Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_21.ADF » G/R/TEXT2
G/R/TEXT2
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_21.ADF |
Filename: | G/R/TEXT2 |
Read OK: | ✔ |
File size: | 10B4 bytes |
Load address: | 54204556 |
Exec address: | 32545845 |
File contents
Repton Infinity Vol. 2 Repton Infinity Vol. 2 consists of three game files for Superior Software's superb game creation utility, Repton Infinity. The games are Stone Wall II, Pac Man II and Kwak. To load the games, first load Repton Infinity from your original copy, then press L and type the Filename given for each game below. There are four levels in each game, accessed by pressing a number from 1-4. The passwords for levels 2-4 are given by completing the level before (eg Level 2 password is given when completing level 1). If you have a tape copy of Repton Infinity, you will need to copy the files supplied onto tape before you can use them. A program to do this is supplied on this disc. Select Disc to Tape Copier from the main menu. Stone Wall II In this game, you play the part of the head of the headless ghost. Unfortunately, the forgetful ghost has also managed to lose its legs. Your task is to try to find the body and legs, and push the body onto the legs. Then place yourself on top of the body to make the ghost whole. However, the ghost is rather frightened of you, not having seen you for some time, and as soon as you do this it runs off to the next level of the castle. Before rounding up the body and legs, you must eat all the berries found within the castle. Witches are there to try and prevent you completing your task, however there are also magic potions which turn them into berries. Witches being keen on self-preservation, they have planted bogus potions which will cause you to lose one of your lives, otherwise they keep themselves to themselves and will not harm you unless you walk into one of them. Having negotiated your way, eating berries and drinking potions, you must then push your body round the castle to sit on top of the legs, and then sit on top of that. This is not as easy as it sounds, as some of the floors are more like a garden maze than the interior of a castle. After you have successfully assembled (and then lost) the body, you must go to the staircase and press RETURN to go up. Other items you may find on your travels are shields, which do nothing but can be moved; fireplaces, which don't do you a lot of good if you walk into them; trapdoors, which form the ancient secret passage system in the castle (you, your body, and the shields can use these). To get on to the next level, you must achieve a certain score; you will know when you have achieved this score by a fanfare and flashing screen. You can then press CAPS LK to move to the next level, or if you can gain more points you can do this first. Keys: Z - left, X - right, * - up, ? - down, RETURN - go up stairs Filename: SW2 Kwak Kwak! is a little green duck, who has wandered away from her stream and lost himself in a strange world. There is plenty fruit for her to eat, and she will need all of it to stay alive. Then there are her other problems: her co-habitants in the strange world. Weird hooded creatures with huge eyes, and strange smiley things on springs. You must control Kwak! and help her to escape from this horrible place. Move around eating all the apples and bananas you find and open doors by collecting keys of the same colour. Watch out for the spring-things and hooded creatures, though, for they will cause you to lose a life. When you have collected all the fruit on the level, a fanfare will sound and the screen will flash. Press CAPS LK to move on to the next level. A map of the area is available on levels one and three. Keys: Z - left, X - right, * - up, ? - down, M - map of level Filename : KWAK Pac Man II The sequel (unsurprisingly!) to Pac Man. The ghosts have got fed up of Pac Man and have decided to get rid of him once and for all. They have replaced his power pills with weakening pills, which have the opposite effect and enable the ghosts to eat him. You play the part of one of the ghosts, and you must try and get the Pac Man chasing you to eat a weakening pill, and then you must devour him. You must also eat the yellow dots in the maze. There are four levels, and on later levels you may encounter some of Pac Man's cousins. The same rules about going up a level apply as in Pac Man. Keys: Z - left, X - right, * - up, ? - down, M - map of level. Filename: PAC2
00000000 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000010 20 20 20 20 20 20 20 20 52 65 70 74 6f 6e 20 49 | Repton I| 00000020 6e 66 69 6e 69 74 79 20 56 6f 6c 2e 20 32 0d 0d |nfinity Vol. 2..| 00000030 52 65 70 74 6f 6e 20 49 6e 66 69 6e 69 74 79 20 |Repton Infinity | 00000040 56 6f 6c 2e 20 32 20 63 6f 6e 73 69 73 74 73 20 |Vol. 2 consists | 00000050 6f 66 20 74 68 72 65 65 20 67 61 6d 65 20 66 69 |of three game fi| 00000060 6c 65 73 20 66 6f 72 20 53 75 70 65 72 69 6f 72 |les for Superior| 00000070 0d 53 6f 66 74 77 61 72 65 27 73 20 73 75 70 65 |.Software's supe| 00000080 72 62 20 67 61 6d 65 20 63 72 65 61 74 69 6f 6e |rb game creation| 00000090 20 75 74 69 6c 69 74 79 2c 20 52 65 70 74 6f 6e | utility, Repton| 000000a0 20 49 6e 66 69 6e 69 74 79 2e 20 54 68 65 20 67 | Infinity. The g| 000000b0 61 6d 65 73 0d 61 72 65 20 53 74 6f 6e 65 20 57 |ames.are Stone W| 000000c0 61 6c 6c 20 49 49 2c 20 50 61 63 20 4d 61 6e 20 |all II, Pac Man | 000000d0 49 49 20 61 6e 64 20 4b 77 61 6b 2e 20 54 6f 20 |II and Kwak. To | 000000e0 6c 6f 61 64 20 74 68 65 20 67 61 6d 65 73 2c 20 |load the games, | 000000f0 66 69 72 73 74 20 6c 6f 61 64 0d 52 65 70 74 6f |first load.Repto| 00000100 6e 20 49 6e 66 69 6e 69 74 79 20 66 72 6f 6d 20 |n Infinity from | 00000110 79 6f 75 72 20 6f 72 69 67 69 6e 61 6c 20 63 6f |your original co| 00000120 70 79 2c 20 74 68 65 6e 20 70 72 65 73 73 20 4c |py, then press L| 00000130 20 61 6e 64 20 74 79 70 65 20 74 68 65 0d 46 69 | and type the.Fi| 00000140 6c 65 6e 61 6d 65 20 67 69 76 65 6e 20 66 6f 72 |lename given for| 00000150 20 65 61 63 68 20 67 61 6d 65 20 62 65 6c 6f 77 | each game below| 00000160 2e 20 54 68 65 72 65 20 61 72 65 20 66 6f 75 72 |. There are four| 00000170 20 6c 65 76 65 6c 73 20 69 6e 20 65 61 63 68 0d | levels in each.| 00000180 67 61 6d 65 2c 20 61 63 63 65 73 73 65 64 20 62 |game, accessed b| 00000190 79 20 70 72 65 73 73 69 6e 67 20 61 20 6e 75 6d |y pressing a num| 000001a0 62 65 72 20 66 72 6f 6d 20 31 2d 34 2e 20 54 68 |ber from 1-4. Th| 000001b0 65 20 70 61 73 73 77 6f 72 64 73 20 66 6f 72 0d |e passwords for.| 000001c0 6c 65 76 65 6c 73 20 32 2d 34 20 61 72 65 20 67 |levels 2-4 are g| 000001d0 69 76 65 6e 20 62 79 20 63 6f 6d 70 6c 65 74 69 |iven by completi| 000001e0 6e 67 20 74 68 65 20 6c 65 76 65 6c 20 62 65 66 |ng the level bef| 000001f0 6f 72 65 20 28 65 67 20 4c 65 76 65 6c 20 32 0d |ore (eg Level 2.| 00000200 70 61 73 73 77 6f 72 64 20 69 73 20 67 69 76 65 |password is give| 00000210 6e 20 77 68 65 6e 20 63 6f 6d 70 6c 65 74 69 6e |n when completin| 00000220 67 20 6c 65 76 65 6c 20 31 29 2e 0d 0d 49 66 20 |g level 1)...If | 00000230 79 6f 75 20 68 61 76 65 20 61 20 74 61 70 65 20 |you have a tape | 00000240 63 6f 70 79 20 6f 66 20 52 65 70 74 6f 6e 20 49 |copy of Repton I| 00000250 6e 66 69 6e 69 74 79 2c 20 79 6f 75 20 77 69 6c |nfinity, you wil| 00000260 6c 20 6e 65 65 64 20 74 6f 20 63 6f 70 79 0d 74 |l need to copy.t| 00000270 68 65 20 66 69 6c 65 73 20 73 75 70 70 6c 69 65 |he files supplie| 00000280 64 20 6f 6e 74 6f 20 74 61 70 65 20 62 65 66 6f |d onto tape befo| 00000290 72 65 20 79 6f 75 20 63 61 6e 20 75 73 65 20 74 |re you can use t| 000002a0 68 65 6d 2e 20 41 20 70 72 6f 67 72 61 6d 20 74 |hem. A program t| 000002b0 6f 0d 64 6f 20 74 68 69 73 20 69 73 20 73 75 70 |o.do this is sup| 000002c0 70 6c 69 65 64 20 6f 6e 20 74 68 69 73 20 64 69 |plied on this di| 000002d0 73 63 2e 20 53 65 6c 65 63 74 20 44 69 73 63 20 |sc. Select Disc | 000002e0 74 6f 20 54 61 70 65 20 43 6f 70 69 65 72 20 66 |to Tape Copier f| 000002f0 72 6f 6d 0d 74 68 65 20 6d 61 69 6e 20 6d 65 6e |rom.the main men| 00000300 75 2e 0d 0d 53 74 6f 6e 65 20 57 61 6c 6c 20 49 |u...Stone Wall I| 00000310 49 0d 0d 49 6e 20 74 68 69 73 20 67 61 6d 65 2c |I..In this game,| 00000320 20 79 6f 75 20 70 6c 61 79 20 74 68 65 20 70 61 | you play the pa| 00000330 72 74 20 6f 66 20 74 68 65 20 68 65 61 64 20 6f |rt of the head o| 00000340 66 20 74 68 65 20 68 65 61 64 6c 65 73 73 0d 67 |f the headless.g| 00000350 68 6f 73 74 2e 20 55 6e 66 6f 72 74 75 6e 61 74 |host. Unfortunat| 00000360 65 6c 79 2c 20 74 68 65 20 66 6f 72 67 65 74 66 |ely, the forgetf| 00000370 75 6c 20 67 68 6f 73 74 20 68 61 73 20 61 6c 73 |ul ghost has als| 00000380 6f 20 6d 61 6e 61 67 65 64 20 74 6f 20 6c 6f 73 |o managed to los| 00000390 65 0d 69 74 73 20 6c 65 67 73 2e 20 59 6f 75 72 |e.its legs. Your| 000003a0 20 74 61 73 6b 20 69 73 20 74 6f 20 74 72 79 20 | task is to try | 000003b0 74 6f 20 66 69 6e 64 20 74 68 65 20 62 6f 64 79 |to find the body| 000003c0 20 61 6e 64 20 6c 65 67 73 2c 20 61 6e 64 20 70 | and legs, and p| 000003d0 75 73 68 0d 74 68 65 20 62 6f 64 79 20 6f 6e 74 |ush.the body ont| 000003e0 6f 20 74 68 65 20 6c 65 67 73 2e 20 54 68 65 6e |o the legs. Then| 000003f0 20 70 6c 61 63 65 20 79 6f 75 72 73 65 6c 66 20 | place yourself | 00000400 6f 6e 20 74 6f 70 20 6f 66 20 74 68 65 20 62 6f |on top of the bo| 00000410 64 79 20 74 6f 0d 6d 61 6b 65 20 74 68 65 20 67 |dy to.make the g| 00000420 68 6f 73 74 20 77 68 6f 6c 65 2e 20 48 6f 77 65 |host whole. Howe| 00000430 76 65 72 2c 20 74 68 65 20 67 68 6f 73 74 20 69 |ver, the ghost i| 00000440 73 20 72 61 74 68 65 72 20 66 72 69 67 68 74 65 |s rather frighte| 00000450 6e 65 64 20 6f 66 0d 79 6f 75 2c 20 6e 6f 74 20 |ned of.you, not | 00000460 68 61 76 69 6e 67 20 73 65 65 6e 20 79 6f 75 20 |having seen you | 00000470 66 6f 72 20 73 6f 6d 65 20 74 69 6d 65 2c 20 61 |for some time, a| 00000480 6e 64 20 61 73 20 73 6f 6f 6e 20 61 73 20 79 6f |nd as soon as yo| 00000490 75 20 64 6f 20 74 68 69 73 0d 69 74 20 72 75 6e |u do this.it run| 000004a0 73 20 6f 66 66 20 74 6f 20 74 68 65 20 6e 65 78 |s off to the nex| 000004b0 74 20 6c 65 76 65 6c 20 6f 66 20 74 68 65 20 63 |t level of the c| 000004c0 61 73 74 6c 65 2e 0d 0d 42 65 66 6f 72 65 20 72 |astle...Before r| 000004d0 6f 75 6e 64 69 6e 67 20 75 70 20 74 68 65 20 62 |ounding up the b| 000004e0 6f 64 79 20 61 6e 64 20 6c 65 67 73 2c 20 79 6f |ody and legs, yo| 000004f0 75 20 6d 75 73 74 20 65 61 74 20 61 6c 6c 20 74 |u must eat all t| 00000500 68 65 0d 62 65 72 72 69 65 73 20 66 6f 75 6e 64 |he.berries found| 00000510 20 77 69 74 68 69 6e 20 74 68 65 20 63 61 73 74 | within the cast| 00000520 6c 65 2e 20 57 69 74 63 68 65 73 20 61 72 65 20 |le. Witches are | 00000530 74 68 65 72 65 20 74 6f 20 74 72 79 20 61 6e 64 |there to try and| 00000540 0d 70 72 65 76 65 6e 74 20 79 6f 75 20 63 6f 6d |.prevent you com| 00000550 70 6c 65 74 69 6e 67 20 79 6f 75 72 20 74 61 73 |pleting your tas| 00000560 6b 2c 20 68 6f 77 65 76 65 72 20 74 68 65 72 65 |k, however there| 00000570 20 61 72 65 20 61 6c 73 6f 20 6d 61 67 69 63 0d | are also magic.| 00000580 70 6f 74 69 6f 6e 73 20 77 68 69 63 68 20 74 75 |potions which tu| 00000590 72 6e 20 74 68 65 6d 20 69 6e 74 6f 20 62 65 72 |rn them into ber| 000005a0 72 69 65 73 2e 20 57 69 74 63 68 65 73 20 62 65 |ries. Witches be| 000005b0 69 6e 67 20 6b 65 65 6e 20 6f 6e 0d 73 65 6c 66 |ing keen on.self| 000005c0 2d 70 72 65 73 65 72 76 61 74 69 6f 6e 2c 20 74 |-preservation, t| 000005d0 68 65 79 20 68 61 76 65 20 70 6c 61 6e 74 65 64 |hey have planted| 000005e0 20 62 6f 67 75 73 20 70 6f 74 69 6f 6e 73 20 77 | bogus potions w| 000005f0 68 69 63 68 20 77 69 6c 6c 20 63 61 75 73 65 0d |hich will cause.| 00000600 79 6f 75 20 74 6f 20 6c 6f 73 65 20 6f 6e 65 20 |you to lose one | 00000610 6f 66 20 79 6f 75 72 20 6c 69 76 65 73 2c 20 6f |of your lives, o| 00000620 74 68 65 72 77 69 73 65 20 74 68 65 79 20 6b 65 |therwise they ke| 00000630 65 70 20 74 68 65 6d 73 65 6c 76 65 73 20 74 6f |ep themselves to| 00000640 0d 74 68 65 6d 73 65 6c 76 65 73 20 61 6e 64 20 |.themselves and | 00000650 77 69 6c 6c 20 6e 6f 74 20 68 61 72 6d 20 79 6f |will not harm yo| 00000660 75 20 75 6e 6c 65 73 73 20 79 6f 75 20 77 61 6c |u unless you wal| 00000670 6b 20 69 6e 74 6f 20 6f 6e 65 20 6f 66 20 74 68 |k into one of th| 00000680 65 6d 2e 0d 0d 48 61 76 69 6e 67 20 6e 65 67 6f |em...Having nego| 00000690 74 69 61 74 65 64 20 79 6f 75 72 20 77 61 79 2c |tiated your way,| 000006a0 20 65 61 74 69 6e 67 20 62 65 72 72 69 65 73 20 | eating berries | 000006b0 61 6e 64 20 64 72 69 6e 6b 69 6e 67 0d 70 6f 74 |and drinking.pot| 000006c0 69 6f 6e 73 2c 20 79 6f 75 20 6d 75 73 74 20 74 |ions, you must t| 000006d0 68 65 6e 20 70 75 73 68 20 79 6f 75 72 20 62 6f |hen push your bo| 000006e0 64 79 20 72 6f 75 6e 64 20 74 68 65 20 63 61 73 |dy round the cas| 000006f0 74 6c 65 20 74 6f 20 73 69 74 20 6f 6e 0d 74 6f |tle to sit on.to| 00000700 70 20 6f 66 20 74 68 65 20 6c 65 67 73 2c 20 61 |p of the legs, a| 00000710 6e 64 20 74 68 65 6e 20 73 69 74 20 6f 6e 20 74 |nd then sit on t| 00000720 6f 70 20 6f 66 20 74 68 61 74 2e 20 54 68 69 73 |op of that. This| 00000730 20 69 73 20 6e 6f 74 20 61 73 20 65 61 73 79 0d | is not as easy.| 00000740 61 73 20 69 74 20 73 6f 75 6e 64 73 2c 20 61 73 |as it sounds, as| 00000750 20 73 6f 6d 65 20 6f 66 20 74 68 65 20 66 6c 6f | some of the flo| 00000760 6f 72 73 20 61 72 65 20 6d 6f 72 65 20 6c 69 6b |ors are more lik| 00000770 65 20 61 20 67 61 72 64 65 6e 20 6d 61 7a 65 0d |e a garden maze.| 00000780 74 68 61 6e 20 74 68 65 20 69 6e 74 65 72 69 6f |than the interio| 00000790 72 20 6f 66 20 61 20 63 61 73 74 6c 65 2e 20 41 |r of a castle. A| 000007a0 66 74 65 72 20 79 6f 75 20 68 61 76 65 20 73 75 |fter you have su| 000007b0 63 63 65 73 73 66 75 6c 6c 79 0d 61 73 73 65 6d |ccessfully.assem| 000007c0 62 6c 65 64 20 28 61 6e 64 20 74 68 65 6e 20 6c |bled (and then l| 000007d0 6f 73 74 29 20 74 68 65 20 62 6f 64 79 2c 20 79 |ost) the body, y| 000007e0 6f 75 20 6d 75 73 74 20 67 6f 20 74 6f 20 74 68 |ou must go to th| 000007f0 65 20 73 74 61 69 72 63 61 73 65 0d 61 6e 64 20 |e staircase.and | 00000800 70 72 65 73 73 20 52 45 54 55 52 4e 20 74 6f 20 |press RETURN to | 00000810 67 6f 20 75 70 2e 0d 0d 4f 74 68 65 72 20 69 74 |go up...Other it| 00000820 65 6d 73 20 79 6f 75 20 6d 61 79 20 66 69 6e 64 |ems you may find| 00000830 20 6f 6e 20 79 6f 75 72 20 74 72 61 76 65 6c 73 | on your travels| 00000840 20 61 72 65 20 73 68 69 65 6c 64 73 2c 20 77 68 | are shields, wh| 00000850 69 63 68 0d 64 6f 20 6e 6f 74 68 69 6e 67 20 62 |ich.do nothing b| 00000860 75 74 20 63 61 6e 20 62 65 20 6d 6f 76 65 64 3b |ut can be moved;| 00000870 20 66 69 72 65 70 6c 61 63 65 73 2c 20 77 68 69 | fireplaces, whi| 00000880 63 68 20 64 6f 6e 27 74 20 64 6f 20 79 6f 75 20 |ch don't do you | 00000890 61 20 6c 6f 74 0d 6f 66 20 67 6f 6f 64 20 69 66 |a lot.of good if| 000008a0 20 79 6f 75 20 77 61 6c 6b 20 69 6e 74 6f 20 74 | you walk into t| 000008b0 68 65 6d 3b 20 74 72 61 70 64 6f 6f 72 73 2c 20 |hem; trapdoors, | 000008c0 77 68 69 63 68 20 66 6f 72 6d 20 74 68 65 20 61 |which form the a| 000008d0 6e 63 69 65 6e 74 0d 73 65 63 72 65 74 20 70 61 |ncient.secret pa| 000008e0 73 73 61 67 65 20 73 79 73 74 65 6d 20 69 6e 20 |ssage system in | 000008f0 74 68 65 20 63 61 73 74 6c 65 20 28 79 6f 75 2c |the castle (you,| 00000900 20 79 6f 75 72 20 62 6f 64 79 2c 20 61 6e 64 20 | your body, and | 00000910 74 68 65 0d 73 68 69 65 6c 64 73 20 63 61 6e 20 |the.shields can | 00000920 75 73 65 20 74 68 65 73 65 29 2e 0d 0d 54 6f 20 |use these)...To | 00000930 67 65 74 20 6f 6e 20 74 6f 20 74 68 65 20 6e 65 |get on to the ne| 00000940 78 74 20 6c 65 76 65 6c 2c 20 79 6f 75 20 6d 75 |xt level, you mu| 00000950 73 74 20 61 63 68 69 65 76 65 20 61 20 63 65 72 |st achieve a cer| 00000960 74 61 69 6e 0d 73 63 6f 72 65 3b 20 79 6f 75 20 |tain.score; you | 00000970 77 69 6c 6c 20 6b 6e 6f 77 20 77 68 65 6e 20 79 |will know when y| 00000980 6f 75 20 68 61 76 65 20 61 63 68 69 65 76 65 64 |ou have achieved| 00000990 20 74 68 69 73 20 73 63 6f 72 65 20 62 79 20 61 | this score by a| 000009a0 20 66 61 6e 66 61 72 65 0d 61 6e 64 20 66 6c 61 | fanfare.and fla| 000009b0 73 68 69 6e 67 20 73 63 72 65 65 6e 2e 20 59 6f |shing screen. Yo| 000009c0 75 20 63 61 6e 20 74 68 65 6e 20 70 72 65 73 73 |u can then press| 000009d0 20 43 41 50 53 20 4c 4b 20 74 6f 20 6d 6f 76 65 | CAPS LK to move| 000009e0 20 74 6f 20 74 68 65 20 6e 65 78 74 0d 6c 65 76 | to the next.lev| 000009f0 65 6c 2c 20 6f 72 20 69 66 20 79 6f 75 20 63 61 |el, or if you ca| 00000a00 6e 20 67 61 69 6e 20 6d 6f 72 65 20 70 6f 69 6e |n gain more poin| 00000a10 74 73 20 79 6f 75 20 63 61 6e 20 64 6f 20 74 68 |ts you can do th| 00000a20 69 73 20 66 69 72 73 74 2e 0d 0d 4b 65 79 73 3a |is first...Keys:| 00000a30 20 5a 20 2d 20 6c 65 66 74 2c 20 58 20 2d 20 72 | Z - left, X - r| 00000a40 69 67 68 74 2c 20 2a 20 2d 20 75 70 2c 20 3f 20 |ight, * - up, ? | 00000a50 2d 20 64 6f 77 6e 2c 20 52 45 54 55 52 4e 20 2d |- down, RETURN -| 00000a60 20 67 6f 20 75 70 20 73 74 61 69 72 73 0d 46 69 | go up stairs.Fi| 00000a70 6c 65 6e 61 6d 65 3a 20 53 57 32 0d 0d 4b 77 61 |lename: SW2..Kwa| 00000a80 6b 0d 0d 4b 77 61 6b 21 20 69 73 20 61 20 6c 69 |k..Kwak! is a li| 00000a90 74 74 6c 65 20 67 72 65 65 6e 20 64 75 63 6b 2c |ttle green duck,| 00000aa0 20 77 68 6f 20 68 61 73 20 77 61 6e 64 65 72 65 | who has wandere| 00000ab0 64 20 61 77 61 79 20 66 72 6f 6d 20 68 65 72 20 |d away from her | 00000ac0 73 74 72 65 61 6d 20 61 6e 64 0d 6c 6f 73 74 20 |stream and.lost | 00000ad0 68 69 6d 73 65 6c 66 20 69 6e 20 61 20 73 74 72 |himself in a str| 00000ae0 61 6e 67 65 20 77 6f 72 6c 64 2e 20 54 68 65 72 |ange world. Ther| 00000af0 65 20 69 73 20 70 6c 65 6e 74 79 20 66 72 75 69 |e is plenty frui| 00000b00 74 20 66 6f 72 20 68 65 72 20 74 6f 20 65 61 74 |t for her to eat| 00000b10 2c 20 61 6e 64 0d 73 68 65 20 77 69 6c 6c 20 6e |, and.she will n| 00000b20 65 65 64 20 61 6c 6c 20 6f 66 20 69 74 20 74 6f |eed all of it to| 00000b30 20 73 74 61 79 20 61 6c 69 76 65 2e 20 54 68 65 | stay alive. The| 00000b40 6e 20 74 68 65 72 65 20 61 72 65 20 68 65 72 20 |n there are her | 00000b50 6f 74 68 65 72 20 70 72 6f 62 6c 65 6d 73 3a 0d |other problems:.| 00000b60 68 65 72 20 63 6f 2d 68 61 62 69 74 61 6e 74 73 |her co-habitants| 00000b70 20 69 6e 20 74 68 65 20 73 74 72 61 6e 67 65 20 | in the strange | 00000b80 77 6f 72 6c 64 2e 20 57 65 69 72 64 20 68 6f 6f |world. Weird hoo| 00000b90 64 65 64 20 63 72 65 61 74 75 72 65 73 20 77 69 |ded creatures wi| 00000ba0 74 68 20 68 75 67 65 0d 65 79 65 73 2c 20 61 6e |th huge.eyes, an| 00000bb0 64 20 73 74 72 61 6e 67 65 20 73 6d 69 6c 65 79 |d strange smiley| 00000bc0 20 74 68 69 6e 67 73 20 6f 6e 20 73 70 72 69 6e | things on sprin| 00000bd0 67 73 2e 0d 0d 59 6f 75 20 6d 75 73 74 20 63 6f |gs...You must co| 00000be0 6e 74 72 6f 6c 20 4b 77 61 6b 21 20 61 6e 64 20 |ntrol Kwak! and | 00000bf0 68 65 6c 70 20 68 65 72 20 74 6f 20 65 73 63 61 |help her to esca| 00000c00 70 65 20 66 72 6f 6d 20 74 68 69 73 20 68 6f 72 |pe from this hor| 00000c10 72 69 62 6c 65 20 70 6c 61 63 65 2e 0d 4d 6f 76 |rible place..Mov| 00000c20 65 20 61 72 6f 75 6e 64 20 65 61 74 69 6e 67 20 |e around eating | 00000c30 61 6c 6c 20 74 68 65 20 61 70 70 6c 65 73 20 61 |all the apples a| 00000c40 6e 64 20 62 61 6e 61 6e 61 73 20 79 6f 75 20 66 |nd bananas you f| 00000c50 69 6e 64 20 61 6e 64 20 6f 70 65 6e 20 64 6f 6f |ind and open doo| 00000c60 72 73 20 62 79 0d 63 6f 6c 6c 65 63 74 69 6e 67 |rs by.collecting| 00000c70 20 6b 65 79 73 20 6f 66 20 74 68 65 20 73 61 6d | keys of the sam| 00000c80 65 20 63 6f 6c 6f 75 72 2e 20 57 61 74 63 68 20 |e colour. Watch | 00000c90 6f 75 74 20 66 6f 72 20 74 68 65 20 73 70 72 69 |out for the spri| 00000ca0 6e 67 2d 74 68 69 6e 67 73 20 61 6e 64 0d 68 6f |ng-things and.ho| 00000cb0 6f 64 65 64 20 63 72 65 61 74 75 72 65 73 2c 20 |oded creatures, | 00000cc0 74 68 6f 75 67 68 2c 20 66 6f 72 20 74 68 65 79 |though, for they| 00000cd0 20 77 69 6c 6c 20 63 61 75 73 65 20 79 6f 75 20 | will cause you | 00000ce0 74 6f 20 6c 6f 73 65 20 61 20 6c 69 66 65 2e 20 |to lose a life. | 00000cf0 57 68 65 6e 20 79 6f 75 0d 68 61 76 65 20 63 6f |When you.have co| 00000d00 6c 6c 65 63 74 65 64 20 61 6c 6c 20 74 68 65 20 |llected all the | 00000d10 66 72 75 69 74 20 6f 6e 20 74 68 65 20 6c 65 76 |fruit on the lev| 00000d20 65 6c 2c 20 61 20 66 61 6e 66 61 72 65 20 77 69 |el, a fanfare wi| 00000d30 6c 6c 20 73 6f 75 6e 64 20 61 6e 64 20 74 68 65 |ll sound and the| 00000d40 0d 73 63 72 65 65 6e 20 77 69 6c 6c 20 66 6c 61 |.screen will fla| 00000d50 73 68 2e 20 50 72 65 73 73 20 43 41 50 53 20 4c |sh. Press CAPS L| 00000d60 4b 20 74 6f 20 6d 6f 76 65 20 6f 6e 20 74 6f 20 |K to move on to | 00000d70 74 68 65 20 6e 65 78 74 20 6c 65 76 65 6c 2e 20 |the next level. | 00000d80 41 20 6d 61 70 20 6f 66 0d 74 68 65 20 61 72 65 |A map of.the are| 00000d90 61 20 69 73 20 61 76 61 69 6c 61 62 6c 65 20 6f |a is available o| 00000da0 6e 20 6c 65 76 65 6c 73 20 6f 6e 65 20 61 6e 64 |n levels one and| 00000db0 20 74 68 72 65 65 2e 0d 0d 4b 65 79 73 3a 20 5a | three...Keys: Z| 00000dc0 20 2d 20 6c 65 66 74 2c 20 58 20 2d 20 72 69 67 | - left, X - rig| 00000dd0 68 74 2c 20 2a 20 2d 20 75 70 2c 20 3f 20 2d 20 |ht, * - up, ? - | 00000de0 64 6f 77 6e 2c 20 4d 20 2d 20 6d 61 70 20 6f 66 |down, M - map of| 00000df0 20 6c 65 76 65 6c 0d 46 69 6c 65 6e 61 6d 65 20 | level.Filename | 00000e00 3a 20 4b 57 41 4b 0d 0d 50 61 63 20 4d 61 6e 20 |: KWAK..Pac Man | 00000e10 49 49 0d 0d 54 68 65 20 73 65 71 75 65 6c 20 28 |II..The sequel (| 00000e20 75 6e 73 75 72 70 72 69 73 69 6e 67 6c 79 21 29 |unsurprisingly!)| 00000e30 20 74 6f 20 50 61 63 20 4d 61 6e 2e 0d 0d 54 68 | to Pac Man...Th| 00000e40 65 20 67 68 6f 73 74 73 20 68 61 76 65 20 67 6f |e ghosts have go| 00000e50 74 20 66 65 64 20 75 70 20 6f 66 20 50 61 63 20 |t fed up of Pac | 00000e60 4d 61 6e 20 61 6e 64 20 68 61 76 65 20 64 65 63 |Man and have dec| 00000e70 69 64 65 64 20 74 6f 20 67 65 74 20 72 69 64 20 |ided to get rid | 00000e80 6f 66 20 68 69 6d 0d 6f 6e 63 65 20 61 6e 64 20 |of him.once and | 00000e90 66 6f 72 20 61 6c 6c 2e 20 54 68 65 79 20 68 61 |for all. They ha| 00000ea0 76 65 20 72 65 70 6c 61 63 65 64 20 68 69 73 20 |ve replaced his | 00000eb0 70 6f 77 65 72 20 70 69 6c 6c 73 20 77 69 74 68 |power pills with| 00000ec0 20 77 65 61 6b 65 6e 69 6e 67 20 70 69 6c 6c 73 | weakening pills| 00000ed0 2c 0d 77 68 69 63 68 20 68 61 76 65 20 74 68 65 |,.which have the| 00000ee0 20 6f 70 70 6f 73 69 74 65 20 65 66 66 65 63 74 | opposite effect| 00000ef0 20 61 6e 64 20 65 6e 61 62 6c 65 20 74 68 65 20 | and enable the | 00000f00 67 68 6f 73 74 73 20 74 6f 20 65 61 74 20 68 69 |ghosts to eat hi| 00000f10 6d 2e 20 59 6f 75 20 70 6c 61 79 0d 74 68 65 20 |m. You play.the | 00000f20 70 61 72 74 20 6f 66 20 6f 6e 65 20 6f 66 20 74 |part of one of t| 00000f30 68 65 20 67 68 6f 73 74 73 2c 20 61 6e 64 20 79 |he ghosts, and y| 00000f40 6f 75 20 6d 75 73 74 20 74 72 79 20 61 6e 64 20 |ou must try and | 00000f50 67 65 74 20 74 68 65 20 50 61 63 20 4d 61 6e 0d |get the Pac Man.| 00000f60 63 68 61 73 69 6e 67 20 79 6f 75 20 74 6f 20 65 |chasing you to e| 00000f70 61 74 20 61 20 77 65 61 6b 65 6e 69 6e 67 20 70 |at a weakening p| 00000f80 69 6c 6c 2c 20 61 6e 64 20 74 68 65 6e 20 79 6f |ill, and then yo| 00000f90 75 20 6d 75 73 74 20 64 65 76 6f 75 72 20 68 69 |u must devour hi| 00000fa0 6d 2e 20 59 6f 75 0d 6d 75 73 74 20 61 6c 73 6f |m. You.must also| 00000fb0 20 65 61 74 20 74 68 65 20 79 65 6c 6c 6f 77 20 | eat the yellow | 00000fc0 64 6f 74 73 20 69 6e 20 74 68 65 20 6d 61 7a 65 |dots in the maze| 00000fd0 2e 20 54 68 65 72 65 20 61 72 65 20 66 6f 75 72 |. There are four| 00000fe0 20 6c 65 76 65 6c 73 2c 20 61 6e 64 20 6f 6e 0d | levels, and on.| 00000ff0 6c 61 74 65 72 20 6c 65 76 65 6c 73 20 79 6f 75 |later levels you| 00001000 20 6d 61 79 20 65 6e 63 6f 75 6e 74 65 72 20 73 | may encounter s| 00001010 6f 6d 65 20 6f 66 20 50 61 63 20 4d 61 6e 27 73 |ome of Pac Man's| 00001020 20 63 6f 75 73 69 6e 73 2e 20 54 68 65 20 73 61 | cousins. The sa| 00001030 6d 65 20 72 75 6c 65 73 0d 61 62 6f 75 74 20 67 |me rules.about g| 00001040 6f 69 6e 67 20 75 70 20 61 20 6c 65 76 65 6c 20 |oing up a level | 00001050 61 70 70 6c 79 20 61 73 20 69 6e 20 50 61 63 20 |apply as in Pac | 00001060 4d 61 6e 2e 0d 0d 4b 65 79 73 3a 20 5a 20 2d 20 |Man...Keys: Z - | 00001070 6c 65 66 74 2c 20 58 20 2d 20 72 69 67 68 74 2c |left, X - right,| 00001080 20 2a 20 2d 20 75 70 2c 20 3f 20 2d 20 64 6f 77 | * - up, ? - dow| 00001090 6e 2c 20 4d 20 2d 20 6d 61 70 20 6f 66 20 6c 65 |n, M - map of le| 000010a0 76 65 6c 2e 0d 46 69 6c 65 6e 61 6d 65 3a 20 50 |vel..Filename: P| 000010b0 41 43 32 0d |AC2.| 000010b4