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nudge

This website contains an archive of files for the Acorn Electron, BBC Micro, Acorn Archimedes, Commodore 16 and Commodore 64 computers, which Dominic Ford has rescued from his private collection of floppy disks and cassettes.

Some of these files were originally commercial releases in the 1980s and 1990s, but they are now widely available online. I assume that copyright over them is no longer being asserted. If you own the copyright and would like files to be removed, please contact me.

Tape/disk: Home » Personal collection » Commodore disks » disk32a_commodore_disk_user_3_7.d64
Filename: nudge
Read OK:
File size: 0FC5 bytes
Load address: 0801
Exec address: 0000
Duplicates

There is 1 duplicate copy of this file in the archive:

File contents
     1 REM  "NUDGE" DEMONSTRATION   (C)1990
     2 REM
     3 REM
     4 REM  CODING AND DESIGN:  JASON FINCH
     5 REM
     6 REM  DEMO PICTURE:      DOUG SNEDDON
     7 :
     8 :
     9 :
    10 A=A+1:IFA=2THENLOAD"N.GRAPHICS",8,1
    11 IFA=3THEN14
    12 POKE53280,0:POKE53281,0:POKE53265,22:PRINT"<clr><white><shift disable><text mode><cursor down><cursor down><cursor down><cursor down>     ╱╭🭷🭱🭶 - ○RITTEN BY ╰ASON 🭺INCH"
    13 PRINT,"<cursor down><cursor down><cursor down><cursor down><cursor left><cursor left>🭾LEASE WAIT:  🭼OADING...":LOAD"N.CODE",8,1
    14 POKE52,56:POKE56,56:CLR:PRINT"<clr><cursor down><yellow>":POKE53280,5:POKE53281,11:N=49330
    15 SYSN+6,0,0,0,0,0,0,0,0,0,0,7,0,0,5,0,0,0,2,0,0,0,1,1,1:SYSN,1,1
    16 PRINT" <reverse on>  <rev off>▖   <reverse on>  <cursor right>  <cursor right><cursor right>▌ <rev off>▌<reverse on>▌     <rev off>▖ ▗<reverse on>     <cursor right>▌      <cursor right><cursor right>   <rev off>▖  <reverse on>  <cursor right>  <cursor right><cursor right>▌ <rev off>▌<reverse on>";
    17 PRINT"▌ ▗▄▖  <cursor right>  ▗▄▄▄<cursor right>▌ ▗▄▄▄▄<cursor right><cursor right>    <rev off>▖ <reverse on>  <cursor right>  <cursor right><cursor right>▌ <rev off>▌<reverse on>▌ <rev off>▌  <reverse on>  <cursor right>  <cursor right><cursor right><cursor right><cursor right><cursor right>▌ <rev off>▌"
    18 PRINT"<reverse on><cursor right>  <rev off>▝<reverse on>  <rev off>▖<reverse on>  <cursor right>  <cursor right><cursor right>▌ <rev off>▌<reverse on>▌ <rev off>▌  <reverse on>  <cursor right>  <cursor right><cursor right><cursor right><cursor right><cursor right>▌ ▝<rev off>▄▄▄   <reverse on>  <rev off> ▝<reverse on>    <cursor right>  <cursor right><cursor right>▌";
    19 PRINT" <rev off>▌<reverse on>▌ <rev off>▌  <reverse on>  <cursor right>  <cursor right>▌  <rev off>▌<reverse on>▌     <cursor right><cursor right><cursor right>  <rev off>  ▝<reverse on>   <cursor right>  <cursor right><cursor right>▌ <rev off>▌<reverse on>▌ <rev off>▌  <reverse on>  <cursor right>  <cursor right><rev off>▝<reverse on>";
    20 PRINT"▖ <rev off>▌<reverse on>▌ <rev off>▌"," <reverse on>  <cursor right><cursor right><cursor right><rev off>▝<reverse on>  <cursor right>  <rev off>▖ <reverse on>▘ <rev off>▌<reverse on>▌ <rev off>▌ ▗<reverse on>  <cursor right>  <rev off>▖ <reverse on>▘ <rev off>▌<reverse on>▌ <rev off>▌"
    21 PRINT" <reverse on>  <cursor right><cursor right><cursor right><cursor right>  <cursor right>▖     <rev off>▘<reverse on>▌     ▗<cursor right>▖     <rev off>▘<reverse on>▌      <cursor right><cursor right>▄▄<cursor right><cursor right><cursor right><cursor right>▄▄<cursor right><cursor right>▄▄▄▄<rev off>▘ ▝<reverse on>▄▄▄";
    22 PRINT"▄▄<cursor right><cursor right><cursor right>▄▄▄▄<rev off>▘ ▝<reverse on>▄▄▄▄▄▄","<cursor down><pink><rev off>     ♠N ADAPTATION OF ♥CREEN ♥LIDER"
    23 PRINT"     PUBLISHED BY 🭸🭷╭ IN ╲ARCH 1990","<cursor down><cursor down><cursor down><white> 🭾ROGRAMMING AND 🭷ESIGN BY";
    24 PRINT" ╰ASON 🭺INCH<cursor down>","     🭷EMO PICTURE BY 🭷OUG ♥NEDDON<cursor down><cursor down>"
    25 PRINT,"<light blue> 🭸OPYRIGHT 🭸🭷╭ 1990":SYSN+3,1:FORT=1TO3000:NEXT:SYSN+6,255
    26 SYSN+3,9:PRINT"<clr>":SYSN,0,0
    27 SYSN+6,0,20,18,16,0,13,0,10,0,7,0,4,0,4,0,4,0,2,0,1,0,1,0,1:SYSN,0,1
    28 POKE53282,10:POKE53283,0:PRINT"<clr><white><cursor down> ○ELCOME TO ╱UDGE",,," ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔"
    29 PRINT" ╱UDGE  IS A  MORE ADVANCED  VERSION OF<cursor down>  ♥CREEN ♥LIDER, PUBLISHED";
    30 PRINT" IN AN EARLIER<cursor down>  ISSUE OF 🭸OMMODORE 🭷ISK ╭SER.  ╮T WILL<cursor down>  ALLOW YO";
    31 PRINT"U TO  EASILY CREATE IMPRESSIVE<cursor down>  METHODS OF INTRODUCING NEW SCREEN";
    32 PRINT"S AND<cursor down>  CLEARING OTHERS WHETHER THEY ARE TEXT,<cursor down>  BITMAP  OR  <light gray>MULTI";
    33 PRINT"COLOUR<white>.  🭲Y PREPARING<cursor down>  THE INTERRUPTS PRIOR TO SETTING UP THE<cursor down>";
    34 PRINT"  DESIRED SCREEN  YOU ARE  ENSURED  OF A<cursor down>  FLICKER-FREE DISPLAY BEF";
    35 PRINT"ORE THE SMOOTH<cursor down>  SLIDES BEGIN.":POKE53270,216:SYSN+3,3:GOSUB72
    36 SYSN+6,0,0,15,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1:SYSN,1,2:SYSN+3,3
    37 POKE53270,200:PRINT"<clr><cursor down> ╱UDGE - 🭲Y ╰ASON 🭺INCH",," ▔▔▔▔▔   ▔▔▔▔▔▔▔▔▔▔▔▔▔▔"
    38 PRINT" 🭲Y USING  JUST  THREE SIMPLE  COMMANDS<cursor down>  YOU CAN SELECT THE  DISTA";
    39 PRINT"NCES  BETWEEN<cursor down>  THE LINES  AS THEY ENTER  OR LEAVE AND<cursor down>  BY GIVING ";
    40 PRINT"VALUES OF ZERO YOU CAN SHIFT<cursor down>  LARGE BLOCKS - EVEN THE ENTIRE SCREE";
    41 PRINT"N.<cursor down>  ╮T IS ALSO  POSSIBLE TO VARY THE SPEED<cursor down>  USING THE  TEN PRESET";
    42 PRINT" VALUES. 🭽WING TO<cursor down>  THE  PRECISE TIMING REQUIREMENTS,  ALL<cursor down>  SPRITE";
    43 PRINT"S ARE DISABLED DURING THE SCROLL<cursor down>  BUT  OTHER  THAN  THAT  YOU CAN ";
    44 PRINT" SLIDE<cursor down>  ABSOLUTELY ANYTHING!":SYSN+3,7:SYSN,0,0:GOSUB72
    45 SYSN+6,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4:SYSN,1,2:SYSN+3,1
    46 PRINT"<clr>":SYS38263:POKE49453,56:SYSN+6,255:SYSN+3,1:SYSN,0,0
    48 FORT=1TO4000:NEXT:SYSN+6,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3:SYSN,1,2
    49 SYSN+3,3:POKE49453,24:POKE53281,11:POKE53280,5:POKE56576,131:PRINT"<clr>"
    50 POKE53270,200:POKE53272,30:SYSN,0,0:POKE53283,14:SYSN+6,255:SYSN,1,1:POKE49453,88
    51 PRINT" <light blue><<blue><reverse on>                                    <rev off><light blue>="
    52 PRINT" <reverse on><blue> .5$'% $%-/.342!4)/.         [#£ ]↑↑← "
    53 PRINT" <light blue>><blue><reverse on>                                    <rev off><light blue>?"
    54 PRINT"<cursor down><cursor down><cursor down><white>  .OT ONLY CAN  STANDARD TEXT  BE USED<cursor down>"
    55 PRINT"  BUT;  AS YOU  HAVE  SEEN;  BITMAPPED<cursor down>"
    56 PRINT"  GRAPHICS  CAN BE SCROLLED  AS WELL @<cursor down>"
    57 PRINT"  EVEN IF THEY ARE IN MULTICOLOUR MODE"
    58 PRINT"<cursor down><cursor down>  .OW YOU  CAN SEE  THAT  5SER@$EFINED"
    59 PRINT"<cursor down>  'RAPHICS  WILL  ALSO  WORK;  AS WILL"
    60 PRINT"<cursor down>  EXTENDED BACKGROUND MODE:<cursor down><cursor down><cursor down><cursor left><cursor left><black>┌┬▏┤┤ ▌┐▃ ├▏▃":SYSN+3,3:POKE198,0
    61 WAIT198,1:POKE198,0:SYSN+3,3:PRINT"<clr>":SYSN,0,0:POKE53265,22:POKE53272,21
    62 SYSN+6,0,0,0,0,0,0,0,0,0,0,0,4,0,0,3,0,0,0,0,2,0,0,0,1:SYSN,0,1
    63 PRINT"<yellow>     <reverse on> ◥<cursor right><cursor right> <cursor right> <cursor right><cursor right><cursor right> <cursor right>    ◥<cursor right>◤   <cursor right><cursor right>     "
    64 PRINT"     <reverse on> <rev off>◥<reverse on>◥<cursor right> <cursor right> <cursor right><cursor right><cursor right> <cursor right> <cursor right><cursor right><cursor right> <cursor right> <cursor right><cursor right><cursor right><cursor right><cursor right> "
    65 PRINT"     <reverse on> <rev off> ◥<reverse on>◥ <cursor right> <cursor right><cursor right><cursor right> <cursor right> <cursor right><cursor right><cursor right> <cursor right> <cursor right>▌  <cursor right>    "
    66 PRINT"     <reverse on> <rev off>  ◥<reverse on> <cursor right> <cursor right><cursor right><cursor right> <cursor right> <cursor right><cursor right><cursor right> <cursor right> <cursor right><cursor right><cursor right> <cursor right> "
    67 PRINT"     <reverse on> <cursor right><cursor right><cursor right> <cursor right><rev off>◥<reverse on>   <rev off>◤ <reverse on>    <rev off>◤ ◥<reverse on>   <rev off>◤ <reverse on>     ","<cursor right><cursor right><cursor right><cursor right><cursor right> <cursor down><cursor left> <rev off>  ";
    68 PRINT"▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁","     <reverse on> <cursor right><cursor right>    DEMONSTRATION OVER    "
    69 PRINT"<cursor down><cursor down><cursor down><white> MACHINE CODE PROGRAMMING",," AND DEMONSTRATION...","<cursor left><cursor left><pink>JASON FINCH"
    70 PRINT"<cursor down><cursor down><white> DEMO PICTURE...",,"<cursor left><cursor left><cursor left><pink>DOUG SNEDDON"
    71 PRINT"<cursor down><cursor down><cursor down><light green>  [SEE MAGAZINE FOR OPERATING DETAILS]<cursor down><black>":SYSN+3,0:NEW
    72 POKE56295,4:P=62:C=9:POKE198,0
    73 C=C+1:IFC=10THENC=0:P=252-P:POKE2023,P
    74 GETA$:IFA$=""THEN73
    75 POKE2023,32:POKE198,0:RETURN

(�  "NUDGE" DEMONSTRATION   (C)1990.�4�[�  CODING AND DESIGN:  JASON FINCHa���  DEMO PICTURE:      DOUG SNEDDON�:�:�	:�
A�A�1:�A�2��"N.GRAPHICS",8,1��A�3�14	�53280,0:�53281,0:�53265,22:�"�     ����� - �RITTEN BY �ASON �INCH"K	
�,"���LEASE WAIT:  �OADING...":�"N.CODE",8,1�	�52,56:�56,56:�:�"��":�53280,5:�53281,11:N�49330�	�N�6,0,0,0,0,0,0,0,0,0,0,7,0,0,5,0,0,0,2,0,0,0,1,1,1:�N,1,1
�"   ��       � ���     �� �     �         ��      � ��";W
�"� ���    ����� �����    ��     � ��� ��      � ��"�
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�" ��� ��      �  ���       �  �     � ��� ��      ��";6�"� ��� ��","   ��    �� � ��� �� �    �� � ��� ��"��"     �     ���     ��     ���      ���������� ����";��"�������� �������","��     �N ADAPTATION OF �CREEN �LIDER"�"     PUBLISHED BY ��ՠIN �ARCH 1990"," �ROGRAMMING AND �ESIGN BY";P�" �ASON �INCH","     �EMO PICTURE BY �OUG �NEDDON"��,"� �OPYRIGHT ��� 1990":�N�3,1:�T�1�3000:�:�N�6,255��N�3,9:�"�":�N,0,0��N�6,0,20,18,16,0,13,0,10,0,7,0,4,0,4,0,4,0,2,0,1,0,1,0,1:�N,0,1*
�53282,10:�53283,0:�"� �ELCOME TO �UDGE",,," ����������������"u
�" �UDGE  IS A  MORE ADVANCED  VERSION OF  �CREEN �LIDER, PUBLISHED";�
�" IN AN EARLIER  ISSUE OF �OMMODORE �ISK �SER.  �T WILL  ALLOW YO";�"U TO  EASILY CREATE IMPRESSIVE  METHODS OF INTRODUCING NEW SCREEN";W �"S AND  CLEARING OTHERS WHETHER THEY ARE TEXT,  BITMAP  OR  �MULTI";�!�"COLOUR.  �Y PREPARING  THE INTERRUPTS PRIOR TO SETTING UP THE";�"�"  DESIRED SCREEN  YOU ARE  ENSURED  OF A  FLICKER-FREE DISPLAY BEF";(#�"ORE THE SMOOTH  SLIDES BEGIN.":�53270,216:�N�3,3:�72p$�N�6,0,0,15,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1:�N,1,2:�N�3,3�%�53270,200:�"� �UDGE - �Y �ASON��INCH",," �����   ��������������"&�" �Y USING  JUST  THREE SIMPLE  COMMANDS  YOU CAN SELECT THE  DISTA";O'�"NCES  BETWEEN  THE LINES  AS THEY ENTER  OR LEAVE AND  BY GIVING ";�(�"VALUES OF ZERO YOU CAN SHIFT  LARGE BLOCKS - EVEN THE ENTIRE SCREE";�)�"N.  �T IS ALSO  POSSIBLE TO VARY THE SPEED  USING THE  TEN PRESET";3*�" VALUES. �WING TO  THE  PRECISE TIMING REQUIREMENTS,  ALL  SPRITE";+�"S ARE DISABLED DURING THE SCROLL  BUT  OTHER  THAN  THAT  YOU CAN ";�,�" SLIDE  ABSOLUTELY ANYTHING!":�N�3,7:�N,0,0:�72�-�N�6,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4:�N,1,2:�N�3,1..�"�":�38263:�49453,56:�N�6,255:�N�3,1:�N,0,0z0�T�1�4000:�:�N�6,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3:�N,1,2�1�N�3,3:�49453,24:�53281,11:�53280,5:�56576,131:�"�"�2�53270,200:�53272,30:�N,0,0:�53283,14:�N�6,255:�N,1,1:�49453,88*3�" �<                                    ��="[4�"  .5$'% $%-/.342!4)/.         [#\ ]^^_ "�5�" �>                                    ��?"�6�"  .OT ONLY CAN  STANDARD TEXT  BE USED"�7�"  BUT;  AS YOU  HAVE  SEEN;  BITMAPPED" 8�"  GRAPHICS  CAN BE SCROLLED  AS WELL @"N9�"  EVEN IF THEY ARE IN MULTICOLOUR MODE"~:�"  .OW YOU  CAN SEE  THAT  5SER@$EFINED"�;�"  'RAPHICS  WILL  ALSO  WORK;  AS WILL"�<�"  EXTENDED BACKGROUND MODE:����������������":�N�3,3:�198,0+=�198,1:�198,0:�N�3,3:�"�":�N,0,0:�53265,22:�53272,21k>�N�6,0,0,0,0,0,0,0,0,0,0,0,4,0,0,3,0,0,0,0,2,0,0,0,1:�N,0,1�?�"�      �       ��        "�@�"      ���       "�A�"      � ��      �      "B�"      �  �        "XC�"       ��   ��     �� �   ��      "," � �  ";�D�"��������������������������","          DEMONSTRATION OVER    "�E�" MACHINE CODE PROGRAMMING",," AND DEMONSTRATION...","���JASON FINCH"F�" DEMO PICTURE...",,"����DOUG SNEDDON"[G�"�  [SEE MAGAZINE FOR OPERATING DETAILS]�":�N�3,0:�xH�56295,4:P�62:C�9:�198,0�IC�C�1:�C�10�C�0:P�252�P:�2023,P�J�A$:�A$�""�73�K�2023,32:�198,0:�
(HA@.  "nudge" demonstration   (c)1990@.HB@.@4HC@.@[HD@.  coding and design:  jason finch@AHE@.@.HF@.  demo picture:      doug sneddon@.HG@:@.HH@:@.HI@:@.HJ@a.a.1:.a.2.."n.graphics",8,1@.HK@.a.3.14@VIL@.53280,0:.53281,0:.53265,22:.".EHNQQQQ     ..... - .ritten by .ason .inch"@kIM@.,"QQQQ...lease wait:  .oading...":."n.code",8,1@.IN@.52,56:.56,56:.:.".Q.":.53280,5:.53281,11:n.49330@.IO@.n.6,0,0,0,0,0,0,0,0,0,0,7,0,0,5,0,0,0,2,0,0,0,1,1,1:.n,1,1@NJP@." R  ..   R  ]  ]]. ..R.     .. .R     ].      ]]   ..  R  ]  ]]. ..R";@wJQ@.". ...  ]  ....]. .....]]    .. R  ]  ]]. ..R. ..  R  ]  ]]]]]. .."@.JR@."R]  ..R  ..R  ]  ]]. ..R. ..  R  ]  ]]]]]. .....   R  . .R    ]  ]].";@.JS@." ..R. ..  R  ]  ].  ..R.     ]]]  .  .R   ]  ]]. ..R. ..  R  ]  ]..R";@6KT@.". ..R. .."," R  ]]]..R  ]  .. R. ..R. .. .R  ]  .. R. ..R. .."@.KU@." R  ]]]]  ].     ..R.     .].     ..R.      ]]..]]]]..]]...... .R...";@.KV@."..]]]...... .R......","Q..     .n adaptation of .creen .lider"@ULW@."     published by ....in .arch 1990","QQQE .rogramming and .esign by";@pLX@." .ason .inchQ","     .emo picture by .oug .neddonQQ"@.LY@.,". .opyright ... 1990":.n.3,1:.t.1.3000:.:.n.6,255@.LZ@.n.3,9:.".":.n,0,0@.L[@.n.6,0,20,18,16,0,13,0,10,0,7,0,4,0,4,0,4,0,2,0,1,0,1,0,1:.n,0,1@*M£@.53282,10:.53283,0:.".EQ .elcome to .udge",,," ................"@UM]@." .udge  is a  more advanced  version ofQ  .creen .lider, published";@.M.@." in an earlierQ  issue of .ommodore .isk .ser.  .t willQ  allow yo";@KN.@."u to  easily create impressiveQ  methods of introducing new screen";@wN @."s andQ  clearing others whether they are text,Q  bitmap  or  .multi";@.N!@."colourE.  .y preparingQ  the interrupts prior to setting up theQ";@.N"@."  desired screen  you are  ensured  of aQ  flicker-free display bef";@(O#@."ore the smoothQ  slides begin.":.53270,216:.n.3,3:.72@PO$@.n.6,0,0,15,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1:.n,1,2:.n.3,3@.O%@.53270,200:.".Q .udge - .y .ason..inch",," .....   .............."@CP&@." .y using  just  three simple  commandsQ  you can select the  dista";@oP'@."nces  betweenQ  the lines  as they enter  or leave andQ  by giving ";@.P(@."values of zero you can shiftQ  large blocks - even the entire scree";@.P)@."n.Q  .t is also  possible to vary the speedQ  using the  ten preset";@3Q*@." values. .wing toQ  the  precise timing requirements,  allQ  sprite";@.Q+@."s are disabled during the scrollQ  but  other  than  that  you can ";@.Q,@." slideQ  absolutely anything!":.n.3,7:.n,0,0:.72@.Q-@.n.6,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4:.n,1,2:.n.3,1@.R.@.".":.38263:.49453,56:.n.6,255:.n.3,1:.n,0,0@ZR0@.t.1.4000:.:.n.6,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3:.n,1,2@.R1@.n.3,3:.49453,24:.53281,11:.53280,5:.56576,131:."."@.R2@.53270,200:.53272,30:.n,0,0:.53283,14:.n.6,255:.n,1,1:.49453,88@*S3@." .<.R                                    ..="@[S4@." R. .5$'% $%-/.342!4)/.         [#£ ]... "@.S5@." .>.R                                    ..?"@.S6@."QQQE  .ot only can  standard text  be usedQ"@.S7@."  but;  as you  have  seen;  bitmappedQ"@ T8@."  graphics  can be scrolled  as well @Q"@nT9@."  even if they are in multicolour mode"@.T:@."QQ  .ow you  can see  that  5ser@$efined"@.T;@."Q  'raphics  will  also  work;  as will"@.T<@."Q  extended background mode:QQQ................":.n.3,3:.198,0@+U=@.198,1:.198,0:.n.3,3:.".":.n,0,0:.53265,22:.53272,21@KU>@.n.6,0,0,0,0,0,0,0,0,0,0,0,4,0,0,3,0,0,0,0,2,0,0,0,1:.n,0,1@.U?@.".     R .]] ] ]]] ]    .].   ]]     "@.U@@."     R ..R.] ] ]]] ] ]]] ] ]]]]] "@.Ua@."     R . .R. ] ]]] ] ]]] ] ].  ]    "@UVb@."     R .  .R ] ]]] ] ]]] ] ]]] ] "@xVc@."     R ]]] ]..R   .. R    .. .R   .. R     ","]]]]] Q. .  ";@.Vd@."..........................","     R ]]    demonstration over    "@.Ve@."QQQE machine code programming",," and demonstration...","...jason finch"@.Wf@."QQE demo picture...",,"....doug sneddon"@[Wg@."QQQ.  [see magazine for operating details]Q.":.n.3,0:.@XWh@.56295,4:p.62:c.9:.198,0@.Wi@c.c.1:.c.10.c.0:p.252.p:.2023,p@.Wj@.a$:.a$."".73@.Wk@.2023,32:.198,0:.@@@
00000000  28 08 01 00 8f 20 20 22  4e 55 44 47 45 22 20 44  |(....  "NUDGE" D|
00000010  45 4d 4f 4e 53 54 52 41  54 49 4f 4e 20 20 20 28  |EMONSTRATION   (|
00000020  43 29 31 39 39 30 00 2e  08 02 00 8f 00 34 08 03  |C)1990.......4..|
00000030  00 8f 00 5b 08 04 00 8f  20 20 43 4f 44 49 4e 47  |...[....  CODING|
00000040  20 41 4e 44 20 44 45 53  49 47 4e 3a 20 20 4a 41  | AND DESIGN:  JA|
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00000fc0  3a 8e 00 00 00                                    |:....|
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