Home » Personal collection » Acorn ADFS disks » Electron » EUG_submission_3.ADF » ExileMap/text
ExileMap/text
This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.
Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.
Tape/disk: | Home » Personal collection » Acorn ADFS disks » Electron » EUG_submission_3.ADF |
Filename: | ExileMap/text |
Read OK: | ✔ |
File size: | 091E bytes |
Load address: | 740D6576 |
Exec address: | D747865 |
Duplicates
There is 1 duplicate copy of this file in the archive:
- Personal collection » Acorn ADFS disks » Electron » EUG_submission_3.ADF » ExileMap/text
- Personal collection » Acorn ADFS disks » Electron » View_1.ADF » EUG/ExileMap
File contents
�.........*.......*.......*.......*.......*.......*.......*.......*.......*.< Exile Mapper If you are still completely stuck in Exile, despite John McHugh's solution, then you might like to use this program to look through all the parts of the game that you never reached. I found it useful just to read through his solution in conjunction with the map before playing it through properly. This program is based on an Exile mapper written by James Bonfield, and published by the Micro User in December 1990. The original version was written for the BBC disc version of Exile, and I have converted it to work on the Electron tape version. Run the mapper program, insert your Exile tape, forward to the file "Game??" (the first long file on the tape) and press play. When it has loaded, you can scroll around the map using the usual Z,X,* and ? keys. The scrolling is jerky and rather slow, but this is to be expected since it uses the routine in the Supervisor program, which was designed for displaying your position from the main menu, rather than for scrolling. This also means that the map is different from the real map in a few places. For example, the main water line is not included, and many of the bushes look different from the corresponding ones in the game. Also notice that the Destinator is displayed in your ship, as it is for the first second of gameplay, instead of in its usual position. It is possible to see from the map, which things are collectable or destructible, and which are part of the walls or scenery. The moveable items are displayed a fraction of a second after the rest of the screen in this program, and this is particularly noticeable at the top of the screen. So if you scroll an object to the top of the screen and then scroll alternately left and right, you should be able to detect this difference. N.B. I have also written cheats for four other games (Pandemonium, Network, Hyperball and Chuckie Egg), and have submitted them for inclusion on this disc. These are all written for Electron tape compilation versions, though they may work on originals as well, where these exist. Details of the cheats are given when the programs are run (by CHAINing them). Matthew Ford
00000000 81 2e 2e 2e 2e 2e 2e 2e 2e 2e 2a 2e 2e 2e 2e 2e |..........*.....| 00000010 2e 2e 2a 2e 2e 2e 2e 2e 2e 2e 2a 2e 2e 2e 2e 2e |..*.......*.....| * 00000040 2e 2e 2a 2e 2e 2e 2e 2e 2e 2e 2a 2e 3c 0d 20 20 |..*.......*.<. | 00000050 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000060 20 20 20 20 20 20 20 20 20 20 20 45 78 69 6c 65 | Exile| 00000070 20 4d 61 70 70 65 72 0d 0d 20 20 20 20 20 20 20 | Mapper.. | 00000080 49 66 20 79 6f 75 20 61 72 65 20 73 74 69 6c 6c |If you are still| 00000090 20 63 6f 6d 70 6c 65 74 65 6c 79 20 73 74 75 63 | completely stuc| 000000a0 6b 20 69 6e 20 45 78 69 6c 65 2c 20 64 65 73 70 |k in Exile, desp| 000000b0 69 74 65 20 4a 6f 68 6e 20 4d 63 48 75 67 68 27 |ite John McHugh'| 000000c0 73 0d 73 6f 6c 75 74 69 6f 6e 2c 20 74 68 65 6e |s.solution, then| 000000d0 20 79 6f 75 20 6d 69 67 68 74 20 6c 69 6b 65 20 | you might like | 000000e0 74 6f 20 75 73 65 20 74 68 69 73 20 70 72 6f 67 |to use this prog| 000000f0 72 61 6d 20 74 6f 20 6c 6f 6f 6b 20 74 68 72 6f |ram to look thro| 00000100 75 67 68 20 61 6c 6c 20 74 68 65 0d 70 61 72 74 |ugh all the.part| 00000110 73 20 6f 66 20 74 68 65 20 67 61 6d 65 20 74 68 |s of the game th| 00000120 61 74 20 79 6f 75 20 6e 65 76 65 72 20 72 65 61 |at you never rea| 00000130 63 68 65 64 2e 20 49 20 66 6f 75 6e 64 20 69 74 |ched. I found it| 00000140 20 75 73 65 66 75 6c 20 6a 75 73 74 20 74 6f 20 | useful just to | 00000150 72 65 61 64 0d 74 68 72 6f 75 67 68 20 68 69 73 |read.through his| 00000160 20 73 6f 6c 75 74 69 6f 6e 20 69 6e 20 63 6f 6e | solution in con| 00000170 6a 75 6e 63 74 69 6f 6e 20 77 69 74 68 20 74 68 |junction with th| 00000180 65 20 6d 61 70 20 62 65 66 6f 72 65 20 70 6c 61 |e map before pla| 00000190 79 69 6e 67 20 69 74 20 74 68 72 6f 75 67 68 0d |ying it through.| 000001a0 70 72 6f 70 65 72 6c 79 2e 0d 20 20 20 20 20 20 |properly.. | 000001b0 20 54 68 69 73 20 70 72 6f 67 72 61 6d 20 69 73 | This program is| 000001c0 20 62 61 73 65 64 20 6f 6e 20 61 6e 20 45 78 69 | based on an Exi| 000001d0 6c 65 20 6d 61 70 70 65 72 20 77 72 69 74 74 65 |le mapper writte| 000001e0 6e 20 62 79 20 4a 61 6d 65 73 20 42 6f 6e 66 69 |n by James Bonfi| 000001f0 65 6c 64 2c 0d 61 6e 64 20 70 75 62 6c 69 73 68 |eld,.and publish| 00000200 65 64 20 62 79 20 74 68 65 20 4d 69 63 72 6f 20 |ed by the Micro | 00000210 55 73 65 72 20 69 6e 20 44 65 63 65 6d 62 65 72 |User in December| 00000220 20 31 39 39 30 2e 20 54 68 65 20 6f 72 69 67 69 | 1990. The origi| 00000230 6e 61 6c 20 76 65 72 73 69 6f 6e 20 77 61 73 0d |nal version was.| 00000240 77 72 69 74 74 65 6e 20 66 6f 72 20 74 68 65 20 |written for the | 00000250 42 42 43 20 64 69 73 63 20 76 65 72 73 69 6f 6e |BBC disc version| 00000260 20 6f 66 20 45 78 69 6c 65 2c 20 61 6e 64 20 49 | of Exile, and I| 00000270 20 68 61 76 65 20 63 6f 6e 76 65 72 74 65 64 20 | have converted | 00000280 69 74 20 74 6f 20 77 6f 72 6b 0d 6f 6e 20 74 68 |it to work.on th| 00000290 65 20 45 6c 65 63 74 72 6f 6e 20 74 61 70 65 20 |e Electron tape | 000002a0 76 65 72 73 69 6f 6e 2e 20 0d 20 20 20 20 20 20 |version. . | 000002b0 20 52 75 6e 20 74 68 65 20 6d 61 70 70 65 72 20 | Run the mapper | 000002c0 70 72 6f 67 72 61 6d 2c 20 69 6e 73 65 72 74 20 |program, insert | 000002d0 79 6f 75 72 20 45 78 69 6c 65 20 74 61 70 65 2c |your Exile tape,| 000002e0 20 66 6f 72 77 61 72 64 20 74 6f 20 74 68 65 20 | forward to the | 000002f0 66 69 6c 65 0d 22 47 61 6d 65 3f 3f 22 20 28 74 |file."Game??" (t| 00000300 68 65 20 66 69 72 73 74 20 6c 6f 6e 67 20 66 69 |he first long fi| 00000310 6c 65 20 6f 6e 20 74 68 65 20 74 61 70 65 29 20 |le on the tape) | 00000320 61 6e 64 20 70 72 65 73 73 20 70 6c 61 79 2e 20 |and press play. | 00000330 57 68 65 6e 20 69 74 20 68 61 73 0d 6c 6f 61 64 |When it has.load| 00000340 65 64 2c 20 79 6f 75 20 63 61 6e 20 73 63 72 6f |ed, you can scro| 00000350 6c 6c 20 61 72 6f 75 6e 64 20 74 68 65 20 6d 61 |ll around the ma| 00000360 70 20 75 73 69 6e 67 20 74 68 65 20 75 73 75 61 |p using the usua| 00000370 6c 20 5a 2c 58 2c 2a 20 61 6e 64 20 3f 20 6b 65 |l Z,X,* and ? ke| 00000380 79 73 2e 0d 54 68 65 20 73 63 72 6f 6c 6c 69 6e |ys..The scrollin| 00000390 67 20 69 73 20 6a 65 72 6b 79 20 61 6e 64 20 72 |g is jerky and r| 000003a0 61 74 68 65 72 20 73 6c 6f 77 2c 20 62 75 74 20 |ather slow, but | 000003b0 74 68 69 73 20 69 73 20 74 6f 20 62 65 20 65 78 |this is to be ex| 000003c0 70 65 63 74 65 64 20 73 69 6e 63 65 0d 69 74 20 |pected since.it | 000003d0 75 73 65 73 20 74 68 65 20 72 6f 75 74 69 6e 65 |uses the routine| 000003e0 20 69 6e 20 74 68 65 20 53 75 70 65 72 76 69 73 | in the Supervis| 000003f0 6f 72 20 70 72 6f 67 72 61 6d 2c 20 77 68 69 63 |or program, whic| 00000400 68 20 77 61 73 20 64 65 73 69 67 6e 65 64 20 66 |h was designed f| 00000410 6f 72 0d 64 69 73 70 6c 61 79 69 6e 67 20 79 6f |or.displaying yo| 00000420 75 72 20 70 6f 73 69 74 69 6f 6e 20 66 72 6f 6d |ur position from| 00000430 20 74 68 65 20 6d 61 69 6e 20 6d 65 6e 75 2c 20 | the main menu, | 00000440 72 61 74 68 65 72 20 74 68 61 6e 20 66 6f 72 20 |rather than for | 00000450 73 63 72 6f 6c 6c 69 6e 67 2e 0d 54 68 69 73 20 |scrolling..This | 00000460 61 6c 73 6f 20 6d 65 61 6e 73 20 74 68 61 74 20 |also means that | 00000470 74 68 65 20 6d 61 70 20 69 73 20 64 69 66 66 65 |the map is diffe| 00000480 72 65 6e 74 20 66 72 6f 6d 20 74 68 65 20 72 65 |rent from the re| 00000490 61 6c 20 6d 61 70 20 69 6e 20 61 20 66 65 77 0d |al map in a few.| 000004a0 70 6c 61 63 65 73 2e 20 46 6f 72 20 65 78 61 6d |places. For exam| 000004b0 70 6c 65 2c 20 74 68 65 20 6d 61 69 6e 20 77 61 |ple, the main wa| 000004c0 74 65 72 20 6c 69 6e 65 20 69 73 20 6e 6f 74 20 |ter line is not | 000004d0 69 6e 63 6c 75 64 65 64 2c 20 61 6e 64 20 6d 61 |included, and ma| 000004e0 6e 79 20 6f 66 20 74 68 65 0d 62 75 73 68 65 73 |ny of the.bushes| 000004f0 20 6c 6f 6f 6b 20 64 69 66 66 65 72 65 6e 74 20 | look different | 00000500 66 72 6f 6d 20 74 68 65 20 63 6f 72 72 65 73 70 |from the corresp| 00000510 6f 6e 64 69 6e 67 20 6f 6e 65 73 20 69 6e 20 74 |onding ones in t| 00000520 68 65 20 67 61 6d 65 2e 20 41 6c 73 6f 20 6e 6f |he game. Also no| 00000530 74 69 63 65 0d 74 68 61 74 20 74 68 65 20 44 65 |tice.that the De| 00000540 73 74 69 6e 61 74 6f 72 20 69 73 20 64 69 73 70 |stinator is disp| 00000550 6c 61 79 65 64 20 69 6e 20 79 6f 75 72 20 73 68 |layed in your sh| 00000560 69 70 2c 20 61 73 20 69 74 20 69 73 20 66 6f 72 |ip, as it is for| 00000570 20 74 68 65 20 66 69 72 73 74 0d 73 65 63 6f 6e | the first.secon| 00000580 64 20 6f 66 20 67 61 6d 65 70 6c 61 79 2c 20 69 |d of gameplay, i| 00000590 6e 73 74 65 61 64 20 6f 66 20 69 6e 20 69 74 73 |nstead of in its| 000005a0 20 75 73 75 61 6c 20 70 6f 73 69 74 69 6f 6e 2e | usual position.| 000005b0 20 0d 20 20 20 20 20 20 20 49 74 20 69 73 20 70 | . It is p| 000005c0 6f 73 73 69 62 6c 65 20 74 6f 20 73 65 65 20 66 |ossible to see f| 000005d0 72 6f 6d 20 74 68 65 20 6d 61 70 2c 20 77 68 69 |rom the map, whi| 000005e0 63 68 20 74 68 69 6e 67 73 20 61 72 65 20 63 6f |ch things are co| 000005f0 6c 6c 65 63 74 61 62 6c 65 20 6f 72 0d 64 65 73 |llectable or.des| 00000600 74 72 75 63 74 69 62 6c 65 2c 20 61 6e 64 20 77 |tructible, and w| 00000610 68 69 63 68 20 61 72 65 20 70 61 72 74 20 6f 66 |hich are part of| 00000620 20 74 68 65 20 77 61 6c 6c 73 20 6f 72 20 73 63 | the walls or sc| 00000630 65 6e 65 72 79 2e 20 54 68 65 20 6d 6f 76 65 61 |enery. The movea| 00000640 62 6c 65 0d 69 74 65 6d 73 20 61 72 65 20 64 69 |ble.items are di| 00000650 73 70 6c 61 79 65 64 20 61 20 66 72 61 63 74 69 |splayed a fracti| 00000660 6f 6e 20 6f 66 20 61 20 73 65 63 6f 6e 64 20 61 |on of a second a| 00000670 66 74 65 72 20 74 68 65 20 72 65 73 74 20 6f 66 |fter the rest of| 00000680 20 74 68 65 20 73 63 72 65 65 6e 20 69 6e 0d 74 | the screen in.t| 00000690 68 69 73 20 70 72 6f 67 72 61 6d 2c 20 61 6e 64 |his program, and| 000006a0 20 74 68 69 73 20 69 73 20 70 61 72 74 69 63 75 | this is particu| 000006b0 6c 61 72 6c 79 20 6e 6f 74 69 63 65 61 62 6c 65 |larly noticeable| 000006c0 20 61 74 20 74 68 65 20 74 6f 70 20 6f 66 20 74 | at the top of t| 000006d0 68 65 0d 73 63 72 65 65 6e 2e 20 53 6f 20 69 66 |he.screen. So if| 000006e0 20 79 6f 75 20 73 63 72 6f 6c 6c 20 61 6e 20 6f | you scroll an o| 000006f0 62 6a 65 63 74 20 74 6f 20 74 68 65 20 74 6f 70 |bject to the top| 00000700 20 6f 66 20 74 68 65 20 73 63 72 65 65 6e 20 61 | of the screen a| 00000710 6e 64 20 74 68 65 6e 0d 73 63 72 6f 6c 6c 20 61 |nd then.scroll a| 00000720 6c 74 65 72 6e 61 74 65 6c 79 20 6c 65 66 74 20 |lternately left | 00000730 61 6e 64 20 72 69 67 68 74 2c 20 79 6f 75 20 73 |and right, you s| 00000740 68 6f 75 6c 64 20 62 65 20 61 62 6c 65 20 74 6f |hould be able to| 00000750 20 64 65 74 65 63 74 20 74 68 69 73 0d 64 69 66 | detect this.dif| 00000760 66 65 72 65 6e 63 65 2e 0d 20 20 20 20 20 20 20 |ference.. | 00000770 0d 20 20 20 20 20 20 20 4e 2e 42 2e 20 49 20 68 |. N.B. I h| 00000780 61 76 65 20 61 6c 73 6f 20 77 72 69 74 74 65 6e |ave also written| 00000790 20 63 68 65 61 74 73 20 66 6f 72 20 66 6f 75 72 | cheats for four| 000007a0 20 6f 74 68 65 72 20 67 61 6d 65 73 20 28 50 61 | other games (Pa| 000007b0 6e 64 65 6d 6f 6e 69 75 6d 2c 0d 4e 65 74 77 6f |ndemonium,.Netwo| 000007c0 72 6b 2c 20 48 79 70 65 72 62 61 6c 6c 20 61 6e |rk, Hyperball an| 000007d0 64 20 43 68 75 63 6b 69 65 20 45 67 67 29 2c 20 |d Chuckie Egg), | 000007e0 61 6e 64 20 68 61 76 65 20 73 75 62 6d 69 74 74 |and have submitt| 000007f0 65 64 20 74 68 65 6d 20 66 6f 72 20 69 6e 63 6c |ed them for incl| 00000800 75 73 69 6f 6e 0d 6f 6e 20 74 68 69 73 20 64 69 |usion.on this di| 00000810 73 63 2e 20 54 68 65 73 65 20 61 72 65 20 61 6c |sc. These are al| 00000820 6c 20 77 72 69 74 74 65 6e 20 66 6f 72 20 45 6c |l written for El| 00000830 65 63 74 72 6f 6e 20 74 61 70 65 20 63 6f 6d 70 |ectron tape comp| 00000840 69 6c 61 74 69 6f 6e 0d 76 65 72 73 69 6f 6e 73 |ilation.versions| 00000850 2c 20 74 68 6f 75 67 68 20 74 68 65 79 20 6d 61 |, though they ma| 00000860 79 20 77 6f 72 6b 20 6f 6e 20 6f 72 69 67 69 6e |y work on origin| 00000870 61 6c 73 20 61 73 20 77 65 6c 6c 2c 20 77 68 65 |als as well, whe| 00000880 72 65 20 74 68 65 73 65 20 65 78 69 73 74 2e 0d |re these exist..| 00000890 44 65 74 61 69 6c 73 20 6f 66 20 74 68 65 20 63 |Details of the c| 000008a0 68 65 61 74 73 20 61 72 65 20 67 69 76 65 6e 20 |heats are given | 000008b0 77 68 65 6e 20 74 68 65 20 70 72 6f 67 72 61 6d |when the program| 000008c0 73 20 61 72 65 20 72 75 6e 20 28 62 79 20 43 48 |s are run (by CH| 000008d0 41 49 4e 69 6e 67 0d 74 68 65 6d 29 2e 0d 20 20 |AINing.them).. | 000008e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | * 00000910 20 4d 61 74 74 68 65 77 20 46 6f 72 64 0d | Matthew Ford.| 0000091e