Home » Personal collection » Acorn ADFS disks » Greaseweazled » dfs_box04_disk01b_adfs_welcome_disk_interleaved.adf » WELCOME/Text2

WELCOME/Text2

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Acorn ADFS disks » Greaseweazled » dfs_box04_disk01b_adfs_welcome_disk_interleaved.adf
Filename: WELCOME/Text2
Read OK:
File size: 0E36 bytes
Load address: 4400
Exec address: 0000
File contents
RULES OF THE GAME

Play  is  on an 8 by 8 grid of squares.
Each player takes it in turn to place a
piece  on  an  empty  square  with  the
following restrictions:

a. Initially, you  must fill the centre
   four squares.
b. When these are  filled  you can only
   play by making at least one capture,
   otherwise you must pass.
c. Captures are made  by  placing  your
   peice  so that it is at one end of a
   line  (possibly   diagonal)  of  the
   opponent's  pieces,   with   another
   piece of yours already at  the other
   end, or in the middle somewhere. The
   opponent's  pieces  in the  captured
   line,  between   your  pieces,  then
   become yoursand so change colour.
d. The game ends when  nobody can place
   a  piece  (usually when the board is
   full). The winner is the one who has
   the most pieces at this point.

PLAYING THE GAME

Once the game  is  loaded you are asked
if you want instructions. These  give a
summary of how to play the  game. Press
either  'y'  for  Yes  or  'n'  for  No
followed by RETURN.

You  are then asked to set the 'display
delay'.  When   a   move  is  made  the
computer will  display the piece on the
board as a  square so you can see which
was the last move made. After a certain
length of time this  piece  will change
to a circle like all the  other  pieces
on   the   board.  The  time  taken  is
determined by the display delay. A good
value  to use is 5000. Enter the number
you require followed by RETURN.

Next the  computer  asks whether or not
you want to go  first. Enter 'Y' or 'N'
followed by RETURN.

Finally  you  have to enter  the  skill
level you require.  You have the choice
of 9 levels, 1 being the simplest and 9
the most difficult.

The  computer  always  plays  the  dark
pieces.

YOUR MOVE

If you have chosen  to  move  first you
will see the first prompt at the bottom
of the screen.

Your move

(If you are using keyboard controls...)
Enter  your proosed move as a two-digit
number -  row  first  and then column -
and then press RETURN.

(If you have joystick controls........)
If  joysticks  are  connected  use  the
joystick  to  move  the  cursor  to the
square  you  wish  to  fill,  and  then
confirm  the  move by pressing the fire
button.

HAVING SELECTED A MOVE

If it is  not possible for you to place
a piece in the  square  you have chosen
then the computer will wait for  you to
try again. If your move is allowed then
a  small  coloured square will be shown
in  the  square   you  have  chosen  to
indicate the current  move.  This  will
then  turn into a propper piece after a
certain  length   of   time   which  is
determined  by   the   value   for  the
'display delay' entered previously.

Use 'U' to Undo a move. If the computer
has completed  a  move  since your last
move this will be undone as well.

THE COMPUTER'S MOVE

The  computer  prints its intended move
on the screen  in  the  usual  notation
(i.e. row and column numbers) but waits
for   you   to   press   RETURN  before
completing the move.

LEAVING THE GAME

Pressing  'Q'  will  quit  the  current
game. You will then be given the option
of  starting  annother  game or leaving
the program.

If you choose to start  a  new game, by
answering  'Y', then  the computer will
retain the value of the 'display delay'
you selected initialy and will just ask
if you wish to go first and which skill
level you require.

Should you wish to  select  a new value
for  the  'display  delay'  or  see the
instructions  again, press ESCAPE. This
will start a new session

To    exit  the  program  press  <CTRL>
<BREAK> then <SHIFT> <BREAK> to re-boot
the Welcome disc.





���
00000000  52 55 4c 45 53 20 4f 46  20 54 48 45 20 47 41 4d  |RULES OF THE GAM|
00000010  45 0d 0d 50 6c 61 79 20  20 69 73 20 20 6f 6e 20  |E..Play  is  on |
00000020  61 6e 20 38 20 62 79 20  38 20 67 72 69 64 20 6f  |an 8 by 8 grid o|
00000030  66 20 73 71 75 61 72 65  73 2e 0d 45 61 63 68 20  |f squares..Each |
00000040  70 6c 61 79 65 72 20 74  61 6b 65 73 20 69 74 20  |player takes it |
00000050  69 6e 20 74 75 72 6e 20  74 6f 20 70 6c 61 63 65  |in turn to place|
00000060  20 61 0d 70 69 65 63 65  20 20 6f 6e 20 20 61 6e  | a.piece  on  an|
00000070  20 20 65 6d 70 74 79 20  20 73 71 75 61 72 65 20  |  empty  square |
00000080  20 77 69 74 68 20 20 74  68 65 0d 66 6f 6c 6c 6f  | with  the.follo|
00000090  77 69 6e 67 20 72 65 73  74 72 69 63 74 69 6f 6e  |wing restriction|
000000a0  73 3a 0d 0d 61 2e 20 49  6e 69 74 69 61 6c 6c 79  |s:..a. Initially|
000000b0  2c 20 79 6f 75 20 20 6d  75 73 74 20 66 69 6c 6c  |, you  must fill|
000000c0  20 74 68 65 20 63 65 6e  74 72 65 0d 20 20 20 66  | the centre.   f|
000000d0  6f 75 72 20 73 71 75 61  72 65 73 2e 0d 62 2e 20  |our squares..b. |
000000e0  57 68 65 6e 20 74 68 65  73 65 20 61 72 65 20 20  |When these are  |
000000f0  66 69 6c 6c 65 64 20 20  79 6f 75 20 63 61 6e 20  |filled  you can |
00000100  6f 6e 6c 79 0d 20 20 20  70 6c 61 79 20 62 79 20  |only.   play by |
00000110  6d 61 6b 69 6e 67 20 61  74 20 6c 65 61 73 74 20  |making at least |
00000120  6f 6e 65 20 63 61 70 74  75 72 65 2c 0d 20 20 20  |one capture,.   |
00000130  6f 74 68 65 72 77 69 73  65 20 79 6f 75 20 6d 75  |otherwise you mu|
00000140  73 74 20 70 61 73 73 2e  0d 63 2e 20 43 61 70 74  |st pass..c. Capt|
00000150  75 72 65 73 20 61 72 65  20 6d 61 64 65 20 20 62  |ures are made  b|
00000160  79 20 20 70 6c 61 63 69  6e 67 20 20 79 6f 75 72  |y  placing  your|
00000170  0d 20 20 20 70 65 69 63  65 20 20 73 6f 20 74 68  |.   peice  so th|
00000180  61 74 20 69 74 20 69 73  20 61 74 20 6f 6e 65 20  |at it is at one |
00000190  65 6e 64 20 6f 66 20 61  0d 20 20 20 6c 69 6e 65  |end of a.   line|
000001a0  20 20 28 70 6f 73 73 69  62 6c 79 20 20 20 64 69  |  (possibly   di|
000001b0  61 67 6f 6e 61 6c 29 20  20 6f 66 20 20 74 68 65  |agonal)  of  the|
000001c0  0d 20 20 20 6f 70 70 6f  6e 65 6e 74 27 73 20 20  |.   opponent's  |
000001d0  70 69 65 63 65 73 2c 20  20 20 77 69 74 68 20 20  |pieces,   with  |
000001e0  20 61 6e 6f 74 68 65 72  0d 20 20 20 70 69 65 63  | another.   piec|
000001f0  65 20 6f 66 20 79 6f 75  72 73 20 61 6c 72 65 61  |e of yours alrea|
00000200  64 79 20 61 74 20 20 74  68 65 20 6f 74 68 65 72  |dy at  the other|
00000210  0d 20 20 20 65 6e 64 2c  20 6f 72 20 69 6e 20 74  |.   end, or in t|
00000220  68 65 20 6d 69 64 64 6c  65 20 73 6f 6d 65 77 68  |he middle somewh|
00000230  65 72 65 2e 20 54 68 65  0d 20 20 20 6f 70 70 6f  |ere. The.   oppo|
00000240  6e 65 6e 74 27 73 20 20  70 69 65 63 65 73 20 20  |nent's  pieces  |
00000250  69 6e 20 74 68 65 20 20  63 61 70 74 75 72 65 64  |in the  captured|
00000260  0d 20 20 20 6c 69 6e 65  2c 20 20 62 65 74 77 65  |.   line,  betwe|
00000270  65 6e 20 20 20 79 6f 75  72 20 20 70 69 65 63 65  |en   your  piece|
00000280  73 2c 20 20 74 68 65 6e  0d 20 20 20 62 65 63 6f  |s,  then.   beco|
00000290  6d 65 20 79 6f 75 72 73  61 6e 64 20 73 6f 20 63  |me yoursand so c|
000002a0  68 61 6e 67 65 20 63 6f  6c 6f 75 72 2e 0d 64 2e  |hange colour..d.|
000002b0  20 54 68 65 20 67 61 6d  65 20 65 6e 64 73 20 77  | The game ends w|
000002c0  68 65 6e 20 20 6e 6f 62  6f 64 79 20 63 61 6e 20  |hen  nobody can |
000002d0  70 6c 61 63 65 0d 20 20  20 61 20 20 70 69 65 63  |place.   a  piec|
000002e0  65 20 20 28 75 73 75 61  6c 6c 79 20 77 68 65 6e  |e  (usually when|
000002f0  20 74 68 65 20 62 6f 61  72 64 20 69 73 0d 20 20  | the board is.  |
00000300  20 66 75 6c 6c 29 2e 20  54 68 65 20 77 69 6e 6e  | full). The winn|
00000310  65 72 20 69 73 20 74 68  65 20 6f 6e 65 20 77 68  |er is the one wh|
00000320  6f 20 68 61 73 0d 20 20  20 74 68 65 20 6d 6f 73  |o has.   the mos|
00000330  74 20 70 69 65 63 65 73  20 61 74 20 74 68 69 73  |t pieces at this|
00000340  20 70 6f 69 6e 74 2e 0d  0d 50 4c 41 59 49 4e 47  | point...PLAYING|
00000350  20 54 48 45 20 47 41 4d  45 0d 0d 4f 6e 63 65 20  | THE GAME..Once |
00000360  74 68 65 20 67 61 6d 65  20 20 69 73 20 20 6c 6f  |the game  is  lo|
00000370  61 64 65 64 20 79 6f 75  20 61 72 65 20 61 73 6b  |aded you are ask|
00000380  65 64 0d 69 66 20 79 6f  75 20 77 61 6e 74 20 69  |ed.if you want i|
00000390  6e 73 74 72 75 63 74 69  6f 6e 73 2e 20 54 68 65  |nstructions. The|
000003a0  73 65 20 20 67 69 76 65  20 61 0d 73 75 6d 6d 61  |se  give a.summa|
000003b0  72 79 20 6f 66 20 68 6f  77 20 74 6f 20 70 6c 61  |ry of how to pla|
000003c0  79 20 74 68 65 20 20 67  61 6d 65 2e 20 50 72 65  |y the  game. Pre|
000003d0  73 73 0d 65 69 74 68 65  72 20 20 27 79 27 20 20  |ss.either  'y'  |
000003e0  66 6f 72 20 20 59 65 73  20 20 6f 72 20 20 27 6e  |for  Yes  or  'n|
000003f0  27 20 20 66 6f 72 20 20  4e 6f 0d 66 6f 6c 6c 6f  |'  for  No.follo|
00000400  77 65 64 20 62 79 20 52  45 54 55 52 4e 2e 0d 0d  |wed by RETURN...|
00000410  59 6f 75 20 20 61 72 65  20 74 68 65 6e 20 61 73  |You  are then as|
00000420  6b 65 64 20 74 6f 20 73  65 74 20 74 68 65 20 27  |ked to set the '|
00000430  64 69 73 70 6c 61 79 0d  64 65 6c 61 79 27 2e 20  |display.delay'. |
00000440  20 57 68 65 6e 20 20 20  61 20 20 20 6d 6f 76 65  | When   a   move|
00000450  20 20 69 73 20 20 6d 61  64 65 20 20 74 68 65 0d  |  is  made  the.|
00000460  63 6f 6d 70 75 74 65 72  20 77 69 6c 6c 20 20 64  |computer will  d|
00000470  69 73 70 6c 61 79 20 74  68 65 20 70 69 65 63 65  |isplay the piece|
00000480  20 6f 6e 20 74 68 65 0d  62 6f 61 72 64 20 61 73  | on the.board as|
00000490  20 61 20 20 73 71 75 61  72 65 20 73 6f 20 79 6f  | a  square so yo|
000004a0  75 20 63 61 6e 20 73 65  65 20 77 68 69 63 68 0d  |u can see which.|
000004b0  77 61 73 20 74 68 65 20  6c 61 73 74 20 6d 6f 76  |was the last mov|
000004c0  65 20 6d 61 64 65 2e 20  41 66 74 65 72 20 61 20  |e made. After a |
000004d0  63 65 72 74 61 69 6e 0d  6c 65 6e 67 74 68 20 6f  |certain.length o|
000004e0  66 20 74 69 6d 65 20 74  68 69 73 20 20 70 69 65  |f time this  pie|
000004f0  63 65 20 20 77 69 6c 6c  20 63 68 61 6e 67 65 0d  |ce  will change.|
00000500  74 6f 20 61 20 63 69 72  63 6c 65 20 6c 69 6b 65  |to a circle like|
00000510  20 61 6c 6c 20 74 68 65  20 20 6f 74 68 65 72 20  | all the  other |
00000520  20 70 69 65 63 65 73 0d  6f 6e 20 20 20 74 68 65  | pieces.on   the|
00000530  20 20 20 62 6f 61 72 64  2e 20 20 54 68 65 20 20  |   board.  The  |
00000540  74 69 6d 65 20 20 74 61  6b 65 6e 20 20 69 73 0d  |time  taken  is.|
00000550  64 65 74 65 72 6d 69 6e  65 64 20 62 79 20 74 68  |determined by th|
00000560  65 20 64 69 73 70 6c 61  79 20 64 65 6c 61 79 2e  |e display delay.|
00000570  20 41 20 67 6f 6f 64 0d  76 61 6c 75 65 20 20 74  | A good.value  t|
00000580  6f 20 75 73 65 20 69 73  20 35 30 30 30 2e 20 45  |o use is 5000. E|
00000590  6e 74 65 72 20 74 68 65  20 6e 75 6d 62 65 72 0d  |nter the number.|
000005a0  79 6f 75 20 72 65 71 75  69 72 65 20 66 6f 6c 6c  |you require foll|
000005b0  6f 77 65 64 20 62 79 20  52 45 54 55 52 4e 2e 0d  |owed by RETURN..|
000005c0  0d 4e 65 78 74 20 74 68  65 20 20 63 6f 6d 70 75  |.Next the  compu|
000005d0  74 65 72 20 20 61 73 6b  73 20 77 68 65 74 68 65  |ter  asks whethe|
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00000610  0d 66 6f 6c 6c 6f 77 65  64 20 62 79 20 52 45 54  |.followed by RET|
00000620  55 52 4e 2e 0d 0d 46 69  6e 61 6c 6c 79 20 20 79  |URN...Finally  y|
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00000650  76 65 6c 20 79 6f 75 20  72 65 71 75 69 72 65 2e  |vel you require.|
00000660  20 20 59 6f 75 20 68 61  76 65 20 74 68 65 20 63  |  You have the c|
00000670  68 6f 69 63 65 0d 6f 66  20 39 20 6c 65 76 65 6c  |hoice.of 9 level|
00000680  73 2c 20 31 20 62 65 69  6e 67 20 74 68 65 20 73  |s, 1 being the s|
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000006a0  65 20 6d 6f 73 74 20 64  69 66 66 69 63 75 6c 74  |e most difficult|
000006b0  2e 0d 0d 54 68 65 20 20  63 6f 6d 70 75 74 65 72  |...The  computer|
000006c0  20 20 61 6c 77 61 79 73  20 20 70 6c 61 79 73 20  |  always  plays |
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000006e0  73 2e 0d 0d 59 4f 55 52  20 4d 4f 56 45 0d 0d 49  |s...YOUR MOVE..I|
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00000720  74 68 65 20 66 69 72 73  74 20 70 72 6f 6d 70 74  |the first prompt|
00000730  20 61 74 20 74 68 65 20  62 6f 74 74 6f 6d 0d 6f  | at the bottom.o|
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00000750  6f 75 72 20 6d 6f 76 65  0d 0d 28 49 66 20 79 6f  |our move..(If yo|
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00000770  6f 61 72 64 20 63 6f 6e  74 72 6f 6c 73 2e 2e 2e  |oard controls...|
00000780  29 0d 45 6e 74 65 72 20  20 79 6f 75 72 20 70 72  |).Enter  your pr|
00000790  6f 6f 73 65 64 20 6d 6f  76 65 20 61 73 20 61 20  |oosed move as a |
000007a0  74 77 6f 2d 64 69 67 69  74 0d 6e 75 6d 62 65 72  |two-digit.number|
000007b0  20 2d 20 20 72 6f 77 20  20 66 69 72 73 74 20 20  | -  row  first  |
000007c0  61 6e 64 20 74 68 65 6e  20 63 6f 6c 75 6d 6e 20  |and then column |
000007d0  2d 0d 61 6e 64 20 74 68  65 6e 20 70 72 65 73 73  |-.and then press|
000007e0  20 52 45 54 55 52 4e 2e  0d 0d 28 49 66 20 79 6f  | RETURN...(If yo|
000007f0  75 20 68 61 76 65 20 6a  6f 79 73 74 69 63 6b 20  |u have joystick |
00000800  63 6f 6e 74 72 6f 6c 73  2e 2e 2e 2e 2e 2e 2e 2e  |controls........|
00000810  29 0d 49 66 20 20 6a 6f  79 73 74 69 63 6b 73 20  |).If  joysticks |
00000820  20 61 72 65 20 20 63 6f  6e 6e 65 63 74 65 64 20  | are  connected |
00000830  20 75 73 65 20 20 74 68  65 0d 6a 6f 79 73 74 69  | use  the.joysti|
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00000860  65 0d 73 71 75 61 72 65  20 20 79 6f 75 20 20 77  |e.square  you  w|
00000870  69 73 68 20 20 74 6f 20  20 66 69 6c 6c 2c 20 20  |ish  to  fill,  |
00000880  61 6e 64 20 20 74 68 65  6e 0d 63 6f 6e 66 69 72  |and  then.confir|
00000890  6d 20 20 74 68 65 20 20  6d 6f 76 65 20 62 79 20  |m  the  move by |
000008a0  70 72 65 73 73 69 6e 67  20 74 68 65 20 66 69 72  |pressing the fir|
000008b0  65 0d 62 75 74 74 6f 6e  2e 0d 0d 48 41 56 49 4e  |e.button...HAVIN|
000008c0  47 20 53 45 4c 45 43 54  45 44 20 41 20 4d 4f 56  |G SELECTED A MOV|
000008d0  45 0d 0d 49 66 20 69 74  20 69 73 20 20 6e 6f 74  |E..If it is  not|
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00000900  63 65 20 69 6e 20 74 68  65 20 20 73 71 75 61 72  |ce in the  squar|
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00000920  65 6e 0d 74 68 65 6e 20  74 68 65 20 63 6f 6d 70  |en.then the comp|
00000930  75 74 65 72 20 77 69 6c  6c 20 77 61 69 74 20 66  |uter will wait f|
00000940  6f 72 20 20 79 6f 75 20  74 6f 0d 74 72 79 20 61  |or  you to.try a|
00000950  67 61 69 6e 2e 20 49 66  20 79 6f 75 72 20 6d 6f  |gain. If your mo|
00000960  76 65 20 69 73 20 61 6c  6c 6f 77 65 64 20 74 68  |ve is allowed th|
00000970  65 6e 0d 61 20 20 73 6d  61 6c 6c 20 20 63 6f 6c  |en.a  small  col|
00000980  6f 75 72 65 64 20 73 71  75 61 72 65 20 77 69 6c  |oured square wil|
00000990  6c 20 62 65 20 73 68 6f  77 6e 0d 69 6e 20 20 74  |l be shown.in  t|
000009a0  68 65 20 20 73 71 75 61  72 65 20 20 20 79 6f 75  |he  square   you|
000009b0  20 20 68 61 76 65 20 20  63 68 6f 73 65 6e 20 20  |  have  chosen  |
000009c0  74 6f 0d 69 6e 64 69 63  61 74 65 20 74 68 65 20  |to.indicate the |
000009d0  63 75 72 72 65 6e 74 20  20 6d 6f 76 65 2e 20 20  |current  move.  |
000009e0  54 68 69 73 20 20 77 69  6c 6c 0d 74 68 65 6e 20  |This  will.then |
000009f0  20 74 75 72 6e 20 69 6e  74 6f 20 61 20 70 72 6f  | turn into a pro|
00000a00  70 70 65 72 20 70 69 65  63 65 20 61 66 74 65 72  |pper piece after|
00000a10  20 61 0d 63 65 72 74 61  69 6e 20 20 6c 65 6e 67  | a.certain  leng|
00000a20  74 68 20 20 20 6f 66 20  20 20 74 69 6d 65 20 20  |th   of   time  |
00000a30  20 77 68 69 63 68 20 20  69 73 0d 64 65 74 65 72  | which  is.deter|
00000a40  6d 69 6e 65 64 20 20 62  79 20 20 20 74 68 65 20  |mined  by   the |
00000a50  20 20 76 61 6c 75 65 20  20 20 66 6f 72 20 20 74  |  value   for  t|
00000a60  68 65 0d 27 64 69 73 70  6c 61 79 20 64 65 6c 61  |he.'display dela|
00000a70  79 27 20 65 6e 74 65 72  65 64 20 70 72 65 76 69  |y' entered previ|
00000a80  6f 75 73 6c 79 2e 0d 0d  55 73 65 20 27 55 27 20  |ously...Use 'U' |
00000a90  74 6f 20 55 6e 64 6f 20  61 20 6d 6f 76 65 2e 20  |to Undo a move. |
00000aa0  49 66 20 74 68 65 20 63  6f 6d 70 75 74 65 72 0d  |If the computer.|
00000ab0  68 61 73 20 63 6f 6d 70  6c 65 74 65 64 20 20 61  |has completed  a|
00000ac0  20 20 6d 6f 76 65 20 20  73 69 6e 63 65 20 79 6f  |  move  since yo|
00000ad0  75 72 20 6c 61 73 74 0d  6d 6f 76 65 20 74 68 69  |ur last.move thi|
00000ae0  73 20 77 69 6c 6c 20 62  65 20 75 6e 64 6f 6e 65  |s will be undone|
00000af0  20 61 73 20 77 65 6c 6c  2e 0d 0d 54 48 45 20 43  | as well...THE C|
00000b00  4f 4d 50 55 54 45 52 27  53 20 4d 4f 56 45 0d 0d  |OMPUTER'S MOVE..|
00000b10  54 68 65 20 20 63 6f 6d  70 75 74 65 72 20 20 70  |The  computer  p|
00000b20  72 69 6e 74 73 20 69 74  73 20 69 6e 74 65 6e 64  |rints its intend|
00000b30  65 64 20 6d 6f 76 65 0d  6f 6e 20 74 68 65 20 73  |ed move.on the s|
00000b40  63 72 65 65 6e 20 20 69  6e 20 20 74 68 65 20 20  |creen  in  the  |
00000b50  75 73 75 61 6c 20 20 6e  6f 74 61 74 69 6f 6e 0d  |usual  notation.|
00000b60  28 69 2e 65 2e 20 72 6f  77 20 61 6e 64 20 63 6f  |(i.e. row and co|
00000b70  6c 75 6d 6e 20 6e 75 6d  62 65 72 73 29 20 62 75  |lumn numbers) bu|
00000b80  74 20 77 61 69 74 73 0d  66 6f 72 20 20 20 79 6f  |t waits.for   yo|
00000b90  75 20 20 20 74 6f 20 20  20 70 72 65 73 73 20 20  |u   to   press  |
00000ba0  20 52 45 54 55 52 4e 20  20 62 65 66 6f 72 65 0d  | RETURN  before.|
00000bb0  63 6f 6d 70 6c 65 74 69  6e 67 20 74 68 65 20 6d  |completing the m|
00000bc0  6f 76 65 2e 0d 0d 4c 45  41 56 49 4e 47 20 54 48  |ove...LEAVING TH|
00000bd0  45 20 47 41 4d 45 0d 0d  50 72 65 73 73 69 6e 67  |E GAME..Pressing|
00000be0  20 20 27 51 27 20 20 77  69 6c 6c 20 20 71 75 69  |  'Q'  will  qui|
00000bf0  74 20 20 74 68 65 20 20  63 75 72 72 65 6e 74 0d  |t  the  current.|
00000c00  67 61 6d 65 2e 20 59 6f  75 20 77 69 6c 6c 20 74  |game. You will t|
00000c10  68 65 6e 20 62 65 20 67  69 76 65 6e 20 74 68 65  |hen be given the|
00000c20  20 6f 70 74 69 6f 6e 0d  6f 66 20 20 73 74 61 72  | option.of  star|
00000c30  74 69 6e 67 20 20 61 6e  6e 6f 74 68 65 72 20 20  |ting  annother  |
00000c40  67 61 6d 65 20 6f 72 20  6c 65 61 76 69 6e 67 0d  |game or leaving.|
00000c50  74 68 65 20 70 72 6f 67  72 61 6d 2e 0d 0d 49 66  |the program...If|
00000c60  20 79 6f 75 20 63 68 6f  6f 73 65 20 74 6f 20 73  | you choose to s|
00000c70  74 61 72 74 20 20 61 20  20 6e 65 77 20 67 61 6d  |tart  a  new gam|
00000c80  65 2c 20 62 79 0d 61 6e  73 77 65 72 69 6e 67 20  |e, by.answering |
00000c90  20 27 59 27 2c 20 74 68  65 6e 20 20 74 68 65 20  | 'Y', then  the |
00000ca0  63 6f 6d 70 75 74 65 72  20 77 69 6c 6c 0d 72 65  |computer will.re|
00000cb0  74 61 69 6e 20 74 68 65  20 76 61 6c 75 65 20 6f  |tain the value o|
00000cc0  66 20 74 68 65 20 27 64  69 73 70 6c 61 79 20 64  |f the 'display d|
00000cd0  65 6c 61 79 27 0d 79 6f  75 20 73 65 6c 65 63 74  |elay'.you select|
00000ce0  65 64 20 69 6e 69 74 69  61 6c 79 20 61 6e 64 20  |ed initialy and |
00000cf0  77 69 6c 6c 20 6a 75 73  74 20 61 73 6b 0d 69 66  |will just ask.if|
00000d00  20 79 6f 75 20 77 69 73  68 20 74 6f 20 67 6f 20  | you wish to go |
00000d10  66 69 72 73 74 20 61 6e  64 20 77 68 69 63 68 20  |first and which |
00000d20  73 6b 69 6c 6c 0d 6c 65  76 65 6c 20 79 6f 75 20  |skill.level you |
00000d30  72 65 71 75 69 72 65 2e  0d 0d 53 68 6f 75 6c 64  |require...Should|
00000d40  20 79 6f 75 20 77 69 73  68 20 74 6f 20 20 73 65  | you wish to  se|
00000d50  6c 65 63 74 20 20 61 20  6e 65 77 20 76 61 6c 75  |lect  a new valu|
00000d60  65 0d 66 6f 72 20 20 74  68 65 20 20 27 64 69 73  |e.for  the  'dis|
00000d70  70 6c 61 79 20 20 64 65  6c 61 79 27 20 20 6f 72  |play  delay'  or|
00000d80  20 20 73 65 65 20 74 68  65 0d 69 6e 73 74 72 75  |  see the.instru|
00000d90  63 74 69 6f 6e 73 20 20  61 67 61 69 6e 2c 20 70  |ctions  again, p|
00000da0  72 65 73 73 20 45 53 43  41 50 45 2e 20 54 68 69  |ress ESCAPE. Thi|
00000db0  73 0d 77 69 6c 6c 20 73  74 61 72 74 20 61 20 6e  |s.will start a n|
00000dc0  65 77 20 73 65 73 73 69  6f 6e 0d 0d 54 6f 20 20  |ew session..To  |
00000dd0  20 20 65 78 69 74 20 20  74 68 65 20 20 70 72 6f  |  exit  the  pro|
00000de0  67 72 61 6d 20 20 70 72  65 73 73 20 20 3c 43 54  |gram  press  <CT|
00000df0  52 4c 3e 0d 3c 42 52 45  41 4b 3e 20 74 68 65 6e  |RL>.<BREAK> then|
00000e00  20 3c 53 48 49 46 54 3e  20 3c 42 52 45 41 4b 3e  | <SHIFT> <BREAK>|
00000e10  20 74 6f 20 72 65 2d 62  6f 6f 74 0d 74 68 65 20  | to re-boot.the |
00000e20  57 65 6c 63 6f 6d 65 20  64 69 73 63 2e 0d 0d 0d  |Welcome disc....|
00000e30  0d 0d 0d ff ff ff                                 |......|
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