Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_21.ADF » G/R/TEXT1
G/R/TEXT1
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron_User_Group » EUG_21.ADF |
Filename: | G/R/TEXT1 |
Read OK: | ✔ |
File size: | 125D bytes |
Load address: | 54204556 |
Exec address: | 31545845 |
File contents
NOTE. SO THAT THESE DATA FILES COULD BE SAVED ONTO ADFS I HAVE HAD TO RENAME EACH OF THEM TO BEGIN WITH X. BEFORE YOU USE THEM YOU SHOULD TRANSFER THEM TO TAPE OR DFS THEN *RENAME THEM SO THAT THEY BEGIN WITH eG. ie FOR XBRIK TYPE *RENAME XBRIK eG.BRIK <RET> THERE IS ALSO A FILE CALLED COPIER WITH WITCH YOU CAN TRANSFER REPTON FILES TO TAPE. THIS CAN BE RUN AT THE END OF THIS TEXT. Repton Infinity Vol. 1 Repton Infinity Vol. 1 consists of three game files for Superior Software's superb game creation utility, Repton Infinity. The games are Stone Wall, Pac Man and Brickie. To load the games, first load Repton Infinity from your original copy, then press L and type the Filename given for each game below. There are four levels in each game, accessed by pressing a number from 1-4. The passwords for levels 2-4 are given by completing the level before (eg Level 2 password is given when completing level 1). If you have a tape copy of Repton Infinity, you will need to copy the files supplied onto tape before you can use them. A program to do this is supplied on this disc. Select Disc to Tape Copier from the main menu. �Stone Wall In this game, you play the part of the head of the headless ghost. Unfortunately, the forgetful ghost has also managed to lose its legs. Your task is to try to find the body and legs, and push the body onto the legs. Then place yourself on top of the body to make the ghost whole. However, the ghost is rather frightened of you, not having seen you for some time, and as soon as you do this it runs off to the next level of the castle. Before rounding up the body and legs, you must eat all the berries found within the castle. Witches are there to try and prevent you completing your task, however there are also magic potions which turn them into berries. Witches being keen on self-preservation, they have planted bogus potions which will cause you to lose one of your lives, otherwise they keep themselves to themselves and will not harm you unless you walk into one of them. Having negotiated your way, eating berries and drinking potions, you must then push your body round the castle to sit on top of the legs, and then sit on top of that. This is not as easy as it sounds, as some of the floors are more like a garden maze than the interior of a castle. After you have successfully assembled (and then lost) the body, you must go to the staircase and press RETURN to go up. Other items you may find on your travels are shields, which do nothing but can be moved; fireplaces, which don't do you a lot of good if you walk into them; trapdoors, which form the ancient secret passage system in the castle (you, your body, and the shields can use these). To get on to the next level, you must achieve a certain score; you will know when you have achieved this score by a fanfare and flashing screen. You can then press CAPS LK to move to the next level, or if you can gain more points you can do this first. Keys: Z - left, X - right, * - up, ? - down, RETURN - go up stairs Filename: WALL �Brickie This game is simple in theme, but extremely tricky to play. You, as the title character, left your pile of bricks alone while you went for a well earned tea-break and now they seem to have been populated by a michevious population of monsters. The round creatures are very fast moving and kill you if you touch them, and so the only way you can kill them is by squashing them with bricks. You must try to contain them by blocking them in, then squash them. This is not as simple as it seems, as they can move faster than you can and are totally unpredictable. Killing all the monsters on each level results in a fanfare and flashing screen; to go on to the next level press CAPS LK. Keys: Z - left, X - right, * - up, ? - down Filename : BRIK �Pac Man For anyone who doesn't know what this is, where have you been? However this version is a bit different, so here are the instructions. You play the part of Pac Man, a strange yellow ball with a large mouth and a distinct loathing of red ghosts. You must travel around your maze and eat the yellow dots (strange-looking food). This is also the aim of the ghosts, who are incidentally deadly to touch. However, help is at hand in the form of power pills (larger yellow dots with patterned centres) which allow you to kill the evil ghosts, who turn yellow with fright. To progress on to the next level, a certain quota of yellow dots must be eaten, so make sure you don't let the ghosts get too many. Collecting enough dots results in a fanfare and flashing screen; to go on to the next level press CAPS LK. Keys: Z - left, X - right, * - up, ? - down Filename : PAC
00000000 4e 4f 54 45 2e 20 53 4f 20 54 48 41 54 20 54 48 |NOTE. SO THAT TH| 00000010 45 53 45 20 44 41 54 41 20 46 49 4c 45 53 20 43 |ESE DATA FILES C| 00000020 4f 55 4c 44 20 42 45 20 53 41 56 45 44 20 4f 4e |OULD BE SAVED ON| 00000030 54 4f 20 41 44 46 53 20 49 20 48 41 56 45 20 48 |TO ADFS I HAVE H| 00000040 41 44 20 54 4f 20 0d 52 45 4e 41 4d 45 20 45 41 |AD TO .RENAME EA| 00000050 43 48 20 4f 46 20 54 48 45 4d 20 54 4f 20 42 45 |CH OF THEM TO BE| 00000060 47 49 4e 20 57 49 54 48 20 58 2e 20 42 45 46 4f |GIN WITH X. BEFO| 00000070 52 45 20 59 4f 55 20 55 53 45 20 54 48 45 4d 20 |RE YOU USE THEM | 00000080 59 4f 55 20 53 48 4f 55 4c 44 20 0d 54 52 41 4e |YOU SHOULD .TRAN| 00000090 53 46 45 52 20 54 48 45 4d 20 54 4f 20 54 41 50 |SFER THEM TO TAP| 000000a0 45 20 4f 52 20 44 46 53 20 54 48 45 4e 20 2a 52 |E OR DFS THEN *R| 000000b0 45 4e 41 4d 45 20 54 48 45 4d 20 53 4f 20 54 48 |ENAME THEM SO TH| 000000c0 41 54 20 54 48 45 59 20 42 45 47 49 4e 20 57 49 |AT THEY BEGIN WI| 000000d0 54 48 0d 65 47 2e 20 69 65 20 46 4f 52 20 58 42 |TH.eG. ie FOR XB| 000000e0 52 49 4b 20 54 59 50 45 20 2a 52 45 4e 41 4d 45 |RIK TYPE *RENAME| 000000f0 20 58 42 52 49 4b 20 65 47 2e 42 52 49 4b 20 3c | XBRIK eG.BRIK <| 00000100 52 45 54 3e 0d 0d 54 48 45 52 45 20 49 53 20 41 |RET>..THERE IS A| 00000110 4c 53 4f 20 41 20 46 49 4c 45 20 43 41 4c 4c 45 |LSO A FILE CALLE| 00000120 44 20 43 4f 50 49 45 52 20 57 49 54 48 20 57 49 |D COPIER WITH WI| 00000130 54 43 48 20 59 4f 55 20 43 41 4e 20 54 52 41 4e |TCH YOU CAN TRAN| 00000140 53 46 45 52 20 52 45 50 54 4f 4e 0d 46 49 4c 45 |SFER REPTON.FILE| 00000150 53 20 54 4f 20 54 41 50 45 2e 20 54 48 49 53 20 |S TO TAPE. THIS | 00000160 43 41 4e 20 42 45 20 52 55 4e 20 41 54 20 54 48 |CAN BE RUN AT TH| 00000170 45 20 45 4e 44 20 4f 46 20 54 48 49 53 20 54 45 |E END OF THIS TE| 00000180 58 54 2e 0d 0d 0d 20 20 20 20 20 20 20 20 20 20 |XT.... | 00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 52 | R| 000001a0 65 70 74 6f 6e 20 49 6e 66 69 6e 69 74 79 20 56 |epton Infinity V| 000001b0 6f 6c 2e 20 31 0d 0d 52 65 70 74 6f 6e 20 49 6e |ol. 1..Repton In| 000001c0 66 69 6e 69 74 79 20 56 6f 6c 2e 20 31 20 63 6f |finity Vol. 1 co| 000001d0 6e 73 69 73 74 73 20 6f 66 20 74 68 72 65 65 20 |nsists of three | 000001e0 67 61 6d 65 20 66 69 6c 65 73 20 66 6f 72 20 53 |game files for S| 000001f0 75 70 65 72 69 6f 72 0d 53 6f 66 74 77 61 72 65 |uperior.Software| 00000200 27 73 20 73 75 70 65 72 62 20 67 61 6d 65 20 63 |'s superb game c| 00000210 72 65 61 74 69 6f 6e 20 75 74 69 6c 69 74 79 2c |reation utility,| 00000220 20 52 65 70 74 6f 6e 20 49 6e 66 69 6e 69 74 79 | Repton Infinity| 00000230 2e 20 54 68 65 20 67 61 6d 65 73 0d 61 72 65 20 |. The games.are | 00000240 53 74 6f 6e 65 20 57 61 6c 6c 2c 20 50 61 63 20 |Stone Wall, Pac | 00000250 4d 61 6e 20 61 6e 64 20 42 72 69 63 6b 69 65 2e |Man and Brickie.| 00000260 20 54 6f 20 6c 6f 61 64 20 74 68 65 20 67 61 6d | To load the gam| 00000270 65 73 2c 20 66 69 72 73 74 20 6c 6f 61 64 0d 52 |es, first load.R| 00000280 65 70 74 6f 6e 20 49 6e 66 69 6e 69 74 79 20 66 |epton Infinity f| 00000290 72 6f 6d 20 79 6f 75 72 20 6f 72 69 67 69 6e 61 |rom your origina| 000002a0 6c 20 63 6f 70 79 2c 20 74 68 65 6e 20 70 72 65 |l copy, then pre| 000002b0 73 73 20 4c 20 61 6e 64 20 74 79 70 65 20 74 68 |ss L and type th| 000002c0 65 0d 46 69 6c 65 6e 61 6d 65 20 67 69 76 65 6e |e.Filename given| 000002d0 20 66 6f 72 20 65 61 63 68 20 67 61 6d 65 20 62 | for each game b| 000002e0 65 6c 6f 77 2e 20 54 68 65 72 65 20 61 72 65 20 |elow. There are | 000002f0 66 6f 75 72 20 6c 65 76 65 6c 73 20 69 6e 20 65 |four levels in e| 00000300 61 63 68 0d 67 61 6d 65 2c 20 61 63 63 65 73 73 |ach.game, access| 00000310 65 64 20 62 79 20 70 72 65 73 73 69 6e 67 20 61 |ed by pressing a| 00000320 20 6e 75 6d 62 65 72 20 66 72 6f 6d 20 31 2d 34 | number from 1-4| 00000330 2e 20 54 68 65 20 70 61 73 73 77 6f 72 64 73 20 |. The passwords | 00000340 66 6f 72 0d 6c 65 76 65 6c 73 20 32 2d 34 20 61 |for.levels 2-4 a| 00000350 72 65 20 67 69 76 65 6e 20 62 79 20 63 6f 6d 70 |re given by comp| 00000360 6c 65 74 69 6e 67 20 74 68 65 20 6c 65 76 65 6c |leting the level| 00000370 20 62 65 66 6f 72 65 20 28 65 67 20 4c 65 76 65 | before (eg Leve| 00000380 6c 20 32 0d 70 61 73 73 77 6f 72 64 20 69 73 20 |l 2.password is | 00000390 67 69 76 65 6e 20 77 68 65 6e 20 63 6f 6d 70 6c |given when compl| 000003a0 65 74 69 6e 67 20 6c 65 76 65 6c 20 31 29 2e 0d |eting level 1)..| 000003b0 0d 49 66 20 79 6f 75 20 68 61 76 65 20 61 20 74 |.If you have a t| 000003c0 61 70 65 20 63 6f 70 79 20 6f 66 20 52 65 70 74 |ape copy of Rept| 000003d0 6f 6e 20 49 6e 66 69 6e 69 74 79 2c 20 79 6f 75 |on Infinity, you| 000003e0 20 77 69 6c 6c 20 6e 65 65 64 20 74 6f 20 63 6f | will need to co| 000003f0 70 79 0d 74 68 65 20 66 69 6c 65 73 20 73 75 70 |py.the files sup| 00000400 70 6c 69 65 64 20 6f 6e 74 6f 20 74 61 70 65 20 |plied onto tape | 00000410 62 65 66 6f 72 65 20 79 6f 75 20 63 61 6e 20 75 |before you can u| 00000420 73 65 20 74 68 65 6d 2e 20 41 20 70 72 6f 67 72 |se them. A progr| 00000430 61 6d 20 74 6f 0d 64 6f 20 74 68 69 73 20 69 73 |am to.do this is| 00000440 20 73 75 70 70 6c 69 65 64 20 6f 6e 20 74 68 69 | supplied on thi| 00000450 73 20 64 69 73 63 2e 20 53 65 6c 65 63 74 20 44 |s disc. Select D| 00000460 69 73 63 20 74 6f 20 54 61 70 65 20 43 6f 70 69 |isc to Tape Copi| 00000470 65 72 20 66 72 6f 6d 0d 74 68 65 20 6d 61 69 6e |er from.the main| 00000480 20 6d 65 6e 75 2e 0d 0d 80 53 74 6f 6e 65 20 57 | menu....Stone W| 00000490 61 6c 6c 0d 0d 49 6e 20 74 68 69 73 20 67 61 6d |all..In this gam| 000004a0 65 2c 20 79 6f 75 20 70 6c 61 79 20 74 68 65 20 |e, you play the | 000004b0 70 61 72 74 20 6f 66 20 74 68 65 20 68 65 61 64 |part of the head| 000004c0 20 6f 66 20 74 68 65 20 68 65 61 64 6c 65 73 73 | of the headless| 000004d0 0d 67 68 6f 73 74 2e 20 55 6e 66 6f 72 74 75 6e |.ghost. Unfortun| 000004e0 61 74 65 6c 79 2c 20 74 68 65 20 66 6f 72 67 65 |ately, the forge| 000004f0 74 66 75 6c 20 67 68 6f 73 74 20 68 61 73 20 61 |tful ghost has a| 00000500 6c 73 6f 20 6d 61 6e 61 67 65 64 20 74 6f 20 6c |lso managed to l| 00000510 6f 73 65 0d 69 74 73 20 6c 65 67 73 2e 20 59 6f |ose.its legs. Yo| 00000520 75 72 20 74 61 73 6b 20 69 73 20 74 6f 20 74 72 |ur task is to tr| 00000530 79 20 74 6f 20 66 69 6e 64 20 74 68 65 20 62 6f |y to find the bo| 00000540 64 79 20 61 6e 64 20 6c 65 67 73 2c 20 61 6e 64 |dy and legs, and| 00000550 20 70 75 73 68 0d 74 68 65 20 62 6f 64 79 20 6f | push.the body o| 00000560 6e 74 6f 20 74 68 65 20 6c 65 67 73 2e 20 54 68 |nto the legs. Th| 00000570 65 6e 20 70 6c 61 63 65 20 79 6f 75 72 73 65 6c |en place yoursel| 00000580 66 20 6f 6e 20 74 6f 70 20 6f 66 20 74 68 65 20 |f on top of the | 00000590 62 6f 64 79 20 74 6f 0d 6d 61 6b 65 20 74 68 65 |body to.make the| 000005a0 20 67 68 6f 73 74 20 77 68 6f 6c 65 2e 20 48 6f | ghost whole. Ho| 000005b0 77 65 76 65 72 2c 20 74 68 65 20 67 68 6f 73 74 |wever, the ghost| 000005c0 20 69 73 20 72 61 74 68 65 72 20 66 72 69 67 68 | is rather frigh| 000005d0 74 65 6e 65 64 20 6f 66 0d 79 6f 75 2c 20 6e 6f |tened of.you, no| 000005e0 74 20 68 61 76 69 6e 67 20 73 65 65 6e 20 79 6f |t having seen yo| 000005f0 75 20 66 6f 72 20 73 6f 6d 65 20 74 69 6d 65 2c |u for some time,| 00000600 20 61 6e 64 20 61 73 20 73 6f 6f 6e 20 61 73 20 | and as soon as | 00000610 79 6f 75 20 64 6f 20 74 68 69 73 0d 69 74 20 72 |you do this.it r| 00000620 75 6e 73 20 6f 66 66 20 74 6f 20 74 68 65 20 6e |uns off to the n| 00000630 65 78 74 20 6c 65 76 65 6c 20 6f 66 20 74 68 65 |ext level of the| 00000640 20 63 61 73 74 6c 65 2e 0d 09 42 65 66 6f 72 65 | castle...Before| 00000650 20 72 6f 75 6e 64 69 6e 67 20 75 70 20 74 68 65 | rounding up the| 00000660 20 62 6f 64 79 20 61 6e 64 20 6c 65 67 73 2c 20 | body and legs, | 00000670 79 6f 75 20 6d 75 73 74 20 65 61 74 20 61 6c 6c |you must eat all| 00000680 20 74 68 65 0d 62 65 72 72 69 65 73 20 66 6f 75 | the.berries fou| 00000690 6e 64 20 77 69 74 68 69 6e 20 74 68 65 20 63 61 |nd within the ca| 000006a0 73 74 6c 65 2e 20 57 69 74 63 68 65 73 20 61 72 |stle. Witches ar| 000006b0 65 20 74 68 65 72 65 20 74 6f 20 74 72 79 20 61 |e there to try a| 000006c0 6e 64 0d 70 72 65 76 65 6e 74 20 79 6f 75 20 63 |nd.prevent you c| 000006d0 6f 6d 70 6c 65 74 69 6e 67 20 79 6f 75 72 20 74 |ompleting your t| 000006e0 61 73 6b 2c 20 68 6f 77 65 76 65 72 20 74 68 65 |ask, however the| 000006f0 72 65 20 61 72 65 20 61 6c 73 6f 20 6d 61 67 69 |re are also magi| 00000700 63 0d 70 6f 74 69 6f 6e 73 20 77 68 69 63 68 20 |c.potions which | 00000710 74 75 72 6e 20 74 68 65 6d 20 69 6e 74 6f 20 62 |turn them into b| 00000720 65 72 72 69 65 73 2e 20 57 69 74 63 68 65 73 20 |erries. Witches | 00000730 62 65 69 6e 67 20 6b 65 65 6e 20 6f 6e 0d 73 65 |being keen on.se| 00000740 6c 66 2d 70 72 65 73 65 72 76 61 74 69 6f 6e 2c |lf-preservation,| 00000750 20 74 68 65 79 20 68 61 76 65 20 70 6c 61 6e 74 | they have plant| 00000760 65 64 20 62 6f 67 75 73 20 70 6f 74 69 6f 6e 73 |ed bogus potions| 00000770 20 77 68 69 63 68 20 77 69 6c 6c 20 63 61 75 73 | which will caus| 00000780 65 0d 79 6f 75 20 74 6f 20 6c 6f 73 65 20 6f 6e |e.you to lose on| 00000790 65 20 6f 66 20 79 6f 75 72 20 6c 69 76 65 73 2c |e of your lives,| 000007a0 20 6f 74 68 65 72 77 69 73 65 20 74 68 65 79 20 | otherwise they | 000007b0 6b 65 65 70 20 74 68 65 6d 73 65 6c 76 65 73 20 |keep themselves | 000007c0 74 6f 0d 74 68 65 6d 73 65 6c 76 65 73 20 61 6e |to.themselves an| 000007d0 64 20 77 69 6c 6c 20 6e 6f 74 20 68 61 72 6d 20 |d will not harm | 000007e0 79 6f 75 20 75 6e 6c 65 73 73 20 79 6f 75 20 77 |you unless you w| 000007f0 61 6c 6b 20 69 6e 74 6f 20 6f 6e 65 20 6f 66 20 |alk into one of | 00000800 74 68 65 6d 2e 0d 09 48 61 76 69 6e 67 20 6e 65 |them...Having ne| 00000810 67 6f 74 69 61 74 65 64 20 79 6f 75 72 20 77 61 |gotiated your wa| 00000820 79 2c 20 65 61 74 69 6e 67 20 62 65 72 72 69 65 |y, eating berrie| 00000830 73 20 61 6e 64 20 64 72 69 6e 6b 69 6e 67 0d 70 |s and drinking.p| 00000840 6f 74 69 6f 6e 73 2c 20 79 6f 75 20 6d 75 73 74 |otions, you must| 00000850 20 74 68 65 6e 20 70 75 73 68 20 79 6f 75 72 20 | then push your | 00000860 62 6f 64 79 20 72 6f 75 6e 64 20 74 68 65 20 63 |body round the c| 00000870 61 73 74 6c 65 20 74 6f 20 73 69 74 20 6f 6e 0d |astle to sit on.| 00000880 74 6f 70 20 6f 66 20 74 68 65 20 6c 65 67 73 2c |top of the legs,| 00000890 20 61 6e 64 20 74 68 65 6e 20 73 69 74 20 6f 6e | and then sit on| 000008a0 20 74 6f 70 20 6f 66 20 74 68 61 74 2e 20 54 68 | top of that. Th| 000008b0 69 73 20 69 73 20 6e 6f 74 20 61 73 20 65 61 73 |is is not as eas| 000008c0 79 0d 61 73 20 69 74 20 73 6f 75 6e 64 73 2c 20 |y.as it sounds, | 000008d0 61 73 20 73 6f 6d 65 20 6f 66 20 74 68 65 20 66 |as some of the f| 000008e0 6c 6f 6f 72 73 20 61 72 65 20 6d 6f 72 65 20 6c |loors are more l| 000008f0 69 6b 65 20 61 20 67 61 72 64 65 6e 20 6d 61 7a |ike a garden maz| 00000900 65 0d 74 68 61 6e 20 74 68 65 20 69 6e 74 65 72 |e.than the inter| 00000910 69 6f 72 20 6f 66 20 61 20 63 61 73 74 6c 65 2e |ior of a castle.| 00000920 20 41 66 74 65 72 20 79 6f 75 20 68 61 76 65 20 | After you have | 00000930 73 75 63 63 65 73 73 66 75 6c 6c 79 0d 61 73 73 |successfully.ass| 00000940 65 6d 62 6c 65 64 20 28 61 6e 64 20 74 68 65 6e |embled (and then| 00000950 20 6c 6f 73 74 29 20 74 68 65 20 62 6f 64 79 2c | lost) the body,| 00000960 20 79 6f 75 20 6d 75 73 74 20 67 6f 20 74 6f 20 | you must go to | 00000970 74 68 65 20 73 74 61 69 72 63 61 73 65 0d 61 6e |the staircase.an| 00000980 64 20 70 72 65 73 73 20 52 45 54 55 52 4e 20 74 |d press RETURN t| 00000990 6f 20 67 6f 20 75 70 2e 0d 09 4f 74 68 65 72 20 |o go up...Other | 000009a0 69 74 65 6d 73 20 79 6f 75 20 6d 61 79 20 66 69 |items you may fi| 000009b0 6e 64 20 6f 6e 20 79 6f 75 72 20 74 72 61 76 65 |nd on your trave| 000009c0 6c 73 20 61 72 65 20 73 68 69 65 6c 64 73 2c 20 |ls are shields, | 000009d0 77 68 69 63 68 0d 64 6f 20 6e 6f 74 68 69 6e 67 |which.do nothing| 000009e0 20 62 75 74 20 63 61 6e 20 62 65 20 6d 6f 76 65 | but can be move| 000009f0 64 3b 20 66 69 72 65 70 6c 61 63 65 73 2c 20 77 |d; fireplaces, w| 00000a00 68 69 63 68 20 64 6f 6e 27 74 20 64 6f 20 79 6f |hich don't do yo| 00000a10 75 20 61 20 6c 6f 74 0d 6f 66 20 67 6f 6f 64 20 |u a lot.of good | 00000a20 69 66 20 79 6f 75 20 77 61 6c 6b 20 69 6e 74 6f |if you walk into| 00000a30 20 74 68 65 6d 3b 20 74 72 61 70 64 6f 6f 72 73 | them; trapdoors| 00000a40 2c 20 77 68 69 63 68 20 66 6f 72 6d 20 74 68 65 |, which form the| 00000a50 20 61 6e 63 69 65 6e 74 0d 73 65 63 72 65 74 20 | ancient.secret | 00000a60 70 61 73 73 61 67 65 20 73 79 73 74 65 6d 20 69 |passage system i| 00000a70 6e 20 74 68 65 20 63 61 73 74 6c 65 20 28 79 6f |n the castle (yo| 00000a80 75 2c 20 79 6f 75 72 20 62 6f 64 79 2c 20 61 6e |u, your body, an| 00000a90 64 20 74 68 65 0d 73 68 69 65 6c 64 73 20 63 61 |d the.shields ca| 00000aa0 6e 20 75 73 65 20 74 68 65 73 65 29 2e 0d 09 54 |n use these)...T| 00000ab0 6f 20 67 65 74 20 6f 6e 20 74 6f 20 74 68 65 20 |o get on to the | 00000ac0 6e 65 78 74 20 6c 65 76 65 6c 2c 20 79 6f 75 20 |next level, you | 00000ad0 6d 75 73 74 20 61 63 68 69 65 76 65 20 61 20 63 |must achieve a c| 00000ae0 65 72 74 61 69 6e 0d 73 63 6f 72 65 3b 20 79 6f |ertain.score; yo| 00000af0 75 20 77 69 6c 6c 20 6b 6e 6f 77 20 77 68 65 6e |u will know when| 00000b00 20 79 6f 75 20 68 61 76 65 20 61 63 68 69 65 76 | you have achiev| 00000b10 65 64 20 74 68 69 73 20 73 63 6f 72 65 20 62 79 |ed this score by| 00000b20 20 61 20 66 61 6e 66 61 72 65 0d 61 6e 64 20 66 | a fanfare.and f| 00000b30 6c 61 73 68 69 6e 67 20 73 63 72 65 65 6e 2e 20 |lashing screen. | 00000b40 59 6f 75 20 63 61 6e 20 74 68 65 6e 20 70 72 65 |You can then pre| 00000b50 73 73 20 43 41 50 53 20 4c 4b 20 74 6f 20 6d 6f |ss CAPS LK to mo| 00000b60 76 65 20 74 6f 20 74 68 65 20 6e 65 78 74 0d 6c |ve to the next.l| 00000b70 65 76 65 6c 2c 20 6f 72 20 69 66 20 79 6f 75 20 |evel, or if you | 00000b80 63 61 6e 20 67 61 69 6e 20 6d 6f 72 65 20 70 6f |can gain more po| 00000b90 69 6e 74 73 20 79 6f 75 20 63 61 6e 20 64 6f 20 |ints you can do | 00000ba0 74 68 69 73 20 66 69 72 73 74 2e 0d 0d 4b 65 79 |this first...Key| 00000bb0 73 3a 20 5a 20 2d 20 6c 65 66 74 2c 20 58 20 2d |s: Z - left, X -| 00000bc0 20 72 69 67 68 74 2c 20 2a 20 2d 20 75 70 2c 20 | right, * - up, | 00000bd0 3f 20 2d 20 64 6f 77 6e 2c 20 52 45 54 55 52 4e |? - down, RETURN| 00000be0 20 2d 20 67 6f 20 75 70 20 73 74 61 69 72 73 0d | - go up stairs.| 00000bf0 46 69 6c 65 6e 61 6d 65 3a 20 57 41 4c 4c 0d 0d |Filename: WALL..| 00000c00 80 42 72 69 63 6b 69 65 0d 0d 54 68 69 73 20 67 |.Brickie..This g| 00000c10 61 6d 65 20 69 73 20 73 69 6d 70 6c 65 20 69 6e |ame is simple in| 00000c20 20 74 68 65 6d 65 2c 20 62 75 74 20 65 78 74 72 | theme, but extr| 00000c30 65 6d 65 6c 79 20 74 72 69 63 6b 79 20 74 6f 20 |emely tricky to | 00000c40 70 6c 61 79 2e 20 59 6f 75 2c 20 61 73 0d 74 68 |play. You, as.th| 00000c50 65 20 74 69 74 6c 65 20 63 68 61 72 61 63 74 65 |e title characte| 00000c60 72 2c 20 6c 65 66 74 20 79 6f 75 72 20 70 69 6c |r, left your pil| 00000c70 65 20 6f 66 20 62 72 69 63 6b 73 20 61 6c 6f 6e |e of bricks alon| 00000c80 65 20 77 68 69 6c 65 20 79 6f 75 20 77 65 6e 74 |e while you went| 00000c90 0d 66 6f 72 20 61 20 77 65 6c 6c 20 65 61 72 6e |.for a well earn| 00000ca0 65 64 20 74 65 61 2d 62 72 65 61 6b 20 61 6e 64 |ed tea-break and| 00000cb0 20 6e 6f 77 20 74 68 65 79 20 73 65 65 6d 20 74 | now they seem t| 00000cc0 6f 20 68 61 76 65 20 62 65 65 6e 0d 70 6f 70 75 |o have been.popu| 00000cd0 6c 61 74 65 64 20 62 79 20 61 20 6d 69 63 68 65 |lated by a miche| 00000ce0 76 69 6f 75 73 20 70 6f 70 75 6c 61 74 69 6f 6e |vious population| 00000cf0 20 6f 66 20 6d 6f 6e 73 74 65 72 73 2e 20 54 68 | of monsters. Th| 00000d00 65 20 72 6f 75 6e 64 0d 63 72 65 61 74 75 72 65 |e round.creature| 00000d10 73 20 61 72 65 20 76 65 72 79 20 66 61 73 74 20 |s are very fast | 00000d20 6d 6f 76 69 6e 67 20 61 6e 64 20 6b 69 6c 6c 20 |moving and kill | 00000d30 79 6f 75 20 69 66 20 79 6f 75 20 74 6f 75 63 68 |you if you touch| 00000d40 20 74 68 65 6d 2c 20 61 6e 64 0d 73 6f 20 74 68 | them, and.so th| 00000d50 65 20 6f 6e 6c 79 20 77 61 79 20 79 6f 75 20 63 |e only way you c| 00000d60 61 6e 20 6b 69 6c 6c 20 74 68 65 6d 20 69 73 20 |an kill them is | 00000d70 62 79 20 73 71 75 61 73 68 69 6e 67 20 74 68 65 |by squashing the| 00000d80 6d 20 77 69 74 68 20 62 72 69 63 6b 73 2e 0d 59 |m with bricks..Y| 00000d90 6f 75 20 6d 75 73 74 20 74 72 79 20 74 6f 20 63 |ou must try to c| 00000da0 6f 6e 74 61 69 6e 20 74 68 65 6d 20 62 79 20 62 |ontain them by b| 00000db0 6c 6f 63 6b 69 6e 67 20 74 68 65 6d 20 69 6e 2c |locking them in,| 00000dc0 20 74 68 65 6e 20 73 71 75 61 73 68 20 74 68 65 | then squash the| 00000dd0 6d 2e 0d 54 68 69 73 20 69 73 20 6e 6f 74 20 61 |m..This is not a| 00000de0 73 20 73 69 6d 70 6c 65 20 61 73 20 69 74 20 73 |s simple as it s| 00000df0 65 65 6d 73 2c 20 61 73 20 74 68 65 79 20 63 61 |eems, as they ca| 00000e00 6e 20 6d 6f 76 65 20 66 61 73 74 65 72 20 74 68 |n move faster th| 00000e10 61 6e 20 79 6f 75 0d 63 61 6e 20 61 6e 64 20 61 |an you.can and a| 00000e20 72 65 20 74 6f 74 61 6c 6c 79 20 75 6e 70 72 65 |re totally unpre| 00000e30 64 69 63 74 61 62 6c 65 2e 20 4b 69 6c 6c 69 6e |dictable. Killin| 00000e40 67 20 61 6c 6c 20 74 68 65 20 6d 6f 6e 73 74 65 |g all the monste| 00000e50 72 73 20 6f 6e 20 65 61 63 68 0d 6c 65 76 65 6c |rs on each.level| 00000e60 20 72 65 73 75 6c 74 73 20 69 6e 20 61 20 66 61 | results in a fa| 00000e70 6e 66 61 72 65 20 61 6e 64 20 66 6c 61 73 68 69 |nfare and flashi| 00000e80 6e 67 20 73 63 72 65 65 6e 3b 20 74 6f 20 67 6f |ng screen; to go| 00000e90 20 6f 6e 20 74 6f 20 74 68 65 0d 6e 65 78 74 20 | on to the.next | 00000ea0 6c 65 76 65 6c 20 70 72 65 73 73 20 43 41 50 53 |level press CAPS| 00000eb0 20 4c 4b 2e 0d 0d 4b 65 79 73 3a 20 5a 20 2d 20 | LK...Keys: Z - | 00000ec0 6c 65 66 74 2c 20 58 20 2d 20 72 69 67 68 74 2c |left, X - right,| 00000ed0 20 2a 20 2d 20 75 70 2c 20 3f 20 2d 20 64 6f 77 | * - up, ? - dow| 00000ee0 6e 0d 46 69 6c 65 6e 61 6d 65 20 3a 20 42 52 49 |n.Filename : BRI| 00000ef0 4b 0d 0d 80 50 61 63 20 4d 61 6e 0d 0d 46 6f 72 |K...Pac Man..For| 00000f00 20 61 6e 79 6f 6e 65 20 77 68 6f 20 64 6f 65 73 | anyone who does| 00000f10 6e 27 74 20 6b 6e 6f 77 20 77 68 61 74 20 74 68 |n't know what th| 00000f20 69 73 20 69 73 2c 20 77 68 65 72 65 20 68 61 76 |is is, where hav| 00000f30 65 20 79 6f 75 20 62 65 65 6e 3f 0d 48 6f 77 65 |e you been?.Howe| 00000f40 76 65 72 20 74 68 69 73 20 76 65 72 73 69 6f 6e |ver this version| 00000f50 20 69 73 20 61 20 62 69 74 20 64 69 66 66 65 72 | is a bit differ| 00000f60 65 6e 74 2c 20 73 6f 20 68 65 72 65 20 61 72 65 |ent, so here are| 00000f70 20 74 68 65 0d 69 6e 73 74 72 75 63 74 69 6f 6e | the.instruction| 00000f80 73 2e 20 59 6f 75 20 70 6c 61 79 20 74 68 65 20 |s. You play the | 00000f90 70 61 72 74 20 6f 66 20 50 61 63 20 4d 61 6e 2c |part of Pac Man,| 00000fa0 20 61 20 73 74 72 61 6e 67 65 20 79 65 6c 6c 6f | a strange yello| 00000fb0 77 20 62 61 6c 6c 0d 77 69 74 68 20 61 20 6c 61 |w ball.with a la| 00000fc0 72 67 65 20 6d 6f 75 74 68 20 61 6e 64 20 61 20 |rge mouth and a | 00000fd0 64 69 73 74 69 6e 63 74 20 6c 6f 61 74 68 69 6e |distinct loathin| 00000fe0 67 20 6f 66 20 72 65 64 20 67 68 6f 73 74 73 2e |g of red ghosts.| 00000ff0 20 59 6f 75 20 6d 75 73 74 0d 74 72 61 76 65 6c | You must.travel| 00001000 20 61 72 6f 75 6e 64 20 79 6f 75 72 20 6d 61 7a | around your maz| 00001010 65 20 61 6e 64 20 65 61 74 20 74 68 65 20 79 65 |e and eat the ye| 00001020 6c 6c 6f 77 20 64 6f 74 73 20 28 73 74 72 61 6e |llow dots (stran| 00001030 67 65 2d 6c 6f 6f 6b 69 6e 67 0d 66 6f 6f 64 29 |ge-looking.food)| 00001040 2e 20 54 68 69 73 20 69 73 20 61 6c 73 6f 20 74 |. This is also t| 00001050 68 65 20 61 69 6d 20 6f 66 20 74 68 65 20 67 68 |he aim of the gh| 00001060 6f 73 74 73 2c 20 77 68 6f 20 61 72 65 20 69 6e |osts, who are in| 00001070 63 69 64 65 6e 74 61 6c 6c 79 0d 64 65 61 64 6c |cidentally.deadl| 00001080 79 20 74 6f 20 74 6f 75 63 68 2e 20 48 6f 77 65 |y to touch. Howe| 00001090 76 65 72 2c 20 68 65 6c 70 20 69 73 20 61 74 20 |ver, help is at | 000010a0 68 61 6e 64 20 69 6e 20 74 68 65 20 66 6f 72 6d |hand in the form| 000010b0 20 6f 66 20 70 6f 77 65 72 0d 70 69 6c 6c 73 20 | of power.pills | 000010c0 28 6c 61 72 67 65 72 20 79 65 6c 6c 6f 77 20 64 |(larger yellow d| 000010d0 6f 74 73 20 77 69 74 68 20 70 61 74 74 65 72 6e |ots with pattern| 000010e0 65 64 20 63 65 6e 74 72 65 73 29 20 77 68 69 63 |ed centres) whic| 000010f0 68 20 61 6c 6c 6f 77 20 79 6f 75 0d 74 6f 20 6b |h allow you.to k| 00001100 69 6c 6c 20 74 68 65 20 65 76 69 6c 20 67 68 6f |ill the evil gho| 00001110 73 74 73 2c 20 77 68 6f 20 74 75 72 6e 20 79 65 |sts, who turn ye| 00001120 6c 6c 6f 77 20 77 69 74 68 20 66 72 69 67 68 74 |llow with fright| 00001130 2e 20 54 6f 20 70 72 6f 67 72 65 73 73 0d 6f 6e |. To progress.on| 00001140 20 74 6f 20 74 68 65 20 6e 65 78 74 20 6c 65 76 | to the next lev| 00001150 65 6c 2c 20 61 20 63 65 72 74 61 69 6e 20 71 75 |el, a certain qu| 00001160 6f 74 61 20 6f 66 20 79 65 6c 6c 6f 77 20 64 6f |ota of yellow do| 00001170 74 73 20 6d 75 73 74 20 62 65 20 65 61 74 65 6e |ts must be eaten| 00001180 2c 0d 73 6f 20 6d 61 6b 65 20 73 75 72 65 20 79 |,.so make sure y| 00001190 6f 75 20 64 6f 6e 27 74 20 6c 65 74 20 74 68 65 |ou don't let the| 000011a0 20 67 68 6f 73 74 73 20 67 65 74 20 74 6f 6f 20 | ghosts get too | 000011b0 6d 61 6e 79 2e 20 43 6f 6c 6c 65 63 74 69 6e 67 |many. Collecting| 000011c0 0d 65 6e 6f 75 67 68 20 64 6f 74 73 20 72 65 73 |.enough dots res| 000011d0 75 6c 74 73 20 69 6e 20 61 20 66 61 6e 66 61 72 |ults in a fanfar| 000011e0 65 20 61 6e 64 20 66 6c 61 73 68 69 6e 67 20 73 |e and flashing s| 000011f0 63 72 65 65 6e 3b 20 74 6f 20 67 6f 20 6f 6e 20 |creen; to go on | 00001200 74 6f 0d 74 68 65 20 6e 65 78 74 20 6c 65 76 65 |to.the next leve| 00001210 6c 20 70 72 65 73 73 20 43 41 50 53 20 4c 4b 2e |l press CAPS LK.| 00001220 0d 0d 4b 65 79 73 3a 20 5a 20 2d 20 6c 65 66 74 |..Keys: Z - left| 00001230 2c 20 58 20 2d 20 72 69 67 68 74 2c 20 2a 20 2d |, X - right, * -| 00001240 20 75 70 2c 20 3f 20 2d 20 64 6f 77 6e 0d 46 69 | up, ? - down.Fi| 00001250 6c 65 6e 61 6d 65 20 3a 20 50 41 43 0d |lename : PAC.| 0000125d