 4 1280FORJ=YPOS-4 TO YPOS+4 STEP 4 1290IF POINT(I,J)<>0 THEN TEMP=TRUE 1300NEXT 1310NEXT 1320=TEMP 1340DEFPROCLAND 1350IFXPOS<4 OR XPOS>1275 THEN ENDPROC 1360GCOL0,0:SOUND0,-15,5,5 1370MOVEXPOS-8,YPOS:MOVEXPOS,YPOS-8 1380PLOT85,XPOS,YPOS+8:PLOT85,XPOS+8,YPOS 1390ENDPROC 1410DEF FNHIT:LOCALXT 1420IFXPOS<100 THEN XT=X1 ELSE XT=X2 1430=(XPOS>23 AND XPOS<72 AND YPOS>fnf(XT)-32) OR (XPOS>1207 AND XPOS<1256 AND YPOS>fnf(XT)-32) 1450DEFPROCSCORE 1460LOCALP:CLS:IF XPOS<100 THEN P=2 ELSE P=1 1470IF PLAYER=1 AND P=2 OR PLAYER=2 AND P=1 THEN PRINT"You idiot,you've hit yourself!" ELSE PRINT"Well done,you've hit your opponent." 1480SCORES(P)=SCORES(P)+1 1490VDU 26:PROCBOTLINE:PROCWAIT 1500ENDPROC 1520DEFPROCFINALSCORES:LOCALDIFF 1530PRINTTAB(0,11)NAME$(1)": ";SCORES(1);" ; "; 1540PRINTNAME$(2);": ";SCORES(2);TAB(0,3); 1550IF SCORES(1)=SCORES(2) THEN PRINT"The game was a draw."TAB(0,15):ENDPROC 1560PRINT"The Winner was "; 1570IF SCORES(1)>SCORES(2) THEN PRINTNAME$(1) ELSE PRINTNAME$(2) 1580DIFF=ABS(SCORES(1)-SCORES(2)) 1590IF DIFF=1 THEN PRINT"by one point." ELSE PRINT"by ";DIFF;" points." 1600PRINTTAB(0,15) 1610ENDPROC 1630DEFPROCWAIT 1640T=TIME:REPEATUNTILTIME-T>250 1650ENDPROC
n�4:�INIT x� � �DRAWHILL �� �"PLAYER=3-PLAYER:�GETARGS:�FIRE � � �HIT � �SCORE �$�0,2)"Another game? (Y/N)":A$=� �� � (A$="Y" � A$="y") �� 6:�FINALSCORES �� � ��INIT �X=�(-�):�fnf(1500) �� NAME$(2),SCORES(2) $�23,240,3,6,12,24,56,252,254,254 &�23,241,192,96,48,24,28,63,127,127 "%�15,29);"ARTILLERY":� 0,-15,4,50 ,�15,30);"=========" 6�l=0�33:�:�lo=0�200:�, @�0,-15,5,5 J�x=0 � 3 T � 7:�y=0 � 500:�, ^� h� r� |� �� �� �� ��'"What are your names?"' �� �"Left Player: ";NAME$(1) �� NAME$(1)<>"" � � �"Right Player: ";NAME$(2) �� NAME$(2)<>"" �� NAME$(1)<>NAME$(2) �'SCORES(1)=0:SCORES(2)=0:PLAYER=�(2) ��19,1,2,0,0,0 �� ��DRAWHILL g=0:c=0:diff=0 ste=�(25) � T:X1=�(1):X2=�(1) � X1>X2 � T=X2:X2=X1:X1=T !& ans=200*(�(T)+�(T*3)/3)+400+ste*g 0�:�0,1:rnd=�F(X1) :�0,0:�0,rnd D�85,128,0:�85,128,rnd N�X=132 � 1148 � 4 X'�X,0:�X,�F((X-128)/1024*(X2-X1)+X1) b� l�1152,0:�1152,ans v�85,1280,0:�85,1280,ans �,�BOTLINE:�28,0,5,39,0:�0,1:WIND=�(61)-31 ��0,1:�32,rnd+32:�5,240 ��1216,ans+32:�241,4 �� �ݤF(X):�T1 � oa=ans �T1=X*4*�:ste=ste+�(5)-3 �& � ste>10 � ste<-10 � ste=�(20)-10 �-� ans=200*(SIN(T1)+SIN(T1*3)/3)+400+ste*g � ans=oa+ste � � ans>750 � ste=ste-5 � � ans<200 � ste=ste+5 � g=g+1:fnf(g)=ans � � g<100 � c=0 � =ans � ��BOTLINE �'�1,31)�NAME$(1),13)": ";SCORES(1); �&�" ; "�NAME$(2),13)": ";SCORES(2); �3:�128 � ��GETARGS *WIND=WIND+�(7)-4 4"� �(WIND)>50 � WIND=50*�(WIND) ><�30:�'NAME$(PLAYER)'"The wind is ";�(WIND);" from the "; H%� WIND<0 � �;"right." � �;"left." R� \2�0,5)�(39)�0,3)"How many pounds of powder? "; f�27,3)POUNDS p<� POUNDS<5 � �0,5)"Not enough to fire the shot.";:�WAIT z<� POUNDS>15 � �0,5)"That would destroy the gun.";:�WAIT �� POUNDS>=5 � POUNDS<=15 �� �&�0,5)�(39)�0,4)"At what angle? "; ��15,4);ANGLE �A� ANGLE<0 � �0,5)"The gun will not depress that far.";:�WAIT �B� ANGLE>90 � �0,5)"The gun will not elevate that far.";:�WAIT �� ANGLE>=0 � ANGLE<=90 �ANGLE=�(ANGLE):� �� ���FIRE:�LANDED �� 0,-15,4,3 �YVEL=POUNDS*�(ANGLE) g� PLAYER=1 � XPOS=68:YPOS=rnd+40:XVEL=POUNDS*�(ANGLE) � XPOS=1211:YPOS=ans+40:XVEL=-POUNDS*�(ANGLE) �4,0:�PLOT � $�PLOT:�MOVE:LANDED=�LAND .� � LANDED � �PLOT 8� LANDED L �LAND V�0,1 `� j ��PLOT t�I=-4 � 4 � 4:�J=-4�4�4 ~ �69,XPOS+I,YPOS+J � �, �� � ��MOVE �$XVEL=XVEL+WIND/500:YVEL=YVEL-1/3 �%XPOS=XPOS+XVEL*4:YPOS=YPOS+YVEL*4 �� �� �LAND:�TEMP �0� XPOS<4 � XPOS>1275 � =� � � YPOS>1000 � =� � TEMP=� ��I=XPOS-4 � XPOS+4 � 4 �J=YPOS-4 � YPOS+4 � 4 � �I,J)<>0 � TEMP=� � � ( =TEMP < ��LAND F�XPOS<4 � XPOS>1275 � � P�0,0:�0,-15,5,5 Z�XPOS-8,YPOS:�XPOS,YPOS-8 d#�85,XPOS,YPOS+8:�85,XPOS+8,YPOS n� �� �HIT:�XT ��XPOS<100 � XT=X1 � XT=X2 �V=(XPOS>23 � XPOS<72 � YPOS>fnf(XT)-32) � (XPOS>1207 � XPOS<1256 � YPOS>fnf(XT)-32) ���SCORE ��P:�:� XPOS<100 � P=2 � P=1 �r� PLAYER=1 � P=2 � PLAYER=2 � P=1 � �"You idiot,you've hit yourself!" � �"Well done,you've hit your opponent." �SCORES(P)=SCORES(P)+1 �� 26:�BOTLINE:�WAIT �� ���FINALSCORES:�DIFF �)�0,11)NAME$(1)": ";SCORES(1);" ; "; #�NAME$(2);": ";SCORES(2);�0,3); ;� SCORES(1)=SCORES(2) � �"The game was a draw."�0,15):� �"The Winner was "; "1� SCORES(1)>SCORES(2) � �NAME$(1) � �NAME$(2) ,DIFF=�(SCORES(1)-SCORES(2)) 68� DIFF=1 � �"by one point." � �"by ";DIFF;" points." @�0,15) J� ^ ��WAIT hT=�:���-T>250 r� �
00000000 0d 00 6e 0c eb 34 3a f2 49 4e 49 54 0d 00 78 05 |..n..4:.INIT..x.| 00000010 f5 0d 00 82 0d f2 44 52 41 57 48 49 4c 4c 0d 00 |......DRAWHILL..| 00000020 8c 05 f5 0d 00 96 22 50 4c 41 59 45 52 3d 33 2d |......"PLAYER=3-| 00000030 50 4c 41 59 45 52 3a f2 47 45 54 41 52 47 53 3a |PLAYER:.GETARGS:| 00000040 f2 46 49 52 45 0d 00 a0 0a fd 20 a4 48 49 54 0d |.FIRE..... .HIT.| 00000050 00 aa 0a f2 53 43 4f 52 45 0d 00 b4 24 f1 8a 30 |....SCORE...$..0| 00000060 2c 32 29 22 41 6e 6f 74 68 65 72 20 67 61 6d 65 |,2)"Another game| 00000070 3f 20 28 59 2f 4e 29 22 3a 41 24 3d be 0d 00 be |? (Y/N)":A$=....| 00000080 19 fd 20 ac 20 28 41 24 3d 22 59 22 20 84 20 41 |.. . (A$="Y" . A| 00000090 24 3d 22 79 22 29 0d 00 c8 14 eb 20 36 3a f2 46 |$="y")..... 6:.F| 000000a0 49 4e 41 4c 53 43 4f 52 45 53 0d 00 d2 05 e0 0d |INALSCORES......| 000000b0 00 e6 0a dd f2 49 4e 49 54 0d 00 f0 16 58 3d b3 |.....INIT....X=.| 000000c0 28 2d 91 29 3a de 66 6e 66 28 31 35 30 30 29 0d |(-.):.fnf(1500).| 000000d0 00 fa 18 de 20 4e 41 4d 45 24 28 32 29 2c 53 43 |.... NAME$(2),SC| 000000e0 4f 52 45 53 28 32 29 0d 01 04 24 ef 32 33 2c 32 |ORES(2)...$.23,2| 000000f0 34 30 2c 33 2c 36 2c 31 32 2c 32 34 2c 35 36 2c |40,3,6,12,24,56,| 00000100 32 35 32 2c 32 35 34 2c 32 35 34 0d 01 0e 26 ef |252,254,254...&.| 00000110 32 33 2c 32 34 31 2c 31 39 32 2c 39 36 2c 34 38 |23,241,192,96,48| 00000120 2c 32 34 2c 32 38 2c 36 33 2c 31 32 37 2c 31 32 |,24,28,63,127,12| 00000130 37 0d 01 22 25 f1 8a 31 35 2c 32 39 29 3b 22 41 |7.."%..15,29);"A| 00000140 52 54 49 4c 4c 45 52 59 22 3a d4 20 30 2c 2d 31 |RTILLERY":. 0,-1| 00000150 35 2c 34 2c 35 30 0d 01 2c 18 f1 8a 31 35 2c 33 |5,4,50..,...15,3| 00000160 30 29 3b 22 3d 3d 3d 3d 3d 3d 3d 3d 3d 22 0d 01 |0);"========="..| 00000170 36 1a e3 6c 3d 30 b8 33 33 3a f1 3a e3 6c 6f 3d |6..l=0.33:.:.lo=| 00000180 30 b8 32 30 30 3a ed 2c 0d 01 40 0e d4 30 2c 2d |0.200:.,..@..0,-| 00000190 31 35 2c 35 2c 35 0d 01 4a 0c e3 78 3d 30 20 b8 |15,5,5..J..x=0 .| 000001a0 20 33 0d 01 54 16 20 ef 20 37 3a e3 79 3d 30 20 | 3..T. . 7:.y=0 | 000001b0 b8 20 35 30 30 3a ed 2c 0d 01 5e 05 f1 0d 01 68 |. 500:.,..^....h| 000001c0 05 f1 0d 01 72 05 f1 0d 01 7c 05 f1 0d 01 86 05 |....r....|......| 000001d0 f1 0d 01 90 05 f1 0d 01 9a 05 f5 0d 01 a4 1d f1 |................| 000001e0 27 22 57 68 61 74 20 61 72 65 20 79 6f 75 72 20 |'"What are your | 000001f0 6e 61 6d 65 73 3f 22 27 0d 01 ae 1f f5 20 e8 22 |names?"'..... ."| 00000200 4c 65 66 74 20 50 6c 61 79 65 72 3a 20 22 3b 4e |Left Player: ";N| 00000210 41 4d 45 24 28 31 29 0d 01 b8 12 fd 20 4e 41 4d |AME$(1)..... NAM| 00000220 45 24 28 31 29 3c 3e 22 22 0d 01 c2 20 f5 20 e8 |E$(1)<>""... . .| 00000230 22 52 69 67 68 74 20 50 6c 61 79 65 72 3a 20 22 |"Right Player: "| 00000240 3b 4e 41 4d 45 24 28 32 29 0d 01 cc 12 fd 20 4e |;NAME$(2)..... N| 00000250 41 4d 45 24 28 32 29 3c 3e 22 22 0d 01 e0 18 fd |AME$(2)<>"".....| 00000260 20 4e 41 4d 45 24 28 31 29 3c 3e 4e 41 4d 45 24 | NAME$(1)<>NAME$| 00000270 28 32 29 0d 01 ea 27 53 43 4f 52 45 53 28 31 29 |(2)...'SCORES(1)| 00000280 3d 30 3a 53 43 4f 52 45 53 28 32 29 3d 30 3a 50 |=0:SCORES(2)=0:P| 00000290 4c 41 59 45 52 3d b3 28 32 29 0d 01 ef 11 ef 31 |LAYER=.(2).....1| 000002a0 39 2c 31 2c 32 2c 30 2c 30 2c 30 0d 01 f4 05 e1 |9,1,2,0,0,0.....| 000002b0 0d 02 08 0e dd f2 44 52 41 57 48 49 4c 4c 0d 02 |......DRAWHILL..| 000002c0 0a 13 20 67 3d 30 3a 63 3d 30 3a 64 69 66 66 3d |.. g=0:c=0:diff=| 000002d0 30 0d 02 0d 0e 20 73 74 65 3d b3 28 32 35 29 0d |0.... ste=.(25).| 000002e0 02 12 17 ea 20 54 3a 58 31 3d b3 28 31 29 3a 58 |.... T:X1=.(1):X| 000002f0 32 3d b3 28 31 29 0d 02 1c 1d e7 20 58 31 3e 58 |2=.(1)..... X1>X| 00000300 32 20 8c 20 54 3d 58 32 3a 58 32 3d 58 31 3a 58 |2 . T=X2:X2=X1:X| 00000310 31 3d 54 0d 02 21 26 20 61 6e 73 3d 32 30 30 2a |1=T..!& ans=200*| 00000320 28 b5 28 54 29 2b b5 28 54 2a 33 29 2f 33 29 2b |(.(T)+.(T*3)/3)+| 00000330 34 30 30 2b 73 74 65 2a 67 0d 02 30 15 db 3a e6 |400+ste*g..0..:.| 00000340 30 2c 31 3a 72 6e 64 3d a4 46 28 58 31 29 0d 02 |0,1:rnd=.F(X1)..| 00000350 3a 0f ec 30 2c 30 3a ec 30 2c 72 6e 64 0d 02 44 |:..0,0:.0,rnd..D| 00000360 19 f0 38 35 2c 31 32 38 2c 30 3a f0 38 35 2c 31 |..85,128,0:.85,1| 00000370 32 38 2c 72 6e 64 0d 02 4e 15 e3 58 3d 31 33 32 |28,rnd..N..X=132| 00000380 20 b8 20 31 31 34 38 20 88 20 34 0d 02 58 27 ec | . 1148 . 4..X'.| 00000390 58 2c 30 3a df 58 2c a4 46 28 28 58 2d 31 32 38 |X,0:.X,.F((X-128| 000003a0 29 2f 31 30 32 34 2a 28 58 32 2d 58 31 29 2b 58 |)/1024*(X2-X1)+X| 000003b0 31 29 0d 02 62 05 ed 0d 02 6c 15 ec 31 31 35 32 |1)..b....l..1152| 000003c0 2c 30 3a ec 31 31 35 32 2c 61 6e 73 0d 02 76 1b |,0:.1152,ans..v.| 000003d0 f0 38 35 2c 31 32 38 30 2c 30 3a f0 38 35 2c 31 |.85,1280,0:.85,1| 000003e0 32 38 30 2c 61 6e 73 0d 02 80 2c f2 42 4f 54 4c |280,ans...,.BOTL| 000003f0 49 4e 45 3a ef 32 38 2c 30 2c 35 2c 33 39 2c 30 |INE:.28,0,5,39,0| 00000400 3a e6 30 2c 31 3a 57 49 4e 44 3d b3 28 36 31 29 |:.0,1:WIND=.(61)| 00000410 2d 33 31 0d 02 8a 1a e6 30 2c 31 3a ec 33 32 2c |-31.....0,1:.32,| 00000420 72 6e 64 2b 33 32 3a ef 35 2c 32 34 30 0d 02 94 |rnd+32:.5,240...| 00000430 17 ec 31 32 31 36 2c 61 6e 73 2b 33 32 3a ef 32 |..1216,ans+32:.2| 00000440 34 31 2c 34 0d 02 9e 05 e1 0d 02 b2 0e dd a4 46 |41,4...........F| 00000450 28 58 29 3a ea 54 31 0d 02 b7 0b 20 6f 61 3d 61 |(X):.T1.... oa=a| 00000460 6e 73 0d 02 bc 1b 54 31 3d 58 2a 34 2a af 3a 73 |ns....T1=X*4*.:s| 00000470 74 65 3d 73 74 65 2b b3 28 35 29 2d 33 0d 02 c1 |te=ste+.(5)-3...| 00000480 26 20 e7 20 73 74 65 3e 31 30 20 84 20 73 74 65 |& . ste>10 . ste| 00000490 3c 2d 31 30 20 8c 20 73 74 65 3d b3 28 32 30 29 |<-10 . ste=.(20)| 000004a0 2d 31 30 0d 02 c6 2d f4 20 61 6e 73 3d 32 30 30 |-10...-. ans=200| 000004b0 2a 28 53 49 4e 28 54 31 29 2b 53 49 4e 28 54 31 |*(SIN(T1)+SIN(T1| 000004c0 2a 33 29 2f 33 29 2b 34 30 30 2b 73 74 65 2a 67 |*3)/3)+400+ste*g| 000004d0 0d 02 c7 0f 20 61 6e 73 3d 6f 61 2b 73 74 65 0d |.... ans=oa+ste.| 000004e0 02 c9 1a 20 e7 20 61 6e 73 3e 37 35 30 20 8c 20 |... . ans>750 . | 000004f0 73 74 65 3d 73 74 65 2d 35 0d 02 cb 1a 20 e7 20 |ste=ste-5.... . | 00000500 61 6e 73 3c 32 30 30 20 8c 20 73 74 65 3d 73 74 |ans<200 . ste=st| 00000510 65 2b 35 0d 02 cc 15 20 67 3d 67 2b 31 3a 66 6e |e+5.... g=g+1:fn| 00000520 66 28 67 29 3d 61 6e 73 0d 02 cd 12 20 e7 20 67 |f(g)=ans.... . g| 00000530 3c 31 30 30 20 8c 20 63 3d 30 0d 02 cf 09 20 3d |<100 . c=0.... =| 00000540 61 6e 73 0d 02 da 0d dd f2 42 4f 54 4c 49 4e 45 |ans......BOTLINE| 00000550 0d 02 ee 27 f1 8a 31 2c 33 31 29 c0 4e 41 4d 45 |...'..1,31).NAME| 00000560 24 28 31 29 2c 31 33 29 22 3a 20 22 3b 53 43 4f |$(1),13)": ";SCO| 00000570 52 45 53 28 31 29 3b 0d 02 f8 26 f1 22 20 3b 20 |RES(1);...&." ; | 00000580 22 c0 4e 41 4d 45 24 28 32 29 2c 31 33 29 22 3a |".NAME$(2),13)":| 00000590 20 22 3b 53 43 4f 52 45 53 28 32 29 3b 0d 03 02 | ";SCORES(2);...| 000005a0 0b fb 33 3a fb 31 32 38 0d 03 0c 05 e1 0d 03 20 |..3:.128....... | 000005b0 0d dd f2 47 45 54 41 52 47 53 0d 03 2a 14 57 49 |...GETARGS..*.WI| 000005c0 4e 44 3d 57 49 4e 44 2b b3 28 37 29 2d 34 0d 03 |ND=WIND+.(7)-4..| 000005d0 34 22 e7 20 94 28 57 49 4e 44 29 3e 35 30 20 8c |4". .(WIND)>50 .| 000005e0 20 57 49 4e 44 3d 35 30 2a b4 28 57 49 4e 44 29 | WIND=50*.(WIND)| 000005f0 0d 03 3e 3c ef 33 30 3a f1 27 4e 41 4d 45 24 28 |..><.30:.'NAME$(| 00000600 50 4c 41 59 45 52 29 27 22 54 68 65 20 77 69 6e |PLAYER)'"The win| 00000610 64 20 69 73 20 22 3b 94 28 57 49 4e 44 29 3b 22 |d is ";.(WIND);"| 00000620 20 66 72 6f 6d 20 74 68 65 20 22 3b 0d 03 48 25 | from the ";..H%| 00000630 e7 20 57 49 4e 44 3c 30 20 8c 20 f1 3b 22 72 69 |. WIND<0 . .;"ri| 00000640 67 68 74 2e 22 20 8b 20 f1 3b 22 6c 65 66 74 2e |ght." . .;"left.| 00000650 22 0d 03 52 05 f5 0d 03 5c 32 f1 8a 30 2c 35 29 |"..R....\2..0,5)| 00000660 89 28 33 39 29 8a 30 2c 33 29 22 48 6f 77 20 6d |.(39).0,3)"How m| 00000670 61 6e 79 20 70 6f 75 6e 64 73 20 6f 66 20 70 6f |any pounds of po| 00000680 77 64 65 72 3f 20 22 3b 0d 03 66 11 e8 8a 32 37 |wder? ";..f...27| 00000690 2c 33 29 50 4f 55 4e 44 53 0d 03 70 3c e7 20 50 |,3)POUNDS..p<. P| 000006a0 4f 55 4e 44 53 3c 35 20 8c 20 f1 8a 30 2c 35 29 |OUNDS<5 . ..0,5)| 000006b0 22 4e 6f 74 20 65 6e 6f 75 67 68 20 74 6f 20 66 |"Not enough to f| 000006c0 69 72 65 20 74 68 65 20 73 68 6f 74 2e 22 3b 3a |ire the shot.";:| 000006d0 f2 57 41 49 54 0d 03 7a 3c e7 20 50 4f 55 4e 44 |.WAIT..z<. POUND| 000006e0 53 3e 31 35 20 8c 20 f1 8a 30 2c 35 29 22 54 68 |S>15 . ..0,5)"Th| 000006f0 61 74 20 77 6f 75 6c 64 20 64 65 73 74 72 6f 79 |at would destroy| 00000700 20 74 68 65 20 67 75 6e 2e 22 3b 3a f2 57 41 49 | the gun.";:.WAI| 00000710 54 0d 03 84 1c fd 20 50 4f 55 4e 44 53 3e 3d 35 |T..... POUNDS>=5| 00000720 20 80 20 50 4f 55 4e 44 53 3c 3d 31 35 0d 03 8e | . POUNDS<=15...| 00000730 05 f5 0d 03 98 26 f1 8a 30 2c 35 29 89 28 33 39 |.....&..0,5).(39| 00000740 29 8a 30 2c 34 29 22 41 74 20 77 68 61 74 20 61 |).0,4)"At what a| 00000750 6e 67 6c 65 3f 20 22 3b 0d 03 a2 11 e8 8a 31 35 |ngle? ";......15| 00000760 2c 34 29 3b 41 4e 47 4c 45 0d 03 ac 41 e7 20 41 |,4);ANGLE...A. A| 00000770 4e 47 4c 45 3c 30 20 8c 20 f1 8a 30 2c 35 29 22 |NGLE<0 . ..0,5)"| 00000780 54 68 65 20 67 75 6e 20 77 69 6c 6c 20 6e 6f 74 |The gun will not| 00000790 20 64 65 70 72 65 73 73 20 74 68 61 74 20 66 61 | depress that fa| 000007a0 72 2e 22 3b 3a f2 57 41 49 54 0d 03 b6 42 e7 20 |r.";:.WAIT...B. | 000007b0 41 4e 47 4c 45 3e 39 30 20 8c 20 f1 8a 30 2c 35 |ANGLE>90 . ..0,5| 000007c0 29 22 54 68 65 20 67 75 6e 20 77 69 6c 6c 20 6e |)"The gun will n| 000007d0 6f 74 20 65 6c 65 76 61 74 65 20 74 68 61 74 20 |ot elevate that | 000007e0 66 61 72 2e 22 3b 3a f2 57 41 49 54 0d 03 c0 1a |far.";:.WAIT....| 000007f0 fd 20 41 4e 47 4c 45 3e 3d 30 20 80 20 41 4e 47 |. ANGLE>=0 . 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XPOS=1211:YP| 000008a0 4f 53 3d 61 6e 73 2b 34 30 3a 58 56 45 4c 3d 2d |OS=ans+40:XVEL=-| 000008b0 50 4f 55 4e 44 53 2a 9b 28 41 4e 47 4c 45 29 0d |POUNDS*.(ANGLE).| 000008c0 04 10 0e e6 34 2c 30 3a f2 50 4c 4f 54 0d 04 1a |....4,0:.PLOT...| 000008d0 05 f5 0d 04 24 1c f2 50 4c 4f 54 3a f2 4d 4f 56 |....$..PLOT:.MOV| 000008e0 45 3a 4c 41 4e 44 45 44 3d a4 4c 41 4e 44 0d 04 |E:LANDED=.LAND..| 000008f0 2e 16 e7 20 ac 20 4c 41 4e 44 45 44 20 8c 20 f2 |... . LANDED . .| 00000900 50 4c 4f 54 0d 04 38 0c fd 20 4c 41 4e 44 45 44 |PLOT..8.. LANDED| 00000910 0d 04 4c 09 f2 4c 41 4e 44 0d 04 56 08 e6 30 2c |..L..LAND..V..0,| 00000920 31 0d 04 60 05 e1 0d 04 6a 0a dd f2 50 4c 4f 54 |1..`....j...PLOT| 00000930 0d 04 74 1b e3 49 3d 2d 34 20 b8 20 34 20 88 20 |..t..I=-4 . 4 . | 00000940 34 3a e3 4a 3d 2d 34 b8 34 88 34 0d 04 7e 16 20 |4:.J=-4.4.4..~. | 00000950 f0 36 39 2c 58 50 4f 53 2b 49 2c 59 50 4f 53 2b |.69,XPOS+I,YPOS+| 00000960 4a 0d 04 88 07 20 ed 2c 0d 04 92 05 e1 0d 04 a6 |J.... .,........| 00000970 0a dd f2 4d 4f 56 45 0d 04 b0 24 58 56 45 4c 3d |...MOVE...$XVEL=| 00000980 58 56 45 4c 2b 57 49 4e 44 2f 35 30 30 3a 59 56 |XVEL+WIND/500:YV| 00000990 45 4c 3d 59 56 45 4c 2d 31 2f 33 0d 04 ba 25 58 |EL=YVEL-1/3...%X| 000009a0 50 4f 53 3d 58 50 4f 53 2b 58 56 45 4c 2a 34 3a |POS=XPOS+XVEL*4:| 000009b0 59 50 4f 53 3d 59 50 4f 53 2b 59 56 45 4c 2a 34 |YPOS=YPOS+YVEL*4| 000009c0 0d 04 c4 05 e1 0d 04 d8 11 dd 20 a4 4c 41 4e 44 |.......... .LAND| 000009d0 3a ea 54 45 4d 50 0d 04 e2 30 e7 20 58 50 4f 53 |:.TEMP...0. XPOS| 000009e0 3c 34 20 84 20 58 50 4f 53 3e 31 32 37 35 20 8c |<4 . XPOS>1275 .| 000009f0 20 3d b9 20 8b 20 e7 20 59 50 4f 53 3e 31 30 30 | =. . . YPOS>100| 00000a00 30 20 8c 20 3d a3 0d 04 ec 0a 54 45 4d 50 3d a3 |0 . =.....TEMP=.| 00000a10 0d 04 f6 1a e3 49 3d 58 50 4f 53 2d 34 20 b8 20 |.....I=XPOS-4 . | 00000a20 58 50 4f 53 2b 34 20 88 20 34 0d 05 00 1a e3 4a |XPOS+4 . 4.....J| 00000a30 3d 59 50 4f 53 2d 34 20 b8 20 59 50 4f 53 2b 34 |=YPOS-4 . YPOS+4| 00000a40 20 88 20 34 0d 05 0a 17 e7 20 b0 49 2c 4a 29 3c | . 4..... .I,J)<| 00000a50 3e 30 20 8c 20 54 45 4d 50 3d b9 0d 05 14 05 ed |>0 . TEMP=......| 00000a60 0d 05 1e 05 ed 0d 05 28 09 3d 54 45 4d 50 0d 05 |.......(.=TEMP..| 00000a70 3c 0a dd f2 4c 41 4e 44 0d 05 46 1b e7 58 50 4f |<...LAND..F..XPO| 00000a80 53 3c 34 20 84 20 58 50 4f 53 3e 31 32 37 35 20 |S<4 . XPOS>1275 | 00000a90 8c 20 e1 0d 05 50 13 e6 30 2c 30 3a d4 30 2c 2d |. ...P..0,0:.0,-| 00000aa0 31 35 2c 35 2c 35 0d 05 5a 1d ec 58 50 4f 53 2d |15,5,5..Z..XPOS-| 00000ab0 38 2c 59 50 4f 53 3a ec 58 50 4f 53 2c 59 50 4f |8,YPOS:.XPOS,YPO| 00000ac0 53 2d 38 0d 05 64 23 f0 38 35 2c 58 50 4f 53 2c |S-8..d#.85,XPOS,| 00000ad0 59 50 4f 53 2b 38 3a f0 38 35 2c 58 50 4f 53 2b |YPOS+8:.85,XPOS+| 00000ae0 38 2c 59 50 4f 53 0d 05 6e 05 e1 0d 05 82 0e dd |8,YPOS..n.......| 00000af0 20 a4 48 49 54 3a ea 58 54 0d 05 8c 1d e7 58 50 | .HIT:.XT.....XP| 00000b00 4f 53 3c 31 30 30 20 8c 20 58 54 3d 58 31 20 8b |OS<100 . XT=X1 .| 00000b10 20 58 54 3d 58 32 0d 05 96 56 3d 28 58 50 4f 53 | XT=X2...V=(XPOS| 00000b20 3e 32 33 20 80 20 58 50 4f 53 3c 37 32 20 80 20 |>23 . XPOS<72 . | 00000b30 59 50 4f 53 3e 66 6e 66 28 58 54 29 2d 33 32 29 |YPOS>fnf(XT)-32)| 00000b40 20 84 20 28 58 50 4f 53 3e 31 32 30 37 20 80 20 | . (XPOS>1207 . | 00000b50 58 50 4f 53 3c 31 32 35 36 20 80 20 59 50 4f 53 |XPOS<1256 . YPOS| 00000b60 3e 66 6e 66 28 58 54 29 2d 33 32 29 0d 05 aa 0b |>fnf(XT)-32)....| 00000b70 dd f2 53 43 4f 52 45 0d 05 b4 1f ea 50 3a db 3a |..SCORE.....P:.:| 00000b80 e7 20 58 50 4f 53 3c 31 30 30 20 8c 20 50 3d 32 |. XPOS<100 . P=2| 00000b90 20 8b 20 50 3d 31 0d 05 be 72 e7 20 50 4c 41 59 | . P=1...r. PLAY| 00000ba0 45 52 3d 31 20 80 20 50 3d 32 20 84 20 50 4c 41 |ER=1 . P=2 . PLA| 00000bb0 59 45 52 3d 32 20 80 20 50 3d 31 20 8c 20 f1 22 |YER=2 . P=1 . ."| 00000bc0 59 6f 75 20 69 64 69 6f 74 2c 79 6f 75 27 76 65 |You idiot,you've| 00000bd0 20 68 69 74 20 79 6f 75 72 73 65 6c 66 21 22 20 | hit yourself!" | 00000be0 8b 20 f1 22 57 65 6c 6c 20 64 6f 6e 65 2c 79 6f |. ."Well done,yo| 00000bf0 75 27 76 65 20 68 69 74 20 79 6f 75 72 20 6f 70 |u've hit your op| 00000c00 70 6f 6e 65 6e 74 2e 22 0d 05 c8 19 53 43 4f 52 |ponent."....SCOR| 00000c10 45 53 28 50 29 3d 53 43 4f 52 45 53 28 50 29 2b |ES(P)=SCORES(P)+| 00000c20 31 0d 05 d2 17 ef 20 32 36 3a f2 42 4f 54 4c 49 |1..... 26:.BOTLI| 00000c30 4e 45 3a f2 57 41 49 54 0d 05 dc 05 e1 0d 05 f0 |NE:.WAIT........| 00000c40 17 dd f2 46 49 4e 41 4c 53 43 4f 52 45 53 3a ea |...FINALSCORES:.| 00000c50 44 49 46 46 0d 05 fa 29 f1 8a 30 2c 31 31 29 4e |DIFF...)..0,11)N| 00000c60 41 4d 45 24 28 31 29 22 3a 20 22 3b 53 43 4f 52 |AME$(1)": ";SCOR| 00000c70 45 53 28 31 29 3b 22 20 3b 20 20 22 3b 0d 06 04 |ES(1);" ; ";...| 00000c80 23 f1 4e 41 4d 45 24 28 32 29 3b 22 3a 20 22 3b |#.NAME$(2);": ";| 00000c90 53 43 4f 52 45 53 28 32 29 3b 8a 30 2c 33 29 3b |SCORES(2);.0,3);| 00000ca0 0d 06 0e 3b e7 20 53 43 4f 52 45 53 28 31 29 3d |...;. SCORES(1)=| 00000cb0 53 43 4f 52 45 53 28 32 29 20 8c 20 f1 22 54 68 |SCORES(2) . ."Th| 00000cc0 65 20 67 61 6d 65 20 77 61 73 20 61 20 64 72 61 |e game was a dra| 00000cd0 77 2e 22 8a 30 2c 31 35 29 3a e1 0d 06 18 17 f1 |w.".0,15):......| 00000ce0 22 54 68 65 20 57 69 6e 6e 65 72 20 77 61 73 20 |"The Winner was | 00000cf0 22 3b 0d 06 22 31 e7 20 53 43 4f 52 45 53 28 31 |";.."1. SCORES(1| 00000d00 29 3e 53 43 4f 52 45 53 28 32 29 20 8c 20 f1 4e |)>SCORES(2) . .N| 00000d10 41 4d 45 24 28 31 29 20 8b 20 f1 4e 41 4d 45 24 |AME$(1) . .NAME$| 00000d20 28 32 29 0d 06 2c 1f 44 49 46 46 3d 94 28 53 43 |(2)..,.DIFF=.(SC| 00000d30 4f 52 45 53 28 31 29 2d 53 43 4f 52 45 53 28 32 |ORES(1)-SCORES(2| 00000d40 29 29 0d 06 36 38 e7 20 44 49 46 46 3d 31 20 8c |))..68. DIFF=1 .| 00000d50 20 f1 22 62 79 20 6f 6e 65 20 70 6f 69 6e 74 2e | ."by one point.| 00000d60 22 20 8b 20 f1 22 62 79 20 22 3b 44 49 46 46 3b |" . ."by ";DIFF;| 00000d70 22 20 70 6f 69 6e 74 73 2e 22 0d 06 40 0b f1 8a |" points."..@...| 00000d80 30 2c 31 35 29 0d 06 4a 05 e1 0d 06 5e 0a dd f2 |0,15)..J....^...| 00000d90 57 41 49 54 0d 06 68 11 54 3d 91 3a f5 fd 91 2d |WAIT..h.T=.:...-| 00000da0 54 3e 32 35 30 0d 06 72 05 e1 0d ff |T>250..r....| 00000dac