Home » Personal collection » Acorn ADFS disks » Electron » Acornsoft_Educational.ADF » Me+MyMicro/MAZERACE
Me+MyMicro/MAZERACE
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron » Acornsoft_Educational.ADF |
Filename: | Me+MyMicro/MAZERACE |
Read OK: | ✔ |
File size: | 0862 bytes |
Load address: | FFFF1B00 |
Exec address: | FFFF8023 |
Duplicates
There are 5 duplicate copies of this file in the archive:
- AEW website » acornsoft » acornsoft_5_25_discs_Me-And-My-Micro_HD-MEAN.ssd » MAZERAC
- AEW website » acornsoft » acornsoft_tapes_Me-And-My-Micro_MeAndMyMicro_E.uef » MAZERACE
- Personal collection » Acorn ADFS disks » Electron » Acornsoft_Educational.ADF » Me+MyMicro/MAZERACE
- Personal collection » Acorn hard disk » zipped_disks » elk08 » acornsofte/Me+MyMicro/MAZERACE
- Personal collection » Acorn tapes » Commercial_Releases » boxed_tape01a_acorn_me_and_my_micro.wav » MAZERACE
- Personal collection » Acorn tapes » Commercial_Releases » boxed_tape01b_acorn_me_and_my_micro.wav » MAZERACE
File contents
10 REM ...Maze Race... 20 30 REM ...Electron Version 1... 40 50 REM Copyright (c) Acornsoft 1984 60 70 LET besttime=99999:REM dummy value 80 MODE5 90 100 PROCinitialise 110 120 PROCmake_a_hole 130 140 REM Repeat until man through maze 150 160 REPEAT 170 PROCmove_racer 180 IF r=rglue AND c=cglue AND puddle=TRUE THEN PROCstick 190 UNTIL c>17 200 210 PRINT TAB(18,r) CHR$227 220 COLOUR128:COLOUR2 230 time=TIME/100 240 IF time<besttime THEN besttime=time 250 PRINT TAB(0,24);:PRINT "Time taken = ";time;" seconds " 260 PRINT"Best = ";besttime;" seconds " 270 COLOUR 3 280 PRINT "Do you want another game (Y/N) ?"; 290 REPEAT key=INSTR("YyNn",GET$) 300 UNTIL key<>0 310 IF key<3 THEN 80 :REM start again, but remember previous best time 320 MODE 6:PRINT'''': END 330 340 REM ******** END ************ 350 360 REM ******SUBROUTINES******** 370 380DEF PROCinitialise 390 REM Reduce the delay before key repeats 400 *FX11,17 410 VDU23,1,0;0;0;0; :REM turn cursor off 420 ENVELOPE1,128,-1,-1,-1,26,26,26,126,0,0,-126,126,126:REM Stuck noise 430 LET r=1: LET c=0: LET cglue=c-2 440 LET puddle=FALSE 450 460 VDU23,224,&88,&DD,&DD,&88,&22,&77,&77,&22 :REM Maze wall 470 VDU23,226,&6,&3F,&7F,&FE,&FE,&FE,&7F,&1C :REM Glue puddle 480 VDU23,227,&3C,&66,&81,&A5,&81,&CB,&6C,6 :REM Racer 490 500 REM Draw maze top,walls,and base 510 FORn=0 TO 17 520 PRINTCHR$224; 530 NEXT n:PRINT 540 FOR n=0 TO 21 550 REPEAT PRINT;" ";CHR$224; 560 UNTIL COUNT>16 570 PRINT 580 NEXT n 590 FORn=0 TO 17 600 PRINTCHR$224; 610 NEXT n 620 VDU19,1,4,0,0,0:COLOUR 129 630 PRINTTAB(0,27);"Press a key to start":key$=GET$: 640 PRINTTAB(0,27);" seconds " 650 TIME=0 660ENDPROC 670 680DEF PROCmake_a_hole 690 IF c>16 THEN ENDPROC 700 LET h1=RND(22):h2=h1 710 IF c>cglue THEN REPEAT h2=RND(22):UNTIL h2<>h1 720 PRINT TAB(c+1,h1) " "; 730 PRINT TAB(c+1,h2) " "; 740 IF c=cglue THEN ENDPROC 750 LET rglue=RND(22):cglue=c+2 760 COLOUR 2:COLOUR128 770 PRINT TAB(cglue,rglue) CHR$226; 780 COLOUR 129 790 puddle=TRUE 800ENDPROC 810 820DEF PROCmove_racer 830 PRINT TAB(c,r) CHR$227 840 SOUND&11,-8,70+(r MOD 2)*12,1 850 LET key$=INKEY$(5):REM This causes a delay as well as looking at keyboard 860 PRINT TAB(2,27);TIME/100;" "; 870 PRINT TAB(c,r) " " 880 IF (key$="X" OR key$="x") AND (r=h1 OR r=h2) THEN LET c=c+2 : PROCmake_a_hole 890 IF key$="/" THEN LET r=r+1 900 IF key$=":" THEN LET r=r-1 910 IF r<1 THEN LET r=1 920 IF r>22 THEN LET r=22 930ENDPROC 940 950DEF PROCstick 960 SOUND&11,1,70,16 970 puddle=FALSE 980 t=TIME:REPEAT UNTILt+100=TIME 990 REM Flush keyboard buffer 1000 *FX15 1010ENDPROC
� ...Maze Race... � ...Electron Version 1... ( 2$ � Copyright (c) Acornsoft 1984 < F# � besttime=99999:� dummy value P �5 Z d �initialise n x �make_a_hole � �$ � Repeat until man through maze � � � � �move_racer �. � r=rglue � c=cglue � puddle=� � �stick � � c>17 � � � �18,r) �227 � �128:�2 � time=�/100 �$ � time<besttime � besttime=time �C � �0,24);:� "Time taken = ";time;" seconds " ) �"Best = ";besttime;" seconds " � 3 * � "Do you want another game (Y/N) ?"; " � key=�"YyNn",�) , � key<>0 6C � key<3 � �DP@ :� start again, but remember previous best time @ � 6:�'''': � J T � ******** END ************ ^ h � ******SUBROUTINES******** r |� �initialise �* � Reduce the delay before key repeats � *FX11,17 �& �23,1,0;0;0;0; :� turn cursor off �@ �1,128,-1,-1,-1,26,26,26,126,0,0,-126,126,126:� Stuck noise � � r=1: � c=0: � cglue=c-2 � � puddle=� � �9 �23,224,&88,&DD,&DD,&88,&22,&77,&77,&22 :� Maze wall �: �23,226,&6,&3F,&7F,&FE,&FE,&FE,&7F,&1C :� Glue puddle �3 �23,227,&3C,&66,&81,&A5,&81,&CB,&6C,6 :� Racer � �# � Draw maze top,walls,and base � �n=0 � 17 �224; � n:� � n=0 � 21 & � �;" ";�224; 0 � �>16 : � D � n N �n=0 � 17 X �224; b � n l �19,1,4,0,0,0:� 129 v+ �0,27);"Press a key to start":key$=�: �# �0,27);" seconds " � �=0 �� � �� �make_a_hole � � c>16 � � � � h1=�(22):h2=h1 �$ � c>cglue � � h2=�(22):� h2<>h1 � � �c+1,h1) " "; � � �c+1,h2) " "; � � c=cglue � � � � rglue=�(22):cglue=c+2 � � 2:�128 � �cglue,rglue) �226; � 129 puddle=� � * 4� �move_racer > � �c,r) �227 H �&11,-8,70+(r � 2)*12,1 RE � key$=�(5):� This causes a delay as well as looking at keyboard \ � �2,27);�/100;" "; f � �c,r) " " pE � (key$="X" � key$="x") � (r=h1 � r=h2) � � c=c+2 : �make_a_hole z � key$="/" � � r=r+1 � � key$=":" � � r=r-1 � � r<1 � � r=1 � � r>22 � � r=22 �� � �� �stick � �&11,1,70,16 � puddle=� � t=�:� �t+100=� � � Flush keyboard buffer � *FX15 �� �
00000000 0d 00 0a 1c 20 f4 20 20 20 20 20 20 20 2e 2e 2e |.... . ...| 00000010 4d 61 7a 65 20 52 61 63 65 2e 2e 2e 0d 00 14 05 |Maze Race.......| 00000020 20 0d 00 1e 20 20 f4 20 20 2e 2e 2e 45 6c 65 63 | ... . ...Elec| 00000030 74 72 6f 6e 20 56 65 72 73 69 6f 6e 20 31 2e 2e |tron Version 1..| 00000040 2e 0d 00 28 05 20 0d 00 32 24 20 f4 20 20 43 6f |...(. ..2$ . Co| 00000050 70 79 72 69 67 68 74 20 28 63 29 20 41 63 6f 72 |pyright (c) Acor| 00000060 6e 73 6f 66 74 20 31 39 38 34 0d 00 3c 05 20 0d |nsoft 1984..<. .| 00000070 00 46 23 20 e9 20 62 65 73 74 74 69 6d 65 3d 39 |.F# . besttime=9| 00000080 39 39 39 39 3a f4 20 64 75 6d 6d 79 20 76 61 6c |9999:. dummy val| 00000090 75 65 0d 00 50 07 20 eb 35 0d 00 5a 05 20 0d 00 |ue..P. .5..Z. ..| 000000a0 64 10 20 f2 69 6e 69 74 69 61 6c 69 73 65 0d 00 |d. .initialise..| 000000b0 6e 05 20 0d 00 78 11 20 f2 6d 61 6b 65 5f 61 5f |n. ..x. .make_a_| 000000c0 68 6f 6c 65 0d 00 82 05 20 0d 00 8c 24 20 f4 20 |hole.... ...$ . | 000000d0 52 65 70 65 61 74 20 75 6e 74 69 6c 20 6d 61 6e |Repeat until man| 000000e0 20 74 68 72 6f 75 67 68 20 6d 61 7a 65 0d 00 96 | through maze...| 000000f0 05 20 0d 00 a0 06 20 f5 0d 00 aa 12 20 20 20 f2 |. .... ..... .| 00000100 6d 6f 76 65 5f 72 61 63 65 72 0d 00 b4 2e 20 20 |move_racer.... | 00000110 20 e7 20 72 3d 72 67 6c 75 65 20 80 20 63 3d 63 | . r=rglue . c=c| 00000120 67 6c 75 65 20 80 20 70 75 64 64 6c 65 3d b9 20 |glue . puddle=. | 00000130 8c 20 f2 73 74 69 63 6b 0d 00 be 0b 20 fd 20 63 |. .stick.... . c| 00000140 3e 31 37 0d 00 c8 05 20 0d 00 d2 12 20 f1 20 8a |>17.... .... . .| 00000150 31 38 2c 72 29 20 bd 32 32 37 0d 00 dc 0c 20 fb |18,r) .227.... .| 00000160 31 32 38 3a fb 32 0d 00 e6 0f 20 74 69 6d 65 3d |128:.2.... time=| 00000170 91 2f 31 30 30 0d 00 f0 24 20 e7 20 74 69 6d 65 |./100...$ . time| 00000180 3c 62 65 73 74 74 69 6d 65 20 8c 20 62 65 73 74 |<besttime . best| 00000190 74 69 6d 65 3d 74 69 6d 65 0d 00 fa 43 20 f1 20 |time=time...C . | 000001a0 8a 30 2c 32 34 29 3b 3a f1 20 22 54 69 6d 65 20 |.0,24);:. "Time | 000001b0 74 61 6b 65 6e 20 3d 20 20 20 20 20 20 20 20 20 |taken = | 000001c0 20 22 3b 74 69 6d 65 3b 22 20 73 65 63 6f 6e 64 | ";time;" second| 000001d0 73 20 20 20 20 20 20 20 20 20 20 22 0d 01 04 29 |s "...)| 000001e0 20 f1 22 42 65 73 74 20 3d 20 22 3b 62 65 73 74 | ."Best = ";best| 000001f0 74 69 6d 65 3b 22 20 73 65 63 6f 6e 64 73 20 20 |time;" seconds | 00000200 20 20 20 20 22 0d 01 0e 08 20 fb 20 33 0d 01 18 | ".... . 3...| 00000210 2a 20 f1 20 22 44 6f 20 79 6f 75 20 77 61 6e 74 |* . "Do you want| 00000220 20 61 6e 6f 74 68 65 72 20 67 61 6d 65 20 28 59 | another game (Y| 00000230 2f 4e 29 20 3f 22 3b 0d 01 22 15 20 f5 20 6b 65 |/N) ?";..". . ke| 00000240 79 3d a7 22 59 79 4e 6e 22 2c be 29 0d 01 2c 0d |y=."YyNn",.)..,.| 00000250 20 fd 20 6b 65 79 3c 3e 30 0d 01 36 43 20 e7 20 | . key<>0..6C . | 00000260 6b 65 79 3c 33 20 8c 20 8d 44 50 40 20 3a f4 20 |key<3 . .DP@ :. | 00000270 73 74 61 72 74 20 61 67 61 69 6e 2c 20 62 75 74 |start again, but| 00000280 20 72 65 6d 65 6d 62 65 72 20 70 72 65 76 69 6f | remember previo| 00000290 75 73 20 62 65 73 74 20 74 69 6d 65 0d 01 40 11 |us best time..@.| 000002a0 20 eb 20 36 3a f1 27 27 27 27 3a 20 e0 0d 01 4a | . 6:.'''': ...J| 000002b0 05 20 0d 01 54 20 20 f4 20 2a 2a 2a 2a 2a 2a 2a |. ..T . *******| 000002c0 2a 20 45 4e 44 20 2a 2a 2a 2a 2a 2a 2a 2a 2a 2a |* END **********| 000002d0 2a 2a 0d 01 5e 05 20 0d 01 68 20 20 f4 20 2a 2a |**..^. ..h . **| 000002e0 2a 2a 2a 2a 53 55 42 52 4f 55 54 49 4e 45 53 2a |****SUBROUTINES*| 000002f0 2a 2a 2a 2a 2a 2a 2a 0d 01 72 05 20 0d 01 7c 11 |*******..r. ..|.| 00000300 dd 20 f2 69 6e 69 74 69 61 6c 69 73 65 0d 01 86 |. .initialise...| 00000310 2a 20 f4 20 52 65 64 75 63 65 20 74 68 65 20 64 |* . Reduce the d| 00000320 65 6c 61 79 20 62 65 66 6f 72 65 20 6b 65 79 20 |elay before key | 00000330 72 65 70 65 61 74 73 0d 01 90 0d 20 2a 46 58 31 |repeats.... *FX1| 00000340 31 2c 31 37 0d 01 9a 26 20 ef 32 33 2c 31 2c 30 |1,17...& .23,1,0| 00000350 3b 30 3b 30 3b 30 3b 20 3a f4 20 74 75 72 6e 20 |;0;0;0; :. turn | 00000360 63 75 72 73 6f 72 20 6f 66 66 0d 01 a4 40 20 e2 |cursor off...@ .| 00000370 31 2c 31 32 38 2c 2d 31 2c 2d 31 2c 2d 31 2c 32 |1,128,-1,-1,-1,2| 00000380 36 2c 32 36 2c 32 36 2c 31 32 36 2c 30 2c 30 2c |6,26,26,126,0,0,| 00000390 2d 31 32 36 2c 31 32 36 2c 31 32 36 3a f4 20 53 |-126,126,126:. S| 000003a0 74 75 63 6b 20 6e 6f 69 73 65 0d 01 ae 1e 20 e9 |tuck noise.... .| 000003b0 20 72 3d 31 3a 20 e9 20 63 3d 30 3a 20 e9 20 63 | r=1: . c=0: . c| 000003c0 67 6c 75 65 3d 63 2d 32 0d 01 b8 0f 20 e9 20 70 |glue=c-2.... . p| 000003d0 75 64 64 6c 65 3d a3 0d 01 c2 05 20 0d 01 cc 39 |uddle=..... ...9| 000003e0 20 ef 32 33 2c 32 32 34 2c 26 38 38 2c 26 44 44 | .23,224,&88,&DD| 000003f0 2c 26 44 44 2c 26 38 38 2c 26 32 32 2c 26 37 37 |,&DD,&88,&22,&77| 00000400 2c 26 37 37 2c 26 32 32 20 3a f4 20 4d 61 7a 65 |,&77,&22 :. Maze| 00000410 20 77 61 6c 6c 0d 01 d6 3a 20 ef 32 33 2c 32 32 | wall...: .23,22| 00000420 36 2c 26 36 2c 26 33 46 2c 26 37 46 2c 26 46 45 |6,&6,&3F,&7F,&FE| 00000430 2c 26 46 45 2c 26 46 45 2c 26 37 46 2c 26 31 43 |,&FE,&FE,&7F,&1C| 00000440 20 3a f4 20 47 6c 75 65 20 70 75 64 64 6c 65 0d | :. Glue puddle.| 00000450 01 e0 33 20 ef 32 33 2c 32 32 37 2c 26 33 43 2c |..3 .23,227,&3C,| 00000460 26 36 36 2c 26 38 31 2c 26 41 35 2c 26 38 31 2c |&66,&81,&A5,&81,| 00000470 26 43 42 2c 26 36 43 2c 36 20 3a f4 20 52 61 63 |&CB,&6C,6 :. Rac| 00000480 65 72 0d 01 ea 05 20 0d 01 f4 23 20 f4 20 44 72 |er.... ...# . Dr| 00000490 61 77 20 6d 61 7a 65 20 74 6f 70 2c 77 61 6c 6c |aw maze top,wall| 000004a0 73 2c 61 6e 64 20 62 61 73 65 0d 01 fe 0e 20 e3 |s,and base.... .| 000004b0 6e 3d 30 20 b8 20 31 37 0d 02 08 0d 20 20 20 f1 |n=0 . 17.... .| 000004c0 bd 32 32 34 3b 0d 02 12 0a 20 ed 20 6e 3a f1 0d |.224;.... . n:..| 000004d0 02 1c 0f 20 e3 20 6e 3d 30 20 b8 20 32 31 0d 02 |... . n=0 . 21..| 000004e0 26 14 20 20 20 f5 20 f1 3b 22 20 22 3b bd 32 32 |&. . .;" ";.22| 000004f0 34 3b 0d 02 30 0d 20 20 20 fd 20 9c 3e 31 36 0d |4;..0. . .>16.| 00000500 02 3a 08 20 20 20 f1 0d 02 44 08 20 ed 20 6e 0d |.:. ...D. . n.| 00000510 02 4e 0e 20 e3 6e 3d 30 20 b8 20 31 37 0d 02 58 |.N. .n=0 . 17..X| 00000520 0d 20 20 20 f1 bd 32 32 34 3b 0d 02 62 08 20 ed |. ..224;..b. .| 00000530 20 6e 0d 02 6c 18 20 ef 31 39 2c 31 2c 34 2c 30 | n..l. .19,1,4,0| 00000540 2c 30 2c 30 3a fb 20 31 32 39 0d 02 76 2b 20 f1 |,0,0:. 129..v+ .| 00000550 8a 30 2c 32 37 29 3b 22 50 72 65 73 73 20 61 20 |.0,27);"Press a | 00000560 6b 65 79 20 74 6f 20 73 74 61 72 74 22 3a 6b 65 |key to start":ke| 00000570 79 24 3d be 3a 0d 02 80 23 20 f1 8a 30 2c 32 37 |y$=.:...# ..0,27| 00000580 29 3b 22 20 20 20 20 20 20 20 20 20 20 73 65 63 |);" sec| 00000590 6f 6e 64 73 20 20 20 22 0d 02 8a 08 20 d1 3d 30 |onds ".... .=0| 000005a0 0d 02 94 05 e1 0d 02 9e 05 20 0d 02 a8 12 dd 20 |......... ..... | 000005b0 f2 6d 61 6b 65 5f 61 5f 68 6f 6c 65 0d 02 b2 0f |.make_a_hole....| 000005c0 20 e7 20 63 3e 31 36 20 8c 20 e1 0d 02 bc 15 20 | . c>16 . ..... | 000005d0 e9 20 68 31 3d b3 28 32 32 29 3a 68 32 3d 68 31 |. h1=.(22):h2=h1| 000005e0 0d 02 c6 24 20 e7 20 63 3e 63 67 6c 75 65 20 8c |...$ . c>cglue .| 000005f0 20 f5 20 68 32 3d b3 28 32 32 29 3a fd 20 68 32 | . h2=.(22):. h2| 00000600 3c 3e 68 31 0d 02 d0 14 20 f1 20 8a 63 2b 31 2c |<>h1.... . .c+1,| 00000610 68 31 29 20 22 20 22 3b 0d 02 da 14 20 f1 20 8a |h1) " ";.... . .| 00000620 63 2b 31 2c 68 32 29 20 22 20 22 3b 0d 02 e4 12 |c+1,h2) " ";....| 00000630 20 e7 20 63 3d 63 67 6c 75 65 20 8c 20 e1 0d 02 | . c=cglue . ...| 00000640 ee 1c 20 e9 20 72 67 6c 75 65 3d b3 28 32 32 29 |.. . rglue=.(22)| 00000650 3a 63 67 6c 75 65 3d 63 2b 32 0d 02 f8 0d 20 fb |:cglue=c+2.... .| 00000660 20 32 3a fb 31 32 38 0d 03 02 1a 20 f1 20 8a 63 | 2:.128.... . .c| 00000670 67 6c 75 65 2c 72 67 6c 75 65 29 20 bd 32 32 36 |glue,rglue) .226| 00000680 3b 0d 03 0c 0a 20 fb 20 31 32 39 0d 03 16 0d 20 |;.... . 129.... | 00000690 70 75 64 64 6c 65 3d b9 0d 03 20 05 e1 0d 03 2a |puddle=... ....*| 000006a0 05 20 0d 03 34 11 dd 20 f2 6d 6f 76 65 5f 72 61 |. ..4.. .move_ra| 000006b0 63 65 72 0d 03 3e 11 20 f1 20 8a 63 2c 72 29 20 |cer..>. . .c,r) | 000006c0 bd 32 32 37 0d 03 48 1c 20 d4 26 31 31 2c 2d 38 |.227..H. .&11,-8| 000006d0 2c 37 30 2b 28 72 20 83 20 32 29 2a 31 32 2c 31 |,70+(r . 2)*12,1| 000006e0 0d 03 52 45 20 e9 20 6b 65 79 24 3d bf 28 35 29 |..RE . key$=.(5)| 000006f0 3a f4 20 54 68 69 73 20 63 61 75 73 65 73 20 61 |:. This causes a| 00000700 20 64 65 6c 61 79 20 61 73 20 77 65 6c 6c 20 61 | delay as well a| 00000710 73 20 6c 6f 6f 6b 69 6e 67 20 61 74 20 6b 65 79 |s looking at key| 00000720 62 6f 61 72 64 0d 03 5c 1a 20 f1 20 8a 32 2c 32 |board..\. . .2,2| 00000730 37 29 3b 91 2f 31 30 30 3b 22 20 20 20 22 3b 0d |7);./100;" ";.| 00000740 03 66 10 20 f1 20 8a 63 2c 72 29 20 22 20 22 0d |.f. . .c,r) " ".| 00000750 03 70 45 20 e7 20 28 6b 65 79 24 3d 22 58 22 20 |.pE . (key$="X" | 00000760 84 20 6b 65 79 24 3d 22 78 22 29 20 80 20 28 72 |. key$="x") . (r| 00000770 3d 68 31 20 84 20 72 3d 68 32 29 20 8c 20 e9 20 |=h1 . r=h2) . . | 00000780 63 3d 63 2b 32 20 3a 20 f2 6d 61 6b 65 5f 61 5f |c=c+2 : .make_a_| 00000790 68 6f 6c 65 0d 03 7a 1b 20 e7 20 6b 65 79 24 3d |hole..z. . key$=| 000007a0 22 2f 22 20 8c 20 e9 20 72 3d 72 2b 31 20 20 0d |"/" . . r=r+1 .| 000007b0 03 84 19 20 e7 20 6b 65 79 24 3d 22 3a 22 20 8c |... . key$=":" .| 000007c0 20 e9 20 72 3d 72 2d 31 0d 03 8e 12 20 e7 20 72 | . r=r-1.... . r| 000007d0 3c 31 20 8c 20 e9 20 72 3d 31 0d 03 98 14 20 e7 |<1 . . r=1.... .| 000007e0 20 72 3e 32 32 20 8c 20 e9 20 72 3d 32 32 0d 03 | r>22 . . r=22..| 000007f0 a2 05 e1 0d 03 ac 05 20 0d 03 b6 0c dd 20 f2 73 |....... ..... .s| 00000800 74 69 63 6b 0d 03 c0 11 20 d4 26 31 31 2c 31 2c |tick.... .&11,1,| 00000810 37 30 2c 31 36 0d 03 ca 0d 20 70 75 64 64 6c 65 |70,16.... puddle| 00000820 3d a3 0d 03 d4 13 20 74 3d 91 3a f5 20 fd 74 2b |=..... t=.:. .t+| 00000830 31 30 30 3d 91 0d 03 de 1c 20 f4 20 46 6c 75 73 |100=..... . Flus| 00000840 68 20 6b 65 79 62 6f 61 72 64 20 62 75 66 66 65 |h keyboard buffe| 00000850 72 0d 03 e8 0a 20 2a 46 58 31 35 0d 03 f2 05 e1 |r.... *FX15.....| 00000860 0d ff |..| 00000862