Home » Personal collection » Acorn ADFS disks » Electron » PRES_E00_backup.ADF » Welcome/Text2
Welcome/Text2
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron » PRES_E00_backup.ADF |
Filename: | Welcome/Text2 |
Read OK: | ✔ |
File size: | 0E36 bytes |
Load address: | 4400 |
Exec address: | 0000 |
Duplicates
There are 7 duplicate copies of this file in the archive:
- AEW website » acornsoft » acornsoft_3_5_discs_Draughts-And-Reversi_HA-DRRE.adf » Text2
- AEW website » acornsoft » acornsoft_3_5_discs_Electron_Welcome_Disc_HA-WELC.adf » Welcome/Text2
- AEW website » acp_pres » acp_pres_3_5_discs_Electron-Adfs-E00_A-E00.adf » WELCOME/Text2
- AEW website » acornsoft » acornsoft_5_25_discs_Draughts-And-Reversi_HD-DRRE.ssd » Text2
- Personal collection » Acorn ADFS disks » Electron » PRES_E00.ADF » WELCOME/Text2
- Personal collection » Acorn ADFS disks » Electron » PRES_E00_backup.ADF » Welcome/Text2
- Personal collection » Acorn ADFS disks » Greaseweazled » adfs_E00.adf » WELCOME/Text2
- Personal collection » Acorn ADFS disks » Greaseweazled » dfs_box04_disk01b_adfs_welcome_disk_interleaved.adf » WELCOME/Text2
File contents
RULES OF THE GAME Play is on an 8 by 8 grid of squares. Each player takes it in turn to place a piece on an empty square with the following restrictions: a. Initially, you must fill the centre four squares. b. When these are filled you can only play by making at least one capture, otherwise you must pass. c. Captures are made by placing your peice so that it is at one end of a line (possibly diagonal) of the opponent's pieces, with another piece of yours already at the other end, or in the middle somewhere. The opponent's pieces in the captured line, between your pieces, then become yoursand so change colour. d. The game ends when nobody can place a piece (usually when the board is full). The winner is the one who has the most pieces at this point. PLAYING THE GAME Once the game is loaded you are asked if you want instructions. These give a summary of how to play the game. Press either 'y' for Yes or 'n' for No followed by RETURN. You are then asked to set the 'display delay'. When a move is made the computer will display the piece on the board as a square so you can see which was the last move made. After a certain length of time this piece will change to a circle like all the other pieces on the board. The time taken is determined by the display delay. A good value to use is 5000. Enter the number you require followed by RETURN. Next the computer asks whether or not you want to go first. Enter 'Y' or 'N' followed by RETURN. Finally you have to enter the skill level you require. You have the choice of 9 levels, 1 being the simplest and 9 the most difficult. The computer always plays the dark pieces. YOUR MOVE If you have chosen to move first you will see the first prompt at the bottom of the screen. Your move (If you are using keyboard controls...) Enter your proosed move as a two-digit number - row first and then column - and then press RETURN. (If you have joystick controls........) If joysticks are connected use the joystick to move the cursor to the square you wish to fill, and then confirm the move by pressing the fire button. HAVING SELECTED A MOVE If it is not possible for you to place a piece in the square you have chosen then the computer will wait for you to try again. If your move is allowed then a small coloured square will be shown in the square you have chosen to indicate the current move. This will then turn into a propper piece after a certain length of time which is determined by the value for the 'display delay' entered previously. Use 'U' to Undo a move. If the computer has completed a move since your last move this will be undone as well. THE COMPUTER'S MOVE The computer prints its intended move on the screen in the usual notation (i.e. row and column numbers) but waits for you to press RETURN before completing the move. LEAVING THE GAME Pressing 'Q' will quit the current game. You will then be given the option of starting annother game or leaving the program. If you choose to start a new game, by answering 'Y', then the computer will retain the value of the 'display delay' you selected initialy and will just ask if you wish to go first and which skill level you require. Should you wish to select a new value for the 'display delay' or see the instructions again, press ESCAPE. This will start a new session To exit the program press <CTRL> <BREAK> then <SHIFT> <BREAK> to re-boot the Welcome disc. ���
00000000 52 55 4c 45 53 20 4f 46 20 54 48 45 20 47 41 4d |RULES OF THE GAM| 00000010 45 0d 0d 50 6c 61 79 20 20 69 73 20 20 6f 6e 20 |E..Play is on | 00000020 61 6e 20 38 20 62 79 20 38 20 67 72 69 64 20 6f |an 8 by 8 grid o| 00000030 66 20 73 71 75 61 72 65 73 2e 0d 45 61 63 68 20 |f squares..Each | 00000040 70 6c 61 79 65 72 20 74 61 6b 65 73 20 69 74 20 |player takes it | 00000050 69 6e 20 74 75 72 6e 20 74 6f 20 70 6c 61 63 65 |in turn to place| 00000060 20 61 0d 70 69 65 63 65 20 20 6f 6e 20 20 61 6e | a.piece on an| 00000070 20 20 65 6d 70 74 79 20 20 73 71 75 61 72 65 20 | empty square | 00000080 20 77 69 74 68 20 20 74 68 65 0d 66 6f 6c 6c 6f | with the.follo| 00000090 77 69 6e 67 20 72 65 73 74 72 69 63 74 69 6f 6e |wing restriction| 000000a0 73 3a 0d 0d 61 2e 20 49 6e 69 74 69 61 6c 6c 79 |s:..a. Initially| 000000b0 2c 20 79 6f 75 20 20 6d 75 73 74 20 66 69 6c 6c |, you must fill| 000000c0 20 74 68 65 20 63 65 6e 74 72 65 0d 20 20 20 66 | the centre. f| 000000d0 6f 75 72 20 73 71 75 61 72 65 73 2e 0d 62 2e 20 |our squares..b. | 000000e0 57 68 65 6e 20 74 68 65 73 65 20 61 72 65 20 20 |When these are | 000000f0 66 69 6c 6c 65 64 20 20 79 6f 75 20 63 61 6e 20 |filled you can | 00000100 6f 6e 6c 79 0d 20 20 20 70 6c 61 79 20 62 79 20 |only. play by | 00000110 6d 61 6b 69 6e 67 20 61 74 20 6c 65 61 73 74 20 |making at least | 00000120 6f 6e 65 20 63 61 70 74 75 72 65 2c 0d 20 20 20 |one capture,. | 00000130 6f 74 68 65 72 77 69 73 65 20 79 6f 75 20 6d 75 |otherwise you mu| 00000140 73 74 20 70 61 73 73 2e 0d 63 2e 20 43 61 70 74 |st pass..c. Capt| 00000150 75 72 65 73 20 61 72 65 20 6d 61 64 65 20 20 62 |ures are made b| 00000160 79 20 20 70 6c 61 63 69 6e 67 20 20 79 6f 75 72 |y placing your| 00000170 0d 20 20 20 70 65 69 63 65 20 20 73 6f 20 74 68 |. peice so th| 00000180 61 74 20 69 74 20 69 73 20 61 74 20 6f 6e 65 20 |at it is at one | 00000190 65 6e 64 20 6f 66 20 61 0d 20 20 20 6c 69 6e 65 |end of a. line| 000001a0 20 20 28 70 6f 73 73 69 62 6c 79 20 20 20 64 69 | (possibly di| 000001b0 61 67 6f 6e 61 6c 29 20 20 6f 66 20 20 74 68 65 |agonal) of the| 000001c0 0d 20 20 20 6f 70 70 6f 6e 65 6e 74 27 73 20 20 |. opponent's | 000001d0 70 69 65 63 65 73 2c 20 20 20 77 69 74 68 20 20 |pieces, with | 000001e0 20 61 6e 6f 74 68 65 72 0d 20 20 20 70 69 65 63 | another. piec| 000001f0 65 20 6f 66 20 79 6f 75 72 73 20 61 6c 72 65 61 |e of yours alrea| 00000200 64 79 20 61 74 20 20 74 68 65 20 6f 74 68 65 72 |dy at the other| 00000210 0d 20 20 20 65 6e 64 2c 20 6f 72 20 69 6e 20 74 |. end, or in t| 00000220 68 65 20 6d 69 64 64 6c 65 20 73 6f 6d 65 77 68 |he middle somewh| 00000230 65 72 65 2e 20 54 68 65 0d 20 20 20 6f 70 70 6f |ere. The. oppo| 00000240 6e 65 6e 74 27 73 20 20 70 69 65 63 65 73 20 20 |nent's pieces | 00000250 69 6e 20 74 68 65 20 20 63 61 70 74 75 72 65 64 |in the captured| 00000260 0d 20 20 20 6c 69 6e 65 2c 20 20 62 65 74 77 65 |. line, betwe| 00000270 65 6e 20 20 20 79 6f 75 72 20 20 70 69 65 63 65 |en your piece| 00000280 73 2c 20 20 74 68 65 6e 0d 20 20 20 62 65 63 6f |s, then. beco| 00000290 6d 65 20 79 6f 75 72 73 61 6e 64 20 73 6f 20 63 |me yoursand so c| 000002a0 68 61 6e 67 65 20 63 6f 6c 6f 75 72 2e 0d 64 2e |hange colour..d.| 000002b0 20 54 68 65 20 67 61 6d 65 20 65 6e 64 73 20 77 | The game ends w| 000002c0 68 65 6e 20 20 6e 6f 62 6f 64 79 20 63 61 6e 20 |hen nobody can | 000002d0 70 6c 61 63 65 0d 20 20 20 61 20 20 70 69 65 63 |place. a piec| 000002e0 65 20 20 28 75 73 75 61 6c 6c 79 20 77 68 65 6e |e (usually when| 000002f0 20 74 68 65 20 62 6f 61 72 64 20 69 73 0d 20 20 | the board is. | 00000300 20 66 75 6c 6c 29 2e 20 54 68 65 20 77 69 6e 6e | full). The winn| 00000310 65 72 20 69 73 20 74 68 65 20 6f 6e 65 20 77 68 |er is the one wh| 00000320 6f 20 68 61 73 0d 20 20 20 74 68 65 20 6d 6f 73 |o has. the mos| 00000330 74 20 70 69 65 63 65 73 20 61 74 20 74 68 69 73 |t pieces at this| 00000340 20 70 6f 69 6e 74 2e 0d 0d 50 4c 41 59 49 4e 47 | point...PLAYING| 00000350 20 54 48 45 20 47 41 4d 45 0d 0d 4f 6e 63 65 20 | THE GAME..Once | 00000360 74 68 65 20 67 61 6d 65 20 20 69 73 20 20 6c 6f |the game is lo| 00000370 61 64 65 64 20 79 6f 75 20 61 72 65 20 61 73 6b |aded you are ask| 00000380 65 64 0d 69 66 20 79 6f 75 20 77 61 6e 74 20 69 |ed.if you want i| 00000390 6e 73 74 72 75 63 74 69 6f 6e 73 2e 20 54 68 65 |nstructions. The| 000003a0 73 65 20 20 67 69 76 65 20 61 0d 73 75 6d 6d 61 |se give a.summa| 000003b0 72 79 20 6f 66 20 68 6f 77 20 74 6f 20 70 6c 61 |ry of how to pla| 000003c0 79 20 74 68 65 20 20 67 61 6d 65 2e 20 50 72 65 |y the game. Pre| 000003d0 73 73 0d 65 69 74 68 65 72 20 20 27 79 27 20 20 |ss.either 'y' | 000003e0 66 6f 72 20 20 59 65 73 20 20 6f 72 20 20 27 6e |for Yes or 'n| 000003f0 27 20 20 66 6f 72 20 20 4e 6f 0d 66 6f 6c 6c 6f |' for No.follo| 00000400 77 65 64 20 62 79 20 52 45 54 55 52 4e 2e 0d 0d |wed by RETURN...| 00000410 59 6f 75 20 20 61 72 65 20 74 68 65 6e 20 61 73 |You are then as| 00000420 6b 65 64 20 74 6f 20 73 65 74 20 74 68 65 20 27 |ked to set the '| 00000430 64 69 73 70 6c 61 79 0d 64 65 6c 61 79 27 2e 20 |display.delay'. | 00000440 20 57 68 65 6e 20 20 20 61 20 20 20 6d 6f 76 65 | When a move| 00000450 20 20 69 73 20 20 6d 61 64 65 20 20 74 68 65 0d | is made the.| 00000460 63 6f 6d 70 75 74 65 72 20 77 69 6c 6c 20 20 64 |computer will d| 00000470 69 73 70 6c 61 79 20 74 68 65 20 70 69 65 63 65 |isplay the piece| 00000480 20 6f 6e 20 74 68 65 0d 62 6f 61 72 64 20 61 73 | on the.board as| 00000490 20 61 20 20 73 71 75 61 72 65 20 73 6f 20 79 6f | a square so yo| 000004a0 75 20 63 61 6e 20 73 65 65 20 77 68 69 63 68 0d |u can see which.| 000004b0 77 61 73 20 74 68 65 20 6c 61 73 74 20 6d 6f 76 |was the last mov| 000004c0 65 20 6d 61 64 65 2e 20 41 66 74 65 72 20 61 20 |e made. After a | 000004d0 63 65 72 74 61 69 6e 0d 6c 65 6e 67 74 68 20 6f |certain.length o| 000004e0 66 20 74 69 6d 65 20 74 68 69 73 20 20 70 69 65 |f time this pie| 000004f0 63 65 20 20 77 69 6c 6c 20 63 68 61 6e 67 65 0d |ce will change.| 00000500 74 6f 20 61 20 63 69 72 63 6c 65 20 6c 69 6b 65 |to a circle like| 00000510 20 61 6c 6c 20 74 68 65 20 20 6f 74 68 65 72 20 | all the other | 00000520 20 70 69 65 63 65 73 0d 6f 6e 20 20 20 74 68 65 | pieces.on the| 00000530 20 20 20 62 6f 61 72 64 2e 20 20 54 68 65 20 20 | board. The | 00000540 74 69 6d 65 20 20 74 61 6b 65 6e 20 20 69 73 0d |time taken is.| 00000550 64 65 74 65 72 6d 69 6e 65 64 20 62 79 20 74 68 |determined by th| 00000560 65 20 64 69 73 70 6c 61 79 20 64 65 6c 61 79 2e |e display delay.| 00000570 20 41 20 67 6f 6f 64 0d 76 61 6c 75 65 20 20 74 | A good.value t| 00000580 6f 20 75 73 65 20 69 73 20 35 30 30 30 2e 20 45 |o use is 5000. E| 00000590 6e 74 65 72 20 74 68 65 20 6e 75 6d 62 65 72 0d |nter the number.| 000005a0 79 6f 75 20 72 65 71 75 69 72 65 20 66 6f 6c 6c |you require foll| 000005b0 6f 77 65 64 20 62 79 20 52 45 54 55 52 4e 2e 0d |owed by RETURN..| 000005c0 0d 4e 65 78 74 20 74 68 65 20 20 63 6f 6d 70 75 |.Next the compu| 000005d0 74 65 72 20 20 61 73 6b 73 20 77 68 65 74 68 65 |ter asks whethe| 000005e0 72 20 6f 72 20 6e 6f 74 0d 79 6f 75 20 77 61 6e |r or not.you wan| 000005f0 74 20 74 6f 20 67 6f 20 20 66 69 72 73 74 2e 20 |t to go first. | 00000600 45 6e 74 65 72 20 27 59 27 20 6f 72 20 27 4e 27 |Enter 'Y' or 'N'| 00000610 0d 66 6f 6c 6c 6f 77 65 64 20 62 79 20 52 45 54 |.followed by RET| 00000620 55 52 4e 2e 0d 0d 46 69 6e 61 6c 6c 79 20 20 79 |URN...Finally y| 00000630 6f 75 20 20 68 61 76 65 20 74 6f 20 65 6e 74 65 |ou have to ente| 00000640 72 20 20 74 68 65 20 20 73 6b 69 6c 6c 0d 6c 65 |r the skill.le| 00000650 76 65 6c 20 79 6f 75 20 72 65 71 75 69 72 65 2e |vel you require.| 00000660 20 20 59 6f 75 20 68 61 76 65 20 74 68 65 20 63 | You have the c| 00000670 68 6f 69 63 65 0d 6f 66 20 39 20 6c 65 76 65 6c |hoice.of 9 level| 00000680 73 2c 20 31 20 62 65 69 6e 67 20 74 68 65 20 73 |s, 1 being the s| 00000690 69 6d 70 6c 65 73 74 20 61 6e 64 20 39 0d 74 68 |implest and 9.th| 000006a0 65 20 6d 6f 73 74 20 64 69 66 66 69 63 75 6c 74 |e most difficult| 000006b0 2e 0d 0d 54 68 65 20 20 63 6f 6d 70 75 74 65 72 |...The computer| 000006c0 20 20 61 6c 77 61 79 73 20 20 70 6c 61 79 73 20 | always plays | 000006d0 20 74 68 65 20 20 64 61 72 6b 0d 70 69 65 63 65 | the dark.piece| 000006e0 73 2e 0d 0d 59 4f 55 52 20 4d 4f 56 45 0d 0d 49 |s...YOUR MOVE..I| 000006f0 66 20 79 6f 75 20 68 61 76 65 20 63 68 6f 73 65 |f you have chose| 00000700 6e 20 20 74 6f 20 20 6d 6f 76 65 20 20 66 69 72 |n to move fir| 00000710 73 74 20 79 6f 75 0d 77 69 6c 6c 20 73 65 65 20 |st you.will see | 00000720 74 68 65 20 66 69 72 73 74 20 70 72 6f 6d 70 74 |the first prompt| 00000730 20 61 74 20 74 68 65 20 62 6f 74 74 6f 6d 0d 6f | at the bottom.o| 00000740 66 20 74 68 65 20 73 63 72 65 65 6e 2e 0d 0d 59 |f the screen...Y| 00000750 6f 75 72 20 6d 6f 76 65 0d 0d 28 49 66 20 79 6f |our move..(If yo| 00000760 75 20 61 72 65 20 75 73 69 6e 67 20 6b 65 79 62 |u are using keyb| 00000770 6f 61 72 64 20 63 6f 6e 74 72 6f 6c 73 2e 2e 2e |oard controls...| 00000780 29 0d 45 6e 74 65 72 20 20 79 6f 75 72 20 70 72 |).Enter your pr| 00000790 6f 6f 73 65 64 20 6d 6f 76 65 20 61 73 20 61 20 |oosed move as a | 000007a0 74 77 6f 2d 64 69 67 69 74 0d 6e 75 6d 62 65 72 |two-digit.number| 000007b0 20 2d 20 20 72 6f 77 20 20 66 69 72 73 74 20 20 | - row first | 000007c0 61 6e 64 20 74 68 65 6e 20 63 6f 6c 75 6d 6e 20 |and then column | 000007d0 2d 0d 61 6e 64 20 74 68 65 6e 20 70 72 65 73 73 |-.and then press| 000007e0 20 52 45 54 55 52 4e 2e 0d 0d 28 49 66 20 79 6f | RETURN...(If yo| 000007f0 75 20 68 61 76 65 20 6a 6f 79 73 74 69 63 6b 20 |u have joystick | 00000800 63 6f 6e 74 72 6f 6c 73 2e 2e 2e 2e 2e 2e 2e 2e |controls........| 00000810 29 0d 49 66 20 20 6a 6f 79 73 74 69 63 6b 73 20 |).If joysticks | 00000820 20 61 72 65 20 20 63 6f 6e 6e 65 63 74 65 64 20 | are connected | 00000830 20 75 73 65 20 20 74 68 65 0d 6a 6f 79 73 74 69 | use the.joysti| 00000840 63 6b 20 20 74 6f 20 20 6d 6f 76 65 20 20 74 68 |ck to move th| 00000850 65 20 20 63 75 72 73 6f 72 20 20 74 6f 20 74 68 |e cursor to th| 00000860 65 0d 73 71 75 61 72 65 20 20 79 6f 75 20 20 77 |e.square you w| 00000870 69 73 68 20 20 74 6f 20 20 66 69 6c 6c 2c 20 20 |ish to fill, | 00000880 61 6e 64 20 20 74 68 65 6e 0d 63 6f 6e 66 69 72 |and then.confir| 00000890 6d 20 20 74 68 65 20 20 6d 6f 76 65 20 62 79 20 |m the move by | 000008a0 70 72 65 73 73 69 6e 67 20 74 68 65 20 66 69 72 |pressing the fir| 000008b0 65 0d 62 75 74 74 6f 6e 2e 0d 0d 48 41 56 49 4e |e.button...HAVIN| 000008c0 47 20 53 45 4c 45 43 54 45 44 20 41 20 4d 4f 56 |G SELECTED A MOV| 000008d0 45 0d 0d 49 66 20 69 74 20 69 73 20 20 6e 6f 74 |E..If it is not| 000008e0 20 70 6f 73 73 69 62 6c 65 20 66 6f 72 20 79 6f | possible for yo| 000008f0 75 20 74 6f 20 70 6c 61 63 65 0d 61 20 70 69 65 |u to place.a pie| 00000900 63 65 20 69 6e 20 74 68 65 20 20 73 71 75 61 72 |ce in the squar| 00000910 65 20 20 79 6f 75 20 68 61 76 65 20 63 68 6f 73 |e you have chos| 00000920 65 6e 0d 74 68 65 6e 20 74 68 65 20 63 6f 6d 70 |en.then the comp| 00000930 75 74 65 72 20 77 69 6c 6c 20 77 61 69 74 20 66 |uter will wait f| 00000940 6f 72 20 20 79 6f 75 20 74 6f 0d 74 72 79 20 61 |or you to.try a| 00000950 67 61 69 6e 2e 20 49 66 20 79 6f 75 72 20 6d 6f |gain. If your mo| 00000960 76 65 20 69 73 20 61 6c 6c 6f 77 65 64 20 74 68 |ve is allowed th| 00000970 65 6e 0d 61 20 20 73 6d 61 6c 6c 20 20 63 6f 6c |en.a small col| 00000980 6f 75 72 65 64 20 73 71 75 61 72 65 20 77 69 6c |oured square wil| 00000990 6c 20 62 65 20 73 68 6f 77 6e 0d 69 6e 20 20 74 |l be shown.in t| 000009a0 68 65 20 20 73 71 75 61 72 65 20 20 20 79 6f 75 |he square you| 000009b0 20 20 68 61 76 65 20 20 63 68 6f 73 65 6e 20 20 | have chosen | 000009c0 74 6f 0d 69 6e 64 69 63 61 74 65 20 74 68 65 20 |to.indicate the | 000009d0 63 75 72 72 65 6e 74 20 20 6d 6f 76 65 2e 20 20 |current move. | 000009e0 54 68 69 73 20 20 77 69 6c 6c 0d 74 68 65 6e 20 |This will.then | 000009f0 20 74 75 72 6e 20 69 6e 74 6f 20 61 20 70 72 6f | turn into a pro| 00000a00 70 70 65 72 20 70 69 65 63 65 20 61 66 74 65 72 |pper piece after| 00000a10 20 61 0d 63 65 72 74 61 69 6e 20 20 6c 65 6e 67 | a.certain leng| 00000a20 74 68 20 20 20 6f 66 20 20 20 74 69 6d 65 20 20 |th of time | 00000a30 20 77 68 69 63 68 20 20 69 73 0d 64 65 74 65 72 | which is.deter| 00000a40 6d 69 6e 65 64 20 20 62 79 20 20 20 74 68 65 20 |mined by the | 00000a50 20 20 76 61 6c 75 65 20 20 20 66 6f 72 20 20 74 | value for t| 00000a60 68 65 0d 27 64 69 73 70 6c 61 79 20 64 65 6c 61 |he.'display dela| 00000a70 79 27 20 65 6e 74 65 72 65 64 20 70 72 65 76 69 |y' entered previ| 00000a80 6f 75 73 6c 79 2e 0d 0d 55 73 65 20 27 55 27 20 |ously...Use 'U' | 00000a90 74 6f 20 55 6e 64 6f 20 61 20 6d 6f 76 65 2e 20 |to Undo a move. | 00000aa0 49 66 20 74 68 65 20 63 6f 6d 70 75 74 65 72 0d |If the computer.| 00000ab0 68 61 73 20 63 6f 6d 70 6c 65 74 65 64 20 20 61 |has completed a| 00000ac0 20 20 6d 6f 76 65 20 20 73 69 6e 63 65 20 79 6f | move since yo| 00000ad0 75 72 20 6c 61 73 74 0d 6d 6f 76 65 20 74 68 69 |ur last.move thi| 00000ae0 73 20 77 69 6c 6c 20 62 65 20 75 6e 64 6f 6e 65 |s will be undone| 00000af0 20 61 73 20 77 65 6c 6c 2e 0d 0d 54 48 45 20 43 | as well...THE C| 00000b00 4f 4d 50 55 54 45 52 27 53 20 4d 4f 56 45 0d 0d |OMPUTER'S MOVE..| 00000b10 54 68 65 20 20 63 6f 6d 70 75 74 65 72 20 20 70 |The computer p| 00000b20 72 69 6e 74 73 20 69 74 73 20 69 6e 74 65 6e 64 |rints its intend| 00000b30 65 64 20 6d 6f 76 65 0d 6f 6e 20 74 68 65 20 73 |ed move.on the s| 00000b40 63 72 65 65 6e 20 20 69 6e 20 20 74 68 65 20 20 |creen in the | 00000b50 75 73 75 61 6c 20 20 6e 6f 74 61 74 69 6f 6e 0d |usual notation.| 00000b60 28 69 2e 65 2e 20 72 6f 77 20 61 6e 64 20 63 6f |(i.e. row and co| 00000b70 6c 75 6d 6e 20 6e 75 6d 62 65 72 73 29 20 62 75 |lumn numbers) bu| 00000b80 74 20 77 61 69 74 73 0d 66 6f 72 20 20 20 79 6f |t waits.for yo| 00000b90 75 20 20 20 74 6f 20 20 20 70 72 65 73 73 20 20 |u to press | 00000ba0 20 52 45 54 55 52 4e 20 20 62 65 66 6f 72 65 0d | RETURN before.| 00000bb0 63 6f 6d 70 6c 65 74 69 6e 67 20 74 68 65 20 6d |completing the m| 00000bc0 6f 76 65 2e 0d 0d 4c 45 41 56 49 4e 47 20 54 48 |ove...LEAVING TH| 00000bd0 45 20 47 41 4d 45 0d 0d 50 72 65 73 73 69 6e 67 |E GAME..Pressing| 00000be0 20 20 27 51 27 20 20 77 69 6c 6c 20 20 71 75 69 | 'Q' will qui| 00000bf0 74 20 20 74 68 65 20 20 63 75 72 72 65 6e 74 0d |t the current.| 00000c00 67 61 6d 65 2e 20 59 6f 75 20 77 69 6c 6c 20 74 |game. You will t| 00000c10 68 65 6e 20 62 65 20 67 69 76 65 6e 20 74 68 65 |hen be given the| 00000c20 20 6f 70 74 69 6f 6e 0d 6f 66 20 20 73 74 61 72 | option.of star| 00000c30 74 69 6e 67 20 20 61 6e 6e 6f 74 68 65 72 20 20 |ting annother | 00000c40 67 61 6d 65 20 6f 72 20 6c 65 61 76 69 6e 67 0d |game or leaving.| 00000c50 74 68 65 20 70 72 6f 67 72 61 6d 2e 0d 0d 49 66 |the program...If| 00000c60 20 79 6f 75 20 63 68 6f 6f 73 65 20 74 6f 20 73 | you choose to s| 00000c70 74 61 72 74 20 20 61 20 20 6e 65 77 20 67 61 6d |tart a new gam| 00000c80 65 2c 20 62 79 0d 61 6e 73 77 65 72 69 6e 67 20 |e, by.answering | 00000c90 20 27 59 27 2c 20 74 68 65 6e 20 20 74 68 65 20 | 'Y', then the | 00000ca0 63 6f 6d 70 75 74 65 72 20 77 69 6c 6c 0d 72 65 |computer will.re| 00000cb0 74 61 69 6e 20 74 68 65 20 76 61 6c 75 65 20 6f |tain the value o| 00000cc0 66 20 74 68 65 20 27 64 69 73 70 6c 61 79 20 64 |f the 'display d| 00000cd0 65 6c 61 79 27 0d 79 6f 75 20 73 65 6c 65 63 74 |elay'.you select| 00000ce0 65 64 20 69 6e 69 74 69 61 6c 79 20 61 6e 64 20 |ed initialy and | 00000cf0 77 69 6c 6c 20 6a 75 73 74 20 61 73 6b 0d 69 66 |will just ask.if| 00000d00 20 79 6f 75 20 77 69 73 68 20 74 6f 20 67 6f 20 | you wish to go | 00000d10 66 69 72 73 74 20 61 6e 64 20 77 68 69 63 68 20 |first and which | 00000d20 73 6b 69 6c 6c 0d 6c 65 76 65 6c 20 79 6f 75 20 |skill.level you | 00000d30 72 65 71 75 69 72 65 2e 0d 0d 53 68 6f 75 6c 64 |require...Should| 00000d40 20 79 6f 75 20 77 69 73 68 20 74 6f 20 20 73 65 | you wish to se| 00000d50 6c 65 63 74 20 20 61 20 6e 65 77 20 76 61 6c 75 |lect a new valu| 00000d60 65 0d 66 6f 72 20 20 74 68 65 20 20 27 64 69 73 |e.for the 'dis| 00000d70 70 6c 61 79 20 20 64 65 6c 61 79 27 20 20 6f 72 |play delay' or| 00000d80 20 20 73 65 65 20 74 68 65 0d 69 6e 73 74 72 75 | see the.instru| 00000d90 63 74 69 6f 6e 73 20 20 61 67 61 69 6e 2c 20 70 |ctions again, p| 00000da0 72 65 73 73 20 45 53 43 41 50 45 2e 20 54 68 69 |ress ESCAPE. Thi| 00000db0 73 0d 77 69 6c 6c 20 73 74 61 72 74 20 61 20 6e |s.will start a n| 00000dc0 65 77 20 73 65 73 73 69 6f 6e 0d 0d 54 6f 20 20 |ew session..To | 00000dd0 20 20 65 78 69 74 20 20 74 68 65 20 20 70 72 6f | exit the pro| 00000de0 67 72 61 6d 20 20 70 72 65 73 73 20 20 3c 43 54 |gram press <CT| 00000df0 52 4c 3e 0d 3c 42 52 45 41 4b 3e 20 74 68 65 6e |RL>.<BREAK> then| 00000e00 20 3c 53 48 49 46 54 3e 20 3c 42 52 45 41 4b 3e | <SHIFT> <BREAK>| 00000e10 20 74 6f 20 72 65 2d 62 6f 6f 74 0d 74 68 65 20 | to re-boot.the | 00000e20 57 65 6c 63 6f 6d 65 20 64 69 73 63 2e 0d 0d 0d |Welcome disc....| 00000e30 0d 0d 0d ff ff ff |......| 00000e36